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/cofd/&/wodg/ Chronicles of Darkness and World of Darkness General

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Previous Thread: >>48901128

>Pastebin:
http://pastebin.com/7sSgGVPH
http://www.mediafire.com/download/n7htcqyqk0y0acy/%5BWtF%5DThe_Pack.PDF
http://www.mediafire.com/download/a1kpjrm41yzozkq/V20_Ghouls_%26_Revenants.pdf

>Latest News
http://theonyxpath.com/v20-summer-bundle/

Promethean 2e is out
>richfags
http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition?manufacturers_id=4261&language=en&affiliate_id=498510
>poorfags
https://www.sendspace.com/file/jwiihm

>Mage 2e Errata
https://drive.google.com/file/d/0BxveHUKxwBU9UUZ4UjZJdEhIM2c/view?usp=sharing

>Demon
https://mega.nz/#F!3ElwBRpK!pC3J0VfZr2wnUSCuRcDj_w

This week's Monday Meeting Notes:
http://theonyxpath.com/and-that-was-the-gen-con-that-was-monday-meeting-notes/

>Question
Which antagonist is the best?
>>
>>48923135
>Which antagonist is the best?

Whichever one is the most Zef
>>
So how do you handle Lacuna? Because it seems like a super shitty thing to have your extra special experience stolen away by the antagonists. I feel like it'd be a dick move to use Lacuna on the players, even if I think the concept is great.

>>48923135
>Which antagonist is the best?
Rivals. Rivals are more interesting than any other type of antagonist.
>>
are there a list of Conditions online?
>>
>>48923246

So, dickbag Sin-Eaters, then.
>>
>>48923353

lacuna

matata

lacuna

matata
>>
>>48923356
If they're Zef af, yes.
>>
>>48923445

Sin-Eaters are the splat most likely to be Zef as fuck, since their whole deal is embracing the "junky" parts of culture.
>>
Have any freelancer submissions here heard back yet?
>>
What the fuck is "Zef" and who let the South Africans into the thread?
>>
>>48923516

Trust me, you're not going to hear back for a while. Took me three months to hear back and I jumped in not long after OPP started opening general submissions way back when.
>>
>>48923690
>coming up on my fifth month

help
>>
>>48923496
>>48923525


EVILBOY4LYFE
>>
Hey /cofdg/, do you have a fursona? Tell us about them!
>>
>>48923754
>>48923516
If you sent it to Monica, you probably won't hear back until late September.
>>
>>48923876

I shot mine off in late April and hope I hear back soon. I understand how long all this takes, but the wait is still nerve-wracking...
>>
>>48923853
Xi's a wolf.
>>
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>>48923853
My Fursona is the Zef rat-queen of JBerg
>>
>>48923853

Mine's the F-19. He's very shy, and doesn't come out all that often.

>>48923754

If you don't hear back by next month, submit something else.
>>
>>48923853
What is that
>>
>>48924088

It's a Pathfinder sourcebook.
>>
atamajakki has one
>>
>>48924088

The next gameline after Deviant. It's to replace Changing Breeds and satisfy the need for a "build your own shapeshifter" book.
>>
>>48923135
What is the Vampire the Masquerade equivalent of
You all meet in a tavern?
>>
>>48924288
"So you're at Elyisum"
>>
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>>48924022
>>48924295
>Oh god, I loathe Hill's 2E Tokyo setting so fucking much.
I don't. It's honestly not that bad, aside from a few things, and the Vocaloid that's becoming real is one of the better aspects. I don't even like Hill that much.

I was actually working on making a sheet for Nana Natsu on F-list, but after reading how Extempore work, I'm less interested in dealing with that bullshit. I do still have the notes from when I came up with her template, though. Couldn't think of an interesting Bestowment.
>>
Anyone tried the 2E Mage Tokyo setting?
>>
>>48924432
People play in the sample settings?
>>
>>48924458

The VtR Montreal setting inspired me enough to painstakingly research and create a 1750s Montreal prequel setting that folded partway through the first session.
>>
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>>48924458

What's wrong with those?
>>
>>48924489
I've always wondered about general James Wolfe as a Prince for, like, Quebec City or Toronto or somesuch...
>>
>>48924489

>that folded partway through the first session.

Woof. Sorry to hear that. What happened?
>>
>>48924817

The Sanctified Nosferatu talked to a bartender about a known drunk in town in the very first scene and then say murdered every mortal in the scene. When I asked why he would do that, he explained that he ran out of things to say. My other players made a drunken pirate a Celtic witch-cultist... for a game about the struggle between British mercantile interests, French Catholic missionaries, and angry native Iroquois.

Players from this same group bailed on me one session into a Mummy game set in Roman Alexandria and explained that they didn't actually like history.

I don't play games anymore.
>>
Is wod related vidya discussion allowed here? I'm about to play vtm bloodlines for the first time. what should I expect?
>>
>>48924945

Don't play a Malkavian or a Nosferatu for your first playthrough, make sure to put some points into weapons, don't open it.

Have fun.
>>
>>48924973
fug, those are two of my favorite clans.
>>
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So what other tabletop games do you go to in order to scratch your urban fantasy/occult horror itch?

I'm in love with pretty much all of Pelgrane Press' GUMSHOE games, and then of course Delta Green and Unknown Armies.
>>
>>48924881
>I don't play games anymore.

Aw shit that's a sad. Would you play online if offered the chance?
>>
>>48925037
Nosferatu are difficult to play first time through because of the fact that there's no Mask of 1000 Faces to hide their crazy, so they have to stealth everywhere with Obfuscate which is crawlingly slow, outside of Masquerade-free combat areas.

Malkavian ruins the storyline by being a fucking Fishmalk.

Brujah and Tremere are two of the better starters.
>>
>>48925242
so you can obfuscate but not do the mask, what the hell?
>>
Is it possible to make a Mage vidya? I think you'd need access to game source code
>>
>>48925260
All of the Disciplines were reworked to fit into an FPS/Half-Life game style framework. It doesn't use the tabletop powers at all.

Obfuscate is primarily just invisibility, but it causes you to crouch and slow-walk when you use it.

You'll also want to make sure it's patched. Raw Bloodlines, there's a LOT of game-breaking bugs that can end up fucking up and making you have to start over.
>>
>>48925297
yeah i'm having to jump through a lot of hoops just to get it to even start, i get some error message about memory i'm reading up on in the steam forums.
>>
>>48925316
Tremere are a fun playthrough, it's what I did on my first playthrough. Auspex is super useful, as it buffs your mental abilities which in turn buffs some feats like investigation, so you have a better chance of finding stuff or being able to hack passwords, for example. Thaumaturgy is both offense/defense, particularly later Thaum like Blood Purge. Dominate is useful for combat in this version (you can force people to kill themselves at higher levels, up to Mass Suicide on many individuals), and it opens up dialogue options in social situations.
>>
>>48925047

I'd love to play UA sometime, but there's this running joke in my group that it's my own personal version of The Scottish Play. My first computer had a massive motherboard failure when I wanted to get a campaign going, the PDF file I put on my old iPod to read the book would always upload blank, stuff like that.

Here's hoping Third Edition doesn't blow up this computer, it's all I got and I need it to make me monies.

Anyways, it's not quite in that vein, but I'm a huge fan of Lacuna Part I by Jared Sorenson.
>>
How come the Mega has none of the 2e corebooks?
>>
>>48923353
Lacuna it back out!

Lol unfortunately that doesn't work. But still.

Use it once, and then your PCs will be super scared of every pandoran.
>>
>>48923353
Are rivals the deviant guys?
>>
How do I score a cute mummy waifu for my Tremere character?
>>
>>48925625

I think he meant literal rivals, as in "someone who is also part of the PC group but has goals opposite yours," rather than the "you but evil" group.
>>
>>48925639
Stop being so Zef.
>>
Online Condition cards where?
>>
>>48926043
Nowhere, because there's no point in using them online.
>>
>>48924881
>I don't play games anymore.
Hey, I did invite you to play Promethean, but you didn't reply.

>>48925242
That's an odd way to spell Toreador.

>>48925297
>>48925316
>You'll also want to make sure it's patched. Raw Bloodlines, there's a LOT of game-breaking bugs that can end up fucking up and making you have to start over.
It's also just a really shitty game that opens up great and was rushed by the halfway point. After defeating Andre the first time, I'd suggest just turning Noclip (or invincibility) on and avoiding the long, huge, winding corridoors of enemies with stunlocking machineguns.

>>48925625
See >>48925784 though I also meant "you but evil" groups. Like the Psycho Rangers from Power Rangers.
>>
I remember reading a book with some fighting styles for Chronicles of Darkness. Does anyone know which book it's in?
>>
>>48927396
For nWoD in general? Probably Armory, from 1e
For CofD specifically? That'd be Hurt Locker, which isn't out yet, but there's open dev spoilers for it
>>
I finally caved in and sent in another submission, this time one I haven't publicly posted anywhere. Fingers crossed they like one of them and get back to me soon!
>>
>>48927425
Armory Reloaded is the one with fighting styles.

