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/tgesg/ - Weekend Elder Scrolls Lore General

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Far Shores Edition

>Tabletop/P&P RPGs
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))
[UESRPG 1e + other TES RPGs] http://www.mediafire.com/uesrpg
Discussion in #UESRPG (same server)

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
No waifus or husbandos except KINMUNE and Pelinal please.
Keep the MK/Lady N related squabbling to a minimum.

Previous Kalpa >>47617846
>>
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Sovngarde>Hall of Valor

Do we know anything about the afterlife of other races?

>>47706397
Did you just change the general rules about waifus and husbandos?
>>
>>47706407
You know that the Hall of Valor is in Sovngarde, right?

It was Vehk and Vehk before that, and these two are robots, so it's a joke.

Something, something Argonians Hist, something, something Avatar.
>>
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>>47706435
I meant Sovngarde>Far Shores

I got a brainfart as I made my post

thanks sheogorath
>>
>>47706449
Now paint a Guar
>>
Stop the exploitation of Resdayn, join House Dagoth.
>>
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Do you milk drinkers know about motherfucking YSGRAMOR?

Ebony is the blood of lorkhan. Ysgramor cried ebony tears after the falmer raided Saarthal. Ysgramor is a shezarrine. His tears were used to forge Wuuthrad, which makes it a lorkhanic artifact. It's also enchanted by Ahzidal.

Look at his statue and how he holds Wuuthrad. You can also find his shield in his tomb, which looks hilariously oversized on the player character. The player can't use both his axe and his shield because the axe is two-handed and huge. Ysgramor's statue is life-size, and he was able to use both Wuuthrad and his shield.

According to ''Fragmentae Abyssum Hermaeus Morus'', Ysgramor was nearly turned into an elf by Hermaeus Mora, who took the shape of a hare, but a fox (Shor) saves him, and warns him about elven trickery. This was in Atmora, before Ysgramor had met any elves at all. Shor destined him to go on elf killing sprees before he even knew what they were.

I wish we had more info on this guy, especially about his meetings with Hermaeus Mora.
>>
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I love the drawings in some of the books in TES games, wish it was more common.
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>>47706685
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>>47706695
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>lore thread ESO edition
>>
>>47706790
:)
>>
>>47706507
He was a cool guy, a shame his axe is sitting in a chest...
>>
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>>47706702
>>
>>47707226
where's that?
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>>47707226
>>47707242
Oh, I see...
>>
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>>47707226
>>47707242
>>47707252
You know what's odd? Read up 'special flora of Tamriel'.

Some of the plants mentioned actually appear in other provinces. It's not too unusual to have plants appear in multiple provinces, but Ironwood Nut is supposed to appear in Skyrim but only does so in Oblivion.
>>
>>47707317
I thought that Ironwood Nut is held by the LDB.
>>
>>47706507
You thinks the rings in his armor number 500, one for every companion? Maybe even handcrafted by each of them for him to wear?
>>
>>47707317
Was the ironwood in Oblivion even actually hard as iron or was it just reduced to generic tree with cool name?
As for why there isn't any ironwood in skyrim, maybe they cut it all down for weapons and armor, like icelanders did with their trees
>>
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What is the Eye of Magnus?
>>
>>47707491
Mistranslation
Its actually the ball of Magnus
Magicka is his jizz
>>
>>47707614
Makes sense, the 'staff' of Magnus stabilizes its power, i.e. relieves the stress of the full ball by jizzing some out.
>>
>>47707792
Is there anything in TES that ISNT sexual?
>>
>>47708065
And then members of the Psijic order whisk it away to their magical realm.
>>
>>47708070
DEEPEST
LORE
>>
>>47708070
Don't forget that Ancano wants to draw power from it and when he succeeds there's a huge explosion and there's nasty magicka all over Winterhold.
>>
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>>47708229
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>>47708229
These magic anomalies do have a familiar shape.
>>
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>>47706790
ESO had some good concept art, too bad ZMO didn't follow through with it.
>>
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>>47708448
>>
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>>47708459
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>>47708474
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>>47708497
>>
>>47707381
They never actually appeared in-game beyond the nuts. There were shrubs named ironwood in filenames, but they were probably unrelated. Real ironwood is fairly strong though, it makes good handles for things like axes and picks.
>>
>>47707362
only in the same sense that there's '7000' steps up to High Hrothgar
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>>47708249
OC?
>>
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Some interesting stuff to be found in the translations of word walls: http://www.uesp.net/wiki/Skyrim:Word_Wall

>>47708448
>>47708459
>>47708474
>>47708497
>>47708511
That's pretty comfy actually. Here's some of Skyrim's concept art, shame that imperial armor turned out to be generic roman.
>>
What does scrib jerky taste like?
>>
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>>47707226
>Tundra cotton is used to make clothes
>No cotton farms anywhere in Skyrim
c'mon now
>>
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>>47708579
Iron shield concept art. The right one was used for the steel shield, the other two were left unused.

Quite a shame cause I really like the left one.
>>
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>>47708666
Unused map markers, some of the hold capitals we know as underwhelming would've had castles.

Skyrim has so much lost potential.
>>
>>47708579
Hell, that would've been good for the Stormcloaks even, rather than just blue town guard armor.
>>
I was wondering, where do Nords really originate from?

Were they really breathed onto the Throat of the World by Kyne? Did they descend from Nedes? Or from Atmorans? Or a combination of sorts?

As far as I know, the whole shouting aspect of Nords is not present in Atmorans (correct me if I'm wrong though), and Atmorans might've been giants if we use Ysgramor's statue, axe and shield for reference.
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>>47708689
I guess, but I really liked how Adam Adamowicz made imperial armor that fit the region. Legionnaires in Skyrim aren't foreign invaders, they're locally recruited soldiers. You combine dragon symbolism (the helmet) with nordic furs.
>>
>>47708689
Would've been nice if the stormcloaks actually looked like a rebellion, having mismatched pieces of armour with a blue sash or something, instead of everyone having uniforms.
>>
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>>47708448
>didnt follow through

Of all the things to hate in that game the visual design isnt the thing as far as im concerned.

Pictured: recent Cyrodiil/Black Marsh border mini zone.
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>>47708834
I've not gotten any of the DLC or to end game, I've just been pretty disappointed with what I've seen for the provinces so far being Highrock, Hammerfell, Morrowind, and the border of Blackmarsh and Morrowind. compared to some of these pictures. However that screenshot does look rather nice.
>>
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>>47708896
pretty sure thats not an ESO concept since its quite obviously Seyda Neen.

Personally i realy like the way stonefalls is done in ESO but i can agree with Hammerfell and High Rock save for Rivenspire which has a nice Alpine vibe to it.

The Zones from the provinces we havent been too: well youll gonna be disappointed one way or another. Auridon doesnt have insect wings and Black Marsh didnt have thousands of different kinds of argonians.

Its these places that were never truly meant to be visited.

However i feel that with the DLCs recently theyve gotten better.

