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/wodg/+/cofd/ Chronicles of The World of Darkness of the General

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>Slut-shaming Elders edition

http://pastebin.com/Hvv1Y42U

Promethean 2e is out
>richfags
http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition
>poorfags
https://www.sendspace.com/file/jwiihm

Lets do dis
>>
Tell me about the campaign you've always wanted to run.
>>
>>48828529
Secret Wars: WoD
>>
Eternal Darkness: Sanity's Requiem
Hunter Edition
>>
Jackass: WoD
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>>48828529
Fallout: Post Gehenna
>>
Actually truth be told I always wanted to run a Chronicle, like VtR, in South Africa. Like JBerg or Capetown

And make it Zef as fuck.

Thing is, I don't know much about South African culture, though I feel it would be interesting as hell
>>
http://theonyxpath.com/and-that-was-the-gen-con-that-was-monday-meeting-notes/
>>
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>>48828650
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>>48828671
Wow.

Well, I think I prefer Rose Bailey to Justin Achilli. He was a fucking assrat
>>
>>48828529
Deus Ex with wizards.
>>
>>48828953
Can I put my dick inside this
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>>48829263
Sure but it might not be coming out
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>>48829283
I'm goin in
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>>48829263
You can put your dick inside anything if you're brave enough.
>>
>>48828671

I'm still wondering what, if any, announcements the Grand Masquerade will have.
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>>48829384
You can be anything's dildo if you're brave enough
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>>48829420
The refinements in 2e are getting weird.
>>
Help. I've been drafted as the GM for a game of Vampire and I know nothing about World of Darkness. I have a week until the first session, I need to read the core rulebook and the Vampire setting book, right? How do I properly run this? You're my only hope.
>>
>>48829750
Take speed and marathon the Underworld saga, Twilight and the Godfather

Then run that
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>>48829767
>Take speed and marathon the Underworld saga, Twilight and the Godfather

I'd rather recommend him to watch: Kindred the Embraced. Downplayed Nosferatu clan it was pretty solid.

>show never got the second season it deserved because main actor got in a bike accident
>he died by getting his head decapitated
>>
>>48829817
And interview with a vampire.
And Being Human season 1 Britain
And play Vampire Bloodlines
And read "Reap the Whirlwind" adventure for B&S which was designed as a quickstart
>>
>>48829750
Grab Chronicles of Darkness and Vampire the Requiem Second Edition
Read Vampire, keep Chronicles on hand for the core rules that VtR didn't include(because they weren't written yet) like Investigation and Chases
Then watch some urban fantasy shows/movies that have Vampires in them, like Being Human(US works better in the way the vamps work, with their NEED for blood, but UK is better overall, even though the vamps are more like addicts than anything) or What We Are In The Shadows(Which is basically about a typical VtR coterie).
>>
>>48829416
Who cares? It's all oWoD shit.
>>
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>>48828529
M:tAs using 2e rules with a group who doesn't care about a more rules lite approach to Magick.
>>
>>48830092
2e as in CofD that is.
>>
Which splat would you want as your romantic partner and why?
>>
>>48830474
Werewolf
Because gay werewolves
Awoooooo
>>
>>48830474
I want an Anakim that likes to be called Daddy.
>>
All right, someone invoked it.
Who's got the Bloodlines infographic? It's time.
>>
>>48830595
>>
>>48830474
Probably either giest or mage because they are the least likely to get me tied up in weird shit
>>
>>48830940
>Implying my boypussy is a barrier
>>48831109
I feel like they're the most likely to get you wrapped up in some weird shit.
>>
Latest Network Zero is live where we look at Inferno and think about how to use demons in games, how to update the rules for Inferno, and demons in movies.

http://networkzero.podbean.com/e/network-zero-3/
>>
>>48829263
No. Is Mai Waifu

As well as the Queen of Trashy Boners

https://www.youtube.com/watch?v=6Emmg5RI2Os

Anyway, yeah, I want to make a Zef as fuck VtR game in South Africa.
>>
>>48831440
not listened, but have you postulated/considered demon possessed that don't burn out hosts/intentionally tone down their stuff to preserve their host?
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>>48830063

Think of it as them announcing what CofD is never going to have.
>>
>>48831736
I think if you wanted that, that is where perhaps the Possessed equivalent of Geist's Synergy may come in to play, with a better score meaning less wasting away.
>>
>>48830474
Hunter
Honestly, I don't mind dying at the end of a monster-killing roadtrip with some crazy chick.
>>
>>48830474
Changeling Fairest so we can have dream sex
>>
So, I'm trying to download the books, but, there is nothing for demons there. Am I missing something?
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>>48832530
The book you are looking for is this http://www.drivethrurpg.com/product/59019/World-of-Darkness-Inferno?affiliate_id=416321
So you are looking for Inferno.
>>
>>48828569
Yes, please.
>>
>>48828529
Hunter. Any hunter game, really. I just don't have any good players or stable place to play.
>>
Any word on how the Hurt Locker is progressing?
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>>48831440
You going to cover Forsaken 2nd at some point?
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>>48831440
Gonna do Descent sometime too?
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>>48832530
>>48832618
He may have been looking for Demon the Descent
In which case your best bet is probably 4shared, since afaik there still isn't a link for Demon in the pastebin
>>
>firestorm chronicles anthology
>Juanita Bonita
Was her creator 5? What kind of name is that? Was Papi mentally stunted?

>beautiful strange
Best story so far. Strange, fun, sad, Promethean style lonely.
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>>48833788
Ya got a link? I'm not the best at finding stuff
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>>48833651
Forsaken is the next one we will cover.
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>>48834789
Need to find you a job, and pay for it yourself.

I'm just kidding.
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>>48833723
Eventually. I think we will try and slot that in at some point. I would prefer to have run it before then or used elements in a game.
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>>48834940
Is this actually someone from darker days radio? I was thinking about tuning into that since this blog I tried was trash.
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>>48834974

I've been listening to Darker Days and Network Zero, and they're both solid gaming specialist podcasts. It's worth a try.
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>>48835123
Unfortunately I'm really looking for a solid let's play style podcast. Something like listening to AI, but for cofd.
>>
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The Sabbat was here

The Camarilla sucks ass
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>>48835150

Ah. Well, unfortunately I don't think there's any CofD AP podcasts that are still running. The best you're gonna get is hoping someone runs CofD on Twitch or something.
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>>48830063

oWoD > ChroD
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>>48834974
Yup. I Chris, who hosts DDR and NZ
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>>48835186
No praising Caine here. Move along.
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>>48835218
How is that even possible? See OP? Are you seeing this DaveB? This is your problem right here. You need famous nerds playing your game and then spread it around the net.
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>>48835123
Thanks.

Given what wargaming nerds we are on Network Zero we will also be doing some Iron Kingdoms and Warmahordes talk, but more about the setting and narrative and not army list wank.
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>>48835150
We do have a one shot actual play recording using CofD. It's my story that I ran based on the local legends of my home town in the UK.
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>>48828529
I just want to play Mage the Ascension. Explore weird dimensions, fight the Men in Black, deal with routine weird stuff, that sort of thing.
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>>48835360
Once my gaming group is sorted (we ran the first session of Geist, but one player has had a change of work circumstances) I will try and record a game session.
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>>48835218
Chris Allen is running a Werewolf one and has run another werewolf one before that (and an Exalted game and a Mummy game, at least one with DaveB).

Geek + Sundry have also been doing a Werewolf the Forsaken game.
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>>48835624

The Forsaken game's 1e, right? I need to check that one out still.
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>>48835672
2e
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>>48831109
If you don't want to get tied up in weird shit, get a vampire. They are the most worldly of the splats.

If you don't want a partner who seems like THEY are weird shit, get a Mage or a Sin-Eater. They'll drag you into the weird shit, though.
>>
Still no link for the Vampire's humble bundle?
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>>48830474
Demon. We'll have a pretty normal life except for when we get broken up by time and space.
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>>48835624
I just searched their site. But the mobile site seems to suck. Where is this wtf game?
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>>48836110
which one?
chris's has been posted on the onyx path forum under eater of names
older games here
https://insanitywetrust.wordpress.com/
g/sundry is on twitch
/geekandsundry/v/83962982
>>
So. Ok. Seers of the Throne obviously has the best order merit, as they should. But who has the worst?
I'm torn between Silver Ladder, Mysterium, and Free Council.
All are shit, and not worth the XP. But I can't decide which one is LEAST worth the XP.
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>>48836250
does it matter?
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>>48836289
Not really, but it is something to talk about.
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>>48836250
The only one that's not that great is Free Council, and that's because Order Tools are shit.
I houserule Order Tools to be -2 to Paradox, like a Personal Tool. Makes Free Council much better.

