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/5eg/ D&D Fifth Edition General: Eye of the Beholder Edition

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Thread replies: 334
Thread images: 28

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>Official /5eg/ Mega Trove v3:
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>Community DMs Guild trove
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>/5eg/ Discord server
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>Old thread
>>48334032

What's your favorite 5e monster?
>>
>>48343659
Frankenstein
>>
>>48343659
regarding 'favorite 5e monster' I think I might need to wait until Volo's Guide to Monsters comes out.
Also I might need to read the MM.
>>
Mimics will always be my favorite monster to use. I can't really use them as chests anymore since players will just see it coming a mile away now
>>
>>48343659
>>48343597
People like this think anything with talking animals or animal people is furry fetish crap.

>Werewolves?
Furbait.
>Ducktales?
Furbait.
>Rescue rangers
Furbait.
>Tailspin
Furbait.
>Disney movies
Furbait.
>TMNT
Furbait.
>Thunder cats
Furbait.
>Transformers
Robot Furbait.


Anything you ever liked growing up?
Some kind of fetish furbait fuel.

You can't reason with this kind of loony.
>>
>>48343753
Leave this shit in the old thread you retard
>>
>>48343724
Chests are overrated when they can be
>doors
>tables
>chairs
>statues
>piles of rubble
>piles of treasure in a dragon's hoard
>a meal on a table
>a sword stuck in a stone
>>
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>>48343677
lol, ass blasted fourry is mad that his crap game got shelved. kek
>>
>>48336298
Second for this.
Any tips would be taken with gratitude as I don't know much about the investigative processes in the dark ages.
>Trying to avoid the whole inquisitorial aproach of kicking down the door and killing people in the King-, Queen,- and the Empire's name.
>>
>>48343677
This is just pathetic.
>>
>>48343796
>implying that I don't play pathfailure.

>>48343847
Like WotC's release schedule?
>>
One of my players got the sun blade in CoS. Hope she doesn't get ass blasted when Strahd focuses on maiing or killing her and retrieving the sun blade
>>
>>48343939
Zing!
>>
>>48343939
>Like WotC's release schedule?
I mean... yes.
That's actually good one.
>>
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How do you homebrew a race?
I like the races they have but there's not enough, and there isn't anything as unanimously good as the Human in PF
>>
>>48343659
Mummy Lord. Perfect example of a monster that demands a campaign built around him.
>>
>>48343992
>How do you homebrew a race?
1. Come up with the fluff.

2. Decide what parts of the fluff are most important to represent in the race.

3. Make the race's mechanics with the existing races as a guide. That is: no negative ability modifiers, nothing that adds a ton of damage to any given build with that race, 25ft speed standard for small/30ft speed standard for medium, and so on.
>>
>>48343939
>WotCs nonexistent release schedule.
>Limited available character options.

This is why I went back to pathfinder. I prefer its problems to 5es problems.
>>
>>48343992
Variant human is pretty unanimously good.
>>
>>48343779
Or like my DM did one, an entire fucking building
>>
>>48343992
Variant Human is damn near identical to the PF human, they just get a +2 to one stat instead of a +1 to two.
>>
What's the best way to control a flesh golem you've crafted?
>>
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Best 5e monster design reporting in.
>>
>>48343992
In the DMG there are a few suggestions and an example how to build a race.

>>48343659
I love to build stories around Raskshasa. Pretty interesting creatures - want to eat human flesh, can cast disguise self, are fiends and like fancy closing and so on.
>>
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>>48343677
5E > Pathfinder
>>
>>48344166
clothing*
>>
>>48343991
>delay an Unearthed Arcana for two weeks because of a one day holiday
>3 PM and the UA is still nowhere to be seen
It's ridiculous. And it's going to be even more ridiculous when it comes out and it's a DM's Guild review.
>>
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>>48344196
https://twitter.com/mikemearls/status/755112375313768448
>new content - should be up today
An actual UA instead of another showcase? Even if it's delayed that's two months of new UAs in a row. I hope that means they saw how pissed people were at DMs Guild spotlights replacing half of UAs and are going back.
>>
>>48344176
Eh. It's okay.

Both games have their problems.

One of 5es problems is very limited sourcebook variety combined with very limited options in the sourcebooks available.
>>
>>48344268
I consider that a non-problem myself. Having to deal with a thousand different sources for material makes it harder for me both as a DM and a player.
>>
Everyone here does realize that this entire edition is just a holding pattern until the current writers can retire?
>>
>>48344268

>D&D 5e releases core rulebooks with literally the most available options for starting races and classes right out of the gate compared to past editions and pathfinder
>Too limited

Why anyone thinks this is beyond me. Is it too limited compared to a game that has been out for seven years with a fuckton of splat-books? Yeah. If you were to compare someone just getting started and getting the core for each though, D&D 5e takes a massive shit on Pathfinder.
>>
>>48344134
With your penis.

Turn it into a flesh joy-stick.
>>
>>48344338
>one of the four books in my system has more options than one of the twenty books for your system!
>>
>>48343659
They never needed to make this. 4e is superior in every way.
>>
>>48344363

D&D, in general, is kind of a shit system, but it is the most popular so it is easier to get a group for it.

Same thing with Magic the Gathering, really. So many other games, even games with a mage v mage battle system, is better than MtG, but that is all you can reliably find a group for.
>>
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>>48344313
>>48344363
Poor b8, m8. Try again next time without posting in such quick succession.
>>
>>48344299
>It's a lot of work to read through a ton of sourcebooks.
Less work if everything is listen indexed and searchable, like d20pfsrd or the offline character builder of 4e.

But yes, it is more work than one book.

But that one book doesn't give me enough variety, as it is now.

I could really go for m&m / GURPS style char gen for 5e. Build your character from scratch, design your own spells using spell design rules.

A single book, giving 5e flexibility it would otherwise take at least half a dozen books to achieve.

It would of course, need to be designed by someone who has a good handle on the balance and numbers of the system.
>>
>>48344407
Not the same guy.
Or even the same argument.
>>
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>>48343677
Lel, good one m8.
>>
>>48343991
Is it actually a good burn if everyone agrees with it?
>>
>>48344447
I actually think that the number is so high because there aren't enough people playing the game locally.

Pathfinder society shits up my game store weekly. I don't think they even have 5th edition books.
>>
>>48344134
With your voice?

Maybe put a raven familiar on its shoulder that can command it by mimicking your voice.

>asshole raven familiar sends your flesh golem on a rampage
>>
>>48344527
That's exactly why it's a good burn
5e is very good, but there's 0 content for it
>>
>>48344338
>More options than pathfinder core! It's not fair to compare it to a system with lots of books!

>5e came out in like, august 2014.
>Two years in, and there's fuck all for new books besides adventures, let alone character option supplements.

>Pathfinder came out in 2009.
>by July 2011 it had:
>APG
>Bestiary 2
>Ultimate Magic
And ultimate combat was a month away.
And that's only considering major releases. There were also a bunch of smaller releases and setting books.

But even if it's not fair, people will ask the question "should I play this newer game with no currently available support, or play this other more established game with tons of support?"
>>
>>48344562
My local doesn't sell 5e either.
>>
>>48344447
Dead as in no actual new game books, not as in no players.
>>
>>48344573
More archetypes, more spells, and a class or two every year would be nice.
>>
>>48344587
It's easy to make content when you have an entire edition to plagiarize your shit from.
>>
>>48344590
Well, once you've got the 3 core books there's no reason to go to your lgs for 5e ever again, unless you really want an adventure path
>>
>>48344447
>shadowrun, wod, 40k, and nuSW all at less than 5%.