Full disclosure i actually play the damn thing.

inb4 shill, but then again this isnt /v/

Gold Coast looks pretty much the same as it does in Oblivion just that they actually made it look mediteranean which as far as im concerned is an improvement over the way Oblivion made everything in Cyrod NotBritain

They also have fleshed out Minotaurs and made it clear that they are the offspring of Perrif and Morihaus (or Belharza more sepcifically) rather than "Remnants from when TES was a DnD campaign"

Hews bane was small but it was befitting for the thieves guild.
Personally i would have prefered them to be less Arabian about it but lets face it: No american company will ever base anything off of actual sub saharan culture.

Wrothgar imo was the best out of the bunch so far.
They actually included some bits from PGE1 including the "Shaggy centipedal herdbeast" pic related and went full out with the Trinimac thing.
They had some orcs worship trinimac and actually had a civil war between people thinking Trinimac is seperate from Malacath and those that remain faithfull to the daedric prince.

In general it looked like Mongolian Swizerland and i got no problem with that.
>>
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>>47709111
>pretty sure thats not an ESO concept since its quite obviously Seyda Neen.
I reverse searched it, and it came up as oblivion concept art, however that is obviously not the case either. It looks like the same art style as the other pictures, so I'm under the assumption it's for ESO, however you could be right.
>>
Why did ESO bomb anyway? The single player games are so popular, did the curse of Warcraft strike again?
>>
>>47709357
The single-player games are popular because mods and power fantasy.
>>
>>47709357
It had a bad launch and a paid subscription. Now people don't want to play it because they've heard too many bad things about it. It's not bad, it's just an MMO before an Elder Scrolls game, and people expected it to be tes 6 skrim online.
>>
>>47709357
Did it bomb?

Its hard to tell with MMos these days becuse MMOs in general are stagnating.

I feel like there are quite a few people playing it for the single player content in the DLCs and for the PvP.

Obviously there is no big raiding scene or anything like that.
>>
Anyone else hoping Bethesda uses the dragonbreak excuse for the next title? I want some screwy timelines damn it
>>
>>47709357
They're a bunch of jews and acted as such, with the worst model I've ever seen; 60 bucks for the base game, Imperial Edition garbage, subscription and cash shop, I was amongst the haters and enjoyed every bit of bad news we got about it.

It seems their jew side is showing again, so we'll see what happens.
>>
>>47709589
most of /tgesg/ don't think so, but I see it as the best way to explain the Civil War dichotomy.
>>
>>47709615
or do what happened to the oblivion crisis in skyrim; don't mention that shit
>>
>>47708713
1) They were "created" on Tamriel, the Wandering Ehlnofey who followed Shor during the War of Manifest Metaphors. Depending on the myth this is because they were breathed to life by Kyne at the Throat. After the war (Convention) those who left for Atmora would return to become the Nords and those that stayed were the Nedes. Either way, the Nords have no creation myth.

2) Like the Ra'Gada the Atmorans could be remnants from another kalpa, the Return and the 500 being their Warrior Wave. Either way, the Nords have no creation myth.

The Atmoran's could shout, or at least references to the thu'um appear in songs of the Return.

Yeah, they were probably giant.
>>
>>47709889
>the Nords have no creation myth.
But what does it mean? That they dont bother remembering? That they were never actually "created"?
Or is it "creation myth" as in the creation of the world?
>>
>>47709972
http://www.imperial-library.info/content/nords-lack-creation-myth
>>
>>47710018
That text is the reason I ask because he just rambles about "our tales and gods made us and they were before but they not here now and drunk" and it just makes me more confused
>>
>>47710052
Okay, basically,

>kalpas
>Everyone is right

It's about them and the creation of the world, because those are the same thing.
>>
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>>47710076
well then
Thats a roundabout way to tell basically what everyone and their mum knows
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>>47710125
>...but that's so obvious as to offend your own navel, which is to say, wasting the time of even wasting time
>>
So I'm just starting a game set in High Rock roughly 15 years after the events of Skyrim. (No one knows really how much time passed because I'm saying a Dragon Break happened when Alduin was defeated)

I'm trying to create a sandbox for my players with only a vague main quest for them to follow that involves various competing factions wanting to kick the Thalmor out of High Rock, specifically the Direnni Tower.

I'm using UESRPG and my three players (Breton spellsword, Nord knight, and Altmer nightblade) rolled up Star Cursed signs and I'm thinking I can use that as a prophecy angle. Maybe no simply confined to the main story in High Rock because we all intend to go to different provinces.

I'm thinking in the future I'll have them go to Summerset or Thras and the Thalmor or the Sload will be the ultimate enemies. I've been thinking of using KINMUNE ("leading" the Thalmor) as the ultimate background villain but that's not a for sure thing.
>>
>>47710707
>KINMUNE ("leading" the Thalmor)
That's cool. It's suggested first that she went to go check out Tiber's Cyrod, then it was implied she was actually what's her name, the Altmer princess from ESO. Then something else? Kinmune's worn a lot of minds.
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>>47710767
That's what I'm going to do, She might even have the mind imprint of Hjalti Early-Beard or Zurin Arctus stored in that robobrain somewhere? The way I've arraigned it in my head is that in the aftermath of the fall of the Second Dominion Queen Aryenn/KINMUNE "became" unwillingly the Stone for the Crystal Tower (there were others before her I guess?). During the Oblivion Crisis the Tower was knocked down which freed her. She promptly took over the nascent Thalmor organization and has been running it from the background ever since. (this probably doesn't fully make sense or sounds stupid, which is why I'm unsure I will use it)

BBEG KINMUNE's motivations have been hard for me to figure out. Does she want to go forward to return to her timeline's 9th era? Maybe she just wants to go back into space to mine rocks? I suppose if she's insane then there's probably no point in trying to figure out motive.
>>
>>47710924
Her motivation is not fresh in my mind outside of the original story.

Her goals must align with the Thalmor if she's leading them, that goal being the dissolution of the Mundus. Maybe a nascent mind imprinted on her is assuming direct control of the apparatus, if you catch my drift.

Otherwise, she might be better off as a "secret weapon" of the Thalmor, one that probably backfires.
>>
>>47709628
Well that's because timeskip.
>>
>>47711080
A yes, the secret weapon angle occurred to me too. The text KINMUNE says she wants to become more than just a puppet. Perhaps that's what the Thalmor have been using her as this whole time. Like a great magical supercomputer that can calculate almost any outcome for them. But she is powerful and her influence runs deep, and despite being a puppet now she will one day be the one controlling the strings.
>>47709589
I think traveling to Aetherius and kicking Alduin's ass is a reasonable cause for a Dragon Break.
>>
Why can't I equip a magical item from the quickslot menu in Morrowind?
>>
>>47711162
>KINMUNE, shoot Talos from heaven.
>I'm sorry, Dave, I'm afraid I can't do that
>>
What do we know about differences between Colovian and Nibenese culture?

