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>your setting will never be as interesting and diverse

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Thread replies: 171
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>your setting will never be as interesting and diverse as the real world
>>
That's not really a problem since games usually go on a lower scale and don't require as much detail
>>
>>49244640
>real world
It's grossly imbalanced though. If your character isn't from Europe or North America, he's basically fucked
>>
>>49244640
Unpredictability, number of uncontrollable factors, and zero ability to roll up a new character on death make RL a pretty shit system, though.

>>49244770
Not to mention that economic classes have never once been nerfed since they introduced banking.
>>
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>>49244640
This is just a shallow copy of the world of Warhammer Fantasy with only humans and an unnecessary amount of human subraces.
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>>49244640
>Gives the entire world to Europe
>Two really awesome world wars
>For absolutely no fucking reason Europe releases the rest of the world
>It also for no fucking reason allows in the people they conquered

It's like the DM wrote himself into a corner and the set up for the Civil War arc required literally all of Europe to be fucking retarded. This is the worst plot device I've seen to "Brilliant totally-not-a-Caesar-rip-off conquers Europe until his armies freeze to death"
>>
>>49244906

i found the napoleon arc to stand it's own ground pretty well despite the obvious similarities. sort of like a "if you don't die at the top then you'll fall to the bottom" kind of end as opposed to the original one.
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>>49244810
>zero ability to roll up a new character on death
We're not 100% on that, but yeah it does influence how the game is played too much.
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>>49244640
Well "never" is a strong word. At some point in the future, the history of Earth may be comparatively simple and shallow, and the time/energy/ability available to the fictional worldbuilder could trivialize a creation of that magnitude.
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>>49244949
But he really have to run YET ANOTHER Napoleon arc? And then the Another-Napoleon-Arc-But-Its-Totally-Different-Because-The-Emperor-Is-German arc? And yet another Totally-different-because-this-time-German-Napoleon-is-Genocidal arc? What next, another totally-not-Napoleon arc with that Trump guy?

I give him a 3/10 for originality.
>>
>>49244640
Jokes on you, I just copied the real world and changed up the names and parts of the map.
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>>49244906
>Europe

You mean the European Sub-Continent?
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How come none of the stories ever take place in Canada?

Shit's got some of the best art in the setting, and there's all that unused space.
>>
>>49245029
Nothing in that post implied that Europe wasn't a Sub-Continent. Insisting on writing "the European Sub-continent" every time instead of just "Europe" would be like writing out "www.4chan.org" instead of writing "4chan".
>>
>>49244770
West Africa had a couple of good supplements, and they did throw Ethiopia a bone once.
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>>49245029

>Europe is a sub-continent gradually getting penetrated by the African tectonic plate

How can white boi even compete?
>>
>>49244640
I can try anyway goddammit
>>
>>49245188
Australia got better supplements.
Fucking.
Australia.
>>
>>49244770
You mean the European sub-continent?
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>>49245213
That was to make up for them fucking up and not giving it any founder crops way back in base.
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>>49244997
You think that's bad? Have you seen the Britain Saga, every damn century some random chucklefuck decides to invade the place. The Boudicca arc was just awful Romanfag pandering.

The Napoleon arc is still just a copy of the Alexander arc, and the Caesar arc. Honestly, the writers just love thier badass conquerors. Though I will say that the Hunnic Invasion was fucking awesome, the Romefags were finally put in their place, the Anglo-Saxon conquest of England was fucking mental. Though, all the Romefags seemed to turn into Byzantine fanbois and those fuckers are the worst. But still, that was the best part of the whole thing until the Crusades began.
>>
>>49245213
Just because everyone ignored GhaMaSong doesn't mean it didn't exist.
>>
>>49245213
Ethiopia's had stuff pretty consistently, it just gets overshadowed by Europe, Asia, and the Americas. People have seen their role in the Italian Colonialism supplement, which was great, but everyone's too busy fawning over The Fall of the Abbasids, and The Crusades to bother with Abyssinian Ambitions.

They also have a major role in the ongoing African Union plotline, and it looks like they're gearing up for a big comeback.
>>
>>49244810
>Great depression
>Econ classnerfed enough to cause mass suicide
> nerfs are relative irl.
>>
>>49245015
I like you.

How far back did you go?
>>
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>mfw I try to run a campaign that is not about conquerors and mass combat, but instead about European traders
>mfw my players just conquer the south east rather than trying to play the market
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>>49245500
That is literally how the dutch east india, and British EIC company operated
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>>49245196
>Literally the earth itself is a massive cuckold fantasy

What does it mean?
>>
>>49245273
>until the Crusades began.
That was literally the only saving grace. At least the Holy Order supplement came with some neat designs.
>>
When are they gonna build on the spacefaring mechanic more?
>>
>>49245037
It's the survival checks, man.
>>
>>49245213
Well, it has its own Monster Manual, so...
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>>49244770
Yeah, but for the past few decades the European and North American quest lines are mostly just about xp grinding by professions and crafting. I swear it's the most boring part of the game.
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>>49244997
>What next, another totally-not-Napoleon arc with that Trump guy?

