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Pathfinder General /pfg/

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Pathfinder General /pfg/

Ultimate Occult is here! Word has it someone not QANON, not ShareAnon, not 2hu is gonna share pics soon.

It's apparently better designed than DSP psionics?

Unified /pfg/ link repository: http://pastebin.com/hdPm41ad

Please search for the unerrata'd content here:
http://web.archive.org/web/http://www.d20pfsrd.com/

Old Thread: >>47981694
>>
>>47992344
>It's apparently better designed than DSP psionics?
Lies and slander.
>>
>>47992344
>It's apparently better designed than DSP psionics?

Oh? Do tell.
>>
>>47992373
From the looks of it they just made the disciplines into !bloodlines and called them vocations.
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>>47992344
When will someone finally share a copy of the Purple Duck Games's Prestige Archetype book? I want to see how they spread Dragon Disciple out to 20 levels and I want it soon, but at all would be nice.
>>
Why is it every time I join a group from /tg/ all I can find is either:
>fetish shit
>the bad kind of anime shit (there is not much good kind honestly)
>hyper controlling railroads

Are there really no good games?
>>
>>47992490
>joining random groups from /tg/
There's your problem, retard. Make actual friends.
>>
>>47992490
You can join my game and play a tiny tiny blinkling shota if you want!
>>
What's the cutest Fey, /pfg/
>>
>>47992542
>halflings are small size
>blinkdogs are medium size
Ew
>>
>>47992536
I have friends, but since I had to move to a new city across state for work it has been very hard to get everyone together to play. The other game with friends is on hiatus until august because the GM is busy until then.

I've tried going to LGS, but there is no table top community, just a big card community. While I enjoy drafting MTG it doesn't scratch the gaming itch.

>>47992542
At this point at long as it wasn't fetish shit I'd be interested. Hell, as long as it wasn't nasty fetish shit I might be able to make it work.
>>
>>47992490
The games I've joined from pfg have all been solid. Though I'd say they're both pretty anime and kinda lewd, but the people are chill and the game stories good.

It just sounds like you're looking for different things in a game than the rest of everyone.
>>
Hey everyone, just dropping by with a quick update for Lords of the Wild

https://docs.google.com/document/d/1FcMpsY7ancpaWiBpFhI_jlARL8p2OXZhaFxAjzJCyW4/edit

We just added the Chimera Soul Style line, a trio of discipline combination feats (for Golden Lion, Silver Crane, and Steel Serpent), and the Style Shift feat.

Also the Blood Quickening trait, for those of you who's inner wolf is a little more removed
>>
>>47992411
Well that's the Psion. To elaborate.
>Psionic Focus is an inbuilt class feature. Along with all it's upgrades.
>You're a standard caster now, but get a pool of points to to do some stuff. based on your discipline.
It all seems really meh.I find it funny that Kineticists got renamed to fucking Kindlers.

Some powers got turned into class features for certain vocations, as well it seems.
>>
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Ok, tossing this here again in an attempt to get more feedback. If it's not your thing, feel free to ignore.

https://docs.google.com/document/d/181xuVW9TAYjZpgWS0q6U4A9SqJZG8CcXGG2lIMwn3Fw/edit?usp=sharing

A Harbringer Archetype based on firearms and alchemical items (Though not limited to them). Feedback is highly appreciated.

Still very much in alpha though. I'm a bit unsure on the damage of Minefield and if the wording of various abilities are any good.
>>
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Can DSP seriously do an errata on bladecaster PrC, because it's just absolute dogshit for gishing aside of raising initiator and caster level progression at the same time.
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>>47992625
>Harbringer
>bringer
REEEEEEEEEEEEEEEEEEEEE
>>
>>47992628
Go Magus 5/Harbinger 1, then full on bladecaster. Arcane Assault means that as a full round action, you get a full attack+1, two attacks of which are spells that carry strikes on them.
>>
>>47992614
>Blood Quickening (Race): +1 to Survival, Survival is a class skill, +2 initiative while under the full moon.

Shit tier, would never take.

Come the fuck on.
>>
>>47992590
I've been joining games from the game finder threads. They all seem to be essentially no story, not a story that is at all interesting.

Honestly I dislike the concept of "required lewdness" that a lot of people seem to run with. People wanting cutsey sex appeal during games. If others what to engage in it that is fine, but what it takes tens of minutes for people to fawn over it and detracts from the game, or when I am expected to participate, is when I draw the line.

I don't know.

Anime is much more tolerable as long as no one tries to push for the bad stereotypes, or believes they should be the main character and the rest of the party a supporting cast.
>>
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>>47992572
What's wrong with that?
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>>47992666
>>47992614
In all honesty it's about equal to a decent trait (+1 to a useful skill and it's always a class skill), and then an additional bonus in a highly-limited situation. I feel like it'd be more worthwhile if it was "in addition, you gain a +1 to initiative during the night-time or during a solar eclipse". The full moon is such a rare event that it's hardly worth mentioning or remembering.
>>
>>47992344

hey everyone. Posting the first super rough draft of my PoW Ravnica Idea from last thread. I'll be doing more work on it later after work, but so far I've been reading through the martial traditions and trying to come up with cohesive ideas for the nations (and what races live there). I've got work in a bit so I'll have some time to digest the material and come up with more.

https://docs.google.com/document/d/1Lfx-gM2Lr0B5X5p0SP1bxvjxxPCtI5_kRuDMJRDFJxU/edit?usp=sharing
>>
>>47992718
A toddler fucking a dog, that's what.
>>
Does anyone have a copy of that one thing an anon made giving benefits to different fighting styles?
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>>47992867
You mean combat stamina?
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>>47992881
No, I remember an anon posting a document that had ideas for bonuses given to various fighting styles, like one-handing a weapon, sword and board, throwing weapons.
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>>47992867
This?
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>>47992909
Yes, thank you anon.
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Why is /pfg/ so weeaboo, especially compared to every other RPG general?
>>
>>47992666
>>47992735
Going to be quite honest, I came up with Blood Quickening on the way to work. The initiative bonus is probably getting changed, that was meant to be a placeholder. And of course the moment it goes up someone on the internal thinks of a much more awesome effect. I'll update it once i get off work and get home
>>
>>47992960
Come on anon, haven't you always wanted to be the little girl that fights demons in the Worldwound?
>>
>>47992929
I wonder if there's a correlation between how popular your homebrew is and how nicely it's laid out in a pdf.
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>>47992614
>no mantis shrimp archetype
REEEEEEEE
>>
>>47992490
It's 4chan, the first two of those are a given.
>>
>>47992960
Have you seen the Exalted General? I've never actually seen it, so maybe it's fine. I have no idea.
>>
>>47992960
Pathfinder characters, when built with a shred of competence are generally pretty capable from a low level.

Lot's of race options that are basically "human but with a funny hair color".

Lot's of options means that characters can be very unique and snowflakey.
>>
>>47992572
It's the offspring of a humanoid and a dog, and the size difference is what disgusts you?
>>
>>47992344
wow that's some of the worst art i've seen in some time.
>>
>>47993016
I lurk in it a bit. It's really not that weebish, especially compared to /pfg/.
>>
>>47993048

The fact it's a very large insertion by a knotting dick is what takes it over the edge, anon.
>>
>>47992976
The basic rule of thumb is, if it's not more plainly accessible than a Paizo page, most people aren't going to read through your Homebrew.