The masses have no taste.
>>
>>48344590
>>48344562
My local stores sell the Pathfinder core rulebook and no other PF books, but sell all the 5e books and run AL multiple times per week.

It's almost like anecdotes can vary so widely that they're not solid evidence for any one conclusion.
>>
>>48344634
>New pathfinder content was the same as old 3.5 content.
>There was nothing new, or reimagined.
Are you srs?

Besides,
>It's easy to make content when all you have to do is convert stuff from your previous editions.
They just aren't doing it.
>>
>>48344634
I think you mean content creation is easier when things are closer to open source and oppressive licensing doesn't get in the way.
>>
>>48344673
5e actually is fucking great though.
>>
>>48344562
FLGS keeps 5e in a bin under munchkin and the like. Not even with RPG books.
>>
>>48344705
I agree, it's pretty good.
>>
>>48344408
>Alternate 5e character creation system that will build everything from a 5e fighter to any dnd monster to any pathfinder or dnd character to most of the X-Men, and be compatible with 5e adventures and enemies and core mechanics.
Would play.
>>
>>48344697
yeah Paizo is too busy giving us totally new and original classes like the psychic
>>
>>48344804
I'm not saying all their content was good, all I did was point it they actually release content, unlike wotc for 5e.
>>
>>48344665
>Not playing Shadowrun
I don't know, it sounds like they have some taste.
>>
>>48344408
>It would of course, need to be designed by someone who has a good handle on the balance and numbers of the system.

what balance? seriously, the devs don't look at the numbers, the internal math is all over the place
>>
>>48344889
>The internal math of 5e is all over the place.
Really? I thought it's internal math was supposedly fairly well designed, just not quite as consistent as with 4e.
>>
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Could your character defeat a warship in single combat?
>>
Whats a good spell list for a first level necromancer-to-be?
She's sun/Moon half-elf, so four cantrips.
>>
>>48345167
First level spells sleep/shield go with everything early.
Minor illusion and a damage cantrip would be my only real rigid suggestions for 0's.
>>
>>48345014
Can I sneak attack the warship? If yes, then probably. An inanimate object would count as unconscious, right?
>>
>>48345255
You cannot sneak attack a thing with no self-awareness. That's like asking if you can sneak attack a tree m8.
>>
>Sorcerer is a shitty wizard with the ability to recast spells plus a bloodline that gives no spells
When would you ever pick Sorcerer over Wizard?
>>
>>48345014
Probably. 5e doesn't seem to offer inanimate objects saving throw scores, so a well placed fireball or two...
>I realize that I am ForeverDM, and that all the other games I've played I'm likely never playing again.
Depends, how many Tarrasques can I throw at it?
>>
>>48345292
Because it fits your character concept.

Also metamagic shenanigans.
>>
>>48345292
Fluff. Also if you're a few-trick pony and like twinning concentration buffs on your allies or casting heightened save-or-suck spells on enemies.
>>
>>48345292
Because the DM won't let you buy any spells (forcing you to rely on the two you get per level,) and because Wild Magic.
>>
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>>48345319
Even without inscribing a single non-level granted spell into your spellbook, wizards still get more spells than sorcerers.
>>
>>48345292
Wild magic is the most well designed archetype in 5e currently.
>>
>>48345368
>Wild magic is the most well designed archetype in 5e currently
I don't feel you.
>>
>>48345368
>Okay if your GM hates fun
>The best thing ever if your GM agrees to using the d100 chart for all spell casts

>Summon a Unicorn controlled by the GM for 1 Minute
>>
>>48345167
>So You Want to Raise the Dead: A Spellbook for Aspiring Necromancers

>Chapter 1: The Foundations of Wizardry
>Prestidigitation and Mage Hand are two basic spell that every wizard should keep in his back pocket.
>Necromancy is not always a popular passtime among the lesser peoples, so have Minor Illusion at the ready to create a distraction.
>And of course, the undead are tools. Sometimes those tools need a good whack with arcane power to keep them from maiming you horribly. Chill Touch is wonderful for serving this purpose, and it's just plain spooky.

>Chapter 2: Before the Grave Robbing
>There's a bit more to the art of Necromancy than simply digging up corpses and infusing them with a false semblance of life. You must first understand the basic principles of the energies you're working with. False Life and Ray of Sickness will help you on the way to that understanding.
>If you're serious about becoming a Necromancer, you'll want ways of keeping an eye on your surroundings while at the same time keeping your own identity hidden. For the latter purpose it is recommended that you learn to Disguise Self; for the former Find Familiar.
>And of course, no mage worth his salt would leave his tower without ample defense up his black-robed sleeve. Mage Armor and the ever-reliable Shield should round out your repertoire of 1st level spells.
>The formulae and incantations for all of these spells can be found in Chapter 3.
>Thank you for purchasing this volume. If you find yourself wanting to further your studies on the Black Art, please be on the lookout for our next volume, Ghoulcalling and You: A Spellbook for the Necromancy Novice.
>>
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So when are you faggots going to start playing Dungeon World?

> fewer rules
> more character options
> combat flows freely
> uses a better dice mechanic

Well? Why are you still playing 5e?
>>
>>48345581
Because that creates the astronomically-small-but-still-possible chance of me playing in a game with you.
>>
>>48345581
5e doesn't have many rules itself, and I can't think of base rules in 5e that I actually think of as superfluous.
>>
>>48345602

That's ad hominem bullshit. I also play 5e despite the fact that it's an infantile game with severe balance and complexity issues. There is a chance you might end up in a 5e game with me. Thus that "argument" is invalid.
>>
>>48345664
>I also play 5e
See, Virt, this how you really make someone rethink playing 5e.
>>
>>48344406
I never fail to get a group for Epic Spell Wars of the Battle Wizards.
>>
>>48345581
>So when are you faggots going to start playing Dungeon World?
But faggots already do play Dungeon World.
>>
New UA today? YAY!
>>
>>48344268
Personally, and I swear to god this is not a shitpost, I actually PREFER the anaemic release schedule 5e has. Gives me more time between players going "Oh this new class/race looks cool can I retire yet another character and reroll as that?"
>>
>>48345681

Good. Start playing Dungeon World and you will see the kind of role-playing you've been missing out on. Last session my human fighter wrestled a vampire out a window. Can't do that in DnD unless you have enough levels in that class and have to roll 500 checks first.

DnD is shit.
>>
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>>48345664
>5e
>severe balance and complexity issues
OH AM I A LAFFIN
>>
>>48345581
I did start playing Dungeon World!
But then I stopped after a few weeks!
Because Dungeon World is absolute fucking trash.
It's just a half-dozen mechanics carved haphazardly off of real games and run through a thesaurus, with no real concept of what a game actually is.
>>
>>48345732
>Anecdotes
>>
>>48345732
But I don't want to play Dungeon World because you play it.
>>
>>48345581
>Dungeon world is good
You're a funny guy. Even if you like apocalypse world (I don't especially) dungeon world is an abomination that mangled it into total garbage.

Though I don't play 5e either due to the lack of content. I just come here to discuss campaigns, pay attention to current releases, and discuss adventures.
>>
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/tg/, we really, REALLY need to talk about the recent surge in popularity of "Dungeon World" around here, especially the trend of recommending it as a good system for "introducing" players to our hobby.