Post Cyrodiil related art btw, I haven't got any.
>>
>>47706507
>implying Ysgramor isn't a near completely mythical figure whose deeds were mostly fabricated or accumulated from tales of other Nordic heroes by Harald Hand-Free and his Archmagus Gauldur and recorded in history thusly with the birth of the Nordic written language (also attributed to Ysgramor) so that Harald could claim lineage and therefore build up the acclaim and grandeur necessary to justify his conquest and rulership of all Nords.
>>
>>47711237

Have you considered the possibility that you're just retarded?
>>
>>47712506

There are HUGE differences. The Nibenese have a hindu vibe, very religious, lots of colorful costumes, spicy food, big on scholarship. The Colovians are more like feudal Europeans, with smaller settlements, more of a "frontier" vibe, and more earthy folkish religious practises.
>>
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>>47712506
Colovia is rugged and has stupid hats. Nibenay is superior and full of high class civilized merchant folks.
>>
>>47712657
d-delete this
>>
>>47712657
You could say the same about everyone from Tiber to Reman, but at least the Nords won't deny it.
>>
>>47712706
>Nordic Fur & Turd Helmet
>>
>>47712870
It's like a paste.
Well, actually no, it is a paste.
>>
>>47712506

Thread about Nibenese fashions
http://provincecyrodiil.project-tamriel.com/viewtopic.php?f=129&t=1146
>>
>>47712667
For what reason? It's there on its spot, but when I tap "8", nothing happens.
>>
>>47713067
All those dropped links.
>>
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>>47712506
Colovians are descended from Cyro-Nordic sea raiders who eventually settled to form their own nations. They idolize strength and martial prowess and therefore traditionally make up the bulk of Cyrodiils legions. They also tend to romanticize Nordic culture, viewing Skyrim as sort of the heart of human civilization, and therefore take up many Nordic practices including some of their religious traditions, especially the idea of Nordic hero-worship. They seem to be much more devoutly connected to their traditional pantheons than their Nibenese cousins, with this, and their fondness of independence, shielding them from the spread of the Alessian Order in the early first era. This also resulted in the foundation of their confederacy (the Colovian Estates) which lead to the more traditionally isolated Colovian cultures forming their own common Colovian identity.
The Nibenese are a Cyro-Nordic culture that grew out of the Nordic Empire's occupation of Nibenay in the early first era. Through trade, the region eventually grew to become so economically and culturally self-sufficient that they merely fell out of the hands of the Nords and became their own sovereign people. With the growth of the Alessian Order, religious laws forbidding certain forms of domestication saw to the growth of a promising merchant class which came to dominate the region. This and magical practices inherited from the Ayleids lead to the creation of the Nibenese mercantile-Magocracies which traditionally govern the region. The Nibenese people have prospered so much that they have become what many people see as the cultural heart of Cyrodiil. Above all the Nibenese uphold intellectualism as their greatest strength and many dedicate themselves to philosophical and theological pursuits. While this has lead to the development of myriad of varying religious cults and sects in which has become a staple of Nibenese culture, they do not view themselves as being particularly devout people.
>>
>>47713314
Equal if not more importance should be placed on the Alessian revolution of the Nedic tribes in addition to early Nordic influence when charting Nibenese history.
>>
>>47713439
It's hard to really type out everything when 4chan gives you 2000 character limit
But basically, the Colovians are of a more traditionally Nedic stock but like to think of themselves as Nords, while the Nibenese have a lot of Nordic blood in them but like to think of themselves as the last upholders of Nedic culture.
Both groups are actually quite separate from the original Cyrodiilic Nedes. Neither of the groups were even a thing until the Nords became another factor in Cyrodiil (which was during the Alessian Slave Revolt).
The Colovians themselves had actually displaced a lot of the indigenous Nedes when they settled in the West.
>>
>>47713271
You still need to cast the enchantment, it's no different than putting spells in there.
>>
>>47713664
Yeah, that's true. From the perspective of the modern Nibenese, even if the birth of the Empire was Pelinal and Morihaus in White-Gold their genealogy still has its subtleties.
>>
>>47708559

What mod
>>
>>47713703
I know, but it doesn't get displayed, the spell I had slotted is still there, it's like if I didn't pressed the key to slot it.
>>
>>47709589
Do it and the Dragon Break will immediately transform from an interesting subtly introduced concept into complete asspull that will remove the impact of every decision you make in future games.
>>
>>47714327
>future games.
well you cant keep using it every time, but in case of skyrim it makes sense, slapping Alduin and preventing him from ending a kalpa could send some serious ripples through reality
>>
>>47714327
Like others have said, you beat a literal aspect of Aka in Aetherius, and that is something that I would honestly be surprised to not see a Dragon Break from. I don't want them to become a regular thing, but it makes total sense for it to occur during the events of Skyrim.
>>
>>47715279
>>47714886
Nah.

They've used a dragon break to wrap up the multiple endings of a game once: the time it was created. Anything else would do what the poster above said.
>>
>>47714886
Not really, there was no "don't kill aldiun option" so the dragon break wouldn't fit.

Maybe something for the civil war, but I doubt it.
>>
>>47708583
I imagine like any poultry based jerky.
>>
>>47713703
Do you have an answer or you're just retarded?
>>
>>47715657
>insult them that will get them to help
I wasn't the guy who called you retarded. I think I figured out why it's not working for you, but if you're going to be rude I'm just going to keep it to myself.
>>
>>47715530
I don't think that's the point. It's more the fact that the Dragonborn can simultaneously be a Nightinggale of Nocturnal, a Vampire Lord of Molag Bal, the Listener of the Dark Brotherhood, etc. A Dragon Break would explain best the situation at the end of Skyrim. In the post-TES5 universe there should be a lot of confusion over what the LDB actually did in life. The only thing for certain is that they killed Alduin, but some say he or she also assassinated the Emperor as leader of the DB, or fulfilled the Tyranny of the Sun prophecy as a Vampire Lord.
>>
>>47715657
here's an answer for you

>>>/v/
>>
>>47715743
see >>47712667 I was just making about what he said, but came out as rude :/
>>
>>47715940
Try adding them as spells instead of items, I think the item hotkey just equips them.
>>
>>47715856
You could say the same thing about Oblivion and Morrowind, and those didn't end in breaks. There's nothing in Skyrim that warrants one, especially not because of guilds.
>>
>>47716016
Morrowind is a valid point, but as far as Oblivion goes, the CoC becomes Sheogorath at the end and the MadGod is allowed to remember his origins a certain way one day and a different way the next.
>>
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https://docs.google.com/document/d/1iHM0vMwJR9sT9A8XGd5wKpzYUMQPpDRq5mteKvbrPWk/edit?usp=sharing

Reposting from a few threads ago, though it's since been updated with another chapter.

Would /tgesg/ care to critique (especially for lore-related mistakes) the short story I'm working on?

It's as-of-yet incomplete (and will probably end up being around 80-90 pages long) tale detailing the voyage of the merchant vessel Breath-of-Kyne, captained by the titular Nibenese Sextus Severus Silanus and completely crewed by Khajiit, to Anvil on a seemingly normal (despite the all-Khaiit crew) trading enterprise.