It's different from a book that someone has already bought, they have no investment in finding out what the fuck you're actually trying to do, buried under multiple paragraphs of prelude.
>>
>>47992976
If whatever you've made is poorly laid out, it makes it harder to understand, and that makes people less inclined to try and read through it. People like nice formatting. It helps a shitload.
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>>47992570
Vilderavn
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>>47992570

Objectively the Nymph and Hamadryad.
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>>47992570
Huldra. Dat back just looks so cozy.
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>>47992570
Ovinnik
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>>47993242

Do you think the inside of their back is warm? Could you put your hands inside it on a cold winter's day and warm up?
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>>47993288
It's probably close to her body temperature, yeah.
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>>47993266
Ovinniks are tiny fey catboys and catgirls!
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>>47993341

>Strong
>Wise
>Magical
>Beautiful
>Can warm your hands

Is there anything a Huldra can't do?
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>>47992344
THAT FUCKING KITSUNE IS RIGHT THERE ON THE BOOK OH MY FUCKING GOOOOOOOOOD
>>
>>47993242
Now I'm picturing a huldra carrying a gnome or halfling friend in their back on cute adventures.
>>
>>47993393
>Is there anything a Huldra can't do?
Not steal my heart.
>>
>>47993532
I had the same thought, but the huldra was a cohort of the gnome. Leadership is friendship!
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I would post table of contents, but these mother fuckers are so incompetent that they didn't make one.
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>>47993573
Could be a gnome ranger and the huldra is their companion/mount!
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Look at that fucking gap on top of the page.
>>47993616
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They had no idea what typesetting it when they made these classes, these tables take up half the page.
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>>47993638
>>47993661
Its called turdparty for a reason.
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>>47993628
>>47993573

Oh gosh, imagine a Wood-wife carrying her child in their back hole.
>>
>>47992620
Huh. Speaking of which, how do I kineticist. It's a 'dicking around' campaign, but I can't figure out how to do much except yell like Goku to avoid passing out when I shoot lightning at people.
>>
Pay no attention to the concept we're borrowing
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>>47993711
A kineticist is ultimately a flashy fighter, one trick pony. The objective is to make that one trick as good as possible. Try to make a kinetic whip and become permanently enlarged, and go into AoO stuff.
>>
>>47992867
>>47992909
I actually updated that this morning with a benefit for Throwing (and an update to two-handers' feat recommendations, which you guys probably don't need).
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Re-uploading a thing
>>47993661
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>>47993749
>>
>>47993718

Oh look, we are using Power Points AND Spheres! How many 3rd party groups can we shit on with a single class?
>>
>>
>>47993762
Labeling everyone shills wasn't working so now they're spamming that image so people get upset at Mourners.Probably.
>>
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Look at that art.
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>>47993761
>>47993743
>>47993718
>>47993661
>>47993638
>>47993776
>>47993798

http://vocaroo.com/i/s1UZd5oTfZpg
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>>47992962
Okay, home, and updated. Thank you Forrest for the awesome idea
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>>47993798
How much dick does this man suck in order to get work?

Like holy shit, stock art or no art would be better.
>>
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>>47993964
What the fuck is the Bizarrist even supposed to BE?
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>>47993776
You know it's funny, the first thing that popped into my head was "Hey, they mashed the Oracle and Ardent together, only way worse!"

This whole product feels like it's fixing a problem that doesn't exist, or rather, it's providing an alternative system that's strictly worse than the ones that already exist. There is no reason why I would ever want to play a Mentalist instead of, say, a 3.5 or DSP Psion.

>>47993899
"Using the telepathy sphere, mentalists are able to exert absolute command over their friends, peers, and enemies." Okay, full stop. No telepath would ever exert 'absolute command' over his friends. As soon as he does so, they stop being his friends. It's lines like this that encourage players to be dicks to each other instead of working as a team. 'Oh hey, I'm a Telepath so I get to tell everyone what to do, and if they don't do it I'll MAKE them!' What a stupid thing to even insinuate in a co-operative roleplaying game.

Also, 'Dominatrix' is a horrible name for that ability.
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>>47993934
That isn't free metamagic. Free metamagic is removing or reducing the spell slot adjustment a metamagic feat has. That simply allows the mentalscum to add a metamagic feat on the fly without increasing the cast time, the slot's unchanged.

>>47993964
>Vitalist
>Collective

Jesus christ it's a blatant ripoff.
>>
>>47993765
Just wait for the mesmerist to suddenly gain beguiler orders for no reason.
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>>47993964
>Vitalist as an archetype
Jesus christ.
>>
>>47993718
DESU, there is a 1pp monster ability called psychic magic that is kind of similiar. Still no excuse, but ...
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>>47993992
The mentalist isn't even trying to be a Psion, it's some fucked up Psychic Wizard shit.
>>
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>>47993573
Speaking of Huldra as companions, does anyone have the spread for a Huldra to use as a PC/cohort? Using the monstrous cohort rules is fucking bogus considering how utterly gimped the monsters always end up being, outside of a few edge cases with certain GM fiats. Namely "Lilleds taking levels in bard add their racial HD and CLs to bard levels for those features.
>>
>>47993992
Hell, there's no reason for me to play this over an Occultist, Psychic, or even a fucking Medium.
>>
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>>47994013
So is Wilder.
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>>47993964
>>47993986
>>47993998

Almost word for for, including the Methods But it's ok because now Vitalist Methods are add-ons to the healing ability, just like DSP's Medic class.
>>
>>
my gods
>>
Wow. This is... about exactly what i expected from a book featuring a celery-wielding feces golem on the front cover.
>>
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Something tells me the writers of this book haven't enjoyed PE until now
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>>47993964
>>47993986
>>47993998
They literally just stole the Vitalist whole-cloth. Wow, I was very slightly involved in the development of that class (mostly play-tested it and came up with an archetype) and that sickens me. It's one thing to take inspiration from another's work, it's quite another to just copy-paste it.

I'm so sorry for everyone at DSP. At least you can take solace knowing that their product is inferior to yours in literally every way, and that any Pathfinder player with half a brain will go for your books over this crap. Still, the idea that they're making money off of material that required so much time to design, test, and refine... that's bullshit.
>>
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>>47993989
I guess a bard/occultist? Don't ask me.
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>>47994089
>Do you think I'm cute? UGUU~!?
>>
>>47994089
>bruh I'm high as shit right now
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>>47994084
The sales for DSP Psionics dropped after the release of Occult, because "1pp Psioncis, yay!" I said before, and I'll say it again: RIP DSP.
>>
>>
>>
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>>47994162
Did they just... try to rip off the Gambler too?
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You know what kinds of games I really like? Games with heavy use of resource management and large numbers of followers/hirelings. The kind of games where PCs get to make decisions on how to steer organizations, and play political games against others.

The problem is I have never found a GM or players that seem to actually want political drama against competent opponents. Most players seem to want political drama to be occasionally killing assassins and exposing mustache twirling villains.

Last time I ran a political drama I would always have decisions made by the enemy written down before players came to conclusions on their own plans so as to be relatively objective with the enemy's decisions, that and make sense motive/knowledge checks for how much the enemy for how much they knew about the players and how they would react.

Honestly the players couldn't handle it and would get furious at any set back where they were outsmarted.
>>
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>>47994196
Pathfinder rules are absolutely unsuited for large scale stuff like that: it only does direct small party vs small party combat well. I do like the idea of it but you'd pretty much have to wing most of the mechanics to run something like that.
>>
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>>47994196
Pathfinder and Exalted don't lend themselves to that very well. It's too easy to go completely binary: All of that meandering, trickery and backroom dealing completely falls in the water when someone just goes:
>I roll Diplomacy: total 52
or
>Charm Person
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>>47993749
>>47993785
Well fuck now I think I'm going to buy whatever Mourners is out of spite.
>>
>>47994026

They get +2 STR +2 CHA, so they make natural Paladins.
>>
>>
Oy vey all the lighthouses
>>
>>47994026

I hate how slutty that Huldra looks in that picture, they're supposed to be seductive and either very clothed or not clothed at all.

