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/awg/ - Alternative Wargames General

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Thread replies: 329
Thread images: 45

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We're still working on a trove edition

>What is /AWG/?
AWG is a thread to talk about minis and games which fall between the cracks. /HWG/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome.

>Examples of games that qualify
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, and anything that doesn't necessarily have a dedicated thread (gorkamorka, necromunda, mordeheim).

>Places to get minis
http://pastebin.com/JwNuNm5y

>The Fledgling Trove
http://pastebin.com/7yfPLFNF

>Question of the Now:

Should we include HG Wells' Little Wars?
>>
first for 3mm is best mm
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>>48814608

3mm? cheeto crumb infantry?
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>>48814563
for the trove, until it gets taken down

Of Gods and Mortals
http://www.mediafire.com/download/x4bwcrhr4u1nr2k/of+gods+and+mortals+clean.pdf

Dragon Rampant
http://www117.zippyshare.com/v/DT1pF0dO/file.html

/hwg/ has lion rampant so if someone wants it, it's there, but we could possibly re-up it to a more contained quick link
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>>48814691
More like an accurate depiction of battle
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>>48814722
looks like a bunch of some carpet samples
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>>48814722
neat.png
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>>48814697

Op Here, downloading. If the trove survives to the end of the week (or even if it doesn't, and some links do) I'll throw together a Mega for a proper trove.
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>>48814697
nice I wanted an OGaM pdf for reference.

sidenote friends check out
http://www.a-fantastic-saga.com/
for a fantasy conversion of Saga. Free rules and its mostly a conversion from WHFB races wise. (though IIRC you would want the SAGA main book with it)
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>>48814722
>>48814755
3mm has superior groundscale and unit feel

and vehicles are super adorable
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>>48814817
Post when you have done and I shall share most of my Osprey games, LotR, Frostgraves etc
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How many of you play with paper tokens or similar low budget alternatives?
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>>48815510
It's how i test systems.

>>48814941
Will do. Expect an update Saturday.
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>>48814878
Yeah but it's pretty much entirely historicals.
Which is fine but, /hwg/ is over here >>48751984
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>>48815510
I've played KoW with cardboard rectangles

Works really well because you can write the unit stats on the "movement tray"

but I've got lots and lots and lots of minis so mostly I use those
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>>48815712
Those spaceships are cool, source?
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>>48815777
Hydra Miniatures. They do retro-raygun sorta stuff.
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This seems like the place to ask. Anyone played Tomorrow's War, Gruntz, Fast & Dirty, Dirtside or Star Grunts? I'm looking at scifi skirmish games and don't know where to start.
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>>48815925

i've played TW, Gruntz, F&D. Start with F&D since the rules are free. Go for Gruntz if you want more detail in statting your own dudes. Otherwise, after F&D, go for any of the Nordic Weasel games.
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>>48815957
>Five Parsecs From Home
This looks pretty much like exactly what I wanted. Thanks.
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>>48816172

Just be aware, Ivan is a 1 man army when it comes to making his books. The layout is "Printed from MS Word" on most of his stuff, but the rules are solid.
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>>48816172
FiveCore is pretty much the GURPS of wargaming. Solid core system with a lot of fun derivatives.
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>>48815510

Its his I'm play testing my game at the moment.

Now I just have to blackmail my artistic friends to make me a line of paper minis to go with it...
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we need a good pasta horde of scans...however...

this is all i got, and a few anons said a few didn't work.

----scans and stuff:
Dark Osprey: https://mega.nz/#F!jQwmDYpZ!aYHWwc0eRcdKUt29OzvmPQ

Song of Blades and Heroes: http://www79.zippyshare.com/v/iZxKO9TF/file.html

Frostgrave: https://mega.nz/#!4VkgBZ5T!ywmu7DfIoMyDzNdKP3aJeJg9KtmQMnHKastPTvQgHRQ
https://yuki.la/tg/47195248

Might Armies: https://www.sendspace.com/file/xnk3wu

Open Combat: http://pastebin.com/UtCXXg2q

Starship troopers game & RPG
https://www.mediafire.com/folder/e4oycjt58953v/Starship_Troopers_Miniatures_Game
https://www.mediafire.com/folder/tx3jgg9hte50u/Starship_Troopers_RPG

Sword and Board: http://www.swordandboardgames.com.au/downloads.html

Endless Fantasy Tactics:
mega:///#!WAtHUQjZ!8C3kG7M1TOyydHVa91jVU6G1AHsorHCGxYabWfJ_PgA

SAGA: https://www.mediafire.com/folder/alj31go19tmpm/SAGA

Here's a list of miniature manufacturers anyone can write in; once we have a lot we can probably make a more stable list/pastebin.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing
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>>48817688

All in the OP already, friend. But please keep a backup in place, that way if things go south we're not SOL like osrg when troveguy goes offline.
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I posted before about making my own game for solo play. How complex would you want looting to be in that scenario?

Would having rare drops for say a stun modification be better than having to find wires and a battery on different rolls?

I'm torn between making it Stalkerish where it's military dudes using guns (which have no status effects so melee is needed to support the ranged units by stunning or poisoning the enemies) and keeping it low tech to make melee shine with rare ranged units.

I like the idea of having a base stat system of 5 across the board but then when you make a character you have 3 points to spend to customize them. Charges add +2" to movement, Running adds +4" and melee range is a flat 1".

Base sizes are just small, medium or large. If you want to use warmachine, hordes or frostgrave style bases you just use that size and go.

Any other suggestions? You guys have a better idea of whats out there than most people here.
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>>48816627
>GURPS of wargaming

Know what I'm getting next paycheck.
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>>48817688
Can you add any of the ASoBaH expansions?
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>>48815712
>http://pastebin.com/7yfPLFNF
O8 makes some SF stuff. I've seen it used for Ogre, with a 6mm tank converted up as an Ogre.
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To the guy that dropped Coreheim being officially rebranded to Wyrd Wars,

Thanks!
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>>48817688
>mega:///#!WAtHUQjZ!8C3kG7M1TOyydHVa91jVU6G1AHsorHCGxYabWfJ_PgA

This link for endless fantasy tactics doesn't work
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Do you guys varnish your minis? I've heard some people use floor polish for the proper "shiny toy soldier look"
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>>48823658
>for the proper "shiny toy soldier look"

Thats what i want to avoid.

I use Vallejo matt varnish. Most of the time i apply it by brush.
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>>48817688

I'm at work at the moment, but I'll help you along with Song of Blades and Heroes.

Your links are to Advanced Song of Blades and Heroes, maybe make that clear.

Here's a folder an anon has curated. It's got both the 4th Edition and 5th Edition rulebook, and most if not all of the supplements.

https://www.mediafire.com/folder/58t2w9hu30t37/sobah

And whilst trying to find that link on the archive, I found Tales of Blades and Heroes, with RPG rules for the system:

http://www.mediafire.com/download/c7033a1yeczogph/Tales_of_Blades_and_Heroes.pdf
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>>48820903
I think
>>48823929
Has the ASOBaH expansion in it, Hammer and Forge.
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>>48815925
They're all great. Dirtside isn't really a skirmish game though; it's more like generic sci-fi Epic.
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>>48818493
Pick a period first, I'd say. You can't make a game that's suitable for everything desu.
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>>48818493
Looting shouldn't be hard to accomplish with some random tables, no?
It's def. a big factor in STALKER/postapoca settings.
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>>48825604
Pick a period, pick a scale and then find the rules.
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>>48825604
>>48826088
I dunno, one hour wargames covers any period with good rules, and the pz8 guys cover any period
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>>48827555
They are generic. If you want a Stalker game, you don't want to put in medieval firearms. Period/theme specific games are usually better because...they are specific.
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kowg folded right? So we're adopting all the mantic games?
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>>48827603
Did it? When?

>>48827593
This. Specifically targeted rules systems are generally superior to generic systems attempting to cover the same thing, in that they can actually grab more a suitable 'feel'. And Feel is a huge part of wargame mechanics.
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>>48823674
Always, always varnish shiny first, then matt on top.

