[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

EDH/Commander General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 331
Thread images: 67

File: 169.jpg (75KB, 312x445px) Image search: [Google]
169.jpg
75KB, 312x445px
1-drop general edition

>RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface
http://www.magiccards.info
>>
Building a kuro deck, any suggestions?
>>
>>47564519

dont
>>
>>47564519
Might need some more info first. What are trying to do with the deck?
>>
>>47564539
Using kuro as a finisher along with life altering effects. Get everyone's hands down, pay a shitload of life, set everyone's life total to mine/ swap, then corrupt or drain everyone.
>>
i dont want to shit up these threads but im just using the meren pre con and im wanting to actually have fun, reposting my question from last thread
just getting into commander, i would like to do a +1/1 counters deck that use thigs like predator ooze, kalonian, hardened scales and shit like that, what would you suggest for a commander? anafenza?
>>
>>47564654
If you like Abzan colors, Ghave, Guru of Spores is your man. Or thing, whatever.
>>
>>47564600
sounds like a lot of work that you can very rarely actually pull off

what happens when your swap gets countered/someone kills you before you swap/anyone is running any sort of interaction?
>>
>>47564476
My group allows this as a commander
>>
File: 1461610643427.png (221KB, 500x375px) Image search: [Google]
1461610643427.png
221KB, 500x375px
How the frick does manabasecrafter work?
>>
File: kytheonheroofakros.jpg (91KB, 529x370px) Image search: [Google]
kytheonheroofakros.jpg
91KB, 529x370px
>>47564476
How good is a Kytheon deck these days? Out of all the flipwalkers, Gideon is the only one I have real love of. Sarkhans cool but there's no kid creature version. I imagine you'd just want to load him up with equipment and weenies but I'm so unfamiliar with flipwalkers I'd like to hear some tips and tricks.
>>
>>47564654
Mimeoplasm is fun for exactly that. When you cast it, you pick two creatures from your graveyard, get the stats and abilities of one, with +1/+1 counters equal to the other creature's power. I run one myself and have a lot of fun with it in general.
>>
>>47564654
Ghave is good as someone mentioned, he easily combos with a lot of things, but because of that his power level can get high very quickly. You can also go with prime speaker zegana, she draws you cards and there are a bunch of doubling counters effects in those colors
>>
>>47564731
>from your graveyard
Any graveyards
>>
>>47564654
marchesa is stronk, but grixis.
i use her for arcbound tribal.
desu i really want a 5c +1/+1 counter general, theres so much juicy counter tech in all colors, but not you always miss out on something cool, grixis for example gives you proliferate, but abzan gives you awesome counter lords, hardened scales and doubling season.

its never enough
>>
>>47564698
Jesus, you might as well have a Westvale or Erbuis as your commander.
>>
>>47564724
well the main problem is he is mono white, which is probably the weakest of all mono colored decks in edh. But if you can get past that, he is a solid 1-drop with protection that you can easily flip if you build the deck to go wide with weenies/tokens, but most people tend to focus planeswalkers when they get on board.
>>
>>47564763
Given how universal counters are it's strange that there's no 5c legend that uses them in any way. Closest is maybe Tazri to tutor up counter allies but that's so janky and awful I probably could have erased the suggestion from this post and you wouldn't have noticed the difference.
>>
>>47564753
I always forget about that because I try to set myself up, but your right. It's amazing when it works and you get to exile something neat.
>>
>>47564724
I can't really see Flipeon being any good.

All his kid version has going for him is expensive indestructibility, and his walker has no ultimate and limited dickery.
He can't even Voltron, as in one hit, he'll flip, and equipment drop off Gideon's combat form at the end of turn.

All I've ever seen with him with is Mono-White Weenies.
And when I'm doing that, I much prefer Boros colours.

I wouldn't touch him.
>>
>>47564476
How does Bellstriker's dash cost work? Does it increase for any reason, ever?

Does his standard mana cost increase each time he dashes?
>>
>>47564941
I'm pretty sure it would stay two mana each time he bounces back to your hand, even if he's killed and he has commander tax.
>>
>>47564941
I don't believe you can dash from the command zone
>>
Built a RW Angel Tribal deck, but could use a few suggestions. Trying hard to keep the cards thematically appropriate, so obviously not gonna throw in dragons or anything.

http://tappedout.net/mtg-decks/avacyn-and-her-angelic-army/
>>
>>47564988
You totally can. Dash just returns him to hand after, it doesn't care where you cast if from, or it would say that. Look at Phage for an example.
>>
>>47564941
Yes, dash is still affected by commander tax if you cast him with dash from the command zone.
>>
>>47564941
The dash cost increases if he's in the command zone, since commander tax always applies there. In your hand it's always two, since commander tax does not apply from your hand.
>>
File: don't touch my graveyard.png (133KB, 223x311px) Image search: [Google]
don't touch my graveyard.png
133KB, 223x311px
Post your spicy secret techs!

I love this personally. What better way to deter a tormod's crypt than a fuckload of +1/+1 counters.
>>
File: 28.jpg (75KB, 312x445px) Image search: [Google]
28.jpg
75KB, 312x445px
I have a friend who runs this and I always love it.

>>47565456
That seems extremely situational. Almost to the point of being a blank.
>>
>>47565005
Luminarch Ascension can be absurdly good
Angel's Trumpet can be fun
Angel of Jubilation can fuck people up
Sunblast Angel always looked neat to me
Firemane Angel maybe

Would recommend Unexpectedly Absent, Chaos Warp, and/or Oblation for noncreature permanent removal in your sunforger package. Oblation can be used on yourself in a pinch to draw 2. Tithe, Master Warcraft, and Wild Ricochet too.

Some good nonangel cards that benefit RW decks include: Knight of the White Orchid, Prophetic Flamespeaker, Steelshaper's Gift, Gift of Estates, Weathered Wayfarer, Expedition Map

You can start by tossing out the Iona's Blessing, Nahiri's Machinations, Ash Zealot, Fiendslayer Paladin, and Fall of the Titans
>>
File: 168.jpg (70KB, 312x445px) Image search: [Google]
168.jpg
70KB, 312x445px
What's your most sentimental card, /tg/? For me it's pic related. I opened one when I was 11, and the art made me want to make a zombie deck. I had no clue how to actually play the game, and moved on to other things. A couple of years ago I picked Magic up again, learned how to play, and now I've finally got him in a zombie token deck with Gisa. Might put him in a Mikaeus reanimator deck though.
>>
>>47565578
That card would be spectacular in Lim-Dul
>>
>>47565553
Oh it's entirely situational, that's why I love it. I run a lot of things from the graveyard and just having it in the deck is a good way to stop people from sideboarding graveyard hate. He'll never swing, but he will make sure things work as well as possible.
>>
File: 210.jpg (64KB, 312x445px) Image search: [Google]
210.jpg
64KB, 312x445px
>>47565614
My dream is to win by using him while having this out.
>>
File: 139[1].jpg (64KB, 312x445px) Image search: [Google]
139[1].jpg
64KB, 312x445px
>>47565578
Might be Mirari's Wake for me. As a kid I only had one deck and it was GW. I didn't know much about the rules but when the Wake hit the field I knew I was gonna win.

Fast forward a decade or something; one of the first commander decks I designed was a 5-color Karona deck which uses that same Mirari's Wake. It still kicks ass and she's still my favorite commander.

The old gold borders looked pretty bad but somehow the art on Karona and on this card really made it work.

Oh also I ran Shepherd of Rot in a Tymaret-Zombies Tiny Leaders deck when that was a thing. He brought my opponents within Tymaret's burn range very often
>>
File: Contamination.jpg (63KB, 223x310px) Image search: [Google]
Contamination.jpg
63KB, 223x310px
>>47565456
I mean, it's hardly creative, but it can be utterly hilarious.
>>
>>47565621
I tossed one into my Tasigur for mass delve, it's just a big dumb vanilla but damn is it fun to get it huge for almost no cost.

>>47565456
Untested tech, so spice safely, but I'm gonna put the myriad creatures into my Ayli deck so I can just sac the copies at the end of combat.
>>
>>47565703
That's pretty spicy anon, almost ghost pepper at 3 mana. I may make a monoblack control deck just for that badboy.
>>
File: 2014-dauthi-embrace.jpg (67KB, 480x680px) Image search: [Google]
2014-dauthi-embrace.jpg
67KB, 480x680px
>>47565456
Only the spiciest for you, anon
>>
File: 1322378409283.jpg (61KB, 253x320px) Image search: [Google]
1322378409283.jpg
61KB, 253x320px
>>47565796
>using this on Phage or any Infect creature swinging for 10
I have a new dream
>>
File: priest of the blood rite.png (128KB, 223x311px) Image search: [Google]
priest of the blood rite.png
128KB, 223x311px
>>47565796
Wow, it seems like we have some masterful spicy chefs in the house today. I just have this, which I think is pretty good.
>>
>>47565456
Both cards are good on their own but together can win you some huge advantage.