I understand that there is an obsession with being subversive and finding the most super specialest alternative to D&D possible, but having finally taken the time to read into Dungeon World and the reasons why this game has caught on around here and other forums I feel the need to be frank: this NEEDS to stop. I try as hard as I can not to be a "badwrongfun" style curmudgeon, but this is not a role playing game. Full stop. This is not a role playing game, and this disingenuous promotion of it as such is legitimately dangerous to this hobby. This is an exercise in self-congratulatory free form group storytelling.

This is a "game" where the danger of literally any challenge is by design arbitrary, not just from encounter to encounter, but from action to action. There's no actual combat or tactics at play, everyone takes turns basically describing a "cool fantasy battle" and resolve everything through "dodge danger" and "hack and slash" rolls triggered at the GM's whim. This is a game proud of being anti-structure, where the goal is to explain to the GM how many cool things your players do instead of actively overcoming any challenges in your way.

It's chaos. Consequences of certain failures are decided collaboratively. The GM is encouraged to be more of an antagonistic player than an actual referee of any rules. At /tg/'s suggestion I watched a few videos of people playing this. At one point the *GM* asked the *PLAYERS* what rumors they had heard in town.

I get that the people involved in this game by admission shill it everywhere, but please stop pushing this as a system for beginners. It's dangerous to our hobby and the behaviors it promotes encourages entitled players with disruptive expectations for how parties are meant to work.

Stop.
>>
>>48345702
>Players wanting to reroll when new stuff comes out.
I've never had this happen, with a single exception - an eldritch knight player wanted to switch to magus once magus came out.
>>
>>48345732
>Last session my human fighter wrestled a vampire out a window. Can't do that in DnD
Top kek. You literally have never played D&D, then.
>>
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>>48345292
When you want to play a fucking cunt.
>>
>>48345581
Damnit, I thought you left after last time. Still not sure whether or not you're a troll or a devout fanboy for DW.
>>
>>48345831
Troll.
See >>48345664
>>
>>48345732
My monk suplexed a Lich lord off the back of a flying Dracolich into an active volcano not even ten minutes ago.
This was in 5e.
>>
>>48345867
Story time?
>>
>>48345782
I've missed this copypasta.
>>
>>48345509
*lowers glasses*
Noice.
*back to reading*
>>
>>48345732
>Can't do that in DnD without the grappled target actually getting a chance to make a check to resist it.

This is what you meant?
>>
>>48345292
Wild Magic is fun as fuck. And metamagic is really cool.
>>
>>48345806
https://www.youtube.com/watch?v=7WKS0Se_640
>>
>>48345935
Metamagic is actually a bit boring with what they've released so far. Wild magic is fun when you actually get wild magic rolls. Tides of Chaos being in the DM's hands is a little annoying - I usually just roll a d6 after ever spell and if it hit s the 6 you surge as a table rule.
>>
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>>48345879
I mean, it wasn't much.
>Lich lord BBEG discovers the arts of the archdruids
>plans on, for the Lels, erupting a volcano on the major cities of the world
>succeeded in two
>because he's a petty fucker he comes to the one the party is at upon his Dracolich he "carved the heart from an ancient red dragon" to create.
>probably actually did it too.
>Wizard decides he ain't having it, but he doesn't have the fly speed to get up there and wreck his shit in any decent period of time
>so he drinks a fly potion, grabs my monk, and drags us up as far as he can go.
>monk is pretty much a shameless pull of Juan from Guacamelee, because who doesn't like Luchadores?
>Wizard dimension doors us on top of the dragon as Lich is in the middle of evil monologue
>drops Monk off
>Attack, Open Palm Flurry of Blows
>Push the target, just refluffed as a Suplex because the DM is a cool dude
>only way to push the Lich is off the dragon
>Lich boil
>>
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>>48343659
>>
>>48344408
>players designing their own spells

Yeah nah fuck off
>>
>>48346037
>Wizard dimension doors us
I fucking love support casters so fucking much.
>>
>>48346093
Players designing their own spells is fine if they understand how Wizards balances the 5e spells they put out. If your exclamation is only in protest and recognition that most players are idiots who couldn't make a balanced spell if their life depended on it I won't argue.
>>
>>48346134
If I designed a homebrew spell, I'd just port Weird from Pathfinder
http://www.d20srd.org/srd/spells/weird.htm
>>
>>48346168
Weird is already in 5e though anon.
>>
>>48345581
>fewer rules
I want more fucking rules fuck off. 5e doesn't have enough rules.
>more character options
Not with less rules it doesn't.
>>
I'm going to make a dex fighter, would taking barb at level 1 be horrible? I just want the UAC
>>
>>48346134
>>48346134
>Wizards balances the 5e spells they put out

kek
>>
>>48346168
I've "designed" quite a few, all using their own fluff but borrowing from what other spells of equal or lower level can do.
You can have fire darts instead of firebolt for a cantrip, and just say you shoot a cascade of tiny embers rather than a single bolt at a target, change the 1d10 to 2d4 to reflect the lesser solid-hit potential but greater partial-hit potential and boom - different spell.
>>
>>48346228
They're more or less fine. There are a few partial outliers (most of them being simply kind of shitty), but the only spell I think they legit over-did is contagion.
>>
>>48344082
your dm sounds like a cool guy
>>
>>48346179
Did I stutter
>>
>>48346040
This is my favorite too.
>>
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>>48343659
The coolest thing. It is a beholder, but fun-sized! What is not to love?!
Plus, they aren't murderously xenophobic, just exquisitely eccentric.
>>
>>48346229
>player plays a cleric of Talos
>Tempest domain
>sad that Sacred Flame is radiant damage
>change the name to Sacred Bolt, it does lightning damage instead
>player is pleased as punch
>>
After three years, my campaign is over, and the group is disbanding because children, life, and everything else.

I am sad now.

What do.
>>
>>48346224
Just wear studded leather famerino. Ain't worth it to dip just for that.
>>
>>48346268
Yeah - damage-type changes I think are perfectly fine adjustments, since there's no equivalent of an OP damage type in 5e like in say 3.5 with sonic or sometimes force.
>>
>>48346264
What are those fuckers called anyway, I haven't had a chance to look at the monster manual yet.
>>
>>48346224
Dex fighter? You could take a level of Monk, if you wished, to get unarmored combat. That would probably synergize a bit more with dex fighter than barb does.

Still, just for UAC, you'd be better sticking with fighter and wearing studded leather.
>>
>>48346278
Talk about 5e shit senpai.
>>
>>48346278
Compile a "best of" collection of stories, put some design work into it, send a PDF out to your friends in memory.

Commission a group artwork of the group's characters.

Get two groups together and start again.
>>
>>48346278
Make a new group, make a new campaign, post it online, live vicariously through other groups, live vicariously through pc games (planescape enhanced edition is coming), write modules, write a book, start a fucking shit dungeon quest on /tg/, make new friends, play a different game and just drop it.

Not necessarily in that order.
>>
>>48346309
A spectator. It's in the filename.
>>
>>48346309
Read the filename yo.
>>
>>48346309
or the file name, apparently
>>
>>48345912
>This is what you meant?

No faggot, because you still have to roll to succeed in Dungeon World, so it comes to the same. Also Dungeon World has varying levels of success, unlike DnD and it's boring pass fail.
>>
>>48344940
for example, like 10% (if that) of the monsters in the book align with the guidelines for creating monsters

and CR is fucked again too
>>
>>48346319
Started with PF, changed to NEXT, then to 5e. Just finished the session an hour ago. Almost everyone died, but they saved the day...
>>
>>48346309
anons are a shit, AberrationLover90 delivers the stuff!

http://www.aidedd.org/dnd/monstres.php?vo=spectator

All the stats sans lore. Lore is pretty great tho, I recommend.
>>
>>48346377
>they saved the day
Good shit. Their sacrifices will not be forgotten.
>>
>>48346342
>Success against grabbing and throwing an ant is the same as grabbing and throwing a house.
>There's not just success and failure, but the DM can choose to make shit up, too. Let's pretend that doesn't happen in TTRPGs already.

