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Do people play Kingdom Death or just buy it for the pinups Cause

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Thread replies: 217
Thread images: 35

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Do people play Kingdom Death or just buy it for the pinups
Cause damn they make boner inducing fetish baits
>>
Apparently it's also a really good game actually
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>>49603589
I like the curves, I don't like the gore
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>>49603589
>Half-naked pregnant woman holding a baby in one hand and a sword in the other
Is she trying to abuse the Jackie Chan combat boost or something?
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>>49604467
I mean, wouldnt you in that setting?
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>>49603589
I like the designs bu fuck, why are all those girls so obese?
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>>49605222
Uh, most of the female KD models I've seen are oversexed with big tits and very wide hips but a normal or narrow waist. The only one's I've seen with a thick middle are obviously pregnant.
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>>49605222
All the KD girls in art are THICC as fuck (aside from the one loli savior). Only a couple are pregnant, like this one, the holy Mothers and Grandmothers.
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Gonna fight this fucker soon in the game. With three survivors. Out of a total population of five.

This kills the settlement.
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>>49603589
I play it pretty often with my friends. The minis are very fun to paint.

Pic related is my Black Knight.
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>>49605321
You can do it senpai. I believe in you.
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So what is the next big release for KD:M? Lantern Festival?
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>>49605321
Rip in peace
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I dig it.
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>>49605354
I think LF was delayed, maybe Nightmare Ram
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>>49603589
The rules are shit, but apparently impossible anatomy is a big fetish these days, and you can't fault 'em for giving the people what they want...
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Looks like it's sold out. rip desu

Do they only sell through their site?
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>>49605401
Yeah, you might get lucky if you see them at cons though. They're having a reprint+kickstarter on black friday though.
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>>49603589
My group has had a lot of fun with it, it's worth playing if you can get your hands on a copy. The pin ups are optional.
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>>49603589
Minis of fat bitches for neckband permavirgins who will argue that they're not fat bitches.
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>>49605508
Thicc
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>>49605508

>Cannot see the difference between a pregnant woman and a fat woman

Well hello virgin.
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>>49605449

>The pin ups are optional.

Well, you'd actually have to go out of your way to get pinups, and I don't think they have rules that directly translate into game. Most of them at least.
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>>49605583
That excuses her belly. Not her ass and thighs...
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>>49605581
Thicc: adj., what permavirgins call fat bitches
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>>49605655
>Not her ass and thighs
lol
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>>49603589
I don't know if they rate it based on the art or the game, but the game has ridiculously high ratings and thousands of them at that.
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>>49605680
>pregnant
That's fat, go get those eyes checked.
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>>49605679

The gameplay is tight and punishing. It's not easy and it gets brutal, but has great depth and interaction while still being easy to play. Plus, aesthetic-wise it's just amazing; and the creator bankrupted himself trying to get it made.
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>>49605655
Ass and thigh fat indicate that you're a mature woman ready for breeding. You're describing anorexics or possibly children.
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How much is the actual base game?
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>>49606143
She looks more pregnant on the actual mini than the art.
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>>49606143
The model looks definitely pregnant.
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>>49606607
> fat = breeding-eady

Men get fat asses and thighs. Don't expect kids from fucking one.

Ass and thigh fat indicate you eat too much.
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>>49607152
How's being underaged treating you?
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>>49606641
Not only is she pregnant but she's eaten several dozen children, as well.
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>>49607173
About as well as being a fatass-chaser is treating you.
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>>49607174
>>49607174
Say what now?
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Alright. What the hell is the lord? That's one thing that mystifies me. Why are there monsters and decay everywhere?
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>>49607196
It explains all that junk in her trunk, jelly in her belly, fries in her thighs...
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>>49607231
copied berserk
thats just it
>>
I still find hasslefree stuff hotter desu and honestly can't really get a rise out of this stuff. I will definitely buy the reissue though, as a lot of the models look like and I have been looking for a dungeon-crawley board game to play with buds for a while.
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>>49603589
this game is as if my /d/ fetish preferences were mixed with the demons from Berserk.
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>>49607264
I mean, eaten like literal cannibalism with chopping up and cooking, or eaten like fantasy type where she swallows whole and gains their spirit or something? I'm not familiar with the setting.
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>>49607152
Having the resources to be able to eat enough to become fat was considered a massively attractive trait, especially in primitive societies like the ones Kingdom Death takes place in. Our cultures have just gone one step forward and now puts attention to having the free time to sculpt your body to the ideals of health. Sort of like Alexandrian Greeks.
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>>49607300
In Kingdom Death I'm pretty sure it's both. To think what life would be like for the Greeks if Chronos had simply chewed his food.
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>>49607301
> justifying

