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You have to pick one of these cards to be reprinted in the next

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You have to pick one of these cards to be reprinted in the next Standard-legal set, consequences be damned. Which do you pick and why?
>>
>Dark Ritual

I've always loved mono-black.
>>
>>48307102
>Giant Growth
Not exciting, sure, but not nearly as format warping as Bolt, Ritual or Ancestral. Healing Salve does not exist.
>>
I'm kind of disappointed that they didn't print "Investigate three times" for U in SOI.
>>
>>48307201
That wouldn't have been too bad either since you would then need to sink six mana to draw your three cards. That said it enables the fuck out of tamiyo's journal.
>>
>>48307201
>3 etb triggers for U
>Immediate Metalcraft for U
>4/4 Ravager turn 2 with 2 cards

Yea. Still busted.
>>
Ancestral Recall because fuck the secondary market
>>
>>48307266
It doesn't have to do it without a condition.

U
Sorcery
If you control a Clue, investigate three times. Otherwise, investigate one time.
>>
>>48307102
Ancestral Recall for the gratuitous reaction it would herald
>>
Ritual or Growth seem like the least damaging. Bolt isn't that bad either but it does fuck with creature selection.

I'd rather they just printed all of them except salve at common.
>>
>>48307102
Bolt
>>
>>48307102

Dark Ritual because there is no reason black can't have fast mana, lots of abilities are shared by two or more colors, why not fast mana?
>>
>>48307325
I think something like this would be more flavorful and fair in the current state of standard
>More Questions than Answers
>U
>sorcery
>Investigate
>If you activated a clue this turn, investigate three times
>>
>>48307273
Secondary market is what's keeping magic alive.
>>
>>48307266
>let me list incredibly narrow instances where this shitty card would be somewhat ok!

This isn't busted.

You're dumb.
>>
lighting bolt lightning bolt lightning bolt. Every red deck in existence should have lightening bolt.
>>
>>48307481
Metalcraft for 1 mana is pretty fucking strong, yo.
>>
>>48307201
This would break Affinity. Ravager can eat those things you know. And it's another 3 for Plating.
>>
>>48307102
Dark ritual because the artwork is toptier
>>
>>48307102

Giant Growth and Healing Salve would be safe to reprint, Bolt warps the meta too much, Ritual is a combo enabler and thus unfun. Recall will never be reprinted and should never be reprinted, except in "Vintage Masters" for non-t2 / modern play.
>>
>>48307102

Giant Growth.

Dark Ritual is no longer on-color for what it does. Rituals are a red thing now.

Lightning Bolt is really goddamn powerful and not something to just toss in willy-nilly.

Healing Salve is insultingly weak.

Ancestral Recall is absurdly overpowered.
>>
>>48307325 >>48307397 We shitty /ccg/ now?

Raising More Questions - U
Enchantment - Aura
Enchant artifact
When ~ enters the battlefield, put 3 charge counters on enchanted artifact.
Whenever you sacrifice a clue, remove a charge counter from enchanted artifact and investigate.
When the last charge counter is removed from enchanted artifact, sacrifice ~.
>>
>>48307608
I guarantee it would get shitty nu-magic artwork.
>>
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>>48307453
>Being this jewish
Goy, you recive 1$ in your star of David games account everytime you post this?
>>
>>48307453
Secondary market is what keeps the tournament scene alive.
>>
>>48307102
Lightning Bolt. Because a staple common shouldn't cost 10 bucks for a playset. Ever.
>>
>>48307123
You. I like you.
>>
Bolt, because every time they print a really shitty bolt for standard I vomit.

Dark Rit because standard babies need to feel the wrath of t1 Hippie
>>
Ancestral Recall

It creates salt for collectors, who are the worst people in the community
>>
>>48307102

why is healing salve such shit seriously
>>
>>48308656

This cycle was from a time in the game where what was valuable was really not understood that well, hence why "1 mana for 3 life" and "1 mana to draw three cards" were presented as equal despite how self-evidently stupid that is in a card game where the goal isn't to deplete your hand.
>>
>>48307481
>incredibly narrow
If a combo is good people will play it
>>
>>48308782
>were presented as equal
They knew that ancestral recall was significantly stronger, which is why it was printed at rare while the others were common.
>>
Ancestral Recall

Burn it all down
>>
>>48307201
what about confirm suspicions?
>>
Recall

WHY CONTAIN IT
>>
>>48307102
Recall.