Shiny varnish is so much more effective at actually protecting your toys, and it's also a great base for decals.
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>>48827847
Am fairly certain that's actually a myth, or at least the difference in protection is so minor as to be utterly irrelevant.
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>>48828306
This; there shouldn't be any difference between 2 coats of matte and 1 coat of each. Matte is just gloss with an additive.
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>>48828410
As someone who isn't fucking retarded let me tell you how wrong you are.

You're extremely fucking wrong. Gloss varnish and matte varnish are completely different, one is a thin coat that alters how the light reflects off something and the other is a coat of plastic.
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>>48828765
As some who works in the art industry and deals with clear coats regularly, let me tell you how wrong YOU are. The reason light reflects off of matte differently is the additive; it makes the acrylic (or whatever you happen to be adding it to) bumpy on a microscopic level. That's it. Same stuff.
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>>48828836
Guess you must be a modern artist to be this retarded. Additives change the qualities of the varnish which includes the level of protection it provides.
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>>48828873
Theory vs practice... I'll concede that maybe, possibly, matte might provide like .0001% less protection than gloss. Real life, you ain't gonna notice it. The only effective difference you might notice is that matte retains dirt easier (due to the fact that it's not smooth).
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>>48828944
Maybe you should listen to life long war gamers who have had paint rub off models only matte varnished while gloss has kept stuff safe for years.

Coat 2 identical miniatures in gloss and matte then try scratching them, you will see a big difference immediately.
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>>48828944
I'm not they guy you are arguing with, but he's right.
Gloss varnish is better at protection.
Which a lot of wargamers do gloss first and then matte varnish.
Pretty common knowledge.

Whether or not you need the extra protection depends on how much you game and how you treat your models.
Display pieces don't need varnishing at all.
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>>48828976
>>48828988

>tfw literally never varnished any of my models

The fuck are people doing to make the paint rub off?
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>>48829815
Depends on the mini, it can be hard to keep a PJ on a metal one for example.
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>>48827734
>Did it? When?
Like this week when the thread died at 60 posts and hasn't been remade
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Ok so which gloss varnish should I use? Finish floor polish?
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>>48829815
By touching the models if they are made out of metal
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>>48829815
Carrying them around in foam cases and handling them regularly. Paint doesn't rub off it scratches off. You catch the edge of some terrain, it gets knocked over, your nail catches it. This can all RIP AND TEAR paint.
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What do you guys think about league play like in Bloodbowl but with other games?
Has anyone done it? Wants to try it?
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>>48829815
most scenery is made of sand and stones glue to card. That's essentially super rough sandpaper. If you know a mini over on a slope that's all you need.
And as I said it depends on how carefully you handle your stuff.
If you only have it in your cabinet at home and don't play much you are likely gonna have a vastly different experience than somebody who plays a lot and has to transport his army in a carry case or something like that.
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>>48830281
I think it's a perfectly good idea as long as the game in question is competitive and balanced enough to suit it.
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>>48814697
>Of Gods and Mortals
I like the concept for the game, but really don't like SoB&H.
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is Kings of war any good because i've heard mixed things about
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>>48832822
It can be real swingy, so it depends on how you feel about that.
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>>48832887
What do you mean with Swingy? would you care to explain?
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>>48832822
I love it, personally. It's the game I always wished WHFB was- trimming off most of the bullshit and leaving a tight ruleset that's easy to learn and difficult to master. I guess the swingy complaint is that units don't have a set number of wounds- instead you roll 2d6 and add their damage, and if it's over their nerve score they are destroyed. So high or low rolls can fuck you a little bit.
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>>48834014
>don't have a set number of wounds...
Reminds me of Basic Impetus rules.

I want to get into KoW, but I just can't get into their minis. Besides Undead, I think they all look boring as hell.
>>
I am stuck, and not sure how to unstuck myself.

I've playtested Pendraken, Mighty Armies, Dragon Rampant, and Hordes of the Things. Each has something I like, each has something I dislike. I'm too dumb to meld all the bits I like into my own system.
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>>48830818
Try looking at Wargods of aegyptus, its skews more towards warhammer but is d10 based with an order system. also demigods lead the warbands instead of gods.
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>>48833502
So units accumulate damage on the unit and add it to the leadership to see when they are destroyed, Warhammer style 2D6 roll under, double 1's always pass. Units function at full strength, no matter the damage on them. So most of the time, plink damage doesn't overly hurt the unit and eventually taking enough damage forces the unit to run, but you also get instances of a unit taking the minimum of damage and being destroyed, while on the other extreme is units taking immense damage several times and still sitting there on double 1's. Both are extremely unlikely, but the average seems to be something like most units end up having a 50/50 to be destroyed.
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>>48832822
I love kings of war, it's basically rules light whfb
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>>48834797
Same, love the rules, hate the minis, even undead aren't that impressive.

I do like their Khemri but besides that I won't buy their stuff
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>>48834878
Play them all
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>>48838468
>>48834797
So play it with different minis then hey
Even official mantic tournaments let you use whatever you want, within reason.
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>>48839419
I wish I knew about more places to grab fantasy troop minis from.
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>>48839882
we've got a really large collection of manufacturers
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holy fuck perfect six scenics is amazing, I'm so glad you guys put it in the op
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>>48839964
That list is really short when you're in the US, and it's even shorter when you notice how little the fantasy sections are at each place.

It's suffering being a Burgerland Wargamer
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>>48840075
Well you're looking to play KoW right?

What kind of army? What's your budget? What minis do you like.

There's loads of heavy hitters like Mantic, GW and then Reaper to fill the gap.

If you just want two human armies then take a peak at historical, you've got Warlord games (which is rolling out wargames factory stuff for cheap orcs and skeletons). Warlord also is supplying the Northstar Miniatures for Frostgrave which isn't a bad idea if you see something you like.

You can also pick up anything from warmahordes if it fits into your army.


Why are you looking to collect 28mm? Are you gaming at a club? What minis do they favour? Are you looking to make a game for your friends? Why not dip into 15mm which softens the bank note and makes it easier to pay for that shipping fee (which is also less because 15mm minis weight less and take up less space, bonus for storage!)
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>>48814563

More miniatures for 28mm manufacturers:

Dark Sword Miniatures
http://www.darkswordminiatures.com/
Excellent collection of high quality fantasy sculpts, excellent for characters or skirmish figures.
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>>48840202
Well, like I said, Mantic figures bore me. GW is pricey, and WFB figures are slowly dwindling down to only ebay purchases. Reaper figures also don't really tickle my fancy, even though I enjoy that most figures are relatively cheap, but I don't feel like buying the same three or four figures 5 times for a regiment of something.

I'd actually love to get into 15mm or smaller, but I don't know how well they would fit in with other people's 28mm armies. Honestly, I'd probably end up playing mostly with close friends, but I wouldn't mind taking my army to a local shop to play.
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>>48840481
All that really matters in KoW is that your unit has the correct footprint, and that it's clear to yourself and your opponent what it is meant to represent. You can mix and match scales without a worry, you just might have to shove more dudes on a base.
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>>48840481
So what 28mm fantasy minis do you like?
And if you are just playing with friends, 15mm shouldn't be a problem.
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>>48840363
Ooops, got excited with the turtle mini, so I posted before writing out more.

Other World Miniatures
http://otherworldminiatures.co.uk/
28mm Fantasy Miniatures for skirmish gameplay

Avatars of War
http://www.avatars-of-war.com/eng/web/
Specifically not GW sculpts this company provides amazing sculpts. They're out of Spain but there are many sites which ship them worldwide and they ship worlwide with a fixed shipping rate.