And if you avoid counterspells, obviously.
>>
http://tappedout.net/mtg-decks/a-r-t-i-f-a-c-t-s/

anyone have some feedback on my slobad list?
>>
>>47565578
Reassembling Skeleton, I have no nostalgia for it, it was printed almost a decade after I started playing, but it works exactly how I thought Drudge Skeletons worked when I started playing and it gives me warm fuzzies.

I literally can't stop putting it in my black EDH decks, and it always does work.
>>
>>47565796
Wow that's pretty rad

Shadow and Dauthi were in, what, 2 sets total?
>>
File: sannahlions.jpg (32KB, 223x310px) Image search: [Google]
sannahlions.jpg
32KB, 223x310px
>>47565578
They were 7$ each when I built my first competitive deck. And they were well worth the price.
>>
Reposting this question:

Several /edh/ ago, there was an anon that posted this image of several cards that shared a similar ability, triggered I think, which fit neatly into a potential four-color combo (ie. potential Commander 2016 theme). Was curious if anyone knew what I was talking about, I wanted to look further into those cards but forgot what any of them or the ability itself were.

If it helps even the tiniest bit, I think one of the cards was a sphinx. Most of them were creatures I believe.
>>
>>47564476
Who are some unconventional Voltron commanders? Li'l Z looks like he might be fun as a headhunter. Pick someone and don't stop until they die.
>>
File: 1325535604245.gif (704KB, 200x200px) Image search: [Google]
1325535604245.gif
704KB, 200x200px
>Remach guy and "29 Swamps and Dark Ritual are enough mana" guy are never coming back

I miss them
>>
>>47566168
We have some new posters who are just as retarded, they simply haven't produced their magnum opus of shitposting yet.
>>
>>47566283
I don't know if the mono-B poster was actually shitposting, his deck was just terrible and he refused to take any criticism on it
>>
>>47566341
Given that I've interacted with players just like him in real life, I'm tempted to believe he wasn't shitposting.
>>
>>47566115
Lazav

>Polymorph some huge creature
>Suit him up
>go to town
>>
>>47565874
Nice! And in Rakdos colors too!
>>
File: 15b.jpg (65KB, 312x445px) Image search: [Google]
15b.jpg
65KB, 312x445px
>>47565456
Along with Spine of Ish Sah and other things with this card.
>>
>>47565838
As cool as that tech is, Whispersilk Cloak is probably better at least 75% of the time
>>
File: Restock.png (137KB, 223x310px) Image search: [Google]
Restock.png
137KB, 223x310px
Anyone got some mediocre cards they can't help but put in decks?

I like this one in green decks.
>>
File: 47.jpg (66KB, 312x445px) Image search: [Google]
47.jpg
66KB, 312x445px
>>47565456
>>
>>47565851
if you need sac fodder for a deck that also want to beat down with a flyer, then it seems like a great choice
>>
>>47566490
Embrace works on multiple creatures, though. And your opponent's stuff if you feel like being that kind of an asshole to someone else.
Not that you can't just run both
>>
>>47566502
Honestly Restock is decent if you end up with enough things in your graveyard each game. Verdant Confluence is probably better though.
>>
>>47566524
Not him but that's what I use him for in Grenzo, I'm rarely disappointed. I get a 5/5 demon and can sac the priest to an altar to get more Grenzo activations. Also a way to increase my board presence if I can loop the priest by sending him back to the bottom of my library and activating Grenzo again.

Not a terrific card but definitely not an awful one either.
>>
>>47566563
>>47566524
Blink him and he's well worth the effort. A 5/5 flying every time he enters the battlefield is pretty easy to abuse.
>>
>>47566490
You're hosed if Cloak gets destroyed at instant speed, Embrace gives shadow until EOT even if the enchantment gets destroyed
>>
>>47566115
I don't know if he's really "unconventional," but Ruhan is hilariously silly in bigger games. I think my group was bad at the time, but they just ignored him until he racked up that magic 21 against someone and then all of a sudden they blocked him like crazy
>>
>>47566615
I have found myself cloning him with Kiki when I had no better targets on board and it was pretty damn enjoyable.
>>
File: Image.jpg (29KB, 223x310px) Image search: [Google]
Image.jpg
29KB, 223x310px
>>47565456
>>
>>47566719
Bait post?
>>
File: 89.jpg (73KB, 312x445px) Image search: [Google]
89.jpg
73KB, 312x445px
>>47566719
Serra Ascendant's spicy, but everyone knows about that thing.

>>47566719
Here's another secret tech I'm gonna get for Ayli.
>>
I wonder if the anon who strongly believes Serra Ascendant is a bad card in EDH is still around.
>>
>>47566115
I have a 1v1 Kaseto Voltron deck and I have to say, he'said pretty damn good. The way I built him was a little weird but it works and so far, I've only been beaten once with it. Want the list?
>>
File: njkijol.jpg (47KB, 620x350px) Image search: [Google]
njkijol.jpg
47KB, 620x350px
>>47566719
i thought that was a chick for the longest time
>>
File: 11[1].jpg (60KB, 312x445px) Image search: [Google]
11[1].jpg
60KB, 312x445px
>>47566502
Fated Retribution is the only wrath I know of that can be tutored with Mystical Teachings, and it's saved my butt more often that I care to admit.
>>
>>47566806
retaliate and fight to the death are much more situational/combattrick-esque options
>>
>>47564152
Sorry for the long reply:

Jhoira flier control

http://tappedout.net/mtg-decks/a-time-for-monsters/
>>
>>47565796
Ah I love this card. Paying to make your enemies able to attack each other is good clean fun.
>>
>>47564654
If you have Meren, it takes very little doing to turn her deck into a Mazirek deck. He even comes included. Mazirek sac is sweet.

Combos off infinitely very easily, but that's not necessary. Just be very conscious of persist creatures.
>>
>>47566976
There are so many things that combo with persist it often ends up being stronger than Undying. That's sort of fucked.

And I thin it's a fuck-up in development for them to print a new commander that combos with a keyword. Not with a couple of cards, every commander has something or other it combos with. No, let's print a commander that combos with anything that has this one already powerful keyword. Mazirek isn't even that powerful, it just annoyed me watching all these oh-so-clever mazirek persist combo decks popping up everywhere after release.
>>
File: burntoffering.jpg (35KB, 223x310px) Image search: [Google]
burntoffering.jpg
35KB, 223x310px
>>47565456
In Rakdos, lord of riots. This card is the difference between knollspine dragon being sort of cool and it destroying the table the turn it comes down.
>>
File: I Return from the Workshop.jpg (110KB, 1288x750px) Image search: [Google]
I Return from the Workshop.jpg
110KB, 1288x750px
>>47565578
Feldon.

I first saw him early in my EDH career. I thought red sucked, but I was struck by how wistful the art and flavor text were.

Later, I realized how unique his effect is in red.

Later I read his story and cried.

Now, I have a custom-made, personally-designed, gift-from-my-best-friend Feldon playmat that is frankly my most prized possession, which I use with my recently made Feldon deck. Feels good, man.
>>
File: 1326510631054.png (54KB, 581x307px) Image search: [Google]
1326510631054.png
54KB, 581x307px
>>47567134
>I thought red sucked
>>
File: artificer prodigy.png (266KB, 500x282px) Image search: [Google]
artificer prodigy.png
266KB, 500x282px
>>47567134
>that filename
A shame that your workshop never really caught on. Cool $1 cane though buddy. Too bad it works against your own ability since you're more of a reanimator commander than an artificer.
>>
>>47566115
Experiment Kraj plus a late game Morphling or aetherling can result in a completely unexpected commander damage KO.
>>
>>47566168
Aw, wasn't remach guy hanging around here for a while?
>>
>>47567226
Hey man, Red has to work hard for its draw and its enchantment/creature answers. Mono-red takes some love to make it sing.
>>
>>47566794
Nah, just Saitama.
>>
>>47567100
And how does that work exactly? I have a Lord of Riots and am curious how Knollspine Dragon wrecks. Is it because you get more card draw for big creatures?
>>
>>47567453
I'd imagine it's just using another creature as a big ritual and Rakdos to get to Knollspine for cheap and then cast more off all the damage.
>>
File: Patagia%20Golem[1].jpg (70KB, 417x305px) Image search: [Google]
Patagia%20Golem[1].jpg
70KB, 417x305px
>>47565578
Patagia Golem is the first mtg card I ever saw. The art sold me on magic. There is very little card art anymore that is as beautiful/inspiring as some of the older art.
>>
>>47565703
>>47565771
Get a bitter blossom in there too
>>
File: Haakon.jpg (35KB, 223x310px) Image search: [Google]
Haakon.jpg
35KB, 223x310px
>>47565578
>First pack of Coldsnap was this
>Fell in love with it, Lorwyn comes out. Spicy White/Black Knight Tribal for a 60 card casual
>Community college rolls around, this was my go-to deck for multiplayer. Machine gun mofos with my Nameless Inversion
>Got me a reputation for being the "Knight Guy"
>More cool Knight stuff like Knight Exemplar.
..
..
..
>Group starts playing more EDH
>This guy isn't even fucking legal
>Karador would work but it's not the same

I still have the deck put together, the only things taken out are the playset of Fetid Heaths. But the last time I played a 60 card casual game was 6 years ago.