Obviously, things don't go exactly according to plan.

Set in the Interregnum, it deals with racism and violence. It's inspired by Master and Commander as well as other nautical adventure novels, and is basically an adaptation The Tempest in TES.

I know it's 25 pages (and will only get longer) but if any especially Khajiit lore buffs wouldn't mind reading it I would appreciate it a shitton.
>>
>>47715992
this. putting the item on a hotkey equips the item, whereas finding the item's enchantment in the spells list would take another hotkey.
>>
>>47715992
That worked, thanks!
>>
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>being asshats about gameplay help
Can we not. This isn't tesg.
How about how lorefriendly creature mods are?
Will we see kriin anytime soon?
>>
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are we dead
>>
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>>47716072
>How about how lorefriendly creature mods are?
Probably not very lore friendly. as much of a qt as that armadillaphant is, it doesn't actually appear in any games.

>>47717626
Yes. Begin pelnal posting
>>
>>47716072
>How about how lorefriendly creature mods are
Well, if they add creatures that appear in the lore, they are lorefriendly. If they add creatures that don't appear in the lore, they are not.
That should probably go without saying.
>>
What does healing feel like? Pain? Pleasure? Something else?
>>
>>47717716
>>47717796
lorefriendly is not the same thing as canon
>>
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>>47709357
First and foremost because its a game that absolutely nobody wanted. Zenimax are fucking insane if they think an Elder Scrolls game can survive on PC without mods at this point. And MMOs are a deathtrap that should just die as a genre since the only people who still bother to play them will always end up going back to WoW every time without fail.

The screwed up thing is; if they just made a regular half-decent Elder Scrolls game that supported online co-op instead of a hacked up bastardized MMO it would probably sell better than a cure for cancer. People have literally been trying to mod that shit in for a fucking decade now.
>>
Veiled behind his mask of snow,
Which dragons breathed of silver stone,
Calling dead from depths below,
The Crow Thane in his Hall of Bone.

Men thrown to the White Wyrm's maw,
Women, bairns of Winter's Hold,
Spoke he oaths to dragons' law,
Woke he lord of wights and mold.

Wails and tears the wine-wives pine,
For warriors left in blood to drown,
Comes the son of Ysgrim's line,
A young boy in a Jagged Crown.

Nordmen gathering to his calls,
Bearing spears and axes long,
Kin avenging ravaged halls,
Bold and desperate their throng.

Strong are the draugrs' monstrous blows,
Striking skulls of fyrd-men red,
Hundreds lost unto the snows,
Hundreds for the hungering dead.

Ascending arch of jokull-snow,
On sleigh of spruce by mammoth drawn,
Arrows broken on his brow,
No blow may pierce the Jagged Crown.

Charging men in freezing mail,
Ripping rotting flesh and bone,
Harsh the Crow Thane's cursing wail:
The White Wyrm shall break Ysgrim's Throne.
>>
>>47718002

Rending rebel heart and lung,
Of Crow Thane to his tomb hurled down,
Round his neck he wears the tongue,
The warrior of the Jagged Crown.

Feasting warms the ancient walls,
Of valiant men returning home,
The dead released to Sovngarde's halls,
No longer damned the white to roam.

Roaring sea of deathly hail,
Tearing at Old Windhelm's stone,
Falls the dragon's boasting wail:
The White Wyrm shall break Ysgrim's Throne.

Grey the Crow Thane's snowy veil,
By dragons forged of whispers lost,
Reshaped into a spear of pale,
By the Storm Voice, blood and frost.

White Wyrm's wings in shadowed flight,
Whispering death to lands beneath,
Halls and steads engulfed in night,
Armies shattered in his breath.

Maw unleashing razor snow,
Of dragons from the blue brought down,
Births the walking winter's woe,
The High King in his Jagged Crown.

Sharp the White Wyrm's howling song,
Splits the High King's bones and mail,
Breathing life through torc of tongue,
The spear of fate strikes dragon's scale.

By spear and shout, the dragon's pain,
Breaking scale with singing tone,
The White Wyrm at long last, now slain,
And it could not break Ysgrim's Throne.

By judgment born of war and woe,
The proudest clans and thanes kneel down,
To spear and tongue and breath of snow,
The High King in his Jagged Crown.
>>
>>47717976
>Zenimax are fucking insane if they think an Elder Scrolls game can survive on PC without mods at this point.

You'll be paying for mods for TES VI if they get their way. :^)

>>47716056

The thing with Oblivion proves that it can be done without a Dragon Break. I think you need multiple final endings with drastically different outcomes before a Dragon Break becomes necessary.

Kind of moot for me anyway though, because I'm 99% sure the next TES game is going to be a dumbed-down abomination.
>>
>>47717835
Tingling in the books, feels very good according to Skyrim Dialogue, considering each follower has a different response that's always positive.
>>
>>47718215

> 99% sure the next TES game is going to be a dumbed-down abomination.

But Trainwiz-senpai is working on it, right?

Still, Skyrim has higher Dragon Break potential, because Ysmir shows up, joins one of two warring factions and pulverizes the other, KILLS ALDUIN, and stops a crazy wizard from the Shezzarine dropout club from backdooring a localized Amaranth and turning the Skaal into extensions of himself.
>>
>>47718347
Not him, but I was just reading a restoration skillbook, The Exodus, and it labels Necromancy as restoration, yet in Skyrim, necromantic spells are labeled under Conjuration. Just a neat tidbit to throw out there.
>>
>>47718215
>Le zenimax jews meme.
My only real concern about the next game is if my computer will play it. I can't play Fallout 4 even with the lowest graphics.

As for lore, fuck it, we have what we love, and if we get more to like then great, if not, we'll probably just circlejerk and yell how only Morrowind is canon.
>>
>>47718411
Necromancy is a concept that transcends schools. There is some Mysticism that goes into it as well.
>>
>>47718460

>Mysticism
>most powerful school of magic in Morrowind
>did absolutely everything
>direct damage spells that lifesteal
>reflect damage spells
>teleportation spells
>dispel
>spell absorb
>soul trap
>clairvoyance
>(lol)absorb skill

>almost all of it is cut from Skyrim, the little amount that is still in the game is merged with Conjuration and Illusion
>>
Can Ruskies post now?
>>
>>47718587
And Alteration. Especially alteration, since Alteration is the new "Utility mage" school, with Telekinesis and detect life, now paired with things like water breathing, shield(Er, ironflesh), Transmute, light and paralyze spells from Illusion, and Equilibrium which would have been a mysticism spell by nature.
>>
>>47718626
When couldn't they. I was under the impression that Russians loved TES.
>>
>>47718392
>But Trainwiz-senpai is working on it, right?


