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>warlike race >their only tactic is a mindless charge >inferior

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>warlike race
>their only tactic is a mindless charge
>inferior technology

that makes no fucking sense the over the top agressive fantasy and SF races are exactly the ones who should strive for technological and tactical advantage as it's ensures victory as opposed to ''hurr being a suicidal tard means I'm honorable''. I wanna see a barbaric race who finds first guns and abuses them
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>>48346883
Hobgoblins are what you want.
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>>48346883
does it make more sense if you realise that most warlike races are fucking orcs and orcs generally don't have more than 8 int
seriously, they don't lack creativity for no good reason. they're literal fucking slobbering retards that love blood. if you want your technologically advanced warring races then use humans
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>>48346913
Humans never are top dogs of technology they are boring as fuck jack of all trades self insert bullshit that only people who are mediocre even in real life play.
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>>48346913
>Assuming everything is DnD
This is why /tg/ sucks
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>>48346989

>never top dogs of tech
>Boring as fuck jack of all trades

Sorry you have no imagination or just fucking suck at storytelling/worldbuilding
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>>48346997
>nothing in the post indicates DnD except maybe "8 int" and the statement can be broadly applied to a lot of settings and games but I'll sperg out about DnD being le bad anyway like an eternally triggered bitch anon that I am
This is why /tg/ sucks
>>
>Warlike race
>extremely powerful battleships and weaponry.
>A technologically comparable race maintains sensor contact at close distance without being spotted because the warlike race is somewhat behind on the sensor and emcon area.
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>>48346883
I guess it should be said that despite the Japanese being all "muh honour", they adopted guns pretty quickly during the Sengoku Jidai
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>>48346883
>over the top agressive fantasy and SF races are exactly the ones who should strive for technological and tactical advantage

Really? I mean it's the same shit that happens all the time in the real world: The old method works so no one bothers looking for a new one.

Keep mind especially that most fantasy worlds lean heavily toward a medieval/early-modern tech level which aren't hugely better than older weapons technologies. The real power gap between new and old tech levels didn't exist until the rise of the machine gun.
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>>48346883

Klingons?
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>>48346883
>>warlike race
>>their only tactic is a mindless charge
>>inferior technology
The word you're looking for is "extinct", OP.
For we have the Maxim gun, and they have not.
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>>48347174
You're fucking retarded every military successful civilization adapted and changed no one went
>hurr it worked once so let's stick to it forever xD
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>>48346989
Isn't there a setting where humans aren't the best at technology as a whole, but are the most warlike and their weapons/military technology is the best in the setting?

I think I might be thinking of either Mass Effect or Sword of the Stars, but I've never played them and only heard of them.
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>>48347181
Who the fuck are Klingons? Lmao 70's are over grandpa fuck off with your boring meme shows. Star Wars is better.
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>>48347147
That's because everyone who didn't adopt guns got shot by the ones who did. They didn't abandon their "muh honor" attitudes so much as they updated them for the times.

Then some douchebag took everyone's swords and guns away and closed the country.
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>>48347147
Mostly because they wanted to make sure Nobunaga stopped trying to fuck them.
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>>48346883
You're thinking of a barbarian race.

The warlike races are the ones like hobgoblins, which are fucking fantastic tacticians/strategists/leaders, commanding soldiers who have excellent morale and discipline, with great armour and armoursmithing technology, but basically nothing outside of the purview of military advancement. No agricultural or bureaucratic improvements (Beyond those needed to logistics), little diplomatic tact for trading and alliance, very little personal freedom in society, etc.