Would've been better if she was wearing a full skirt and modest top with the tail peeking out under it.
>>
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>>47994300
Post feats section.
>>
>>47994218
It is not even mechanics for large scale combat, more people being able to think through the implications of a plan clearly when making political maneuvers. I agree that I hate mass combat in PF.

>>47994241
Diplomacy isn't mind control, and when I do political drama the enemy nobles realize they live in a world were such things exist and defend themselves. Hell it is even more interesting watching PCs trying to get around mind control defenses set up to force an individual to do something and then hide it. It's an interesting plot point and can be used against them later.

Mind control is better when you don't ever have to deal with the person again. The court knowing you have charmed person someone is gonna reflect very badly on you.
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These classes are actually really damn strong, aren't they?
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>>47994306
Better?
>>
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>>47994346
The mentalist is explicitly a psychic arcanist. They should've at least called it an erudite.
>>
>>
>>47994366
You know how lazy they are? Psychic Warriors get the Path Magic class feature at 2nd level, but the table lists what Psychic Energy they have from 1st to 3rd level, instead of 2nd to 3rd level.

Slipshod.
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>>47994354

Yes.

Golarion needs more Huldra.
>>
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Who the fuck is going to buy this shit? Everyone 3pp-friendly already knows that DSP's Psionics is great and this is just an inferior ripoff of that, and even if they somehow don't they still aren't gonna buy a book with the author's fursona on the cover.
>>
Why aren't Huldra and Kitsune the same race? they're almost exactly the same thing except for one having a hole in their back which is kinda freaky and do-not-want anyway. They have no reason to be two distinct species. it bothers me enough that orcs and hobgoblins are two distinct species as it is.
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>>47994266
Thanks for the idea for my next character
A Huldra Paladin of Gozreh and I speak for the trees!
>>
>>47994465
They're stolen from different mythologies. Kitsune is japanese, huldra scandinavian.
>>
>>47994464
Maybe it can be used as a bridge, to phase dumbfucks whose thoughts mirror the things on the back cover of this book into liking the content, and then you switch them over to real psionics at some point.
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>>47994464
But psychic magic is just better psionics anon, here, I'll let you play with 3pp now you can be a psion too
>>
>>47994480
Well yes, but wouldn't it be far more simple to say that they're the same thing with different names in different places? It's not like Ulfen and Tian-Min are different species in Golarion, they're both considered humans...
>>
>>
>>47994192
Is that the bitch from frozen?
>>
>>47994465
Are hobgoblins really orclike? I always think of orcs as being mostly barbarians while hobgoblins are more like a more well-rounded culture of assholes.
>>
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>>47994266
By "the spread" I actually meant an entire set of racial features in addition to just the ability score modifiers. I know I could just try to scrape something off the Huldra bestiary entry, but if someone already has a whole thing to slap PC class levels over without the racial HD, that'd be pretty swell.

>>47994465
>>47994515
Kitsune SHOULD be just fey-touched foxes that have the ability to take human form, but Huldra are distinct because despite having a fox tail in most instances they're not actually foxes but some other fey bullshit. In addition to, y'know, all the stories about them being different, like >>47994480 said. They're both from different parts of the world. That said, they should both be fey creatures, but Kitsune aren't because Paizo is a bunch of fucking hacks.
>>
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>>47994491
Except that people will read this, realize it's shit, and assume that psionics is worse
>>
>>47994465
>Why aren't Huldra and Kitsune the same race?
Because they were out of ideas but still wanted to fill page space.
>>
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>>47994515
Other than both being fox spirits, they really don't seem to have too much in common.
>>
>>47994453
Check the wording on Assassinate:

"If the sneak attack is successful, the target must attempt a Fortitude saving throw. If the target fails this save, it does; otherwise, the target takes the sneak attack damage as normal and is then immune to that psychic assassin's assassinate ability for 24 hours."

The wording of the ability is so bad that it literally DOES NOT DO WHAT IT IS SUPPOSED TO, namely kill the target on a failed Fortitude save. It should say "If the target fails this save, it dies", not "it does". Since the ability requires that the target not consider the psychic assassin to be an enemy, the '24 hours' limitation is completely pointless, since they'll absolutely consider the PA an enemy after the first Assassinate attempt.

Completely broken ability, and not worth the digital space it's printed on. Not even worth my time talking about how broken it is, even.
>>
>>47994465
>it bothers me enough that orcs and hobgoblins are two distinct species as it is.
Fuck off.

>>47994540
Orcs are large sociopaths by nature. Violent and mostly evil. They live in tribal societies under warlords.

Hobgoblins on the other hand are merely lawful by nature, not evil, though a lot of the time their societies make them evil. Hobgoblins form militarizes under dictators in the form of generals, and build nations.

Orcs destroy, hobgoblins subjugate.
>>
>>47994540
>Are hobgoblins really orclike?
Orcs and hobgoblins are both strong, martial, goblin-like humanoids that aren't visually distinguishable from each other. One's more tribal and primitive and the other's more organized, but that's not worthy of a racial distinction any more than it would be with different human groups in the same country.
>>
>>47994608
>Orcs destroy, hobgoblins subjugate.
Human farmers farm, human smiths smith. Should they be different races too?
>>
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Whoops nearly doxed myself
>>
>>47994635
Yes

Are they not?
>>
>>47994611
>>47994635
I agree that a race should be able to have multiple cultures, but that just isn't how it's done in generic fantasy trash like this. If you're a race that isn't human, you have only one culture, and probably just one personality that everyone in that culture shares.
>>
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>>47994635
If we go by that logic we should actually have just humans. Almost no races have unique physiology that make them different.

>>47994611
>>47994611
>Orcs and hobgoblins are both strong, martial, goblin-like humanoids that aren't visually distinguishable from each other
Hobgoblins are lankey 5 foot tall wiry guys.

Orcs are 6-8 feet tall and muscle bound.

Their only similarity is both are a shade of green for one of their skin tones. They don't even share other skin tons.
>>
>>
>>47994643
>Psychic Talent
Awesome. You can play a level 1 Psion who get SEVEN FIRST LEVEL SPELLS PER DAY. Two base, one from your single point of PE from your class, and FOUR from your bonus PE from taking Psychic Talent. Wouldn't it be awesome if you could take a feat that gave your effectively four spell levels per day that ALSO could be spent on powerful class features? Because that exists now.

This book is just so much jank.
>>
>>47994694
Ah yes, every nonhuman race must have one and only one hat to wear and deviation is strictly forbidden... not even Star Trek was that bad about it.
>>
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>>47994608
>Hobgoblins are not evil, they're just misunderstood!
Fucking how? Are they just really fucking stupid and put evil rulers in power 100% of the time and follow them 100% of the time without knowing it?
>>
Can you cast Consecrate or Desecrate on an object, like a weapon, and have its effects fill the area around the weapon even as you move around with it? Basically, can I get a mobile version of one of these spells?
>>
>Orcs and Hobgoblins
I was actually doing some world building. I actually made Orcs and Goblinoids variations of the same species.