Preach on Fatty.
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>>49607346
I wish, I'm 5' 11 and 140 pounds. I'm just saying the design makes sense for the setting.
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>>49607391
The fact that you wish explains it...
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>>49603589
Am I the only one who finds the faces really offputting?
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>>49607174
Do you have a single fact to back that up?
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>>49606632
400 USD I think. It's worth it, especially if you have friends you can get to play. You can even play it solo, like me most of the time.
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>>49607315
Better in every way?
The period of time the Titans ruled was called the golden age for a reason, you know.
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Do you guys have the artworks somewhere ? I can't find anything but the most common ones in decent quality on the internet...
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>>49607585
And I thought the buy-in for Armada was a lot. jeez senpai
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>>49603589
Would fug/10
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>>49607762
I have a few concept pieces for upcoming horrors, if you give me a minute to get my laptop set up.
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>>49605370
Villain when?
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>>49607298
Are you implying the demons from berserk AREN'T your /d/ fetish preferences?

This is why I don't come to this board any more. It's filled with fucking casuals.
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>>49608681
Stop coming at all, /d/egenerates won't be missed
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>>49603589
I wanna like the game, but I want less cheesecake and more horror stuff.
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>>49608936
Cheesecake is relatively limited in the actual game. There are a few armors that are a little more revealing than they probably need to be, but other than that, most things are either cool, horrible, or a mix of both.

Pin-up figures are merely collector's items.
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>>49608936
The base game doesn't have that much cheesecake, the female armors sets aren't skimpy thicc bitches even though the one poster in the thread might try and tell you otherwise. You can lose body parts, eyes, go deaf, etc in the game. And the artwork accompanying those are pretty gruesome.
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>>49605321

Hope you still have your founding stones. Great for finishing the monsters.
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>>49609051
The Butcher only has 1 hit location you can critm
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>>49603589
>Art shows thicc but not fat woman
>model is pregnant/spare tire/fat

reee
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>>49609297
>thicc but not fat
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>>49609177
You can collect stones for a crit bot survivor to use in the Watcher fight.
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>>49603589
Got the full image for that one, perchance?
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The game is actually really good, my only gripe is the hunt phase. Most of the time when there's a random event if you roll a 1-3 you just instantly die, I know it's a brutal game but just feels a bit silly.
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>>49610065
I really depends on your expectations.
It is primarily a narrative game and the death reinforces the hopelessness of that world. Also, since it functions from the settlement, it should be compared to gaming over time. On an individual level, it is stupid since regular board games typically begin and end in once session without multiple 'lives' for mitigation.
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>>49610065
lolol my group JUST NOW rolled event 63, the one with the feet, with four insane survivors. On the first hunt. This is the same group about to fight the butcher with three people. Settlement was doomed to begin with, I think.

I can't decide which mini to paint next. I've got the lion, butcher, and the king's man painted, and the four basic survivors.
>>
>does anyone play a $400 board game

the short answer is no

the long answer is noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
>>
>$400 game
>$60-100 expansions
>$25-30 miniatures

I doubt there are even that many people who can afford to play it, let alone those who can find a group of friends to sit around and fondle massive titted minitature with.

Everyone says it's a great game, and maybe it is, but I imagine the majority of miniatures are purchased by people just looking for some boner fuel to decorate their mom's basement with.
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>>49611288
That's funny considering it's sold out all the time.
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>>49605664
Ah I see. You are a Paedo, yes?
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>>49611323
That is some wild projecting you're doing there anon.
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>>49611288
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>>49611323
Still cheaper than GW, PP and FFG production.
And the game has single-player mode, monsters are autopilot.
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>>49605413
>reprint+kickstarter

Any more details on this? I'll have to keep this in mind when november rolls around.
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>>49611323
A lot of people who have the game probably jumped on it during the Kickstarter, when the $100 pledge was enough to get you the core game. I have a buddy who dropped like $300 on it, and in addition to getting the base game cheaper than retail he got a bunch of expansions and monsters, too.

It's definitely one of those investments best suited to a group of players who are all interested and can make the time to play, not something you suddenly break out at a dinner party. Still, it was a great game every time I've tried it, and although I can completely sympathize with people who can't afford it or didn't jump on it before it sold out, a lot of the criticism that isn't about the cheesecake (which is almost nonexistent in the base game; most of the sexual figures are purely promotional) seems to just be sour grapes.
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>a bunch of the source models are on sketchfab
>no way to download them for my 3d Printer

FUUUUUUUUUUUUUUU
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>>49609816

As uncluttered as i can get Fampai
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>>49611907
More details on black friday, check the newsletter or the kd tumblr
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>>49612146
>1-2: Harvester
>7-10: Get gear, everyone gets a random disorder, and then Harvester

Fuck that. Harvester is one of the worst events in the game.
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>>49603589
It's disturbing, disgusting, perverted, brutal, grimdark and edgy as all fuck and the game is unforgiving to the point that you might sometimes not even want to play it because you just know that the final boss a spidiculing you while you die to a beetle knight crushing your only well equipped survivors, causing the rest to go insane and then you get nothing good for winning the fight and leave your settlement with only a dozen survivors, all barely able to fight

And I love it for all that
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So is there any online version of this game?
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>>49612300
There's tabletop simulator
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>>49612223
B-but, muh
>+1 population
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>>49605321
He's easy as shit.