Those are the warlike races.
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>>48347232
In Sword of the Stars, humans have the second-fastest research with a wide selection of techs, but their biggest strength is mobility and speed on the strategic map. Their ships themselves are rather mediocre until they break out the dreadnoughts which are pretty fearsome.
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>>48347232

Can't speak to Mass Effect, but in Sword of the Stars, Humans are

>One of the fastest researchers, second to Space Dolphins and about tied with Space Crows
>Mediocre ships with pretty shitty durability and not great weapon placement, because their engineer was a naval warfarefag so he put all their guns on the sides of their ships, and everyone else just went with it
>Speedy little fucknuggets who crawl around the warp-travel equivalent of express lane freeways that all the other races (except Space Rats) are cucked out of, so they spread throughout the universe faster than fucking weeds
>Because they basically tunnels connecting all their bases even if the bases *seem* to be far apart, it's a pain in the ass fighting them, because you'll get a million ships warping into your central worlds from a thousand light years away, rape everyone, then fuck off, or if you attack them, suddenly you've got fifteen thousand ships beelining from across the galaxy for that one world
>Literally like fighting the Space Vietcong
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>>48346883
Literally the Charr. They are the most advanced race in Guild Wars in terms of conventional technology (the most advanced race period use bullshit techno-magic), being pretty much in the middle of an industrial revolution

>The charr are a race of large, savage, feline creatures that occupy much of eastern Tyria. They have renounced all gods as false and instead view all of life, from magic to combat, with a hard, cynical eye. Their culture has developed into a military state where they are raised as warriors from birth.

>The charr are highly industrious, their forging superior to even the dwarves, and are renowned and feared for their military technology – weapon development, war machines and mass production, having pioneered the creation of airships and submarines. Their rifles and pistols are particularly finely made. However, not all of their advancements involve weapons – they also make some of the finest clockwork and spring-driven devices in Tyria. Their development in technology eventually led to the printing press, which in turn propagated the widespread use of the New Krytan language. While the average charr is willing to embrace technology, many view the use of magic as a sign of weakness and will distrust magic-users as a whole.
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>>48347536
they also have the fucking worst hub
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>>48347536

>Go from being the niggers of Guild Wars 1 to second most advanced technology in 2 in 250 years

Shut up Mike O'Brien you and your shitsquad ruined that series
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>>48347671
Not that anon but... 250 years is a pretty long time man.,..

Like, the United States isn't even 250 years old yet.
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>>48346913
>orcs generally don't have more than 8 int
>>48347035
>nothing in the post indicates DnD
The whole "goblinoid races are inherently stupid" thing is moronic no matter what.
Now goblins are cruel, wicked, and bad-hearted. They make no beautiful things, but they make many clever ones. They can tunnel and mine as well as any but the most skilled dwarves, when they take the trouble, though they are usually untidy and dirty. Hammers, axes, swords, daggers, pickaxes, tongs, and also instruments of torture, they make very well, or get other people to make to their design, prisoners and slaves that have to work till they die for want of air and light. It is not unlikely that they invented some of the machines that have since troubled the world, especially the ingenious devices for killing large numbers of people at once, for wheels and engines and explosions always delighted them, and also not working with their own hands more than they could help; but in those days and those wild parts they had not advanced (as it is called) so far.
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>>48347829
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>>48347218
>>48347218
>no one went
>>hurr it worked once so let's stick to it forever xD

Look at European armies in World War I.
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>>48347671
Their civil war really kickstarted weapons development.
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>>48347900
>implying I'm the same poster
That guy was a dipshit, too, for thinking ONLY D&D does the "orcs are all complete morons.
>>48347938
No, tactics were constantly evolving during WWI, which you would know if you actually knew a god damned thing about said war beyond what you learned in your high school history class.
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>>48347829
>Guise I read tolkein today aren't I great! Clever things xD do you like my scarf it's so cool hipster cred xDDDDDDDDDDDDDDDDDDDDDDDD. You should stop doing such MAINSTREEM things like D&D :^)
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>>48346883
A mindless charge does make sense in some situations. Mainly when the species reproduces so fast that they have enough numbers to win that way.