If an Orc mother is relatively healthy/not-stressed during pregnancy, she'll give birth to Orcs. If the new born Orcs are raised and fed properly, they become High Orcs, which aren't as strong but have longer life spans and are smarter(+2 STR, +2 Con -2Cha).

Orc mothers that are stressed may give birth prematurely, if they don't outright miscarriage you get goblins, some goblins grow big, strong, and not stupid and become Hobgoblins and Bugbears(which are more common in very cold places).
>>
>>47994732
Are Germans evil?
>>
>>47994723
Be fair, elves, dwarves, and halflings have at least two hats apiece
>>
Any of you goys or shiksas have requests?

I finished with what I wanted to post.
>>47994755
Of course anon, don't you know the germans were nazis at one point.
>>
>>47994737
That sounds really depressing anon. Basically the poor ones are most likely to create goblins and the rich ones will always make "high orcs".
>>
>>47994732
>Fucking how? Are they just really fucking stupid and put evil rulers in power 100% of the time and follow them 100% of the time without knowing it?
Literally look at their race description.
>http://www.d20pfsrd.com/races/other-races/featured-races/arg-hobgoblin
>Alignment and Religion: hobgoblin life is nothing if not ordered and hierarchical, and hobgoblins lean strongly toward the lawful alignments. While not innately evil, the callous and brutal training that fills the too-short childhood of hobgoblins leaves most embittered and full of hate.

It's because being raised and expected to be a soldier since age 4 generally doesn't make you a good person.

>>47994737
I separate it differently.

Goblins/Hobgoblin/Bugbears are goblinoids.

Human/Elves/Orcs are elfoids

That's why half-elves and half-orcs are a thing. Elf-orcs should be a thing.
>>
>>47994764
See: http://paizo.com/products/btpy95h8?Prestige-Archetypes
>>
>>47994755
No, they were only evil a few times. Hobgoblins are nonstop nazis. They may as a civilization have the potential to not be nazis, but they sure as fuck never show it.
>>
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>>47994434
>>
>>47994780
I meant from the book I just bought for you, not an entirely new one.

That being said, one of my players did buy the blood theurge, maybe I'll dump that some time.
>>
>>47994699
WTF? Why'd they put feat restrictions in place? That's goddamm stupid.
>>
>>47994788
What large hobgoblin nations are there in PF? Are there any in Golarion?
>>
>>47994755
Germans lean towards Chaotic (drinking/partying/playing the fucking tuba) and Evil (Nazism, general European conquest) though like most Humans they are not automatically either of these alignments.
>>
>>47994575
>>47994465

Huldra are forest spirits closely related to trolls, Kitsune are magical foxes.
>>
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>>47994755
>Are Germans evil?
The face of evil
>>
>>47994841
Isn't there one in Tian Xia somewhere? there's also a dragon-ruled one ovder there too. Those and Kyonin (for whatever THAT counts for) are the only nations in Golarion that aren't completely human-dominated.
>>
>>47994823
Fair enough. You already threw money down on the abortion you just posted, it's hardly fair to ask you to blow more on something else if you don't want to.
>>
will we get daemons related to spacey, sci fi deaths in Spacefucker or whatever it's called?
>>
>yfw the guy posting Ultimate Occult is literally shilling for DSP
>>
>>47994826
They don't want to make Teamwork Feats worthwhile by making them something both you and your tulpa can take.
>>
>>47994694
>>47994723
My main focus in world building has become "how can I make more different Elves/Dwarves/Halflings/etc. while still holding at least partially true to their generic ideals?" So I've gone with wild/nature loving/in-tune with nature Elves, Dwarves that live unnaground, and... Halflings like to eat? Not sure about them yet. Just take the broad idea there and then work cultures around that. Isolationist? Outsider-friendly? Civilized? Savage? What geographic region do they live in? How does this effect them?

Gnolls are always the same kind of asshole, though.
>>
>>47994916
Rogue Genius is literally shilling for DSP at this point.
>>
what's even the point of ultimate occult, is it like janky dsp psionics mixed with janky paizo psionics?
>>
>>47994916
Am I?
>>
>>47994873

That woman is evil.

Doesn't mean she can't be an amazing mom!
>>
>>47994856
Bavarians are Chaotic Good, other Germans are Lawful Evil.
>>
>>47994841
The one in Tian Xia is the only that springs to mind, though they are heavily present in Molthune and Isger. Their main racial specialty is a hatred of Elves. Like, they were bred to hate Elves.
>>
>>47994940
I don't think they even tried to make something good, just shat something out for the people who will buy literally anything that's Pathfinder-compatible.
>>
>>47994972
>hate elves
Can't be all bad then.
>>
>>47994923
Yeah, because god forbid we make more feats actually usable instead of being complete shit.
>>
>>47994464
This thing's horrible. It's either the best or worst thing to have happened to UltPsi sales
>>
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>>47994940
>what's even the point of ultimate occult
>>
>>47994878
Golarion is weirdly human centric. Good to see hobgoblins have something.
>>
>>47994873
Karrnathians are Germans? Huh?
>>
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>>47994962
Spawning evil children
>>
>>47994352
They're melee combatants with a special combat stance that is disrupted by BEING HIT. What the fuck?
>>
>>47995025
So apparently hobgoblins begin combat training at 6 months old and are considered a fully fledged soldier at age 4, god damn.
>>
>>47994366
>10-12
>13-11
>>
>>47995040

Every time she gets introduced to a scene there should be a shower of sparkles and some J-Pop.
>>
>>47994595
Since if it fails this save, it fails this save, OTHERWISE it takes sneak attack damage and becomes immune, it's a very special kind of bad.
>>
>>47995032

Wasn't Cyre French?

And Breland British? Hated those fuckers.
>>
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>>47994366
13-11
>>
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>>47995136
There's not as much info on Cyre, but I find it's a lot closer to Spain. And Breland's structure seems to resemble America. Though admittedly the five nations are probably a bastard mixing of things.

>>47995116
>pic
I can't think of a decent J-Pop song off-hand. Too sleepy. Suggestions welcome!
>>
>>47994366
DSP Erudite was already a misnamed thing stepping on someone else's better toes, the Complete Psionic Erudite has dibs.
>>
>>47995365
Ironically, the Complete Psionic erudite itself stepped on toes. From PAIZO's, from Dragon 319.
>>
>>47995136
Cyre is Spanish

They even do the tango
>>
>>47995241

I want to take Miniya out to a nice seafood dinner and NEVER call her again!
>>
It's been awhile, but I wrote a Black Thorns short story: http://dreamscarred.com/path-war-volunteer/

Critique welcome, kinda just belted it out.
>>
>>47995491
Only if you critique Ultimate Occult!
>>
>>47995537
that's less in need of critique and more of decontamination
>>
Hey /pfg/! I'm joining a text only campaign, and halfway through the second set of replies I realized I'm turbo-autistic at writing dialogue! I'm good at voice and descriptions and all that, but when it comes to conversations I'm as stilted as a circus performer.

So I need to ask you guys, what should I play if I want to be a viable mute? How can I make my Paladin become a mute in a way that's believable?
>>
>>47995568
Champion of Irori that took a vow of silence.
>>
>>47995537
I'm gonna keep my own counsel on that for now. My position is so biased that I can't really speak on it in fairness, y'know?
>>
>>47995568
Just say you prefer speaking IC via text.
>>
>>47995491
Only if you release a mantis shrimp archetype.
>>
>>47995568
I'd go with an oracle with the deafness curse and Secret Signs as a feat.
>>
>>47995568

>Good at voice
>Terrible at typed dialogue

Nigga how does this make any sense?
>>
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>>47995473
>>
>>47995568
You can gain sign language as a language, and also read lips.
>>
>>47995592
Would people be against me expanding on the Wildsoul Vigilante to have more animal options?
>>
>>47995683
Definitely not.
>>
>>47995646
Yeah, it does. You can maintain a conversational tone during speech, but a lot of people are robotic during text, or reading text due to being unable to think about inflection and tone in writing.
>>
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Is Vigilante fun?
>>
>>47995738
Fun is banned by RAW
>>
>>47995646

Voice is how real human beings interact, text often winds up wooden and robotic.

