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KHADORIAN SERVERS STRONK Editio DECK PDFS http://warmachin

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Thread images: 24

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KHADORIAN SERVERS STRONK Editio

DECK PDFS
http://warmachine.ru/bez-rubriki/pdf-vseh-fraktsij/

NOW STOP BEGGING

Warmachine/Hordes Books, No Quarter, & IKRPG
textuploader <dot> com / 5wm4h
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime
List building at
https://www.forwardkommander.com
http://schlaf.github.io/whac_online/whac.html
Latest Errata
http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Jan%202016.pdf
Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Abridged Lore
gargantuans abridged:http://pastebin.com/XPKMKYUc
Exigence abridged: http://pastebin.com/6D1fwSgv
devastation abridged: http://pastebin.com/KxkzfnXj
Lexicanum Iron Kingdoms Lore wiki:
http://warmachine.lexicanum.com/wiki/Main_Page
What factions do you play, not just own but actually play?
http://www.strawpoll.me/10138678
>>
A cookie for whoever finds the Troll/Cygnar decks!
>>
>>47410229
I like it mostly because the animus says "Gain 2 ARM". The fact that you can actually harass with the thing is great, but that's a really nice animus.
>>
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>>47410274
>PP makes Russia stronk
>Russia betrays them and leaks their shit immediately.

Brilliant.
>>
>Kayazy def 13
>gun mages + murder ponies def 14
>nyss def 14
>..

I thought defskew was dead in mk2?
>>
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The true winner of Mk3 right here.
>gives armor cracking to the entirety of minions
>gains thread with hunter's mark from Lanyssa
>gains ancillary attack from Targ if needed
>can even gain defensive tech from Wrongeye's Star Crossed (which he can use while submerged)
>>
Damn. Looks like nearly every legion unit lost stats and/or abilities for a minor pc reduction.
>>
>>47410321
>pMakeda
>Get 5 stacks up
>Pop Spiny Growth
>23ARM with a transfer and shits on small infantry
We super solo now.
>>
Well guys, I think my work here had been done. Have fun, be nice to eachother and all the poor newfags that get linked to this thread.

Now we just need to find Trolls and Cygnar
>>
>>47410414
The fact that they're hiding Cygnar makes me worried.
>>
>>47410274
>http://warmachine.ru/bez-rubriki/pdf-vseh-fraktsij/
OH BOY FACTION DECKS
> No Trollbloods
Of course.
>>
>>47410381
Yeah that's what Skorne feels like besides a few models getting nice buffs. Despoiler's aura that poops out a Void Spirit has been buffed to 5" range, the Razor Wurm looks seriously legit, infantry is trash as before, the Cannoneer has 16" range. But yeah, shit feels tame.
>>
I was about to complain that none of them will load, but I just realized the sheer amount of work that slav server must be having to do right now.
>>
>>47410444
>WHERE IS ENGINEER!? I DO NOT HAVE ENOUGH VODKA TO DEAL WITH THIS SHIT!
>>
Figures my 2 Factions ......
Cygnar and Trollbloods...
:-/
>>
>>47410421
Its out there, just whoever shared their drop box just didn't have them for whatever reason
>>
>>47410484
I know that feeling
>>
>>47410484
Russians are Red
Cygnar and Trolls are Blue
Boo Hoo fuck you
>>
https://www.dropbox.com/s/bvsntp25lz1jmh2/stuff.zip?dl=0
All the leaked stuff so far on a site that actually works, thanks to some other anon.
>>
>>47410542
> Error (429) This account's links are generating too much traffic and have been temporarily disabled!
>>
temporarily shutdown due to too much traffic lol
>>
>>47410542
aaaaaaaaaaand it's gone!
>>
>>47410435
>>47410484
I've got them, but I didn't make that inital link.
>>
Galleon is +1 STR and is a privateer
>>
>Morrowans are mercs now
>kayazy are mercs now
>idrians are mercs now
That's fucking awesome.
>>
>>47410625
They were Mercs before.
>>
Damn iron flesh kayazi makes me puke
immune to blast damage ...not ok
>>
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>>47410356
> thinks numbers greater than 12 is skew
>>
>>47410697
What were they thinking with Khador!? Apperently whining on the pp forums really does pay off.
>>
Arg, missed a few!
>>
>>47410726

Unless you're Skorne :(
>>
>>47410613
It gives us the blues or it gets the hose!

(Fucking please dude, I'm desperate)
>>
>>47410753
I'm doing Trolls now. Fuck swans, though I hate them.
>>
>>47410625
>>Morrowans are mercs now
>>kayazy are mercs now
>>idrians are mercs now

all shit though :^)
>>
>>47410746
The one thing I'm curious about is Trample.

They added that to both the BE and to Xerxis2, and I'm curious if it changed.

If you no longer need a free spot to land, then the BE might actually be good.
>>
>>47410746
Please don't compare models between factions. Design space and stuff. Sincerely, your PP.
>>
Don't know if it's just me, but the deck PDFs on the Russian site load blank. Unsure why that is.
>>
Thor has Drive: reposition 5" and is 4 points

Thor + an Avalancher is going to be legit as fuck, fully boosted +2 to damage and to hit when aiming every turn.
>>
>>47410274
http://captiongenerator.com/90900/Hitler-reacts-to-Mk-III
>>
>>47410817
Guess somebody was faster than you and already downloaded them before you. :^)
>>
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https://www.4shared.com/office/EV3Cw3Ctba/FREN-Trollbloods_Stat_Cards_v1.html
>>
PATHFINDER RHYAS


I'm so happy at this minor and not very good change
>>
behemoths bombards got aoe4 and powerfull attack ...damn
>>
>>47410885
That means her assassination vectors won't get all fucked up by minor bullshit in her way. Ain't no walls stopping her now! Pretty big, IMO.
>>
>>47410869
>https://www.4shared.com/office/EV3Cw3Ctba/FREN-Trollbloods_Stat_Cards_v1.html

Thank you!

Anyone have cygnar?
>>
Still no dirty filthy swan loving... :-( ..... pwitty pweese ...
>>
>>47410274
Khadoran servers may be stronk, but they are also slow like Khadoran warjack.

My kingdom for a direct download link.
>>
>>47410869
>https://www.4shared.com/office/EV3Cw3Ctba/FREN-Trollbloods_Stat_Cards_v1.html

wtf is this sign in with facebook/social shit, jesus christ
>>
>>47410869
Thanks bro, you are a true hero

(Even though you don't upload Cygnar... I like blue, okay?)
>>
Archangel still looks wholly lackluster. +1 rat, +4 boxes, loss of strafe and only loses 1.5 mk2 pts.