Presumably, but we don't know what level position he'd be in.
>>
>>47718749
He mentioned he'd probably help design dungeons and boss battles or something to that effect.
>>
>>47718749
Hopefully something higher level, his nanosteam stuff seemed really good and the exact opposite of dumbed-down
>>
>>47718749
Dreamboy.
>>
>>47716060
I'll have some comments tomorrow. Nothing major, it's already good.
>>
>>47718971
He seems too competent to be dreamboy, if anything todd will be afraid of him
>>
>>47719021
That's why he's the dreamboy. Todd "The Toddler" Howard will strike him down with ambition, making Trainwiz an empty(er) husk of a human being, destined to eke out the rest of his existence as merely a fragment of the man(ish) he was.

He might even start making plane mods instead of train mods.
>>
>>47719021
>implying he's not daily sat under Todd's desk, distressing him as he goes over his notes for E3
>>
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>>47719072
People tried that in the past. It doesn't work.
>>
>>47719085
>distressing
Destressing
Auto correct doesn't realize that's a word.
>>
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>>47719113
We'll just see about that trainboy
>>
>>47719004
Thanks a ton, I'm eager to hear them
>>
>>47719172
I have seen teenagers splattered across the rims of wheels. I have watched men die and steel burn.
You can't break me Todd. I have seen things that would make your very soul shrivel.
>>
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>>47719195
YOU"RE SOUL IS MINE NOW
>>
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>>47719218
Todd please, I never had a soul.
>>
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And as anon, you said "Let me show you the bump of Talos Bumpcrown, born of the bump, where my bump is long threadlife!"
>>
>>47718002
>>47718024
This is cool
>>
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>>47713782
I just saved the image from a morrowind thread on /v/
>>
>>47718626
>>47718717

https://youtu.be/ppSPsvO19dU
>>
>>47719218
>You're
>>
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>>47718717
>>
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>>47720995
correct my grammar again anon, I dare you
>>
>>47721006
>fargoth wants his engraved vodka bottle of healing back.jpg
>>
>>47721006
That's from some weird mod where Vvardenfell become Russia, I think Trainboy has it somewhere.
>>
>>47721010
>again anon
>>
>>47718971
>implying Todd isnt the actual dreamboy
its like fight club anon
>>
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triple wielding when?
>>
>>47716060
I'm a shitty Khajiit lore enthusiast. Could probably take a look at it.
>>
>>
>>47722210
something something, penis joke, curved swords
>>
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>>47722795
fucking pervert

I mean using conjuration or sword singing to summon a floating sword that fights on its own, and then you dual wield another two
>>
>>47722823
with the tail!
>>
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>>47722891
That made me realize something

Could Khajiit and Argonians use their tails to wield an extra shield or sword?

Or wield a bow in their hands and a sword in their tail
>>
>>47719113
Plane mods, or striking you down?
>>
>>47721017
>Not his engraved Adidas.
>>
>>47723191
No. Maybe if they were monkeys, but even then they probably wouldn't have that good of a grip, much control, or even be able to lift the damn thing considering how much swords weigh.
>>
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>>47722891
Then swing them in a spinning windmill blade attack!
>>
>>47723257
>considering how much swords weigh.
about a kilo?

https://en.wikipedia.org/wiki/Knightly_sword
>>
>>47711237
I'm going to ignore the reply chain here.

You can. When you click on a hockey in the bindings menu, you're given the option to chose from Items or Spells (if I remember right, might be Inventory/Magic or something).

If you select the item from the Items list, then hitting the hotkey will equip or unequip the item from your character as though you had dragged it onto your character in the inventory screen.

If you select the item from the Spells list, hitting the hotkey will make the item's enchantment your active spell. If the item is not equipped, it will be equipped to your character, replacing any previously equipped item in that slot. If the item is a ring, it will replace whichever ring was equipped first.
Pressing another hotkey will not unequip the enchanted item, unless the key is bound to a different enchanted item which occupies the same slot.

Similarly, if you bind a scroll to a hotkey from the Items list, pressing that key will cause you to read the scroll, bringing up the text popup.
If you bind it from the Spell list, the scroll will become your active spell.
>>
>>47722792
Neat.
>>
>>47723347
I highly doubt a monkey can swing a sword weighing a kilo effectively and without pain or error, much less a cat that has far less control or strength.
>>
>>47718215
>The thing with Oblivion proves that it can be done without a Dragon Break.
Oblivion only really worked because of the ambiguity of the Grey Cowl and the fact that the PC was not the most prominent figure in the plot. The history books naturally focused on Martin, and with the spotlight off the Champion it's easy to explain away everything with "The Cowl did it." Nobody remembers them because of the Cowl. Nobody's quite certain who ran any of the guilds at the time either because a) the PC joined every guild and the Cowl made people forget them, or b) the PC didn't join every guild, and between their unresolved plotlines and the chaos of the invasion affairs were confused and records incomplete.

The Cowl really amounts to a very tightly localized Dragon Break, in a lot of ways, including retconing the state of reality like with the Thieves Guild's Guildhall.
>>
>>47723362
Thank you.
>>
>>47723432
A sharp and light dagger would be useful.
>>
>>47723454
But there's no guarantee that the cowl even enters the picture. That's the point. There's no wrong answer (character).

It's not assumed the PC did all the guilds.
>>
>>47723611
Maybe, but once again, cats and lizards don't have that much control over their tails, they exist more for balance and an extension of their spine than an actual usable appendage.
>>
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>TES VI takes place atleast 20 years after the events of Skyrim, in a different province
>99% of quests you could do don't even need mentioning

that was easy
>>
>>47724331
You could "tie" a knife to it and swing it around.
>>
You think TES VI will take place during or after the Second Great War?
>>
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>>47724807
Pray to the Almsivi not during, we all saw how great the Civil War was.
>>
>>47724696
And you could tie a knife to your dick, and move it around slightly with kegels, but people don't do that.
>>
>>47724854
that sounds unwise
>>
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My n'wahs, come up with a discussion topic cause I feel like we have nothing to talk about.
>>
>>47724898
The contrary, doing kegels is beneficial for men and women alike.
>>
>>47724940
The relationship and differences between Vvardenfell and mainland Morrowind.
>>
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>>47725028
that's a really fucking good one

I'd expect house Dres to have a few saltrice plantations on Vvardenfell.
>>
>Anons arguing if a Dragon Break happens in Skyrim
Uhhh...
>The only TES game that ends with you literally breaking a dragon
UHHH...
>>
What are some good books to look up how magic and alchemy work, and how to do them?
>>
>>47724847
I wouldn't mind seeing a side game during the great war, Mount & Blade or Chivalry style.
>>47725052
Any of the skillbooks in game probably
>>
>>47725045
Stupid n'wah, you just haven't been paying attention.

Smacking Alduin isn't even that big of a deal.
>>
>>47725043
Is saltrice grown like rice?
>>
Are the Telvanni still around? Or were just the Vardenfell Telvanni killed?