Trump is the final proof that the "Great Leader" supplements have degenerated into a running gag. Of course the punch line will probably be that he's the most effective since the line debuted with Alexander.
>>
>>49244810
>and zero ability to roll up a new character on death
what rpg allow this? On most rpgs you play a new thing unrelated to the old char
>>
>>49245952
>>49245500
>implying trade can be conducted reliably with the archaic and disunified native kingdoms and their corrupt or nonexistent economic systems
Assuming control of these lands is best for all concerned
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>>49244997
To tack on to this, it seems like the authors kinda-sorta wanted to make ANOTHER Napoleon-style arc in early 1800's Mexico, but they hyped the guy up to be this badass generalissimo whom even the poster-boy Americans were concerned about, but then, in typical fashion, turned around and had him get stomped out of nowhere by a bunch of Anglos in Texas, when if we go by the fluff and crunch just statistically should not have happened.

It's a completely ham-fisted attempt to wank American superiority while also attempting to make Mexico "good" by modeling them after Europe. The LEAST they could have done was at least given them a chance to regroup and consolidate (as they logically should have done) but nope, America just HAD to stomp out their only possible rival in the Western Hemisphere.

I just feel like they cheated the Western Hemisphere out of a really interesting power dynamic and cultural development, which would have given a lot more to the setting besides "Americans are the best, and Canada is pretty decent too, but everybody else is shit-tier."

It's just shitty writing.
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>>49247472
>Literally "Napoleon of the West"
>Does nothing fucking interesting
>Loses when the odds are in his favor instead of winning when the odds are against him
Most disappointing BBEG ever.
>>
>>49247056
>is best for all concerned

It wasn't good for you if you were the enemy of the minority ethnic group the British put into power, that's for damn sure.

Just look at the Rwanda mini-splat. It is a textbook case of why European "indirect rule" systems just don't work long term. Sure, they're great for the short-run, but over time it's just going to collapse like the Communist government-system (unless you run that weird, bullshit "China" path, which only works if you're constantly fudging the numbers and can constantly keep your Dissidence levels below a certain threshold).

The Scramble for Africa was yet another case of writing to bolster the already-wealthy European nations (with America tacked onto it for some reason, if only to tell the Europeans to stay out of their special-snowflake Liberia) in some stupid attempt at "regulating" the different types of cultures and societies within the system itself. They absolutely could have chosen to develop the African cultures into new and unique culture, economic, and political systems, but they had to just cop out and make it all European-style just to make everything fit into nice, neat little boxes.

I swear, this trend of "streamlining" the game for the sake of simplicity completely defeats the purpose of why people play it in the first place.
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>>49247519
>Most disappointing BBEG ever.

Yeah, you can definitely tell the authors were either completely unsure of what direction to take with the character, or were just completely phoning it in.
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>>49247519
To be fair, he did kinda make a comeback as a """hero""" when the Mexicans fought the French, but even that feels tacked-on and uncharacteristic of the character as he was previously presented.

Rather than attempt to salvage a character who most of the player-base didn't like (except Mexifags who wank him off despite no evidence of him actually doing anything), they should have created an entirely new character to act as the Hero of Mexico. They could have definitely added on unique Mexican backstories, such as being Nahuatl-descendant, a poor corn farmer, and/or the extreme piety and Machismo. It would have been far better for both the Mexican faction and really the Western Hemisphere region.
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>>49244770
>PCs
>Not from First World

Other parts of the world are more or less cannon fodder. That's like complaining that a kobold straight out of the MM (with his 1d10 copper and defective spear) is weaker than a starting human fighter with plate and real weapons.

Unless you're running a Guerrillas campaign, I guess. I still maintain that if a GM played the West to its lore and stats, by all rights they should be flattening any Guerrilla PCs with airstrikes the moment they poke their heads out of cover.
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>>49247660
>To be fair, he did kinda make a comeback as a """hero""" when the Mexicans fought the French
You mean in that war over CAKE? That the French won?

That might've been the most retarded module yet though.
>Hurr durr the French are good at war
>Hurr durr the French are good at food
>Herp derp why not have them go to war over food?
>I'm a fucking genius
>>
>>49247472
The authors tripped over their own crunch on that one. They'd already established that the "American" (alternate class of the Anglo) had a "militia" special rule. It's what made the Revolution arc feasible. Once the fighting started with Mexico there was suddenly 59,000 extra troops in play which even the GM hadn't anticipated.
>>
>>49244640
I think low/secret magic mostly historical settings may be my favorite, as people can just google setting information most of the time and misinformation or conflicting information is totally ok.
>>
>>49245037
if there's a castle on that mountain, and I have 1000 swordsmen, 500 pikemen, 200 cavalry and 5 engineers, how the FUCK do I take that castle?
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>>49245196
>even the actual fucking continent of Africa would rather be in Europe

Fuck man
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>>49248020
>(alternate class of the Anglo)

You know, I'm really glad that the "Roaring '20's" module really moved the American away from Anglo. Now it's actually its own, distinct class of its own, when before it was just British Anglo with a different coat of paint on it. I like how they also adapted some traits and abilities of other cultures while still managing to keep it "American."