Bring bandages. Don't use frail gear.

>>49605354
Yeh

>>49605389
>It's shit.
>One of the most popular games around.
>Everyone who plays it loves it, including girls and decidedly not-/tg/ people.
Dn't be a salty poorfag.

>>49605401
>>49605413
They're doing a reprint you absolute mongs. Do you guys not read the freaking letters he sends out?

>>49609503
Watcher is a garbage monster and is easy to kill.

>>49611288
>>49611323
>t. poorfag
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>>49612603
Do YOU not read, I mentioned the reprint in my post.
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>>49612650
Well it's not a black Friday specific thing, it's a general re-release so you're wrong anyway.

Don't whine, bad look.
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>>49612705
There's gonna be more info on Black Friday. Christ you're a pretentious cunt.
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>>49612762
>Pretentious.
Don't use the word if you don't know what it means.

I'm condescending, and you are an angry child.

Glad we had this talk.
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So, is there an imgur or something of all the pinups?
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I wish to understand this game, but it seems so opaque and inaccessible. Is it kind of like 4E?
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>>49613039
No.

It's far more gamey. What exactly do you want to know?
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>>49612603

Phoenix is the only real bitch of a monster to hunt in the base game, because a lot of his shit just insta-gibs experienced hunters.
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>>49613282
I found the manhunter to be fairly dastardly. But the phoenix is a bitch for sure.
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>>49607152
>being this retarded
Do you see the difference between a woman of breeding age and a man, pretty much of any sort?

Ass and thigh fat on a woman are because she's not literally malnourished, because if you're a woman that's where fat naturally goes and nobody in the world has 0% body fat because they'd fucking die.

And, objectively, it's a sexual signal.
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>>49609816
Don't have it at the moment, but I'll be able to scan it in tomorrow if there's a thread.

Did you want just the art card or the game materials?
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>>49613134
Is it playable sort of like an RPG?

What are the analogous structures? What attributes do characters have, and how are conflicts resolved (ie how are dice rolled)?

Most importantly, how does the game handle monsters/enemies? What does a monster stat block look like?
>>
>>49613642
Kinda. I'd say it's closer to Mordheim where you have dudes with stats and equipment that changes.

You have Movement, Strength, Evasion etc. pretty much a basic stat block. You roll D10s equal to your Speed stat to hit, the score is indicated on the weapon you're using, they're all different.
You roll to round, monsters have Movement and a Toughness score you roll over.

Monsters act with a "AI Deck" which shows what attacks/moods/tactics the monster uses on that turn.
When you Hit a monster you flip a card from its "Hit Location Deck" ad try to wound that particular piece of anatomy.
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>>49613642
Similar to an RPG, with elements of Civilization and Monster Hunter mixed in. You take control of individual characters living in your settlement, and have them go on hunts to bring back resources each "Lantern Year" by tracking down and fighting the various things that live in the game world. You can develop their stats, upgrade their gear with your kills, and see them improve, but you also need to keep in mind that they will more often than not die, and that the settlement is also extremely important to care for and keep upgraded. The better your settlement, the better your future character pool will be prepared when they start out. The rules urge you to think of your characters as another resource from the settlement.

Characters have six stats:
>Movement - set to 5, indicates how many spaces they may move per round.
>Accuracy - set to 0, modifies the accuracy rolls dictated by your weapons (each has its own value)
>Strength - set to 0, modifies how hard your weapon attacks hit/how easily your weapons will penetrate armor on an enemy (each weapon has its own value)
>Evasion - set to 0, modifies your chances to evade enemy attacks (each monster attack has its own to-hit value)
>Luck - set to 0, modifies your character's chance to land a critical hit with a weapon (most only crit on a natural 10 against a hit location with a critical hit effect)
>Speed - set to 0, modifies how many attacks you make with your weapon (each has its own value)
These stats can be modified +/- by gear, various story events, disorders, injuries, etc.

For humans, conflicts are resolved by rolling several dice. First, the Speed value of a weapon indicates how many d10 you roll against your target. Then the Accuracy value is what you want each die to meet or exceed to land a hit with it. The Strength of the weapon is compared to the armor level of the monster, to see if your attack was strong enough to deal damage.
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>>49605389
>>49612603
I think he was talking more along the lines of this atrocity.

http://store.steampowered.com/app/530890/

>thicc
I am beginning to think no one involved in this game has seen a woman before.
>>
>>49613642
>>49613972
For monsters, conflicts are resolved in a similar manner. Their attacks are from a randomized card pool, where they draw a card from the top of the constructed deck to see what they do. Each card goes over how to select a target for the attack based on a few possible variables, the attack's statline (if needed), and occasionally other info that may influence the attack if other conditions are met, or additional effects of the attack. Speed value shows number of d10s rolled against target, Accuracy is what value on d10 the monster needs to hit or exceed for the hits to land, damage is how much damage you take from the attack (when the monster hits, it doesn't need to confirm if it damages, you take that much damage to a Hit Location, decided randomly by a d6 with body locations on each side; armor on those locations acts as extra HP for that location's health pool).