It still hurts, /tg/.
>>
>>47568178
He's legal, you just need a way to get him out of the command zone, like with Command Beacon
>>
File: 1445298428288.png (487KB, 829x720px) Image search: [Google]
1445298428288.png
487KB, 829x720px
>>47568236
>Needing a single card in the 99, wasting a tutor to get said card, just to get a Commander out
You are right, but you are also very wrong.
>>
>>47568296
It's something, the poor guy managed to beat Phage in difficulty to cast even though he's awesome. I'd give a pass on letting him be cast from the CZ in my group.
>>
>>47564775
i dont know, they get acess to all the good wraths, and artifact tutoring and such, they can ramp useing artifacts, or landtax effects. they have exile and other good removal, tuck, ect
>>
File: Shush.jpg (35KB, 223x310px) Image search: [Google]
Shush.jpg
35KB, 223x310px
>>47565456
>>
>>47568339
Wraths and exiles can only get so so far, and it trades that for the absolute least carddraw. It can use artifacts, but so can everyone else. Monowhite can do fine, it just takes a lot more effort to make it than any other monocolor, with red being a bit of a distant fourth.
>>
File: 214.jpg (61KB, 312x445px) Image search: [Google]
214.jpg
61KB, 312x445px
>>47564654
If you mean hydra tribal, Rosheen.
>>
File: 1426891352806.jpg (24KB, 369x434px) Image search: [Google]
1426891352806.jpg
24KB, 369x434px
Guys the nephilim commander that lacks green is going to be the single greatest artifact commander ever printed. I don't care what the card actually does but those four colors contain every busted artifact interaction in the game
>>
>>47567270
Muh Mishra nigga
>>
File: Lifesmith.jpg (195KB, 900x689px) Image search: [Google]
Lifesmith.jpg
195KB, 900x689px
>>47568563
I was gonna try and argue just to be contrary, but yeah, SOI giving green clues was a huge increase increase of green cards that had positive interations with artifacts from like five.
>>
>>47568562
Is being able to add 4 mana really worth a commander slot?
>>
>>47569327
It's respectable acceleration.

No question, it's a lower power option, but if the point of a deck is to make big hydras, nobody directly promotes that like Rosheen.

That said, hydra tribal can easily be fitted into essentially any green deck and it would be fine. Notable candidates include commanders with +1/+1 counter synergy. So...Anafenza, Ghave, Kraj, Mazirek, Zeganna, Animar, are all valid choices, to name a few.
>>
>>47568702
>wiping every esper faggots board of confounded contraptions with one card not positive.
>>
>>47569765
Well no, I am a filthy esperfaggot.
>>
>>47569787
:o
>>
How do I get the Oloro player to understand that his deck takes literally no skill to use? He thinks his commander giving him 2 free life during each of his upkeeps counts as him having an "actively played" commander.
>>
>>47568178
I feel your pain anon. Still waiting for that B/W Knight Legend. I'm starting to doubt that Wizards will deliver.
>>
>>47568178
I've got a 60 card deck focused around that guy, only instead of using Knights my deck runs a bunch of different Rats and abuses Ashes of the Fallen and Conspiracy to make them work together. It got me a reputation too, but instead they called me "that guy who makes too many Holocaust jokes."
>>
File: 1464469380981.jpg (344KB, 835x1595px) Image search: [Google]
1464469380981.jpg
344KB, 835x1595px
What are some good cards for Sphinx's Game tribal besides what's on this picture?
>>
File: too-spicy-to-say.jpg (27KB, 223x310px) Image search: [Google]
too-spicy-to-say.jpg
27KB, 223x310px
>>47565456
Uncle Karlov's personal favorite spice blend here
>>
>>47570273

I feel like this is spicy in marchesa or like a persist based deck, but not in Karlov, how does this really help karlov?
>>
File: MatterReshaper.jpg (36KB, 300x300px) Image search: [Google]
MatterReshaper.jpg
36KB, 300x300px
>>47565456
He's no Solemn Simulacrum but he sure does curve into him nicely.
>>
>>47570273
My friend runs this in Marchesa and it's a pain in the ass if you don't remove it. Luckily he sometimes goes too far with it and you can surprise burn him to death.
>>
>>47567226

I work at a high school and run a small Magic group there for students at lunchtimes. We just have decks made of starter decks combined together to make 60 card decks, plus a few other duel-colour decks I threw together at the FLGS with the aid of the Magic guy there.

The students love Green above all else. Big creatures, mana acceleration from elves.

They won't let me play Blue against any of them because they don't like its tricks, and they can't figure out the tricks themselves.

Next favorite is Black because of deathtouch and the two Nightmares in the deck.

They're not very keen on White but they do like that it has flyers, and they really like Pacifism.

They don't like Red at all. It's by far the least popular.
>>
File: META.png (3MB, 2484x1120px) Image search: [Google]
META.png
3MB, 2484x1120px
let's see them boys
>>
>>47570570
I have a single Waste in my Meren deck, just for him.
75% of the permanents in that deck are CMC =< 3, so I'm pretty much certain to hit something with him.
>>
>>47570820
I think a lot of new players start by playing very defensively, and Red just doesn't offer any of that.
>>
File: my group.png (3MB, 1888x2432px) Image search: [Google]
my group.png
3MB, 1888x2432px
>>47571014
God bless that poor bastard running thick Teysa. How?

Also, does Kira do anything interesting?
>>
>>47571070

You're absolutely right there. I've played against kids who have three times the number of creatures I do, and could attack me with minimal losses, and no matter how much I try to encourage them to just attack, they don't. They sit there just building up bigger and bigger creatures, which is why Green is so popular.

The one kid who has been playing the longest though is starting to get it and is becoming much more aggressive.

Bloody hell though teaching them about when to use instants has been painful. They can't quite get the idea of being able to cast them at ANY time. So they'll slap down Titanic Growth on their creature prior to declaring their attack. The one guy playing the longest though is getting it. Mind you even he still tries to cast Counterspell on stuff that's been on the battlefield for 3 turns.
>>
File: EDH meta.png (6MB, 1976x1818px) Image search: [Google]
EDH meta.png
6MB, 1976x1818px
>>47571014
I've no idea where red keeps getting the money for his decks from since he's the biggest poorfag of us all.
I'm blue, in any case.
>>
>>47571102
The Teysa deck has some insanely good matchups(Edric, Krenko, Kataki) and some seriously terrible matchups(Azami, Ghave, Prossh). It's just a pretty straighforward BW pillowfort deck and he doesn't actually cast her until super late game when he starts beating down.

As for Kira it's just a sea monsters tribal deck that uses her as as protection/curve filler.
>>
>>47571138
what does the Intet deck do?
>>
>>47566790
Not that anon, but yes.
>>
>>47571160
Mostly combining big spells and creatures with topdeck manipulation in the form of small cantrips and scry effects.
>>
>>47571119
>>47571119
jesus CHRIST you must be a godfuckingawful teacher, or maybe your students are all retarded [place you live]ans
i've taught high schoolers magic and metagame bullshit aside they grasped most of the competitive tricks in no time
>>
>>47571363

Well it is a special education unit.
>>
>>47571382
holy fuck lol
>>
>>47571138

>Dromar the banisher

embarassing as fuck
>>
>>47570570

This guy is legit good

My favorite kind of card too, the kind that gives you value after it dies so you can attack with it early, get some chip damage in, then later use it to chump block and get another permanent out of it or draw a card, either is great
>>
>>47570820
Kick their asses with Zirilan
>>
>>47567345
>Mono-red takes some love to make it sing.
That's part of what makes it so rewarding. There's some awesomely weird shit you can do with mono-red.
>>
Ojutai-Vigilance-Archivist deck or Geidt of Saint Traft-Banding-Drelnoch deck?
>>
File: 7_aJBXASCBXJC_Thumb.jpg (106KB, 768x432px) Image search: [Google]
7_aJBXASCBXJC_Thumb.jpg
106KB, 768x432px
Sup /tg/,

I'm building a Kaseto snake tribal deck. The power level is laughably low, and I'm looking for some more flavourful polymorphing removal. Right now I've got:
- Rapid Hybridization
- Pongify
- Curse of the Swine
- Beast Within
- Reality Shift

Are there any more cards in UG that have a similar effect? I know of cards like snakeform and turn to frog, but I find those too rarely worth it.
>>
>>47572658
What about Blessed Reincarnstion and other Polymorph variants? Risky, but fun.