Shouldn't you be in JP's stream sucking some dick right now?
>>
>>48346368
I think the guidelines for making custom stuff might be gimped.
>>
I want to run a political campaign in my current campaign. Any good advice for running national elections?
>>
>>48346412
Yeah, since those that died were fucked since their souls got immediately eaten by the BBEG. The cleric used divine intervention to resurrect them after the barbarian--the only other one left alive--destroyed his soul battery.

Barbarian almost died from the resulting explosion.
>>
>>48345509
But what about elemental evil spells?
And what would a good familiar with an off her rocker necromancer who could very reasonably fit into an Evocation wizard if not for her penchant into magic involving undeath?
>>
>>48346474
Don't model them on contemporary politics.
>>
>>48346487
God bless barbarian damage resistance, HP pool, and advantaged dex saves.
>>
Question: does failing the will save on the Gulthias staff's ability stack, or can you only be affected by the temporary madness once no matter how many times you fail in that particular round? For example, if I hit three times and use three charges, but fail the will save twice, will I also be affected twice?
>>
>>48346511
Yeah.

And now, unfortunately, the group must disband. One player is tired of driving three hours for each session, since he moved and got married. Another player is three weeks away from officially adopting his foster child, and has another child already (they're both fucking adorable, and already play D&D). They pushed through to finish the entire campaign, though, bless those bastards, at level 20.
>>
>>48346550
I don't believe you can stack on more than one, going by the rules for overlapping game effects, if you consider "short-term madness" a game effect in itself.
>>
>>48346550
I am pretty sure the rule is that, if it is not specified, the common rule is that same effects do not stack.
>>
>>48346093
>>48346168
>>48346228
I did specify youd be designing spells using a set of rules to so, not just "make some shit up".

It works well in other games(ghosts of Albion, m&m, GURPS), why couldn't it work here?
>>
I have a question on Charm Person. The description states that the target knows they were charmed after the period is up, but is that relevant even if they aren't ever aware of the situation? Say for example I, a sorcerer with subtle spell, cast CP on an innkeeper to loosen him up and tell me where a person is sleeping that night. The way my group homebrews it, the Innkeeper will later regret his actions, but will blame himself rather than the party, just as if he was drunk when he gave out the information. Of course, if the person was previously hostile, he'd obviously be even more hostile afterwards, and the spell would be obvious to everyone involved.
>>
>>48346586
>>48346593

Excellent thank you! That makes risking it a great deal more appealing.
>>
How does one get past bullshit magic weapons?
I'm playing a Mercer Gunslinger (more of a musketeer crack shot than anything, sword and gun is common)
And on my solo adventure I was cursed by a mad tinkering God named krong.
So was my scimitar-refluffed-as-a-saber and it became a magic-hating death machine that turns shield spells against their owners and crushes them to death and attempts to physically absorb any other magic items I attempt to use, destroying them in the process.
Additionally, if it goes too far away from me it flies back to me blade first.
This wouldn't be As bad of an issue if it didn't explicitly state it did triple damage to its weilder.
And currently remove curse doesn't work, nor does lesser restoration.

This damn sword also killed the party bard and due to his religion in the setting, he isn't allowed to come back.
>>
>>48346644
Seems like your DM has a hateboner for you.
>>
>>48346368
>Monster creation rules are ignored.
>CR is fucked
>>48346471
>Creation guidelines may well be gimped.
That is a damn shame.

So what does 5e still have over pf then? Just the option of "no magic items" as the default rather than an optional rule, and less trap options to ignore like they don't exist?
>>
>>48346696
A better playerbase.
>>
>>48346696
Most monsters do follow the CR guidelines if you actually calculate them out. That anon has been throwing around shit for the last few threads.

The CR guidelines are still miles ahead of PF's.
>>
Is it wrong that my paladin wants to release his enemies, instead of having them stand trial?
His reasoning is that if they are shown mercy, they have been given the chance to do good, while being imprisoned doesn't give them the freedom to do so. However, if he encounters a enemy again who is doing evil, he will slay them, as they have squandered their chance for redemption.
Is this a understandable way of handling enemies?
>>
>>48346721
Is the paladin's Int score less than 10?
>>
>>48346683
But wait, it gets worse.
When I Crit in either direction with the weapon on my person, or a magical effect affects me (including cure wounds or healing potions) the thing explodes into a table of some bullshit wild magic shit that's worth 7d10 worth of different, horribly detrimental effects, up to and including turning everyone in a ten foot radius to stone, dropping a ninth level fireball directly on my face, and all my gunpowder getting waterlogged.
All of these have happened so far.
What the fuck do I do.
>>
>>48346631
The way I see it is that the person can tell if they were charmed, so I go with the rule of one: PCs can often charm non-educated NPCs (like common goods merchants and barkeepers) ONCE before they realize what you are doing and get hostile about it. Of course, other people seeing you cast a spell will get mighty suspicious if the cranky barkeeper all of a sudden start to treat you like the best thing since sliced bread.
>>
>>48346743
get a new DM
>>
>>48346743
Stop playing with a shit DM.
>>
>>48346257
No, but you did link a 3.5e spell on the 3.5 SRD claiming it was from Pathfinder
>>
>>48346721
Is he prepared to deal with the burden of knowing every single death, misdeed and destruction his released convicts cause will be on his head?
Not to mention that will make him a criminal himself, for accomplices are also charged fro the crimes at hand.
Sounds like he has a lot of wishful thinking there.
>>
>>48346802
Are you literally retarded
They're the exact same spell
>>
>>48346743
I don't understand why you use the weapon in the first place.
>>
>>48346780
I would if he wasn't the only fucker around who I could ask for Gunslinger.
Plus the party is great fun sans the arcane trickster who insists she's a loli high elf orphan whose first course of action in the party was to attempt to rob a magic item shop for three RL hours.
>>
>>48346820
Can't not.
It's forcibly attuned to my character and stuck on via curse.
>>
>>48346863
Just fucking leave or stop complaining then
Plus, Remove Curse is a 3rd level spell
>>
>>48346863
>forcibly
>stuck via curse
Why is your DM doing that? What does it stand gain or serve the game or the players?
>>
>>48346803
>Is he prepared to deal with the burden of knowing every single death, misdeed and destruction his released convicts cause will be on his head?
That's a fucking stupid way to think of moral blame. I'm not responsible for what a murderer does just by not murdering the murderer or throwing the murderer in a cell.
The murderer is responsible for what he does, not anyone else.
>>
>>48345014
What is this from?
>>
>>48346923
The DMG.
>>
>>48346907
Some DMs hear of the lolsorandumb players and resolve never to let that person sit at their table.