I think I remember hearing something about the Telvanni isles being ashen now, but are there still people living there?
>>
>>47725176
>Are the Telvanni still around?
Probably. Their land in the North-East is remote and defensible.
>>
>>47725153
Yep.
>>
>>47725176
Actually they were pretty much unaffected by anything. Neloth talks about going back in a decade or so once he's done looking at shiny rocks.
>>
>>47724847
AKATOSH ACKBAR
>>
>>47725285
Vvardenfell Telvanni?
>>
>>47725330
He specifically mentions their holdings on Vvardenfell. Sorta makes sense too, they were on the coast.
>>
>>47725339
Not so sure about their holdings, them being made of fungus
>>
>>47725176
>>47725285
>>47725330
>>47725339

Anyone know how Tamriel Rebuilt is handling Mainland/Vvardenfell faction differences right now? They'd always been talking about having Blacklight be the REAL capitol of Redoran, but that blatantly contradicts the in-game lore. It was clear to me that Archmaster Bolvyn Venim moved his capitol from Blacklight to Ald'Ruhn, and the reason why Blacklight is the capitol again in the Fourth Era is because Ald'Ruhn got wiped out by the eruption(being in the foothills of Red Mountain and all that).
>>
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>>47724847

BEHEAD THOSE WHO INSULT TALOS
>>
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>>47725438
>>
>>47725408
I think they're treating them as different "factions" with to different heads of the house, at least with Telvanni, so they don't have to touch the original questline.
I've heard something about fusing them at some point, but don't quote me on that.
>>
>>47725408
Currently they're split, but in later versions there will be no difference
>>
>>47712657

You literally meet him during the Skyrim main quest, and you visit his tomb if you join the Companions. If Ysgramor wasn't real, why are his axe and shield obtainable aedric artifacts with special powers?

Nice try, elf.
>>
>>47725609
kek
Post Brhuce
>>
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>>47725813
>>
Apparently ZO$ is planning to add Vvardenfell to TESO.. Are there any lore breaking things in the datamined stuff??
http://tamrielfoundry.com/2016/05/datamining-vvardenfell/
>>
>>47725880
There are three giant monsters on the left...
>>
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>>47725899
Yes?
>>
>>47724561
I liked rune magic in skyrim, they had some neat addition to magic in general in it, a shame that they removed spellmaking and mysticism, its always a step back for every step forward with Bethesda, no wonder the franchise feels like it isnt going anywhere, though getting levitation to work freely when cities are a different cell could be a problem I guess
>>
>>47726037

I've added a few more types protective runes and craftable staffs with unique effects to the game for the upcoming UMSO patch.

Spellmaking is harder to implement but there are some mods that make it available already.
>>
>>47726067
>UMSO
you mean the morrowloot-overhaul thing, I just googled it? I'll have to check it out, I used one of the other morrowloots in my previous installation, mostly due to the crafting changes

I am still convinced that you originally weren't meant to be able to craft daedric, why else would they have that forge under mages guild that converts ebony? the same goes for crafting dwemer armour before getting that dwemer knowledge perk from a quest
>>
>>47725898
Nothing stands out.

Looking at some of the screenshots, I'm liking some of the stonework in Anvil.
>>
>>47725969
Yes, but I think they're dead.
>>
>>47726144
>be charged with coming up with cool ideas to keep smithing fun
>make a questline based around discovering ancient dwemer secrets to make their armor
>make daedric impossible to forge, instead having to make a pact with an atronach
>Todd gets word of this and thinks this will be too confusing for fans
>he retcons all lore about these metals being impossible to forge
>later that night he throws a dwemer puzzle cube through my window and hits my dog
Such is life.
>>
>>47725438
So how was your day at school?
>>
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>>47726397
>nord
>school
>>
>>47726511
Good one
>>
>>47726511
>Not knowing about all the rampant student debt in Skyrim.
>>
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>>47726511
Actually, its called apprenticing to a scholar/hermit/clever-man?? Check ur rampant racism???
also >>47726545
>>
>>47726598
Nords haven't respected that since the fall of Jhunal.

Maybe if you didn't spend your time drinking and hitting you head on rocks because uncle Sven dared you to, you would have enough braincells to rub together to figure it out.
>>
>>47726598
>We wuz yarls n sheeeit.
>>
>>47726646
Is this what Colovians truly believe?
>>
>>47726748
Colovians are the ultimate Nordaboos. The kind that only play Skyrim and think Thalmor are the worst stealth archers.
>>
>>47726382
>implying its not Todd who comes up with these ideas and then gets bullied into dropping them
>>
>>47725717
>near completely mythical
>near
Ysgramor was a real person, no doubt, but a lot of his legendary deeds were likely just that.
Also it wouldn't be beyond reason that Nordic fairytale land is likely to include Nordic fairytales.
>>
>>47726639
Pursuing knowledge will sharpen your ears laddy.
>>
>>47727667
>Live in advanced civilization with things like hygiene and running water.
>Pass down this information through books, so we don't have to restart every few centuries.
>Practice magic, incorporate it to improve the standard of living and to better understand the universe.
>Form a near utopian society with goblin slaves doing the unpleasant work, and even explore other places.
>Only downsides are pointy ears and living hundreds of years, resisting diseases and being more sensitive to magicka and elements that will probably never be cast at me.

>Be Nord.
>Live in huts and shacks in an inhospitable tundra where people fling their shit on the streets.
>Don't trust them there book lernins, that's what them elves do.
>Plow farm with horse shit all over me, come back to the tavern, and drink to forget that my dad died in a foreign land for trying to rape somebody on a boat.
>At least I get to live to 60 or 70, unless there's an accident or I get into a fight. Good thing I don't get cold, and somehow resist shock which will never be cast at me.
>>
What do we know about music in elder scrolls?

Only instruments I know are lutes, flutes and drums. Music was supposedly invented by Sheogorath. Skyrim has a bards college and a long history of poetry, the poetic edda, but the game didn't really touch on it that much. The bards college just had 1 draugr dungeon delving quest.

That's all I know.
>>
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>>47726144
>>47726382
I know we like to shit on Skyrim but there's a lot of lost potential, it's not all bad.

If dwemer armor was of higher quality and only craftable by doing the Unfathomable Depths quest, and daedric armor could only be acquired in specific locations (like in Morrowind, where you have to hunt down a whole set bit by bit) or through the atronach forge.
>>
>>47728259
its a shame music isnt explored more, given how a lot of OP stuff revolves around sound - thuum, tonal architecture, and if I am not wrong even swordsinging, having legendary bards that could fuck shit up with a song would be funny
>>
>>47722792
>Paved over the upstream side of the river.
>Skyrim-style market stall.
>Lol, safety rails.
>Stone roofs on the towers, held up with weooden beams.

I bet you've got a boat going to Hla Oad and Seyda Neen, at the other end of the river, dont you?
>>
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>>47726545
I've got just the image for that.
>>
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>>47728369
Yeah, why doesn't elder scrolls allow me to combine music and magic?