>>48927620
Probably a bad idea, to be honest.
>>
>>48927649

Why? It's been four months and I figured there's no harm in giving them something radically different to look at might help.
>>
>>48927620

Best of luck!

>>48927649

It's been a couple of months. Writing styles can change in that amount of time, and the submission was in April. It'll be fine.
>>
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Which Ramble do you like the best?
>>
>>48927794

The fiction about Hendaid Bran, Israel Hands, and Sistser Stitch made me weep like a fucking child. It was so nice to see those characters again.
>>
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>>48927794
Helps if I remember the file
>>
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>>48927834
I was just telling my potential players about Hendaid Bran. What happens? I recall people saying last time that they killed an innocent girl.
>>
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>>48927861
No idea why >>48927846 was saved as a jpg. I blame Imgur.
>>
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>>48927884
>>
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>>48927894
>>
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>>48927927
Hakan's Ramble legit makes me cry.
>>
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>>48927965
>>
What are these rambles from?
I'm woefully out of the loop, I think.
>>
There's no Osiris Ramble and two Galatea ones.

>>48928370
Promethean 2e. They're essentially the backstories of the Prometheans. Or at least snippets from their lives or advice to other Created.
>>
>>48928370

Promethean the Created 2e core rulebook.
>>
So can a Promethean create someone of a different Lineage in 2e? I know in 1e, you could help others, but Lineage also had to be an unbroken line of Azoth passed from one Promethean in the Lineage to the next.
>>
>>48928385
Osirins are too cool to ramble, duh.
>>
Is it Ruling of Shielding If I make a spell where water will never become an impediment to my character? With the spell active I'll never be swept away by a current or have water impede my motions.
+ Reach will make water enhance my movements
>>
>>48930079
>Ruling of Shielding

?
>>
>>48930085
or*
>>
>>48930079

Shielding, and you'll have to do without the Reach effect, since that's getting beyond the scope of the spell.
>>
>>48930093
I see. So what practice will I need so that I swim like a fish as the very water around me gives way or the current pushes me to where I want to go
>>
>>48930116
Perfecting
>>
>>48930124
cool! I assume perfecting as well to make a layer of breathable air around you which filters oxygen from whatever body of water you are swimming in?
>>
>>48930203

More Matter Patterning, transforming the diffuse oxygen into a breathable gaseous form.

Ruling Forces could create such a bubble of air by pushing all the water away, but wouldn't be able to extract breathable oxygen from it.
>>
>>48923135
Does anyone have OP art without the text? It's pretty cool.
>>
>>48923135
>girl with gun

Ukrainian cop?
>>
>>48924288
>>48924305
"So, you've all just been embraced"
"And Elder has demanded your presence"
and
"You are at a nightclub"
all work work as well.
>>
>>48923853
My favorite character is a rabbitesque Runnerswift Changeling. That close enough?
>>
>>48925558
Because it hasn't been updated for a year and a half.
>>
You and your Cabal are restrained by some cannibals in an Ancient Ruin. You wonder how you got in this situation. Cheeky Acanthus casts Postcognition to remind us whose fault it is.
>>
>>48930236
Hunter/Werewolf/Vampire, Mage in the middle. I'd assume.
>>
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>>48930293
Which compact/conspiracy?
>>
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>>48930203
>>48930116
>>48930079
To not be hurt by most natural water, you'd want a Shielding spell. Since you're talking currents, that'd probably be Forces, as opposed to Matter, but I'd still allow Matter. Patterning Life would give you gills, Matter could transmute the water, and I'm pretty sure Forces could make a bubble around your head. Going faster in water could also be any of those three, though Matter/Forces would move or change the water, while Life would change you.

>>48930236
>>48930226
>>48930293
I unfortunately don't have the no-text version. It is, however, the cover to one of the Dresden Files Fool Moon comics. It's one of the two covers for Volume 3 (this is the other), that I edited to be a thread starter ages ago.

So it's actually Murphy, Dresden, Harley McFinn, and Kim Delany.
>>
>>48930308
Iron Comrade Initiative.
>>
>>48930079
So what happens to you when you are hit by a tidal wave while this spell is active?
>>
>>48930330
>So it's actually Murphy, Dresden, Harley McFinn, and Kim Delany.

Huh. I thought it was Murph/McFinn/Lea

She kind of looms over him a lot in the early books.

But if it is Kim, that explains it...
>>
>>48930357
For Ruling the water parts around you. Shielding deflects it away from you, but debris will still crush you since the spell only affects water
>>
>>48930357
With the Forces 4 Attainment? You'd get wet.
>>
So I have a 3 dot Sleepwalker Retainer who happens to be my lover. Is the Loved 3-dot merit useful?
>>
>>48930359
Lea's not in the series at that point. Kim is all ghostly because... well.

>>48930479
Very.
>>
any spoilers from Signs of Sorcery?
>>
>>48930538
Yes, OP is a worthless fuck and didn't include it though.
>>
>>48930335
Which book?
>>
>>48930986
He was joshing you. That's not a real thing.
>>
>>48931134
It is. Just not a hunter conspiracy.

It's Soviet super-agents with psychic powers. (About 10% success rate, 40% no effect, 50% death).
>>
>>48924355
Why don't you just use a trip Aspel?

And Hill's personal 'Super Special Totally Awesome' Hunter Conspiracy, the Hototogisu?
>>
>>48924355
Would Nana Natsu work better as an Unfleshed in PtC2e?
>>
>>48930557
Seriously.

Zef piece of shit.
>>
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>>48931309
>Why don't you just use a trip Aspel?
Because then you'd filter me and I wouldn't be able to bother you.
Also, I don't mind the Hototogisu. I kinda like the idea of it, though I like the Beast presentation (where they're basically evil Hunters who want to control the supernatural) more than the one in Vampire (where they're just the Yakuza that has status in the vampire setting).
It's more the Werewolf and Mage settings that are dumb. Vampire is a bit bland, but Beast is interesting.

>>48931355
I've thought about it.
Mostly the idea is to go with Extempore just because that's what it said. But they're just saddled with so much minor annoying shit.
>>
>>48923824
I honestly don't know.
>>
>>48931473
>interesting.

It's spelled "gay"
>>
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MAGE POD WHEN
Also made characters with my new Mage group yesterday. We got a selfish yuppie (Acanthus Mysterium), a social waitress (Arcanthus Ad Arrow), a cybernetic obsessed mechanic (Moros Free Council) and a chilled out sailor (Moros Ad Arrow). Still waiting on one character, he's thinking of making a Obrimos who's really into dispelling, not sure what Order he'll be in.
I'm pretty excited! They'll be investigating why the non-Consilium allied cabals are disappearing. It's some magic shit
>>
>>48932368
>Acanthus and Moros

Enjoy your munchkin game
>>
>>48931492
As someone who hasn't looked twice at Beast since the first draft, exactly how wimpy did Heroes end up being?
>>
>>48932368
>making a Obrimos who's really into dispelling

Talk him out of it.
Obrimos are LITERALLY useless now.

Forces and Prime got nerfed into the ground, and with the "improved" paradox, it's practically unusable in either case.
>>
I have the perfect summary of other Splats from the POV of an Arisen.

>Goths (Kindred)
>Animal Rights Activists (Werewuffs)
>Godbotherers (Mages)
>"Psychics" (Sin-Eaters)
>Kids who put butter on your morning milk or leave a flaming bag of dog poo on your doorstep and then steal your alarm clock when you aren't looking. (Hunters)
>Door-to-Door-salesmen (Unchained)
>Idiots complaining about privileges (Begotten)
>Hobos (Created)
>>
What arcana is needed to create arisen?
>>
>>48932783

Arisen have souls, so "N/A, at LEAST being an archmage and 5 in all five subtle arcana, probably more, assuming it's possible at all."
>>
>>48932821
>magic
>possible
You dont have the guts to follow the Path
>>
>>48932686
>>Goths (Kindred)
>>Animal Rights Activists (Werewuffs)
>>Idiots complaining about privileges (Begotten)

These are all REALLY recent. Door-to-Door salesmen are also rather new.

I honestly doubt Arisen are going to use such modern terminology.
>>
>>48932883
I was trying to be funny, I did not realize that your sense of humor had been removed and stuffed in a preserving jar.
>>
>>48932686
>Animal Rights Activists (Werewuffs)

But Uratha dont care about animal rights at all.
>>
>>48932936
Yes, I get that you were. But you were doing it in such a shitty way that I can't but point out how badly you did it.
>>
Mastigos singer who give inspirational buff and affect your mood or mind control.
>>
>>48932936
>>48932883

It could have worked if you used literally any other splat than the Arisen. They are the only ones who can't understand modern ideas.