You could say a fix is talking like you just heard the dialogue, but that runs into the problem of zero instant feedback. With voice you say a thing and get a reply, with text you say a thing and wait for a lengthy response that just so happens to contain a reply.
>>
>>47995738
Surprisingly yes. I'm astonished too.
>>
>>47995738

Actually, yeah. Works fairly well, has some very flavorful options, and while the archetypes range from so-so to completely fucking terrible, they do have some fun tidbits tucked away here and there.
>>
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Hello, /pfg/! How was your weekend? Did you have a nice session?
>>
>>47995860
All my games are on hiatus or canceled. I have no game now.

It makes me very sad. I am trying to find a new game, but no luck yet. I just want to play Pathfinder man, why does this gotta be so hard?
>>
>>47995860

I joined an ERP campaign that started yesterday that is going disastrously; the plot is middling, the DM is kind of an anal jerk, and worst of all I'm coming across as a huge autistic fuckwit because >>47995568

Now I realize whenever I'm playing these campaigns I go for silent types, unless we actually get voice.
>>
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>>47995860
Had to turn my Cavalier into an NPC because he did 114 damage
At level 5, when everyone else does 15-20 damage
>>
>>47995655

Miniya deserves to suffer in relationships.
>>
>>47995860
18 hour work weekend, but this past week had about a year of plot stuff all come to a head at once in my game. Was fun as hell.
>>
>>47995949
How'd you find it anon?
>>
>>47995860
My weekly session happens tomorrow. So far it's been a fun ride - little combat but a lot of social action and intrigue. I'm playing a conjuration wizard, and my 17 INT has been more useful than all of my spells.
>>
>>47995980

Discord, I'm in a /tg/ group that hangs out in a channel.

The other players are fantastic though.
>>
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>>47995949
>ERP campaign
>DM is kind of an anal jerk
>>
>>47995860
>mfw session canceled at the last second this week because a player overslept. Again.
>mfw the day before that, I found out that the GM was doing a 1-on-1 campaign with someone else
>mfw I've been waiting for news on the one he said he wanted to do with me for months now and haven't heard a word on it
>mfw I have no other games, and am nervous about finding a new group due to being awful with new people

It was okay, I guess. at least I got to have fun homebrewing and playing overwatch.
>>
>>47993737
>jabbing style
When you hit a target with an unarmed strike and you have hit that target with an unarmed strike previously that round, you deal an extra 1d6 points of damage to that target.

Does that stack with itself?
Like first attack: normal damage
second: normal damage +1d6
third: normal damage+1d6+1d6 etc.?
>>
>>47996145
It doesn't stack with itself.
>>
>>47996140
>>mfw session canceled at the last second this week because a player overslept. Again.
What's with people who think a session needs to be canceled because one player isn't there? How do they ever even play at all?
>>
>>47995860
>For the first time since the adventure started, I miss out on a session due to sickness
>My character ends up dead and the rest of the party was captured

Even though the GM offered a free revive after he told me about it, I'm still a bit annoyed.
>>
>>47996171
well.. that is slightly depressing for my monk.
Thanks for the insight kind anon
>>
Say a template removes "any resistances/immunities" and replaces it with a vulnerability.

Now obviously this applies to whatever the creature already had.

But what if that creature uses an item or spell to gain energy resistance or immunity? CAN it?

And if so, in what order do things work?
>>
>>47996203
Depends on the group and the session, desu. My group cares enough about the RP and making sure everyone's there to enjoy it that we occasionally cancel if someone is missing. Losing a 3-hour session isn't the end of the world, and the game hasn't died since everyone has remained invested.
>>
>>47996234
Specific wording. But most likely it only applies to resistances and immunities the creature already had before the application of the template.
>>
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>>47995491
>Black Thorns LN ladyknight
>>
>>47996229
It's not all bad. Jabbing Master increases the damage to 4d6 for the later attacks, and using Combat Stamina can increase the damage by 1d6 for 2 Stamina.
>>
>>47996145
Nope, just every attack after the first will get +1d6. Jabbing MASTER, the third part of its feat chain, jumps you up to 2d6 and then 4d6 if you hit 2 or 3 times. So the bonuses you get from your style in a 6-attack chain would look like this: +0, +1d6, +2d6, +4d6, +4d6, +4d6
>>
>>47996234
Templates are racial modifiers and should only affect racial attributes, or ones related to race such as size, base speed, etc - they should not affect class abilities, feats, skills, or anything derived from equipment..
>>
>>47996229
+1d6 on most of your attacks in a full attack (which a monk has lots of) for a feat is better than Weapon Specialization at least.

It's nothing world-changing but it's enough to pump a monk from mediocre damage to high damage for sure.
>>
>>47996203
I'll play without one, but I call it if I'm down two, because I'm not good at scaling down encounters, whether combat, social, or puzzle. With two chracters gone, odds are good we're missing at least one skill I was relying on the party having.
>>
>>47996203
I mean, I kind of get it since the group only has 3-4 players in a weekly group, but at the same time? It's the same guy every time, and they don't even say much IC anyway. We've missed a dozen sessions over the past 2-3 months.
>>
>>47996336
>missed a dozen sessions...

meant a half-dozen, actually, but still
>>
>>47996271
I will look into that feat chain

>>47996303
well I am looking into how to increase my unarmed damage as much as possible. My GM has even allowed me to use stuff I find online if it can beef up the monk.
>>
>>47996354
Style feats in general are pretty fun for monks.
http://www.d20pfsrd.com/feats/style-feats

See if your GM will let you use the Master of Many Styles archetype with the unchained monk. It would function just fine but the unchained monk arbitrarily forbids the use of standard monk archetypes on it.
>>
>>47996261
Oooh, feedback! Not saying you're wrong, but can you tell me what makes Katie seem LN to you?
>>
>>47994439
I just can't believe this shit. I mean who the fuck got paid to draw that? I bet you could go down to your local god damn high school and find someone better than that.
>>
>>47996502

Anyone else get the feeling Paizo's finally going under, since the art's been getting so shitty recently?

I mean, compare Ultimate Occult to Inner Sea Races.
>>
>>47996522
>Paizo
Huh?
>>
>>47996434
so if I get Jabbing Master..and I hit an enemy 3 times in a round, I get the +4d6 damage.
But then next round, would the "damage buff" keep working and I would deal an extra 4d6 damage or would it be reset and I would have to hit the mean dude a bunch of times?
>>
>>47996522
That's a third party supplement.

You can give Paizo a lot of shit, but their art is generally pretty decent to good.
>>
>>47996540
It's made by two Paizo devs with approval of Paizo, but published under 3pp so it's able to avoid the hammer if it turns out to be shit.