No reload. Fury 4. Disappointed.
>>
Am I blind or is the Ret version missing the Helios?
>>
>>47411093
I don't think any of the second wave Colossals are around.
>>
I'm getting serious blue balls watching these PDFs try to download.
>>
>>47411099
or the rhulic battleengine
>>
>>47411103
Original link works and is fast: http://www.megafileupload.com/jnKb/cards.zip?pt=n1VMMd6vpHIGWdebc8nwP7RHHij%2FYP5CGQg9g1ViPVM%3D
>>
Wow, Pskarre's feat got BTFO.
>>
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I cannot wait to play this guy. Dual Hyperion, Hypnos, Sylys and three Arcanists are just 54pc, leaving plenty of room for other shit.
>>
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Alternatively, Hyperion+Helios (which is missing its card) for sheer fuckery.
Future Sight & Deadeye is just amazing.
>>
>>47411137
You da real MVP
>>
Thanks for the fast link!
>>
Thank you so much.

Now Cygnar is the only thing we need.
>>
>play mercs infantryspam
>everything I liked to play got worse
>everything I wanted to play but saw as too weak stayed the same or got worse.

nice.
>>
>>47410869
What the fuck is this bullshit?
>>
Damn, Inviolable Resolve protects against knockdown down. That's pretty good.
>>
>>47411043
Eh, still does D3+1 shots, picked up a 3" move at end of activation, and its animus was improved. I'd say its been bumped up to usable.

What's disappointing is no Hydra cards in the Skorne deck.
>>
I'm so fucking pissed they raped Makeda 1 and 2.
Like what the fuck. They even nerfed the rules on Molik Karn that were a problem with them and THEN REMOVED THE SPELLS ANYWAY.
>>
What's Meg's drive?
>>
>>47411269
Cards.
>>
>>47411311
That you can't download? What's the point of this link? It doesn't work
>>
>>47411300

Usable, sure. Anything is usable in the game. But at 37pts, it still is lacking. On the flipside, the other steaming pile of shit in mk2, the MK, is markedly better and cheaper.
>>
>>47411137
Reuploaded since some people said they had trouble.
https://my.mixtape.moe/fljkjv.rar
>>
>>47410369
and it's 12/19 which is sort of unheard of now
>>
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>>47411310
Mediocre.
>>
>>47411336
I can DL them fine.
>>
>>47411161
>>47411218
These look fake as fuck
>>
>Skorne deck
>Hexeris 2
>Black Spot
I swear the extra attacks used to proc on any damaging hit, not just a successful boxing. Am I just too tired to remember this shit clearly?
>>
>>47411399
>Download with social network

Yeah, how about no?
>>
>>47411414
Register on the 4shared then. It's not hard
>>
We only need one more hero to give us Cygnar!

Come on anon, be that hero!
>>
>>47411414

so you're choosing not to download it although you're able to, stop bitching you whiny faggot
>>
Anyone have a back up of the files. Their servers are fucked now.
>>
>>47411458
use the 4shared link
>>
>>47411374
12/19 is really fantastic
>>
>>47411347
Its still amusing that you can fly over, set shit on fire, and then fly away, without having to rely on your opponent to whiff his rolls. It also did gain +1 SPD.
>>
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>Bane Warrior Attachment no longer grants tough
instead
> This model can use Void Bringer once per game at
any time during its unit’s activation. This activation, when a model in
this unit boxes a living enemy warrior model with an attack, add one
Grunt to the unit and remove the boxed model from play. The Grunt
must be placed in formation and completely within 3˝ of the attacking
model. The Grunt cannot activate this turn.
>>
Madrak2 is sick. SICK.
>>
>>47411403
It's all real.

Ossyan with Deadeye and Future Sight was confirmed ages ago by PP.
>>
>>47411412
>swear the extra attacks used to proc on any damaging hit, not just a successful boxing.
Nope.
>>
>>47411537
Everything is getting Future Sight in MKIII.
>>
>>47411526
And Mak1. Well I won't be assembling her model anytime soon.
>>
So.. since karchev is greylord model now, and koldun lord gives greylord models battle wizard. does that mean he gains it too?
>>
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what's the first icon on the carnivean?
>>
>>47411580
Assault
>>
>>47411580
Assault
>>
>>47411591
>>47411593

thanks
>>
>>47411580
Assault.
>>
Vayl1's feat reads as if it was written by a fifth grader.
>>
>>47411580
Assault
>>
>>47411580
Assault.
>>
>>47411580
Assault
>>
>>47411568
Not only him, but Zerkovas also. But it doesn't do shit on warcasters.
>>
>>47411580


Bushwhack
>>
>>47411398
It's 3" reposition + Pathfinder. It's actually good not mediocre. All the drives have been toned down from the heights of Pronto in MK2. I think DD's is just reposition and no pathfinder.

I think she'll be best with a freebooter. Jury Rig + Offroad and just walk up to chain attack-grab and smash a stationary jack.
>>
>>47411649
It feels good on a ranged jack. Shoot and scoot, using terrain.
>>
>>47411580
Assault
>>
>>47411580
Assault
>>
Anyone got the swan's deck yet? T-T
>>
>that Seether
Holy shit for 13 points that is totally insane.
>>
>>47411580
Weapon master
>>
Just thumbing through the Searforge stuff I noticed the Basher at a baffling 9pc, despite being otherwise unchanged. Many lights are more expensive than that!
>>
Retribution looks great. I'm reading circle now.

I'm really tempted to take Crocs for a journeyman league. The problem is battle boxes are £25 each, when Crocs are £90 due to no battle box. It's hard to justify such a price. Does any one have any suggestions to getting around this? Is there a good trading site for the UK?
>>
>>47411580
Stealth
>>
>>47411580

Amphibious
>>
These are definitely not the final versions. Cephalyx casters are missing stealth
>>
>>47411580
Reach
>>
>>47411766

They just got to keep Sac Pawn instead, I thought.
>>
>>47411580
whats the last icon
>>
>>47411649
It's not bad, and compared to most other drives it's pretty useful, but I'm not sure it can compete with flat free focus and potential battlegroup boni that come from just being with a warcaster, nevermind the free points not used on the marshal to spend on other stuff.
>>
>>47411781

Shuriken.

Soulless, to be serious.
>>
>>47411766
Regular Cephalyx got Stealth. Casters kept sac pawn
>>
>>47411580
Assault
>>
>>47411781
Assault
>>
>>47411735
I have one problem with Ret.

All the 'jacks look so viable now, I'm paralyzed over what to buy next for them. I want three of everything. EVERYTHING.
>>
>>47411781
Assault
>>
So are skorne still butthurt? Because they look quite good.
>>
>>47411821
Manticore is straight up busted at D3 attacks, it's going to pound the shit out of everything.
>>
>>47411841
Are you joking?