If you had done it with Hunters as the main group I wouldn't have complained.
>>
>>48932783
>>48932821
First time it was done it probably deleted the necessary Quintessence from the universe, so no luck, Archmages.
>>
>>48923135
Is there a Dresden Files/WoD Mashup?
>>
>>48933346
Yes. It's called The Dresden Files.
>>
>>48933467
Then why is there Dresden Files Art with a World of Darkness Title in the OP?
>>
>>48933541
Because it's urban fantasy art, I think.
>>
>>48933541
OPs always take something thematically appropriate for the RPGs ans slap the title on it. It doesn't have to be official.
>>
Look! This thread is an EXCELLENT explanation why there shouldn't be Dresden Files art in the opening.
The thread gets shitted up by butthurt Dresden Files fans!
>>
>>48933607
BEHOLD MY ULTIMATE FORMULA!
Look! This thread is an EXCELLENT explanation why there shouldn't be X art in the opening.
The thread gets shitted up by butthurt X fans!
X includes WoD itself.
>>
>>48933607
Fuck you, in terms of imagery it's excellent.
And Dresden himself is a good example of a well-meaning, if low Wisdom Arrow.
>>
>>48933661
I agree. But it just turns into a shitfest about the Dresden Files.
>>
>>48933607
>>48933682
>Shitfest abbout Dresden Files
>Literally one (1) confused post asking whether
there is any connection based on the OP image

Anyway, how do I integrate oWoD Gangrel into a city campaign? He just does not feel like he should be around.
>>
>>48933737
>Anyway, how do I integrate oWoD Gangrel into a city campaign? He just does not feel like he should be around.

City Gangrel antitribu?
>>
Secrets of the Covenants and Hurt Locker when?
>>
>>48933737
I think there is city gangrel blood line in the Lore of the Clans
>>
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>>48933002
Pretty interesting idea, but it sounds like a really easy way to get yourself killed.

Casting magic on other people, especially other mages and ESPECIALLY mind magic seems like an instant way to make enemies. Influencing people's thoughts and feelings, taking away their agency (even if it is to "help" them) is generally viewed pretty negatively.

Maybe I just play in too many cloak and dagger games, but I can't help my characters in CoD being paranoid. As a mage living in a world of unknowns and monolithic shadowy beings and organizations anyone going around playing with people's minds is automatically distrustful.
>>
>>48924945 here
Geez I see what you guys mean about the bugs. Even with fixes I got stuck a couple times and had to reload and the textures clip everywhere. The movement took some getting used to. My biggest gripe thus far, having just gotten to downtown, was that the game wouldn't let me pull out the shotgun I'd just gotten from the diner and use it to blow away the malk bitch. Pretty Fuckin railroady that you can't even so much as draw a weapon in certain areas. Enjoying it for the most part though, I sat and listened to the radio for a good twenty minutes.

>THAT'S SOME GOOD FUCKIN CHICKEN
>>
>>48933002
>>48934118
There might be some wiggle room. Tamers of Fire do something similar.
>>
>>48924022
>>48924295
>Oh god, I loathe Hill's 2E Tokyo setting so fucking much.
>The man apparently lives there but he can't get anything but surface level bullshit about the place.
I understand the struggle of person who had to write it. In Promethean 2e there is short write up on Prague. At first I too thought it's very bland surface level crap, but when I tried to imagine what would I, as a native, write about it, I realized I couldn't really write anything much better. Important things are mentioned there so a tourist who visited it would get familiar feeling and rest is either not very conductive to general CofD setting (no mild horror elements etc.) or not very interesting to anyone not local or just too ancient history which would take much longer write up to connect somehow feasibly connect to theme of book. (Another possibility is that I'm not too good writer with limited fantasy).

>>48923135
>Which antagonist is the best?
I really like Strix, one of my most favourite things that came in 2e.

>>48923853
Yes, AH-64 Apache.

>>48927794
Hakan's one was nice, but generally I preferred short fiction from Promethean 1e.
>>
Acamoths. What book covers what they can offer mages in a deal?
>>
>>48934626
1e core book, and Summoners.
>>
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>>48932629
Do you mean the example spells? Because everyone has the same Practices, so as long as he's creative it'll be fine.
>High Speech Outside of Ruins
>>
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My specialty is beating up bullies
>>
>>48934686
Dispel, counterspell, phantasm and imbue mechanics, mostly.
>>
>>48934929
Where the hell is this from? Some rip-off?
>>
>>48934976
Probably some Black Dog stuff. Like Warlock.
>>
I was curious about getting into CWoD, but the sheer number of books just for oneof the najor lines (like Vampire) was just too intimidatiing.
Question, though: would WoD (either original or new) be able to properly replicate the Darkstalkers video games?
>>
>>48935055
I thought Black Dog lines were jokes.
>>
>>48935076
>oneof the najor lines

God dammit. That's what I get for posting with too much vinegar in my system.
>>
>>48935085
Kind of jokes, yes.
>>
>>48935147
I meant "jokes" as in "in-universe parodies of our games".
>>
>>48935236
And by "Kind of" I mean "Yes, they were jokes, but also a way to get out the darker White Wolf books".
>>
>>48935286
Wait a minute. They actually published these?
>>
>>48933607
>>48933682
Literally no one is butthurt except you...

>>48934539
>(no mild horror elements etc.)
How about the historical myth of a golem that went insane?
I'm pretty sure I could probably write something up for my hometown.
Maybe that's a thing /wodg/ should do one day: Give plothooks for their home cities.

>>48935323
They published a book about the Holocaust for the ghost gameline. It was apparently well recieved.
>>
>>48935351
I know about that one, I was talking about the "joke lines" like warlock.
>>
>>48935055
>>48934976
It's straight from the pages ripped from the Warlock book that they have in the guide to pentex subsidiaries or w/e, the section on Black Dog.

>>48935323
No, Warlock and the others aren't real
He's referring to stuff like HoL, Dirty Secrets of the Black Hand, and Freak Legion

Basically, they used it after the publicity fiasco that was the Tzimisce Clanbook, to mark the books that had stuff bible-thumping parents would definitely not want their kids anywhere near(for various reasons).
>>
>>48933002
>Scelesti have hijacked a Profane Urim and prepare an Abyssal ritual

https://www.youtube.com/watch?v=BKQ6nINAeq8
>>
>>48935351
>Literally no one is butthurt except you...
See:

>>48933541
>>48933467
>>48933346
>>48930495
>>48930359
>>48930330
>>48930308
>>48930293
>>48930236
>>48930226

If you want to talk Dresden Files, make a DFRPG general.
This shit doesn't belong in the WoDG/CofDG
>>
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>>48935426
None of those people were butthurt. Except, of course, you, who are trying to police the thread.
Talking about Dresden in the /wodg/ is perfectly acceptable, the same as talking about Supernatural or Hellblazer or anything else that serves as inspiration for a World or Chronicles of Darkness game.

You may not have noticed, but there isn't exactly a lot of suitable thread starter images from World of Darkness books themselves. I have always taken the thread starters from elsewhere. I don't even make them anymore, but they're definitely not going away, and even when whoever creates the thread *doesn't* use my images, they're still going to use some random web image or maybe even the same kind of thing I'd use without my eyecatches. Hell, at least one other person was making their own thread starters with eye-catches, and they were by and large random urban fantasy horror images, many of them from different franchises.

Saying that people should stop posting or talking about a franchise suitable for game inspiration simply because you feel that it should be off somewhere in its own thread is ridiculous, and you can't expect anyone to agree with you. Most of us aren't interested in playing DFRPG for one reason or other--or maybe we are, but here we talk about WoD--and it belongs in the /wodg/ as much as any other thing, including Stranger Things, Scarfolk, anime, whatever dramatic supernatural television series is popular, comic books, and even other roleplaying games like GUMSHOE and Unknown Armies. Because this thread talks about things that are tangential to the core game as a way to generate and ruminate over chronicle ideas.

>tl;dr: no.
>>
>>48935633
>>48935426

Metaposting is still shit posting, especially Mr. Filibuster over there.

>>48935323

That screen shot is from Subsidiaries: A Guide to Pentex. Black Dog exists in two forms:

1. A "mature audiences" imprint for "adult" White Wolf books.

2. An in-universe subsidiary of Pentex, the Werewolf the Apocalypse villain corporation. It exists to make fun of White Wolf and the RPG scene. The Subsidiaries write-up is still pretty funny. The one in Book of the Wyrm 20 is also funny but also kind of sad considering circumstances.
>>
>>48935783
>especially Mr. Filibuster over there.
But I needed to ramble on for three paragraphs for the joke to work. It's not a good joke, but I just woke up and didn't get enough sleep.

What's sad? I assume the fate of White Wolf.
>>
>>48935844

>What's sad? I assume the fate of White Wolf.

Pretty much. The real kicker is that the Paradox/CCP sale negotiations were almost certainly starting as of BotW20's publishing, so even all the jokes about Icelandic Overlords would be made obsolete.
>>
>>48935937
They wouldn't have been. The negotiations happened when the 2e corebook was in production.
>>
>>48935937
>so even all the jokes about Icelandic Overlords would be made obsolete.