Some DMs never even realize it was talking about them.
>>
>>48346887
We tried remove curse.
It physically harmed the clerics who attempted it.
The two leads I have now are to A) get a hold of a Warlock Patron or B) personally kill Krong to remove the source of the curse.
>>
>>48344562
I've got a couple of local D&D groups in my city, and all of them are playing 5e.
>>
How do y'all feel about monster races as PCs? I get a lot of negative responses from DMs and Players whenever I bring it up and was wondering if there was some kind of taboo behind it.
>>
>>48346940
Dude, straight up leave, your GM is either a railroading, vindictive asshole or just a terrible person
>>
>>48346968
I just don't allow constructs at my table for metagame reasons.
Then one character insisted on playing a skeleton and it was literally papyrus.
>>
>>48346968
They're fine, though recognize they're going to be treated differently and don't forget to incorporate that. It takes away from a campaign when a goblin walks into a dwarven city and no one so much as bats an eye.
>>
>>48346985
>literally Papyrus
Shitmeme Papyrus or Tragically Flawed Optimist Papyrus?
>>
>>48346940
Stand in an anti-magic field and then melt it down. Problem solved.
>>
>>48347011
>Implying the latter is even an option
>>
>>48347031
Point taken.
>>
>>48346743
Run.

Having no D&D is better than having bad D&D.
>>
>>48346921
Hey, your 'paladin friend' can do whatever he wants, Paladins are not obliged to be Lawful Good anymore, he could be Neutral Evil for all I care.
But if your dude is washing his hand of the responsibility of dealing with a bunch of criminals, something he is well equipped to do (being armed with divine powers and whatnot), I wouldn't really call that upholding his Vows, depending on them.

So if you want to argue morality, sure, he is free of it, but washing your hands doesn't make a 'good deed', just unconcerned and irresponsible.
>>
>>48347079
You're not responsible for what other people do. If you spare a guy who goes off and does something, that's not blood on your hands, that's more blood on his.
There's nothing irresponsible about mercy if your deity literally demands mercy from you. Don't like it? Cry about it to the cosmic power.
>>
>>48347110
>Letting criminals go scott-free isn't morally wrong
Spiderman let that robber go, and that robber later killed Uncle Ben, you twat
>>
>>48346985
I just don't allow constructs at my table for metagame reasons.
Huh?
>>
>>48347110
"Oh, no, I am completely capable of stopping the Tarrasque from rampaging the countryside and ending hundreds of lives, but eh. I don't want to kill the last of a species and commit it to extinction, I am sure if I show it mercy it is going to go in another direction and just flatten a mountain or two. Maybe."

Wishful thinking.
Apply the same to the bandits you set free. I never said you shouldn't show mercy, divine dictate or not, but mercy doesn't mean 'go free to do whatever the fuck you want'. Mercy means not killing them in cold blood.

Plus, Paladins don't follow a deity in 5e, mechanically speaking. Only their Vows matter.
>>
>>48347139
The gods serve out justice in the afterlife, and not a single soul escapes their grasp. When you follow a deity of mercy, you do what the deity asks. The evil guy existentially cannot escape his end.
>>
>>48347171
>implying you need to apply morality to non-core races
Nope - slaughter the shit out of Gruumshspawn owlbears and evil dragons. Anthropocentrism reigns supreme cocksucker.
>>
whats /tg/s opinion on rolling for stats vs point buy vs standard array?

I really like rolling for stats but my players got really lucky in my CoS campaign and theyre stupid powerful. half of them already have 20s in their primary stat at lvl 4.
>>
>>48347178
No, just bring a painful end to a bunch of innocent bystanders because you let him go. You didn't restrain him, you didn't lock him up, you didn't exile him to the ends of the earth, you let him. Go. Free. Again.

That is not a god of mercy, that is an uncaring god that sees the lives of mortals as currency to be weighted and bargained for.
>>
>>48346721
Putting someone one trial and incarcerating them IS mercy. Not being merciful would be killing them. If you'd rather rehabilitate than incarcerate, that's fine, that's great, but you don't just let them go with no supervision and hope for the best. That's horribly irresponsible.
So no, that's not an understandable way of handling enemies.
>>
>>48347226
>bring
>implying you bring anything
You're not responsible for Tyrone killing Juanquishajario because you release him back into da hood. In no world are you responsible for what other people who aren't you do.
It is absolutely absurd to pretend you are.
>>
>>48347243
>Putting someone one trial and incarcerating them IS mercy
>mercy - compassion or forgiveness shown toward someone whom it is within one's power to punish or harm
One of these things is not like the other~
>>
>>48347201
Pfft. I see your antropocentrism and I raise it by an egocentrism.
Dragon, man, demon or god, I say you do what you feel is right no matter what stands in your way. To do less is to let others live your life.
>>
>>48347310
you edgy as fuck hedonistic heathen.
burn in hell.
>>
>>48347208
rolling for stats is dumb and archaic, for reasons you listed yourself. someone could have nothing above a 14 and someone else could have nothing below a 14. It can be fun for short campaigns or one shots though, I personally like 4d6 drop the lowest reroll all 1s

standard array is boring but works

point buy encourages min maxxing but it's my favorite out of the options.

The only truly shit method is rolling in order. That is just trash
>>
>>48347310
You have fun explaining that to Asmodeus senpai. I'm sure he'll be very interested.
>>
>>48347271
You are absolutely right. We are indeed only responsible for our own actions. Like, let's say, letting a dangerous criminal loose and having they cause all sorts of damage.

So there. You can argue that all you want, you still choose to let them go and had you done otherwise less people would have died, less people would have to suffer.

Your argument is that people are responsible for their own actions. Then fucking take responsibility for yours, piece of shit.
>>
itt: /tg/ fails at philosophy on all fronts
>>
>>48347152
Before I banned constructs I had a warforged who broke the system by teleporting into space and sniped anything that pinged evil through his mechanical attachments and then cast top level spells And generally completely derailed the entire setting though Paladin/Wizard multiclass and being a literal killsat
>>
I love rolling for stats, as both a player and DM. As a DM, I do it differently, because I have them roll two separate arrays, and choose between the two. If neither are about a total modifier of +3, reroll both.
>>
I'm a level 10 totem barbarian now, does this mean I can spam commune with nature to look for fights with things consistently enough on a horse to cover a 3 mile tube to wherever our party goes?
>>
>>48347344
Anyone can be a "dangerous criminal". The most effective means of ensuring no one causes harm to others is to lock everyone up, or else just kill everyone. By allowing anyone to freely exist, you risk them causing some evil. What are you doing then senpai? Why do you allow all the death and suffering they might cause sustain as a possibility when you can end it?
The vein of ethical reasoning you're employing is terribly pathetic.
>>
>>48347338
Asmodean faith is actually quite reasonable. They never claim to be nothing but a terrible cowardly bargain for your evil deeds, but they do deliver what they promise.

There are worse things out there to worship. Like Demogorgon.
>>
>>48346968
I don't really like it. If more than one member of the party does it the entire feel of the game changes a lot
>>48347365
>Teleported into space
Wat. You basically had to let that work considering all the problems with that plan.
>>
>>48347406
You don't have to worship Asmodeus to end up serving your afterlife in his realm. Most of the souls entrapped in the hells barely ever gave a thought to their afterlife.
>>
>>48347387
You are not here to do the 'most effective', young grasshoper.
You are here to do the best you can do, as pitiful as that can be.

Can you save everyone? Fuck no, who do you think you are? Saitama?
But to not save those few you can just because you can't save everyone is really fucking dumb, aniki.
Onegai.
>>
>>48346968
I'm the player who loves monster races and to play as them. All the DMs I've had have said no because "that's a monster and you have to kill monsters" or something like that
Thank God I'm DM most of the time anyway
>>
>>48347480
The best you can do is to lock every soul up or kill them all. No people = no evil. Perfect world ;^)
>>
>>48347455
Agreed, but you can sell your afterlife to try and climb the baatorian ladder.