I also came up with a one dot, repurchasable merit that makes a chosen Rote not be subject to Quiescence provided you can use your Yantra with it and don't take additional Paradox; I really liked the Magical Tradition concept from 1e
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>>48836078
It's all separate stuff that's already available (if in better quality) in most of the torrents. There's no need to lump it all together.
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>>48836476
Myeah. That one is shit, but it's shit always, everywhere.
Mysterium and Silver Ladder have meh merits, that are only usable in extremely narrow circumstances.
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>>48836197
I meant the geek and sundry stuff, my bad for not specifyimg. Thanks
>>
So, does anyone have a link to download the new demon books?
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>>48836597
They're useful in the kind of circumstances that will likely come up if you're part of those groups. Egregore is pretty damned good.
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>>48837234
Yeah. But you need like half a dozen Mysterium to make it useful. Unless the chronicle is an all-Mysterium one, that will never happen.
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>>48837433
Not really. You just need to have a fairly huge Mysterium population. Mysterium also have the best magical libaries/museums.
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>>48837433
Only for Arche, and being in the Mysterium and having Egregore is sort of... implied that other people in the Mysterium will like you enough to help you with a Teamwork roll, especially if its in the Mysterium's interests.
Anima is useful if you travel, even just to another city
Barathrum is *amazing*. Nothing like having all the knowledge of the entire Caucus in your head at all times, and getting Informed on everything the Order owns is just gravy.
Calamitas is actually what Techne should be. Having the ability to go to a total -4 on a Paradox roll is incredibly useful.
Focus is also nothing to sneeze at, when you've got a hotline to every other Mystagogue.

Lex Magica is also pretty damned useful as well. Not as good, but still useful. Would probably be better if it was half your Consilium and Order Status.

Masque and Adamantine Hand you aren't even considering as bad, of course. Techne is the worst, but that's because Order Tools are unimpressive.
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>>48838675
Not him but I found Masque to be horribly pointless and Adamantine Hand to be horribly boring. Masque didn't do anything a simple spell couldn't do and adamantine hand was awful except for the third and final ability the ability which was limited to archmasters.
>>
>>48838748
>Not him but I found Masque to be horribly pointless and Adamantine Hand to be horribly boring. Masque didn't do anything a simple spell couldn't do and adamantine hand was awful except for the third and final ability the ability which was limited to archmasters.

Eh. What?
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>>48828529

JTTF inside the federal government is formed to deal with what they're told is a domestic cell of an international terror group funding themselves with art fraud, museum thefts, and black market selling of antiques; you get a weird combination of black ops badasses, FBI agents, art historians, and anthropologists working to try and hunt these guys down. The big reveal is their JTTF is unsanctioned and actually an arm of an Arisen's cult, and that he'll burn all of them if they don't keep stealing artifacts from other cults for him.

It's Night's Black Agents meets Mummy: the Curse.
>>
>>48838811
Masque was thematically interesting but completely pointless. It was a single +1 die adder. It had some tangential effects like being able to make a resources 3 purchase if I remember. But why would you bother when a few mind spells can replicate the same effects without needing to have a drawback associated to it?

Adamantine Hand had two skills you'd actually want to use and it was the ability to fight and preform a spell at the same time and be able to negate the abyss. The ability to negate the abyss was only eligible if you had six dots in an arcana. Outside of that there was nothing remotely interesting about Adamant Hand it was boring and the other three powers were only marginally useful. It didn't even come with the kind of flavor Masque had going for it.

It has been a while since I read either so I could be remembering it wrong.
>>
>>48828529
I got a chance to run the campaign I always wanted. Then it fell apart super quick. It was an FBI game where all the players were invited to a special Xfiles style task force because they had admitted to or were known to have seen something impossible.

I have no dreams left... All my wod dreams are dead.
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>>48838748

Masque is the most fun Merit in the entire CofD.
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>>48838906
>It has been a while since I read either so I could be remembering it wrong.

Bruh we're talking about 2e Mage. Adamant Hand isn't even a stepped merit anymore.
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>>48839045
Oh. Whoops. Still haven't read the 2e mage book.
>>
>>48838748
But Masque is amazing.
I have no idea what you're talking about with Adamantine Hand.

>>48838906
What?
Masque let's you spend 1 WP (that you keep spent) to take on a different magically distinct persona;
● A different Vice and Virtue from your own
●● Free Skill Specialties equal to Masque
●●● A Signature Nimbus unique to the Masque
●●●● Two acts of Hubris no longer count
●●●●● Five free Merits for the Masque
And by paying ●● you get another Masque at the same rating as the first.

Adamantine Hand lets you choose Athletics, Brawl, or Weaponry and treat actions taken with the chosen Skill as a reflexive Order Tool on spells cast next turn, which isn't great, since Order Tools are lame, but it's still really useful.

>>48839045
>>48839087
Oh.
Also, Masque in 1e was still great, and so was Adamantine Hand, save for how expensive Fighting Styles could be, and how it was only for one Arcana each.
>>
Which Path is best for a Guardian is Obsessed with reincarnation?
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>>48839119
I disagree with both on 1e. I read 2e versions and they are definitely better.
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>>48839143
Any.
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>>48839119

Adamantine Hand would be much more useful and impressive if a version could be purchased with the Firearms skill.
>>
>>48839178
Adamantine Hand did a lot more in 1e, but it also cost way more expensive in terms of XP.
I really loved Masque in 1e, but I like the 2e version a lot better because it's more customizable. I was actually wondering how they'd port it over, since the original used the whole 7 Deadly Sins thing.

>>48839249
Not really. I mean, first off, what would you do with it? If you shoot someone, they're probably far enough away that you could take your time casting a spell. Or already dead.
You spend a turn punching someone, then next turn you can use that punch as a +1 Yantra. That's useful, since normally you only get 1 Reflexive Yantra. (That's boring, because a flat +1 is boring)
>>
>>48839143
Acanthus with Death, or Moros with Fate.
>>
Huh. I thought the Adamant Hand Yantra was scaled, like the Silver Ladder one.
>>
>>48839119
Adamantine Hand lets you cast the same turn as a combat action. It turns you into a Jedi.
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>>48839249
Ninja stars and tomahawks son. Athletics covers throwing weapons.
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>>48839541
It scales with the number of dots you have in the associated skills.
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>>48839541
Man I never realised how good the Ladder one is for association defence until I read the rules for social interaction.

A Ladder Hierarch can be an indomitable bastion with a social will of diamond.
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>>48839548
No, it doesn't. It just gives you another reflexive Yantra. Which is great.
>>
>>48839548
Only if the spell is already Reflexive. I'm not sure what that would have to do with being a Jedi anyway.
> This Merit allows use of that Skill in combat as a reflexive Order tool Yantra, adding dice to a spell cast on subsequent turns, or to a spell cast reflexively in the same turn as the combat action.
There's really no good spells that let you cast reflexively, though Creative Thaumaturgy is a thing; I feel that most "good" spells would be too strong to allow that without at least a Reach, though.

>>48839619
It's unfortunately only an Order Tool, so +1. Yantras, aside from Mudras, are kept pretty low to keep Mages from getting out of hand, with most being +1 or +2, and high powered ones being +3. Taking a turn to concentrate is only a +2. Adamantine Hand is essentially allowing you to do more, though. It's only really good for when you're in the midst of combat or other serious circumstances, but that's sort of the point.

Normally, you get to use a number of Yantras based on your Gnosis (so 2 or 3 for most characters) to add to a spell, but you can only use one of them Reflexively. You'd use one on one turn, then the other as you cast. With the Merit, you get use a combat action and then add +1 to your casting on the next turn, which you can use alongside your Dedicated Tool (-2 to Paradox) or some other Yantra.
>>
>>48828529
Suicide Squad style game where various supernaturals are kidnapped and pressed into service by TFV
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>>48840173
same as the movie
no way that doesn't end with the mage in the party becoming the villain
>>
>>48836197
>/geekandsundry/v/83962982
Ah come on, it requires a subscription to watch.
>>
Ok. Is there any reason not to max out the Shadow Name merit?
>>
>>48840209
Never saw the movie and I have had this idea for ages, not just recently. I was inspired by a book actually. One of the characters is a WW2 veteran and a werewolf and his arch nemesis was a Russian werewolf he fought in the Vietnam war. In his squad was a Texas Minotaur (Changeling) and I think more but I dont remember.
>>
>>48840342
Not having a good idea for a Shadow Name that suits the way you plan to play your character
Not wanting to end up becoming a cosmic punching bag until you resemble your namesake(See: The "Odin" and "Joker" examples in the book)
Wanting to spend your merit dots on something else
Having a character who doesn't act any specific way when doing magical shit, as opposed to how they act in their day-to-day life
>>
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>>48840173
>>48840367
>Taskforce VALKYRIE Suicide Squad
Motherfuckers keep stealing my idea.

