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Do you play as the same character over and over again? Even

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Do you play as the same character over and over again?

Even when they're not appropriate to the setting?
>>
>>49348974
No, that would be absolutely retarded.

If I'm going to bring back a character, it will likely be either because I think it will suit the setting or that it will suit/is needed in the party.
>>
>>49349221

You just need to bribe your DM.
>>
>>49349249
>>49348974
How many games has he appeared in? Only seen him in Shovel Knights as an optional boss where the character was amusing jokes/boss gameplay wise.
>>
>>49348974
No, but I can sometimes tweak a character to fit into another setting. But I do it very, very rarely, and I at least go through the effort of changing a few things about him.
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>>49349287

>Generic JRPG character
>Amusing
>>
>>49349404
Yes, that was the joke for his random encounter in Shovel Knight, he was a cliche wandering anime protagonist lad that gets into a boss fight with the blue burrower due to a case of mistake identity.
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>>49348974
Sounds boring. Unless the character never got really explored because the campaign fell apart after the first couple sessions (Like my skelebard. All those bone puns wasted.) and it fits the setting, I'll normally just roll something new.

But I do know a guy who's played the same fucking shy bookish lesbo every fucking time. He seems to have fun with it, so I don't give a shit. I just don't get how that would be fun past fulfilling a fetish.
>>
To be frank I don't see any problem with boomerang kid, despite being cliche it seems a pretty innocent concept.

I mean there are alot worse things he could be trying to get inserted...

>>49349548
Just how shy and bookish IS his lesbian selfinsert? How much does he push the lady loving roleplaying wise?
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>>49349404
Ah yes, the boomerang, such an iconic Japanese weapon.
>>>/v/
>>
No, but I tend to favor withdrawn wizard types. The wizard more than the withdrawn.

The withdrawn part is because I'm pretty quiet+passive normally so it jusrt sort of happens.
And magic is just cool, so I like to play wizards and other people who can do cool magic shit.
>>
>>49349594
She's always that innocence lost character who was the cheerful studious type until Bad Thing™ ruins her life and forces her into the company of the party.

The lesbian thing is low key. It's never outright ERP but the character ALMOST ALWAYS falls in love with the first girl that tries to break her out of her shell. Since it's kinda awkward her just sitting around reading books and occasionally offering a suggestion. It's like the people who sigh really loudly to let everyone in the room know something is wrong.
>>
There was a period in high school where my group just kept bouncing around from game to game never really settling on anything, so I played an increasingly jaded and depressed character who got kicked from world to world through random acts of fate.
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>>49348974
i have a buddy in my playgroup who plays the same character. every. single. game. and that character is himself. he outright told us this.
>yo dude, why dont you ever have a backstory for your characters? and when you do, why do you toss that aside the moment the opportunity to arises?
>cause i dont like backstories.
>why is that?
>because i like putting in the effort for a character i already know how im gonna play
>wait wat?
>yea, i like to play myself and make decisions as if I WAS making the decisions MYSELF

every fucking game its like this. and whats worse is he's trying to make a meme of one of his characters, "john" and he has named the past 8-10 characters "john" and links their backstories to each other and is trying to create dumb bullshit head canon for them.no matter the system we use, whether its fate, pathfinder, WoD, or whatever other system we may use, he makes it all canon
>hey guys, john is a shapeshifting dwarf/elf/human, fighter/barbarian/rogue/monk/wizard/werewolf/vampire/TANK/cock sucker :^)

if he weren't a bro in every other aspect, i would have kicked him aloooooong time ago.
>>
I've done it a couple of times, with I think two characters that have transcended setting. It mostly comes down to "Man, I put a lot of work into that character and I was really excited to play them, but that game went nowhere and died quickly. I feel like they'd be fun to play in this party and they're not out of tone for the game, so I'll shamelessly use them as a base and translate their gig to this system."
>>
>>49348974
We had a player about a decade ago that always played himself. It wasn't so noticeable until he saw the first Fast and Furious movie. Suddenly all his characters had a huge interest in street racing and would talk about it nonstop. Even in settings where it wasn't appropriate he'd start on about magical self-propelled cart racing and shit. It got tiresome fast.
>>
Sort of. I play characters with a similar personality and mannerisms. It's become a sort of running joke that they're all fragments of the first D&D character I played, back in high school. He sacrificed himself to stop a universe-shattering spell from happening, and now fragments of himself are all through the universe, reincarnation as different people.
>>
>>49348974
I've been kicking myself to avoid doing this with a master alchemist character that I played for several years. I pretty much avoid playing any kind of alchemist now in any system because I did it the best I could then and I don't want to just repeat the motions again.
It's worse because quite a few people either want or expect me to place a carbon copy in new campaigns, and I'm not sure if they're disappointed when I don't