If you don't want to worship a god or pay only small lip service and doesn't have a good back-up plan (like lichdom), you might just ending up fodder for the Grey Walls. Tough luck, but everything is under a choice there. Taking responsibility for that choice is what matters in the end.
>>
>>48347506
Seems like a no brainer to just be a good person and get a good afterlife.
But hey - what do I know! Being a cocksucking scumbag must have its rewards amirite?
>>
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>>48346224
Why multiclass just for a few points of Armor Class? Wear studded leather, refluff it as a nice brigandine vest.
>>
>>48347492
>no people = no evil

You need to sharpen up on your non-euclidean, friend. I bet you are one of those scrubs that doesn't know the difference between the weird tree and the eye in a star.
>>
>>48347553
Since evil only comes from people, it necessarily follows that no people = no evil. Maybe touch up on your contingent truths ;)
>>
>>48347535
If you are a warrior that wants to go a warring afterlife being a good person seems kind of counter-intuitive.
Plus, your afterlife in celestia will be boring and uneventful compared to the churning bureaucracy of baator.

Don't take that for my personal opinion, anon-kun, if I could choose I would choose The Wall.
>>
>>48347551
>Studded leather
>When you can have 10+ con+dex mod instead
>And rage
Hell the guy should put three levels in for a bear rage
>>
>>48347579
If you are talking about the reality of it, I couldn't agree more. If you are talking about D&D then you have to get out, you are dirtying the place with the fecal matter of a bovine.
>>
>>48347605
>you can't be a warrior who wants to fight forever on Battlefield and be good
Woah. I didn't it was impossible to play my CG barbarian who adventures across the land looking for evil to fight! My mind = blown.
>>
>>48347632
You can extend the objects of your evil-destroying crusades to the deities too ;)
No people (deities are just special people) no evil ;)
>>
>>48347637
The actual plane of warriors in D&D cosmology is a CG, CN plane, so you really can.
Can you spark wars and cause genocide and march entire battalions against your opponent? No, that is Acheron, the LN, LE, plane.
>>
>>48347675
What about the non-divine beings? The elder evils, the evil planes, even the things that can't be explained, like Lady of Pain.
What of them?
>>
>>48347720
Kill everything. No more evil! ^_^
>We are indeed only responsible for our own actions. Like, let's say, letting a dangerous criminal loose and having they cause all sorts of damage
>So there

Hooray anti-evil cosmic genocide~
>>
>>48346224
depend if you have enough Con and Dex to make it worth it or if you plan to put points in them enough
>>
>>48347616
You do know that rage bonus damage only works if you're using STR for your attack? Which is not what a DEX fighter is going to be doing?
>>
>>48347752
You are not even trying, mate.
>>
/tg/, I'm DMing the final session for a fighter/paladin, ranger, wizard and rogue. They're level 20 and effectively demigods and are about to fight against a Tarrasque with a necrotic breath weapon. Do they have a chance.
>>
>>48347783
You're trying to insinuate that people are responsible for what other people will do. That someone who doesn't do something in regard to a person who may do something bad in the future (which can literally be any being in existence) can be held, *in any way* responsible for what that other person does. Which is absolutely absurdly stupid in its implications. You are absolutely absurdly stupid.
>>
>>48347778
>Implying 2 damage matters in the face of resistance to all damage except for psychic
>Along with free advantage on attack rolls whenever you feel like it
>>
>>48347805
>Ranger
Poor fucker
>>
>>48347837
>implying the person in question wanted to do more than a one level dip into barb in this whole hypothetical
>>
>>48347805
Yes they do.
Ranger capstone sucks dick though.
>>
>>48347861
>Implying he won't after seeing all the great shit he'll get
Or I'll eat my words when he says he wants to play some shitty eldritch knight with rapier
>>
>>48347814
It doesn't matter how you feel in a cosmic sense.
What matters is what the city guard is going to say when they find out you captured the serial killer and then LET HIM GO because "what he does isn't my problem".
>>
>>48347814
And you are telling me what I am *trying* to *insinuate* while ignoring what I have been actively saying.

>You are absolutely absurdly stupid.
Very mature. On that note, have a good night sir.
>>
>>48347896
Why go dex fighter at all at that point? It'd be better to just go barb until five and then swap to fighter, otherwise you're delaying your extra attack by fucking forever.
>>
>>48347850
>>48347878
Luckily, she's a hunter and not a beastmaster, so she still has a bit of something. She's also proficient with a pistol and can use her Multi-attack feature with it.
>>
>>48347904
Nobody gives a shit about the guard. Beat him up and "let him go" to. Or, in your world, just execute him because of the evil he might commit in the future - that's intolerable to allow to live ;)
>>
>>48347805
>Fighter paladinner
Depends on what types, could be good
>Ranger
Poor bastard should've killed himself to play a different class
>Wizard
Oh they're fine unless it's a cantrip only retard
>Rogue
Yeah it'll be fine unless the terryasque acid breaths everyone first thing and just kills everyone
>>
>>48347896
>shitty eldritch knight with rapier
Hey! I take offense to that, it is a pretty ok character and deals decent damage after level 7 and has ok control.
>>
>>48347934
Because dex fighters are shit in the face of giant meat str fighter/barbarian with GWM and two hands of greatsword
>>
>>48347916
I've addressed everything you've been saying, and if this
>We are indeed only responsible for our own actions. Like, let's say, letting a dangerous criminal loose and having they cause all sorts of damage
isn't insinuating exactly that someone is responsible for what other people do - you somehow magically tie "me letting the person go" to "them causing all sorts of damage" when there's no causal relation between the two whatsoever, then there's no such thing as an insinuation.
Ja ne retard-chan~
I hope your feelings aren't too hurt~
>>
>>48347998

>trying this little
Or, and try and keep up with me here, I'll use small words for you:

People who make a habit of criminal acts are more likely to do so again than people who do not. Saying "This man has killed a dozen people! I should release him, because surely he won't do it again!" is retarded.
>>
>>48347990
So you're telling him not to play a dex fighter at all rather than discussing his character around the premise of being a dex fighter, which is what he asked for. Neat.
>>
>>48348006
I gave up arguing with the imbecile. The ignorant will always win arguments because they just ignore what is said at them.
>>
>>48348006
>People who make a habit of criminal acts are more likely to do so again than people who do not
Try justifying that to me given the tautological truth - Either A or not-A. Something is either true or it isn't. Those are necessarily true statements, and don't leave room for probability in the world - there's no such thing as probability or likelihood given something either is (100%) or isn't (0%). C'mon bro.
Keep arguing with the philosophy man. You're sure to win with your super-smart statements ;)
>>
Is an elder brain a suitable patron for a GOO warlock?
>>
What level should 2-3 PCs be if I run them through Princes of the Apocalypse, with as little modifications as possible?
>>
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>>48347934
>Why go dex fighter at all at that point?
>>48347990
>Because dex fighters are shit
>>
>>48348049
...Are you seriously, SERIOUSLY claiming "there's no such thing as probability or likelihood"?

Holy shit, no wonder you're a philosophy man, you're literally nonfunctional in the real world.