For the memes.
>>
>>48307102
Dark Ritual.
Modern faggots need to experience T1 Liliana of the Veil.
>>
>>48307102
ritual because storm
>>
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>>48307481
>tier 1 deck
>narrow
>>
>>48307102
Dark Ritual easily, I would be finally fun building a black deck again.

Healing salve is literally a worse Healing Leaves except it is white.

That blue card is broken.
>>
>>48307514

They released a balanced version of that card with madness but I forgot the name.
>>
>>48312467
How is a bad version of a balanced card balanced itself?
>>
>>48308782
>>48309942
Nobody thought AR was equal by the time it got to print, else it would have been lower rarity. But GG, Bolt, and Salve were clearly seen as equals. After all putting +3/+3 on a creature is the same as dealing 3 damage to an enemy creature or enemy player, depending on whether it's blocked or not. And preventing 3 damage seemed obviously equal to dealing 3 damage since they're literally opposites. As for Dark Ritual, how good was it in Alpha?
>>
>>48307453
Bullshit. The secondary market doesn't help the game in any way.
>>
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>>48307152
>>48307102
Ancestral Recall, because I noticed so few milling cards in the recent sets (it would go so well with the few there are, pic related)

also Isn't Giant Growth reprinted every few years?
>>
To me they're almost rated right to left for least broken to most broken. Maybe Healing Salve is a lil better than Giant Growth. I'd definitely make Giant Growth standard. Single target buffs can be fun.
>>
>>48312467
Firey Temper
>>
>>48314838
I rated them left to right because why not.

AR is one of the power nine, so busted it didn't even make it to Revised. 'Nuf said.

Dark Ritual hasn't been seen since Urza's Saga, and even in that environment it was clearly too strong. It enables too many combos. If a card is considered strong in an environment that broken, the card is broken. Plus this ability got moved to Red. It will be never be reprinted outside of supplemental products and even then it'll probably only show up when a mono-black faction is involved. (Phyrexia vs the Coalition; Divine vs Demonic)

Bolt is the card that surprised the fuck out of everyone when it entered Modern in the 2011 core set. In an environment with Bolt anything with 3 toughness that needs to stay on the battlefield for more than a phase is unplayable. Bolt isn't so strong on its own (you probably won't win because of it and it alone) but it makes everything else inherently weaker.

Giant Growth is a staple that gets reprinted every once in a while, unless they have a mechanic they can add to the card to put a twist on it, like Mirran Mettle. The fact that they can come up with so many variations on Giant Growth is the only reason it isn't in every goddamn set.

Healing Salve is just bad. 1 mana for 3 life is an okay trade, but 1 mana AND A CARD for 3 life is an awful trade. Nobody in the history of anything has won a game because of healing salve.

Just my opinions, feel free to >implying.
>>
Dark Ritual because I hate MtG and wish to see it destroyed.
>>
>>48315010
Standard now is combo Lite, and combo focused on creatures, so DR is just extra effective ramp. There is 0 danger of storm on standard.

Also, creatures with 4+ thoughtness are more frecuent and cheap, so the only problem for bolt is muh limited.

ancestral recall just to piss off jews

The other two don't matter
>>
Bolt and giant growth because fuck these continual attempts to make deliberately weaker versions of them
>>
>>48315546
They made bolt a goddamn uncommon now, it's how stupid the dev team are now. God I'm glad my friend and I have tons of bolts
>>
>>48315010
Why is it called the power nine if there are only 8 cards in it?
>>
>>48316384
Lotus
5 Moxen
Recall
Timetwister
Time Walk
>>
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>>48312467
Lightning axe, perhaps? It's a pretty good card. Works well with innistrad block.
>>
>>48316519
>Timetwister
>card that isn't even playable in legacy
>power nine
>>
>>48316764
>>card that isn't even playable in legacy
... because it's banned in Legacy, mate. Along with the rest of the power nine.
>>
>>48316763
I think they mean Fiery Temper
>>
>>48317014
Fiery Temper could combo stupidly with Lightning Axe
>>
>>48316763
I use this in my vampire madness deck
>>
>>48317043
I run them both and I can confirm that it does.
>>
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>>48317074
I think Im gonna make a red madness deck to test it out
>>
>>48317089
RB madness, I don't know if there are any good U madness in standard atm?