They pretty much got hit bad across the board, minus a few exceptions.
>>
Is it me or have Ret suddenly become really fucking tanky?

It is incredibly easy to field a bunch of ARM19 reach weaponmasters/assaulting handcannon shooters now. Fucking Sents can be ARM22 with immunity to knockdown for a turn with Vyros1.
>>
>>47411859
Oh, it's cool, I already have three of those. That was basically a requirement for Force Wall.

It should be noted that they're no slouches in melee now, either. With the new focus rules and three Arcanists, you can have three Manticores charging with enough focus to deliver two POW18 attacks off the bat.
>>
>>47411841

Yeah, even trying to keep a positive outlook it tough, A lot of hit with nerfs or reduced, or changed weirdly

The Rhinodon was nerfed...the Rhinodon...
>>
>>47411919
pow17 bruh
>>
Cygnar deck, pretty please?
>>
>>47411859
>random attacks
>busted
Absolutely never
>>
>>47411956
>He thinks /tg/ spoiled these!
>>
Any one has the Protectorate decks? The link provided in OP is slow as fuck.
>>
>>47411580
Assault
>>
>>47411927
It's hilarious, because you could almost believe it was buffed.

+1MAT, better animus...

Then you see the -1 Reach, -1ARM, -1Fury, no Back Strike...
>>
i hate to be a bother, but i looked through the Cryx card deck and didnt see the inflictor's card in there. does anyone know what they have changed on that one outside the 13point price reduction?
>>
>>47411919
I have 2 magnetised original Heavy and 1 Vyre heavy. I don't know if I have the arms to make both manticores.
>>
>>47411973
You average 2 shots a turn, consider that with Ravyn..
>>
>>47412017
Several cards are missing across the board for newer models.
>>
>>47412022
Email PP and say you just got one and parts were missing.
>>
>>47412017
inflictor removed from t he game
>>
At work on phone

Is the Ret Hydra any good? Is it mostly the same, but cheaper?

How many points is our Dragoon? Is he the same?

Destor Thane nerfed?
>>
>>47411797
Ah well I agree with that. I'm not sure any JM really competes for PC. I think not-mercs + empower may be okay but then you consider the WJ points on the caster...
>>
>>47412015
I can understand the Back Strike, reasoning is its in the animus now, but everything else is just... why?
>>
It looks like a lot of the Legion infantry is still boring and mediocre.

I'm not sure what I expected.
>>
>>47412192
That's Back Plates.

Old Rhinodon treated it's Front arc as 360 when making attacks with it's tail, so it could sweep everywhere.
>>
>>47412230
Oh yeah, yeah, that's shit. Shame, love the Rhinodon model, but PP keeps shitting on it.
>>
>>47412220

Not only that, but the infantry that made the cut in mk2 is now worse to boot. I'm not sure I understand the direction.
>>
Circle just looks... boring. I don't see how they're supposed to be the movement shenanigans faction when shifting stones are now completely within 8", the Stalker is still the only source of Sprint and it's now SELF, the Gnarlhorn lost Bounding for fucking Roots of the Earth, none of the casters gained movement spells, and none of the heavies that lacked Pathfinder gained it.

Glad I started buying into Mercs when I did, Circle might be shelved for a long time.
>>
>>47412101
Hydra is now 15 pts, so a good deal cheaper. Fists gained one Pow at 15. Otherwise unchanged.
Issyen gained +1ARM, Shield Guard and Reposition (3"), but lost Rapid Strike. He costs 8PC.
Destor Thane lost Virtuoso, Multi-Fire and Commander but gained Leadership (Destors) Unyielding, Assault, Reposition(3") and Quick Work. He costs 7PC.
>>
Can't look at the decks right now.

How bad did Legion get hit?
>>
>>47412414
Really, really hard. I'm not generally the whiny, wah wah nerf type, but almost every beast is worse. Zuriel and Saeryn in particular got hit so hard I think they're in the stratosphere now. It's pretty shit.
>>
>>47412414
Toss your models in the garbage bad
>>
How about the rest of the Hordes and possibly Cygnar decks?
>>
>>47412452
Swordsmen got kind of cool though!
>>
>>47412452
Dat Ravagore though...
>>
>>47412403
>>47412101

Hydra is still Shit. For 3 more point you can take a Banshee or a Phoenix and Having P+S 20 and 19.

Hydra is the only Ret heavy that has come out mhe.

The real deal now is Sphinx.

On a side note Gman is far stronger than what we expected.
>>
>>47412452
So we just got cheaper stuff encouraging spam?

That doesn't fit the feel of the faction at all.
>>
>>47412466
>>47412482
Some stuff got a bit better for sure.

But the stuff that got nerfed... Top of my head the worst offenders are pThags can't rez huge bases with his feat anymore, Saeryn's Blight Bringer doesn't do flat damage around a beast (it's a blast now), her feat doesn't prevent melee attacks (It's +3 arm and other stuff), Zuriel's animus is DODGE instead of +1 dice against warrior models, his spray is now RoF 1 (although he has Quick Work) and he got -1 PS.
>>
>>47412509
why is the sphinx so good? it doesnt seem great.
>>
>>47412381


jesus people will find any reason to be salty. The dumb gimmicky shit gets mildly nerfed while the actual game winning stuff is fully intact and people still whine.
If you played circle for the sprint gimmick and the extra 1.5" range on shifting stones, please go ahead and leave my faction.
>>
>>47412532
Obviously on top of Carnivean chassis getting -1 SPD and losing Tenacity without any def adjustments.
>>
>>47412547
Hey, Skorne took a -2DEF and a -1Fury hit on their Titans.

Be glad Legion got off with so little.
>>
>>47412414
Flyers all got upgraded to spd 7.
Ground heavies all got downgraded to spd 5.
A lot of animi are now self only.
Infantry generally got better.
>>
I wish I was a fly on the wall of PP HQ, this has to be some terrible shit for them.
>>
>>47412414
Harriers and Stingers look like they got shit on.
Seraph/Neraph Lost a point of str and a point of fury, but picked up abilities. Neraph has beat back and sprint now, seraph has apparition and flare on it's gun but rof is now d3 instead of strafe

The twins now forfeit their feat if they ever hurt each other, so no more shenanigans with that.

Legionnaires picked up a point of arm but lost mage static on their ua.

striders lost cra, archers lost their template ability


Typhon is up to 5 fury, proteus got a complete rework. Zuriel lost a point of strength, swapped gunfighter for quick work, traded its animus for one that gives dodge(losing that animus hurt), gained combined attack. lost one rof on it's spray.