Reaper
http://www.reapermini.com/
Good sculpts, with the option of cheap bones minis

Perry Miniatures
https://www.perry-miniatures.com
Historicals, Dirt cheap for how great the sculpts are

Warlord Games
https://us-store.warlordgames.com/
Huge name in Historicals, picked up Wargames Factory so be on the look out for cheap skeletons and more fantasy, the orc sprue is available under > more games > other games

Shield Wolf Miniatures
http://www.shieldwolfminiatures.com/index.php
Good sized fantasy range

http://www.grippingbeast.co.uk/
Historicals

Gamezone Miniatures
http://www.gamezoneminiatures.com/tienda/en/
Metal and resin GW alternatives

Mirliton Fantasy
http://www.mirliton.it/index.php?cName=fantasy-2528mm
Huge range, including the original grenadier sculpts if you're trying to hunt those down

eM 4 Miniatures
www.em4miniatures.co
They've got uh, a unique range, the main reason they're on here is because you can buy fifty plastic orcs for eight pounds. Quantity is its own kind of quality (http://www.combatzonechronicles.net/em4/orcsy.htm)
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>>48840363
I desperately need every single one of the DiTerlizzi Masterworks.
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>>48840481
>being picky and cheap

Well see, here's the best part, I get to tell you that you're wrong for having that opinion and that you're wrong for thinking this are expensive. You are right though that ebay is a joke. The buying spree out of panic for WHFB ended last summer and is 100% gone with AoS staying strong despite the naysayers and internet rage.

Now, you put forth that GW is pricey but it's not really because you're not playing their game in this assumption.

KoW rules let you use less models in the unit than are actually there, so you can stretch everything out to have more stuff, especially if you get creative or pull in reaper bones miniatures assuming you find ones that fit and you're happy with. Otherwise you're at the mercy of availability and your problem continues.

I digress.

If you're looking at their base troops their prices are par for the course. You can get 12 Chaos Warriors, A chariot, Five knights and a Wizard for $85 USD which you can use as two 10 man chaos warrior units, or one 20 man blob (mounting 11 and using the extra as a lord or something).

$40 gets you another 16 chaos warriors. $38 gets you a bunch of light infantry which again, stretching multi basing and what not can get you places.


Unfortunately something is going to have to give, you're going to have to spend money or pick another hobby. Unless you just borrow armies from your friends you don't get to have your cake and eat it to. If wargaming is too expensive for you at least there's video games.
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>>48840661
DiTerlizzi is the best fantasy artist who has ever lived, it's a crime at how cheap his artbook is on amazon (cough cough) https://www.amazon.com/Realms-Roleplaying-Art-Tony-DiTerlizzi/dp/161655732X I got it half off for some insane reason but even now it's 27% off
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>>48840504
So it wouldn't be awkward to put a 6mm troop into a 28mm tray? I can't help but laugh at the picture of that image, but I guess it would add some fun.

>>48840554
It's hard to say. I just like what I like, as cryptic as that sounds.
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>>48840739
he was saying 15mm and 28mm aren't horrible to mix but you're welcome to make a fool of yourself however you please.

In all the mass combat games the most important part is the frontage of units
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>>48840701
>If wargaming is too expensive for you at least there's video games

$400 dollar consoles, $60 games, $12 a month subscriptions, and $60 controllers.

I honestly can't tell which would be the cheaper expenditure.
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>>48840839
Models never go out of fashion, people usually adopt newer consoles and games and wholly discard past games.

The secret is that Video Gaming is without a doubt the most inexpensive hobby you can have. Technically you could watch tv illegally online which would be somehow even cheaper but we're really scraping semantics on expenditure here (and watching tv/anime illegally is a pretty poor hobby if it's all you do).

The truth is if you look into hobbies you quickly realize that /tg/ are quite inexpensive hobbies and if you complained to strangers about how much your toy soldiers costed they would likely berate you.

Most hobbies are far more expensive than wargaming or even video gaming. Especially with how many hours of enjoyment hobbyists get out of each box. Building and painting usually surpass the hour per dollar ratio of an evening at the movies, or even a nice fancy meal.

But to each his own, I hope he finds happiness.
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>>48840918
>The secret is that Video Gaming is without a doubt the most inexpensive hobby you can have.

Ah, I forgot to note the kicker *if you are patient*

For one consoles launch at a price point where the manufacturer is losing money on each sale which they try to recoup with software sales (especially digital) where they get a nice chunk of money from licensing.

However buying refurbished consoles, or used games, and generally scrimping and saving. You could forseeably spend a year playing something like Skyrim for possibly $300 or less.

I should hope nobody is limited to $300 for a year's worth of entertainment, but there's a reason why children play video games and usually stop once they start earning money.
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>>48840739
>It's hard to say. I just like what I like, as cryptic as that sounds.
Checkout the 9th age alternatives wiki pages, maybe you'll like something you see

http://www.the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/
>>
>more possible cool places to get miniatures

Ramshackle Games
http://shop.ramshacklegames.co.uk/
Pretty weird lines, bit sporadic, some bundles on sets of guys
>>
>>48840739
If you do 6mm armies, I'd say use smaller frontages, and halve the distances plus count them in centimeters. You'll need a much smaller area to play, and the armies will be dirt cheap. Tho I'd recommend 10mm, the old Warmaster scale.
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>>48840481
I only play kow in 10mm using warmaster's basing system and it works pretty good (although the cavalry basing is a bit finnicky and I'll probably need to rebase them at a latter time)
Also, 30bux for an army is really really good.
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>>48829988
Hello?
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>>48841339
Check local paint shops. Usually they have some good sprays. I wouldn't bother with brushed on stuff.
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>>48841339
Airbrush or aerosol?
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>>48841339
I use vallejo varnishes. You can either brush them on or use them in your airbrush if you have one.
I think they also sell spraycans, but i'm not a big fan of these.
>>
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Some news from Ganesha that might be relevant to SoBaHfags.
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>>48842287
>sexy hobbit warrior chicks
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>>48840481
What Army? Because Momminiaturas has cheap and for my good enough minis. I specially like his Dorfs and you can make an army from them.
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>>48844005
All of their ranges are awesome. While we're at "cheap Spanish manufacturers", check out Norbaminiatures too. They have some kickass knights on foot, with Bretonnian players in mind.
>>
>>48844005
Norba seems to tosque right now, but they are improving. In a years or two I'm sure they will get some very cool stuff. Mom at the moment is my prefered miniature maker, isn't Mierce quality but dang they are way cheaper and the guy is a bro.
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>>48844477
> Mom at the moment is my prefered miniature maker

The SF stuff he's been teasing does things to my dick.
>>
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Guys any thoughts on Wrath of Kings?

Just finished watching few videos from Esoteric order of Gamers. Looks pretty cool, however, it feels like it can get boring pretty soon with limited choices.

But I'm still a newb to that hobby so I'd gladly read your opinions guys.
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>>48842287

>spend at least an afternoon making our intro video for us and you get a £5 expansion book

No thanks.

Also, from what I've seen, a lot of people are sticking with regular Song of Blades and Heroes over Advanced.
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>>48846222
Miniatures and book. Learn to read.
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>>48846386

>£5 book and £30 max in miniatures
>might not even win the competition

Might as well stay at work for a couple of hours
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>>48845980
Has some interesting ideas. The second book should be coming out soon, I think.
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>>48846222
Any reasons why? Other than they already own SoBaH and advanced doesn't bring much more to the table.
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>>48846427
Oh snap, so no competition from you, how fucking sad.
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>>48848009
Could you describe some of these ideas you find interesting?

I liked the look of unit cards, and parries, shield blocks etc assinged to dice rolls. Looks clean as single roll gives you a range of possible actions your minis are doing.
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Since this seem to be the best thread for asking, does anyone happen to have a scan of either Warlord 1st ed, or the Savage North expansion for 2nd ed?
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>>48848548
Just what as you mentioned, the single-roll resolution. Its a little clunky, needing to remember what all the symbols are and what ignores them. Like how almost everything is ignored by the one non-magical ranged attack in the game.

Also asymmetrical objectives for each side.
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>>48848059

It's not a new edition as much a new game, apparently they'll still be doing stuff for regular SoBaH.