Lignify and Song of the Dryads work too.
>>
>>47572658
Song of the Dryads? I mean, Daphne and Apollo is a pretty *morph centric myth.
>>
File: expert.jpg (29KB, 580x360px) Image search: [Google]
expert.jpg
29KB, 580x360px
>>47570264
Alhammarret, High Arbiter
Medomai the Ageless
Petra Sphinx
Sphinx of Jwar Isle
Epiphany at the Drownyard
Truth or Tale
Phyrexian Portal
>>
>>47570264
Sphinx's Revelation?
>>
>>47572682
Nice, I like those. Blessed Reincarnation feels slightly too expensive for the risk it poses, but I'm definitely going to see if I can slot the other two in.
>>
File: 33.jpg (75KB, 312x445px) Image search: [Google]
33.jpg
75KB, 312x445px
>>47572383
I really like the fact that the red precon a couple years back was artifact themed. Red's relationship with artifacts should be explored more, rather than the burn and even chaos design space.
>>
http://tappedout.net/mtg-decks/02-06-16-darien-king-of-kjeldor/

Is there anything spicy that I'm missing? Also, I need to cut 2 cards and just don't know what to get rid of.
>>
Hoppin on the daretti train and posting my own.

http://tappedout.net/mtg-decks/wheelchair-tool-box/

I love Inkmoth Nexus so much. So broken. All I need is another metal worker
>>
File: image.jpg (80KB, 312x445px) Image search: [Google]
image.jpg
80KB, 312x445px
So, I love Force Spikes. I don't know why, but I do. Counterspells that make people regret tapping out or tapping their mana without thinking.

I also love this pirate vertical cycle. They are pretty weak, but catching people off guard with them is super fun.

So, I want to see if I can build a deck around it. Problem is, I hate Grand Augustus IV. Is there anyone that works well with this theme that isn't him?

What other colors other than UW get this sort of effect? Rhystic was in all five colors, but was pretty bad on the whole. Also, is there any way to do this without getting on everyone's shitlist?
>>
>>47573070
I would start with Piracy, War's Toll, Mana Web, and Price of Glory. Maybe in a grindy Keranos deck with a decent amount of land destruction to limit mana even further. Effects like Land Equilibrium combined with Gush/Fathom Seer effects to save your lands from your MLD and make sure you have less lands then your opponents. Maybe even go into UWR for Land tax effects as well. I think Force Spike and other tax effects aren't going to be very good in EDH without limiting your opponents mana pretty heavily.
>>
>>47572997
Blasting Station and either Requiem Angel or Archangel of Thune can go infinite with Darien and a soul sister.

Karma + Urborg, Tomb of Yawgmoth is also lots of fun.

Retribution of the Meek is an excellent wrath, Meekstone and Crackdown work well for you too.

Mind's Eye and Well of Lost Dreams can be good for draw. Staff of Nin also synergies well with him.

Mana Vault is good, Mana Crypt too if budget allows. They have almost no downside with Darien as you want to take damage.
>>
File: goats.webm (3MB, 600x336px) Image search: [Google]
goats.webm
3MB, 600x336px
>>47573070
Prince of Thralls-grixis
Ayesha Tanaka-powered down azourious
>>
>>47573168
Well, Price of Glory would be bad, given that I want to run counterspells. Mana Web and War's Toll is a good idea. I already wanted to run R for some minor LD.

I don't think I could get away with running any serious LD without getting banished from any of my playgroups. We're pretty casual. It does however mean that we tend towards Battlecruiser MtG, which means people tap out a lot. Things like Complicate seem like crazy value.

Maybe Ruhan? He plays into the political theme a bit (being completely impartial) and might help me seem less like a bad guy.
>>
>>47570273
This is fun with infect. Applies turn 2 kill.
>>
>>47571382
I was reading your posts and thinking "one of the new players in my group is a lot like that", then I got to that one and burst into treats.
>>
here's the Ixidor EDH deck promised last thread, passed out after work so I didn't post last night, sorry.
http://tappedout.net/mtg-decks/ixidor-edh-3/

It's a rough draft but it still plays pretty well, highlight of last game was opponent Diabolic Rev for 7, I copied with Mischievous Quanar and one of the cards I tutored was a counterspell for his copy as well as Brine Elemental and Shapeshifter.
>>
File: image.jpg (77KB, 312x445px) Image search: [Google]
image.jpg
77KB, 312x445px
>>47573244
I've been thinking about this some more and I think it all comes down to wanting to Gotcha people. So, even effects like Aven Mindcensor and Lavaball Trap would fit my mechanical theme. They don't even have to be instants, just niche cards that make your opponent make your opponents regret their previous actions.

Anyone else know of some fun Gotcha cards? I want to run Nix, but Christ.
>>
>>47573759

Containment priest is the ultimate gotcha card

Well sorta

It's not as awesome as you would hope cuz you rarely get to actually exile stuff (most library or hand into play effects are optional), but it counters so many effects that it's great
>>
File: 16.jpg (58KB, 312x445px) Image search: [Google]
16.jpg
58KB, 312x445px
>>47573985
Not quite as good as Containment priest since it's an instant, but just as much gotcha the once, and cantripping is nice.
>>
>>47566115
Skullbriar maybe
>>
>>47566168
>"29 Swamps and Dark Ritual are enough mana" guy
I must have missed this one . What happened?
>>
>>47568339
Those are the reasons white is a better splash color than red, but red is still a better monocolor because it gets looting, exile draw, wheel effects, and flashback as methods of generating card advantage.
>>
I'm building Animar to be a competitive deck at my LGS, but I don't want it to be tooooo cancerous.

My current build is focusing on return to hand + on cast effects, usually finishing with recurring a large amount of Ulamogs to clear the board.

Anyone recommend some fun cast trigger shenanigans?
>>
>>47574010
>>47573985
Good ideas, guys. Appreciate it.
>>
>>47574055
It's pretty much self-explanatory. Someone had a typical 4.5 average CMC black deck with only 29 swamps and one dark ritual as his mana sources (may have had a couple of mana rocks, but not many). Came here asking for advice on his deck. When told he needed more lands, he got mad and argued that he didn't and that we had no idea what we were talking about.

I think it was revealed at some point in the conversation that his group used the Sheldon-endorsed Gis Mulligan rules (aka mulligan until you have enough lands or some shit)
>>
Who is the most aggressive monored commander?
>>
>>47574573
Krenko or Zirilan
>>
>>47574573

Aggressive in what way?

Threatens to kill the fastest? Purphoros

Looks the most like a typical mono red aggro or burn deck? Krenko?
>>
>>47574497

>4.5 avg cmc
>typical

Wat
>>
>>47574603
I want to build krenko and take my friends down to goblin town.
>>
>>47574612
Aggressive by playing dudes and turning them sideways. Use buffs like Rage Reflection and equipments. Nuke lands if need be. I just want to see the world burn
>>
>>47574616
Look at lists posted here, a lot of the bad ones will have an average CMC in that range and not enough mana sources. Some decks work well with a high average CMC but that clearly wasn't one of them.
>>
>>47574685
Then you want Zirilan, pooping a hasty Dragon out of your deck for 1RR is no joke

They get exiled at end step but there are obvious ways to keep that from happening
>>
>bought my friends $15 worth of cards for pizza money like I promised
>accidentally turned his deck into a slaughterhouse

The thing kicks so much ass now
>>
>>47574109
Ancestral Statue. Oops you win.
>>
>>47571204
Sorry it took me so long to get back to you.
Here you go: http://tappedout.net/mtg-decks/mgs-kamigawa-crisis/

Now, if you're wondering why I have some 'garbage' equipment in the deck, it has to do with Kaseto'so ability. See, his ability costs 1 Mana for every +1/+1 that he gets. With that in mind, I searched for equipment that for every Mana I spent, whether it was to cast or equipt, gave him +1 to his power. Any exceptions are because they give a huge effect for their Mana cost or...well that's it really. Also a point to note is that I tried to keep the curve of the deck as low as possible. I never wanted to worry about if I had enough Mana to do what I wanted at any time, including answers. There have been several times I have taken 1 land hands and have gone to win because the curve is so low.
>>
>>47570480
>Gain Life, Gain counters
>Spend Gained life for more counters.
>Repeat.
>>
>>47574497
Wait, was that the Anowon vampires guy who insisted his deck won 99.9% of the time (and he was asking for advice for the lulz, I guess)?
I mean, I run Dark Rit in Olivia because it occasionally helps me resolve an early Necropotence, but I don't act like it takes up a land slot.
>>
>>47572658
You would be my nigga, but then you had to meme it up with Snake tribal. He is a Voltron Commander and a damned good at that! Please, take a look at my list. >>47574877
>>
>>47574877
Quick question, why does your deck have 101 cards?
>>
>>47575091
Really? Shit, need to fix that. Anything else you want to add?
>>
>>47575144
Carpet of flowers seems like a meta call that could do absolutely nothing in some games. Voltaire key has like 5 whole targets in your deck and seems like a dead draw most the time or at the very least lack luster.