Other monster stats include a Movement value, Toughness (what the survivors need to meet or exceed on their damage roll to cause a wound, Speed (same as survivors), and Damage (can add +/- modifiers to their attacks based on injuries suffered in battle, various effects, or the monster's level)

>...how does the game handle monsters/enemies?
Each enemy has 3 levels you can choose to fight, and the level will indicate how much HP the monster has, if it has any modifiers to its statline, and if it has any unique AI cards put into play that influence how the fight will play out. The HP is formed from the AI deck, meaning the monster's attacks and HP come from the same pool. As you cause wounds, it loses attack options, and becomes more predictable. Good players will find ways to observe and manipulate the AI deck to prune it of particularly dangerous cards to their benefit, as they fight, or risk the monster being left with really strong attacks even though it is dying.
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>>49613699
>>49613972
>>49614218
Very interesting. The reason I ask is twfold: I want to know if it's worth trying to find a game locally, and I'm making my own RPG with large monster combat and want to see how others have done it. There are surprisingly few games where the mechanics for "boss" monsters have special mechanics, like attacking specific body parts.
>>
This reminds me a lot of Thea The Awakening.
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>>49614030
Found the Irishman.
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>>49614316
You won't find it locally. He only sells it out of his online store.

As far as I know and according to poots himself there's only 1 store on the planet that bothered to pick up retail copies.


There's a few games that try to do boss battles.
>>
>>49613642
>>49614218
In setting up a showdown with a chosen enemy, you have a chart showing you how to build its AI deck based on its level. From all of its possible AI cards, you randomly combine the indicated number of Basic, Advanced, and Legendary cards, and then shuffle them into the AI deck proper. On its turn, the enemy will draw the top card, and follow its prompts to choose who to target, move, etc. Then it goes into a discard pile. Once the AI deck is empty, any AI cards in discard are reshuffled and placed back into the AI deck. Once no more AI cards remain in the AI deck or discard, the monster is on its final wound, and also resorts to using its basic action (each has its own) as its only attack.

For each HIT a player makes against the enemy with an attack, they then draw that many cards from the monster's unique Hit Location deck. These list various modifiers to the statline, effects if you wound or fail to wound on the attack, possible critical effects if you land a crit on damage, etc. After each is resolved, you place it in the Hit Location discard pile. One card in each deck is a TRAP location, and drawing it for a hit location usually means you're getting your shit pushed into some extent, and you reshuffle the Hit Location deck. Once you hit a TRAP or otherwise empty the HL deck, you reshuffle it.

Some Hit Locations have persistent effects on ciritcal blows, meaning you remove the card from the HL deck, and keep it in play on the table, representing the enemy being hobbled in some way from a particularly nasty blow. Other times, Hit Locations will tell you tour attack has hacked off a part of the monster and nets you extra resources.

After death, you draw basic resources from a Basic Resource deck, and enemy-specific resources from the Monster Resource deck for that enemy. You drag this back to the settlement to make new gear, items, and even inventions to improve your odds of further survival.
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>>49614218
>Good players will find ways to observe and manipulate the AI deck to prune it of particularly dangerous cards to their benefit, as they fight, or risk the monster being left with really strong attacks even though it is dying.
This is particularly important to learn how to do. Some monsters just go full 200% rape machine in the wrong circumstances. My favorite example was fighting the butcher one time and getting it down to 2 attacks, which is just kept cycling: teleport to the furthest away survivor and fucking scream bloody murder at them for brain damage, then a powerful doublechop.

I ended that battle with 3 horribly emotionally scarred survivors, three disorders each, 7 limbs between the 3 survivors and a pile of meat that i suspect was my fourth survivor.
>>
I would play it if it wasn't so expensive.
I've bought a few chinaman minis, though, of wildly varying quality.
dat ammo slave
>>
>>49603589
Should be receiving that exact figure tomorrow. She's very sweet and she'll be even more sweet to paint.

Wasn't lucky enough to get on the first KS but I'll definitly back the next one on black friday.
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>>49614411
You lucked out, then. With the Butchers cards, it's stupid easy to get into an infinite cycle of
>Draw card
>'Port
>Draw Card
>Kick
>Draw Card
>Port
>Ad nauseum

You bring down the Butcher hard and fast. The longer his fight goes on, the more likely you are to lose.
>>
>>49614411
Worst off the top of my head is the Butcher's Infinite Kick Loop Combo. He just flies into overdrive, and kicks everyone to death at the speed of light.