Broken Concentration actually costs more for madness
>>
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>>48307102
as an aside about ancestral recall, why does milling feel so good to do, but so bad to be on the receiving end of?
>>
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>>48314683
Dark Ritual into Hypnotic Specter was a thing, it was pretty close to guaranteed value.
>>
>>48315010
Bolt was in m10. And modern wasn't a format back then. And you could still play <4 toughness creatures, they just needed to generate value or be powerful. Vampires was a deck that ran all 2 toughness creatures and it beat up on Jund. Bolt makes creatures with less than 4 toughness unplayable in decks where you only run a couple creatures, and that seems fine to me.

Dark Ritual was too good in urza block because you could use it to cast a Bargain or generate tons of mana with a Will. It would do nothing but make black decks a little better in standard. It can't enable combos that don't exist. Think about it: what broken combo is a ritual off being remotely playable in standard.

Also, rituals in red make little sense and is one of the dumbest changes to the color pie that they've made.
>>
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>>48318730
Or, with help...
>>
>>48307644
Bolt is the very problem with mtg. The way that everything is balanced 3 damage for one mana is to powerful but 2 damage is far to weak. They need to rebalance everything so that bolt is spot on powerwise.
>>
>>48318106
I like it because it's an unusual win condition that most forget about. Plus, it's stupid fun to see the look on someone's face when they get Traumatize + Mirari.
>>
>>48318106
>tfw Bruna EDH deck
>tfw I cast Traumatize on myself
>tfw opponents are confused
>tfw I attack and one shot them with all the auras now in my 'yard
>>
>>48307266
I mean, yes but no. Its balanced for Limited and Standard. I would let it loose in modern and see how it sits. And you cant balance for legacy or vintage.

and I would reprint bolt. Its already legal in modern, It would only be in standard for 18 months, and theyre climbing up to about 4 bucks. Yeah I have like 20, but more bolts are good bolts
>>
>>48320618
Current design seems to be weighed towards 3 mana being the cheapest way to kill a creature. Right now the best removal spell in standard is a 2 mana G/W spell, which is frankly retarded. When Terror is "too good for standard", standard is not in a good place.

Bring back Plow, Bolt, and Pro White creatures. The formula that makes Old School great can make Standard great too.
>>
>>48320743
The problem is that more and more decks can use that against you. Traumatize, into they cast a Past in Flames and murder you.
>>
>>48318106
I'd still rather be milled than countered all day
>>
Lightning bolt. $3 for a common is kinda bonkers.
>>
>>48321452
ancestral $1,200.00 for a rare is kind of bonkers
>>
>>48321476
I'm talking about realistically acquiring cards for a fair price, not a card printed 20+ years ago at rare that breaks every game it's opt into.
>>
>>48307102
Healing Salve, because the first three are at least kind of broken and Giant Growth has already been reprinted a jillion times already. Pack the set with a bunch of "Whenever ~ deals damage, ..." effects and higher-costed but more efficient versions of Healing Salve (Say, a 3 mana spell that prevents 5 damage or gains 5 life) along with versions that cantrip, prevent-damage cleric tribal, etc. Boom, Healing Salve is now playable in limited.

I really like prevent-damage effects and I want them to be better. It's always frustrated me that they haven't done something like this already. All you have to do to make preventing
>>
>>48321452
Is $10 for a playset of a card really killing you? That's half a cheap dinner out
>>
Healing salve definitely. Not overpowered in the least, but a great utility to get around first strike creatures.
>>
>>48321712
It's more like $16 a playset now.
>>
>>48320743
I remember when a guy did that to me
Then i showed him the Emrakul he just send to my graveyard
And he scooped
>>
>>48307102
Lightning Bolt was brought back once. It can happen again.
>>
>>48321264
There's also cards like the OG eldrazi that completely hose all mill decks. It's like how Rest In Peace hoses graveyard and dredge decks except even worse.
>>
>>48307102
Healing Salve

We already have a W card in Standard that gives 5 life at sorcery speed. 3 life at instant and the option to instead just take less damage would be perfectly balanced.
>>
>>48314801
It's pretty amazing you can look at Ancestral recall and think 'Hey! This is great for making opponents mill!'
>>
>>48322717

It's pretty amazing you can look at bait and think 'Hey! This is a genuine post!'
>>
>>48322897
It's pretty amazing you can look at samefag and think 'Hey! This is a genuine post!'
>>
>>48307102

Ancestral because I want to shit on the face of all "collector" scalpers.