Don't have the book. Not a fan of Apocalypse. But are these any good? The jokes, I mean.
>>
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>>48935783
>Black Dog


Shit, you ever read "Destiny's Price"?

It was a damn good soucebook for shit that goes down on the street. It was Zef as fuck.
>>
>>48936279
What the fuck is your obsession with the word zef? What does it even mean?
>>
>>48936638
http://www.urbandictionary.com/define.php?term=Zef
>>
>>48936688
Great, a new idiot term to swamp the internet for the purpose of being the new cool thing?
Geez. I didn't even like that kind of shit when I was a teenager.
>>
>>48936742
It's a term from a foreign culture that's at least been around for six years.
I'm pretty sure that poster is just someone who recently discovered Die Antwoord and has a crush on Yolandi.
>>
>>48936779
>I'm pretty sure that poster is just someone who recently discovered Die Antwoord and has a crush on Yolandi.

>Yolandi
>Not Ninja

You act as if I'm gay or something.

To segway back on topic, is Freak Legion considered, like, the squickest of the BD lineup? I seem to recall the beginning fiction was a comic where some poor ass was puking maggots everywhere.
>>
I was rereading some stuff from 1e and I started to wonder if it's possible that mages are hitting threshold and failing to attain acrh-mastery or failing/succeeding their attempt at ascension all the time?

As I understand it if you screw up you're erased from existence. That's kind of terrifying.
>>
>>48937288
>As I understand it if you screw up you're erased from existence. That's kind of terrifying.

Mages: Go Hard Or Go Home, Pussy
>>
How do you guys feel about "feelies" (Or props, or whatever else you call them)?

I'm thinking of doing a game in which the players will work as investigators for an underfunded and underappreciated police department, and I'm thinking of making police reports, 911 call recordings, diary clippings, wanted posters and other such things for some of the cases.

But having only been an actual players like all of twice, and that being years ago, I don't actually know how players truly feel for it.
And you guys aren't my friends or players and therefore won't spare my feelings on the subject.
>>
>>48937643
Are you gonna do props for the corpses and that stuff? You got a surplus of ketchup and pig's blood stashed somewhere?

What about if one of the players wants to fuck something? You gonna give him some lube and a onahole or one of those dismembered rubber asses to fuck in front of everyone?

I'll feeli you up, faggot
>>
>>48937643
I think handouts are cool, especially for mysteries. Go ahead, it's a lot more immersive than trying to describe a stupid piece of paper
>>
>>48925242

My first runthrough was as a talky Ventrue. Dominating/Persuading/Seducing everything was fun until I got to the last stretch of the game.

Only time I never felt bad about cheating and giving myself extra XP so I could stand a chance in the gun battles of the finale. I have no idea how else I could've beat the Sheriff.
>>
>>48937713
Actually it would be really cool if I could rig up something like a crime scene photo... but I think the effort to reward ratio on that one isn't that great.

>>48937745
Sweet.
>>
The Quashmalim (sp) feel weird and useless to me.

They feel like plot devices that didn't need to be given crunch rules.
>>
>>48938033
The qashamllim are ways to force your players back onto the railr-Pilgrimage
>>
>>48938053
Or, you know, allow your players to reflect on their character with the help of an external force watching them grow. I played a Promethean who had a Quashmal as his Diary, it was a way for me to roleplay the learnings of my character without doing monologues or internal thinking.

They're also fun to punch into a pulp if you want to rebel against the "Fate" that they draw for you.

They're also useful to foreshadow events.

Quashmal are as useful as you make them be, and yes, they can be the catalyst that allows a Promethean to get out of his cave for the first time in 20 fuckin' years
>>
>>48938053
At least they bought a ticket to their destination and mapped out their itinerary first.
>>
>>48938166
Well, you literally can't beat up a quashmal unless it exists for you to beat up. So it sort of takes any of the fun out of it.

I mean, at the end of the day, 'fate' let you win.
>>
>>48938266
Not true. You can't beat a Quashmal whose mission it is to beat you, but you can certainly beat up the one whose mission it is to tell you to get back on tracks.

Quashmals are made to complete their mission. If the mission is to deliver a message, let them do so and then kick their face hard. And then ignore the message. Players (and characters) still have Agency
>>
>>48938349
They can reflexively enter twilight without any of the usual downsides.

For most characters, if you tried to hit one, it would just instantly not be there anymore.
>>
>V20
>Playing a Brujah(Humanity 3, botched a degen roll a couple sessions ago and got Bulimia)
>Stop by the Succubus Club to look for the Prince, turns out he's been kidnapped and our group is being blamed
>Guy I know through Masquerade Breaker flaw shows up, asks me to do him a favor
>Wants me to steal a letter from the Prince's office
>We agonize over how bad of an idea this is for a bit, before agreeing to it
>I decide to get some more blood before we leave the club, roll for my Bulimia, fail
>The 2 caitiffs(both Humanity 8) pull me off, but not before I take 6 blood from some guy
>They decide to ghoul him so he doesn't die
>One of them says she'll bring him to her place to rest while we deal with the whole 'theft' thing

Why are Caitiffs such fuccbois, /wodg/?
:^)
>>
>>48938844
Cuz all of them are Ze

Z

ZzzzZZeee
ZZzZZZeeEEEEeeeeee- low class and trashy.
>>
http://theonyxpath.com/jumping-to-mars-monday-meeting-notes/

New Monday Meeting Notes.

CofD related updates:

>Scion Kickstarter for Early September, not August as planned, though it's still highly possible

>If you pledged for Promethean during the Beast KS, you will get a free copy of Promethean the Created 2e
>>
>>48940752

It just hit me that I put a Scion update in "CofD related news" without even thinking.

Welp, time to be put out to pasture.
>>
>>48937643
>>48937745
I do most of my games online, but I've done a few digital feelies before. I had a police sketch of a slasher as well as a journal that was written by Quincy Harker, both done in Photoshop. I wish I still had them.

>>48938349
You can ignore it, but you can't beat it. It's literally an Angel.
>>
>>48935351
>How about the historical myth of a golem that went insane?
Well Golem is mentioned in the write up in a book so I didn't count that. Although the book doesn't really follow real Golem myth beyond just having Golem in it, I'm not sure it's that useful to closely follow original if it doesn't fit the theme exceptionally well.
>>
Can we get Kings Raven and geckopirateship to fight each other?
>>
>>48941048

Assuming they're different people
>>
>>48941048

That will lead to either the end of all things, or a new edition of Princess. Do we want to risk either event to happen?
>>
I don't really get the new Ravnos clan weakness in V20.

Like I get that the point was to make it less racist (Let's be real here, the Gypsy clan being 100% criminals was pretty dumb), but now its just pointless.

"I am compelled to be a good guy occasionally" is so not a weakness, and it doesn't make any sense within the framework of what the clan is.
>>
>>48941115
Seriously? That's what it is?

Frig son, that's lame
>>
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So still working on that Fate Mastigos Legacy.

"The Strangers", Mages who see the intersection of Sympathy and Destiny. Fate is at best coincidentally helpful, and at worst an oppressive master who forces you down a path not of your own choice. And those closest to you interact with Fate most strongly.

Thus, the only way to proceed on the path of the mastery of self is to master not only what you can know, but what you can't. By pruning their sympathy, and seeking to avoid all sympathy they don't fully understand, the Strangers seek to control their own Fate.

Legacy first created by a Arrow Sheriff in the American Frontier, it has been carried down the centuries, and while many call upon the Wild West imagery of the Leacy's founder, others (especially Guardians, who the Legacy is popular with) simply seek to draw upon the core image of the unknowable outsider who avoids tying himself down.
>>
>>48941409
It's not necessarily being a good guy, it's just that you have some compulsion (A rather pathetic one) and you pick what it is. Examples include giving poor people money, helping people in need, thievery, and mass murder.

They try to justify it by saying it's now because all Ravnos are people who follow their Dharma, rather than tricksters. (Because of course the western path of paradox was removed because it was dumb, and also because they wanted to make the Ravnos into something completely different)

Which would be fine, except it's literally the weakness of doing what you were going to do anyway.
>>
>>48941048
What's wrong with King's Raven? She's always seemed reasonable and polite, and didn't even seem to mind if I pilfered ideas from her homebrew. Plus, I think she's the lead for Princess, and I think that's the best done fanwork.

>>48941082
Yes.

>>48941409
>>48941115
>"I am compelled to be a good guy occasionally" is so not a weakness, and it doesn't make any sense within the framework of what the clan is.
What? That's not what their weakness is.

>A turbulent history makes the Ravnos slaves to their vices. Each Ravnos has a penchant for some sort of vice -- lying, cruelty, or theft, for example. When presented with the opportunity to engage in that vice, the Ravnos must indulge it unless her player succeeds on a Self-Control or Instincts roll (difficulty 6).