>>49614316
Sorry for writing a goddamn book in response to your questions. If you're interested, I just took this picture as an example of Basic, Advanced, and Legendary actions for the most basic enemy (White Lion), as well as a few Hit Locations.

Hope this gives you a little more of an idea how the monster control system works. It's really easy to play, but is quite involved from a design standpoint.
>>
>>49614506
thats basically what it was. draw, port, draw, chopchop. spend turn regrouping/getting up, repeat. Everyone was just getting KO'd from being scared pissless.

It's amusing that the butcher is, by far, my favorite monster in the game from both concept and rules.
>>
>>49614369
>You won't find it locally. He only sells it out of his online store.
I meant to find someone with the game willing to run it. Not buy a copy.

>>49614575
>Hope this gives you a little more of an idea how the monster control system works. It's really easy to play, but is quite involved from a design standpoint.
Yeah, it helped a lot, thank you!
>>
Anyone know how good the quality is on Chinese recasts of KD stuff? I really want the Thief model but don't know when or if it's ever gonna be reprinted and fuck scalpers. Don't know if anyone's bought any of them off eBay or not.
>>
>>49614768
Ebay is almost assuredly scalpers only, a far as I can tell. Chinese recasts vary in terms of quality, so it'll be a crap shoot. The thief does look really great, but with the questionable quality, I'd be worried about how the umbrella turns out.

Your best bet is to watch recast shops for it to go up, or wait and see if it is put up on sale for this month's selection/Halloween, or on Black Friday.
>>
>>49614030
T H I C C
H
I
C
C
>>
>>49614768
I've bought a few, most fine. I had a Watcher and a Storm Knight which were great, just needed a tiny bit of greenstuff for gap filling. My ammo slave had a kinda fucked chain, but that was easily replaced with an actual chain and glue. I bought a Grandmother and it was fucked, though- one leg was way bigger than the other and there's no way for me to get it back into shape.
So I guess 3/4 isn't bad?
>>
Is there a full scan of the cards and rules yet?
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>>49614854
That's better than I was expecting honestly.

>>49614835
Yeah my wallet is gonna be destroyed after Black Friday and the new Kickstarter campaign.

>>49614899
Yes, but I don't have a link to it.
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>>49614899
If you comb the archives you can probably find the links somewhere.
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>>49614936
>Yes, but I don't have a link to it.
Hate asking for it, but I'm steadily saving up to buy the game, and want to see if I can convince my gaming group to go in 6ths with me. So I need to set up a thing where they can at least test it.
>>
>>49614899
There is, but not the expansions that I can find. There expansion stuff is all photos taken of books, it's readable but not ideal. I'd do it myself but I can't figure out how to get a proper link from mega without making an account.
>>
>>49615047
>test it
>scans
You'd need to print out a lot of cards.
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>>49615047
the TTS mod might be your best bet for testing, but you'd still probably need the rules. It would probably cost close to the price of the game to print them out at any decent quality. You could do everything on a laser printer and cut them out yourself out of cheap cardstock but you really won't get the same experience. Everything in the box is printed on some top grade stock and feels amazing.
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>>49615114
>>49615047

Tabletop Simulator on steam has a mod for Kingdom Death
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>>49615194
It's pretty meh. And you'll still need the books.
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>>49615184
I got it for $300 on preorder, payed for the whole thing on my own without splitting cost with my friends.

I nearly spit up blood when one friend started playing with the cards absentmindedly on the second gathering, and began bending the cards, and another put a cold drink directly on the game board. Everything other than the hunt/settlement board is really nice, and I had to try really hard not to sperg out when trying to calmly ask them to treat everything gently and properly.
>>
How do you guys usually store all your KD:M cards and minis?
>>
>>49615414
Ikea glass cabinet for the minis.

Spidercules and the Dragon and big enough to dominate a shelf each.

I have a fancy hinged wooden box for most of the cards, the rest are just stored in the box along with everything else.
>>
>>49615479
All I've got in the base set, and I keep it all in the box except the Phoenix. I'll probably move the extra sprues out into another box until I need them.
>>
>>49615184
>>49615114
Yeah I don't need to print it out super duper quality or anything, the idea is to convince them to shell out to help pay for it. We're all table top geeks with different skill sets, from making terrain to painting to modeling. I'm with the modeler and he's willing to go in on it. The two painters and the terrain makers are on the fence, but if they could be convinced, then we'd probably make the coolest damn set ever. So it's a key goal to convince them the game itself is fun.
>>
>>49615567
Yea, once you start buying KD shit you'll need a "nibly bit box" for all the extra weapons and stuff.