If I cared about gameplay, I'd pick Ritual because I miss the bursts of fast mana that use to be normal in black decks.
>>
>>48319782
>Also, rituals in red make little sense and is one of the dumbest changes to the color pie that they've made.
It makes sense with Red's impulsive side. "I'll trade a card for a very short term boost in mana" works for red. It's just most of the red rituals that they've made have been awful.

I mean, I used to run that one from Coldsnap in a deck, but it wasn't spectacular or anything.
>>
>>48322075
>running a remotely decent mill deck without Cranial Extraction effects
>>
>>48326793
>>48322075
>not running pure Exile Mill/Search and Destroy
pshhhh
I have a dank shitbrew that's basically meant to extract all major threats by a certain turn and uses Psychic Surgery in conjunction with Ghost Quarter/extraction effects to root out even more.
>>
>>48326844
post list
>>
>>48326877
I'm putting it up on tappedout right now. Give me a sec.
>>
>>48326877
http://tappedout.net/mtg-decks/17-07-16-search-and-destroy/
Here it is: the jankest, dankest, shitbrew.
>>
>>48307102
All except for healing salve
>>
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>>48327232
>>
>>48327570
Can you feel the vomit rising up your throat?
>>
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>>48327584
No, because I can't see it.
>>
>>48327617
Oh shit. It's there now.
>>
>>48318106
because people cannot into recursion.

Seriously, play a reanimator deck, you'll be begging your opponents to mill you
>>
>>48307102
dark ritual baby

to me, that card IS magic

and hey, we had it in the Mirrodin block, why not have it again?
>>
>>48328864
We did?
>>
>>48321686
Somebody should check up on this guy, make sure he's okay
>>
>>48328892
wow, i guess we didn't. why the fuck did I think they reprinted it in Mirrodin
>>
>>48328936
lol, I didn't even notice I didn't finish my post properly. I had a whole extra paragraph there about how if you make damage matter just a little more than regular damage (I mentioned lifelink, someone else pointed out neutralizing first strike) then preventing damage becomes really useful, but I cut it because I figured nobody was going to read that post anyway.
>>
>Maro talks up a reprint from a classic cycle for Kaladesh
>Months of speculation
>Spoiler season
>Healing Salve
>REEEEEEE

Yes please, for the lulz
>>
>>48330276
I can honestly see a bolt reprint in standard since red is so neutered at the moment. It'll never happen, though.
>>
>>48328954

Well was it in a legal "core set" at the time when Mirrodin was in Standard? It could have been that.
>>
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>>48330311
only in my wildest dreams.
>>
>>48321712

I'm not the guy you're responding to, but yes. Yes, $10 to play with Lightning Bolts is too high. Magic in general is simply overpriced; you shouldn't have to exploit the secondary market to play a card game inexpensively and fairly, but almost the only way to do so with Magic is to draft and resell the money cards.
>>
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>>48327232
What the fuck am I looking at.
>>
>>48324958
It makes a little sense I guess, but it makes way more sense in the color that sacrifices one resource for another. I also preferred red before they rebranded it as "impulsive". The most interesting red cards come from the early days of magic, where red had more effects like Blood Moon, Manabarbs and Fork
>>
>>48334521
Eternal torment through shitty deckbuilding.
>>
>>48334297
Its 2.50 for a card that's been out of print for half a decade. That's nowhere near unreasonable.
>>
>>48335433
For a card like lightning bolt, that is absurd
>>
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>>48307102
>float BBB

Fffffuck yeah. Now twist my nipples and tell me I've been a naughty boy.
>>
>>48321233
Removal in general is in a fucking sorry state.