I want the players to use the Hunter rules for making their monsters, though.

>>48840342
Aside from >>48840503, is there any reason not to max out *any* ranked merit?
Though it is really good. Gives a better Persona Tool rating than Prelacy even.
>>
>>48840543
Prelacy gives you effects better than any other merit in the game really hard to compare them.
>>
>>48840543
In that same book there was an FBI Agent called Frank that was actually Frankensteins monster.
>>
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>tfw reading OWoD books
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>>48841321
I think just the last panel would make a good reaction face whenever the owod players get too uppity.
>>
>>48841321
>Getting so triggered you can't enjoy good movies so you have to force yourself to like garbage like ghostbusters 2016
Man, what a sad world you live in.
>>
>>48841321

Yeah just got all those things for $15.

I'm gonna ignore, like, 90% of the lore.
>>
>>48828529
>Tell me about the campaign you've always wanted to run.

Changeling the Lost road trip. Crossing the country for some ritual macguffin, delving into Americana and urban legends in a rickety old vehicle that may or may not be a Token in and of itself. Something like an old Rambler or a Winnebago, even.
>>
>>48841391
>not hating both
Go ahead and compromise, pleb
>>
>>48841391

>jumping to random conclusions
>ghostbusters

/v/ plz leave
>>
>>48841321
What's wrong with her face
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>>48841488
tumblr
>>
>>48841321
I feel kind of sad for the girl in the comic. Learning that nostalgia and age change your perception, combined with not recognizing the social mores of the time, leads to becoming jaded jaded and cynical.
>>
>>48841506

I mean it can.

It doesn't have to.
>>
>>48841321
Humor =/= -isms.
>>
>>48841506
Yeah but the alternative is to be naive and ignorant. So you have the choice of learning and growing, or continuing to be a manchild.

Like, go back and watch Revenge of the Nerds. That movie is... well the movie is shit. The fact that it forgives rape and is full of stereotypes isn't the reason it is shit, but it doesn't help.
>>
>>48841516
Like most 80's teen sex comedies, it has some funny scenes, but is mostly paint-by-the-numbers raunchy for no reason.
>>
>>48841488
To be a true progressive, you need to love your flaws. So your self-insert cartoon has to be a misshapen subhuman or people on social media won't take you serious
>>
>>48841544
Indeed. And as people who change with time, the current world we are in, our current level of intelligence and blah blah blah, will change how we view it.

There is a lot of stuff I wouldn't be able to watch the same now as when I watched it as a kid. But I mean, I've gone to college, I've worked several jobs, I've met a lot of people. I'm pretty much a whole different person. I just may not be the target audience anymore.
>>
>>48841321
Fuck you I still love The Last Boy Scout and theres nothing you can do or say to make me stop.
>>
>>48841559
To be fair afterall that you still come here to shitpost.
>>
>>48841649
Well yeah, I went to college, I'm woefully underemployed, and I'm a nerd who plays tabletop games. I would die if I couldn't shitpost.
>>
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>>48841321
>SJW makes a stunning realization that 25 years ago White Wolf was liberal without being alt-left clusterfucks compared to which Onyx Path is cool aid guzzling sockpuppets echoing the currently trendy political narrative while carving on the bones of previous White Wolf works.
>>
>>48841687
I... I don't know if you actually understood their post.
>>
>>48841706
I understood it more perfectly then the one making it.
>>
>>48841687
yeah pretty much
>>
>>48841732
>than
>>
>>48841321
That's actually wrong, though. Go read any other roleplaying games form the time period. White Wolf was paragon of gender equality and representation without being obnoxious SJWs about it.
>>
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>Rewatch American Pie
>It's still great

Ha-ha fuck you queer fags
>>
>>48841775
This. That shit still holds up, especially for a teen sex comedy.
>>
>>48841815
That's not exactly a high bar.
>>
>>48841321
>observing older works with modern biases

do people actually do this? I guess worldwide censorship is imminent if true.
>>
>>48841842
https://www.youtube.com/watch?v=P9TeJbMvKE4
>>
>>48841838
idk it still makes me laugh. I like what I like.
>>
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>>48841687

Idk, White Wolf always seemed to be liberal but in the worst of ways alot of the time. The way they approached Kindred of the East, The Assamites and WoD: Gypsy were all steeped in Orientalism, just to name a few. Even when VtR first came out they were making giant blunders in regards to understanding things that weren't Western, oftentimes making whatever they were talking about stereotypical as hell, while all the while trying to be very Liberal/inclusive/not racist/what have you.


I mean, it might just be my perception as a Canuck, but whenever Americans go Right or Left, they seem to go full retard with it in regards to views, or hold those views but still be woefully uneducated, and White Wolf is (or rather was) no exception.

This isn't to say that their games weren't fun as fuck, mind
>>
>>48841865
Well, keep in mind your taste was always shit.
>>
>>48841875
ok
>>
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>this thread
>>
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>>48841687
this
>>
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>>48828529
GM:ing Orpheus.
>http://whitewolf.wikia.com/wiki/Orpheus
Everything for the IP
>http://www45.zippyshare.com/v/W2HXS6h6/file.html
>>
>>48841989
Internet is becoming a whine-filled battlefield, where the pro- and anti- SJW sides are getting more and more polarized.
/pol/ is one of the bastions, so of course everything on 4chan will be dragged into the battle.
>>
>>48841867
>Idk, White Wolf always seemed to be liberal but in the worst of ways alot of the time. The way they approached Kindred of the East, The Assamites and WoD: Gypsy were all steeped in Orientalism, just to name a few. Even when VtR first came out they were making giant blunders in regards to understanding things that weren't Western, oftentimes making whatever they were talking about stereotypical as hell, while all the while trying to be very Liberal/inclusive/not racist/what have you.

You should be glad then that the same person that wrote almost all the oriental shit is working in Onyx Path still writing most of the oriental shit.
>>
I don't suppose anyone happens to know much about editting roll20 sheets? I'm retooling the promethean tab of the official sheet and I'm noticing that the "humanity" stat(renamed to pilgrimage due to obvioius reasons) keeps resetting itself back to 7, the baseline default for morality.
>>
>>48843195
Think I figured it out. It was set to not actually "have" a value at zero, or something? because it starts out at 7, instead of one, this meant that 1=7 so as a result, it would start out at 7, but it would also flip back to 7 if set to 1. God dammit, what a janky way of doing that.
>>
>>48840618
At the low, low cost of being a meat condom for the Exarchs.
>>
>>48843613
>story consequences

Well as long as your ST isn't a dick, that's effectively no cost at all. Fucking over players deliberately is just being a shitty ST
>>
>>48843635
>Not caring about story consequences
>Being butt-flustered about story consequences having in game consequences.
Mate.
>>
>>48828529
Vampire The Dark Ages: use politics and schemes to prepare Italy for the Renaissance.
>>
>>48841391
>overlooking all the glaring social problems that old shit had because you're too white to be bothered
Also the only good Ghostbusters was the cartoon with the goth, the cripple, and the hispanic, along with Janine trying to fuck Egon.

>>48841516
>>48841506
>>48841510
On the other hand, just because something has stupid morals and shitty stuff doesn't mean you can't still enjoy something.
The chick in The Guyver who exists only to get kidnapped and the ridiculously jive black Zooanoid don't detract from the fact that it's a great movie if you like hokey wooden dialogue and awesome monster kung fu.

Second one's probably better for both, though, and stars Solid Snake as Sean Barker.
>>
>>48841989
>>48842070
It's not getting mad at yesterday for not being tomorrow. It's looking back at your yearbook and realizing you did some stupid shit.

>>48841687
>>48841867
White Wolf was always liberal. They were on the vanguard at the time. But that time has passed, and it comes off as kind of gross and demeaning, the same as Shylock in Merchant of Venice is now an uncomfortable caricature but at the time was a surprisingly sympathetic Jew.