In V20 Dark Ages you *could* have compulsive virtuous behavior, but the point is that it's *compulsive*, not that it's virtuous. If compulsive heroism wasn't a flaw, it wouldn't be listed as one in all those point auditing games like GURPS.
>While the Ravnos are masters of changing the reality around them, they have a harder time changing their own fundamental reality. All Ravnos have a key personality trait, chosen at character creation, which they are incapable of resisting if the opportunity to express it presents itself. This can be some kind of virtuous act, such as defending the weak, or something more sinister, such as taking advantage of someone in a lesser position. Often the trait is tied to the jati the Ravnos belongs to. When presented with the opportunity to indulge in her virtue or vice, she does so unless the player succeeds on a Self-Control or Instinct roll (difficulty 6).

https://web.archive.org/web/20160201153308/http://www.thesubnet.com/portal/wod/vtm20/ClanR.html
https://web.archive.org/web/20160506044019/http://www.thesubnet.com/portal/wod/vtda20/ClanRav.html
>>
>>48941663

I think by "fighting", they mean fighting in the context of: https://www.youtube.com/watch?v=XKdJ6DnPhzk
>>
>>48941431
If you want my two cents. I believe a legacies core path/order should be the central focus. A legacy should try to expand the scope of the Ruling Paths or the Order philosophy into areas that they're not normally associated with.

Your legacy fluff is sort of an inversion of the Mastigos philosophy of "separation is an illusion" when you're having it prune potential futures. I'd word it more along the lines of "The Strangers see the infinite possibilities of fate like other Mages. Unlike other Mages they see through the lie of chance. yadda yadda yada"
>>
Fucking gypsy scum, they should all fucking die.
>>
>>48941718
>Literally linking to the V20 and V20 Dark Ages examples.

This is the (similar) pre-V20 version, where the specific behavior is more lolrandumb.
>The Ravnos have indulged in their particular vices so long that they have been addicted to them. Each Ravnos has a weakness for some form of trickery, deceit, or mischief, whether it be gambling, lying, theft, blackmail, or even cleverly framed murder. When the opportunity to indulge presents itself, a Ravnos must make a Self-Control roll (difficulty 6) or succumb to her compulsion.
I can't imagine many people have an easy opportunity to indulge in framed murder for no reason.
>>
>>48941746
Stop being so Zzzzzzzzzzzeeeeee-low class
>>
>>48941792
I can't be the only one who has no idea what meme this is, or where it is coming from.
>>
>>48941832
It comes from Autism
>>
>>48941696
"Separation is an Illusion" only works so far as you have a connection to an individual. Without connection, sympathy doesn't work.

I merely thought of the intersection between Space and Fate, in that those who are close to you, and are a part of your universe either affect your Fate, or are there because Fate has put them there. Either way, by reading those connections and considering the "real" world of sympathy, you can read the future paths of Fate THROUGH your connections.

However the more extensive your world, the more connections you have, the more muddled it becomes and the harder it is to control the strands of Fate, they stop being threads and become a tangle. So you try and avoid unnecessary expansion of your world, and avoid unwanted Sympathy. Something Mastigos already do. Not only now because it's a danger through Sympathetic magic, but because it also messes with your Fate.
>>
>>48941789
The only thing being criticized was the fact that the new weakness is pointless, you cited the original weakness as a counter example.
>>
>>48931473
>because then you'd filter me and I wouldn't be able to attention whore the entire thread
Please just use a trip. Most of us don't want to talk to you and can already pinpoint your posts.
>>
>>48941967
Being a shit in response just makes the thread twice as shitty. Just shut up already, most people here don't care about him one way or another. Maybe you should get a trip so we can tell who is always loudly belly-aching about one poster from a completely different website.
>>
>>48942105
Does f-list really count as a completely different website? And don't sit there and pretend he doesn't make up fully a quarter of the entire thread, sometimes half when he instigates massive, retarded arguments that he refuses to leave alone.
>>
>>48941903
No, I cited the current weaknesses from both V20 and V20 Dark Ages. The original poster was complaining about the V20 Dark Ages one, not the V20 one like he said, and the V20 Dark Ages one is not simply "a compulsion to be a good guy", it's compulsive behavior. Compulsively wanting to jump into burning buildings to save people is a pretty big detriment to being a vampire, and compulsive behavior period means being unable to resist doing that behavior, even when it would be to your detriment. Which is the perfect kind of thing to have as a flaw.

>>48941967
Which is precisely why I don't trip. Why would I want to make your life easier? Plus, as >>48942105 points out, most people don't give a toss. I also suspect most of the people who want to filter me are the same people who don't like being corrected when I point out something is wrong. Like I'm doing right now with the Ravnos Flaw.
>>
>>48942174
I don't know if it counts as a different website, because I don't know who the fuck aspel is, what you care that he did, or why it has gotten so deep up your ass.

Both of you can go eat a giant sack of dicks.
>>
>>48941886
I like it. An Acanthus might disagree which is why I think it's interesting.
>>
>>48942184
He's wrong though. Most people here hate you. Just like any community you insert yourself into, you've rapidly earned yourself a place squarely into the "known shitter" category in most peoples mind. Just like on /f/list, just like on /erpgeneral/. You're an attention whore and an awful person who needs professional help.
>>
>>48927861
>I can solve a quadratic equation in my sleep

I really wish writers researched simple stuff before they write things like that
>>
>>48942564
What exactly is wrong with it? It establishes what it intends to. "I'm really really smart at maths". Additionally, it's a ramble. They don't exactly make the most sense sometimes.
>>
>>48942564
I don't know man, the rest of those are similarly unimpressive, or at least not requiring any significant amount of academic knowhow. Combined with simplistic language, referring to someone as Mom and so forth, Shadow seems to be pretty immature.

I don't think it's supposed to be indicative of intelligence, more a child listing the things they know or can do. Bragging about stuff we consider simple as children are wont to do.
>>
>>48942646
>It establishes what it intends to. "I'm really really smart at maths"
Algebra and Quads aren't "really smart", they're "I've actually been paying more than the minimum level of attention in high school" level.
>>
>>48942682
As someone who struggles with maths(which apparently is somewhat common), being able to do that stuff in your head without tracking it on paper is a sign of at least 'mild' intelligence.
>>
>>48942682
They're pretty difficult for most people to understand. Even if you were paying attention and got all As in high school, chances are as an adult you're not going to know what a quadratic function is, much less how to solve one.

Hence why someone would say the writers "didn't do their research" from using it; the writers presumably went through high school. Some of them even went to better high schools, since they're not American.

>>48942654
They're also things that Rob would want his big brother to be able to do.
Fuck, why are all the Rambles depressing except for Nicci and Alice?
>>
>>48942346
>You're an attention whore and an awful person who needs professional help.

Seconded.
>>
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holy shit
>>
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>>48943548
What's that?
>>
>>48943724
Going off the color and atamajakki posting it, probably something from a Mummy book
Curse of the Blue Nile, maybe?
>>
>>48943875

It's from Necropolis: Rio, which is the last gamebook funded by the Mummy kickstarter (we're still supposed to be getting the novel). It's pretty exciting, since I liked DaveB's Mummy Rio adventure in the core rulebook.
>>
>>48943724

Art from the new Mummy book in the Monday notes.
>>
>>48942918
And thirded. He's basically that one smelly kid in school who would always sit with you and wouldn't go away.
>>
>>48943548
Quetzalcoatl? Meso-american mummies?
>>
>>48946171

That'd be neat, but my number one thought is "World's Largest Ahmkat" and how fucked we all are if that thing gets out.
>>
Is there any version of the 2e books without that godawful font?
>>
>>48946372
What font do you feel is godawful?
>>
>>48946372
Copy and paste it into a plain text document and go from there
>>
>>48946171

It's a Rio setting book, so who knows.
>>
>To those in the know, Amalgama Ltd is essentially a corporate mercenary. They seem to have an uncanny ability to make things happen. In return for contracts, stock tips, and cash, Amalgama is willing to ensure the success or failure of a business venture or make sure that a factory or office building has a catastrophic fire or explosion, or that a certain corporate or political figure dies of entirely natural causes. The only thing Amalgama won’t do is cross other corporations that are as deeply invested in the supernatural as they are — among them the Cheiron Group, Deva Corp., Hototogisu International, Last Dynasty International, TELM Trust, and others.
Who are Last Dynasty and TELM Trust? Are they just vague random names to give people ideas? Or could they be spoilers for Deviant?
>>
>>48948728

LDI is from Mummy, TELM is a Free Council group.
>>
>>48948774
Oh? Tell me more.
>>
>>48948808
LDI juices mummies and makes immortality potions - and some other tremendous medical advances that have seriously helped the world - out of 'em.
>>
https://www.youtube.com/watch?v=-tVTEyuCKn4
How much Sekhem would an Arisen need to use to pull the Plagues off?
>>
>>48949059
How much Sekhem would an Arisen need to improve the delivery of Imhotep's "Nooooo!" in The Mummy Returns? Or at least the CG...

https://youtu.be/6nX0100wUB0?t=1m33s
>>
>>48949094
Well, maybe the Scorpion King is an Ahmkat or has somehow been fused with one...either way he probably wouldn't look like Dwayne Johnson, just a horrible scorpion monster.

