>players travel 1,000 years into the future
>all the technology is exactly the same
Get over it faggot.
>>49377675
>exactly the same
Ooooh boy. You do know that it might imply on something big in the background(other than huge lack of ability to imagine future tech by the DM). For example the world might have a vault of sorts that automatically pops open when the surface becomes uninhabited and uses robots to rebuild everything from scratch including biosphere and cities up to a certain point in time and then creates humans via clone vats of sorts and implants them fake memories to keep history seem intact. It might be a main plot point but who am i kidding.
>>49378134
Tomatoes.
>because turns out, we already "cleared the techtree" so to speak and no new groundbreaking discoveries can be made due to inherent physical limitations
This is what I actually belive. Sure we might get some neat stuff like a cure for parkinson's disease, commercial lunar habitats and paper thin cellphones, but no strong AI, no immortality treatment, no alcubierre drive, no feasible fusion powerplants, not even a knowledge of what dark matter actually is.
>>49377675
It's harder for the modern man to imagine how tech will look in 3016 than it was for a guy living in 1016 AD to imagine current tech. Unless you're a genius writer and scientist, you'll be completely off the mark.
If you're using a futuristic setting, it'susually because it fits the story. Tech should also be introduced as to benefit the story. Advanced tech isn't necessary.
Example: Star Wars, Tschai (most books by Vance, really)
There's a reason why sci-fi usually revolves about the introduction of only a handful of new technologies.
>they didn't really travel 1000 years into the future, they traveled a few weeks. Someone is fucking with them. But why? But who? Can the PCs figure it out before they accomplish the BBEGs very evil goal?
>>49378491
I wonder how many times in the past this was thought
>>49379991
A lot probably, we today would still think like humans twenty thousand years ago. The difference is that the technology changes.
>>49377675
>players travel 1,000 years into the future
>they appear in space and die
>>49377675
>players travel 1,000 years into the future
>the world is held in time stasis for a thousand years
>Everything is exactly the same
>>49377675
>players travel 1,000 years into the future
>their original era is currently a big fad, and they're in a historically inaccurate festival.
>players travel 1,000 years into the future
>all the technology is exactly the same
Sure, you miss out on the exciting ice age, death, and rebirth of civilization between then and there, but now it turns out New York isn't seaside property anymore.