>>48843635
>>48840618
It is literally the cost of the merit. Though I also don't really see anything that great about the merit.
>>
>>48844577
Sympathetic connection to everyone, or 100 mana at Gnosis 5 is pretty sick
>>
>>48844599
What? What are you even talking about?
● A Condition that gives a new Obsession of "Fulfill the Will of your Patron" (that edges out your existing obsessions)
●● A Patron Yantra of at most +2
●●● An Attainment (though I don't think any samples are listed)
●●●● Your Soulstones become a Verge keyed to the Exarch (whywouldyoueverdothat)

I'm not seeing this as a Must Buy. Or seeing Sympathetic Connections to everyone or 100 mana at Gnosis 5.
>>
>>48845047
>(though I don't think any samples are listed)

Four samples are listed in the blue box directly above where the dots are listed fampai.

>The four Archigenitors, patrons of the largest Seer

>Ministries, bestow the following Attainments on
their Prelates.

>The Eye (Panopticon) grants the Crown of Vision. When using the Sympathetic Range Attainment, the character counts as having a weak sympathetic connection to any subject she has no connection for. She reduces the effects of Occultation and similar powers by her Space dots.

>The Father (Paternoster) grants the Crown of Doctrine. The character adds her Prime dots to her Gnosis to determine her Mana pool (every effective dot above 10 grants 10 extra Mana), and may heal resistant damage by Pattern restoration.

>The General (Praetorian) grants the Crown of Fury. When attacked by a character using one or more Merits, the Seer may reduce each of her opponent’s combat Merits by her Forces dots, denying the use of any techniques “lost” by instinctively countering them. Also, she does not spend Mana to raise or change her Mage Armor.

>The Unity (Hegemony) grants the Crown of Obligation. The character gains an additional Vice, and regains one point of Mana every time she gains Willpower through either Vice. Also, she reduces opponent’s Doors in Social maneuvering by her Mind dots.

>Other Exarchs’ Crown Attainments may be designed by the Storyteller.
>>
>>48845090
>Four samples are listed in the blue box directly above where the dots are listed fampai.
Whoops, that's what I get for coming back to the book and just jumping around;
They're good, but I don't know if any of them are "Sell your Soul" good.
>>
>>48845165
This is just a small part of why you sell your soul. The Seers work with cluster benefits.
(Including a crapton of money)
>>
>>48842125
>You should be glad then that the same person that wrote almost all the oriental shit is working in Onyx Path still writing most of the oriental shit.


Aw shit, really?

They need to fire that person.

>>48844577
>White Wolf was always liberal. They were on the vanguard at the time.

Yeah, since I've been away from White Wolf/Onyx Path for a bit, they seem to have...kind of mellowed out a bit, meaning they've cooled it on being ridiculous with being Left, it seems. (and Rose Bailey, despite being a T person, seems to be keeping her own politics out of her writing, which is commendable, as not every writer can do that)

Once again, this is a Canuck talking.
>>
>>48846443
>I called Rose a T Person
>Then "Her" directly after

Whoops. Sorry.
>>
>>48846461
Girls can like tea, dude, no need to be sorry
>>
>>48846532
Trannies don't, they're exclusively coffee drinkers
>>
>>48846443
Onyx Path is more liberal. That's why this week we've had people losing their shit over non-standard pronouns. It's just that they're actually doing more than fetishizing the Other with how cool gays/Asians/etcetera are.

>>48846461
Rose is a her.
Also, she doesn't keep her politics out of her writing (nor should she). She's in charge of the CofD, so most of those things people bitch at she signs off on.
>>
>>48842023

Same. Very excited about the Orpheus bits in Wraith 20.
>>
>>48846606
>Also, she doesn't keep her politics out of her writing (nor should she)

From what I've seen she does, not everything is steeped in LGBT things and she creates things that are fun for everyone and can be appreciated by everyone, not just a specific crowd.

>(nor should she)

I'm not saying she shouldn't, I'm saying that it is the mark of a very good writer to be able keep their politics out of their writing.

...This isn't Asphel, is it?
>>
>>48847106
I feel like you're making the mistaken assumption that being queer means that your "politics" are to force queerness into every game ever. It's impossible to "keep your politics out of" something you make, because everything you do is shaped by your beliefs. Whether you attribute it to Thomas Mann, Ai Wei-wei, or Rebecca Solnit, everything is politics.

>not everything is steeped in LGBT things
Many of the people in this thread would argue otherwise. They're usually idiots, but still.

>...This isn't Asphel, is it?
No, this is Aspel
>>
>>48847290
>Whether you attribute it to Thomas Mann, Ai Wei-wei, or Rebecca Solnit, everything is politics.

I disagree. Robert Heinlein, while he did sometimes put his politics in things he did, also tried to rip his politics out of a lot of things he did, and even explore things that went against what his own personal politics were (and pissed a lot of people off in the process). Likewise, Orson Scott Card kept his politics out of "Ender's Game".

>Many of the people in this thread would argue otherwise. They're usually idiots, but still.

Well obviously one or two things can't help but have a certain gravitas to them. (Vampires with homoeroticism for example)


>I feel like you're making the mistaken assumption that being queer means that your "politics" are to force queerness into every game ever.

See, I'll be honest with you: I met loads and loads of really, really crappy queer people before I met one that was actually pretty cool and caring. Those crappy ones pretty much did try to cram queerness into everything. So I probably still have some lingering views.

>No, this is Aspel

Well, now I feel foolish.
But what have you.
We argued a thread or two ago, and I thought I recognized your writing/typing style.
>>
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Question for the thread:

>Have any of your Hunters ever slept with or had a relationship with a monster, or vice versa?
>>
>>48847579

Not mine personally, but I was a woof in a cancer cell (back in 1e so I wasn't that much stronger than they were) and one of the hunters was sleeping with my character.

The explosive collar kind of put an undertone to the relationship.
>>
Planning on running two Mage games for my two groups.
One is set in 70s New York, Seers have taken Manhattan and forced the remains of the Diamond into Brooklyn, which was nominally Free Council territory. Queens is unexploited and Staten Island is full of Banishers.
The other is in modern day Boston. The cabals have got their shit together and made a new Consilium, but people are getting replaced by alternative versions of themselves, paradox is infecting Verges and people are saying the Nemean is walking around, despite him being locked up in the Hallow.

I'm pretty stoked! What are you dudes running?
>>
>>48847457

>I disagree. Robert Heinlein, while he did sometimes put his politics in things he did, also tried to rip his politics out of a lot of things he did, and even explore things that went against what his own personal politics were (and pissed a lot of people off in the process). Likewise, Orson Scott Card kept his politics out of "Ender's Game".

Not who you're arguing with but their works were still pretty damn political. That's what "everything is politcs" means. Heinlein's most beloved works have strong political undertones and Ender's Game is about the ethics of warfare, which ends up being an inherently political statement.

It's impossible to rip someone's politics out of a work, because politics, ethics, and ideology govern our day-to-day choices, including how we want to form our works of art and why we want to make them. Out and out propaganda certainly exists, but one man's "common sense morality tale" can be another man's propaganda, and vice versa.
>>
>>48847457
You likely met several queer people that you didn't know where queer. It's also likely that you only felt those queer people were cramming queerness into everything when really they were just trying to be themselves; for instance from my perspective as a queer person, heteronormativity tends to be crammed into everything.

But the fact of the matter is that CofD is incredibly inclusive, regardless of whether the inclusiveness is queer or ethnic or gendered. I, personally, don't see this as a bad thing. In fact I feel the opposite. Other people in the thread think that the game is too SJW and feel the need to bitch about it at every opportunity.

>>48847579
Not for lack of trying.
My Mage did once end up in a relationship with two, possibly three, separate characters who were probably Left Handed.

>>48847626
The "or vice versa" part would include your character.
Also, sounds like a sexy undertone.

>>48847928
Bingo.
>>
>>48847886

Those sound rad! I hope you have fun!

Me, I've got nothing at the moment. Hopefully I can fix my schedule to change that.
>>
>>48847971
Thank you! I hope it works out, I've had to postpone the New York game because of schedules. Hopefully I can get Boston going though!

What are you thinking of running?
>>
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>>48847928
Eh, maybe. In "Ender's Game", the author kept his views of homosexuals out of it. That's kind of what I was going for with my original statement.

>>48847943
>You likely met several queer people that you didn't know where queer. It's also likely that you only felt those queer people were cramming queerness into everything when really they were just trying to be themselves; for instance from my perspective as a queer person, heteronormativity tends to be crammed into everything.