Summon atronachs with a drum, use a flute to heal myself, play on the lute to buff followers

get on it todd
>>
>>47728427
>>47728364
>Le trump maymay
I can't wait for this election to be over so people can move on to a new easy target.
>>
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>>47728461
I couldn't give less shits about trump or what people think of him

I liked these images and I saved them. If you like them too, you're free to save them, all yours my friend :)
>>
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>>47728192
>implying alinor is in any way utopian
This is what Altmer tell themselves when they're getting buttfucked by Trebbite Monks for not spending half an hour tying their shoes in the correct, ritualistic, traditional manner.

>>47728259
Goodall wrote a bit on the forums about Argonian and Khajiiti music.

Speaking of sound and water, Goodall wrote some forum posts a long time ago about his ideas for Khajiiti and Argonian music.
I'll repost something I've written before.

>"I thought they should use the marsh itself as their primary musical instrument like the Baka Forest People use rivers. And play lots of odd percussion instruments like water drums and bohdans and djimbes and udus. And make slowed-down bird-call noises."

Nothing ever seems to have come from the idea, but I like it quite a bit.
Here's some assorted inspiration:
Baka people water drumming:
https://www.youtube.com/watch?v=C7ba1CNOLiI

Then there's water drums, which come in a lot of different forms:
https://youtu.be/oun-u4myVUU?t=506

If "bohdan" is supposed to mean bodhrán, then that sounds like this:
https://youtu.be/dMI4X8OOMOg?t=10

The djembe, which is probably more well known:
https://youtu.be/W3tKFLafu3s?t=20

The Udu, an aeorphone:
https://www.youtube.com/watch?v=bpKo2YRKFYY

As for bird calls I don't fucking know. Go listen to some slowed down birds or something.
https://www.youtube.com/watch?v=bj36koXYJLs

On the Khajiit there's less:
>"I wanted the Khajiit to be arrhythmic jazz musicians."
>>
>>47728259
There's sheet music that makes your head explode.
>>
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>>47728566
that's some good stuff, thanks anon
>>
>>47728566
>Implying that tradition is bad.
>Implying that the traditional ways of shoe tying take longer.
>Implying the Trebbite Monks aren't excellent lovers, and don't gently buttfuck you.
>>
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>>47728708
Altmer bring the whole 'stasis' aspect of elves way too far. They started walking slower to extend their lives by a hundred years.
>>
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>Morrowind the province looks like a moon and star
>>
>>47728750
You wouldn't? Besides, that stride makes sure they get anywhere just as fast anyways, so what's the issue?
>>
It's said the Bretons who are more proud of their elven ancestry worship Phynaster as well.

Does this mean some Bretons live longer lives through walking a certain way?
>>
>>47729782
Some probably do, but not all of them. I think I recall the source saying they also use more magic, so the would also have an effect, I suppose.

I'd imagine their Elven ancestry might even give them slightly longer lives anyways.
>>
>>47708755
That sounds nice. I got excited and then bummed that Bethesda wasn't that clever/ needed that sweet 11-11-11 release date
>>
>>47725717
Ysgramor is one person just like how the Underking is one person.
>>
>>47708755
>>47730151
I like the idea, however Stormcloaks aren't just some partisans hiding in bushes. They literally control half of the province including some of the major cities so it make sense for them to have more profesional and standarized gear.
>>
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Comfiest province to least comfy.

Highrock > Skyrim > Cyrodil (post-retcon) = Summerset Isles > Morrowind = Elsweyr > Cyrodiil(pre-retcon) > Valenwood > Hammerfell = Blackmarsh
>>
>>47732624
Hammerfell isn't full of desert, but Valenwood is full of Bosmer.
Also, as much as I prefer jungles from a lore standpoint, Jungle Cyrodiil doesn't sound comfy at all.
Senchal in southern Elsweyr is also canonically comfy. Or at least it became comfy once it reached critical crime-mass.
>>
>>47728461
I'm starting to like him, because of all these meme hate.
>>
>>47733212
*this
>>
>>47733212
Most of the hate is genuine, it's the people who like him who are memeing
>>
>>47733027
Hammerfell around the coast doesn't sound as bad, but the Redguard description in one of the games mentions that since it's so harsh and there's little water, that they developed a hardiness or something.
Valenwood sounds annoying to be in since it's like everything has a "Keep off of grass" sign on it. Bosmer women sound sort of comfy for a little while, though.

I actually love Elsweyr. The desserts and the deserts sound nice, especially since there doesn't seem to be any sort of lacking of water or food. Also, if you can keep you gold close by, Khajiit are cats, which is a huge plus.
>>
>>47733373
Most of the hate is more like the hate for Justin Bieber or Twilight, though, and is just "Relevant pop culture figure to make fun of and hate Number 4359".

Not good, but the hatred is a meme as well. The support and opposition for him is both based in memes with the exception of the most serious democrats and the most serious republicans.
>>
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>>47708755
There's actually a long-sleeved version of the Stormcloak Cuirass in the files, at the very least. Art assets, data, and everything. They just didn't implement it for whatever reason.

No sure why.
>>
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>>47732624
>Hammerfell
Its not worse than Valenwood. You don't have to worry about being eaten by giant spiders, or the local elves cooking your friend into a stew, or drinking fermented rotted meat juice and falling out of a tree. Or your house getting trampled by said tree. Sure, there are deserts, but Valenwood is like Australia's forested step brother.
>>
>>47733482
Good point. Switch them, then.
>>
>>47733459
I disagree, but this isn't really the place for this kind of discussion.
>>
>>47732624
Objectively false
Morrowind> N'wah lands.
>>
Is there any lore on beauty?
There's makeup in character creation, but I don't recall anyone talking about it, or any real books about it or something similar.
>>
>>47735132
do the most trivial things have to have lore
>>
>>47735132
Dibella, I guess.
>>
>>47735372
Various types of race relations are hardly trivial.
>>47735455
Yeah, but she's always been represented more on sex and a general "it's nude therefore it's beautiful even though everyone wears underwear".
>>
>>47715856
>A Dragon Break would explain best the situation at the end of Skyrim. In the post-TES5 universe there should be a lot of confusion over what the LDB actually did in life.

Eh, just handwave it with LDB soul cannot go to the daedra because lorkhan or something.
>>
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>>47736786
>because lorkhan
>not because akatosh

you had one job anon
>>
>>47737562
Same thing really.
>>
>>47737562
Two sides of the same thing.
>>
>>47737562
red:wave2:free armour trim
glow2:shake:selling iron arrows lowest price in ge
cyan:wave:buying gf
>>
>>47709589
This is only slightly related, but goddamn I hate whoever's in charge of writing the stories at Bethesda right now. Have you noticed how after Oblivion, they do everything possible to avoid being related to trailing threads of the last story?

With Skyrim, they had a huge timeskip and had a whole civil war happen just so they didn't have to deal with anything that may have happened in Oblivion that they couldn't explain, or explain why the Empire didn't just collapse with the Septims. With Fallout 3 and 4, as bad as I thought either story was, they killed off Elder Lyons and his kid just so that some random teenager could magically solve the brewing civil war between the Outcasts and the BoS.