I would suggest keeping the minis separate depending on how you're packing them, the watcher is pretty delicate.
>>
>>49615596
I think it'd be better to just show them gameplay on YouTube rather than print out a ghetto version.
>>
I played a friend's game, didn't really like it that much. Seems like it'd be more enjoyable as a singleplayer experience, even as a videogame (though it'd then lose its uniqueness). Deciding everything by commitee just makes it drag, and the fact its mostly random chance with player decisions not having a huge impact isn't appealing.

I'm not really into minis though, so maybe that's it.
>>
>>49615632
nah, I know my group. They'll want a playtest.
>>
>>49615841
You could just say you all have autism.
>>
>>49615596
The minis are great, even if the plastics aren't quite as 'clean' as their resins, they're still some of the best minis I've painted. They do need some gap filling where the seams are, unlike the resin ones. I dunno how many warhams 400 bucks will get you, so I can't say if it's a comparable value or not, but it's a LOT of shit.
I've been really enjoying the game too, kind of the opposite of >>49615690 , to me the cooperative decision making is really enjoyable.
>>
>>49605330
>Black Knight
>Is not black

?
>>
>>49615987
That's the Black Knight mini, painted almost the exact same way as it appears in the art card.
>>
>>49614664
Keep in mind that it's a boardgame with cards and a board, not *really* an TTRPG.

>>49614899
The TTS mod.
>>
>>49615987
How can you tell?
>>
>>49613599
>Magic thong that constricts blood flow to your genitals as a response to fear

I'm normally pro skimpy outfits but WUT?
>>
>>49616226

Gotta keep those fear boners down so yo can kill the monster.
>>
>>49616226
I think the idea behind it is that fear causes it to tighten, so that you're forced to focus on the discomfort rather than whatever fear/sight/sensation is about to shatter your mind.

Sort of like meditative concepts where pain can allegedly be ignored by redirecting all your focus onto a part of the body that doesn't hurt.
>>
>>49616320
Yeah, that's what I figured too but still. WUT?
>>
>>49616375
Man, that's nothing compared to bathing in rich, velvety lion puke for some insanity, or eating a handful of rainbow-colored phoenix poop to expand the horizons of your mind.

This game has some weird stuff hidden in it.
>>
So if you're a human, what is the best chance of surviving? Making it to the city where the Big Game Hunters are, or becoming a Forsaker and just live life like Caim?
>>
>>49616456
The cities sound pretty terrible. Game hunters are constantly warring with each other, being poisoned, or off trying not to die against the worst possible monsters. Cooks have their lives depend on gathering new foods and being able to give an edge to their masters with their food without killing them. Doctors are organ farms that get their faces peeled off, or turned into undying experiments by the entity that grants them knowledge.

Granted, living in the wild is shit 24/7. I think the takeaway is that the only winning move is to not be born in this world at all. That, or be a cute girl that nearly dies of starvation in front of the lion knight. That seems like a pretty good life, all told.
>>
>>49605370
it's missing a folding chair/ladder
>>
>>49616456
>So if you're a human, what is the best chance of surviving?
>Humans.
>Surviving.
Hahaha no. This game is more like being a mook in Dark Souls where you're already dead you just don't know it yet.
Plus "Human" is a stretch to begin with. Most players thing the "Survivors" aren't human per say based on the fact they awaken as adults and the whole ink eye stuff (See reference; The Scribe)

Asides from that..Probably a Twilight Knight but you'd need a Archivist to navigate your sanity. And there's a finite supply of them since the Twilight Library was razed.
>>
>>49616783
Being a monster's waifu seems like the safest bet in general.
>>
File: 1427763208618.jpg (72KB, 600x608px) Image search: [Google]
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>>49616456

Being pulled into the warm confines of a Phoenix's ass.

Analtorium is a brutal attack card.
>>
>>49616898
>>49616456
Or possibly a warlord.

>Warlords use their power to stoke the dim, delicate flame of humanity into a roaring fire of martial strength. Whether raising armies of bedraggled, simpering survivors or transforming settlements into martial fortresses, they are inspirational, practical and blood thirsty.
>>
>>49617000
Eating phoenix poop might transform you too
>>
I lost the back leg and tail for my white lion. How bad is their replacement part service?
>>
>>49615384
Fucking subhumans
>>
>>49618594
I don't know that they offer something like that. Your best bet is to email Poots directly. I'd like to know how it goes if you do, keep us informed.
>>
>>49618594
I lost the butcher mask and mountain man hand, all they needed was a picture of my model and then they gave me a tracking number. It should be coming tomorrow.
>>
I wouldn't mind an KD art book, but I can't be arsed to put money into the minis.
>>
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>>49617019
What
>>
File: all smiles.png (10KB, 181x167px)
all smiles.png
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KD is such a perfectly /tg/ thing. Delicious deviancy, plastic crack, and a halfway decent game to boot.
>>
File: wtf.jpg (98KB, 945x945px) Image search: [Google]
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>>49619610

Most monsters in KD have a blindspot for a weakness, giving you a minimal bonus.