Surprise though, it's INTENTIONALLY shit, because people will see it, assume that it's how Psionics actually is, and never touch it.
>>
>>47996545
If you would just read the feats you wouldn't have these questions about them.
>>
>>47996522
I mean yeah I can see that the campaign settings books tend to have worse art than the core books but it is nowhere near as bad as the shit in that book he was going through.
>>
>>47996565
We really need to get some people reviewing it, then. Not troll reviews, actual ones, that honestly discuss its many flaws.
>>
>>47996582
but I have read them.
I am just bad at understanding
>>
>>47996459
>Sells her soul not for power, but for her family's sake
>No particular shows of selfishness, nor cruelty beyond a prank
>Clearly interested in the fact that BT Knights also enforce the peace
>The entire dialogue with the erinyes in at the end
>Not LN
Heck, outside of the martial tradition's alignment requirements and selling her soul, she could qualify for LG.
>>
.>we will never get lawful planetouched
>we will never get a true chaotic planetouched (Ganzi don't count)
>we will never get a non-elemental neutral planetouched
>>
>>47995860
Let's see...
>warpriest pirate captain lost his bard cohort for the 4th time and decided against a rez
>slayer first mate's undine cohort tripped a symbol of insanity, because a CR 9 trap made of an 8th level spell is supposed to be somehow reasonable
>cleric boson discovered the joys of the Slay Living spell in relation to megalodons
>we ended up with 22 points of unsold plunder and two weeks to sit on it while we finish building a nice little home on our new island
>also, slayer murderfucked a large, cyclopean, fiendish harpy with a surprise cluster shot

It was breddy gud. I'm the slayer.

The game I usually run was cut short because one of the two players had food poisoning.
>>
>>47996603
It'd be easier to talk about what it didn't get wrong. And a lot of the good stuff was just lifted from DSP entirely.
>>
>>47996629
I don't see a problem with this, we've got enough flavors of Special Snowflake already.
>>
>>47996670
So say that.
>>
>>47996629
The only lawful interplanar thing I would want to play as is an Inevitable.
>>
Where can I find this "Stupendous Strength" feat?
>>
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>>47996699
>tfw no Inevitables campaign where you are sent on interplanar missions to ENFORCE THE LAW
>>
>>47996730
DSP's monster classes - savage races. Overall kinda shitty outside of the feats, like most of the monster classes stuff.
>>
>>47996699
Prepare yourself for all the bad puns that will inevitably ensue.
>>
Oh, while I'm here. I recently also purchased Mystical: Kingdom of Monsters, it's got the totally not pokemon trainer called the Monster Trainer, which is mostly on the SRD. Would anyone be interested in anything in the book, like the archetypes, feats and/or magic items that aren't listed?
>>
>>47996765
>no campaign where you play as a group of Proteans seeking to destabilize a portion of reality
>no Daemon campaign where you and your fellows seek to eradicate all life from a small kingdom
>no Archon campaign where you travel across the cosmos spreading light and goodness
there's a whole list of potential campaigns like these and I want to play them all.
>>
I want to play a character who summons monsters and isn't an arcanist, cleric, wizard, summoner or monster tactician. 1pp only. Are there any good options?
>>
>>47996624
Danke for the feedback, my friend.
>>
>>47996862
is there a table of contents?
>>
>>47996983
Sorcerer? Oracle?
>>
>>47996983
Words of Power sorcerer.
>>
>>47996983
>>47996997
Druid?
>>
>>47996983
alchemist Preservationist archetype with a feat that gives you summon monster instead of summon animal.
>>
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>>47996765
>An inevitable squad tried to enforce INCORRECT LAWS on the material plane at some point, leading to massive repercussions back on Mechanus
>they decide to raise some batches of mortal races on Mechanus from birth to be NEW MORE ADAPTIVE INEVITABLES
>players get missions to go to the material plane and enforce the law, or solve the problem, or decide to rebel, wherever the campaign and group interests take them
>And/Or the other rival mort-evitable squads are becoming corrupt, or make power grabs and try to rule the mortals, etc
Good campaign y/n?
>>
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>>47996991
If I posted the middle section table of contents I'd be here all day posting someone's Pokemon rejects
>>
>>47997066
>Shit Demon Champion (Cucktaur)
I need to get my eyes checked.
>>
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>>47997046
No, that doesn't sound like a good campaign.
It's a lawful campaign.
>>
>>47997066
lol I might take at look at the eidolon evolutions.
>>
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>>47997066

Hoo boy.
>>
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>Child [3PP]
>You became an oracle early in life, and your body has remained that of a child.
>You take a -4 penalty to your Strength modifier for the purpose of Strength checks and your maneuver bonus, and gain a +2 bonus to Escape Artist and Stealth checks. Your age cannot be magically altered. NPCs may become friendly or unfriendly ( GM's choice) depending on your behavior and the situation. Non-magical armor must be tailor-made for your, otherwise it can only be donned hastily, if it can be worn at all.

>You can be a literal loli within the game rules
>Your casting stat is Cha
>>
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So /pfg/, Path of the Hellknight and Spymaster's Handbook release on Wednesday. Here's the important question:
Which one do you want me to post for you?
>>
>>47997066
Did they turn dragons into a template or something?
>>
>>47997198

Well, if you're taking votes, let's get some Hellknights up in this bitch. Shit's rad.
>>
>>47997198
Spymaster
>>
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>>47997198
>Not a new class
Dropped
>>
>>47997198
Hellknight!
>>
>>47997198
Spymaster!
>>
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>>47997198
S P Y M A S T E R
SPYMASTER'S HANDBOOK
>>
>>47997198
Spymaster!
>>
>>47997198
Let's go to Hell!
>>
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>>47997198
Hellknight!
>>
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>>47997184

You could also be a halfling with the Childlike feat. Or use that stuff that you rub on your face-applecheek, I think it's called.

So yeah, there are plenty of opportunities for loli characters to get bullied.
>>
>>47997198
Spymasters
>>
>>47997198
HELLKNIGHTS
>>
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Is Mindblade Magus any good? Am I correct in assuming that they make great Dex Magus? How should I build one for Rise of the Runelords?
>>
>>47997383
Applecheek?
>>
>>47997198
>>47997229
>>47997260
>>47997296
>>47997312
>>47997334
>>47997351
>>47997360
>>47997369
>>47997509
>>47997532
Fuck this, Strawpoll.
http://www.strawpoll.me/10606355
>>
>>47997547
Mindblades make a good STR magus as two-handed mindblades don't prevent casting/class abilities. Shame that turns on later though.
>>
>>47997680
It seems like they have more abilities that favour twf tho.
>>
>>47994819
No Halfling-hole, not huldra.
>>
>>47997725

Not all of them have the hole.
>>
>>47997765
What a sad, sad world you must live in.
>>
New thread: >>47997853
>>
>Gareth picks fights with other 3PPs on 4chan
>Harasses them on facebook
>Ultimate Occult Happens
>DSP on suicide watch

What Ultimate Occult did by ripping off Psionics is a dick move for sure, but this is what happens when you pick fights with people bigger than you. Be civil, because the OGL is not gonna protect you from competitors ripping off your shit.
>>
>>47997897
He harassed them on facebook? Last I checked he got into debates about professionalism.
>>
>>47997897
I did what now on 4chan?
>>
>>47993731
Thanks.
>>
>>47997923
You sucked dick on 4chan.
>>
>>47997920
That sounds like the kind of thing to talk about privately over fucking with em in the comment section of a facebook post.
>>
>>47997966
I do love a nice dick but that doesn't seem relevant.
>>
>>47997993
Given that the people he responded to posted publically, not really seeing it.
>>
>>47998025
The people stopped responding so they wouldn't have to deal with his BS anymore.
>>
>>47998083
>>47997971

Since other thread died.