For me, I'm not sure about Advanced. Trying to keep the core mechanics whilst making it more detailed, I don't see the point. It's a bit like 40k, where they have a basic frame and over the years they've stuck more and more on that doesn't really suit the underlying system.
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>>48845980
Its what AoS should have been rules wise I think. Fluff and model wise I like it though I look forward to seeing how they get more factions into the game.
CMoN is half passing support like they do for all their non boardgames (because those just print money).
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>>48849716
ok great.
What about that book you mentioned? I admit I didn't lurk for any info myself but are there are any new units/armies planned to go with it?
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>>48850091
Yes they're slowly being released right now (like the hermit crab dudes and more sharkmen)
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>>48815925
Scale up Trooper - Traveller Striker ......
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>>48850768
Wasn't the Hadross and Goritsi stuff at GenCon?
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>new units for Songs of Blades and Heroes

You know you can stat up whatever you want, right anon?
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>>48840363
>>48840631
Noice, OP pastebin material!
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How easy is to introduce the people to Guild ball and how cost friendly it's? I mean I don't know if I should try to introduce another game in this kinda small wargaming community or give up and try to play with them 40K/AoS (no other games are played here).

what would you people suggest me?
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>>48854666
Guild ball is notoriously not cost friendly with people wondering why dice are $25 and why anyone would pay $25 for a snake mini which is the size of a character's foot
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>>48855296
You can use any dice and as for a snake model its like £7 pound so $9? and its a fair size model.
a starter box is about £20 thats 3 models and good for getting in to the game then a full size game is 6 models a side. so make of that what you will.
as for introductions, its pretty easy.
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Just got my Heavy Gear stuff. Pretty stoked!

Oddly the plastic is like a super dark grey, almost black, color. Worried it might fuck with my primer.
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>>48855396
how painfully difficult would be to bring GB here to south america?
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>>48855865
Oh thats cool, I should try and find if I can buy someones pledge.
>>48854666
They're upper mid tier on a per model basis, but its got the 2nd smallest army size after Mercs.
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>>48849716
The asymmetrical objrcgives is one of my favorite features of WoK.

Ixm with you that it's pretty symbol heavy, but overall itxs a solid game. Gonna grab me the two player starter at some point.

Also going to grab the Dark Age two player set. Plastic, Saint Issac AND new Ice Caste sculpts? Fucking yes please.
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>>48857127
Its not as bad as a game like MonPoc, though. At least more things that affect symbols have the symbol included in the rules. Its just a few things, like parry can't be used against magic and such, that you really need to remember.

Have they shown the new Ice Caste sculpts yet? Dark Age's newer sculpts are just amazing, but the old ones are too funky.
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>>48857313
Yeahn when I played MonPoc I downloaded cards that explained everything so I didn't need to look at the bases. Made it so much easier.

Yeahn showed 'em off at GenCon. I'll see if I can find them and post them.
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>>48857313
Here ya go. These are the plastic Ice Caste guys from the 2 player starter set. Loving the new sculpts.
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>>48857665
All of my boners.
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>>48857754
Right? I hope they'll resculpt the other big guys and eventually release some new stuff for Ice Caste.

Pretty stoked for the box set.
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>>48857127
What's dark age?
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>>48857127

$50 for a 2 player starter set? I'm suspicious. How much does it cost to expand outside the starter?
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>>48858076
I'm more stoked about the Shadow Caste, but always good to see the Dragyri get some love.

>>48858190
Sci-fi skirmish game set on an abandoned world where things have gone a little Mad Max.
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>>48858190
Brutal sci-fi skirmish game set in a post apoc type setting with aliens and mutants and shit. Solid game where shit dies a lot.

>>48858325
Not a whole lot. I mean grab a unit or two and another character and you can be pretty well set. Granted outside the starter it's metal models, but perhaps this is the start of them going plastic.
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>>48858377

okay, cool. I'm seeing $20 for Character boxes. Three models, but they look swag. How hard are they to assemble, and does this game suffer from normal CMON douche behavior? ("You can't get any of the awesome stuff because you missed the kickstarter")
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>>48858476
The game's been around for 10 years, so no douche behavior like that so far.
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>>48855865
How long until they release the starter boxes?
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>>48858476
Varies from model to model. Some of the more spindly and thin models are tough, but stuff like the bigger Dragyri are pretty easy.

And being a skirmish game it requires a lot less models than some other games. Even 500 point games can be fun and exciting.

>>48858568
Website says theyxll start shipping pre-orders for them at end of month, once the KS stuff is all sent out.
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>>48858377
oh sick I looked at this before, the sculpts and price weren't doing it for me
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>>48859003

There's a couple models that turn me off. The fat BDSM demon chicks, the Iron Lotus, and a couple others. But that's easily solved: Don't play those armies!
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>>48840960
Piracy still exists..
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Does any one make 1/144 scale minis?
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>>48859228
making it an even cheaper hobby?
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>>48859207
yeah I looked for waifus, there were none
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>tfw you just ordered a bunch of Reaper Bones for 20 bucks and you're hype to paint the fuck out of them
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>>48859410
thumbs up man
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Now I'm interested in Konflikt '43.
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>>48859717
you mean '47
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>>48860126
Right, was mixing it up with AT-43.
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>>48860153
Konflikt AT-4743 when?
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>>48858476
Nothing too bad, its had some price hikes, but it is still one of the cheapest skirmish games to both get into and play at the standard levels.
rules are all free at dark-age.com with semi standard updates (they just retweaked points costs so its all on 25 point increments)
The new starters are around 350ish points a pop, with the standard game ranging from 500-750 (older starters were around 500+ a piece)
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>>48860208
are the stat cards free?
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>>48860257
Yup.
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>>48860381
What's the contents of the CORE warband box? How many points is it?
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>>48860640
305 points
1 CORE Nexus
1 CORE TB-13
1 CORE Rend
2 CORE Menials
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>>48855396
>£20 thats 3 models
That's fukken expensive.
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>>48861137
you could use the rules without buying the models

the starter kits aren't bad, $44 usd for 5 guys
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>>48861137
currency issues roll both ways sadly
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Save

Is Realm of Chaos actually a playable skirmish game? A lot of Oldhammer types play it, I can imagine it's a bit clunky though.
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>>48863035
Well it certainly is made with a heavy emphasis on Chaos in mind.

Does need a copy of 3rd edition to work. Which is fairly clunky as a game but has its charms.
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Thread's quiet, post warbands
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No idea on manufacturer except the wolf. GW?
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>>48865542

Fugg. And yeah they're older GW.
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>>48865569
Specifically those are old plastic dwarfs with plastic goblin arms.
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One day I'll have a nice table.
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Sheets to change your table's colour on the fly, or stapled down terrain sheets from a train store?

Which do you prefer and why?
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>>48842287
The possesed are pretty fun. Or the Chick in the pug.
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>>48849577
Pumb
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Since the thread has slowed down a bit, which of these catches your eye the most?

http://www.strawpoll.me/11022537
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>>48869133
Voted for the first one, provided that deck customization, if present, is also point-buy (in order to keep decks balanced), and there are certain abilities you can take regardless of your hand.

Basically, probability and dice rolling are fine, but I'm not currently in the market for a game that's vastly more luck-based than skill-based.
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>>48869133
Raiders of the Star Tomb sounds fun - any particular reason for the poll?
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>>48869133
I don't know either of these games but from what you have written there Star Tomb sounds the most interesting. Kinda like Frostgrave but in Space.
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>>48869219
That's why I didn't vote for it, I don't need another frostgrave
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>>48869177
The idea would be you build a deck from a pre-set choice of cards, some have a limit to how many in the deck, and you either play a card to do the action or just burn a card to do a generic action. And most of the cards would be limited to the dino-god or key models, most things just use your hand as action points.

>>48869185
Fledgling game designer that is looking for what the market thinks.

>>48869219
Yeah, there's a few fantasy ones out there, but not a lot of sci-fi ones that have a real campaign system. Most sci-fi seems to focus on large scale.
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>>48869133
The first one looks amazing, but I bet it could be done by hacking it from Of Gods and Mortals.
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>>48869501
you want to be a game designer but have never heard of infinity?

sucks to suck
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>>48869840
>most
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>>48869834
Probably, but I'm not a fan of SoB&H.