>>49351906
I do almost want to do this for the same reasons, but the few characters that it applies to were very setting dependent so it's more pining after lost characters that I enjoyed RPing
>>
love this
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>>49352174
I hate your name.
>>
>>49348974
It's called 'being That Guy' unless the character is particularly beloved by your group, in which case, full steam ahead.
>>
>>49348974
I don't see the appeal, personally, unless it's a continuation of a previous campaign.
>>
>>49348974
I know this chick who pretty much likes using the same character over and over again, and her excuse is even worse

She's an interdimensional god-like being who loses her abilities and memories in each new world(therefore each setting) she's in
>>
>>49349404
This character is bad. Like, worse than JRPG hero, shounen protagonist bad.

It has one actual flaw, and that's being an idiot; naivete is covered by being an idiot, being prone to inevitable misadventures is not only not a flaw, but is also covered by leaping before looking. Being a deep sleeper and being navigationally challenged both can be fixed with a quick trip to the store, so they're not actually flaws because they're very easily fixed. Being unwilling to take another life is literally just fluff, and being unable to swim, unless being able to swim is a major keypoint of the setting, is also just fluff, and can be fixed with little or no effort.

And, of course, the general snotty attitude towards artists, as though that's how you're supposed to act as a commissioner. I can imagine the person capable of writing this, sitting in a chair, looking at an underling, proclaiming that they've failed him for the last time, and telling them that they're worthless to him, before having them put to death.
>>
>>49354686
I think that's plenty of flaws. Being an idiot is a pretty huge flaw in itself, especially compounded with more of how he's an idiot. I mean, what other flaws would you add?
>>
>>49354803
It's not my character, but maybe a flaw that his self-taught fighting style has obvious, glaring holes in it? "Unorthodox," is basically special snowflake speak for, "I'm going to do stupid shit that makes no sense, but that I think is cool, and expect you to let me win because I think I'm clever," so turning that on its head seems like a plan. The only time I think I've seen self-taught and unorthodox used to describe a fighting style that wasn't full of holes is with Raiden from Metal Gear, and in his case, his cyborg body was literally made to accommodate it.

Maybe actually enforce the, "unable to take a life," thing? Make him vegan and unable to kill any living animal and have him, fuck, I hate that I'm actually saying this, but capture monsters and animals and find out what their problem is so he can convince them to stop attacking; I'm skirting around it, but I'm implying that this is done with power of friendship bollocks.

Most of my problem is the self-importance I can feel in the character backstory, and telling what his character is good at instead of showing it. And that's a personal thing; I like to write, and, "show, don't tell," is something I had to hammer into my brain over quite a while.
>>
>>49349404
I couldn't finish it. Holy sweet flying fuck I wish I could meet this man and slap him.
>>
>>49348974
Yes.
No. It's a character that matches the setting, but since I've never been able to finish a game I end up making the same character wanting to complete his story.

I've only ever used two characters so far: one for any game of D&D regardless of edition, and one for modern or futuristic settings like Shadowrun.
>>
Sometimes, as an experiment, I try to convert one of my older characters to a new setting to see what will change about them for them to logically fit in the world. It's proven interesting in a few cases.
>>
>>49348974
>>49349404
>>49354686
>>49354963
It should be pointed out that the creator of this character threw a massive shitfit when in Shovel Knight, where he appears as a bonus boss fight, the players are able to deplete his health bar to zero and actually beat him.

Also most of the writefagging the creator does on his own or commissions is just straight up girls falling over the character, then him being flustered about it, but then the story puts the character and girl together for romance "things". Also several attempts to ERP with the character on roleplaying IRC channels.
>>
>>49349404
Not that anon, but I found him amusing back before I knew SK had kickstarter fan bosses (never kept up with the game pre-release) and thought he was just some tongue-in-cheek comment on JRPG ridiculousness., thus I got a half chuckle out of him.

Then I found out the truth and I ain't laffin no more.
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>>49356189
>It should be pointed out that the creator of this character threw a massive shitfit when in Shovel Knight, where he appears as a bonus boss fight, the players are able to deplete his health bar to zero and actually beat him.