>You likely met several queer people that you didn't know where queer.

Probably. It's obviously not always something that can be detected just by looking at a person.

Buuut...(see reply below)

>It's also likely that you only felt those queer people were cramming queerness into everything when really they were just trying to be themselves

Being cartoonish with their sexuality and vilifying me because they perceived me to be straight (incorrect on their part) is 'being themselves'?

I suppose I ought to mention that this was way, waaaaay back when, and where I live it took a long time for people of differing sexualities to police their own and call out their own for crappy behavior and views.

>But the fact of the matter is that CofD is incredibly inclusive, regardless of whether the inclusiveness is queer or ethnic or gendered. I, personally, don't see this as a bad thing.

We are in agreement.

>Other people in the thread think that the game is too SJW and feel the need to bitch about it at every opportunity.

The only thing I remember being annoyed with was some little blurb talking about some character who went by 'zhir' and explaining why: it wasn't so much that the character went by that, but it was the blurb explaining it, and saying "If this disturbs you more than violence and death, check yourself". It had the air of incredible smugness. That's about it.
>>
>>48848165
>Eh, maybe. In "Ender's Game", the author kept his views of homosexuals out of it. That's kind of what I was going for with my original statement.
That's because they weren't relevant or he didn't have them at the time; quite a few people have pointed out that it's supportive of homosexuality, or at least metaphorically supports it.
>Being cartoonish with their sexuality and vilifying me because they perceived me to be straight (incorrect on their part) is 'being themselves'?
Again, I feel like you most likely were reading into things.

I also feel that if zhir does bother people, they should check themselves. It didn't really feel smug to me, it felt... well, it made me roll my eyes, but that's because I'm a human being for whom that kind of thing is obvious and felt patronizing, but I also know that quite a few people who post in these threads need to be patronized to. Though even pointing out that those people exist and their legitimacy is repeatedly validated doesn't make them understand, so while the sidebar is a nice gesture, I doubt it made anyone go "hrmm, they have a point".
>>
>>48848122

I honestly have no idea. I'm stuck in a paralysis of choice. It happens to me quite a bit.
>>
How would one flavor Roachbro Hosts? That is Hosts that actually work with the Uratha. I had the idea that unlike normal Shartha they form their bodies in the Flesh from animated refuse, but that's about it
>>
>>48847579
In a fairly recent Hunters Hunted game, yes (20th Anniversary edition).

Was part of a deep cover op, with my character playing along as a Toreador's pet ghoul and bedwarmer.

Later lit her on fire (the Toreador, that is).

My character then decided to start draining vamps for ghoul benefits (Potence, yum) from that point onwards, and even got the rest of the gang hooked on vamp blood as well.

Fun times.
>>
Would the Meknificent Seven be good Unfleshed?
>>
>>48842125
>WoD: Gypsy
Seriously positively mentioning Gypsy? Oh boy. Have you actually read it? Compared to it the Beast is pinnacle of artistic endeavour, Hemingway level.
Seriously, does anyone here know worse WhiteWolf/OnyxPath book? If yes, I would like to read it; it's kind of intellectual masochism.
>>
Anyone has a suggestion for a bane and a boon for the Samedi I posted a few threads ago?

>>48849922
I've heard very bad things about Changing Breeds.
>>
>>48848269

>Again, I feel like you most likely were reading into things.

What is there to read into? One literally said "I don't expect a breeder like you to understand", which made me roll my eyes.

> I also know that quite a few people who post in threads need to be patronized to

Like you're doing to me right now? (or so it feels like. You seem to want to 'explain away' my experiences when you weren't even there. And that's kind of an asshole thing to do.)
>>
>>48850271
>"I don't expect a breeder like you to understand"

For context, I was asking the difference between gay and queer, as at the time I thought they were both he same thing
>>
>>48850010
>I've heard very bad things about Changing Breeds.
What have you heard, anon? I never got around to reading it
>>
>>48850010
>>48849922

The worst White Wolf/Onyx Path book is actually Mage the Ascension: Destiny's Price, at least if "worst" means "blandest and completely useless".
>>
>>48850512
Thematically they went with "Werewolves, but not wolves, but they're still hurt by silver because reasons", and the mechanics could generously be described as wonky.
>>
>>48850010
>>48850512
>>48850550
WtA's Changing Breeds book was pretty alright, from what I know
nWoD's WoD: Changing Breeds, on the other hand, was a mess

Neither of them stacks up to Gypsies, though
>>
>>48849922
>>48850010
>>48850512
>>48850550
It's the nWoD Changing Breeds people complain about, by the way. But here's this:
http://projects.inklesspen.com/fatal-and-friends/
Kindred of the East, Children of Gaia, Gypsies, and whichever one has Japanese Changing Breeds who form groups called sentai are the ones I've read. I also went and actually *read* Gypsies.
One of the problems with oWoD is that a lot of it is really incoherent, like listening to your friend talk about a show he likes, but he forgets important parts.

>>48850889
The real problem with Gypsies is that underneath the incoherent worldbuilding, shitty mechanics (like an inability to use the book on its own), and racist fetishization, there's a good core idea.

>>48850271
What I mean is that I've noticed that a lot of people's problems come from miscommunication, and a lot of people seem to dislike gay people for "forcing" their gayness into everything when really they're trying to make themselves less forgotten about, or more included. Like I said, with the CofD stuff, people act like that's shoving it into everywhere; and no, I don't necessarily mean you need to be patronized to, I mean the kind of people who bitch about it.
>>
How much do people enjoy Werewolf: The Foresaken as a setting? I started reading the book and checked some of the stuff online and the mythos and lore seems to be completely overstuffed.
You've got 9+ Were-species, all of which are loosers beside the wolves, 2 utterly evil non-noble werewolves, and so many different body horror inducing spirits that you'd loose count. I mean seriously I can't imagine trying to bring this mythos into a setting with other gamelines without feeling utterly ridiculous?
How big part does the cosmos play in appeal of werewolf storytelling games for players or should most people be fine if I would uproot and rewrite the whole mythos from grounds up for my chronicles?
>>
>>48848575
I guess you'll just have to ask your group what they want to play out of what you got!
>>
>>48850010
>I've heard very bad things about Changing Breeds.
It's bad, but not that bad.

>>48850545
>The worst White Wolf/Onyx Path book is actually Mage the Ascension: Destiny's Price, at least if "worst" means "blandest and completely useless".
Thanks, I'll check it out.
>>
>>48851147
You can ignore most of the other Were-species; Changing Breeds is shit, War with the Pure's shapechangers are intended as region-specific cases, as opposed to the global force of Werewolves, and they can also be ignored pretty easily.

Dunno what you mean about evil non-noble werewolves. You mean the Pure and the Ghost Wolves?
The Pure aren't necessarily utterly evil; they're definitely antagonistic to the Forsaken, but it's entirely possible to have a pack of Pure who are trying to reinvigorate a dying forest, while a group of Forsaken just across town is more concerned with quelling the forest spirits that are appearing in people's gardens.

Ghost Wolves aren't evil at all; they're lost. They haven't joined a Tribe, either by choice or by ignorance, but they're not evil. (Unless they are, but it's not fair to generalize them all as evil when most of them don't even know there are other Werewolves in the world.)

As far as body-horror inducing spirits, yeah. Welcome to the game.

>should most people be fine if I would uproot and rewrite the whole mythos from grounds up for my chronicles?
There's even books that give you advice on how to rewrite the mythos, senpai. The Forsaken Chronicler's Guides each present a number of different ways of running the game, or re-tooling the mythos, to fit your game. Chronicles of Darkness gives 0 fucks if you wanna rewrite the setting to fit your own game.
Just make sure your players know they're not gonna be using the normal setting.
>>
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I've just finished reading Beast: the Primordial carefully. Can people convince me that Heroes are the bad guys? I mean, I get the overzealousness angle that they're going with, but when you have Beasts with Hungers that involve stealing (Hoard), hunting and killing (Prey), and causing general disarray (Ruin), is it so unreasonable that someone would want to get rid of them? What differentiates a Hero that wants to kill a Beast who satisfies their Prey Hunger a bit too often from a Hunter that wants to do the same thing?
>>
>>48851996
Of course heroes aren't the bad guys. You're playing a monster, that's the whole point of WoD.

Vampires kill for blood, Werewolve go insane and tear down buildings, Mages spend eternity killing and unkilling Hitler because it amuses them.