>>48869840
What about Infinity?
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>>48869133
meh, skirmish games.
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>>48869501
It mostly I think because sci-fi campaigns in skirmish feels kinda pointless. You either get a bigger gun, shoot better, or are harder to shoot. none of those options are particularly exciting from a game perspective, your just do what you always do only getting better at it. The progression is very dry as you tend to end up in a more static firefight situation.
The dino gods followers thing sounds neat, but I would need to hear more about the card system.
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>>48865425
>warbands
What's the etymology of this? Was it really a word invented for wargames?
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>>48870410
People got in groups to go to war. They're less than an army, but more than a couple of dudes, usually a dozen or so. Ancient war was pretty low-key, so if you made a good warband you could go from place to place raiding and get away with a lot for very little.

It's a more modern term than what they used back then, but looking back and describing the term Warband comes up to describe it. It's a close english approximation.

Interestingly, at certain stages of development, almost every culture on the planet had warbands of some sort. Different organizations and different reasons / fighting styles and such, but similar in effect
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>>48870410
Beats me. Just because our works are frequently derivative of Tolkien's doesn't mean everyone around here is a goddamn linguist.
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>>48816627
Sounds sweet. How does it compare to the Supersystem/ Goalsystem? It is kind of a rules lite version of Champions for skirmish wargaming. You can use the base rules to create metahumans, but I've adapted it for spaceship battles as well.
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>>48870336
I'd have to dig up the specifics I had written a while ago, but the concept is that when you built a force, you built a 40 card deck with it. Each force has an element alignment that limits what you can include, and some cards have a limit to how many in the deck you can take. You draw a hand of cards, and each time you activate a model, you can either play or burn up to 2 cards, 3 for the dinos. Whenever you play or burn a card, you draw a new card, but you don't for things that force you to discard cards, so forcing to discard limits your options.

You burn cards to perform basic things like moves or making basic attacks, while playing cards let's you perform the action on the card. This covers things like special attacks, magic spells, and such. Examples are "Consume - Primal only. You make an attack with the following profile. If you kill a small or medium based model, this model heals X damage." or "Throw - Make an attack action. Instead of dealing normal damage, you place the model within X inches."

The idea of using the deck is to represent the random and chaotic nature of the animal gods and the ebb and flow of magical power.
>>
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>>48872403
WITNESS!
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>>48872403
Whoa, that's fucking cool. What game do they use for dem wheeled combat.

Also best games for SPAAAACEEE battles? Not fighters, but more into the frigates and cruisers range.
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>>48869133
>>48869133
Hellsgate sounds like a good time to me, I liked the ideas behind Hellgate: London(never got to play it though) so seeing that sort of style in a skrimish game sounds pretty cool.
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>>48861137
we are talking unique sculpted models here. single model blisters are normally £7 to £12 if not more from any other company. so looking at it its not bad.
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>>48872630

Firestorm Armada or the new Dropfleet Commander seem like promising options for fleetscale. There's also Star Wars Armada, which has a weird scale, but is still fairly good.

There's a few smaller ones floating around as well. Full Thrust is the only one I can think of off the top of my head.
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>>48872732
Star Tomb is winning in the polls, but Hellsgate is the most fleshed out of the ideas. I've started a complete rework of the base system, but Hellsgate still has 4/6 factions written up, which just need to be converted over, unlike the other games that need to be written up. Hellsgate much more basic skirmish game, though, the other two have the crazier ideas, like the deck system for Primal Gods, or progression and objectives that are randomly determined when they are found to represent exploring in Star Tomb.
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>>48872403
nice gorka morka table
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>>48872909
>people complain gw is expensive
>defend other companies

ok
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Are there any good modeling magazines focused on fantasy and sci fi instead of historical stuff?
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>>48873010
These games don't require you to buy 50 of them, like GW.
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>>48873010
What. i never complained, GW was expensive.
i said its basically the same price and i was looking at privateer press blister prices. 3 unique models from metal for £20 is okay in price. and as thats all you need to start playing and double that is a complete game i thinks thats pretty good pricing.
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>>48873010
Metal 1 off models you only need to purchase once ever VS plastic multipart models you need 100 to play.

Compare GW's characters to these and these come off cheaper while being made of a more expensive material.
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So I'm starting a 15mm KoW army, but I don't know what base size to use. I was thinking about using HotT bases, 40mm front and 20mm depth for regiments of infantry and 40mm for cavalry, but I'm afraid that its a little bit small.

Maybe using BI/Impetus bases (80mm front and 40mm depth), but I can't decide.

What do you guys recommend?
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>>48865458
sauce on minis?
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>>48873478
go with impetus, that way you can play kow and impetus
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>>48873614

http://otherworldminiatures.co.uk/shop/wilderness-encounters/we2-dryad-nymph-sylph/
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>>48873858

Good point. There's also a rumour that a new version of Impetus Fantasy is going to be released this year or the next. Might be worth trying it once it is released. Thanks
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>>48872403
Car Wars? Gorka Morka? I'm really curious how they're playing that.
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>>48869133
>Alienheim
>Dinofaux
>DOOM: the board game
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>>48873478
40mm by 20mm is great for a 10 man unit of infantry, that's what I use for 6mm and 10mm
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>>48874467
And?
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>>48874368
it's not actually gorka morka
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So I never seen any wargames on the gamefinder thread

Can we organize games here?
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>>48875936
Bump for this.

I want in on the wargames action but don't know a single soul who plays.
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>>48872909
Yes, it is bad. How much does a Reaper blister costs?
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>>48869133
I'll recheck tomorrow, but it looks like Star Tomb has the most interest. If anyone is interested in seeing the game develop, I post over in /gdg/ regularly, under the name 'Aegeos'.
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>>48875936
go for it, but don't expect much, like I said before, googling your state and "wargame club" and you'll find loads probably
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>>48874767
what did use based your cavalry?

I based my 10mm in 20x40 (20 frontage) like warmaster did but I'm not sure if that works for kow.
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>>48879243
>how did you base your cavalry.

Sorry, haven't had my coffee yet.
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>>48878479
If I could play irl i will do it.
Its not just the same situation as >>48876246 I also live too far away from any club.
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>>48870410
Nah, it's just old and not really relevant these days.

https://en.wikipedia.org/wiki/Comitatus_(classical_meaning) sort of stuff. Strong leader and a bunch of tough assholes. Modern military organisation is incredibly recent, after all - even a few hundred years ago you had regiments technically (sort-of) being owned by the officer who founded them, who then had to pay to support them.
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>>48873478
Note that Impetus is literally four WRG bases. It's handy like that - you can just half the scale and use 40mm frontage, then once you've got more figures start sticking four bases together, then start basing fully on 80mm.

Kinda wish the latest DBA had accepted that 60mm frontage is dead for 28mm figures though. It just... doesn't work. Toy soldiers got fat. At least you can just double the 40mm frontage and play on 4'x4'.
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>>48879610
fascinating.
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>>48873046
The Golden D6 is a newly emergent web magazine for modelling and wargames, quite a few hobby articles throughout each issue and it's mostly sci-fi and fantasy gaming. I was thinking of actually submitting some (vaguely)historical and warzone resurrection articles soon in fact.

Here's the link if you wanna give them a look, it's pretty decently priced imo. http://www.spruegrey.com/thegoldend6/
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So I just finished putting together the Apokalypse pdf and wanted to share. I can't be arsed to put together an OP/thread for it, work's killing me, but I'll try to put in a proper effort sometime later.

http://www78.zippyshare.com/v/ITEm2it0/file.html

Apokalypse is a 25mm squad-based army wargame set in the last 120 days of mankind, released in 1996 and is made from only the finest distilled 90's edge, carefully casked and stored in vintage bourbon barrels.

But it was also a nicely complex but never bogged down rule system with heaps of unique features. For example the planning phase where you gave your brave warriors/necessary sacrifices/intolerable meatshields orders to follow during the battle.
Dicerolls were generally made with D20s, and in the case of rolling to hit with auto-fire weapons were made with a pool. You oftentimes added in a differently coloured D20 for an ammo check as the combatant unloaded on their target. Because if troopers ran out of ammo they were forced to hope they could make it within knifepoint of the enemy, or whatever they had and defeat them hands-on, before being gunned down.
Squad psychology, morale, instinct of self-preservation and the general irrationality of human behaviour, was included as well.