Other than that seems...solid.
>>
>>47575238
Voltaic key* not Voltaire, damn phone.
>>
>>47575238
That is why it's in the sideboard, or at least it should be. As for the Key, what would you suggest as a replacement?
>>
>>47575395
No clue. Its obvious you're doing mgs voltron instants, but i cant think of anything other than creeping renaissance. Its a curve topper and will regrow whatever you need it two, twice if need be.
>>
>>47571497
How so? It's dragon tribal, if that helps.
>>
>>47575673
how many dragons can you even play in those colors? also are there any dragons matter cards in those colors at all outside of tarkir?
>>
File: 1458174424792.png (88KB, 300x256px) Image search: [Google]
1458174424792.png
88KB, 300x256px
>Griselbrand is banned
>Necropotence isn't
>>
>>47575553
I don't usually have a problem with my stuff getting blown up, mostly because my opponent is dead by the time it could have made a difference but I will put it in the sideboard. I was thinking about Armor of Thorns, for when I don't have that final blue mana I need. Thoughts?
>>
>>47575787
There's 35, though I don't play all of them, and no, there aren't as far as I know, but still, the deck works fine.
>>
>>47575858
Necro can't be reanimated and isn't strapped to a creature that can immediately make the life investment back. I would like Grizzlebrizzle back though.
>>
>>47575858
You can't reanimate Necropotence.

And if you're playing it in the first place you're probably in mono-B, which needs cards like that to function at all.
>>
>>47575922
Sure you can't reanimate it but you can easily cheat it out with Zur/Academy Rector
>>
>>47575858
The big problem with Grizzlybrand is that he's good at what he does and he's a creature.

That means it turns into a fight over who can steal/clone/reanimate Grizzlybear the most, which was the same reason they originally banned Kokopuffs and eventually banned Primetime. Necropotence is a fuckload harder to reanimate/clone/steal over and over, so the game doesn't stop being EDH and start being "Everyone fight over Necropotence".
>>
>>47576153
Necro's also got the weird timing restrictions and the discard trigger that means you can't go full retard with it, while Yawgmoth's Bargain is banned.
>>
>>47575858
Necropotence's balancing factor, while not completely ignored by Griselbrand like with Yawgmoth's Bargain, is still relevant.

Essentially, you can't keep drawing until you get what you want. You have to put a down payment in and you'll get it end of turn. You don't get to see what cards you already have before choosing whether to pay more.

Necro is still busted, obviously. But that's its biggest distinction.
>>
>>47570273
came here to post this.
fucking love this card.
>>
>>47568178
There's few usable knight legends to be honest. You could use Haakon in the 99 though.
>>
>>47568178
Use New Olivia for Knight tribal. Obviously the loss of white hurts, but she works great with the kind of graveyard funny business you'd want in a Hakkon deck.
>>
>>47568178
I had a list for Anafenza Knight tribal. She's a soldier, but having those three colors is important to me.
>>
>>47574818
>>47574109
I actually won once a 4-player pod, because animar player cast Glimpse of Nature and accidentally decked himself for digging answers to my peacekeeper, which he had none. I won, because the other two players scooped pretty soon.
>>
>>47575673
Dromar is absolute worst of the invasion dragon legends, because most of the time he banishes himself. He's like worse Norin the Wary.
>>
>>47575949
I think most of the decks that run Academy Rectum run cards that are more game winning than Necropotence.
>>
>>47575038
That's also over five times as expensive as the list I have currently planned out. My playgroup tends to be on the slow and casual side, so I'm just going to roll with snake tribal.

Kaseto IS a good voltron commander, though. I'm not sure whether you meant 'take a look at my list' as 'draw inspiration from this' or as 'please give criticism'. If the first: definitely going to use a few of those. If the latter: I don't really have experience with creatureless voltron. Any cards I might recommend you already have.
>>
File: Library becomes Rolodex.jpg (137KB, 892x310px) Image search: [Google]
Library becomes Rolodex.jpg
137KB, 892x310px
>>47568563
I personally can't wait for the BRGW commander so I can make an entire EDH deck around the concept of "Fuck-U"
>>
File: lotv.jpg (31KB, 223x310px) Image search: [Google]
lotv.jpg
31KB, 223x310px
What do you cast with big mana in Black?
>>
File: playgroup.png (4MB, 2794x1246px) Image search: [Google]
playgroup.png
4MB, 2794x1246px
>>47571014
I am all for answering questions.
>>
>>47577168
Spirit of the Night.
>>
>>47577198
I love the art for that card.
>>
>>47577168

Curse of the Cabal.
Rise of the Dark Realms.
Ghastly Conscription.
>>
>>47577168
Void Winnower is a lot of fun
>>
File: file.png (135KB, 223x310px) Image search: [Google]
file.png
135KB, 223x310px
>>47577168
>>
>>47577022
I meant the first.
>>
>>47577168
Exsanguinate.
Maga.
Mind Twist.
Yawgmoth's Will.
Skeletal Scrying if you're not using your gy, I guess?
>>
>>47577168

Lord of the void ain't bad by any means

I also love necropolis regent, that card does work
>>
>>47578320
Regent is my favorite wincon in vampire tribal.
>>
>>47577170
How does Shu Yun play in late game?
I want to assemble a deck for him, but am not exatly sure, what would I do if/after he gets killed a couple of times.
>>
>>47577170
why do you guys dislike Odric and Gitrog guys?
>>
>>47575858
necro can't be played in the command zone
>>
>>47578825
He usually recovers if he needs to because of mana rocks, he cloaks him up after double strike and just punches hard. Normally he does alright.
>>47578961
Odric is an overall ass, makes racist comments , leaves out card text when things are cast, purposely dicks over the guy losing the most.

Gitrog has been playing since magic came out so he has literally any card he has. always brings up on how he could've done something to win but didn't so the game goes on. He carries over game grudges and if he loses he will be salty for the remainder of the day.
>>
>>47579045
yeah I can understand why you'd want to avoid them, they sound like real shitters
>>
File: AS_4.jpg (99KB, 461x362px) Image search: [Google]
AS_4.jpg
99KB, 461x362px
>>47578980
>>
>>47579083
You have to attack with zur to get your necro
>>
File: Vorel.png (1MB, 744x1039px) Image search: [Google]
Vorel.png
1MB, 744x1039px
im the anon from the start of the thread asking for, i think ive decided on simic colors with vorel as the commander, either him or momir vig
>>
>>47579045
Is it pure voltron or does he have some backup strategy?
>>
>>47579337
Momir is a lot of fun. He adds a lot of consistency to your deck
>>
>>47579337
Well, Vorel is the second most interesting commander in the colours, so go ahead. If tou want power and nofun, Momir vig is your main squeeze. Whatever floats your boat (it's not water)
>>
>>47579353
Not pure voltron, just more of he constanty stays on the offensive using ways to make him unblockable.

sometimes he uses jeskai ascendancy with keyrunes to filter his deck and buff him through the roof
>>
>>47579337
>human merfolk
>>
>>47579426
Well yeah. Obviously he's a kid of Ariel and Eric.
>>
>>47579426
ironically i hat merfolk the most out of any deck in magic the gathering
>>
>>47579573
How? More than winter orb based locks?
>>
>>47579418
I wish I could see his list. Anyway, I'll consider jeskai ascendancy combo, but I'm afraid it will get me into trouble.
Recently people at my lgs started complaining about long turns.
>>
>>47579591
desu ive never played against that card
>>
>>47579426
SCIENCE
>>
>>47579591
What's wrong with winter orb? Nasty cards are Stasis or Hokori+Eon Hub
>>
File: tainted strike.jpg (33KB, 223x310px) Image search: [Google]
tainted strike.jpg
33KB, 223x310px
>>47565456

Useful for a variety of situations.
>>
>>47579719
That's basically a gotcha like hatred. I pull cards like that from my deck when I'm playing with friends, but if you need a kill, that delivers. I've pulled double kills by sending a 9 power at one player and everything else at another.
>>
File: CPusIyH.png (143KB, 300x295px) Image search: [Google]
CPusIyH.png
143KB, 300x295px
>>47579719
>mfw 1-shotting people with this and Lord of Tresserhorn
>>
>>47576825
My meta's completely infested with green and red.
>>
>>47580112
then play BW control
>>
>>47580176
No, I enjoy dragon tribal.
>>
>>47580202
then stop complaining
>>
>>47580217

I think you have that guy confused with another guy

He wasn't complaining he was just defending his choice of Dromar
>>
>>47580202
Then play Dromar control.
>>
finished the deck, this is my first hand build edh deck let me know if im missing something here
http://tappedout.net/mtg-decks/simic-starter-2/
>>
Why are people so fucking ignorant of how good mutliplayer EDH decks can actually be? I swear 95% of everyone who plays EDH has never actually played against anyone even remotely competitive or optimized.
>>
>>47580398
Who cares? If they're having fun it's all good
>>
>>47579337
Momir Vig is a tutor general.

You will QUICKLY become bored of a tutor general; it makes every game play extremely similarly. Personally, I enjoy EDH because I am doing something different each game, and working with what I get. A tutor general defeats much of the point for me.