Probably one of the only good things the authors did in Western Hemisphere region before the 1940's.

>Once the fighting started with Mexico there was suddenly 59,000 extra troops in play which even the GM hadn't anticipated.

Yeah, but those random militia troops stayed on the other side of the Sabine, so they weren't even active in the fighting itself. The actual fighting was done by less than a few thousand Anglos and Mexican defectors, against a professional army that was, according to the fluff, hot-shit lancers and grenadiers, with conscript auxiliaries. Santa Anna was reasonable at the Alamo (sending in waves of conscripts before his grenadiers fucked up the survivors after they'd depleted their ammo), but he hadn't been counting on the Texan defenders (which doesn't even make since to begin with, as the Texans were canonically stated to be guerrilla troops who were terrible at attrition warfare) but then he suddenly starts randomly executing people (I guess to reinforce that he's a bad guy?" and then gets his ass handed to him in a conventional battle against a foe who was, again, canonically stated to be terrible at conventional warfare. The only way they were even able to "rationalize" this defeat was that Santa Anna was supposedly too busy fucking a slave girl to direct the battle himself. That's GM fiat at the very least, and total Texas-wank at the worst.

I swear the person who wrote these modules just hate the Mexican faction for some reason, or at the very least know nothing about them.
>>
>>49248119

Normally I would just say starve them out. However anyone who was able to handle the logistics of building and maintaining a castle on that mountain they're probably out of most people leagues.
>>
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How about History: Modern? Some of the splatbooks coming out look kinda weird, I'm not sure if I want to keep playing if it's indicating the direction they're taking.
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>>49248330

Seriously. Years and years of convincing us the paranormal and the magical don't exist ingame as anything but easter eggs, and yet they decide to all of a sudden introduce oompa-loompas and then throw one in as a DMPC trying to run the biggest faction. Makes no damned sense.
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>>49248302
>Now it's actually its own, distinct class

Yeah, the "Real" American is now a hybrid class consolidating elements from the old WASP, Scots-Irish, and Pennsylvania Dutch classes. Of course the devs had to make a mess of it again by introducing all those hybrid classes in the 60s.
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>>49246342
>The stats of an Emu
Literially the most unbalanced monster to fight, I'd rather fight polar bear
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>>49248416
What splat book are you reading? The African-American additions eventually got integrated into the main American archetype. The R20's introduced the whole "jazz" cultural export, which took most of the other factions by storm in some form or another, and laid the groundwork for the later British Rock & Roll export. They also did a lot in creating new religious sub-classes and added new backstories for players.

It's pretty different now from the old Anglo path, to the point where it's entirely possible to play the class without hitting any of the Anglo characteristics at all save Literacy (English).
>>
>>49248302
>the Texans were canonically stated to be guerrilla troops who were terrible at attrition warfare ... a foe who was, again, canonically stated to be terrible at conventional warfare.

Yeah, that was a side effect of the militia special rules. Specifically the "minute man" class swap which allows Americans to convert their profession to soldier easily, and the "for God and Country" moral boost rule. The bonus stacks from the "super patriot", and "frontiersman" feats most American players took just made it worse.

Fluff didn't match the crunch and it screwed the whole plot line.
>>
>>49248535
>Fluff didn't match the crunch and it screwed the whole plot line.

They also added all those Tennessee characters into the plot, forgetting that pretty much every Tennessee character at that time took the Survival, Marksmanship (Rifled Musket) and Knife-Fighting perks. That just made them even more broken.
>>
>>49244640
>your setting will never be as interesting and diverse as the real world
>as diverse
Thank god for that. Why would I want to create a whole fantasy world just for it to have black people in it?
>>
>>49248516
>The African-American additions eventually got integrated into the main American archetype. ... It's pretty different now from the old Anglo path, to the point where it's entirely possible to play the class without hitting any of the Anglo characteristics at all save Literacy (English).