Link to meltdown?
>>
>>49356235
Unfortunately its not written meltdown. It was during the "director of the day" meetings between Yacht Club, the devs, and the creator. He was described to be very hard to work with in general. To me thats pretty evident from how lackluster the actual boss fight is.

Also the creator is black. It doesnt really matter in this case but usually people find that fact unexpected.
>>
>>49349404
Daily reminder that he was created by a 30 year old black man and has his own wiki with sprite movesets for his special moves.
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>>49356189
>>49356288
>>49356392
I am laughing but I really dont know if I should be.
>>
>>49356399
I dunno, black nerds are such a delight, but ones with the real autism are kind of sad.
>>
>>49356399
http://seizui.wikidot.com/reize-seatlan
Wonder how much it cost him to get the sprites done.
>>
>>49348974
I sometimes roll characters with a very different type than the norm for the setting (one time me and a buddy built Billy and Jimmy, as brawling martial artist true-friend changelings, and it was all fancy punches and high fives and '80s slang).

But reusing a character? Basically no chance of that.
>>
>>49348974
No, but i do sometimes spawn descendants if the campaign in the same world but later on. with skills tought to them by their granddad/father/whatever. so mechanicly roughly similar characters, but often times different personalities.
>>
>>49356496
Martha Emblem pls go
>>
>>49356541
>Martha
Marth, rather
>>
Evidently he has friends here, because porn of Reiz gets deleted quickly
>>
>>49348974
I like to think of it as: my characters are actors and I assign them new roles and so forth to play.

https://en.wikipedia.org/wiki/Osamu_Tezuka%27s_Star_System

FYI, my most commonly reappearing character (a samurai) actually "makes very little" compared to more niche ones like the my Russian Automaton.

But, yeah, I admit, I'm actually just shit.
>>
>>49358633
You aren't supposed to post porn on /tg/, it being a blue board.

>>49348974
>>49349249
Speaking of people getting their one character into different things, /m/ just had one of their anons donate to get their boardtan into a videogame as a mecha pilot.
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>>49348974
If they're not appropriate to the setting, then no.

But if they are, then yes, I will always roll up the same CG human-raised drow thief in any fantasy setting that has both dark elves and thieves. If the game begins at above 1st level, so much the better. I like to think of it as being "the continuing adventures of Iliira the thief", sort of in the vein of Conan stories. Only with less bloodshed and somewhat more hijinks.

And there isn't a damn thing anyone here can say that'll make me feel bad about it.
>>
>>49359944
ur waifu a shit

a shit
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>>49359993
Nope. Doesn't make me feel bad.

You'll have to try harder than that.
>>
>>49349404
>You will never have money to throw out the window for your shitty OC.
>>
>>49348974
I try to play different characters every game, but am usually pushed into the caster/tech class cause no one else in my group wants to do those.
>>
I have a friend who has a small pool of about four characters he rotates through.

It's not terribly bad, but it does show his stubborn dislike of change.
>>
>>49359944
>chaotic good
>drow
>raised by humans

while i admire that you enjoy this character enough to have had art made of her, i do think you're missing out on the fun parts of playing a drow (outside than your clear attraction to their appearance).
>>
>>49348974

No. And I have a player who does this, and it drives me up the fucking wall. He's bad enough that if his character dies, it will inevitably be replaced by the exact same guy, just with a different name.
>>
I tend to kind of do it in waves. There might be some class I use for two or three games in a row, but even then it's not the same character or anything. I also sometimes end up slipping into the same role in the party a lot since other players in my group rarely take lead or anything, but I consider that more on them than me
>>
>>49359944
>Human-raised
A Drow having no ties to the Underdark is basically just an elf that's prone to racism, isn't it?
>>
>>49360618
Well, they ARE black.
>>
>>49360618
Yeah, it's pretty much just a (sometimes magic resistant) elf that feeds a victim complex if you take drow society out of the picture.
I mean that's not really any worse than a half-orc or tiefling in some respects, but the every game thing would probably piss me off if it was at my table if we didn't just have an extremely long campaign.
>>
>>49348974
Does nameless, disposable cannon fodder count as a character?
>>
>>49348974

I go half and half and make a template system with basic character statblocks which are to be filled out into a proper character when the time comes through organic interactions.
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>>49360830
grunt love homie, grunt love
>>
>>49360219 >>49360618
Eh, the issue there is I've never been very good at playing Evil characters (except one time, but I feel that become Space Atilla the Khan is not going to be easy in most campaigns). Plus ultimately she has her origins WAAAAAAY back in the 90s with my Baldur's Gate CHARNAME so "human-raised" its part of it, though obviously she's been fully divorced from being the child of Bhaal (or anything other than two normal drow, for that matter)

The fun part of playing a drow, to me, is less about the character him/herself and more about the reactions of everyone else around them and his/her reactions to those reactions, etc. Basically I could get the same effect with an orc or something, but as you pointed out drow are more aesthetically pleasing to look at, plus what I said earlier about Baldur's Gate.