But I guess your mileage may vary.
>>
>>47580432
I'm just tired of players who THINK they know what a really nasty EDH deck looks like but really have no idea. It's fine to play a format and have fun and everything, but I wish peoplke wouldn't pretend to know things that they don't.
>>
>>47580398

Do you have an example of what you're talking about?

...preferably an example that explains why you're so butt hurt about it?
>>
>>47580445

Disagree completely, I've played captain sisay for years and never gotten bored

No matter what deck I play, each game will be both unique in its own way but also similar to every other game played with that commander

I don't tutor the same cards in the same order every game because I have to respond to the situation at hand, also, you're not going to be able to sit there tutoring exactly what you want over and over in very many games anyway, having a tutor general doesn't mean you don't have to work with what you draw, especially with something like momir vig who is 5 cmc

In my mind having a tutor general is lots of fun and has lots of replay value because you can run toolbox effects and grab them when the time is right
>>
>>47580471
Anon, an EDH deck's nastiness is context dependent.

I have a $150 Meren deck that does pretty standard, lowkey Meren stuff, but if I need to, I can loop a fleshbag marauder 3 or 4 times a turn. If I brought this deck into a meta of unmodified pre-cons, and I throw down a sheoldred, a birthing pod, and a bloodghast, I would have the nasty deck.

Nastiness is entirely relative, so you should probably be chill if someone plays weaker decks and thus has a reduced idea of what constitutes a degenerate deck. They DO know what a nasty EDH deck looks like, because they watched it kick their deck's ass mercilessly.
>>
>>47580471
Well, what do you mean? I know what a nasty deck looks like, I just don't enjoy playing with or against them

I like playing and building whatever I want. Is it the best way? Probably not, but exploring different avenues of play is the fun part
>>
>>47580585
Is blowing up everyones permanants with lux cannon nasty? Because thats what im building. Like im operating the deathstar or something.
>>
Today I beat my personal record of huginess by ending a game at 1080 life attacking with 4 1080/1080.

Trostani populating ajani goldmane tokens is awesome.
>>
>>47580585

Meren player here. I try to play low key but I'll usually lose because i'm playing too passively, but when I try to play aggressively I become the immediate target and get shut down almost instantly, and lose. Should I just switch over to a shitter commander or something?
>>
>>47580629
Well anon, it really depends on how quickly you're blowing up their permanents compared to how quick is typical to the meta.

If you're blowing up their boards in one turn via infinite loop, maybe you're playing a nasty deck in their meta.

Like I said, it's relative and meta dependent.
>>
>>47580752
I had the same problem when I was figuring her out. Basically only cast her when you have more aggro monsters on the field and/or when you're ready to sac at least 2 creatures or more.

Of course play her when you have protection for her too like boots or greaves.
>>
>>47580585
I'm talking about the 4 turn combo decks, the 3000 dollar azamis that control the entire game and win instantly on turn 7, the mimeoplasm kiki/splintertwin control decks. The decks that aim to win any game by turn 7 or 8 with a significant amount of control. People seem to think that decks with generals like Sharuum the Hegemon or Karador are actually any good beyond having a ton of fun.

>>47580488
I'm massively butthurt because 2 peeple haven joined our playgroup recently and complained that we use 800 dollar cards and "try to win" despite warning them beforehand that we took things pretty seriously. Granted I am probably inordinately mad.
>>
>>47580789
I was thinking of having it go slow with unwinding clock and then if shit got real then crank it up with infinite mana and then rapid fire the cannon on my turn.
>>
>>47580657
Without using infinite life strats, I think the highest I've gotten is ~10 000 life and send in with 480 480/480
>>
>>47580752

drawing table hate is a good thing, it means you're deck is strong and/or you're playing well

You're basically saying that your playgroup has bad threat assessment, cuz if they didn't, then how can you blame them for teaming up on you? if even you agree that it's in their best interest, then you have to learn to play through it

And realistically if they keep doing that, how many games are you going to win? Probably very few, at which point they will naturally move away from teaming up against you, because they want to focus more on the people who beat them last game and the game before that

There's also the possibility that you are running things out in the wrong order, basically you want to play things in such a way that if everything you previously played gets answered, you can still hope to get value from the next thing you played

Doing this will mold the expectations of your opponents, if they continuously answer your early spells only to be left without answers for your next, more important spell, they will become conditioned to save their answers a bit, which will in turn give you more room to set up diverse threats

Simple rule: play your cards in order from least to most important

There are many exceptions to the rule, it's never hard and fast, but it's a guiding principle that can help you play the attrition game against multiple people trying to disrupt you
>>
>>47580848

Anon sharuum and Karador ARE good tho, they are at the same level as azami and mimeoplasm, at any rate, if we are talking equal budgets and equal level of tuning

I understand that it can be annoying to have people getting self righteous about the fact that they have worse cards than you, but it's not a big deal, they'll get used to your power level and adapt over time
>>
>>47580848
That's pretty gay anon. All of it. Just make multiple decks at different power levels you poofter.

I have three friends that I play magic with: a judge, my brother, and the guy who got me into magic.

My brother is a complete noob, I gifted him a teysa WB control with a lifegain subtheme. Against him I play modified versions of the precons because I'd rather not make him quit magic.

My friend is a giant fucker. He likes to make shitty weenie decks that win in the first couple of turns or drag on forever with board advantage and counters. Against him I run a suped up Uril beatdown and shotgun him with 21+ unblockable commander damage in 6 turns.

My friend who a judge is smart. Really really smart. Against him I play a BUG Mimeoplasm control so I can profit off the crazy stuff he plays, and make sure I can force him to discard handy things before he goes infinite.

It's all about having decks built to your meta, instead of powergaming like a spike. Different things are fun for different people, and if you play edh for any reason beyond "beers and buds" I think you're a little misguided.
>>
>>47580961

Why were the tokens 480/480 if you're life total was 10 k?

I assume obviously it wasnt avatar life total tokens or they'd have 10k p/t, so what made exactly 480 480/480 tokens?
>>
>>47580657
Reminds me of a funny story:

>playing asian guy with his stereotypical UR burn/control deck
>he's rarely played commander, but was recently banned from my flgs for bringing in cards to a sealed draft and attempting to play them
>he clearly stacks the deck, quickly pulls a Tezzeret and a sol ring, starts stacking mana for some bullshit
>I'm running kruphix, asian guy quickly locks down the board and starts ramping into what I assume is a karn or an ugin
>at this point I have is umpteen million mana stacked on kruphix, nothing in my hand, top decking with the heart of the cards
>draw a hydra broodmaster
>play it, make 8 8/8 tokens, put 8 +1/+1 counters on it
>asian guy scoops and still bitches to this day about it
>>
>>47581033
Assume everyone has completely limitless budgets and you will get the idea (Imperial seal, time twister, full duel/fetches, etc). Karador and Sharuum are both too slow to do anything pretty much. Even extremely highly tuned, they just don't cut it. karador loses to the combo decks because it is too slow or has to run too much hate and can't combo off well and loses to the better control decks. Sharuum is too expensive and slow to ever do anything, even when you load the entire deck up as control. Why play it when you could play zur and win the game turn 4 by attacking.
>>47581100
I used to have a variety of decks to cater to all levels of players, but we are trying to get a specificity high level playgroup together and people keep joining thinking they are hot shit and then getting mad when they lose.

Granted, your suggestion works for a good 80% of the time, but when you really want super high level play it is hard to find, and I wish it wasn't.
>>
>>47581125
Probably that pay x life as it etb artifact that makes x/x tokens, phyrexian something or other
>>
>>47580657
Try out phyrexian processor if you havent already. Fun play with 8 mana up.
>>
>>47580848
I understand fully what you are talking about. I have an understanding of how high EDH power levels can go. The fact is, I have never seen or played against such a deck in real life. I would not necessarily expect newer casual players to even remotely understand such things. I'm not denying that the kind of decks you are talking about are the truly cutthroat decks of EDH, I'm just saying that what qualifies as cutthroat varies by play group, and that it is entirely understandable for them to think they know what cutthroat decks, even if the scale goes far beyond their imaginings.

Don't play cards with $800 decks in casual metas. Try to gauge the room, maybe have a budget deck. These people you're playing against don't have any way to really know what you're talking about, and naturally they're not going to have fun being blown out of the water by your Portal era cards. They can't play on your power level, they didn't even know that your power level existed; there's a high barrier to entrance. If you want to play with them, meet them on their terms with a deck that won't steamroll them.