Cognitive dissonance much. Except for Literacy (English) the African-American class is an entirely different class; and half the players don't bother to put skill points into that feature as they level up. The main American class is still played by about half the American players, and it basically has nothing in common with the variants which became popular in the "Age of Aquarius" supplement. Which isn't surprising since most of those Variants" were introduced as outright contradictions of core elements of the main class.
>>
>>49245500
>distinguishing between conquest and market economics
The East India Company called, they say you're a penniless faggot with no sense of adventure.
>>
>>49247056
Trading their way up was literally what got the Britbongs their foothold in India.
After that they turned the rulers that were loyal to them against the others.
Trade was done all the time, and when something was incapable of being taken through war (like a suprisingly large amount of places) it was done through trade.
And to simply dismiss the native populations of Asia at least is quite unwise, you must remember that they were not all too far behind, perhaps a century or so, which is really not that long of a time. Many even argue they were somewhat superior until the 16th or 17th century, by which point, in-fighting by the Europeans had caused amazing development as war always does, giving them the edge for the first or second time.
>>
My GM is a crazy person and recently gave me a level in Freemason while I'm playing a Jew, which I thought were unable to take that class.

Is there anything a Jew can do to make use of the sudden sword proficiency? I'm already pretty far into Scholar, so I haven't exactly been putting points there.
>>
>>49248739
>Is there anything a Jew can do to make use of the sudden sword proficiency?

Have you tried also taking Trade (Circumcision)?
>>
>>49248739
>gave me a level in Freemason while I'm playing a Jew
That's a pretty strong build. It opens up the "Global Financial Elite" or "Federal Judge" prestige classes pretty early in the game.
>>
>>49248330
I find the further you get into the 20th century the less interest I have. Big nose dive in the 1940's and gone somewhere in the 1980's.

I'm good for about any century before that though.
>>
>>49248739
>gave me a level in Freemason while I'm playing a Jew, which I thought were unable to take that class.

Common misconception. The multi-classing rules around the Freemason prestige class are a mess, but they don't exclude classes except Atheist and Former Slave (which almost no one takes anymore). Weirdly the "Catholic" class specifically prohibits taking levels in Freemason, but GMs usually hand wave that rule.

>Is there anything a Jew can do to make use of the sudden sword proficiency?

That only applies for ritual use. You should put your points into "social networking" and "business contacts". I've got a feeling the "Scholar" class is going to get nerfed hard in the next update.
>>
>>49244640
The setting's been pretty stagnant recently.

When are we finally going to get a faction that can compete with the Americans and all their fancy high-tech stuff that none of the other factions have yet?
>>
>49248854
>I've got a feeling the "Scholar" class is going to get nerfed hard in the next update.
What why
>>
>>49248905
New Student loan rules, your wealth by level will be way behind the rest of the party.
>>
>>49248959
Did you miss the part where his race is jew?
>>
Which faction has the best lore, /tg/?

I like North Korea, even if the writers stretch believability a little bit.
>>
>>49248982
He wasn't really paying attention to the meta during character creation and picked the "bagel & deli" Jewish subclass instead of the "happy merchant" subclass.
>>
>>49248982
I assumed he was using background(jew) not Jew the class.
The whole race as class thing always confuses me.
>>
>>49244640
oh well, at least I'll always have more sources of inspiration
>>
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Anyone else noticed how odd it is that the Mormons not only survive going into each supplement since their release, but you keep finding them popping up as minor but compelling side characters in each supplement, and have even started appearing in other nation's supplements?
Heck, I think I recall them getting passing mention in the latest India Supplement.

Also, anyone else notice they keep slowly getting more minor buffs? Sure, the RP requirements and restrictions still make them unplayable in a lot of games, but they keep getting stronger, and I think o e of the most important NPCs in the Mass Communication Tech supplement was one.

I even heard that they recently had their restriction against the Free Mason PiC removed in an errata.

Will Mormons be too OP, or are they already? Will we see more players playing as them and posting more "GM made me fall, wat do?" threads?
>>
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>>49249302
The best Mormon was added in the "Turn of the Century" expansion, though.
>>
>>49249039
In which century?
It depends much in what type of games you wanna play, because of the variations in the themes and everything... But i think that Japan actually has the best lore because of all the Novels and Fluff additions that are coming in the last suppliments, even with the "Otaku Culture" plot that is going out of control now...
They gotta nerf that "Weaboo-Class, Weaboo-Perks,Weaboo-Skills,Weaboowhatever" though, its getting out of hand with the level of pure unbalance that thing has.
>>
>>49249638
>pure unbalance
Anon, I'm sorry, but they're not gonna fix that
they said on the forum that this is not a bug, it's a feature

It sounded like they were miffed over the "Anime & Manga" supplement they were pressured to write
>>
As a Brazilfag i got to ask, do anyone here have an opinion on the lats suppliments that Brazil got?
All of that political nonsense was crazy good, but someone really has to nerf the "BR HUE" bonus of the faction, or it will break the game eventually.

Not-Related to the First question:
Is the "Space-Plot" even going to continue? I feel like they just dropped it for a long time ago, and just continue to add Fluff about it to use it as Sell-Bait to "not-even-much-related-science-stuff", I wonder even anyone even cares at this point, it's like the dreaded "Clone-Erratas" again, they are going to super-hype us again and then just nerf it in the last minute when they noticed that they are going to break the ongoing plot even more if they really deliver something close to what they alluded to.