Overall, minor/major nerfs across the board for a minor price decrease on most models.
>>
>>47412403
E Krueger is still an absolute monster. You have free wins on a feat and you're still complaining.

You have the Argus which now solves all your Mat problems just by running at something and again you complain.

I WANT to play circle for the beasts and warlocks. If not for boring infantry I'd be fapping to Morvana's red headed titties right now.
>>
>>47412539
>>47412539
Cheap
Reach PS 17
Durable
Can increase spell ranges if used well
>>
>>47412608
>>47412414
Raek lost reach and parry, gained extended control range

Blightbringer got a pc increase, lost bite, gained 2 arm attacks
Archangel looks playable. Speed 7, rof d3, gets a 3'' move after activation.

All the nephilim are down to 8 str now.
Bolt thrower lost 2 rng, traded its animuis for snipe, picked up quick work
>>
>>47412613
Problem with that is no one but Ossyan has any real offensive spells to exploit it.

I hate what they have done to Kaelyssa. She shifted way more towards support than assassination. I know the gun thing is a universal change and she at least gets to buy a couple of extra shots but I liked playing her as a mid field assassin. She could ignore all your shit and force your caster to stay 15" away or prepare to have all their focus/fury used against them.
>>
>>47412752


>no one has any offensive spells to use with it

You mean besides all those fucking battle mages under Rahn feat who would love the extra range?
>>
Why the fuck do Circle heavies not all have pathfinder? Is PP retarded or something?
>>
>>47412752
Mittens. Giving all of them an extra 3 range to pull and push fuckers sounds great.
>>
>>47411004
I know what you mean. I've been waiting for Khador spoilers, as they're the faction I play. Now cards are apparently available and I can't get the damn things to load. GRRRRRR.
>>
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Well, Creator preserve me, but eKreoss is hot garbage now. Lost Aegis, lost Elite Cadre, lost Armor Piercing, lost one Pow, lost a hitbox
Gained +1Str (irrelevant, see above) and Arm, has Tactician (Exemplars).
Did he really need nerfing on that level? Am I just blind to my faction's bullshit OP guy?
>>
>>47412829

For what it's worth you got absurdly buffed.
>>
>>47412752
The fact is this. The gun is not so usefull, but the Sphinx can make the work done and his only problem is the same all our Jack have MAT 6.

So if you make a fast count now that Sphinx is P+S 19 (with Arcanist) you discover that 2x Banshee are 36 point while 3x Sphinx are 39.


Now is too soon to start talking about things as absolute, but having in MKIII an extra heavy Jack can really mean a lot.
>>
>>47412585
>Infantry generally got better.

Wat?
>>
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>>47412837
Holy shit, is this true?
>>
>>47412841
Thats great. BUT HOW?
>>
>>47410885
>>47410885
NICE! I got her in a big model trade without requesting her and tried her recently. As I started her assassination run I realized my grave error in assuming a ninja would have pathfinder. Poor rhyas, i hope theres more good stuff in store for her like that that feels like it shoyld have been on hr card in the first place.
>>
>>47412891

All she got was +1 POW and Pathfinder. Rapport got slightly weaker.
>>
>>47412837
Kreoss2 was shit and now he's diarrhea
>>
>>47412854
>>47412854
I would argue the Gun is at least a neat trick in an army with Battle Mages. That gun may just be the difference between dragging an enemy heavy into a meat grinder or just leaving it there to fuck you next turn.

I will concede that in 90% of cases the gun doesnt have much use.

Outside that yeah, cheap jacks are great and the points saved compared to your other reach options can be used to buy more jacks or other strong options.
>>
Why did pLylyth had to lose bushwack, but kept her shitty feat?
>>
>>47412546
>game winning stuff
Like what?
Druids nerfed into the ground, Stalker, Ghetorix, Megalith, and Pureblood may as well be the only heavies in the faction, Gorax is still mandatory auto-include but worse, all the infantry either stayed the same (if it was bad already) or got worse, Morv2's turd-polishing bubble got cut in half so the bad shit will stay bad.

Every list is going to be 2-3 Stalkers, a Gorax, a Wilder, some number of Wild Argus, maybe Megs/Ghetto/Pureblood, Bloodtrackers, and Stones for fury management. Baldur will break the mold and bring a Woldwrath now that he can buff it, but he'll be the only one.

My only silver lining is that Cassius & Wurmwood seem hilarious to play.
>>
>>47412801


The only heavy ones who ever did were the wolds and the stalker. As you might imagine turning into a gigantic wolf like cannibal doesn't necessarily make you agile and fleet in a forest
>>
>>47413080
Sure, but from a design perspective it really limits what Circle is going to use since we tend to fill our own field up with Forests.
>>
>>47413019


>what game winning stuff?

>proceeds to list 90% of the list that won masters and admit it's still fine

Ok
>>
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>>47412873
Spells and feat are unchanged, at least. Still, he's trash-tier now. Tactician is nice, I guess, but with all those nerfs I see no sensible way to run him now.
>>47412924
That's what gets me, eKreoss was at best mediocre in my experience. I mostly used him because his tier-list was made to run piles and piles of exemplar variants, which are my favorites, but that already ignored some of PoM's best stuff in favor of some fluffy stuff. I mean, it's entirely possible that I'm just shit at playing him and people were cleaning house left, right and centre with him, but you'd think I'd notice that...
>>
>>47413094


Do the smart thing and move your non pathfinder guys before popping your forests

Or do the competitive thing and not make forests at all. granted they aren't shit against legion now
>>
>>47412801
All your units have Pathfinder, why would all your beasts have it as well?
>>
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Amon is finally good.
Fortify is so good on menite jacks, especially the ones with shields. Add in the pathfinger and move boost and he seems super solid.
the synergy change only matters to meme lists.
Its like PP was listening all along
>>
>>47412381

Circle was at the top of the heap in mk2. Some of the top-end stuff got nerfed. Most of it wasn't affected too badly. The game as a whole has been powered down.

While my current thinking is that the cheap heavy jack spam skew is going to be the strongest thing in mk3, and Hordes factions can't do that, outside of that particular skew, I think Circle got *better* compared to the field, as relatively little of our good stuff got nerfed. We lost 2ish inches on stones teleport while the rest of the game lost movement shenanigans, too. Our central piece, the Stalker, basically lost a point of Fury if you plan to Sprint with it, and got (marginally) cheaper. The other piece you'd frequently sprint with -- Ghetorix -- lost the ability to do so, but got retooled to be even stronger than he was.

I mean, eKrueger got *buffed*.