You're not a bad guy for having an expensive deck, but people with cheap decks are within their rights to not want to play against you. It's not a fair fight.
>>
>>47581239
>when you really want super high level play it is hard to find, and I wish it wasn't.
That's your problem right there. Anyone with a budget for a deck like that is going to play memedern because of GPs and various tournaments and such. My FLGS tried to set up a high level commander tournament and guess what happened? The finals was made up entirely of monoblack infect players. Commander isn't balanced, it's a casual game, which is why the banlist is so small. If you want to get super competitive with commander, just go to tournies and ask people what commander decks they run.
>>
>>47581239

zur is only good in 1v1, sharuum is 100x better in multiplayer

Also I fail to see how Karador is slower than mimeoplasm, they are both midrange combo decks at high tuning, if anything mimeoplasm's slight advantage is blue>white and has nothing to do with speed

I'm beginning to think you're one of those players that thinks every high power playgroup should look exactly like yours, probably makes you a pain to deal with

The fact that you think zur completely outclasses sharuum in multiplayer makes me skeptical of your credibility
>>
File: Image.jpg (32KB, 223x310px) Image search: [Google]
Image.jpg
32KB, 223x310px
>>47581125
The high life was unrelated to the tokens.
>>
>>47581243

Ohhh I know exactly what you're talking about, that makes sense
>>
>>47581449

Ahh gotcha
>>
>>47580826
>>47580984

Thanks for the advice anons. EDH is tomorrow night, hopefully I can pull a win or two.
>>
>>47581527

Out of curiosity, what decks do you play against?
>>
>>47581377
My playgorup is different in that we have a few players running incredibly fast combo decks, which makes midrange combo that doesn't mostly focus on control not very good. If we had a more diverse meta then maybe the midrange stuff would be better, but as it is the midrangy stuff either loses to the faster combo decks or gets shut out of the game by the serious control players. Also zur is pretty much a combo deck. It's about attacking turn 3 (occasionally) or 4 and getting a stax engine running really quickly the way it's played in my local multiplayer. It's still a tier 2 deck because it has some problems with some of the mono blue decks, the the beauty of the deck is how hard it shuts down the fair decks and combo decks. I think you should give it another try if you think it isn't powerful.
>>47581273
Maybe I will try what you say in the future and try screening people with high budget but tier 2 or 3 decks before we play with them. I didn't really think of it that way. I appreciate the advice.
>>
>>47581646
Left a sagebomb in from unrelated thread, whoops.
>>
>>47581646

Maybe you're right zur has a serious reputation, and I've only seen it played a few times, I guess it just seems counterintuitive to me that a creature that needs to swing and doesn't have hexproof or haste could be part of a truly degenerate strategy

But I suppose I'm not really thinking outside the box
>>
>>47581646

I'm not completely understanding your complaint, is it that you want everybody else to play tier 1 decks like you? Or is it that you want them to not complain about your high budget but tier 2 decks because they aren't the most oppressive possible thing you could be playing?
>>
>>47572658
Wasn't Synthetic Destiny which does the same thing with phyrexian flavor in the precon? It should get a pass if Rapid Hybridization does.
>>
>>47581819
>>47572658

fuck i'm dumb, I thought you were talking about mass polymorphs.

There's Reweave which actually fits your critieria, and is even from Kamigawa.
>>
>>47581706
Let me give you an example of what you can do when you already know/are pretty sure they don't have an IMMEDIATE answer.

>turn 1
misty rainforest, sac for underground sea

>turn 2
Glacial Fortress, Orzhov Signet

>turn 3
Island, Zur

(This is the turn that matters, if they kill zur you might be fucked. Zur getting fragged here means you lose the game, and it is the reason this deck is only a turn 2 hit or miss deck. Sometimes people wait a turn and use one of the many protection spells in the deck to try and insure that he lives. Or they might just bait out some hate while they wait to get a counterspell)

>turn 4
Your options here are diplomatic immunity, tangle wire, mana vortex, static orb, Swiftfoot Boots. lightning greaves, etc. Anything that shuts down your opponents from playing cards or insures that zur will live.

>turn 5

Assemble the combos. Solitary Confinement + phyrexian arena, copy enchantment + mana vortex, etc. Tutor out all your o-ring equivalents to deal with threats and start buffing your zur to absurd proportions while destroying all of your opponents lands.


Thats the general gyst of it. I don't play the deck but I play against it frequently enough that i've see what it can do. It's pretty good, but there's definitely better stuff. The turn zur comes out is just too risky without some form of protection for it to be consistent enough.
>>
>>47580848
What actually are tier 1 decks? I'm talking generals and strategies.
Because I've seen some high-powered decks at my lgs, but i doubt they are the ones you are talking about.
Maybe you also can provide decklists for suh abominations.
>>
>>47581783
See my original post. I and some friends are trying to build a full tier 1 playgroup and people join and think that their decks or their play are tier 1 when they aren't.
>>
>>47581902

As far as I know the most undisputed tier S decks are hermit Druid combo (5 color or sultai) and imperial Animar (probably involving aluren)

After that it's more debatable what it's tier 1 and tier 1.5, etc, mono blue control combo is definitely up there, as is artifact stax (can be a variety of colors and commanders), also grixis Storm decks are in this tier
>>
>>47581574

I've only recently just gotten into magic. I don't really have a play group just the weekly EDH pods at my LGS. So far I've ran into Lazav, Damia, Riku, Mizzix, and a few mono black guys.

Damia and the mono black decks weren't that fun to play against because they pretty much all just ran urborg+coffers+exsanguinate as their wincon.
>>
>>47582000
>Damia and the mono black decks weren't that fun to play against because they pretty much all just ran urborg+coffers+exsanguinate as their wincon
Yep, that's accurate
>>
File: lazyeye.png (420KB, 518x391px) Image search: [Google]
lazyeye.png
420KB, 518x391px
>mfw someone starts arguing that lifelink only earns you the toughness of whatever it hits
>>
>>47581902
There are a variety of incredibly strong mono blue control decks, of which the best are Azami, Clique, old Erayo, Soratami Ascendant before it got turbobanned, and Kami of the Crescent Moon.

There are the silly combo decks, of which there are many. Hermit druid.dec, 5 color ad naus, iname death aspect, Sliver queen, etc. There are a LOT, and which is better is larely dependent on what control decks are on the field.

There are also a few agro deck floating around, like Zur, Edric, Gaddok Teag, and all the mono black infect decks, but mostly agro is not too hot.
>>
>>47581665
sage goes in option now instead of name, unless you meant you were putting sage in every field
>>
>>47581940

So do you have a list of acceptable tier 1 strats? If you want to build a playgroup like that you should give people some conditions they need to meet so you're not just scoffing at their commander choice
>>
File: 1463812891343.jpg (18KB, 292x289px) Image search: [Google]
1463812891343.jpg
18KB, 292x289px
>>47582052
>mfw because I get to see them proven wrong
>>
File: 1455156428904.jpg (50KB, 281x502px) Image search: [Google]
1455156428904.jpg
50KB, 281x502px
>>47582052
>mfw I got into it last session about deathtouch working on any damage and not just combat damage

They were mad as fuck that I was about to wipe the table in precombat main phase with a Chandra's Ignition on Godo suited up with Basilisk Collar, Tenza and Fireshrieker

Also,
>mfw I got into it last session about double strike+deathtouch+trample only needing 1 damage to kill something in combat
>>
>>47582088
Oh yeah, i had that face hard, it basically saved my life and the next turn i dumped 50+ zombies on the board and everyone scooped after i counter spelled someones board wipe.
>>
File: 1429586006996.jpg (174KB, 752x1063px) Image search: [Google]
1429586006996.jpg
174KB, 752x1063px
>>47582122
>zombies

what do you run, my man?
>>
>>47582052
When I got back in the game, I thought that as well. If the creature doesn't have trample, then you'd think any excess damage would be lost. And when you look at the flavor of a vampire with lifelink hitting something and "draining" the life, then it would seem weird for it to be able to drain 5 life from a squirrel.

It's one of those cases where the mechanic and the flavor aren't in perfect agreement and I understand how it could mislead newer players.
>>
>>47582028
>decided to finally assemble a paper deck after playing online and with proxies for a long time
>wanted to pick something I truly enjoy
>always fancied mbc and reanimating stuff
>created an Erebos deck also with exsanguinate and recursion theme
>tfw there are already two dranas and two erebos decks in lgs meta

Guess I'm not very original. Now remastering my deck to suicidal Chainer.
Still have exsangunate
>>
File: 156733786453.jpg (139KB, 640x800px) Image search: [Google]
156733786453.jpg
139KB, 640x800px
>>47582071
Sage in all fields.

>>47582084
The basic stratagies are:
1. combo out on turn 4 or 5 and kill everyone instantly (most of the combo decks)
2. Control the board for 8 turns untill you can either hard or soft lock the board or kill eveyone instantly (azami, mimeoplasm, Iname, Edric etc).
3. Be so disruptive that no one but you can do anything at all (Teag, Zur, mono white control)

Generally I was telling people to expect to have to deal with threats by turn 4 and be trying to make your winning plays by at least turn 9, but after a suggestion in this thread I have decided to run test groups or try players out in test games before just inviting them to come over on the weekend and play for 14 hours straight.
>>
>>47582144
Unfortunately it was a jank regular kitchen table game where i got off a 2x rise from tides instead of superior fun edh. My table is short on commanders for people to play edh so i keep trying to push people into getting precons.