Be careful of the Phoenix's. Tiny hands.
>>
>>49607585
More like 700 since it's sold out and you can pretty much only get it from ebay.
>>
>>49606632
Look out for a Kickstarter next Black Friday, as Adam has announced he'll be doing that to fund a reprint.
And I imagine he'll sneak in a few new expansions that have been in development over the past year or two.
I'm hoping for the People of the Fox to be revealed

The game's miniatures aren't that expensive to make now that the moulds have been cut, but the cards and such are on very high quality cardstock and such, and as such ridiculously expensive to make.
And there's no doubt that Adam has been fiddling with the rules and tweaking stuff.
I just hope he'll include an option to get updated stuff cheaply for those of us that pledged for the original run.

My original pledge was just over $1000, and the materials and models are bloody amazing.
>>
>>49612033
>sketchfab
If they're on there, I'm sure some Anon can find a way to get them.
Although I'm not sure of this is the specific type of Shit that /tg/ historically Gets Done.
>>
>>49612033
>>49621726
looks like it was already done
https://github.com/Annovae/sketchfab-dl-script
>>
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>>49603589
The game is really good from what i have been able to play it. Too bad that the rampant fetish fuel makes it too awkward to play
>>
>>49622771
The thing is, the game itself isn't really fetish fuel in my opinion.
The monsters are primarily body-horror inspired and the survivors are for the most part, practical human beings.
Now the pinups.... Those are fetish fuel.
>>
>>49613599
I don't suppose you have images of all the promo cards?
>>
>>49613699
In reference to swapping equipment, every game I've seen that has this option requires WYSIWYG and has models that aren't great for swapping parts around (especially necromunda).

I can't tell from looking at the KD sprues, so how is it for swapping out body parts?
>>
File: 1473559202406.jpg (6KB, 250x250px) Image search: [Google]
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>/tg/ gets me hype for this
>Kingdom Death: Monster is sold out
>>
>>49623217
See >>49620987

Black Friday (November 25th 2016) sees the launch of a Kickstarter to do a 2nd printing of the game.
Pledge for it (get a discount perhaps) and you'll have your game.
There shouldn't be any truly significant delays to delivery as all the sprues and shit are cut, and art designs are finalized.
Though Adam is likely to fiddle with it a bit, as that is what he does...
>>
>>49623171
The game comes with every single piece of gear that you can make as a part for your minis, but only a madman would try to magnetize all parts to allow 100% swappable customization.

It doesn't rely on wysiwyg. Most common ways of playing involve:
>sticking just with the starting survivor minis
>making customized minis of survivors that were particularly heroic by modeling them with their gear at time of death
>making the armor kits as full sets and giving them tye weapons from tye kit you think look coolest
or
>making 1 male and 1 female of each full armor set, as above, and leaving the other male abd female armor kit parts for mix-and-match custom combinations for cool-looking minis or representing badass characters from your campaign.
>>
>>49623079
Those are the only promo cards I've got, unless you want the art cards.
>>
>>49622815
that is the thing though... whenever i try to get someone into it they see the pinups and btfo
>>
>>49624151
Obviously they're tasteless normalfags, what of it?
>>
So is there anywhere to find card images online? The mod files for tabletop simulator seem way to small for that stuff and I generally don't know much about that program.

From what I've seen of the game it should be more convinient to write a short JS application to handle the cards than to print everything and make real decks.
>>
>>49624151
That says more about the person you're trying to engage than about the game doesn't it?
If that's all they see (which is likely, the pinups have been around far longer than the game has) they should consider why you'd want them to play.
They should know your tastes and such, so why back out?
>>
>>49623297
Why do this to me /tg/? Why the fuck would you do this to me? I have to decide between Kingdom Death: Monster and Crowfall now you absolute bastards.
>>
Heres some wallpapers that have some of the full art
imgur.com/a/0WffI
imgur.com/a/yUa8t
>>
>>49624428
Given that Crowfall appears to be an MMO, I'd say the boardgame is a better choice.
>>
>>49624480
Difference is that it's also something that I play with my considerably larger group of online friends and we're planning on going full guild with it.

Whatever, I'll talk with my table top friends and see if we can all pitch in to buy kingdom death. I have enough that it'd be like 50 bucks a piece that way if they keep it to the 200-300 dollar range for the base game.
>>
>>49624505
>Whatever, I'll talk with my table top friends and see if we can all pitch in to buy kingdom death. I have enough that it'd be like 50 bucks a piece that way if they keep it to the 200-300 dollar range for the base game.

That's going to be the main issue I feel. Retail price for the game will remain $400, so I'm curious what the KS discount on it is going to be (because there's likely to be one).
>>
>>49624505
Point taken, already having a group of friends to play the MMO with is indeed a good reason to get it.