Circle is fine.
>>
>>47413120
Random stuff got nerfed for no reason
like all of skorne
>>
>>47413212
Like the fucking RHINODON
>>
>>47413120
Have you ever played with or against Irusk2? Having tactician on you whole army is great. It's way better than aegis.
>>
>>47413200


And then everyone remembers Kromac can walk up, slap someone down to def 5 and eat them while camping an absurd amount of fury and being higher arm than his own warbeasts.

Yeah I'm pretty ok with how circle is turning out
>>
>>47412997
because legion too stronk. Legion casters had to get nerfed, yo
>>
>>47413094


Because having two out of 4 hordes factions essentially ignore terrain would be a little too fucking much
>>
>>47413310
I agree with you, but I would instead say that having 2 terrain ignoring factions in the whole game would be too many.
Focus vs fury is irrelevant to the problems caused by ignoring terrain
>>
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Meanwhile pSeverius just *has* Eye of Menoth. Not a 3-cost spell that needs to be kept up every turn and can be dispelled. Nope.
Just as well, because Sevvy still has a great selection of spells, which Influence is a nice extension of. Blasty caster.
>>
>>47413392
What else is there? This shit is not loading.
>>
Anyone that has access to the decks can you please tell me what Moros does now? I can't open it at work.
>>
Rest in peace Skorne. It was a fun ride.
>>
>>47413392
His feat got hit pretty hard though, on the other end.
>>
>>47413196
Am I memed enough?

Amon ad-Raza +29
- Crusader x8 = 80
max Choir 6
Sunburst x2 = 10
Vassal Mechanic x2 = 2
Vassal of Menoth x2 = 6

Total 75.
>>
>>47413492
Praise Him
>>
>>47413240
Oh yes, and then all of your Tharn can eat bog trog shamblers on turn one for heart tokens.

And they made the Moonhound cheaper, to boost your ranged list, and then made it obsolete when the Wild Argus can make anything DEF 9 to shooting. Circle gunlines are a thing now, between POW 13 bows on Blood Pack and Woldshrimp, anything an Argus can close with is going to die.

And Circle now has gargantuan builds, since the magic monkey is *good* now. Going to get one this week when the FLGS has double reward points for PP stuff ><... I figure he's pretty damn nice with both pMorv and eKromac, and I like both casters already.
>>
>>47413480
pc 11
blades lost grevious, gained paralysis
bond with garryth for acrobatics, does NOT have parry.
has fleet.
other than that, the same as we've had.
>>
>>47413529
I feel the flame of our Lord, brother.
>>
What do the crossed swords logo represent on the card?
>>
parry
>>
>>47413612
parry
>>
>>47413563
Wait so we lost the ability to use him as the Coup de gras but instead have him set up the run for Gman?
>>
For the most part, I am hyped at how Ret shaped up. I will need time to mourn eVyros, cause fuck did he ever get bent over.
>>
Everything in Trolls is awesome. I am hyped
>>
>>47413642
pretty much.
>>
Well Khador be looking pretty good, or at least fun again in the sense that so many options have been opened.

The Shocktroopers are alright, but at least at a decent price now. With the UA their guns FINALLY have a point for once and the damage is better then that of the Demo Core so fuck em. Demos and bombardiers are in "eeeergh????" tier at the moment,

Kayzy look brutal and evil with Iron Flesh, as do the Winter Guard Infantry AS WELL as the Rifle Core. Iron Fangs are also a go ahead.
>>
>>47413827
Rifle corps now have combined ranged attack and can take rockets, which got brutal damage. Joe is the same. Can take them with Vlad 1, who kept signs and portents, to mow down all sorts of shit with boosted attack rolls.
>>
>>47413747
Not sure if bait.
>>
"Far Strike is RNG self, but you'll be getting buffs to RNG in faction to make up for it"

I count two models that got a RNG buff - the War Wagon and the Storm Troll. WTF soles.
>>
>>47413887
Pyre Troll.
>>
>>47413885
Not bait, most stuff is pretty good to awesome. The only stuff that is bad is stuff you were never going to play. Seriously, who gives a fuck about Scouts and Bushwhackers?
>>
>>47413827
they didn't make any real changes to demo corps and bombardiers besides lowering DEF and CMD, and taking away demo corps special attacks. that's pretty WTF.
>>
>>47413989
>The only stuff that is bad is stuff you were never going to play.

this was their chance to fix all the stuff all the factions were never going to play
>>
they increased the p+s of demo corp and lowered the points of both. think its fine
>>
>>47414036
And some stuff got buffed, some didn't. Trolls went from meh to solid in most cases. The few outliers were things no one gave a fuck about they're still just average at worst. Nothing is unplayable garbage at first glance
>>
>>47414036
This.

And now bad stuff stayed bad. Good stuff went meh. Meh stuff stayed meh. eMadrak went so OP it's not even funny.
>>
Anyone come across the cygnar cards?
>>
Are Kossite Woodsmen good yet?
>>
>>47414042
They also removed their special attacks.
>>
>>47414227
yeah it can't be helped. At least they increased the p+s (unlike warders) and we still have battle lust and fury around for extra dmg
>>
>>47413991
Maybe they're planning on making a demo corps UA that'll give them back? Who knows.
>>
>>47413612
Assault
>>
>>47414270
But why would you take them over Shocktroopers which are significantly more survivable and useful as scenario pieces?
>>
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>gastonne changed his weapon's name from Gypsy's kiss to soul reaver
>>
So, looking over the Skorne PDF, I've got a pXerxis list largely unassembled that went back-burner until Mk3 came out.

So, X1 keeps Def. Ward, and has Tactical Supremacy.

TS seems to be build for artillery, and with a RNG 18 gun on the catapult, you can run it turn one, TS it forward, shoot turn two, and fall back as needed to keep it safe while it's forcing the other guy to play his infantry honest.

Sentry is 15 points, and kept its ARM 21. With Def Ward and standing in front of an Agonizer it's ARM 25. If you whip it and use it's animus, anything important that tries to hit it takes a PS 18 shot back. Seems pretty good, especially with the price drop.

Vorkesh is actually playable now. I mention that because I bought the model, *then* noticed he had Spell Ward instead of Sacred Ward. Now that he has Sacred Ward, he actually seems to be useful.