If a race is breeding that fast, taking less casualties in combat can put them at risk of starvation. Or maybe starvation is what causes the horde to rampage. Win or lose they lower the pressure on the food supply.
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>>48347984
>one of the best selling English language novels of all time, which received a ridiculously successful hollywood adaptation, is now "hipster"
That word has, officially, lost all meaning.
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>>48347986
I always suspected that something like this was why the Imperial Guard is as willing as it is to accept horrific casualties. Humans are common as hell, and thus cheap and easily replaced; actually managing such huge populations is tough, so they throw so many people into the meat grinder to take pressure off the resources/administration of the Imperium while simultaneously advancing the Imperium's security interests.
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>>48347443
>Literally like fighting the Space Vietcong
I don't know if I should be scared or amused.
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>>48348078
Scared, round eye
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>>48348039
Do you mean to say that you used the word "hipster" before it was cool?
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>>48348128
Well played, anon. Well played.
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>>48347974
>No, tactics were constantly evolving during WWI

Is that why the French line mutinied?
Is that why Petain was brought in?
Is that why the Somme and Verdun happened?
Is that why Falkenhaym was completely caught by surprise when the final German offensive collapsed?
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>>48348075
I doubt that the Imperium has the ship capacity to ship enough people from a hive to a warzone to have any noticeable effect on the population of the hive.
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>>48348078

Early game Humans are terrifying because everyone else is slow as shit but they can zip around the galaxy like it's nothing. The only thing that stops them from rampaging throughout your worlds is fuel requirements (can't refuel mid-way through the Space Tunnels) and RNJesus deigning to spare you by ensuring their randomly generated tunnels are not pointed directly at the worlds you've expanded onto

The flipside is that they are extremely slow when trying to get to planets where their tunnels don't directly connect to. They literally operate on an entirely different plane of movement from everyone else. So, human empires will look to the untrained eye like sparse pairings of planets with a lot of dead space in between, because RNJesus deigned to say that your tunnels connect so awkwardly to the "nearby" planets that it's the equivalent of having a base clear across the galaxy

It's pretty neat.
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>>48348184
World War 1 taught the importance of small unit tactics (Sturmtruppen), to coordinate artillery and air attacks with infantry (creeping barrage and the like), armor support (Battle of Cambrai)

So tactics change. What you're talking about is the way WW1 was fought, which was as unchangeable as lining up and firing in the Napoleonic era
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>>48347232
probably not thinking of Mass Effect. ME humans are the best at just about everything, and spend their noobie spacefaring years righting every wrong and solving everyone's problems. Technologically, they tend to be middle-ground, not as efficient military tech as turians, not as big guns as krogan, not as sophisticated as asari or salarians, but equal or superior to batarian and quarian stuff. And they're not overwhelmingly warlike, especially not compared to some of the other races in the setting.
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>>48346913
Goblins and orcs always loved fire and death, and would go on to make the terrible weapons of later days. Not just bombs and rocketry, but handgonnes and the like. Naturally skilled with the spear and pike, orcish pike-n-shot formations became quite feared, especially when goblin cannoneers and wolf-rider pistoliers supported them. Even later, uruk musket auxilaries formed the core of southern regiments.
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>>48348356
>ME humans are the best at just about everything, and spend their noobie spacefaring years righting every wrong and solving everyone's problems
This is almost entirely due to 2 and 3 being sub-par trash which betrayed the promise the first game showed in the pursuit of a "wider" (read: dumber) audience.
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>>48347147
Where did this "guns are dishonorable" bullshit come from? The Japanese fucking loved muskets. And not just Nobunaga, either. Shingen wanted more guns, the Honganji used lots of guns, the samurai of Kyushu were quite proficient in their use, and in general their were widely adopted without issue. And even if some samurai did object to them, the armied at this time included large numbers of ashigaru who had no problems with firearms.
>>
Well depends on the race and setting. Sometimes there's a good reason for it. For instance, improvements in tactics and technology for them over their opponents would make them win. And if they won they wouldn't be fighting anymore. And then what Mr. Smart Guy?
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>>48348414

This guy gets it.

If you want a warlike race to be more than hurr durr, bone up on some history, especially early wars!
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>>48347193
Now they have Kalashnikovs.
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>>48347193
Not enough dakka.

The reason 40K Orks don't adapt their tactics is because their primary reason for fighting is because they enjoy it. They pick their tactics based on whatever they find most entertaining.