Sorry your parents dropped you, man, I'll give you this one out of pity.
>>
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>>48348070
Sorry you're an illogical irrational retard m8~
Ja ne~!
>>
>>48348049
As a philosophy major I can verify everything you just said has nothing to do with sociology.
>>
>>48346743
Retire your char and make a new one or just leave
>>
>>48348061
He's just retarded. Dex is the best stat in the game for every martial but barbarians.
>>
>>48347973
Maybe it's okay, but I hate it because I hate tiny amount of spell slots that take a long rest to restore, and I hate that you can just grab greenfire blade, then multiclass and still be an effective character because GFB is pretty amazing

>>48348015
At first I was thinking it was okay, but then I remembered it was shitty
>>
>>48347990
>muh dpr
>>
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>>48348083
>sociology
>being discussed
>>
>>48348053
I'd start them at 3rd or 5th and be generous with NPC help or companions
>>
>>48348102
>but I hate it because I hate tiny amount of spell slots that take a long rest to restore

You and me both, brother. Shame bladelock is a shit
>>
>>48348049
100% of people this retarded should kill themselves, to avoid risking pollution of the gene pool. How's that for your tautological truth?
>>
>>48348102
Dex fighters are good. Holy shit dude. Dex is the best stat in the game.
>>
>>48348127
Brilliant. Absolutely stunning argument. Have you thought about becoming a leader of Black Lives Matter? They could use articulate and logical trans-women like you.
>>
>>48348122
My gut was 5th level, yeah.
>>
>>48344011
i'm actually doing that right now. just had our 9th session. using 5e with all the quests eventually converging on a mummy lord. the players just figured out how linked everything is. i'm using lure of the liche lord from warhammer fantasy roleplay as inspiration.
>>
>>48348061
But they are, all's they get is bows and finesse weapons which are shitter damage than greatsword man

>>48348109
>Muh little rapier that does 1d8 versus a full 2d6

>>48348124
Bladelock is shitty but you can still make a swordlok with greenfire blade, undying light warlock, some dragon sorceror levels, and some cheese

>>48348130
>Best stat
Yeah if you want good AC but don't want the best
>>
Is a Decanter of Endless Water too strong for a low level party? What about a Ring of X-Ray Vision?
>>
>>48348172
>AC
>Initiative
>Stealth
>Acrobatics (almost equiv to athletics)
>attack and damage just like strength
Bruh.
>>
>>48348146
Black Lives Matter is an illogical organization and should not exist. Following the tautological truth principle, either 100% or 0% of people are black, meaning either they're a fiction, or there's no reason to single out their lives as more important.

Now, I don't see race, myself, so I'm not certain I'm not black, but I'm told I'm white, so therefore black people do not actually exist, so BLM should cease activities immediately, as they don't exist either.
>>
>>48348182
It's an infinite water generator so if you have smart ass PCs it could lead to neat things happening
>>
>>48348172
>all this shitty munchkin shit
>>
>>48348172
I wasn't confused by your disapproval of DEX Fighters, I was confused by you saying DEX is shit in response to someone asking why they should go DEX. That not how English work.
>>
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>>48348202
>Black Lives Matter is an illogical organization
That's why I'm telling you you'd fit perfectly ;)

>Following the tautological truth principle
>mfw you're so dumb and absolutely uneducated you think "A or not-A" applies to dispositional a posteriori premises
>>
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>>48348214
What's wrong senpai? You don't think dpr is the most important thing in the entire game bar nothing else?
>>
half dragon dragonborn
make it a storm sorcerer
>>
>>48348282
No.
Make it an elk totem barbarian.
>>
>>48348237
Christ guys stop feeding the troll. You're making him feel smart, instead of accepting his natural position at the burger farm.
>>
>>48348194
But you can make up for most of that with feats/plate armor/greatsword
Also stealth is only useful if entire party is stealthy or no one has a familiar to scout, and acrobatics are worthless

>>48348214
>you're bad for wanting to be good
I hate people like you

>>48348223
Oh, well dex is good, just not the best for fighters.
I understand that it can give a bit but it's just better to meatsword fighter if you'rea fighter. I guess there's the crossbow expert/sharpshooter build so you can get close and be a guy who hides behind bushes, but it's only as good/better because you can bend it to get 5 attacks versus 4
>>
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>>48348304
Nobody else has to do anything to make me feel smart senpai.
>>
>>48348316
>This is what Sociologists actually believe
Go back to /r/amibeingdetained
>>
>>48348311
Dex gives you more than strength. Dex is an objectively better stat than any other at base.
>acrobatics are worthless
Have we read the same PHB and MM? I very highly doubt it at this point.

>stealth is only useful if the entire party is stealthy
>what are theft missions, sneaking by to be in a tactically advantageous position for an upcoming combat, getting away from pursuers, or literally hundreds of other possible solo uses of stealth
b r u h
This game is not all about small changes in dpr.
>>
>>48348353
>sociologist
>>
>>48348362
How are acrobatics useful besides getting out of grapples?

>Solo stealth
Fuck you, I don't wanna be in the group with you playing on my phone because stealth man is off playing his own exclusive content with the DM
I already get that shit enough in shadowrun when the hacker wants to hack or the wizard wants to astrally project
>>
>>48348316
This image is stupid and disregards things like context or the fact that a single person is a different entity from a government.
>>
>>48348421
Getting out of grapples is great, but you also use acrobatics to keep your feet, try and slide down banners, walk across right ropes, leap + catch things and basically everything athletics does. Both athletics and acrobatics come up constantly in many 5e games.
>groups must constantly be completely together always or dick-muncher will cry about having to wait a turn to do something dumb with his character
>>
>>48348481
I don't know in what context it's okay for any person to subjugate others to their whim who haven't done anything to others (which is a fairly obvious charitable assumption to make about the pic), whether they do it only by themselves or do it in conjunction with other people.
>>
>>48348505
>Dick muncher
>Thinks it's only one person who doesn't like to wait for things to happen
It'd be okay if it wasn't very long, but it's always pretty long so by the time the guy gets back everyone is bored and playing on their phone/drawing/reading a book/talking about other things
You don't have to be an ADD kid to want to fucking do stuff instead of waiting for the party rogue to stop fucking around inside of some person's house
>>
>>48348537
I don't game with people who have the patience of hyperactive toddlers, so I wouldn't know.
I like hearing what other people are doing just as much as I like doing things myself, and given I and the people I game with aren't retards who can't separate character and player knowledge it works out.
>>
>>48348524
In the context that the thing they're doing is reasonably dangerous to others or to themselves, even if what they're doing hasn't caused any ill effect yet.
Hence why the government creates laws against things like drinking and driving and why everyone agrees with the law, despite people not always following it.
>>
>>48348595
If people do dangerous things to themselves, that's their problem. If people do dangerous things in regard to others, that image doesn't at all suggest you can't defend yourself or act to stop the aggressor.
The image is talking about the basic principles - why it's very obviously wrong to force people to obey your dictates "or else" under the assumption that the person you're threatening hasn't done anything.
>>
>>48348572
>Sure is fun to listen to the rogue going over to someone's house to steal some money
>Oh boy the DM sucks so it's a white box with nothing interesting
>Rogue sucks so it's 4 minutes in-between his actions
>We won't even be told in character so it doesn't matter if we hear it or not
>So did you watch [insert thing here] last night?
I guess it's my fault for knowing better people though
>>
>>48348505
>Acrobatics does almost everything athletics does

For certain things this is within reason. but for climbing and swimming, two major things that could become obstacles, acrobatics is completely unsuitable.

>splitting the party for a stealth mission

Always a bad idea. The stealth guy could trigger a trap, get ambushed, get cut off from the party by other mean, or flat out get captured and held hostage. Also it really can get boring when one person goes off on their own if the DM is not good with those kind of situations.
>>
>>48348654
You're assuming
>rogue takes forever asking to pore over every little thing
>that the DM sucks
>that the rogue sucks
>that your character not knowing what happens can't be interesting to a listening player, and that it's not possible that you listening to the events can't save you time later if the rogue explains what he did to the PCs
You must have a really shitty group if those are you common assumptions. I'd suggest leaving.
>>
>>48348635
>it's wrong to do bad shit to innocent people
No shit.
>>
>>48348671
For swimming, but the swimming rules only in like super-rough waters would athletics be needed for swimming. For climbing in many cases you *can* find that acrobatics might be better than or at least equivalent to athletics - say if you need to make a particularly perfect vault over an obstacle before trying to catch a very small ledge on the other side.