>>Meanwhile, canada continues to be unused space like already has been pointed a thousand times to developers,
>>
>>49249919
Feature? It's an abomination made from a mix of the alternate rules to "Urban tribes" that exists in an eternal state of being simultaneosly an prestige-class and a colletions of Merits,skills,perks and everything from ALL the japanese supplements in nerfed versions that make it crazy unusable to anyone who isn't either a Munchkin or an "Malkfish".

No wonder its the ultimate "that guy" class...
>>
>>49248373
Best laugh of my day. Thanks.
>>
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>Expert general and tactician
>Who is a lawful good mary sue and a Man of the People
>Gets offered a chunk of the continent to stop being so lawful good
>Says "lmao no" and gives up his titles to fuck with the corrupt senate
>Gets stabbed by his best friend in the capital building because fuck security right?

I feel like the fluff just turns on its head to make it seem more grimdark than it really is, no idea what theyre doing with it anymore
>>
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>>49248902
Sometimes I get the feeling that they're building up the Americans as the next BBEG, just to pull off a nice cozy "we can do anything together" with the other factions.

And then they will be redeemed because it was their leader's fault.

And THEN, just when we thought they were finally going to pull off this "antichrist" the devs try to shoehorn for so long, the villain's just a puppet for the real BBEG.

Which leads to Alien Invasion plotlines.
>>
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>>49250589
>alien invasion plotlines

They introduced a few alternate scenarios by about that in the Video Games sourcebook.

>VIGILO CONFIDO

>VIGILO CONFIDO

>THE COMMANDER IS THE ONE TRUE GOD AND BRADFORD IS HIS PROPHET

>REMOVE AYYLMAO
>>
>>49247582
>Sure, they're great for the short-run, but over time it's just going to collapse like the Communist government-system (unless you run that weird, bullshit "China" path, which only works if you're constantly fudging the numbers and can constantly keep your Dissidence levels below a certain threshold).

I really wish they hadn't rushed the Communism splat. It was fun to mess with when it was just the rules in the long-ass sidebar that introduced it, but then we got the CCCP faction, and the writers completely ignored the whole "government is treated as level 0" thing. The splat was pretty clearly intended to be released waaaay later in the metaplot, but this is what happens when the playerbase gets excited.

There's some pretty decent new commie fluff in History: Modern on page 443, though, when it talks about Kurdistan, but like all of the Middle East lore, it's complicated.
>>
> Wanna make a setting with our earth but with weird plane shenanigans far in the past that caused magic and stuff
> History follows our vaguely, some stuff's similar, some different
> So wizard hitler and barbarian genghis khan and shit, basically an excuse to have magic in real-world stuff
> Change names around and see if players ever notice

Yay or nay?
>>
>>49251202
I've been working on a setting like that which focuses on the big kickoff point for "Oh shit magic is concretely present in the world now", which is just before the first crusade.
>>
>>49251094
They weren't ignoring the rule, the stuff as it was o originally written was broken as fuck once you really started using it, and they tried to salvabe it with constant erratas rather than scrapping the whole thing.
>>
>>49244640
My setting is Earth, but with an extra island in the Pacific and a phenomenon where objects and living beings from other realities are randomly pulled through and appear all across the globe.
>>
>>49249039
Too over-the-top for me. It's like the writers had to mimic 40k's level of absurd grimdarkness.
>>
>>49251323
I was thinking more along the lines of some event millions of years ago (Before the dinosaurs) that caused either our reality or just our world to turn into a generic DnD setting, but with some differences attached for flavor. And shenanigans like wizard hitler and abraorc lincoln abolishing the enslavement of golems and shit.
>>
>>49250816
No, the 10,000 BC Alien Gods splat is NOT canon!
They already said in the forums ten years ago that they are NEVER going to follow through with that plot.

The alien's implied in the setting are just fluff, they are never going to stat them.
>>
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>>49244906
Eh. I think the Pablo Escobar arc handled that same theme much better.
>>
>>49253567
Meant for >>49244949
>>
What gets me is the amount of magical realm the dm forces in with all the small tribal groups in African or South American settings . We have tribal groups for polygamy, canibalism, polyandry, institutionalized homosexuality, a variety of body mutilations, and on and on. And don't even get me started on the shit from the latest add ons to North America and Europe.
>>
>>49244906
>It also for no fucking reason allows in the people they conquered
What.

Empires do that all the time. It's called being an empire.
>>
>>49249302

People get way to hung up on the restrictions. Honestly they aren't that hard to play, it's comparable to some of the prestige classes from the older middle age editions and everyone still loves the shit out of those. The only reason they don't see more play is because of the difficulty interacting with npcs, since in setting they're vilified for no apparent reason.
>>
>>49253804
Nah, they've always done that. There's a reason no one talks about the Greek Starter Kit's little boy rape page. And let's not get in to the Egyptians or the Persians...