This thing has been all but lost for the last ~20 years, you won't find a single mention of it on the interwebs, so I'm happy to finally share it with fellow /awg/ nerds.
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>>48881705
>you won't find a single mention of it on the interwebs
I haven't heard about this so far, so thanks for sharing!
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>>48880443
Any chance of a "preview" copy of any issue? I'm turned off by the term "diverse" used in the description and want to give it a look see because I throw money at something that maybe full of trannies.
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>>48865542
>>48865569
pretty sure they are just the last generation of plastic dwarves with archer arms from goblins and the guy on the left might have an arm from a chaos marauder.
The shield of the wolf rider is from the beastmen range, the wolf itself is also from the goblin riders. The shield on the guy on the left is from the old skeletons. The guy on the right has the goblin arm with the trophies and the halberd is a conversion of a spear arm and a dwarf axe.
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>>48882039
Those are older dorfs, but other than that, you're right.
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>>48881944
They're probably talking about gaming systems rather than snowflakes, von Triggmeister.
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>>48881705
>But it was also a nicely complex but never bogged down rule system with heaps of unique features. For example the planning phase where you gave your brave warriors/necessary sacrifices/intolerable meatshields orders to follow during the battle.
I can't say it's not a dodgy, clunky game, but post-apocalyptic 28mm wargame Babylon's Burning also had orders. You also had to send runners out from your commander to issue them, if you were too far to yell and didn't have comms - one of the factions had kids with skateboards though, they were fast.

So this isn't the only one!
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>>48882748
I mean, it's not a feature I like seeing even in large battle games most of the time, but sometimes it's fun. Or "fun." Makes you appreciate decent NCOs and officers who can handle themselves when told to go take that building, and really appreciate lines of communication.

It also makes holding a reserve tremendously useful - not only are they fresh troops, they're fresh troops you can immediately give up-to-date orders to. Most wargames, it's nice to have fresh troops but they might be more useful just getting in the fight. Orders systems make them more relevant.
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>>48881705
Holy shit, page 107.

>BERSERKER
>(INVERT IF SATANIST)

I may love this game's spirit.

>Wardog Berserkers

>The ultimate bastards. The hardcore of brutality. A few men and women so fucked up on adrenaline joyrides that they take drugs to dare. They use Rage. The drug that turns the already hardened veteran into a murdering madman without any concerns for personal safety. Long gone into the realm of insanity they live only for the ultimate ride of high-octane holocaust. Pumped up so high that only instantly lethal damage will bother them. The wild ride so real that everything else is pale and dead. Totally addicted to the pleasure of being unstoppable. They are held in awe by the rest of the Wardogs and they are referred to in ways like "the most scary crazy motherfuckers I've ever seen" or "I saw this little yellow chica take a 'hammer hit point blank right in her fucking leg an' she just snorted". The poison that is Rage, for them a cure for life, will eventually kill them.

I was just gonna type a sentence or two out but holy shit the 90s.
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>>48881907
Basically noone has. The creators, Hardcore Media, called it quits in 1998-99 after selling out their printing of ~800-1400 books. I've corresponded with the lead designer and all the extra/expansion material was destroyed during the liquidation of HcM, no existing copies. So robot psychosis, additional rules and designs for landmates, Tech Cultists, Wormcarriers and all the other cool stuff will never ever be.
>mfw
After HcM quit touring the RPG convention scene here in scandinavia the game more or less disappeared, noone keeping it alive or talking about it. So it's been more or less erased from the public conscious for ~20 years.
Which is a shame because I really like the dark and miserable setting and the game was fun and interesting as well.
>>48882748
Oh, I've never heard about that one? But it sounds interesting. Is that also an old relic from the 90's? Will google it.
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>>48879243
I use 20x40 for chariots, 40x20 for cav

so long as both players are using the same frontage it works.

kow uses archaic adopted from GW frontage anyways so imo fuck kow and play whatever frontage you and your opponent agree to.

the kow frontage for 5 cav on small bases is 40mm or 50mm

so if you're doing 20x40mm for your cav you could just do cavalry regiments which are 40x40 or 50x50, just put two of your elements side by side.

but like I said, it's stupid that KoW adopted GW's base sizes for a game which is designed entirely around troop footprints. They could've had a proper wargame system where unit frontage was homogenized instead of bastardized. So long as you and your opponent have the same frontage the game will work.

Just know that 20x40 cav are much stronger than 40x20 cav in the way kow is written
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>>48879650
second for 40mm frontage is partrician taste
>>
>>48881944
>throw money at something that maybe full of trannies.
Here's a dropbox with my back issues. You will notice that there are no trannies to be seen. Though why you jumped to that line of reasoning I'll never know, consider perhaps getting off of the internet for a while.

https://www.dropbox.com/sh/ov7c5ia6lpfujv8/AAAOoiWQ_Y71sFECVopDsZcQa?dl=0
>>
>>48882915
>Oh, I've never heard about that one? But it sounds interesting. Is that also an old relic from the 90's? Will google it.
http://www.wargamevault.com/product/18338/Babylons-Burning

Some comments here: https://miniaturestrategy.blogspot.co.nz/2013/11/babylons-burning-and-zombicide.html

>Babylon's Burning, from what I gather, was produced as a genuine, big budget attempt to take on Games Workshops offerings head to head. Its lack of a Wikipedia page - a resource who's editors can provide a staggeringly detailed and lengthy page for every single transformer and obscure anime character - speaks to how well that adventure ended.
>>
>>48882925
>Just know that 20x40 cav are much stronger than 40x20 cav in the way kow is written
yeah, kow (and most games, really) give far less of a shit about depth than frontage.

however, the real secret is that most games don't give that much of a shit as long as you're reasonably consistent with your opponent
>>
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>>48882911
Berserkers also give no shits about getting blown to pieces. The lower asterisk damage result is used for them. There also a miniscule chance for ordinary troopers to go berserk when they roll for instinct of self preservation...
>tfw no Pantera mistress to serve and care for
>>
>>48882974
Yeah, it's not like the descriptions got less incredibly 90s edge after the berserkers, they were just after I saw the wardogs illustrations.

pretty kewl
>>
>>48882959
yeah but three 20x40 units of cavalry can attack one 40x20 frontage and do more attacks than they should

it's worth noting that in my kow we stick to 40mm frontage for pretty much everything
>>
>>48882937
Thanks for the link.

The language people use often says a lot about the type of people they are. If they're using words like diversity I expect leftist retards and our hobby is being infested with them. This is on top of the type of people who tend to become journalists are all lefty in the same way.

It's less about spending too much time on the internet and more about recognising patterns in our hobby.
>>
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>>48882986
It's also a nice detail that the game has a variable length measurement, depending on the scale of your minis... The game was meant to be used with whatever you had available.

Here's the pages in original resolution, I suck ass at Acrobat and it refused to cooperate with magnification so some images or pages (battle plan examples, mainly) might be slightly blurry in the pdf?
https://mega.nz/#!OoMzjJBT!2arL7EfTX1m6zPeCuyDO2m0AvPTqeVKhvJJ4naXX49g

>>48882943
Thanks for the info!
>>
>>48883046
Well that's something to think about, cheers, and if you enjoy the mags issues 5 and 6 are out now, 6 is even all hobby and tutorial articles!
>>
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>>48883068
gonna get your skates on yo

gotta deliver new orders
>>
man this golden d6 article is super super low budget

and AARs with unpainted models? What is this, warseer?
>>
>>48883100
It's all reader submissions for articles and AARs, formatting in the earliest issues was pretty wank, but it got much improved by issues 3.
>>
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>>48883097
>skateboarding
>in a warzone

The 90's vibe of this is delicious tho
>>
>>48882925
I usually use 2 stands for a regiment and 1 for troops.