Also would the Dragon Emperor would as a Chinese Arisen
>>
>>48949145
>Also would the Dragon Emperor would as a Chinese Arisen

I wish they would have left some room in the Mummy setting for Arisen in other areas. I mean, yes, they can show up anywhere, but they're still all Iremite.
>>
>>48949059
>All the innocent who suffer from your stubbornness and pride
Man, sometimes I forget how fucked up the Bible is...
Especially since it wasn't even Pharoah's fault
>But the LORD hardened Pharaoh's heart, and just as the LORD had predicted to Moses, Pharaoh refused to listen.

Also, that shit is like... starting character Sekhem 10 stuff. I'm pretty sure most of them are existing Utterances.

>>48949094
I forgot how cheesy those movies are. Also, his problem isn't Sekhem, it's Expression.
>>
>>48949195
>I forgot how cheesy those movies are. Also, his problem isn't Sekhem, it's Expression.

But I'm not sure you could fix that Expression roll without serious mojo.
>>
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>>48945733
Quaded
>>
>>48942902
A quadratic equation isn't hard, it's something you do, and prove how to do, regularly in high school.
Literally the only reason most people don't just do them in their head is because there are multiple steps and remembering the numbers in between gets a little iffy. If you can reliably remember them, solving them in your head is easy as shit.

>>48942910
>Hence why someone would say the writers "didn't do their research" from using it; the writers presumably went through high school. Some of them even went to better high schools, since they're not American.

In which case it's even more pathetic.
Solving polynomial equations is BASIC SHIT.

He could at least mention something that's on the upper rung of high school math.
Bring in integral transforms or some nonsense.
>>
>>48948001
>Rio setting

>Winged serpent

At least Shadowrun had an excuse.
>>
>>48950220
I feel like you're doing that "it's easy for me so everyone must get it" sort of thing.
>He could at least mention something that's on the upper rung of high school math.
>Bring in integral transforms or some nonsense.
Yeah, but at that point no one would even know what it was. "Quadratic equations" is a thing people have vaguely heard of.

>>48950250
"Winged Serpents are associated with South American folklore and mythology" is more than enough excuse.
>>
>>48950277
But...
They're not.

They're not south American.
They're literally from a different continent.
The distance between where feathered serpents were a thing and this place is literally measured in thousands of kilometres, as the crow flies.

I believe you may be thinking basic things, like solving basic equations or telling what fucking continent something is from, because you're retarded.
>>
>>48950328
basic things are hard*

Sorry on that one, I may be almost as retarded as you.
>>
If a Mage creates a human body with Life magic, does it suffer from Quintessence? Do Sleepers damage it by looking at it? It is maintained by a spell, so would the spell start fraying?
>>
>>48950412
No it does not, 'cus it's not a real life human with a soul and all that jazz.
>>
>>48932962
plus they existed well before the arisen were arisen

but this thread wouldn't exist if people weren't wrong and constantly posting about it
>>
>>48950412
If a Mage creates a human body, it'd be just that. A body.
Sleepers viewing it wouldn't see anything but a body, nothing special.

I mean, if you scientifically examined it and saw evidence that it couldn't possibly have occurred without use of Magic, then that would trigger Dissonance in the Sleeper viewers.

Which would start to dissolve the spell, and trigger Quiescence in the sleeper viewer at the end of the scene.
>>
>>48950328
>I believe you may be thinking basic things, like solving basic equations or telling what fucking continent something is from, because you're retarded.
I feel like there's a certain irony in the fact that you couldn't put that sentence together.
Also, basic is arithmetic. Most people don't remember high school level math.
Although you're right, apparently no feathered serpents in Brazil. Latin America, though, which is essentially everything south of the US border.

Also, I'd thought Inca were in Brazil, but I was wrong about that. I actually have no idea what precolonial culture Brazil had.

>>48950412
Quiescence. And no, it wouldn't, because it's indistinguishable from any other body. In fact, something like that could quite possibly be Lasting, with a little extra work.

>>48950432
I assumed he meant a body for themselves to live in, and whether people seeing it would dissonance it to death, not whether that body would cause Dissonance when it looked at things.
>>
>>48950434
Jokes don't have to be 100% accurate.

Making a crack that Werewolf is a thinly veiled attempt to make someone's fursona a legitimate business venture, isn't invalidated because you can point out that the writer's fursona is actually a giraffe.
>>
>>48950434
>but this thread wouldn't exist if people weren't wrong and constantly posting about it
You're wrong pretty often.
>>
>>48950466
see, fueled on wrong

fill her up
>>
>>48950466
You're just as dumb as he is, but at least you're doing it on purpose.
>>
>>48950461
>I feel like there's a certain irony in the fact that you couldn't put that sentence together.

Something I noted

>>48950375

Anyway, the point remains.
They have to give a good reason for the feathered serpent to be in Rio.
It can be done (See: "At least shadowrun has an excuse"), but it's a bit odd given that they've come out against their old habit of just lumping everything non-white together and acting like its the same.
>>
Are Vampire and Werewolf 2e in the pastebin? I can't seem to find them
>>
>>48950523
Shadowrun's excuse was basically just "Well Latin America is known for feathered serpents, so it turns out their dragons look like Quetzelcoatl".
>>
>>48950516
You're just mad because my joke only gave you a moderate amount of cancer.
>>
>>48950538
Well no, their excuse was that the dragons mentioned in meso-american lore were that way because dragons in meso-America were actual feathered serpents.
However the dragons PHYSICALLY MOVED to Brazil, explicitly so. Waking up in Mexico, then deciding that the place sucked dick and they wanted to start over from scratch somewhere that still had a rainforest.
>>
>>48950541
That one gave me the giggles, so kudos
>>
>>48950538
Shadowrun's excuse is shitty writing.
Just go to the Shadowrun General thread, mention the creation of Tir na nOg or Aztlan and watch them explode in frustration.
>>
>>48950566
I mean, terrible writing isn't unique to shadowrun. It fuelled oWoD for about half its lifetime, Shadowrun for the last 25 years, and Warhammer since forever and until forever.
>>
>>48950566
Are you sure? Every time I head over there they seem to want to justify how it's perfectly reasonable that cyberzombies are a thing and they try to jump through hoops to argue that the book is only being metaphorical when it says cyberware costs your soul.
>>
>>48950605
I remember someone mentioning once that he was working on trying to balance cyberware in a way that didn't involve people with prosthetic limbs being literally less human, and he was torn to shreds in that thread.

Although we shouldn't talk too much, the WoD crowd can get super defensive about some rather dumb things.
>>
>>48950620
That may have been me, though it may have been others. I suggested that literally everyone should be an Adept and that would cut down on the "but then wizards could use 'ware" arguments.

Seguing to WoD, though, I've been thinking off and on about how to handle cyberware in CofD. Most likely as either merits or simply as equipment that's treated as being part of the character. Anything that has an actual activated ability would draw from a well of "battery" points (since I hate the use of Willpower for anything and everything mortals do) that would need to be recharged.

No thoughts on how to handle actually making sure your meat fits it all, but honestly that kind of nitty gritty obsessive character auditing is more suited to Shadowrun, and why I'd rather not play that system in the first place.
>>
>>48950220
>>48950277

Ok, this is getting silly.

Hi. I wrote the Ramble in question. You're just going to have to trust me on this.

Shadow's an Extempore created from a child's dream, someone who could be the perfect big brother. Said perfect brother is very smart according to a very sad and lonely child. So yes, it's freshman/sophomore high school math. That's the point. He's loaded up with a lot of stuff that would be impressive for a child but not for many other people and rapidly losing his connection to the family he was created to love. That's why he's embraced his current Refinement.
>>
>>48950432
>>48950454
>>48950461
Thanks!! Yes, I did mean a body to live in, though it's interesting to imagine if a person built from magic (given a mind and stuffed with a soul) could trigger Dissonance on itself!
>>
>>48950676
Funny you should mention that, one of my Mage players' Obsession is to replace his body with cybernetics.
I foresee a lot of Life and Matter magic required.
>>
>>48950537
Learn to google.

"vampire the requiem 2e" share
"werewolf the forsaken 2e" share

Done.
>>
>>48950676
>Seguing to WoD, though, I've been thinking off and on about how to handle cyberware in CofD. Most likely as either merits or simply as equipment that's treated as being part of the character. Anything that has an actual activated ability would draw from a well of "battery" points (since I hate the use of Willpower for anything and everything mortals do) that would need to be recharged.
Imo potential problem with cyberware would be the fact how many splats have powers which fuck with or even control technology/computers/devices whether it's through spirits of technology or some other means. It would be rather hard to balance it with that.
>>
>>48953451

Not the person doing cyberware, but I think I'm OK with that being a downside, unless you're playing a version of the game without a Masquerade.
>>
>>48948001

Whenever I get over this depression I should really work on my "Arisen forgot who they are easily and thus are more likely to assume the personas of the local populace's gods"
>>
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>>48953856

Ehhh fuck it, i'll do a short blurb.