The whole premise behind the game is that you're the fucking villain.
>>
>>48851996
Heroes have a connection to the Primordial Dream and, if they're the sort that actually wants to fight Beasts, an inherent urge to seek them out and kill them, because they believe they're the cause of the Dream being as fucked as it is(They aren't, and there's a much larger crowd of Heroes who don't hunt Beasts that know this, but everyone ignores that part)
A Hunter and a Hero might go after the same Beast, but the Hero is going to have a much higher chance of actually finding the Beast, because of their connection to the Dream. And once that Beast is dead, they aren't just going to go 'welp, job done, time to go home and take a nap', they're going to start looking for their next target, regardless of whether they satisfy their hunger too often or not.
>>
>>48852070
So what is the difference between a Hero and a Hunter? Is it just hubris?
>>
>>48831548
I once dated a girl who acted exactly like this and looked almost exactly like her except she had way bigger tits.
>>
>>48852109
Essentially the difference is choice.

People in CofD see the darkness and ignore it, block it out, and blame it on the Jews.

Hunters see it, don't turn away and fight it because some instinct deep down tells them they have to.

Heroes see the darkness through the lens of the Primordial Horrors, they kill Beasts because they're soul-scarred and have to, because nothing else feels right anymore.
>>
>>48851996
>What differentiates a Hero that wants to kill a Beast who satisfies their Prey Hunger a bit too often from a Hunter that wants to do the same thing?
The difference is that a Hero is the kind of Hunter that wants to kill someone for BEING supernatural, not for doing anything wrong. I mean, of the given examples, Melanie is the only one who's sympathetic, and she's got that whole Silent Hill 3 "they look like monsters to you?" thing going on and probably doesn't even realize that Beasts are at all human. And maybe Desmond, but that's because a plot hook is basically "make him realize the monsters have feelings", and until you do he's just killing to feel closure that never comes.

Granny and Thaddeus on the other hand are basically horrible people. One of them wants to purge the heretic and the other kills to feel special.

>>48852109
A Hero is basically the opposite of a Beast. Whereas a Beast's power comes from Nightmares, a Hero's power essentially comes from delusions of grandeur and windmill tilting, or at least it does in this age (I want a Beast Dark Eras set in Greece).

Also, they're powered by the Primordial Dream, so they've got Astral powers.

>>48852070
>The whole premise behind the game is that you're the fucking villain.
Maybe the way you play WoD.
>>
>>48852195
>Hunters see it, don't turn away and fight it because some instinct deep down tells them they *should

Point is they can walk away when the thing they want to protect is gone or they are just not up to it anymore
>>
>>48835624
Yeah, I've been podcasting my weekly Hong Kong Forsaken game. Need to get session 6 up and added, actually. We're nearly at the end of the first story, after which the game should shift a bit towards my name Forsaken style; it has been a big different thus far due to covering the immediate post-change period for one of the pack.
>>
>>48851996

>What differentiates a Hero that wants to kill a Beast who satisfies their Prey Hunger a bit too often from a Hunter that wants to do the same thing?

A Hero does it not because they feel a duty to their community, or to the safety of others. They do it because it gives them agency over a world that doesn't seem to care about them, and it gives them a sense of glory. They kill for selfish reasons, and they don't give a damn who they use to do it, gathering herds of people they consider lesser to do it.

The fact that Beasts are such terrible people and it actually would be better for humanity if they were all dead should actually be the shade of gray for a Hero, but the problem lies twofold:

1. Beasts, as presented in the core, can be just a bit too monstrous for the buy-in. These are creatures who engage in disproportional retaliation on a major scale, and that's if they're just not doing bad things just to feed. The challenge of Beast is to get you to root for the monster, but it can be pretty hard to root for a creature that considers cutting someone up for not tipping "all in a days work".

2. Heroes don't really have a well-developed second form of menace. Good CofD villains go for your friends and allies as often as they go for you: Seers lay the seeds of tyranny in the Fallen World, Belial's Brood wants to unleash the Beast on everyone all the time forever. Heroes...just track down Beasts and try to kill them. They don't try to build their own alternate legends to establish kingdoms on Earth in their image, making the people you care about swear fealty to them. They'll try to tear down a Beast's social network and respectability, but we're only just told this, Heroes in fluff and fiction go straight for the kill as opposed to other means of establishing victory or dominance.

tl;dr: They're not a terrible villain concept, they just didn't develop them all the way.
>>
>>48851996
Don't listen to >>48852103, >>48852217, Heroes are the good guys, most Beasts are fucked up psychopaths who need to be put down. Book tries to portray Heroes in negative light and portray Beast as essentially good guys and fails at it precisely because any reasonable person can see it's other way round. (And don't start me on the teaching lessons BS)
>>
>>48852579
It does neither. Have you even read it?

>>48852509
Beasts aren't even that terrible. Most of them are literally just Vampions.
>>
>>48851777
By Utterly evil wolves I meant Pures' packs obvious eugenicist undertones, while other option the Blood something something were described as Werewolves that tried to join the "winning side" and spread the taint.

Glad to hear that they had included the mythos retooling tools in their books, because I was getting worried they forgot to do it in that gameline.
>>
>>48834940
I look forward to that!
>>
So what IS the Abyss?
>>
>>48852613
It does both. I actually read it, even final version so I know what I am talking about. It seems that you are in denial.

And I don't if it's you all the time, but it's pretty annoying to hear every time someone doesn't like Beast accusation that they didn't actually read it. Like you can't accept someone having different opinion.
>>
>>48852928

Ignorance. Literally ignorance made manifest and actively trying to destroy knowledge and meaning.
>>
>>48850889
We did cover WoD Gypsies ages ago. But the general DDR consensus is it is a steaming pile of crap, along with Beast. http://podcast.darker-days.org/e/darker-days-radio-episode-32/
>>
>>48852613

>Beasts aren't even that terrible. Most of them are literally just Vampions.

They're cruel and petty creatures, using hoary old morality tales to justify slaking their hideous hunger. You're right in that they're like characters in the Vampions playstyle, but you're wrong in assuming that that doesn't make them pretty terrible. You would know this if you hadn't just picked up that term as a buzzword, Aspel.

The point is that Beasts tend to act and behave in ways that many people see as bringing pointless cruelty upon the world. The supposed benefits of doing so are abstract, scant, and often made obsolete by more modern ways of doing things. Such a creature needs an antagonist of equal pettyness and cruelty, and Heroes don't quite match up. This wouldn't be a problem if it weren't for the fact that they are the only antagonists Beasts have besides themselves. But they are, and therefore people are going to see "Beings that do bad stuff to people in the name of doing good things our modern life can do already vs the people that want them gone, P.S. they're dicks too", and probably end up rooting for the latter because we're all modern day people who would rather not get lured to a shitty lake and beaten up.

The Beast/Hero kerfluffles are ultimately the product of subpar game writer to audience communication, and it doesn't help that games like Better Angels do the Beast splat's deal than Beast ever could.
>>
>>48852579
Oh, no, I(>>48852103) agree completely, Beasts are objectively evil.
I didn't think it was necessary to bring up whether or not Heroes are good or evil when I was just explaining the difference between a Hero and a Hunter, though. Hence why I say nothing one way or the other.

Beasts are objectively evil, and if you *have* read the book, it's pretty easy to recognize that the teaching lessons shit is literally just the Beasts trying to justify their evil and paint themselves in a good light. The lack of mechanical support for the lessons is even further proof--Beasts are delusional, fucked up monsters.
>>
>>48852843
>the Blood something something were described as Werewolves that tried to join the "winning side" and spread the taint.
The only group of werewolves starting with "Blood" is the Blood Talons, and they are nothing like what you're talking about, so I have no idea who you're referring to.
>>
This is what my groups crossover game has turned into.

https://youtu.be/hfMjukWiV60
>>
>>48853703
Honestly I don't even know myself.

Anyway is there any online stuff that could help me with mythos retooling?
>>
[God-Machine headcanon]
>>
So, does anyone have the Demon the Descent books? I'm just trying to catch up on my reading
>>
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>>
Is this the place to ask cwod questions? I recently caught up with an old friend with whom i used to play vtm with like 5 years ago. This dude is a bit of a horder and while I was at his place he presents to me an ancient character sheet which was mine back in the day. On this sheet in either disciplines or merits or flaws or someplace I don't remember is written "grotequous". What the hell is this? I have been looking through books and wikis all day trying to find out what it means and I haven't found a damn thing about it.
>>
>>48853945
Are you going to give us any context, or just post bullshit?
>>
File: best vtr game ever.jpg (343KB, 1200x1299px) Image search: [Google]
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Me and my group had fun

What do you guys think? Did I do it right?
>>
>>48852970
Your opinion is "the book is lying". At best, Heroes and Beasts are both villains. Your argument is the same thing that applies to literally any supernatural. "They're all evil so that means it's okay to wantonly slaughter them".