These people seriously need to tug their dicks a few times before sitting down to write the lore.
>>
>>49249302
Wow. That building is really, really ugly. That's not official art, is it?
>>
>>49253887

Don't forget Japan anon, back when Samurai was still a playable class they shoehorned homosexuality in there too. Though arguably newer splats for Japan have just made the degeneracy worse overall, even if that particular facet of lore has been phased out.
>>
>>49253898

Hey look it's the bandwagoning Mormon hater. Admit it anon the building looks fine, you just wanna shit on them cause they're designated as antagonists in some of the urban splats and your tired of random encounters when you think your character is safe at their home base.
>>
>>49253915
>back when Samurai was still a playable class they shoehorned homosexuality in there too
That was just hamfistedness. It's actually a rule from vanilla that any soldier class must be rife with faggotry (their flagship example was the Spartans), but they never really mentioned it.
>>49253948
I have literally never played in America, and you know what? Shit like this is why. It's just so uninspired: its aesthetics are blatant copies of the old world editions, they barely wrote anything about its culture and they literally just stole a bunch of people from the previous supplements.

But of course the thirteen year old autists (and the thirty year old ones) go ape-shit over the new world. So they just keep squeezing out that money.
>>
>>49253990

Hey man don't go starting consol wars now. The recent European editions honestly aren't any better than the American books. Let's not go down this road, it gets us no where. People like what they like and let's leave it at that.
>>
>>49248308
>>49248119
>The Castle has a Tim Horton's
>It supplies the people inside with all the food they need.

About the only thing you can do is get a Tim Horton's for your own camp and hope to lure our some of the defenders.
>>
>>49244640
On a random and more serious side note: lately I've been studying History of the British Isle and have almost finished up Rome's occupation.

Before Boudica's rebellion to as far back as after Caesar's Second Invasion, it really does seem like a ripe place to sort of have a campaign? I mean you have the Lowland Celtic Kingdoms/client states, the Roman settlements, and the more Scotland and all that.

What do you guys think? Would it make for an interesting campaign setting?
>>
>>49254675

In a word, yes.
>>
>>49244859
This
>>
>>49248330
I don't know mang, they thought everyone was fed up of the CCCP (true) so they decide to break it up, which was a mess but some of the supplements were pretty boss - Yugo wars, anyone?

Then they're all on track for the "New Millennium" edition, but they renege on that after what? not even two years, deciding what we need is more insurgency sandbox campaigns - because clearly the reason they got no notice was the damn CCCP, not because they're mostly dull - instead of going with the 21st century stuff that they'd been slowly building for years
>>
>>49255177
>get really awesome villain with the Nazis
>make them basically unusable again, exxcept with some kind of sci-fi/paranormal set-up
>replace them with equally awesome villain CCCP
>destroy them as well in a kinda unspectacular way
Why do they hate the villains so much? America winning all the time got boring really quick
>>
>>49245273
The crusades arc was solid as fuck at least the first 3 times
>>
>>49255203
Meh, I think it's just the massive hard-on the dev team have had for Americans for ages - like what that guy is talking about in Mexico up-thread.

They basically used up two good, complex empires in two world wars so that the US would be stars of the show for the next big edition - sure, they still had minor splats (though the US kept getting shoehorned in) but it's still a jarring move
>>
Don't get me started on the newest Animal Companions supplement, 50 straight pages of dog subraces. I don't get why the Pug is the most popular companion because it's just a giant collection of flaws and the art is god-awful, the Staffie is objectively the best choice in the game but the fluff shits all over them.
>>
>>49255281
>two good empires
More like six. Especially Japan and Austria-Hungary could have been utilized far better, so much wasted potential
>>
>>49255289
>Implying that Akita isn't the better choice ever

This is exactly why you filthy casuals are ruining the game with this kind of ignorant consumer input,how can you not recognize the mighty of the Akita? it has been in the game since the old japan-books and have one of the best lore of the entirely scenario and consistent art that keeps getting better with each new asian supplement, and that's even before i mention the social/physical focused stats that make it one of the more versatile choices in most games(even if the requirements to have one are kind of expensive to about everyone because of the new rules form "History: Modern").

This short-term memory thing(or just pure and blissful ignorance) is why we keep getting "Totally-not-napoleon-arc" and "American faction is OP" crap again and again.