The loss of 4 mana wraths was a fucking travesty that should have been corrected immediately rather than celebrated. Yes, things were fine in the LOR/ALA superstandard without WoG once M10 hit and made it rotate out, but that was a format in which the single target removal included Path to Exile, Doom Blade, Terminate, Maelstrom Pulse, and Lightning Bolt, and there was a very strong 5 mana wrath with upside (Hallowed Burial) to fill in the hole.

Forget Lightning Bolt, Lightning Strike is considered too good for standard in a format where Dromoka's Command exists. We're stuck with a marginally better Volcanic Hammer as our 2 mana burn spell, there's no Shock in standard with all the variants not being able to go face, and EDM has so many creatures that fuck removal over one way or another (Brisela if assembled, Mirrorwing Dragon, Selfless Spirit, the UW counterspell spirit (or the U force spike spirit) that I'm honestly wondering why the hell removal needs to be so weak when we have creatures this good.

The repeated decay of black's removal suite is a fucking travesty: We went from Doom Blade to Hero's Downfall, and now we're stuck with the sorcery speed Ruinous Path and the 3 mana sac a creature/planeswalker To the Slaughter, in a format where the top deck spams tokens and can flash in Avacyn to fuck over your removal, to say nothing of how much of a fucking failure in constructed delirium as a mechanic has been in general. At least Ultimate Price is still in standard for another few months, although I'm starting to worry that we might be stuck with Grasp of Darkness post-rotation.

Seriously, people complained when removal in Theros block was generally terrible and much worse than what they were used to (Hero's Downfall, Drown in Sorrows, and Anger of the Gods exempted).

So rather than maybe accept that bad removal + creature creep is a bad idea, they double down on it and print shit like Avacyn. WHY.
>>
>>48338307
Quit bitching you standard babby. Find your balls and come join us in the eternal formats.
>>
>>48313347
I'm pretty certain that in the right deck it provides more value than bolt.
Standard is full of card draw that requires discarding.
Nahiri, Flip Jace, Bedlam Reveler, Tormenting Voice even that new land. You get a Bolt for free, no card disavantage.
>>
Dark Ritual and Lightning Bolt.
Wouldn't hurt Standard too bad, would even provide awnsers for bullshit like the new Spirits.
>>
ancestral recall just to make the reserved list eat shit.

If that's not allowed then healing salve because fuck you.
>>
>>48315010
Actually, if you go to turns, a healing salve will win the game for you
>>
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>>48322075
does anyone here play Magic Duels?
I just started and it isn't that glitchy, it is just hard because things have to be played when the computer wants them to play.

I was playing Nissa's origin campaign where the eldrazi have 100 life and you have 20, got him down to 50 and the game was scripted to stop when Emrakul came on the field, even though I had enough to kill him. I hate scripted "You must lose" fights
>>
>>48339946
also btw, I had 30+ health and more than half my deck left
>>
>>48339609
What the fuck? That's not how going to turns works.
>>
>>48338307

>and now we're stuck with the sorcery speed Ruinous Path

But on the plus side since it's a Sorcery it can hit New'mrakul!
>>
>>48338307
Wasn't elvish mystic or w/e considered too good for standard? like wtf?
>>
>>48307453

The secondary market doesn't support the game at all, new players that actually buy decks and packs do.
>>
>>48342624
Yup.

CMC 1 mana dorks and CMC 2 land ramp have gone the way of the dodo, and the CMC 2 dorks have crashed in quality so goddamn hard that people are seriously considering the 1/2 defender werewolf for 2 because the other options suck even harder.

Blue's card filtering is worse than what Green gets these days. Black's single target removal is about on par with white's these days, although it does have the one playable wrath in the format to compensate (Languish, which soon rotates with no playable replacement). SoI's only wraths are -2/-2 for 4 mana in a format in which 2/3s or larger are omnipresent and exile all creatures for 6 with upside if you have delirium up (aka good luck)
>>
>>48335433
Have a (((You)))
>>
>>48307102
Ancestral recall. I just want to watch it all burn.
>>
>>48346216

There is still Planar Outburst as a wrath.
>>
>>48314722
>>48342873
>Stores that sell singles don't buy and open cases of booster boxes
>>
bolt so standard casuals cry they no longer can turn their creatures sideways
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