Looks like pXerxis has a pretty decent combined arms build. Looking at running two Sentries (so after the front one dies, you drop DW on the rear one and make the other guy chew through another one) in the front and then... well, I'll figure something. Really, I just love the Sentry's model and am hyped he seems good this edition.
>>
>>47414343
Old one was racist.
>>
>>47414365
Can't TS off a run anymore.
>>
>>47414199
Gained +1 DEF and ARM, traded Concealment and Reform for Prowl and Advance Deployment, and went down in cost.
>>
>>47414314
I agree that the ST are better at only 2.5 more with UA. We shall have to see.
>>
>>47414199
gain +1 DEF and ARM. Lost Reform and swapped Camouflage for Prowl. Gained AD and kept the option for Ambush.

does that make them "good?" Eh...losing reform sucks, now it seems like they just want to park in forests
>>
i'm going to look over the skorne cards when the thing finally fucking loads. but peoples reactions aren't filling me with confidence.

at the very least we'll be doing what other factions do and playing the same few warlocks because Rasheezy and Xekaar and our other top tier locks are the only ones that will make the garbage playable with huge debuffs :c
>>
>>47414199
They're cheap as fuck and about as useful. Objective grabbing from ambush is all they can do.
>>
>>47414199
Well, getting backstrikes with their garbage attack stats should be easier to do in mk3, I guess?
>>
So what was the change to Grim Salvation on eMadrak?
>>
>>47414474

Where you getting skorne stuff from?
>>
>>47414543
can choose another model to be hit instead (instead of remove), any attacks
>>
>>47414641
Still 1"?
>>
>>47414616
no one tell him
>>
Hmm, in a way, winterguard grapeshot got buffed and nerfed. It's only once a game, but it retains the pow 12, but it's only sp6, but it's gunfighter, too. Oh, it also kills combined ranged attack for the turn, they have to make spray attacks with the blunderbuss. Not quite sure what to make of it.
>>
>>47414652
3"
>>
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....RHYAS IS ACTUALLY WORSE.
INFANTRY IS THE SAME.

YOU HAD A CHANCE PP. YOU HAD A CHANCE AND YOU BLEW IT.

Legitimately went from happy about MKIII straight to drinking the sorrow away.

My only consolation is that Rhyas feat now does something decent with the backstrike buff.... But not without giving the same stupid backstrike bonus to the opponents army.


Fuck everything.
>>
>>47414789
how u figure rhyas is worse? losing perfect balance sucks, sure. but she got parry and pathfinder and +1 STR, and Rapport affects doubles ctrl area in size. i think it's a fair trade
>>
>>47414857
Everything is terrible
>>
>>47414857
Targeted upkeep removal on long leash is the worst fucking thing ever.

...it just straight up is.


We lost tenacity too... prone to getting knocked down. She's still a subpar Warlock...in a nerfed faction.

I just don't know. Maybe dodge could keep her out of trouble?

I was expecting back swing at least. Something to dish out 1 more attack to at least attempt to fish out one more crit. Straight up relegated to solo hunting and getting shot the fuck up in the new ranged edition of the game.
>>
Ok looking at the cards did they just stealth nerf Menoth? Choir is only giving out +2 to damage not to hit? Why?

Seriously why? Menoth jacks are built on being cheaper and less accurate because of the choir. Why are Khador jacks built like Soviet submarines MAT 7 and the Crusader not only isn't but can't get any other bonus to hit?
>>
>>47415093
>stealth
It was the insider you fucking idiot. Menoth forums have been complaining about it for almost a month
>>
>>47415093
>stealth nerf Menoth

where have you been the last month?
>>
>>47415137
I don't bother reading the insiders since they've all been shit

And the forums are even worse shit
>>
>>47415166
and you think you're where?

>insiders shit
>forums shit

>on chon
>>
>>47415207
Oh it's bad here too, but I got the cards from the helpful link in the OP so I don't have to worry about ineptly handled pseudo-spoilers from PP
>>
>>47415093

PoM has the worst 'jack technology of them all. They kidnap people from other factions and smuggle in cortexes, they're pretty shit and just cheat by using God
>>
>>47415050
Critical Decap and the ability to steal Warbeast fury, though. That's pretty sweet game. And with the number of ways for her infantry to be able to get extra attacks from kills - Swordsman and Ogrun at the very least - means that there's a better chance of getting those abilities off. In addition, bring a Neph Soldier - If I'm reading that correctly, she can charge someone, kill them, teleport behind them, then advance 1' into someone else, kill them, and since they're both basic attacks you get to move another 1". Then spend her fury - And any fury she's already reaved from putting the finishing blow on any warbeasts - Then sprint the fuck away behind your battlelines, if you failed to blow their Warcaster away from, what, 14-15-16-ish inches away between teleports, charging, and 2" range?

I think that Rhyas is good at punishing your opponent's mistakes - If they try and move a Warbeast out to do some damage and make some fury, you can steal their fury and punish them without actually putting her in danger.
>>
>>47413080
WOLVES LIVE IN THE FOREST DAMMIT FUCK
>>
>>47415277

Feat is FIRST TIME they damage an enemy model with a melee attack, not every time.
>>
>>47412585
>striders lost CRA
>legionnaires got more expensive and LOST like 3 abilities
>HH lost stealth and 1SPD
>all mediums lost 3 health
>"better"
>mfw

also

>no more desperate pace on grot assassin
>whydidibuytwo.jpg
>>
>>47415423

At this point, every faction seems to be loosing so much that I can't see any one of them being top of the heap.

Honestly, Mercs and Minions look like they are the most improved factions. Everyone else has taken a huge downturn in power.

It's going to be a weird power struggle when MK3 finally drops to see how shit settles.
>>
>>47412532
I can't even fucking figure out why they neutered Zuriel. 19 points for POW15 is retarded, combo strike or not. Like literally pants on head retarded.

And why in the flying fuck does any gargantuan have FURY4 still. Fucking inane.

Serpah looks great for 14PC though, can't believe he's got all that and cheaper.
>>
>Mark 3
>people think Infantry will be relevant
>shooting edition because pre-measure
>when small arms fire won't damage strong beefy warjacks
>and warjack guns generally aren't efficient enough in actually killing warjacks
Now is the time for big beefy warjacks.
>>
Am I the only one who can't download the PDFs from the OP at more then 5KBPS?

My internet is way better then this.
>>
>>47415466
It's not even the nerfs themselves so much as WHAT got nerfed and by extension what didn't.

We're literally living and a world where Ravagores are cheaper AND better (even without the continuous fire animus), but fucking harriers and stingers got worse. Who was sitting there and said "you know what is meta bending? HARRIERS."

What the flying fuck.

I still can't believe that BFS still are saddled with Disbinding too. At least they're a tiny bit cheaper I guess.
>>
>>47415466
Convergence got a decent amount of buffs and only a couple nerfs, though most of their buffs are in the back end of things.

I mean, they've got a 10 point heavy that has two guns and two melee weapons.
>>
>>47415506
it's third world country hosting speeds apparently. Or the clusterfuck of neckbeards bearing down on whatever server is holding them is in bottleneck town USA
>>
>>47414285
Most likely. Again with Assault the MOW Shocktroopers now have a very punchy and satisfying damage level (A Charge 14 POW +14 POW Shield Shot), to the point they do more damage then the Demo Core (Just flat 16 damage with a crit effect).