So in the classical world religions were deterministic, you're fated to do X and you basically couldn't do shit about what was going to happen. Your life is in the hands of the gods. This is how people felt.

Then the Modern era came along, instead of feeling like their fate was determined by god humanity believed they were the ones responsible for their happyness, fate and earth. They could forge their own destinies.

Arisen are primordial beings whose very presence echoes the dust of ages. Being nearby an Arisen, a walking god from ancient times, slowly leeches away this feeling of self-determinism in humanity. This would be sybaris, taking away the feeling that humanity is in control.

What consequences would this have? Humanity would start looking for somethin,g anything to give their life purpose. People in the Arisen's Sybaris range would look towards religion or extreme ideology to give their life purpose. The chance for riots and helplessness increase the longer they're around an Arisen's Sybaris. They will become easily swayed by any strong conviction, any ideology. In essence they will become the ideal cultists.
As the effect inceases they might even receive visions of the sleeping god nearby, painted in their own perception and imagination.

Eventually they will find the Arisen and fit it's divinity into their local religion. A meso-american tribe finding a sleeping Arisen might assume it is Tezcatlipoca and venerate it as such. Eventually they will receive rituals to awaken their god. The mummy will awaken, surrounded by his loyal cultists (and unbekwonst to them very freshly recruited) and Arisen memory being what it is, will assume they have always been Tezcatlipoca, the Smoking Mirror and will act towards their cult as such, learning the history of the God and assuming it is theirs. Still though, there's this niggling feeling that something is wrong.
>>
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>>48954141
>>
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>>48954141

So Arisen are still from Irem but they more easily forget their roots and assimilate into other cultures, adopting the local populace's rituals and styles. The gaps in the Arisen's Memories allowing them to easily assume they must have been this local divinity.

This also banks on the assumption that Arisen Utterances are the language of the universe. You speak a highly specific sentence and its effects happen. The effect is the grammar, it will always be constructed that for that effect but the words in the sentence can change, they can suffer from semantic drift. When you devour someone with the heralds of death, they wil still lbe devoured but an Arisen that believes they are The Morrigan will do it with Crows instead of Scarabs, the Tezcatlipoca Arisen might do it with Hummingbirds.

In essence, the Arisen's spell effects are influenced by what they believe the words mean and while recovering their memories their utterances change to what they perceive to be x or Y. Their primodial wasteland might not be sand but permafrost, or even slow dessication into swampland. When they remember Irem their utterances might turn more Irem-like or stay the same, depending on which identiity they feel most at home in.

The Arisen also don't know any grammar because they were only taught phrases, never words or grammar to keep them compliant slaves. If a Mummy would ever learn creativity and grammar they would be supremely powerful. This is, incidentally why the Deceived were the guild of magic, because truly using the language of the universe requires creativity, not slavish devotion to a craft.
>>
>>48954324
>>48954141

That's the short of it, what do you guys think?
>>
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Could a Demon's cover be a pair of twins?
>>
>>48954473
Definitely.
There's even a Demon in the fiction in Heirs to Hell that's got a Cover of a pair of twins.

Granted, the twins would always be in the same place if they were a single Demon's Cover(the same room, if not the same exact location), so conjoined twins would probably be a better choice.(I think that's even what the Heirs Demon was like; conjoined twins. I know I remember the demonic form being described as a two-headed monster.)
>>
>>48954473
>The Demon killed the other twin but still pretends that there's two.
>>
>>48954473
>>48954500
>>48954693
And this is why I don't work with Israfil, They're just too damn weird.
>>
>>48954473
That would be a pretty bad cover, mind you
>>
>>48954339
Pretty cool idea, I've honestly not been much of a fan of Mummy being so tied to Egypt, the other game lines have enough cultural currency to be set anywhere, while the Arisen seem to always need a reason for them to be anywhere but Egypt, unlike to a Mage or Changleing who can just, be. So, even without making Irem some sort of Ur-civilisation (though pairing it with Atlantis in the "places that used to exist but now never existed" is how I'd do it) you can have a Mummy game set anywhere without having to really explain how the coffin got there if you don't want to.
Also you made me think of Arisen lucha matches, which is always a good thing.
>>
>>48955132
>Also you made me think of Arisen lucha matches, which is always a good thing.
That it is.
>All the explosions as the Surgido enters the ring are not just props, their his/her Declaración of that nature taking effect.
Also all the deity names have been swapped for something a bit more...appropriate for area.
>>
>>48955132

Thanks and yeah it's always bothered me that Arisen can't be from everywhere. I want to play an Arise entombed in ice in Russia who believes he is Koschei damnit.

And I'd definitely put Irem as an Ur-civilisation too, like there'd be patterns of Irem that would come back in the modern cultural asimilation versions of the Arisen, but I love the idea of incredibly different Arisen slowly realizing their rituals have a lot in common and discovering that they all come from the same place. prompting more questions: who am I, is my life a lie? Who am I if not what I believe?

Mummy should be journey of self-discovery.

Also definitely Arisen Luchadors.
They say that death himself was once a luchador, her eyes blazed with dark fire as she claimed dominion of the ring. Many luchadores were cast down into disgraceful defeat until one man managed to defeat her. Death accepted her defeat honourably and proclaimed this man to be the greatest Luchadore in existence but that she would return for a rematch. And now every year Luchadors sport against one another to be the one to fight Death and keep her satisfied with humanity.

It is also said that Death will awaken to curse those who break the sacred rules of lucha!
>>
>>48951989
>They're also things that Rob would want his big brother to be able to do.
So like I said.

>>48953451
>>48953519
Honestly I don't see a problem with that. At worst you could make things like that Resisted, since they're literally part of the subject.
>>
>>48956097

And if things break, if you do cyberware as a Merit, Sanctity of Merits takes care of everything.
>>
>>48956092
The thing is that CAS Siuleman wanted a game very specifically about Egypt.

There's always a bit of an unspoken "I'm not comfortable playing Africans" feeling to most complaints about wanting global mummies...
>>
>>48956360

Well they're still from the Egyptian geographical region and they'd still adhere to the mythology of Egypt with the various decrees etc. This would just allow the Arisen to be more diverse. Sometimes you have to kill your darlings in writing.

Also I am perfectly comfortable playing a Black-skinned ice-witch. People that are truly uncomfortable with it would just waive that rule anyway.
>>
>>48956507
>I want to play an Arise entombed in ice in Russia who believes he is Koschei damnit.
Isn't that perfectly viable?

Isn't there some plothook about magical portals that allow for Arisen to have been in the Americas before 1492?
>>
>>48956360
I'm down with playing Africans, hell I'm a britabong, we stole Mummies like there was no tomorrow. But, if also want to hear about Mummies who weren't tied to just Egyptian mythology specifically. Mexican Mummies, Chinese Mummies, Mesopotamian Mummies! (Gilgamesh really did find immorality after all...)
It just bypasses the "this sarcophagus was moved here and a cult sprung up" set up.
>>
>>48956657

Or you can have one of the quests be to find out "just how the hell DID this sarcophagus end up here". Which might be interesting, especially with Fate, Time Travel and other hijinks in the mix.

The main thing I wanted was to preserve Irem as an origin but have more variance in their styles and not just Egypt, Egypt-er, Egypt 2: electric Boogaloo and Egypt: revenge of the lower Nile
>>
>>48956619

It's viable, especially with low Memory or having a whole Cult based around that myth. There is a transportation Infrastructure that Mummies hacked to make that possible, it's in the Skinchanger/Demon Dark Era.

I've never had a problem with Irem being a proto-Egypt, myself. Curse's mythology spins off into its own weird little thing very quickly, especially after Book of the Deceived. It still keeps its pseudo-Egyptian trappings, but its real flavor lies in the fiction of people like Clark Ashton Smith.

>>48956657

Those could be wrapped up into Curse's setting easily. After all, the key to the Rite of Return is ultimately a fuckload of human sacrifice and breaking time in on itself. That said, if there's one thing I hope for in Curse 2e, it's having many other civilzations attempt the Rite of Return, to varying degrees of success.
>>
>>48956747
Yeah, variety is the key!
I'd like to see a write up for both cases, Assimilation or Origin. I also dig the idea that Irem got Atlantis'd for one reason or another and that's why you get all these Iremian sarcophaguses and cults all over the world. Irem literally exploded INTO the cultures of the world. But maybe that's because I'm big into Mage in general.
>>
>>48956747

I think one way to do that is to just be open about all the weird Mummy secrets from the get go. I get that 1e wanted to keep a sense of surprise, but I think that should be left up to the ST, not the developer.
>>
>>48956961
>its real flavor lies in the fiction of people like Clark Ashton Smith.
You'd have to elaborate, as I'm a pleb.
>>
>>48957088

I agree as well, I think my players are good enough to seperate ingame knowledge from out of game knowledge even if they did know.