>Haven't even finished all UPsi rewards
>Where are the Dragons for that one other company promised in a stretch goal?
>PoW errata non-existant
>Ultimate Psionics Errata not even on the table
>Piles in layout
>Playtests aren't even playtests
>Elric gone for good?
>Gareth game is special snowflake women
>AM is still not out
>Ssalarn seems to have no projects at DSP anymore
>Who the fuck are all these new employees? How did they go from 3 dudes (Errantx, Gareth, and that one faggot who got fired) to like 10 people?
>>
>>47998131
>Gareth's choices in gaming group matter at all in his professional life

End yourself
>>
>>47998131
>DSP isn't doing enough!!!!!
>Why is DSP hiring more people?!!!!!!

Also why the fuck do you care what people choose to play in someone else's game? That's super creepy.
>>
>>47998131
>>Gareth game is special snowflake women
Agreed, everyone should play generic white guy shitfarmers.
>>
>>47992344
Why is there a fursona on the cover?
>>
>>47998262
>>47998257
>>47998223

Autism mind?

Threw that one in for fun and the auties come n bite.
>>
>>47998281
>haha you pointed out that I'm an idiot that means i win
Continue to end yourself
>>
>>47998318
Keep defending them, it's all you can do to help them. They need all the help they can get.
>>
>>47998131
>Ssalarn seems to have no projects at DSP anymore
This is a good thing, isn't it?
>>
>>47998281
>Hurr, if I say something stupid, and people call me out on it, that makes them dumb!
>>
>>47998281
???
Why did you bother throwing it in? All that means is that you caught a bunch of autists. What does that make you, other than also autistic?
>>
>>47998473
If you wanna know honestly?

I saw it a few threads ago and laughed. I threw it in because I thought it was funny.
>>
>>47998370
Yeah, means I can now ignore DSP's garbage entirely. Ssalarn's Vigilante book for DDS is apparently almost done already and looks great, and he's been cranking out books for other publishers. Seems like it's DSP that can't get their shit together.

Reminder: Path of War is overPOWered and POW:E stands for piece of wasted excrement.
>>
>>47998621
Sslarn pls
>>
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>>47998621
>>
>>47998621
You know, I'm the community liaison for a reason. Fielding critique is literally my job, but it's hard to do if you don't actually express the issues. So I'll ask, in all honesty, for you to expand on your previous list .
>>
>>47998717
Different guy, I made the list.
>>
>>47998767
Oh, my bad. Request stands though.
>>
>>47998717
>>No PoW errata
>>Continuing to crank out low level maneuvers that add bonus damage
>>Had to run and hide on 4chan when GitP started calling you on OP mechanics
>>Initiators still better off full attacking with boosts and stances than using maneuvers
>>
>>47998836
>>47998795

Oh yeah, Coward Gambit. How the fuck did you come up with that bullshit?
>>
>>47998836
Hey now, Mithral Current has a series of maneuvers that net you a full attack+dice+an extra attack all at full BAB!
>>
>>47998836
Errata is being done as fast as the entire team (literally) can do it. Giantitp's threads remain both open and attended to, as does the Paizo one. Last I knew, low-level bonus damage got examined and toned down for Expanded; are you saying we didn't go far enough?

As for full attacks, that's not a solvable problem. The math for them is both fundamentally broken and out of our hands. We can't stop them from being more optimal; we can only work to make strikes viable.
>>
>>47998836

I think the intent is that strikes wouldn't obsolete full attacks (except for like Dragon Assault), but would be competitive due to dealing more damage than your regular standard attack, thus allow more movement.

The easiest way to kill full attacks for initiators is to give them poor BAB, and let them use their initiator level when using strikes... which would be fine for all the main PoW classes, but isn't possible with the initiator archetypes (as you aren't "allowed" to reduce BAB).
>>
>>47998943
Actually they wouldn't be worth using; for the most part the initiator classes aren't particularly accurate (no favored weapon, weapon training, smite, etc) and if they stick to strikes... well no one would be talking about them being "OP" if they were stuck using strikes; they'd be mocked as worthless shit.

The majority of the power of initiators is in boosted full attacks while in stances. But like Archers, that's all stuff multiplied by number of attacks: If you have just the one, that's like trying to use a double-crossbow.
>>
>>47998913
"If the rogue sneak attacks someone, she can buff her allies against them as a swift"?

What's the issue with it? It's only on /rogues/ even.
>>
>>47998943
Yet we have stuff like Rapid Current, a 5th level strike, that lets you full attack better than an 11th level character as a standard action.

You unleash a rapid flurry of attacks at an enemy,
carving deep wounds into their flesh. Make two melee
attacks at your full base attack bonus. Each attack that hits
deals weapon damage as normal plus an additional 3d6
points of damage. If you drew your weapon as part of this
strike, you can make a make one additional attack at your
full base attack bonus. If it hits, it deals weapon damage as
normal, and does not gain bonus damage from this strike

>>47998940
You guys barely touched low level damage in Expanded. You only got rid of combos similar to the most broken shit.
>>
>>47999154
Well, the 11th-level character will have haste.
>>
>>47999154
You're aware that you don't get 5th level strikes until 11th level, right?

And that the third hit, if at all, doesn't get the bonuses?

And that the 11th level guy has 4 attacks because of Haste, or he's an archer with 6+?
>>
>>47999140
Wups, meant

FLANKER’S GAMBIT
Risk: The hidden blade attacks an opponent adjacent
to one of the hidden blade’s other allies.
Reward: The hidden blade is considered to be flanking
that opponent until the end of her next turn, even if the
hidden blade is not in a position that would allow her to
flank them.

So the risk is, you attack somebody that happens to be threatened by an ally. In other words you can't fail it. You literally can't fail this gambit. You get your sneak attacks, you get to recover maneuvers, you get to apply your Unchained Sneak Attack debuffs, all for spending an unfailable swift action?

All other gambits in the game can be failed, but not this one!
>>
>>47999154
Some strikes, like that one, would be good.

And everything else, you just don't take, or is roughly equal to vital strike.
>>
>>47999201
You have to hit with the attack.
>>
>>47999184
3 attacks at full BAB >2 attacks at full BAB
>>
>>47999196
You get 5th level strikes at 9th level.

5*2-1=9 man.
>>
>>47999201
>>47999236

Specifically:
>A gambit has two aspects: a risk and a reward. A gambit’s risk describes an action the hidden blade must take in order to play the gambit.
>If the hidden blade succeeds at her gambit’s risk, she recovers a number of expended maneuvers equal to her hidden blade initiation modifier (minimum 2) and gains the reward listed in the gambit’s description.

Read the damn rules, anon. The action you have to take is the attack against an opponent adjacent to another ally. You have to succeed at that action (by hitting).
>>
>>47999236
No, it says you have to attack. You don't have to succeed an attack roll or hit an enemy, you just have to attack them.

I guess if they have a readied force wall or something you can fail
>>
>>47999297
No, >>47999272 has it right. You have to take and completely succeed at the action listed in the gambit. If it's an attack, you have to hit with it. If it's a combat maneuver, you need to meet succeed at it. If it's a skill check, you need to beat the DC.
>>
>>47999297
The gambit is the action.
You have to succeed at that action.

If the gambit is "trip a guy", you trip a guy: If it fails the gambit fails, in addition to the problems of failing your trip attempt you also eat the 'rake'. if it succeeds, the guy is tripped, AND the gambit worked.
>>
>>47999272
Yeah, the risk to attack an enemy not to hit an enemy.