>>Early Akita art from when things were good and pure(and without weaboo fishmalk)
>>
>>49255585
>forgot pic
>>
Why the hell does Canada keep getting squatted? The newer splats keep removing classes, like lumberjack or hunter, and their lore is rewritten to be a country of Mary Sues
Its like they don't want us to actually host adventures, especially since their newest monster manual only had urban enemies
>>
>>49255585
>>49255289

>implying the Austrian/German Shepherds and Labradors aren't the prime class

It's like you want your dogs to do nothing. Why not get an animal companion that is not only a loyal friend, but can also do work?
>>
>>49249039
Finland.
Their lore is a pure underdog story.
>>
>>49244640
That's because the real world is approximately 8 different settings spliced together at the edges and there was only two notable cross setting campaigns, one of which fucked everything up because of the industrial revolution
>>
>>49245418
Do you know what else caused mass suicides?
When Aristotle accidentally discovered imaginary numbers, destroying the Pythagorus school of philosophy and the world view of the entire country in ancient greece. Because he realised an issue in some mathematical shit. Such a thing was so essential to people back then that they killed themselves due to the shock of being wrong about how maths (and thus the world) works.
>>
>>49247582
Ok so, here's a thing about Rwanda.
The caste system of Rwanda didn't exist before Belgium, France and the Brits came there. We french gave them weapons, the brits gave them infrastructure and a sustainable economy, and the Belgiums found a way to control the population : what was once a distinction of social role without any prejudice was turned into a mandatory "caste" by writing it down on every native's ID card. Then we set up propaganda on their radios to tell them how those dirty [peasant "caste"] were ruining everything for [the two other "castes"]. We did that until the tensions between groups that otherwise would have had absolutely no reason to fight each other since they were the same fucking people went full rampage on each other. Then we provided them the machetes and the guns, and we told them through the radio to go and murder the shit out of their neighbors.We did that. Well, we french, belgiums and brits.

Funny thing though, not once in a french history class will you be told that. We just don't give a shit about this country enough to blame ourselves for that fuck up.

I got my info from various photographers and independent reporters who studied and lived in Rwanda after the facts to get live testimonies of people who were there, and collected tons of exemples of how shit really was going down there.
>>
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>Two robberies

>Twelve assaults

>One running over by a car.

>Saving a woman from a dog, but she was stupid and so huge the fat saved her from the bite.

>Found out about goatses when a man shows me a picture at the bus. I was 13.

>See monkeys at the zoo, old dude starts talking about it... less than five minutes later... how much for you to fuck my ass, boy? I was 16.

Who the fuck made up this random encounters table?
>>
>>49244640
>diverse
>only one race that only differs by skin color
Ha ha ha, you nearly got me, OP.
>>
I try, based in my classes on anthropolgy and world history. But the real world is far to big and diverse in some overlap others and it becomes a big hassle.
>>
>>49244640
But Anon, The real world /is/ my setting
>>
When are they going to stop teasing the "Future" content? All the lore was implying we'd have shit like robots, moonbases and flying cars by this point. And now, having a robot that can run without falling over is considered impressive, we're maybe getting around to sending men to Mars and apparently the future is cars with electric motors. Fuck. And it's been like this for basically every expansion since the Victorian Empire. Why do the writers keep baiting-and-switching the fun stuff?
>>
>>49258597
But the hassle is the fun part
>>
>>49244640
>German "Holy Roman" Empire
KEK
>>
>>49244640
That's why you use the real world as your setting.
>>
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>>49244640
Psh.

Easy to top, fag.
>>
>>49255303
At least the Pacific Campaign splat was alright, even some of the better naval assets were removed during development.
>>
>>49251202
>>49251323
>>49251863
The one I tried doing had Marco Polo bring back magic from China. PCs weren't interested but this was my high school group so /nofunallowed/
>>
>>49263131
I also started them in butt fuck nowhere Austria but I probably should have picked a more pleb location
>>
>>49244640
Diversity is a meme. The world was more interesting and did better when we were deus vulting the shit out of nonwhites instead of trying to appease them with political correctness.
>>
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>>49263279
>>
>>49263297
>>>/tumblr/
>>
>>49244997
>What next, another totally-not-Napoleon arc with that Trump guy?

Trump is the Second Coming of Silvio Berlusconi, not Bonaparte.
>>
>>49248119
Poison the maple syrup.
>>
>>49263279
Fuck no. What's the point of playing when everyone and their neighbors are the same race and religion? They had to resort to diabolus ex machina like the Black Death to keep things from getting stale. Or else you had to travel 1000 miles on flimsy premises just to find some foreigners to crusade against.

It's gotten a lot more interesting now, enemies might be hiding in every vehicle ready to run you over. You have pass spot checks every turn to avoid getting bushwhacked by some goblinoid.
>>
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I hate that your choices are so limited if you want to play a proper wizard, it's viable in Eastern Europe and that's about it.
But of course the bullshit "witch" class that's only good for healing and fortune-telling is available everywhere.
>>
>>49248823
>20th century
>Not best century
2 world wars and the cold war made it GOAT.
>>
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Earth 28,000 years in the future is more interesting
>>
>>49267454
>29th millennium
>still has recognizable contemporary nations that didn't even exist 3 thousand years ago
I mean he portrayed the cultural evolution pretty well but it should be just 2,800 years in the future.
The tectonics are lovely though.
>>
>>49248302
Mate, the "Roaring 20's" module just added onto the differences between the American and the Anglo classes that had pretty much been painfully obvious from the "Industrial Revolution" expansion, and if you really want to push it those differences were somewhat obvious in the "Napoleon" module with the scenario fight between the then versions of the Anglo and American classes.