>Always a bad idea
It's not in a whole lot of games. Especially when your rogue is really good, and has shit like observant, dungeon delver, reliable talent, etc.
>>
>>48348758
And that's what government does. Bad shit to innocent people. "Pay up or else we'll seize your property, and if you resist we'll lock you up or kill you". "Don't take [insert degenerate drug (which is all drugs) here] in your own home in a shack a hundred miles from anyone else or we'll put you in prison or shoot you if you try to resist".
>>
>>48348771
That's a jump check you described, not a climb. A climb scaling up or down a Cliffside or the wall of a building or castle.

Also, I've seen and heard of many games where the party split and got fucked up pretty bad. Maybe it does not happen literally every time but it happens often enough to be a staple rule for most parties.
>>
>>48348857
It would take an acrobatics check in my games, but for climbing straight climbing (which is mostly irrelevant for checks for the dex classes that actually do such stuff, like rogues and monks which literally end up getting their moves as climb speeds) up a rope or something yes - that would key off strength. Usually with help actions and low DCs that's irrelevant even for the 8 strength wizard in the first place though, and then far more irrelevant once people can fly and climb with no checks at all.
>>
>>48343779
>Piles of treasure in a dragon's hoard
Treasure mimic inside a plain chest
Treasure mimic inside a chest mimic

We can go deeper
>>
>>48348915
>rogues get their move speed as a climb speed.

I will not play at your table, for rogues get no such ability. Thief rogues do get to climb at the same speed as they can move, but this is not the same as having a climb speed. It simply means they don't treat climbing as difficult terrain, which is normally the case. They still need to make athletic checks to climb the wall. I understand allowing acrobatics to be quite versatile, even overlapping with athletics abilities, but not every wall and ledge can be conquered with fancy footwork and flexible body movements.
>>
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I'm gonna DM D&D for the first time tomorrow, I have played the system before, but never as a DM so I'm nervous.
I have talked it with the players, game is set to start on a caravan headed for the capital of the kingdom, they all have business there.
What I have planned for the first session is that they are on a caravan that's heading to said city, but it gets ambushed at night by kobolds, and the party happens to be one of the few survivors. So once they drive the kobolds away, they gather with the other survivors, who suggest going to the nearest town to rest, another NPC suggests going right after them. Two other NPCs (dragonborns) agree with the first suggestion, and strongly dislike the idea of the party going after the kobolds
Regardless of their choice, what I wanna do is give them a good reason for them to go to the kobolds hideout, some things I had in mind:
>kobolds stole all their gold or a piece of equipment
Don't quite like this one, but they would get everything back after clearing the hideout
>the nearby town has a reward for eliminating the raiders
also townsfolk would mention how often caravans are getting raided lately, and how fishy those dragonborns are, they would also get hints about where the hideout is
>>
>>48349077
>I want the class who is supposed to be great at scaling things to invest points in strength because MAD gives me a hard-on
I know which table *I'm* not playing at.
>>
>>48349129
If there's anything you need more of between Str and Dex to climb something, it's gonna be Str.
>>
>>48349104
Sounds a lot like LMoP. Consider taking the starter set and repurposing it for your setting if you aren't already. It's a decent first adventure for player as well as DM.
>>
>>48349189
>Nice character concept you've got there. It'd be a fine shame if you needed less than four stats to make it work
There's a word for people like you.
>>
>treasure mimic inside a chest mimic atop a dais mimic in a room mimic behind a door mimic
>>
>>48349213
>Needing Cha doesn't fit my character concept, so I'm going to use Str as my casting stat kthxbai
>>
>>48349213
NTGB that *is* how it works. Houserules are not assumed to always be on.
>>
>>48349251
Because the thief's ability to climb twice as fast as previously has everything to do with the thief's static strength score and non-proficient athletics.

>>48349241
>why would rogues not be OK with needing 4-5 stats just to be a house burglar what the fuck what babies xD
>>
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>>48349195
thing is
3 out of 5 of my players already played Lost mines
Anyways shit I also want to accomplish
>give some subtle hints about the dragonborns being in league with the kobolds
Was thinking having one of the other two survivors getting murdered, and the wounds matching the dragonborn's weapon.
One of the dragonborn wearing jewelry from one of the deceased passengers from the wagon.
Dunno what else
>>
Do the Genasi (particularly the Fire Genasi) seem a little weak to anyone else? All they really get is darkvision, fire resistance, and a cantrip and burning hands. Tieflings basically get the same things and more.
>>
>>48349956
They're not a mechanically great race.
>>
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>>48349975
>>48349956
I played an Air Genasi Storm sorceror and had tons of fun, even if the most relevant thing my subrace had was levitate every long rest.
Shame we never got to a point where unending breath could be relevant.
also
>tfw hardly any genasi art
is this race like super niche or something?
>>
>>48345581
I'm still playing 5e because it's pretty good.
>>
>>48350017
Yes, elemental people aren't that popular. WotC should have given them at least better attribute increases.
>>
>>48349077
I don't understand the distinction you're trying to make. Thief doesn't get a "climb speed", sure, but climb speeds don't offer you any special advantage except making you climb at a certain speed. Are you thinking of some previous edition?
>>
>>48349975
Is there any sort of homebrew fix that's worth checking out, or should I just take a go at it myself?

>>48350017
Air Genasi are really cool. I was tempted to go with that, but fire fit my character concept more.
>>48350017
>>
>>48349956
They're fine enough in-play (I've played a water genasi and a fire genasi before). The racial stuff isn't spectacular but it doesn't get in the way.
>>
>>48350054
Just give them +2 to their elemental attribute or give them resistance to their damage type. Those would be sufficient imo - it'd bring them closer to other races.
>>
>>48349213
>>48349241
>>48349307
I'm a DM and I just home brew it so that climbing checks are either athletics or acrobatics (whichever they prefer). Am I horrible?
>>
How did they manage to make Paladin even worse in 5e compared to Pathfinder?
>>
>>48350314
They didn't, anon. Paladins are one of the strongest classes in 5e.
>>
>>48350283
No. That's perfectly reasonable. The two skills are fluffed different, but it's fucking stupid to maintain a rigid distinction between them. I use them almost perfectly interchangeably mechanically - the only exception being flips-n-shit + balance being acro and offensive grapples/shoves/swimming being athletics.
>>
>>48350331
dont listen to him, his dm probably just made him fall alot
>>
>>48350476
>>48350476
>>48350476

About that time.
>>
>>48350389
If his DM made him fall he'd be *STRONGER* than the other archetypes. Minion shit + DAT AURA is fucking amazing.
>>
>>48348202
>there's no reason to single out their lives as more important

That's not what Black Lives Matter is about. It's not "Only Black Lives Matter". There's an unspoken "Too" at the end of "Black Lives Matter". Black lives are generally not valued in the USA, especially when measured against white peoples' lives.

Ty\he common response of "All Lives Matter" misses the point, and is nonsensical, because it assumes that all lives are equally in danger (from the police in this instance), which is not the case.
>>
>>48348316

Christ that's a simple-minded infographic.
>>
>>48347296
Holy shit you're retarded.
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