Overall if nothing else this still proves that PP is incredibly lassie-fair about game design.

Very much "Eh? I guess this works" game design in my units.

Il bet 10 bucks that the disparencies in usefulness are almost directly related to different designers.
>>
I'm really glad some of you autistic spectrum derps aren't game designers.

Face it, you sucked in MKII and you're going to suck in MKIII. Get gud and stop whining, fatties. Half these zomg faction is ruined comments are even more retarded than the ones on the PP forums.
>>
>>47410421
I think they are leaving Cygnar for last because of the in-game politics.
>>
I'm still anoyed that Denny3's giant dragon mount is only pow12, and she was nerfed because now she can only take souls off of one model
>>
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>>47415423
Thats a bummer, sorry man.


I never feilded her because she had a terrible model, but is it just me or is denny2's feat kind of pointless?
>>
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Tell me what you want what you really really want.
Ill tell you what I want what I really really want.
I want a list
I want a list
A cygnar list
>>
So DC's pet factions came through not too bad and rest got shot out of the nerf cannon I see.
>>
>>47415546

Most of the lights are still pretty garbage too.

I still have no reason to ever take a Nephilim Soldier or a Teraph.
>>
>>47415861
then go to 1st post and look at the links
>>
>>47415546
>>47415905
Pretty much.
All lessers other than the shredder are garbage. They even took the stingers reach away, nevermind it's ability to hurt things.
Lights are 90% garbage, And that last 10% is extremely situational
The teraph is still a godawful pile of trash, and despite their stated claim of wanting to see people using the nephilim, universally nerfed them, all the way to zuriel.

I genuinely do not understand what they were aiming for. They want to shake up the meta, so they make the the ravagore better?
>>
>>47415905
They missed a great opportunity to make him relevant by keeping his animus at RNG6 (Precision strike is pretty okay when you can charge at decent PS), but of course any interesting animi in Mk3 are fucking SELF only, unless it's a MAT/STR buff apparently.

Teraph definitely seems like it's still on my list of models to never own though which is a shame since I think the sculpt is decent for an old PP sculpt.

>>47415757
Not sure if being called out but mostly I was just questioning his use of the term "better" by pointing out how most everything got worse. Some stuff stayed the same at least. Raptors remain top cav.

Missed it before but vessel is buffed and largely unchanged (cant spawn if it dies anymore) by being FA2 and shredders are at least good enough to good pot fodder.
>>
>>47415947
Real talk about lights though would the new Raek's extended CTRL stack with Rhyas's new Rapport? Because if it did you could literally never have the Raek outside your CTRL range... 12 normally, 24 for extended, 48 for rapport. I need to know this because it would be goddamn hilarious.
>>
>>47415299


Warp wolves are literally just people force fed a potion that turns them into werewolves and even then, half of them can ignore terrain and the other two are literally insane/feral.
>>
So fellow Legionnaires or anyone else with a theory, how will we be dealing with Khador jack spam lists?
>>
>>47416154

Go for assassination.
>>
>>47416154

See >>47413492
>>
>>47412837
>Well, Creator preserve me, but eKreoss is hot garbage now. Lost Aegis, lost Elite Cadre, lost Armor Piercing, lost one Pow, lost a hitbox

When Kreoss2 died, it was because he moved too far up in order to feat and got shot/charged the following turn. Immunity to continuous effects and a single box wasn't going to save him. And expecting that single armor piercing charge to end the game was a surefire way to get Kreoss killed.

eKreoss always wanted to stay in the back rather than mix it up. This is no real change.

But you know what his biggest problem was? Getting a shitload of Knights Exemplars, Errants, Gravus, Rhoven's Guards, etc infantry into melee with models in his control area without them blocking each other's charge lanes.

And guess what problems his new Tactician and the KE's increased weapon reach solve?
>>
>>47415910
Uh, either Im retarded and missing something or you never actually clicked the link for the russian site. My bet is the latter.
>>
>>47416229
sorry was looking at tits in pic to care about cygnar
>>
>>47413488
>His feat got hit pretty hard though, on the other end.

Sort of. Instead of not gaining any focus, warnouns get -2 focus/fury.

-2 focus/fury will fuck over a warnoun, and doubly so if they had their jacks/beasts in the outer 4" of their control area, as most casters who like to hang back do.
>>
>>47413492

Try Dervishes. Sure, the Crusaders will get up to pow23, but that's overkill. You can field 11 Dervishes, who will get up to Pow18, 2x initials, and side step.

That, and if you really need that extra damage for a model or 2, you can just combo strike.
>>
>>47416000
Same named effects don't stack.
>>
>>47416333

While the Dervishes get more attacks, they're still down by 5 PS, 3 arm (admittedly they're up by a few boxes), and can't trample. Beyond the better armor cracking from PS 20 base (with Choir), I like the Crusader build because they can all trample (with their Power Up focus, and even better, FM: Parry), and 256 boxes at 19 ARM is so much better than 286 at 16.

The thought had crossed my mind, definitely, but I like Crusader spam better.

Also thought about dropping a Sunburst and upgrading two of the Crusaders to Castigators for infantry mulching, but I think that's going to come down to experimentation -- the dual Sunburst are there to force infantry to spread out, and a couple of Castigators serve the same purpose.

In any case I'm hyped as fuck for Menoth in Mk3. For all the bitching, they get a lot of cool toys.
>>
love how quiet this thread has become.
>>
Do we have a discord or would people be willing to trade Skype names? Would be interesting to have 1 on 1 conversations or something a bit quicker and less Skorne tears filled chats.
>>
Most of the thread's movement seems to be from the begging and the spoiler droppers and attention seekers.
>>
>>47416505
Everyone is reading the leaked PDFs. Expect full-bore salt tomorrow.
>>
>>47416501

I'm definitely not saying that Crusaders aren't viable. I just can't think of many things that would really require that many pow23's, while I can imagine a lot of things that would require a larger number of pow 18's.

God point about the tramples, though.

And of course, one can always split the difference and run both Crusaders and Dervishes.
>>
>>47416588
It's the trample + armor over the pow 23s that made me go for Crusaders.

The mirror match in Khador will need the 23s, and dual colossal lists will be helped by it. For the most part it's just a matter of there being less in the game that can work attrition on an ARM19 chassis compared to an ARM16 chassis, and trample makes up for volume of attacks against most targets where volume is a bigger deal than power.

Honestly, all Dervishes would probably be more interesting to play, but I think all Crusaders is better. And I'd rather not buy *both*.