Though i'll probably just end up buying people some commanders.
>>47582178
Yeah i get that too, i had to actually look it up and show them the rulings because their arguments actually make sense.

They were quite upset, since it was their griselbrand i blocked with at like 3hp.
>>
>>47582254
Ah I see. I'm working on a Grixis Zombie Tribal so I was curious. Hopefully you don't have to end up buying too many commanders, anon.
>>
>>47582212
Build Skittles, anon

Except instead of using Exsanguinate like a bitch, use Lashwrithe like a MAN
>>
What's the best control U/B commander? I really just want to build a deck that controls the field and then shits out a ton of creatures rise from tides style and counter out board wipes afterwards.
>>
>>47582246
What are Iname and Edric capable of?
>>
>>47582279
Zombies is my jam, so i appreciate any other zombie players. The first thing i'll be buying for edh is zombie theme.

Right now i'm running gitrog for my only commander and is fantastically fun.
>>
>>47582302
I've had a lot of fun playing my Szadek list
>>
File: 1429560316755.jpg (310KB, 736x1199px) Image search: [Google]
1429560316755.jpg
310KB, 736x1199px
>>47582321
kewl to hear. I swap out Meren and Gitrog depending on my mood because the deck I have works well for either. Keep on unliving, anon.
>>
>>47582246

How do you feel about fairer decks that are built to deal with combo but don't necessarily win lightning fast, basically non blue control decks is what I'm thinking of

Like I wouldn't call my captain sisay deck tier 1 but I think matchup okay against those decks because I run a large amount of instant speed 1-3 mana removal and moving to the midgame I have tutorable silver bullets to stop combo and control decks from locking me out like dromoka and Gaddock teeg

Usually wins on turn 7-8 but has won as early as turn 6

The only deck I've played against that completely outclassed me was a $5000 storm deck that couldn't be stopped by instant speed removal because it won through volume casting 0 mana artifacts and draw 7's not specific permanents
>>
>>47582333

I feel like Szadek is just a really bad version of mirko vosk, and mill isn't all that strong to begin with
>>
>>47582291
Nah, I think I'll pass. Infect is definitely not my cup of tea.
I may cut exsanguinate, since I don't run coffers-urborg duo yet (it's only on my buylist for now).
I just loop Gary for days if board is clear, or play with my opponents' toys.
>>
>>47567345
>Red has to work hard for its draw
Nigga you have acess to Wheel of Fortune, Wheel of Fate, Magus of the Wheel, Reforge the Soul, Faithless Looting, Tormenting Voice, half a dozen artifacts that improve your draws, and Goblin Dank Dwellers to cast a wheel for a second time. Red's ability to draw cards in EDH is phenomenal.
Fuck use Feldon to reanimate Magus for LOADS OF CARDS
>>
File: 1399159296276.jpg (269KB, 560x560px) Image search: [Google]
1399159296276.jpg
269KB, 560x560px
>>47582401
Make Lim-Dul and run a fuckload of kill spells
>>
>>47582408

All of those involve discarding or giving your opponents cards too, which is I think all that guy meant by "you have to work hard"

That description fits white better though with your mentor of the Meeks and bygone bishops, truly working hard for card draw

Red on the other hand doesn't have to work hard it just has to take big risks
>>
>>47570253
>they called me "that guy who makes too many Holocaust jokes."
I like you anon
>>
>>47582401

Run Mikaeus + Puppeteer Clique + Altar of Dementia and make your opponents scoop.
>>
>>47582366
That's the deck I play pretty much, that and Ad Naus combo. Generally the midrange control decks like captain sisay will get beaten back by the better, more focused control decks and lose to the turn 4 win storm decks. The problem is that if you have a general who doesn't IMMEDIATELY have a strong effect on the game or is so cheap that it gets a good amount of effect off anyway will just be dealt with the turn they are played. All of the control decks have a ton of ways do deal with generals at all points in the game.

>>47582319
Iname is a tier 1.5 - 2 combo deck that uses powerful selective hand destruction to remove counterspells, then plays cards that reanimate the entire graveyard. Because of the spirits that can be brought back, you can generally make every other player in the game discard their hands and kill all of their creatures, then proceeds to use its now 55 something on board power to kill players one at a time.

Edric can do fucking anything, that card is nuts. You can run powerful control decks, ramp decks, or even just pure value and it's still good cause you draw so many god damn cards. Edric is tier 1 for sure.
>>
>>47582366
Should have mentioned, Midrange control decks that run blue can still be good, but I really think you have to run blue or black to have a solid chance at beating the turn 4 - 5 combo decks.
>>
>>47582531
Iname actually sounds fun. And it not being tier 1 may save me from playgroup's hate.
I'll try and brew one.
Are you talking about Rise of the Dark realms style of reanimating? I guess it also runs black big mana stuff.
>>
File: 1457249298477.jpg (22KB, 704x400px) Image search: [Google]
1457249298477.jpg
22KB, 704x400px
>that guy who gets so fucking mad that his expensive deck gets trashed by someone running blue
>>
>>47582531

I think my midrange captain sisay deck matches up decently well with control because of all the recursion and hate, but I agree that storm is a big weakness, any deck that doesn't rely on permanents at all leaves me with very few options, basically have to hope that Gaddock teeg + yavimaya hollow or something can stop them

I realize captain sisay doesn't have a huge impact the turn you play it but that's why I've built the deck to not rely on her so much, like half the time I win without her at all, like I cast her once just to eat a removal spell or even skipped casting her altogether if my hand was saucy enough
>>
>>47582636
My old, ancient unrefined list. Could be made significantly better than this. This was the first EDH deck I built, and was built in a hurry under duress (no pun intended). It is tailored to beat blue control decks right now, feel free to work off of it and take out some of the worse targeted hand destruction.

http://tappedout.net/mtg-decks/iname-death-aspect-edh-dick/
>>
>>47582701
I'd love to see a list. And yeah Teag is totally vital to that deck functioning IMO.
>>
>>47582531
>Iname is a tier 1.5 combo deck
There was a hardcore Iname deck in my group. He won about one out of every 20 games because of how unbelievably easy it is to hate his deck out of the game.

Turn 2 Iname off the back of a Sol Ring and a Dark Ritual? Cool. Bojuka Bog.
>>
>>47582754

http://tappedout.net/mtg-decks/selesnya-hunnies/?cat=custom

There's my list, it's not completely optimized because I have some pet cards in there just so i can win more in style like Trostani

Seedborn muse is the most important card in my opinion, lets me play at instant speed and react to my opponents plays

If you get the chance, I'm trying to find a spot for scavenging ooze since I realized I have hate for so many strategies but was shockingly missing a graveyard hate piece
>>
File: Image.ashx.jpg (28KB, 223x310px) Image search: [Google]
Image.ashx.jpg
28KB, 223x310px
>>47565456
Very versatile and can cause hilarious attack phases.
>>
>>47581901
I'm sure you know this, but Zur can only tutor enchantment. He can't tutor for tangle wire, swiftfoot boots, lightning greaves, or static orb. I may be misreading, but it sounds like you're saying he can tutor for these on turn 4.
>>
>>47583120

I think he meant you can play tangle wire on turn 4 on top of whatever you tutor (solitary confinement, etc)
>>
File: 74.jpg (76KB, 312x445px) Image search: [Google]
74.jpg
76KB, 312x445px
>>47565456
Turns out this is really good in a Hydra or Clone deck.
>>
>>47583219

This really should've been reprinted in Ema :(
>>
>>47582408
Look anon.

Blue had straight unconditional draw, and shit tons of it.

Green has draw, particularly based off creatures, which it was almost certainly going to have anyway. So only slightly conditional.

Black has unconditional draw, often with the minor drawback of life loss.

Red has a lot of symmetrical draw effects. There are things that can be done to make them less symmetrical, but usually, with wheel effects, the best you can shoot for is profiting more than your opponents. That's fine, but a far cry from straight, massive, one-sided draw that is readily available in blue, green, and black. So you can imagine how I started off with unfavorable impression of red. I've come around, and I can usually keep a decently full hand while playing Feldon without selling the farm to my opponents, but there you go.

And then there's white EDH players, and their life is pain.
>>
>>47582408
The way I see it, wheels are only as good as your mana is fast. The trick is to dump your hand with fast artifact mana and then wheel. If you wheel with 0 cards in hand and your opponent has say 5 then you get +7 to your opponents +2. Of course having a graveyard packed with cards is a downside sometimes but graveyard hate is available in all colors for 0 cmc.
>>
>>47582794
> playing magic with 3-5 turns in mind
> one of your lands says this CARD enters the battlefield tapped
>>
>>47584037
>>47584037
>>47584037
New thread
>>
>>47568178
Just run command beacon. Once he's out he pretty much never goes away, save exile. Nonbasics are really easy to fetch up with shit like expedition map, and it's not like you need this guy right away.
>>
>>47580961
I had my highest life at ~8500, solely for attacking with Mirran Crusader with Celestial Mantle
Thread posts: 331
Thread images: 67


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.