Iliira's primary motivation is to become the greatest thief in Faerûn not because she necessarily wants the fame or glory per se, but rather because she wants to become so famous as a thief that people mention that fact before they mention that she's a drow.

>>49360253
Now in my defense, waifu or not, if Iliira dies and can't be resurrected for whatever reason I'll roll up something else without complaint. I'm not That Guy who'll storm out and quit the game or something. It's only a game, she's only a character, and you rolls your dice, you takes your chances.

Funnily enough my replacement character for her on standby is a NE priestess of Bhaal, on the off chance that I WILL be able to pull off being evil a second time.
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>>49359944
>>49361522
Git Gud @ drow girls
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>>49360830
>>49361393

Guardbros!
>>
>>49361613
I don't particularly like defending someone's shitty waifu, and I know Sandwich is to some extent a /tg/ sacred cow, but that's some pretty grotesque art you have there
>>
>>49361613
Sandwich is exactly the same thing as Iliira, just dwarf-raised rather than human-raised and Lawful Good rather than Chaotic Good.
>>
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>>49361661
Slightly better Sandwich art.
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>>49361661
Yeah, well, that's just, like, your opinion, man
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>>49361661 >>49361688
Much better Sandwich art.
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>>49348974
You shoulda posted a better example OP
>>
No, I have a million unplayed concepts, every time a character dies it's a glorious opportunity to make a new one.
>>
>>49362940
I just make character concepts and never do anything with them
>>
>>49363105

Yeah me too tbf, I GM most of the time anyway and the only other GM in our group is pretty fuckin poor at it so when I do get the chance to play it's always kinda a let down and doesn't tend to last long because everyone wants to go back to my game. Always manage to have some fun bringing a concept briefly to life tho.
>>
Man, for how much apparent art there is for this Sandwich, I'm surprised this is the first time I've ever heard of her
>>
>>49363374
Well that's what you get for not being an oldfag
>>
It's less that I repeat characters, and more that I am only capable of playing two archetypes:

>The big, dumb, heart of gold tank (think Alex Armstrong)
>The absentminded professor

Real damn difficult to do anything else, although my one deviation as the /angry/ absentminded professor was a lot of fun.
>>
>>49361661
Sandwich is shit to begun with
>>
Not the same character, but the usual archetypes always come up. Fighters or evokers, grim and gritty, brash and edgy moralists, loners, etc
>>
>>49362532
but the 'Baz is appropriate in all settings anon.
>>
>>49351333
maybe its more of a Quantum Leap thing and one day he's gonna wake up here:
https://www.youtube.com/watch?v=jYmn3Gwn3oI
>>
>>49360830
>>49361393
>>49361646

>ooh, look at me, i'm so clever and subversive, playing a character with essentially no personality!

fuck off.
>>
>>49351333
Funny, one of our group members did the same thing. We all just kinda went with it, and his character backstory basically turned into Link from LoZ, except instead of fighting Ganon and saving the princess, he's out to exterminate the Fae and spread imperialism.
>>
>>49356420
He commissioned his music theme to the guy that did Secret of Mana. Think about it.
>>
>>49369523
What compels a man to do so much for such a generic anime protagonist looking character
>>
>>49348974
I don't do that. I like to change things up and dabble in new areas. I do tend to play a lot of fighter and clerics though.

One of my friends, however, almost always plays a human barbarian with some type of shortman syndrome who is convinced he is a dwarf and lives in the wilderness by himself for a fair portion of his life. The current game he and my group are playing in is a pirate/high sea setting thats been flooded by the elemental plane of water, and instead of bringing a pirate character (Something he actually roleplays well), he brought the barbarian. That's like though.
>>
>>49368236
>>49368555
if only our guy was that clever, its gotten to the point of where he doesnt even try to make unique characters anymore. He ONLY makes "John Doe" every fucking game, no backstory or anything, he uses the backstories from other games entirely who he used the name "John Doe" from and slaps it onto there, and thinks its ok.

straight up autism, our play group has talked to him about it and we tell him
>"yo dude, we know you can make a backstory, we have seen you do it, whats up?"
>"this is just how i wanna play i dont see the big deal"

borderline autism
>>
>>49369559
His character is an original character he had for a decade.