As far as the Orks involved are concerned, the WAAGH they launched into the Eye of Terror was a resounding success. Especially the part where they are constantly resurrected to fight a battle that will never end.
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>>48349083
The reason nobody in 40K adapts their tactics is because doing so would necessitate changing the tabletop rules and the players would hate that. The fluff has to follow the gameplay.
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>>48346989
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>>48349356
No game > game.
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>>48348546
They fight each other of course.
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>>48347322
>>48347443
Probably my favourite thing about SotS is the way that the humans aren't a "jack of all trades" race, unlike every other space game.
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>>48348465
Hollywood feeding into the popular misconception that Samurai, despite being lifetime warriors, never adopted or learned to use any new weaponry. Same popular misconception exists for knights as well, not that I think about it.
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>>48346913
Which raises the question "why has nobody exterminated these fuckers?" Fuck they probably should have been driven to extinction by mistake when someone they invaded just happened to kill the last of their species in a war.

No "warlike" peoples ever used a stupid, blunt charge to try and win battles. Ancient Germans relied primarily on shield walls which involved more throwing spears and other random shit at the enemy than actual CC. Turkic peoples relied on light cavalry, most notably in the form of horse archers. Samurai relied on the bow much more than the sword. The Normans were famed for their knights.
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>>48349083
>orks
>not being top dogs in technology progress and warfare

Orks are literally the only faction in 40k who experiences some kind of significant technological evolution. They cram gunz and engines together and see what happens.
About tactics, who needs to come up with new tactics whe you have literally infinite numbers, a natural predisposition to war and a very bad temper? Orks are gonna win in the end anyway
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>>48351407
>Orks are gonna win in the end anyway

Going to ?

They like the current state of the galaxy. Plenty of enemies for them to fight. If they get bored fighting one, they can always go attack someone else.

If they "win", that means wiping out other species. Meaning less variety for who they can fight.
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>>48350773
MoO also handled it well. Humans were the Tech race since they were the only ones who came with Democracy as their system of Government.
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>>48347181
Correct me if I'm wrong but didn't the Klingons steal or trade for their technology?
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>>48347322
What's the best game, sword of the star 1 or the second one?
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>>48352037
First one with all the expansions by FAR
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>>48352037
Never play the second one. It's master of Orion 3 level bad.
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>>48351871

The little grey guys were the tech race, bro.
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>>48347322
Sword of the stars has a lot of really neat background fluff too. It's a pity half the studio got fired/left/got flamed out of existence.
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>>48352050
>>48352074
Oh fuck, thanks bros, I will try the first then, GOG has it I think.
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>>48348184
are you fucking implying that the first appearance of tanks was not a fucking evolution of tactics?
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>>48347443
SotS is fucking great, but goddamn SotS 2 has some shit that I cannot get past lore-wise
>Space Dolphins have massive weakness in that a lack of sleeping or a subconcious basically means they get permanent Space PTSD from Space War
>Space Rat finds Space Jesus while mindraping some human slaves one day
>Goes to Space Jail, meditates on Space Jesus
>Finds that talking to a Space Dolphin one day somehow literally altered his physical form, granting him an extended lifespan
>Converts all the other Space Rats in Space Jail to Space Catholic and breaks out to go move to Space Dolphin land
>They open up Space Clinics where Space Rats eat the Space PTSD of the Space Dolphins with their mind rape powers

Also
>AI confirmed to literally have souls by specially trained space dolphins
>Nobody cares, especially not the space dolphins
>AIs get mad and fuck off to found their own space civilization
>Nobody cares

ALSO
>Game was hyped up because we finally get to see the big bad race that fucked up the psychic superpowers, of the Space Dolphins and Space Crow Dragons, and made the Space Rats who are also on the top 3 list.
>Turns it out's just a collection of giant Space Dolphins. One happens to be a Lich, the rest are just in space because they want to be normally space immortal.
>Space Dolphins lied about engineering a disease to wipe out the entire race to save face
>Nobody bothered to correct them either
>Somehow this doesn't mean they aren't actually masters of engineering space plagues
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>>48348184
Consider how battles were fought at the beginning of the war. Now contrast this to how the battles were fought at the end of the war.
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>>48352209
>>Space Dolphins lied about engineering a disease to wipe out the entire race to save face
>>Nobody bothered to correct them either
>>Somehow this doesn't mean they aren't actually masters of engineering space plagues

I would assume they used their expertise at space plagues as the basis of the lie, not the other way around.
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>>48352236
I guess that makes sense, I didn't think of it from that angle.