>>48853170
>You would know this if you hadn't just picked up that term as a buzzword, Aspel.
Being Vampions makes them terrible, sure, but not in the way that most people are complaining. Beasts act the way that player characters are probably going to act anyway, and even then there's nothing that says you have to just do petty acts of wanton cruelty.

Like, the argument you're making is that Heroes are exactly what it says on the tin, when they're not. And frankly I doubt we'd ever even have these conversations if Matt had chosen a different name for them.

>>48853538
Whether they justify things by saying they're teaching a lesson or not, Beasts aren't "Objectively evil" any more than any other supernatural. You don't need mechanical support for "this is the justification that your kind gives for their actions" (that's not to say I wouldn't *like* it; it's just not necessary, for the same reason it's not necessary to have Status or whatever in a group to be part of that group)

I'm not even saying that Beasts are pure snowflakes, but "they are literally all evil objectively" is stupid about any splat, and half the asinine shit people hated is gone in the final draft.
>>
>>48855501
All i was able to find is that its some fan-made (i think) disciple for the nicktu.
>>
>>48855755
Kind anon would you link me whatever website you found this information on?
>>
>>48855638
>Me and my group had fun
You did it right.
>>
>>48855878
http://clansandtribes.tripod.com/id76.html
http://en.academic.ru/dic.nsf/enwiki/11549248
https://www.google.ca/search?q=grotequous&oq=grotequous&aqs=chrome..69i57j69i59&sourceid=chrome&ie=UTF-8#q=grotequous+vampire
Word of warning, it doesn't give any info on the disciple proper, it just mentions it.
>>
>>48854575

Buy them, Demon is a fantastic line.
>>
>>48856630
I'm broke, broski
>>
https://mega.nz/#F!3ElwBRpK!pC3J0VfZr2wnUSCuRcDj_w

It toke me forever, but i found the Demon Mega.
>>
can anyone help me think of a way to make a Cerebral Sleepwalker Antagonist who will be a threat to my Mage PCs? Maybe he'll have stuff on him that makes Mages powers work against them? Maybe an Artifact that has a Prime spell that makes casting more difficult by increasing the dice penalty for increasing Potency or makes Paradox easier to manifest by increasing the cost of Reach expenditure? Or as simple getting blessings from a Supernal Being?
>>
>>48852984
It's more of Contradiction made manifest
>>
>Cursed Necropolis: Rio, the Dark Eras Companion, the Mummy novel, and whatever gets into the Crossover Chronicle is all we'll get for Mummy until 2e
>2e won't get announced until next year, then likely take another year or two to get made and released

It hurts, /cofdg/.
>>
>>48828461
Geist is getting a 2e eventually, right?

Reading the book gives me a ton of ideas for ghosts and geists but I'd prefer to wait until there's a transfer to the God Machine rules.
>>
>>48858484
>eventually

Confirmed as of two weeks back.
>>
>>48858484
Yep. It's been officially revaled and all.
>>
is Life 4 all I need to modify plants to have fantastic qualities? What If I want to make killer tomatoes?
>>
>>48859019

Yeah, Life 4 would be enough to make plants that are ambulatory and carnivorous.
>>
>>48859125
can I design these in seed form and with a perfecting spell to make them grow to "adulthood"?
>>
>>48859209

Sure, don't see any reason why not.
>>
Are there Thyrsus who aren't huge sluts?
>>
>>48859019
>>48859125

What's the point where something stops being a weaving spell and turns into a patterning spell. I only need Life ••• to give a rabbit a pair of antlers.
>>
Does Area of Expertise work with Interdisciplinary Specialty?
>>
>>48859275

Weaving is if you're just giving one trait to another subject. Patterning is if you're doing something that completely transforms the subject, or passing multiple traits at once.

"I make this air as heavy as gold (or just "very very heavy")" is Patterning; exactly one trait is being altered.

"I make this air as heavy as and the same color as gold" could be two separate Weaving spells, but is more efficiently done as a single Patterning spell.

"I make this tomato into a killer tomato" is Patterning, because while it could be seen as multiple individual Weaving effects, it requires so many transformations both gross and subtle over the entirety of the tomato plant that it's functionally rewriting its pattern into something else completely.

"I transform this air into gold" is obviously Patterning.

tl;dr: it's kind of a "when do grains of sand become a pile?" question
>>
>>48859511
So depends on how well I can sell the idea to my GM.
>>
>>48859249
Those who deal with Spirits more than Life.
>>
So, something in Promethean confuses me. I may just be overlooking an important detail.

So when you are supposed to take your two Alembics, are you taking a specific power within a list of alembics (For example, am I taking LURE within EROS)? Or am I taking that whole category (I am taking EROS, which gets me LURE, SEDUCE, and INFLAME). If the former, does that mean that the header ability has to be chosen to get its persistant effect, or do you always have it as long as you are part of that refinement (Aka, do I have to take EROS, or do I have the effect of EROS as long as I still have LURE because I am GOLD)?

The example is weird, because it seems like it takes lure as one alembic, but then takes a header power as its other alembic.
>>
>>48859764

The latter. You take the WHOLE Alembic as a choice, and can activate any/all of the 4 powers under each Alembic by pumping Pyros into it.
>>
>>48859764
You take Alembic (ie. all three powers within it) from each Transmutation
>>
>>48859678
Why would Life Mages be sluts?
>>
>>48859862
have you not seen some of those Thyrsus Oblations in Tome of the Watch Towers. Orgies
>>
>>48859764
>>48859849
>>48859834
Each Transmutation is four Alembics. Each Alembic is a persistent effect and three Distillations, which are used by pumping one Pyros into the Alembic for each level of effect.

You choose Eros. You get the Eros Alembic's persistent effect, and then by pumping 1 Pyros into it, you activate Lure and have that ability for a whole scene. Pump another Pyros into it and you now have Seduce active and can use it for the scene. Finally you pump the third point of Pyros into it and activate Inflame.
>>
>>48858548
>>48858558
Sweet. Thanks guys.
>>
>>48859862
With a measly two dots in Life you can: make yourself immune to any STD, never have an accidental pregnancy, give yourself greater stamina than a pornstar, make yourself irresistible to the opposite/same sex, enhance the pleasure so it's like having a nonstop orgasm mixed with snorting coke off the ass of a vegas show girl times a hundred.

With three dots you can cum literal buckets or turn yourself/partner into whoever. Ever wonder what it would look like if Rasputin fucked Susan B. Anthony in the ass? Wonder no more my friend.
>>
>>48859908
>>48859849
>>48859834
Thanks. I guess I read too much too fast and by the time I got to the actual transmutations I didn't know wtf was going on.
>>
>>48860219
Yeah it took me a second run through to get it too

Obviously your Transmutations are locked into each Refinement. So moving from Aurum, where you have three Mesmerism Alembics available, to Cobalus would mean you return to having just one Mesmerism Alembic available.
>>
Is the WOD index completely dead? I remember finding a "new" version but I can't for the life of me find it now that I need it.
>>
>>48859862
Not Life Mages, Thyrsus.
You know, the ecstatics on the path of boning forever?

Where their Oracle (according to myth) only created her Watchtower because the studliest guy ever offered to bone her brains out. And they did. Then she ate him.
>>
>>48860862
Need me a freak like that
>>
>>48860782
There's the wod codex that has all of the mechanical info.
>>
I know there was some discussion about Changeling the Lost and 2e, and some concerns about some of the rules/setting changes. I know seemings and Kiths have been shaken up and given more leeway. But I know there was something else that did sit well with others. Just can't remember what it was.
>>
>>48863286
Main changes are that Contracts are now discrete individual purchases, much like Goblin Contracts used to be. No longer are their categories you can advance through.

You're now hunted by relentless, immortal Huntsmen, who you cannot permanently defeat. Ever. It's unclear under what scenarios the Gentry ever leave Arcadia, but many of the roles previously filled by the more human and thus somewhat more complex Loyalists and Privateers are now filled by the always-evil, morally-unambiguous artificial "bring me back my pet" Fae huntsmen.

Seemings are now defined by your escape more than your Durance. Which is see as a mixed bag, but laudable if it aims to get Changelings to stop bitching about their Durance and define themselves in terms of their progress forwards, and freedom.