That being said, I tried to keep it as close to the original setting as possible for now, since I don't have the time to heavily invest in it. If I did 'd rework Decrees too and make Sybaris less complicated, put in a system that would allow thematic and aesthetic changes to the Utterances etc.
>>
>write up agroup of Astral terrorist Sleepwalkers on the forums
>someone applauds me for fighting back against the evils of safe spaces and trigger warnings

what
>>
>>48957543

This whole SJW and anti-SJW shit is getting out of hand.
>>
>>48957621

I just don't see how anyone could look at me and think anything I wrote was a clever satire of the left. I'm the kind of person these people hate!
>>
>>48957543
>live feed of SJW secret base
That's a pretty cool concept though. Attacking Mages in their dreams? Or blowing up cultural concepts?
>>
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>>48957740
Forgot my picture
>>
>>48957646

Just read it, I can sort of see where that person is coming from but it's still a stretch. Though he fully has the right to interpret it and I can definitely see his point that concepts like Safe Space in Mage would be something to keep sleepers trapped, never challenging them etc,...

Also look at Beast to see how someone can make satire of their own ideology.
>>
>>48957740

Disastrous attempt as mass forced Awakening aimed at creating an army to attack symbols of oppression within the Astral instead becomes a memetic Banisher virus that manifests as a phone app.
>>
>>48957775
If you follow the neo-reactionary understanding of safe spaces, sure. Just as viably is the idea that a safe space can help center oneself and lead to enlightenment.
Safe Space is literally a merit in CofD by the way

>>48957543
Link
>>
>>48957390

Yeah. Honestly Mummy's problem is less in its setting, that only really needs some polishing, but in its mechanics. The game itself isn't bad at all, its just got a lot of cruft and strange decisions as the last game using the 1e ruleset. Conditions would be the best thing to ever happen to the game, since that alone would make Sybaris a much slimmer system. A part of me thinks that Decrees should also grant certain Utterances in character creation, in addition to determining which Judges to select from and what Attribute to increase.

>>48957224

Smith was one of the more popular weird fiction authors that no one really talks about these days, half because he never got his works adapted in a big way like Lovecraft and Howard did, and half because a lot of his ideas ended up wrapped up in the Cthulhu Mythos proper. His deal was that he really liked to write about strange, lost civilizations that could have possibly lived upon on our earth.

Irem's concept is pretty similar to the concept of Smith's Hyperborea in that its a fusion of historical fiction and cosmic horror, only Irem is set even further back in time than the Iron Age. The setting also has his flair for the big and the dramatic, something that Howard and Lovecraft never really matched, at least in my opinion. Those awful angels that the Deceived can summon from in between the stars scream Smith, for example.
>>
>>48957802

http://forum.theonyxpath.com/forum/main-category/main-forum/the-new-world-of-darkness/mage-the-awakening/956100-threat-the-egohackers?p=956538#post956538

It's not as cool as, say, my Mummy cults, but I'm pretty proud of it.
>>
>>48957740
That's cowardly. Mages should be killed with spears.
>>
>>48957832

All Mummy really needs to shine is some more mechanical importance placed on Decrees and a polished Sybaris system, though I'd certainly appreciate a meatier system for Cults, options for playing as cultists, and an antagonist book.

As much as I want a second edition, I'm terrified the game will be made more approachable by changing core ideas.
>>
>>48957908

I think I'd like a more structured flashback system, myself. Flashbacks are fine in Mummy currently, but I think doing something like Wraith's Harrowing for the big, Memory-increasing dot memories would be a fun mechanic. At the risk of being TOO much like a Harrowing, having it occur when one passes by Anpu after death could be cool.
>>
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>>48957835
Good shit. I can imagine both the SL or FC scrabbling to do damage control (though I feel that FC would try and "fix" the app, while the SL would try and cover it up before the Guardians fuck shit up).
I might just steal this idea. Finding out what's going on and how to stop it is a real good mystery, with lots of potential for Hubris.
Though that makes me think of some really clued in Banishers who want to severe the Supernal World forever, seeing it as the only way to escape the control of the Exarchs.
Also, if the Astral Realms are the Soul of the Mage, the Soul of Humanity and the Soul of the Cosmos, does that make the Supernal the Soul of Reality?
>Seers is faced with a dilemma
>>
>>48957802

Well the premise of the World of Darkness is that they have the 'worst' version of everything. So I assume over there they would be some kind of horrible plot to keep people in the matrix.

While I'm all for having a safespace for yourself in case of stress, that safe space should be your goddamn room OR some kind of place you and your friends can go. Designating safespaces just sounds silly to me, because everyone has different needs. Unless we're talking AA meetings and such, then you can designate all you like but again that's something else entirely.
>>
>>48958085

I've actually done it precisely that way myself. The one way you'll convince me to change Mummy is by telling me to make it more like Wraith.

Flashback mechanics will be in Thousand Years of Night, and if they're at all passable I think we'll see them folded into Mummy in the same way that a ton of Danse Macabre material became core. I'm still bitter that Atrocity Dice never made a comback, though.
>>
>>48958085

I've never played Wraith, could you elaborate on the Harrowing system?

Right now for my Mummy game I just toss in Flashbacks when I need to make it a bit more exciting. For example: The Arisen passes by a woman wearing perfume, the smell is intoxicating and red overpowers him, he is standing in a field of roses in a garden in Paris while someone is painting his portrait. He cannot see the person's face all he sees is a red gash. There would be some conversation and questioning, they could find out that this painter is an Arisen as well and that they are lovers.

There would be a quest to find the painting, figuring out that his past lover is a Deceived, etc...

Dunno, Flashbacks come easy to me. THe show Forever was a pretty great example of flashbacks as well.
>>
I suck at this now.
Does anyone have any good resources for maps? I'm looking for a map of New York City that I can divide up into zones/territories on a 'general' scale, rather than as a district-by-district arrangement. I don't need that level of minutiae.
>>
>>48958197

Yeah, I'm looking forward to when A Thousand Years of Night appears. It's a long wait but hey, I'm a Mummy fan. I'm used to waiting forever for my books to come out by now.

I'm a little bummed that Atrocity Dice didn't make it into 2e, but I'm not surprised. Blood and Smoke needed to be as backwards compatible as possible, and I think Touchstones are a nice compromise.
>>
>>48958242

When Wraiths get the unliving shit beat out of them or otherwise has an especially bad time, they're pulled out of the scene and into a metaphorical morality play where their incarnate self-destruction and its fiendish little helpers (played by the entire rest of the table) runs the, through a nightmare with some sort of symbolic meaning behind it. Solve the emotional puzzle and you get out relatively intact, fail or crack under the strain and your self-destructive side grows stronger.
>>
>>48958158
The concept of a "safe space" generally has two meanings as used by actual real people who exist in the world outside of neo-reactionary's minds.
The first is literally places like AA meetings. "This is a safe space to talk about your drinking problems, your abuse, your encounters with misogyny/racism/homophobia/transphobia/-isms".
The second is the broader "seriously have some fucking human decency" of not harassing people in public. The gay thrift store noting that they're a safe space for instance is being explicit about the fact that they aren't going to tolerate harassment, and will stand up for people.

Then, of course, there's what many of those neo-reactionaries actually want themselves, and as such think everyone else wants: A place where they're free to say what they want without any sort of reprisal, criticism, or people telling them how stupid they are. I've yet to actually see anyone on the left that feels the way people like, say, Sargon or Milo think they do. Meanwhile Sargon petitioned "The Universities" to "ban the social justice courses", and Milo has repeatedly called for ~SJWs~ to be censored. I mean, I've yet to actually see anyone on the left that feels the way neo-reactionaries think the left feels, and *I* actually think harassment shouldn't be considered free speech.

That said, the "personal space to destress" tends to be blogs that label themselves safe spaces, and our internet locations are as personal as our physical rooms, even if we allow others to see them.
>>
>>48958327

So basically a safe space is just a normal semi-professional environment? Or they way they should be anyway.

I'd disagree that there aren't any people on the American left that think like that, but I'm from a country where what Americans call the left is solidly center, even mildly conservative. So take that witha grain of salt.
>>
>>48958394

yancuic icpatl
>>
>>48958386
>So basically a safe space is just a normal semi-professional environment? Or they way they should be anyway.
It's sad that this is a thing people have to ask for, isn't it?

But you're right. America doesn't currently have a left. We have a Fuck The Immigrants and Gays and Bow To Corporate Gods For They Are Job Creators Right and a Slightly More Progressive But Only So Long As The Corporations Profit Right.
>>
Ran my first solo Promethean session.

Maybe I should have nerfed down the pandoran they ran into, because that fight did not go well. Even burning pyros and willpower, they did nothing to it.

But as a solo game, I'm going to give them a chance to build up a sort of entourage so they have some way to deal with physical encounters besides running (unless running is the mood I want. Like when the pandoran first started coming out of dormancy and the azothic memory was like 'gtfo!')

Overall it was a fun session. Seems like disquiet triggering is near impossible while you are azoth 1 unless I'm missing some modifiers from the book.
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