It just kinda took away the whole "woah they ARE good at this stuff" when the big example got wiped away and replaced with a space lich.
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>>48352244

I didn't really mind the Suul'ka thing desu. The Zuul/Liir team-up was fucking retarded though.
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>>48352075
Not in actual play no. They had points in Tech, but the Democracy system of Government gave a +50% bonus to tech, and the Greys came with Dictatorship instead, which even with their tech bonus meant they were hugely disadvantaged in actually researching techs in game..
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>>48348465
Even before guns, bows were in the samurai arsenal. Guns are just updated ranged weapon, zero problems.
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>>48352290

Yeah, but humans have to research each tech individually. Psilons don't have this issue. Getting 2 or 3 techs for the price of one far outstrips any speed boost humans might enjoy.
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>>48352266
I mean, I could have taken the religion thing if it didn't also come with "They literally get better bodies from hanging out with space dolphins and/or converting to space catholic". It's a nice little catalyst.

And I wouldn't have minded the teamup if it did more than spawn a superpowered motherfucker and made the Space dolphins even more OP.

Also, I completely forget this one, but
>Space Crow Dragons are OP as fuck
>They are also really fucking mad about losing endless planets and people to the evil asshole race
>They're going to get their empire back
>SotS 2 rolls around
>They calm down and become the space cops instead
>Apparently the real space cops never actually appeared in the canon events between Sots1 and 2. unlike the fucking System Killer and Puppet master which are entries on the black list
>>
>>48352266
It makes sense that the only ones capable of teaching the Zuul how to not be assholes were the Liir. The whole space catholicism thing did not make any sense at all though.

What I did not enjoy about SOTS 2 was that it actually answered all of the questions about the lore. Yep, the Suul'ka who were mysterious evil are actually just Liir too old and fat to survive planetside. Being psychic is just a career choice and you can freely choose between eating souls or burgers.

Also, because some AI were treated poorly, you are just a carbon chauvinist when you complain about the AI deciding to exterminate all organics they can get their hands on. They need to benefit from the rights afforded by a universal respect for life, but not the responsibilities it entails.
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>>48352029
They still have the technology.

Though I'm not sure that their military tech is better than the Federations. Sure, the Feds don't have cloaks. But think about how many times an Enterprise held its own against other warships of a similar size. The entire volume of a warship is dedicated to combat. Federation ships have large parts dedicated to exploration, science, crew luxuries, etc.
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>>48347443
Still easier than fighting Hivers desu. If you don't destroy their planet's gate immediately, every single ship in their Empire is going to converge on you next turn. And you know that sucker is going to be armoured to balls.
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>>48346883
>The PC's hear of a mighty war-like race form across the sea as they leave their isolated home town
>They use advanced technology and tactics but are also furious in close quarters
>They extract punishing trade deals from anyone with a port
>They set up puppet governments to manage their conquests as they move on to the next victim
>The PC's see them for the first time in a pitched battle to suppress a local uprising
>It's these fantastic bastards
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>>48352405
Plot demands that the Enterprise literally cannot lose unless the writers want it to, though. You'd have to try and look at examples of other Federation ships of a similar class going up against the Klingons to try and make a fair comparison.
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>>48346883
I'll take "What are Africans?" for 500, thank you
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>>48347829
>The whole "goblinoid races are inherently stupid" thing is moronic no matter what.
Usually it's orcs that are portrayed as the stupid ones in D&D. Pathfinder goblins are portrayed as idiots in the lore, but the NPC still has the 10 int - which is average intelligence - that they had in 3.5, and continue to have in 5e. Also, D&D orcs aren't usually considered goblinoids.
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>>48348184
There's a nice idiom in German for people like you:
"Wenn man keine Ahnung hat, einfach mal die Fresse halten."