Examples
Dastardly Gambit
Risk: The warlord attempts a successful dirty trick
maneuver against an opponent.
Reward: The warlord and his allies are filled with
malicious glee to attack the warlord’s foe, and gain
his Charisma modifier as a morale bonus to damage
rolls to a single attack against this target until the
warlord’s next turn.

Brave Gambit
Risk: The warlord attempts to make a successful
charge attack against an opponent (if the character
has the ability to make multiple attacks at the end of
a charge, the initial first attack must be successful for
this gambit’s success).
>>
>>47999272
The action is attacking. Success at attacking at all means you swung your sword.
>>
>>47999333
>>47999325
>>47999272

Dude, look at previous gambits. All the other ones specify success.
>>47999336


If you wanna get Chris and ask him then put it in the #totallyexists errata document then feel free to.
>>
>>47999154
I generally like Path of War but I do wonder what the fuck goes through their heads when they make maneuvers like. I can't even fall on it was made for unarmed/twf which is weaker by default and needs the boost.
>>
Is there any way at all to have a crossbow use strength on to-hit?

I need nothing else. Just to-hit.
>>
>>47999201
it looks like he intended

FLANKER’S GAMBIT
Risk: The hidden blade MUST SUCCESSFULLY attack an opponent adjacent
to one of the hidden blade’s other allies.
Reward: The hidden blade is considered to be flanking
that opponent FOR THIS ATTACK AND until the end of her next turn, even if the
hidden blade is not in a position that would allow her to
flank them.
>>
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>>47999357

Anon, you are literally talking to the person curating the errata document we're working on.

>>47999434
If you successfully attack them, you are treated as flanking them for further attacks, but not the one that you used to proc the gambit.
>>
>>47999463
See that interpretation seems to be at odds with the Gambits intended purpose of making strikes work with Sneak attacks that the original wording allowed.
>>
>>47999463
>Make an attack

Did you roll? Yes? Success, you made an attack.

>Hit an attack
Did you roll? Yes? Good. Did it hit? No? Failure. Hit? Success.

That's how it works.
>>
>>47999463
Why are you making that gambit award them for full attacking as opposed to awarding them for using maneuvers? Isn't this book supposed to be about maneuvers as opposed to full attacking?
>>
>>47999154

Oh, yes, that one's a bit strong. Should've been sixth level.

Though I did mention stuff like Dragon Assault, which is just a regular full attack with extra damage tacked on for every hit.
>>
>>47999574

Because Gambits are for recovering maneuvers.
>>
>>47999545
The wording in the playtest document didn't allow that either. The doc is still up, it's there for you to see.

>>47999571
This is not MtG. Attacks don't have steps and phases. If you make an attack, you're making an attack roll. If you missed the attack, you did not make a successful attack.

>>47999574
Both this >>47999616 and also, in particular, it rewards them for having already found a position to flank from before ensuring that regardless of where they or their target moves next round, they'll still be considered flanking. It also allows you to flank at range, which is a godsend for ranged hidden blades.
>>
>>47999651
It says make an attack.

It does not say hit an attack.
>>
>>47999689
It says make an attack and that your attack has to be successful. If you miss with an attack, was your attack successful?
>>
>>47999709
FLANKER’S GAMBIT
Risk: The hidden blade attacks an opponent adjacent
to one of the hidden blade’s other allies.
Reward: The hidden blade is considered to be flanking
that opponent until the end of her next turn, even if the
hidden blade is not in a position that would allow her to
flank them.


Risk: Attack an opponent.

Did you attack them? Yes? Bonus time.
>>
>>47999730

>A gambit has two aspects: a risk and a reward. A gambit’s risk describes an action the hidden blade must take in order to play the gambit.

>Risk: The hidden blade attacks an opponent adjacent to one of the hidden blade’s other allies.

>If the hidden blade succeeds at her gambit’s risk, she recovers a number of expended maneuvers equal to her hidden blade initiation modifier (minimum 2) and gains the reward listed in the gambit’s description.

Did you attack the opponent /successfully?/ If you missed, you did not attack them successfully, and you do not recover or gain the reward.
>>
>>47999766
Hey man, you're free to houserule it however you want. It says what it says.
>>
>>47999766
Once again, RAW, that is not how it is parsed or how precedent was set.

Until the Errata comes out the interpretation of
>>47999730

Is correct.
>>
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>>47999786
>>47999807
>Telling the DSP employee that what she is saying is how the rules work are "houserules" and that they're wrong

I honestly can't tell if you guys are fishing for replies or are just legitimately dumb.
>>
>>47999840
>Anime
Into the trash, etc.
>>
>>47999807

Well, no. Until errata comes out it could be read either way.
>>
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>>47999857
>disregarding an post and a fact based on their choice of image
Here, something more your speed for someone of your low breeding.
>>
>>47999858
Brave Gambit
Risk: The warlord attempts to make a successful
charge attack against an opponent (if the character
has the ability to make multiple attacks at the end of
a charge, the initial first attack must be successful for
this gambit’s success).

This gambit, and many others, specifically call out for a successful attack. Brave gambit does not say

"Risk: The Warlord makes a charge attack"
>>
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>>47999807
I am intimately familiar with the problem you're talking about. The Hidden Blade's gambits ability has some condensed and cleaned up wording compared to the Warlord's. In the case of the Hidden Blade, there's nothing to errata there, because as noted multiple times, that's how the rules work.

If we want to talk about the original warlord's wording, then fine. The precedent set in the original warlord is outright nonfunctional:

>The warlord begins a gambit as a swift action, effectively diving recklessly into the act he is attempting. The warlord then performs the action described in the gambit, and if he is successful.

>A warlord who succeeds at fulfilling his gambit immediately recovers a number of expended maneuvers equal to his Charisma modifier (minimum 2) and enjoys the unique reward for each gambit.

>Dastardly Gambit
>Risk: The warlord attempts a successful dirty trick maneuver against an opponent.

Instead of the risk being the dirty trick itself, the risk is merely attempting it. You've successfully attempted it even if the dirty trick fails. In the errata'd wording, it will be:

>Risk: The warlord makes a dirty trick attempt.

The action of the risk is the dirty trick itself. If you succeed at the dirty trick, the gambit succeeds.

This pattern is repeated across each of the gambits in Path of War 1, and is why the Hidden Blade's gambits ability is worded slightly differently and why its gambits aren't worded the same currently.

You're right though, RAW, every gambit like this will autosucceed. That is not the RAI, and is in fact quite broken. That's why it's being errata'd, and why the Hidden Blade's works differently. The precedent set is /irrelevant/, because the Warlord's Gambit ability's wording is different and in fact nonfunctional.
>>
>>47999960
Let's be fair, Path of War 1 literally spent 2 weeks as a PDF then was immediately sent to printer instead of you guys taking the time to parse it. It's almost as bad as ACG in the sheer number of errors per page.

When I saw something similar happen with Expanded I was not pleased.
>>
>>47999960
Hidden Blade doesn't work differently. It literally works the exact same. Again, houserule it in your games if you want, but that's how it works RAW, and how it was intended to work, otherwise it wouldn't have gone to print like that.
>>
>>47999920

>The warlord begins a gambit as a swift action, effectively diving recklessly into the act he is attempting. The warlord then performs the action described in the gambit, and if he is successful.

If you don't hit with the attack you are not successful.
>>
>>48000102

>and how it was intended to work

You are literally talking to the dev.

Many things go to prints not as intended. That's the point of errata.
>>
>>48000102
Hey now let's be fair. A lot of things go to print with completely unintended consequences.

Think of it like a software bug.
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