I had assumed that Reize is some kind of husband for this guy.
>>
Brought a character from a modern crime campaign into a future crime campaign, just add some grizzle and wrinkles and boom
>>
>>49369559
The OC was apparently made in 2001. It's probably his life's work by this point.
>>
generally my character are very religious or superstitious with a propensity toward animism. also I tend to play party faces or spell casters. I've been trying to change these, though
>>
>>49348974
I have the same stable of characters that I play over and over again until I am satisfied with how I played or a character legitimately makes it to the end.
>>
>>49369907
Just like Chris-chan
>>
>>49356420
>http://seizui.wikidot.com/reize-seatlan
>go to the Bursts page
>see his fighting style
>lots of kicks
>fighting style changes based on grip on boomerangs
>only one move throws boomerangs
>>
>>49348974
The list of characters I want to try is long enough to last me for years, so no.
I have a couple characters I would want to play again, if the setting is appropiate for it, but for the most part I use different characters to "fit" in the setting.
>>
>>49348974
I've got a really basic rogue with a heart of gold that I fall back on in most fantasy settings, so long as I don't think of something cool that I can actually pull off with whatever knowledge of the system I have.

I reuse names like a motherfucker though. Naming is hard.
>>
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>>49348974

>Do you ever that guy?

Get your filthy hands off of me OP.
>>
I play an inordinate amount of Bullywug Paladins/Clerics.
>>
>>49348974
I tend to use like 3 names for characters, but that's about it.
>>
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>>49360187
>concern.jpg

I honestly feel this is about me, but then again I haven't been in more than three or four different campaigns with my current group that would necessitate that fear.

I try to make my PCs different from each other in some drastic ways, even if I tend to fall into the same class archtype template every time I have a problem where every class I make soon becomes a gish type
>>
>>49359944
>Iliira
>using someone elses drawfagged characacter picture for your own character
>not even bothering to change it at all except the file name
ISHYGDDT
>>49360219
>enough to have had art made of her
See above
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>>49368416

They have exactly as much personality as they are allotted screen-time - the joke is that they usually die before they show said personality, and they have this in spite of having next to no uniqueness.

Don't knock it until you try it - they can make legitimately great characters since they have to actively work to earn the narrative causality that most PCs take for granted, which makes it all the more rewarding when you get beyond the point of mook into something beyond that.
>>
Yes I'm always electricity based Xenotheric (alien) Fighter / Warlock
Always sad pedophile tries to save the everything
Always Dex/Int based
Becomes king of the darkness
>>
>>49348974
I pride myself in making characters that work regardless of the setting and require just a little tweaking in order to fit a campaign.

So yes, I prefer playing the same characters, although playing them in new settings allows me to play different faces of their personality.
>>
>>49348974
No, but I've got what amounts to a rolodex of stillborn characters for games that never got off the ground. If it seems appropriate I'll pull one of them to play as.
>>
I have two characters I like to cycle through, one primary and one secondary. I modify aspects of them depending on the world, but their core backstory and personality stays the same.
>>
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>>49379704
>>using someone elses drawfagged characacter picture for your own character

...uh, no. That was the drawfag I requested about a year ago or so. Or rather pic is, but I later came across a colored version done by someone at some point, don't know when, when we were discussing the fact that getting over the Drizzt-shaped hurdle is really difficult for people who like playing drow.
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>>49384721
I requested art around a year ago as well, maybe a little less, I got this and then wanted it colored for a campaign, where the color was mildly needed. If I was rused by a lazy drawfag that's pretty goddamn annoying.
I don't remember posting the colored version, either, which means a third guy is using something like the same picture.
>>
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>>49384955
Uh...I made that one. The one I posted was what I was given, then I printed it out in order to use pencil to color the skin black, then re-scanned it.