>Just know that 20x40 cav are much stronger than 40x20 cav in the way kow is written
They are stronger when attacking but get extra obliterated when they get flanked (a cool concept that I shamelessly stole from warmaster).
>>
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>>48883143
http://www.copplestonecastings.co.uk/prod.php?prod=216
>>
>>48883202
wrong link, but you get the idea.
>>
>>48883143
It has some neat fluff.

>We got Green Towers in the Northeast. If you can eat it or smoke it in these parts you can bet it grew there. You can see the place for miles but being noticed never made problems for them. All the farmland round them is their best goods and nobody's dumb enough to fight a battle there and wreck the crop.

>The tower itself is about 20 storeys high and used to be the parking block for some important place. The folks that founded it knew what they were doing; put big boxes to grow stuff round the edges of every floor and got water running all over. The pumping system's all man-powered too, no slaves - everyone does a shift. Keeps them tough. You don't get in a fistfight with those guys and keep your teeth.

I mean, a 20-storey car park with the outsides being vertical farming and the interior being everything else? That sounds impractical, but also awesome.

It's also canon that a lot of enclaves deliberately demolished (or at least allowed to collapse) buildings surrounding their own, on the grounds that a field of rubble may be shit and offer cover to attackers, but it's a hell of a lot better than a tower block.
>>
>>48883128
I'm not sold on this at all, issue 4 is worse than 2 and 3

Since it's reader submissions it just comes across like reading garbage online, since it's diverse it usually includes loads of stuff I don't give a fuck about.

Thumbs down to golden d6
>>
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>>48883318
Kinda sounds like the DMZ comic?
>>
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>>
>>48883359
well, way older, but I should reread DMZ. It was good times.
>>
>>48883202
That is so fucking retarded but so brilliant at the same time. This is what the Dredd game should be like.
>>
>>48883094
The second issue is 80% women and keep using photoshopped pictures of the painters as tips bubbles. It's really fucking weird considering they're not even that great at painting.

I like the concept, I enjoy some of the content, but there is no fucking way a magazine like this got 80% female submissions worth publishing. Absolutely fucking none.
>>
>>48883842
Where does it say it's 80% women submission?
>>
>>48883961
It doesn't say it, just look at who wrote the content and their pictures all over the place.
>>
Just got a new and unused copy of the Gates of Antares rules for 5€ on ebay.

Did i do good?
>>
>>48884259
For 5 Euros, sure.
>>
>>48884076
Does it matter as long as the content is good? I really fail to see the problem to be honest.
>>
>>48884414
The problem is the content isn't anything exceptional. It's nothing impressive where they have featured some great painters previously who blow these ones out of the water.

There is a full converted Dark Eldar circus themed army and it's goddamn amazing.
>>
Are there any good models like the Minas Tirith dudes from GW but at a reasonable price? I want to practice a painting technique but I need something armoured that way and I don't know many outside the obvious manufactures.
>>
>>48885989
a piece of cardboard with a few folds.
>>
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>>48885989
I presume you know the Perry HYW and WotR knight boxes, other than that, Iunno.

The Hundred Years War knights could be used as fiefdom knights. I wanted to make Arnorians out of them, but I'm struggling to finish my Rivendell army, so it won't be anytime soon.

Also, the most obvious...secondhand GW. MT warriors are among the most common figures.
>>
>>48886121
I looked on ebay but they were still a little more than I was looking to spend. I want to see if I can paint a black phantom from demon's souls and the hard edges make blending up to them easier.
>>
>>48886168
Go to Facebook mini trading groups. Especially non-LotR related ones. You can get some good bargains (112 miniatures for 10GBP, postage included, for example).
>>
>>48886229
Already on them and watching them closely, not seen any good deals on what I'm after though.

Any UK recommendations for trading groups?
>>
>>48886273
Wargaming Trading, and you could try Trade - Lord of the Rings + Hobbit miniatures too.
>>
>>48885989
which painting technique ?
>>
>>48886363
a slow blend from black to a glowing red.
>>
>>48885989
> outside the obvious manufactures.

Fireforge Games has boxes with knights/footmen as do Perry Miniatures (if you are looking for full plate, Perry is your address)

You could also check out Reaper Miniatures for some cheap Paladins/knights from the Bones range.

Or you check ebay. The Hobbit/LotR games are kinda dead these days and while the metal minis will cost a fortune, you can find all sorts of collections with plastics for next to nothing. Around a year ago i got like 150 plastic minis (mostly rohan and uruks, but also minas tirith and others) for like 35€. Half of them unpainted, 25% were just primed and only a few were (horribly) painted.


Other options you have is looking for the "old" Wargames Factory Hoplites box. Maybe you find a online retailer who still stocks them. Warlord games has some cheap-ish boxes of Romans as do other companies, i think Gripping Beasts "Late Roman" are the newest (and in my opinion best looking) Romans on the market (Plastics).
>>
>>48886229
Everytime i see such a good offer there are like 20 people in the comments who want to buy it ;_;
>>
>>48886711
You gotta be patient.
>>
>>48886724
no longer matters on places like ebay

was gonna buy some sweet metal half trolls set the max in my mind to 20 euro and 3 minutes before the end they where 10 euro. within the last minute the price reached 24 euro.
i have seen this happen with everything i was interested in the past year. ebay is no longer bargains
>>
>>48886888
You have to wait for the very last 30 (or better 10) seconds to put your bid.
But in general you are right, everyone knows ebay these days.
Things you can do is looking for spelling errors or items in the wrong category or auctions which end at very odd times.

Another thing that might give you good results is using "smaller" ebays from other countries. .de, .nl, .fr, .sp instead of the UK link for example. I've made some great purchases in france and shipping to Germany isn't that bad either.

Also, depending on where you are, craigslist might be a great option. Sadly in Germany nobody uses it.
>>
>>48886983
in the last 10 seconds there where 5 bids.

but thats beside the point i just bet 20 bucks in the last 5 seconds and somebody had already bid more. (i was not gonna pay more then 20)
>>
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What games are there for guys with guns fighting aliens/demons/alien demons in abandoned bases or tunnels or whatever.

Short of just refluffing IG and Tyranids with Zone Mortalis rules.
>>
Any Western themed wargames besides Malifaux?
>>
>>48887520
Dead Man's Hand and Wild West Exodus spring to mind.

Also GW's old Legends of the Old West but good fuckin' luck finding a copy of that book.
>>
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Anyone know any good miniature producer for 28 mm SPACEMEN or operators? Need stuff for conversions with my IG to make them look like they're either high speed or from proper SPACE!
>>
Long live awg
>>
>>48881944
>>48883046
>>48883961
No seriously get off the internet for a while, calm down about 'trannies' and 'leftards' and the notion that women doing stuff is bad, jesus christ
>>
>>48887479
Gears of war the board game, level seven omega protocol (another board game)
>>
>>48888632
These women did do bad things
>>
>>48887479
Sedition Wars lol
it's cheap as heck at least.
I bought 2 just for the minis, heard it's terrible
>>
>>48888632
>Picking sub par women's work compared to superior male work isn't a bad thing

Son, I don't read magazines so I can oogle glamour photos. I read them to read good content. I don't care if she has a cunt, I care about what's being used and what's being used is shit.
>>
>>48887906
Assuming SPACE! means space as in cheesy oldtimey sci-fi you should check out Hydra Miniatures, they have an entire range devoted to that, called Retro Raygun.
Crooked dice also has a range of minis based on 60s tvs shows and the like where you might find some useful stuff.
And of course there is Bombshell miniatures which sells the classic fishbowl spacemen helmets, which would make for a pretty sweet IG regiment I think.
I was thinking about ordering some to build a regiment of Star Command rangers like Buzz Lightyear.