This amounts to:

"If one is ignorant concerning a specific topic, one would be ill-suited to open one's mouth."
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>>48346883
>warlike race
>their only tactic is a mindless charge
>inferior technology
Considering you have essentially described the Japanese in WW2, its not that unrealistic, particularly in settings where guns are in their infancy or do not exist.
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>>48352689
We have a word for people like you German. It translates to "smart shitter" and means you should promptly KYS asap
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>>48346913
DEPENDS ON THE SETTING
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>>48353004
>we wuz wizurdz n shiet
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>>48351704
There is more than one galaxy in da Oonivers
>>
A warlike people who were actually good at war would simply end up becoming the new ruling class.

Ergo the only warlike people who stay warlike are the ones who are fucking baddies at their own culture.
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>>48346883
This isn't as common a trope as you might think in sci-fi. It applies to orks and...?

Klingons are pretty advanced in terms of weaponry. As are Elerians, Eldar, and various other brands of warlike space elves. Romulans are expansionist aggressors and they have really advanced stuff.

Sci-fi warrior races with low tech tend to be that way for some other reason. Like the big dudes from Mass Effect who were still early industrial tier before some other species came and recruited them to fight their wars. And they don't have low tech really, just a shitty impoverished homeworld.
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>>48352971
>promplty
>asap
Redundant.
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>>48346883

>I wanna see a barbaric race who finds first guns and abuses them

Here you go
>>
>>48353536
Not even a good one, anon.
>>
How much does a race need to focus on military to be described as warlike?

Does it just require a military government, a la the republic of Starship Troopers where a term of duty is required to gain full citizenship? Must they constantly seek war, or is using their history of war as a metaphor for their core virtues (valour, bravery, knowing when to stay the hand and when to attack without hesitation, etc) sufficient? Is it just a relative term for any race with a bigger or more prolific army than your own?
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>>48353031
Fuck off /pol/.
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>>48347237
8/10 bait.

Would rage considerably again.
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>>48353004
Sound very stupid desu.
>>
>>48353112
I kind of get the feeling that it's often less a "they're warlike, so they're less civilized/technologically advanced" thing and more a "they're uncivilized savages, so they're warlike" - it kind of follows logically from that old idea that more advanced races would transcend the need for violence and whatnot. Y'know, the magical hyperadvanced space hippy trope. I think that's gotten a bit less popular these days, though?
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>>48354703
>I think that's gotten a bit less popular these days, though?
Yeah, now it's magical hyper-primitive space hippies who live in harmony with nature.
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>>48352971
weak bantz
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>>48346883
In our progressive paradigm, anything that hurts our feelings is bad and anything that gives us fuzzy-wuzzies is good. War is bad, so those who make war their business must be brutish, boorish and dumb. Hence warlike = barbarians with spiky clubs.

When I think of a warlike culture, I think of an advanced culture that only stuck around because everyone who tried fucking with them is dead. I think Rome, I think Prussia, I think France: civilizations that heve elevated warfare from hitting someone with a pointy stick into an artform.

Even if you have them start out as savages, if they truly are "warlike", they will adapt. Let's say orcs for example. You'd think that after capturing a human settlement or two, they'd get the hang of making decent armor. Or at the very least they'd enslave talented human blacksmiths to make armor for humans, or teach young orcs how to make full plate themselves. They'd probably capture a canon or two and figure out how that canon works.

In fact, this second idea is actually a lot more intimidating: this gigantic orc "assimilating" machine. They lack any form of creativity, but I'll be damned if they aren't good at reverse engineering. Roll anything up to the battlefield and six months later the orcs have an exact copy of it. Probably modified to be even deadlier than the original.

>>48347193
To be fair:
1. The British getting their shit pushed in by the Zulus was pretty pathetic
2. The Zulus weren't even all that warlike until the Dutch started trading with them and exposing them to new ideas.
>>
>>48356824
>When I think of a warlike culture, I think of an advanced culture that only stuck around because everyone who tried fucking with them is dead. I think Rome, I think Prussia,
>Prussia
Not good enough eh Ivan?
>>
>>48346883
This makes me realize that I almost never use dumb/mindless foes when I GM.