There is definitely a ruse going on now. Here's some previous threads that I posted that pic in:

http://4archive.org/board/tg/thread/46053030#p46056628

https://boards.fireden.net/tg/thread/46604740/#46608818

I even still have the original image I put together for the drawfag...as well as a blog post on another site I made 'cause I was happy about it.

http://www.fimfiction.net/blog/499993/anon-delivers

Based on that blog post it looks like I got it around June 17th, 2015...
>>
>>49385625
And here's the thread where I found the full color version...that the guy told me to "steal" instead. I didn't get what he meant at the time.

https://warosu.org/tg/thread/48774563#p48793995

...I mean, I don't mind someone else using the art and I CERTAINLY don't want credit since I didn't make it. But I am bothered by the fact that there's a lazy drawfag out there somewhere taking everyone on a ruse cruise.
>>
>>49348974
Yes. Always run it by the GM and party first though.
>>
>>49385685
>>49385625
>>49384955
>>49384721
porn when
>>
>>49387541
I dunno, that's up to the drawfags.
>>
>>49385625
>NO HIGH HEALS
What's she got against healers?
>>
>>49349404
>this nigga got the composer of the Secret of Mana music to make a theme song for his OC

Dear Jesus.
>>
>>49388277
Llllllliiirrraaaaa fag is would probably do that if he had the autismbux for it.

Instead he just tries to bully drawfags into appeasing him
>>
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I've tried to create a Monkey King pastiche several times over: pre-humbling, post-humbling, shallow reference who is Wukong on the surface only. I of course never attempt to copy the monkey king 1:1 in terms of strength and ability. That would be boring.

It usually goes over well. My group enjoys shenanigans.
>>
>>49388316
>had the autismbux for it
I've just donated a sum of money to get a character into a vidya game as a minor soldier, have I started on that path?
>>
>>49388463
Is the character your waifu/idealized self?
>>
>>49348974
Not the same, though there are elements of them which tend to bleed into one another. A few universal streaks here and there and a few trends that pop up wherever they're appropriate. Exceptions are randomroll systems like Traveller or WFRP, but even then the characters tend to have trends that tie them into my normal style. Each character has its own elements to keep things fun, but there's enough connections that if you saw them all in a lineup you'd have little trouble seeing the same dude made them all.

Once upon a time I tried to make an ur-character who had all the most common attributes, skills, backstory elements, personality traits and goals that I tend to always come back to. The end result was an unyieldingly terrible Gary Stu I have since put to bed and made conscious effort to keep out of anything.
>>
>>49389004
Its... sort of an alt of myself? Due to having the name of one of my online handles. In the game he's going to be a grunt giant robot pilot, unlike the people spending LOADSA MONEY I don't have that get to be Ace Pilots or major plot characters.
>>
>>49388266
HIGH heals. I'd rather my cleric be sober when he's casting lest he accidentally smite me or something.

>>49388316
...bully? Where did I bully anyone?
>>
>>49389072
>a self-insert with your online handle
>not a spotlight stealing cunt by sole virtue of your lack of autismbux
Sorry anon, you're already a faggot
>>
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I used a character in 3 games before, but granted it was different each time.

First time he was an NPC I made that I kinda liked the idea of. So I renamed him and used him for what was supposed to be a short test campaign for the DM's home brew.

It wasn't a short test.

I ended up dropping that campaign and now I'm putting him into another one because I just feel like having him stuck in that shitty game is a fate worse than death.


Other than that I haven't reused my PCs, though I've been tempted when their personality/abilities would jive well with the campaign. I have snuck in my NPCs into other campaigns I ran, but most of my gaming groups games took place in the same setting so it was justifiable for them to pop up. They were more just cameos and were NPCs the party liked. Or reaaally hated and wanted to get some cosmic revenge on. The cameos never played a major roll in the story other than maybe giving them a quest or selling them stuff.

I know other GMs in my group like sometimes putting their PCs into their games as NPCs though I've never done it. One of them is the town drunk in a game where the PCs essentially run a town, so they interact with him a lot.
>>
>>49389206
To be fair I don't think I would have done the higher tiers even if I was richer. As a sidenote do you know what the highest one was? $10,000 for your character to be one of the major villains of the game.

Though they are pretty strict about submissions, and also that they must fit the setting, so no sparkly-werevampireelves with one angel wing and one demon wing dual wielding deagle gunswords.
>>
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>>49348974
Naw. I do have a bad habit of getting stuck on archetypes though. Fighters in fantasy, unpowered skill-monkies in Capestuff, and retired cyborg soldiers just trying to get by in sci-fi.

It's not that I can't come up with any other character (have, plenty of times), but if someone asks me to make a character for a game, and I have to build the character and have it ready to go before meeting the group, that's where I'm going to end up.
>>
>>49369907
You know, this black dude might die someday, but he worked so fucking hard in order to ensure that his anime nigga lives on.. no matter whats the platform, he lives on.
>>
>>49348974
I have a toolbox of about 30 different characters that I tend to reuse
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