Frankly, I think the biggest thing of all is that the authors really need to figure out what the fuck they're doing with the German class.
That shit has been all over the place ever since the "Rome" expansion
>>
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>tfw you're the only one in your group who liked the "Crusades" module

Its like Im the only one who read the "Islam" module
Seriously, the Arab and Turk classes, depending on what subclass you took, got either ridiculously overpowered or down right unplayable due to how gimped it was. Im still waiting for the rebalance
The only thing that made them not absolutely broken was the "In-fighting" rule

The Euro classes totally needed that buff, fuck those guys who say it was an undeserved crunch and fluff boost
>>
>>49268378
Islam has that weird power mechanic where it gets massive bonuses from being unified as an empire, right?
Which reminds me, what justified having the last Islamic empire get shredded and removed from play? Things have been pretty stale around the middle east since the aggression turned inward. Or did they finally fix things in the new splats?
>>
>>49244859
this is so obviously like the world map, albeit with an atlantis in the atlantic, that im baffled

does this count as high fantasy or no?
>>
>>49248119
bombard it until it collapses into a landslide :^)
>>
ALL THESE POST-ICE AGE MILLENNIAL BABBYS.

>Pangea 1st Edition
>One supercontinent (no faggy islands or choke points)
>Literally free to create your own world and life forms (no arbitary radial symmetry rule)
>>
>>49269507
>arbitrary
I don't think you can appreciate how much it simplified the rules while keeping them robust.
>>
>>49244859
>norsca
>'the empire'
>nippon
>kingdoms of ind
>araby
>new world/old world
Why don't they just actually use a map of earth?
>>
>>49266911
kek
>>
>>49244859
They managed to come up with 1 original continent, and it looks like complete shit. I'll never understand the fascination with the Warhammer universe.
>>
>>49256761
Do you live in Detroit or something?
>>
>>49246051
That you have some warped perspective to things, son
>>
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>>49250496
>And build his career on destruction of whole Gallia, killing and enslaving countless of people
Still salty that they just stopped making celt supplements
>>
Hated how they nerfed the Mongols from the most power faction in the setting to an NPC nation most people forget even exists. The fact that they got hit with the nerf bat right before they conquered Europe just shows the writers wank the whiteys. Fucking Mary Sues.
>>
>>49244640
>Implying I'm using any other setting than RW
>>
>>49244770
>2016
>Asking for game balance
Late 80s are over, you mong
>>
>>49244906
>For absolutely no fucking reason Europe releases the rest of the world
>no fucking reason
Oh boy... you must be special kind of retarded
>>
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>>49247056
>Unequal trade exchange and then open extortion is good for both sides
>>
>>49248959
>student loan
Only if you are stupid enough to pick Anglo as your culture group
>>
>>49274012
>one side makes profit
>the other side is not exterminated
checks out with me
>>
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>>49274022
Also, the other side IS exterminated, so the tipping really intensifies here
>>
>>49274022
>Growing cash crops exclusively for the colonial ruler
>No food at all
>Massive starvation
>Colonial troops shooting at slightest provocation when food riots start
Yeah, totally not exterminated
>>
>>49274022
>not exterminated
If that was at least true...
>>
>>49248606
He doesn't mean diverse as in 'look at how multicultural we are', he means diverse as in 'look at how different some of these exotic nations/time periods are'. Of course, now everywhere is basically Europe, but shit.
>>
>>49253859
Actually true. (See Rome.)
>>
>roleplay devolves into cultural and political arguments
>posters stay in character
>have to find appropiate words for every psychological, economic and political concept in the meta-verse
It's art. I love it.
>>
>>49244906
>It also for no fucking reason

Did you miss all the flavor text and not pay any attention to the Cold War Africa and Asia updates? Because if you did, you seriously need to reread it.

The European nations that could draw upon the resources of other nations on other continents had massive resource drain because of the Second World War. If you specced Imperialism when advancing your society, you suddenly began to incur massive financial and social penalties for keeping those nations around. It also meant that you'd begin to slowly incur penalties with American and other Western Hemisphere nations, which can get out of control if ignored.

Sure, the system kind of pidgeonholed you into releasing nations into a client-state, but lets be real - Imperialism was OP for too long. This was a needed nerf.
>>
>>49277223
that and there was that guy trying to set up the corporate takeover plot
>>
What the fuck is that blatantly upside down America in the lower right corner.


Laziest mapmaker ever.
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