Anyway, if you meant something more serious with the whole operator thing I'd check out Anvil Industries or Puppetswar. They've got a range of 28mm troopers modeled after modern or near future soldiers.
>>
>>48887479
Space Hulk obviously.
There is a Doom boardgame that supposedly isn't bad. Don't know much else about that though.
Imperial Assault might do that too, since it's Star Wars. From what I hear you can play the missions in campaign or skirmish mode, but it's still a boardgame and not a wargame.
>>
>>48888942
>There is a Doom boardgame that supposedly isn't bad. Don't know much else about that though.
Been out of print for ages, hasn't it?
There's a newer version coming out, but based off the 2016 game, which IMO is a tiny bit of a shame- I was looking forward to classic minis of Cacodemons and Imps and shit.
Imperial Assault isn't a bad suggestion, there's a lot of expandability and customization, but the Star Wars licensing could be good or bad, depending on what you're into.
>>
>>48889028
>Been out of print for ages, hasn't it?
dunno, a few months ago I had no issue finding it on amazon for the regular retail price.
>>
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Mantic is having a clearance sale.

$84.99 "Variety" box, in Fantasy and Sci-Fi flavors
Contains 70 miniatures from as many of their lines as possible.

Otherwise some games and armies are on sale. Mostly cavalry in packs of 30, some Trolls and werewolves etc larger models. Forge Fathers aka not-Squats Space Dwarves army set with 2 vehicles and 30 guys is just 35$ and it's a mix of the older and newer style models. Mars Attacks, might be at the kickstarter prices form the looks of it.

Not trying to shill, just posting since I've seen no mention of it and people usually buy their stuff as filler since it's cheap and that seems to be what this would be good for.
>>
>>48891570
Even on sale it's a bit expensive for what you get. The dwarves are the only good deal IMO
>>
>>48891389
I hated that book, it dosn't have any actual systems to ply by yourself.
>>
>>48891760
Its a shame its their old Space Dwarves. Pretty ugly.
>>
>>48887520
Wild West Exodus if you want sci-fi old west.

Black Scorpion is about to come out with their Tombstone game which I'm sorta hyped for. I just hope it doesn't have the same stupid "roll to see how far you run!" thing Cutlass did.

Also if you can find the pdfs, Legends of the Old West. Cowboys, Indians, Mexicans and outlaws using the LotR system? Fuck yeah.
>>
>>48891987
Yeah, I think it assumes a level of familiarity with wargame rules that would allow you to homebrew a system.

Interesting pointers though.
>>
>>48893532
Looks like it's a mix of the old and new ones. I actually prefer the old ones.
>>
>>48888632
I don't really care if the content is worth it...I couldn't find where his 80% came from, that's why I asked.
>>
>>48888800
Yep, minis are gorgeous, and the stuff is dirt cheap. You need a bunch of grunts with laser rifles? You get a bunch on Sedition Wars. Copies go from as low as 15GBP, I also bought two for shits 'n giggles, sadly without the boardgame components, shipping to my country would have been too much.
>>
>>48895797
You're a fucking prick man.

This is going to cost me a fortune, some of these models are gorgeous and dirt cheap.

Thanks... jerk wad
>>
>>48895838
Buy two, you're still under 50GBP of spending, 100 figures, scenic bases for them all (like seriously, where else could you get 100 scifi-themed bases for basically free?), and the rest of the boardgame if you're in the UK. So no problem, cunt.
>>
>>48895879
Sounds like a really sweet deal actually, but after checking my obvious sources (amazon, ebay and a hobby retailer) i found out that 1 copy of the game costs at least 50€+shipping. One of these days when living in Germany feels really like its the 3rd-hobby-world here.
>>
>>48895984
Again, Facebook trade groups.
>>
>>48896009
I keep an eye on them but it's hard to find what you want. I found an ebay reseller who's selling 1 each of the base alien dudes for like £5. That's all I want as I just want to paint them up as they look fun to do. So I picked that up and I'm happy enough.
>>
>>48896009
I really don't like trading with people directly. But thats kinda irrelevant here because its the shipping cost that take up almost 50% of the final price, no matter from where i order. Shipping to GER is expensive, otherwise german stores would be able to sell it cheaper too.

I found out that i can order from amazon.com for like 30€ including shipping. (again, 18 for the game itself, 13 for shipping, and thats the cheapest option that takes 9-14 days).
>>
>>48886888
>>48886983
I just lead with my bid as soon as I see the auction, then ignore it. Someone outbids me? OK. I'll wait.

Saved searches are handy, especially when they email you with new ones daily.
>>
>>48896476
All that does is drive up the final price, it is literally the worst option to take.
>>
>>48887479
Gears of War is an excellent boardgame that really captures the feel with some cool mechanics. The way cover works is great, and line of sight is cool.

It's still a fun game if you don't give a shit about the setting or games, which I don't, not really.

The Doom boardgame kinda disappointed me back in the day - I prefer co-op to 1vMany for that kind of game - and the new one's the same style, but hopefully the miniatures are neat.

I've never quite found the perfect guncrawl rules for me.
>>
>>48896513
The models look great.

Is there any way to pick up the Gears boardgame cheap? I'd like to do some painting tutorials on it. I'm thinking of doing tutorials on vidya based models, seems like a nice niche.
>>
>>48891389
>>48891987
>>48895016
A lot of solo wargaming stuff's always been more about the campaigns, even back to Featherstone's book. When they give tactical stuff, it's almost always presented as something to go with your preferred ruleset.

Solo wargamers tend to be weird and end up playing houseruled mishmashes more often than not, so presenting a generic set of wargames rules in the book is a waste of time. The tactical chapter is pretty decent though.
>>
>>48896486
It only drives up the "final price" if someone wants to pay more than I do. Works fine for me. I pay the amount I want to pay or less, or don't win.

I can see why some people prefer to bid at the last second against other people doing the same thing, but it's too easy to get sucked into stupid bidding wars that way.
>>
>>48896530
define cheap.

Here is it for 56€ compared to 100+ on amazon/ebay.
https://www.fantasywelt.de/Gears-of-War-Boardgame-ENGLISCH
>>
>>48896572
£50 in the UK I would consider reasonable. But would prefer it to be closer to 30.

>>48896556
It makes it much harder to get a bargain.
>>
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So Brigade Models just launched a 6mm Hammer's Slammers range.

http://www.brigademodels.co.uk/6mmSF/Hammer's%20Slammers.html

So far it's tank, command tank, combat car, command car, and tribarrel jeep, with infantry and infantry on skimmers provided by Ground Zero Games. They say they're planning on releasing the rest of the Slammers vehicles soon though:

>Future releases will include further variants of the M2 tank and M9 combat car as used by other mercenary units, plus the uparmoured variants used by the Slammers Regiment in their later days. We will also be releasing ambulance and cargo variants of the combat car, a mortar jeep and artillery hogs to complete the Slammers’ ToE.

Officially meant to be used with the official Slammers ruleset (Hammer's Slammers: The Crucible), which has scaling for 28mm, 15mm & 6mm, but would (of course) work with anything. Brigade's existing 15mm & 6mm ranges were used as inspiration for other mercenary and military units in those rules anyway.
>>
>>48896582
I doubt you can find any FFG game for that price, especially when its out of print already. Their prices get insane.
>>
>>48888800
>>48895797
>>48895879
so was this game a massive failure or something, cause it's not mentioned at all on the publisher's website outside of their store(which doesn't seem to have much left), seems like it was one of those games that launched and then immediately fizzled out

the amount of minis and other stuff you get seems good though, might need to buy a couple sets in the near future
>>
>>48897534
Its just a guess, but i assume the market for "boardgame with miniatures" is more than saturated at this point with all sorts of games that have big names behind them like Star Wars or the mentioned Gears of War or Dark Souls. A no-name game, no matter how nice the minis are, has a hard stand there.

Their Kickstarter was hugely successful though and the game is out, so what else is there for them to do. People buy it or not and once their stock is gone its gone and prices go up like crazy, like with most of these games.
>>
>>48897637
still seems weird that they scrubbed it off their site, also if it was successful you'd think they would have done expansions and such(especially since that company seems to like doing that for it's games)

also we need a new thread
>>
>>48897534
Wasn't it one of the early ones with ridiculously shit amounts of kickstarter incentives and discount, so the retail release ended up barely moving, and then it turns out it wasn't a great game?
>>
Do any websites keep track of minis kickstarters?
>>
>>48897957
There is Brueckenkopf, but its a german site.
http://www.brueckenkopf-online.com

They have news articles about lots of KS stuff.
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