And yeah, think of Kingdom Death: Monster as an investment, you can replay it quite a bit if you wish, especially if you have a larger gaming group at your disposal.
>>
>>49624151
Just compare it to Silent Hill 2. The sexy parts make the creepy parts creepier by association.
>>
>>49620060
The hands are actually not Phoenixes'. They are parasites that leech on the host and in exchange give them some grabbing range. Gorm has them too.
>>
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>>49625312
>The creepy parts make the sexy parts sexier by association.
>>
are any of the minis, male or female, actually fully nude?
>>
>>49625845
I think not, there's always at least toga or couple leather straps
>>
>>49625845
>>49625866
Straps/loose cloth > nude
>>
>>49625878
I need a fully nude mini for a couple of characters for a game, been looking for a while and can't find anything that doesn't suck.
>>
>>49603589
>>49614899
Fine, I'll do my job for once.

Here's the MEGA.
https://mega.nz/#F!WpB0VJhB!KS3q6INY0vT8IPdtKc9aPQ

Note that I only have card images for the core game, not a complete card database for the expansions.
>>
>>49625960
If you're talking rpg minis and are cool with 28mm instead of 35mm check out the Hasslefree catalog.
More than a few naked chicks and a handful of naked dudes too. Off the top of my hat he should have at least on average looking naked man a set of athletic looking incubi plus a regular human and one barbarian character that's naked.

Brother Vinnie has a bunch of nude guys too.

If you check Foundry and Warlord games you'll also be able to find some naked Celtic warriors and the like.
Come to think of it warlord probably has a bunch of minis, they have several african tribes and some ancient greek that might or might not be entirely nude.
>>
>>49618594
Support is good, if it's a current/recent product offered for sale. Generally, missing/damaged parts are replaced if ample proof is provided.

You're not going to able to get replacements for any of the core content, since there aren't any more sets in the warehouse for it. You losing parts you clipped off before you were ready to assemble it are your own fault. (How do you even lose such a large part anyway)
>>
>>49625436
Is there a collection of the lore somewhere?
>>
>>49625845
Yep. Illuminated Lady, the Lonely Tree chick, and probably some of the pin ups.
>>
>>49628307
>Illuminated Lady
She got booty she do.
>>
>>49614835

As someone who owns an original Thief, I'd be very careful with recasters. With the normal KD plastic her umbrella is super fragile, and the knives are super fragile as well.

If you trust the recaster go for it, but if not I know the hero series gets reprints from time to time. Check in for the Halloween sale and see if she's there.
>>
>>49623777
Na, thanks for offering though. I was just interested in the promo stuff that were connected to game play.
>>
>>49614835
Well, not entirely only recasters. I've sold a few duplicates I got from the protype grab bags in the past. It is a mixed bag though.

I also bought a recast of Perci to check out the quality. It's not bad on the details but there are definitely some problems. The mold is uneven in spots, which is probably a main issue. It's only correctable with some major surgery (fill up, reduce, resculpt fine details) and whether it's worth the effort or not is up to each person.
>>
Well this settlement is kill. Fought butcher with 3 people, one dead the second round from brain damage, second one dead on the fifth round from the auto head damage from bite, third one dead shortly after that from bleed.

Fought a white lion with the remaining two survivors, nobody even got hurt.

The female survivor then proceeded to die in childbirth and take the babby with her.

One man, alone in the dark. Going to try to solo a white lion to put him out of his misery.

>>49626276
I was going to scan them all (the expansions) proper but I can't figure out how to use mega without making an account. People were saying the links were bad.
>>
>>49628810
I have a few from an old thread
>>
File: FlowerKnight.pdf (1B, 486x500px)
FlowerKnight.pdf
1B, 486x500px
>>49628837
>>
File: Gorm.pdf (1B, 486x500px)
Gorm.pdf
1B, 486x500px
>>49628877
>>
File: LionGod.pdf (1B, 486x500px)
LionGod.pdf
1B, 486x500px
>>49628894
>>
>>49628810
Making an account takes little time. You need to include the encryption key when you go to create a link.
>>
>>49628937
OK, this should be the flower knight book scanned.
https://mega.nz/#!zdlmTYLJ!DXnYRurkg4XCaUd5a01yl6gxoZ3YnSr5uWQZvZ6IOwo
>>
>>49629271
And here's the green knight gear cards, somebody wanted it a few threads ago
https://mega.nz/#!rIVnEIJa!zuaLaQKX_WBUOL_MrxKImbwIsrHI71L5cy1ZP91q_QI
>>
>>49603589
It's a genuinely enjoyable game. Besides, there are cheaper ways to get your rocks off.
>>
>>49626394
I usually cut and glue as I go along, and when I got to doing the back foot and tail, it simply wasn't there on the sprue. I thought it might have fallen into the box, but no luck there
>>
>>49629432
You might have got a legit miscast, was the sprue smooth and rounded where the piece should have been?
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