Even the fucking zombies and skeletons had some intelligent undead as handlers.
>>
>>48356824
To be honest, it's kind of weird how Orcs have this constant WW1 Germany undertone to them with the brutality and endless hordes of grey and whatnot, but then they also don't have any of the tech.

Unless we're talking Tolkien, in which case the Orcs are at the top of their tech tree and bringing about their own little dark age of the industrialism that scared Tolkien.
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>>48356944
Voltaire did describe Prussia as "an army with a nation", and the reason why Germany fell as hard as it did is because its foreign policy can be described as "GERMANY STRONK" and not much else.
>>
>>48356824
>The Zulus weren't even all that warlike until the Dutch started trading with them and exposing them to new ideas.

Huh? This doesn't sound right. Afaik the Zulu were always warlike, just it was much more small scale and ritualised with not many casualties until that zulu chief started unifying the Zulu by being generally brutal and ignoring the customs of warfare. The Dutch had notying to do with it.
>>
>>48357004
Indeed. Although Voltaire is a faggot.
>>
>>48357170
Damn straight. My /his/ shitposting actually made me interested in the guy, but all I managed to dig up is that he was neither a grand philosopher nor a revolutionary writer, but pretty much a celebrity superstar who loved to mess with other people. Sometimes it was a justified roast, but he wasn't above slandering his ideological enemies (especially Rousseau).

He was a massive dick whose biggest claim to fame is some witty quotation about freedom of speech (which most likely wasn't even his own) and I don't get why he's so beloved when the enlightenment has so many better champions.
>>
>>48357436
>Makes a living of writing witty quotables
>Then go on to say that a witty quotable is completely useless in a witty quotable
>>
>>48346913
>does it make more sense if you realise that most warlike races are fucking orcs and orcs generally don't have more than 8 int

Really not, particularly when you realise that the most warlike real world humans are the ball of utter homicidal shit with deceptively soothing accents we know as Europe.
>>
>>48352781
It's good to see that someone else comes up and mentions WW1/2 as an answer to something in media being deemed "unrealistic"
>>
>>48350773
Sins of a Solar Empire handled humans pretty well too. We were the super-trader space Jews who decided to band together and form a mighty military coalition when aliens and psionic exiles came to fuck our shit up.

In terms of playstyle, we've the heaviest armor and hull points (with armor acting as DR and hull points and shields acting as hit points) and use ballistic weapons (as opposed to the shield-tanking beam-and-laser psionic peoples and the quality-over-quantity percentage-to-bypass-shield-missiles-using xenos with their fancy space-super-highway-making technology).

Our cheaper ships are the shittiest out of every faction's cheap ships, but our heavier ships can armor-tank and dish damage well enough to fight toe-to-toe with the quality-over-quantity xenos, showing that we as a culture remember what it was like to fight and develop weapons instead of just trading for a few hundred years.

It's pretty neat factional worldbuilding. Shame there's no actual *world*building, since there's literally just a skirmish mode on generated maps that give little to no clues to an actual setting metaplot.
>>
>>48352781
>their only tactic is a mindless charge
Not really though. In regards to America (which is the only power that gave Japan any shit), their strategy was to take out the entire fleet at the pacific including all aircraft carriers and then islandhopping and winning the war in six months: before America could rebuild the lost fleet.

The problem was twofold: first of all four aircraft carriers (out of seven total, I think?) survived Pearl Harbor one way or another, meaning Americans maintained naval dominance in the region. Secondly, the Japanese underestimated America's industrial capacity.

Their strategy wasn't just charging in, it was the naval-based equivalent of a blitzkrieg: bomb the shit out of the enemy and strike before they can pull themselves together.
>>
>>48347260
Thank goodness America made them stop having it be closed.
>>
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>>48357932
I agree, but you just described their overall strategy as opposed to their tactics.
>>
>>48357983
I am no expert, but I had always understood the whole Banzai thing was done to avoid the dishonoroburu of being defeated and living to tell about it.
>>
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>>48358610
Yes, being captured was considered perhaps the most dishonourable thing you could do as a Japanese soldier, but the banzai charge is a manifestation of the Japanese military's fixation upon the inherent virtues of the offensive and disdain for the defensive.
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