I wouldn't even mind this so much if their stories didn't suck, and they kept on breaking them into little chunks so that way I can't even try to enjoy it as a whole with how some details all weave together. At least Morrowind didn't shit all over Daggerfall, and even brought in Barenziah and gave the game a fairly good ending.
>>
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>>47737866
>>47737911
stupid dubs of fanfiction, don't you dare compare shor with that imperial milk drinker akatosh

>>47737963
>trim
you mean repair
>>
>>47738263
>you mean repair
No, trim. I can:
green:wave:trim your addy armour for free
>>
Are giant mudcrabs actually canon, or was it just a one-time thing
>>
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>>47738880
Do you mean Ald'Ruhn's emperor crab or the giant mudcrab fossil in Skyrim?
>>
>>47738914
I meant the giant mudcrab in oblivion.
The ald'ruhn was an emperor crab, and I don't remember the mudcrab fossil? Is it from the dlc cause i never got around to those
>>
>>47738938
Titan Mudcrabs were mentioned in Morrowind too.
>>
>>47738966
>we won't ever have actually different species variations
>there's like fifty fucking draugr
>>
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>>47738938
>Is it from the dlc
vanilla
>>
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>>47738983
fuck me, I meant base game

>>47738966
Titan mudcrabs?
>>
>>47738983
>>47738990
fuck, I did not pay attention then
>>
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I'm recreating Mournhold in Minecraft

Just Mournhold as seen in Tribunal. Not the whole city of Almalexia, not the underground, not the rest of Morrowind.

What changes would you make from the ingame version? I'm already planning to turn the plaza brindisi dorom into a lower class residential district, and the great bazaar will have many more market stands.
>>
>>47739021
I'd put a bridge or tunnel to connect godsreach and the bazaar
If I can't levitate at least let me not run around in circles, fucking bitch, got what was coming to her
>>
>>47739036
That's a pretty good idea, you can already take a shortcut between the temple and plaza by going through the royal palace, I could probably put gates on the other ends so you can take a shortcut between godsreach and the great bazaar.
>>
>>47737562
I'm kinda glad 1337speak stopped being a thing.
>>
>>47739266
Just like every other sane human bean.
>>
>>47739292
I would trade it back for the ironic shitposting age in a heartbeat.
>>
>>47739382
I hate how we've arrived to crap like 'succ' and 'dat boi', memes have become too nonsensical and ironic
>>
>>47739587
Wordfilter "meme" to "joke".
>>
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I'm gonna be real sad if we won't be able to slip in another thread and keep it alive till tuesday
>>
>>47739675
We're 13 posts from bump limit, we're going to get another thread :)
>>
We're getting a Skyrim PS4 port for E3
calling it here
>>
>>47739701
We already know they'll announce 'skyrim remastered' for xbone and PS4, which will look slightly better, have the DLCs included, and with mod support.

It'll still have all bugs and only allow a few mods though :)
>>
>>47739701
I've read it as well, Jesus Christ
>>
>>47739701
I thought they announced they were doing that last year?
>>
>>47739701
>2012
>watch the Skyrim gamejam
>think everything is going to be great
>spears, a giant mudcrab boss, cloth physics, seasonal changes!
>all of this stuff is ready to be implemented and shown to work in engine
>consoles wouldn't be able to handle it
>at least we got crossbows
>>
>>47739587
I think I mostly hate it because it's just a continuation of the self-important and insincere hipster douchebag attitude.
>>
>>47739935
Other games can do that just fine. It's Bethesda who can't handle it.
>>
>>47735607
Dibella is NOT the goddess of sex anymore than Venus is. In fact, Dibella is the patron deity of poets and artists, so if anything, she covers more ground than even Venus.
>>
>>47732624
Do you mean Bethesda recon or ZO$ recon?
>>
>>47739971
Everything was already done and shown to be functioning. They probably could've thrown spears into Hearthfire or something, but they just got wasted. It hurts to think Bethesda would purposely do this to us, so I have to blame the consoles or I will lose more hope.
>>
>>47738263
Nords worship Akatosh, too, you retard. And the Dichotomy isn't something that only exists on Reddit, it's something that's actually in the games.
>>
>>47739701
People who want Skyrim remaster over the Oblivion or Morrowind remaster should be hanged.
>>
>>47740034
Jaut because it runs fine on one platform doesn't mean it runs fine on all platforms.
>>
>>47740033
There's a difference?
>>
>>47739971
didn't xbox have 512mb at the time? what games running on it had a world like skyrim?
>>
>>47740067
It's not a matter of want, it's that doing a remaster of those two is far more difficult, and far less profitable.
>>
>>47740067
we dont really need any remasters, all 3 of those titles are perfectly playable, they shouldn't waste time on this and get on with TES Valenwood
>>
>>47740086
Bethesda retcon was changing Cyrodiil from a jungle to Europe with Talos. Zenimax retcon is having it still be Europe in 2E. It'd be hard as hell to shoot a seige engine through a jungle, so it could always be for game play purposes, as the I heard the new DLC in southern Cyrodiil is kinda jungly.
>>
>>47740094
It's a separate studio, so it's won't actually take any time out of production.

Hopefully when they announce it at E3, that will be the opener for Skyrim 2: Valenwood.
>>
>>47740124
>Skyrim 2: Valenwood
I honestly won't be surprised if Bethesda pulled off something like this
>>
>>47740068
Consoles shouldn't exist, they're locked DRM machines you pay for.
>>
>>47740088
Not a whole lot, but spears would probably not have been impossible to impliment. It was probably more of an issue of money and resources that they decided to put into Fallout 4 instead.
>>
>>47740149
Nah, Bethesda isn't one for messing up on that level.
>>
>>47740222
And look what we got out of it. What a raw deal.
>>
>>47740221
Nah. That's all new digital platforms these days. People also get consoles because they don't want to learn about hardware and it just works. People just want to play a game and a console is cheaper than a fancy computer.
>>
>>47740245
You can get a good enough computer for that money, and prebuilts exist (and would be cheaper) if consoles ceased to exist.
#lore
>>
>>47712657
That's more like real life history, and would be cool.
Elder scrolls is for memers though so no he's the full real deal.
>>
>>47735132

If you want to role-play a paladin or follower of Dibella, watch this documentary. This isn't Elder Scrolls lore but it will help you get in the right mindset.

https://vimeo.com/128428182
>>
>>47724854
Well, YOU don't.
>>
>>47737562

If this is what TESO was like, I would play it.
>>
>>47740294
Choice fatigue, mate. People buy a console so that they don't have to think about what is a good deal and what is not. Most people got other shit going on in their life than videogames and they will just pick something they know will work.

It's only us nerds that cares about getting the best possible experience out of a video game.
>>
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>>47728259
>The bards college just had 1 draugr dungeon delving quest.
Classic Skyrim
>>
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>>47728259
And bells
>>
Move at strange angles:
>>47741929
>>47741929
>>47741929
Thread posts: 323
Thread images: 85


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