Some people take offence to various elements of these, but personally I only really dislike the second one. Huntsmen shouldn't be immortal. There should always be more to deal with, but you should always be able to kill one, even if it requires finding their "bane" or something.
>>
>>48863386
Oh yeah. ew on the Huntsmen thing. That kinda shits on the who revelation about Death that Changelings have when they enter the underworld.
>>
>>48863443
>Oh yeah. ew on the Huntsmen thing. That kinda shits on the who revelation about Death that Changelings have when they enter the underworld.

Um. Why?
>>
>>48860782
No. It's dead, Jim. Let it alone.
>>
>>48860782

it's called wodcodex now. They're trying to put it back up to date but it's taking some time
>>
>>48863443
No it doesn't.
It only shits the idea that your Keeper takes a huge personal interest in personally hunting down their magical talking silverware. Which I don't mind, because I've never liked Keepers being directly involved in the first place, and always thought it was frustratingly stupid that it was treated as the norm.
>>
>>48863874
They won't ever be able to put up what people are wanting from the RP Portal though. People are whiny bitches and want all the content, writeups, everything. And WW will continue to squash that because it infringes on their IP.
>>
>>48863949
Are you talking about RP theSubnet? Because Anon asked for wod index, which was a completely different thing and evolved into wod codex
>>
>>48863881
I love the Huntsmen as a concept. Means that you have more layers of escalation before the Keeper shows up personally.
>>
>>48863881
Not him, but while a huge personal interest seems a bit disproportionate, Changelings are in the massive minority, in terms of those who Gentry bend to their will. They actually managed to escape.

And while a Keeper won't give too much of a shit about the wretch whose hands fell off from combing his razor-sharp knife-horses non-stop for a month. When that wretch manages to escape the Keeper's domain, well, then that shitstain just became a LOT more interesting.

Like mortals, Keepers want what they can't have.
>>
>>48863978
https://web.archive.org/web/20160305092247/http://rp.thesubnet.com/

>>48863993
I don't necessarily mind the possibility of it, but man, I hate the whole notion that every Changeling no matter how useless of a Drudge they tended to have their Keeper personally want to bring them back.
>>
>>48836493
I don't find every clans pdf in HQ.
>>
>>48864016
>I don't necessarily mind the possibility of it, but man, I hate the whole notion that every Changeling no matter how useless of a Drudge they tended to have their Keeper personally want to bring them back.

Exactly!
Also, no matter how useless, it's probably worth the slight effort to send a Huntsman after them, just to prove the point.
>>
>>48863443
They aren't an implaceable and infinite force. I can't imagine everyone will have a Huntsman after them and some might only have it happen once. I have one show up in my hunter game as the party are playing asylum to a changeling family member of the party and the only reason they've had to deal with him much is due to the fact that the changeling was written as being particularly important to the Keeper(as their most trusted gravewight.). But if he were the equivilent of the Fae's torch? Sure, they might send a huntsman, but if he comes back with a token of reprieve they might not bother sending him back out at all. It's about propriety, and keeping the tone of the antagonist sane.
>>
>>48864825
>>48864868
I like the idea of Huntsmen because it creates that kind of "my Keeper is after me!" threat while still being "in character".
I like the idea of a Fae finding out their pet or their torch or their silverware has run off and they murmur the Arcadian rites and animate a Huntsman in all their fury and send the agonized mess of rocks and trees out into the real world.

And then a month later when the Huntsman returns, the True Fae has no idea who it brought back or why and doesn't really care because it's a fickle being of unimaginable pettiness.
>>
>>48864907
Meanwhile on he the human side of the Hedge, the Pet/Torch/Sliverware is wondering why a chunk of the village green pulled itself into a humanoid shape and started whaling on him and screaming.
>>
>>48864907
So what are they doing with Loyalists and Privateers, then?
>>
>>48844295
HELL YEAAAAAAAAAAAAAH
>>
>>48865392

I'd be surprised if they were still in 2e. Huntsman eat their lunch for the most part.
>>
>>48865487
Considering the introduction of Huntsman's tokens, I rather doubt it.

Oh, and while Huntsmen are great at masquerading as objects, they can't really infiltrate societies.

If they were to be stricken, the setting would lose quite a lot of stuff for people to be afraid of.
>>
Didn't we come up with with a Strixed Huntsmanpire at one point?
>>
Anyone having a link for vampire clan books in high quality?
>>
If a character can never have more than one supernatural template, what happens if a Vampire attempts to sire a Changeling? What if the Gentry kidnap a Promethean? And what exactly prevents a Sin-Eater from Awakening?
>>
>>48866071
Nothing, the Quashmallim get pissed as a matter of Principle (though the Prommie COULD be dragged off to Arcadia after they became human) and Nothing.
>>
>>48866071
>Siring a changeling
Kills it
>Gentry kidnaps a Promethean
Promethean is stuck in Arcadia until he finds a way out or dies
>Awakening Sin-Eater
I always thought their souls were fused with a being from the deep underworld. AKA: too broken to awaken
>>
>>48866071
Changeling dies, probably and I think a Sin-Eater's soul is shackled to the Fallen World with their Geist, so can't Awaken.
I'd be intrigued to see how Wasteland interacted with the Hedge!
Still, this is up to Storyteller inclination than anything, but the Crossover Chronicle will probably provide some answers, unless you have some cool ones yourself!
>>
>>48866071
Changeling dies, just like everything else drained completely of blood

You have a pissed off Promethean and a Fae who will soon tire of a slave it can't change to its whims.

The souls are fused, rendering Awakening impossible.
>>
>>48866071
At best he creates an even fruitier vampire, at worst he sires an abomination.

The Promethean gets another lesson in why the Argentum Refinement is hazardous to it's health if caution isn't practiced. Probably permanently.

The Geist found him first and that part of the Sin-Eater capable of Awakening was lost in the fusion of man, god, and, ghost.

Just talking out my ass.
>>
>>48866119
>You find a scorched plane in the Hedge, the tearing brambles burnt away to nothing but ash as you step past the threshold, you feel understand flow into you from an outside source
>the sigil written here says "give unto God what is God's"
>>
What Hunter organisations from supplements do you want in the core book? For me it's VASCU and the Bear Lodge.
>>
>>48866071

1. Changeling dies.

2. Promethean gets torn apart by thorns

3. Only untouched Mortal souls get to Awaken, Geists nestle in the soul.
>>
>>48867261

Standard core organizations and VASCU for full write-ups.
>>
>>48867261
The cannibal one
>>
>>48841104
Frankenstein's Monster(Adam) was featured in Promethean. He's more focused on putting down his waifu than anything else.
>>
>>48867565
I thought his name was Verney.
>>
>>48867603
>implying he doesn't work as hired muscle for when shit goes pear shaped for VASCU
Jason vs. Frankenstein's Monster is a B-movie gold mine.
>>
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WoD noob question

How would a game of players playing different monsters work out? Like one garou, one vampire, a mage, a highlander immortal, etc?

Can it be awesome in the right circumstances? Or is it a fool's errand?
>>
>>48867854
Beast is the "crossover splat", read through it and then have a Beast ST-NPC be the thing the group orbits around
>>
>>48867854
I tried many times. Succeeded only twice. One was a "Monster of the week" type game where the political factions of the different splats were basically non-existent. The other was a wrestling league of supernatural creatures.

Otherwise, wait for the Crossover Chronicle to come around somewhere in 2050.
>>
>>48867854
It can work, but vampires can't act during the day and mages are OP. I'd suggest using the other splats.
>>
>>48867905
Or giving the Vamp player a Ghoul to play during the day, and the Mage player should play by the Gutter Magic rules from Hunter
>>
>>48864014
This Anon gets it.
>>
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>>48828529
WoD: Battle Tendency
>>
>>48864014
>>48867945
The problem is that every changeling played by a player becomes that Changeling, which makes it boring. It loses its meaning when it's an all the time thing.
>>
>>48868236
This is how I play the Adamantine Arrow.
>>
>>48828529
WoD Mortal Kombat.

An aged Dragon has invited kidnapped nearby monsters who fancy themselves warriors to his isolated castle in Eastern Europe, bidding them to fight for their freedom.

Has a small troupe of ghouls, blood bound monsters, and childer to keep them in line and ensure no one who makes a break for it survives the experience.

Working with numerous Hunter Conspiracies to further their understanding of the other things that go bump in the night.
>>
>>48868573

ਨਵ ਥਰਿੱਡ
>>
>>48828461
Where the fuck are the clan books in the pastebin
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