I do think Amon and Karchev/Harkevich in full spam lists are going to be the question that Mk3 tourney lists have to answer, though.
>>
>>47416585
Whoes going to be saltiest? Cryx has been on a time delay. Skorne i know is consistantly mad about everything
>>
>>47416801
I think Mad Dogs will be outright nightmares just out of pure HP boxes. They are so cheap you can outright spam them like one could light warjacks. Except their heavy. They punch like pleasant pillows but thats not their point.

The fact that their faster then a usual Khador Heavy means they can get there first allowing the other heavies to get there eventually.
>>
>>47416804
Any one who bets against Skorne is a retard..
>>
>>47416804
cygnar

for not having the leaks
>>
Does any one have the NQ spoilers? I want to look at the new casters in context.
>>
>>47416914

http://www.3plusplus.net/2016/05/warmachine-hordes-battlebox-spoilers/

should be thrown in next OP
>>
>>47416859
Yep. Harkevich with 10+ Mad Dogs is going to be something a lot of lists will have zero answer to. They won't hit all that hard, but he can get a ton of them way upfield fast.
>>
>>47416987
It's called a spray. If you try and jam my units I'm just going to put a snake next to your line and spew gunk all down it.
>>
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>>47416804
Cryx stuff seems to still be pretty damn powerful is not improved in some areas, especially their Warjacks.
But I mean
>Rhinodon nerfs
>>
>>47417036

what are the Rhinodons full stats? Havent gotten this shit to DL yet.
>>
>>47416987

Yup, thats not even considering his feat. Just so that you have no chance of easily chewing through them (11/21 is no joke).

Maybe taking a Victor for Stealth Removal. Now that Malakov is also half his points thats also quite insane. I think he can run about two jacks at maximum potential all the time.
>>
>>47417022
That must be some spray to destroy multiple heavy warjacks (Arm 18, 21 on feat turn) at once.
>>
>>47417120
-1 ARM, -1Fury, -1RNG on his tail

No more back strike for 360

+1MAT, Spiny Growth

Otherwise unchanged.
>>
>>47417120
SPD STR MAT RAT DEF ARM CMD
5 10 6 3 11 17 4

Tail RNG 1 POW+STR 14
Claw x2 RNG 1 POW+STR 13

FURY 3 THRESHOLD 9

Animus Spiny Growth

Tail Thresher
>>
File: 1457035760855.gif (4MB, 270x263px)
1457035760855.gif
4MB, 270x263px
>Saeryn's new feat is utter shit, Blight Bringer is just a shitty nuke
>eVayl loses Refuge, trades Oblit for a weaker nuke with -2 POW, and trades Purification for what is basically Hex Blast
>Hex Hunters lose native stealth for prowl
>all the lesser beasts are shit compared to what they used to be
>even epic Twins, who were widely regarded as the weakest caster in the last book and a one-trick pony, get nerfed
>>
>>47417162

I guess they really didn't want him being used eh?

How many points is he? I am guessing something ridiculous? He should be priced like a light but I know he isn't going to be.
>>
>>47417256
Oh, right, forgot the points. 12 points, FA U.
>>
>>47417222
Here's your new warbeast.
>>
>>47417270

So, 6 points give or take by the old system?

Meh. If he was 10 points, I would actually say he is worth a shot. He can jam into shit with his animus and be kind of a dick but, for 12 points. I can just take a Gladiator for, what is it, 14 now? He does all the same shit but is still a can opener, has Rush and can still slam+follow up.

All this design space man. It's like an open field of beautiful design space in Skorne right now.
>>
>>47413109
Great, so the faction has one list, and it's a boring one. Wasn't the entire point of Mk3 to avoid that exact scenario?
>>
Does anyone have a good download link for the faction decks since the main one got taken down and dropbox shut it down for "too much activity"?
>>
I think the Khador Jack choice will go completely backwards. Before, you almost always took 1 very expensive jack. But now that Khador Jacks are so cheap mostly, I find myself drawn to the super cheap stuff. Like Behemoth is still beast, and will be taken, but like. I think the dynamic is better in terms of cost. Right now its pretty strictly that its 2 Warjacks per bunch of elite infantry (With all the bells and whistles), and just by the very nature of two targets, infantry can't swarm just 1 target as easily anymore.

But I think why as a Khador player Im happy as punch is that I have around 0 thing I find myself saying "Well this is not worth using anymore". Maybe Demo Core, but they wheren't exactly peachy before anyway.
>>
Some changes truely are ...s trange.
High Shield UA still got that super annoying second order that makes it impossible to shield wall. It is in fact just a reposition order.. but with more negative aspects.

They're still slow, super short range and low pow.

All they got was CMA..for real?
>>
>>47417521

What do you think about the winter guard changes?

I'm a big winter guard player, they're the reason I chose the faction, and I'm not sure what I think right now.
>>
>>47417528

But think of how much design space Rhulic armies have now.
>>
Of course! it opens up so much design space for equal uninspiring units....

Some changes I love though. Basher is now 9p and with the free focus it is soooo efficient.
>>
>>47417534
They are finetastic.

Yes they are no longer Hyper defense. But I always felt that it was wrong. Like when I think of stealthy Ninjas I think Kyazy, and the idea of WGI just abusing being untouchable was bad taste in my mouth.

You WILL need to run a more rounded list....But nothings stopping it being a all rounded list of WG. Because WGI just did EVERYTHING. Even the sexy idea of just a bunch of troopers was reduced too "Take WGI. Thats it".

Now you take the two different field Artillery, as well as the Artillerist, as well as the Riflecorps. Them doing 12 Damage instead of 11 with Speeches still sounds super useful.

On top of that you disperse the jacks amongst them for whatever utility you wish.

I would argue that OVERALL they got better. Like WG as a playstyle sounds sexy and fun now.
>>
>>47413120
The thing with Kreoss2 is Sacrosanct can just randomly BTFO the opponent if he doesn't have upkeep removal or no-knockdown tech, and hard upkeep removal is going to be rare in Mk3.

Aegis was very useful in a few matchups and useless in most, but Tactician will be useful always. I'd say that's a wash.

Sucks that he lost AP, but MAT7 2" POW14 with a 7-stack is still pretty respectable in closing out a game.
>>
>>47417622

I really don't expect him to be any different than he was in MK3. It's more on the heads of how good the Exemplars are rather than how good Kreoss2 is. In MK2 he pretty much existed for his 1 cool upkeep, his feat and his theme force. Now he can let knights charge through each other which is cool but, otherwise, he will be the same probably. Just without advanced movement Knights Exemplar.
>>
Zaal1 is the straw that broke the camel's back. Skornergy was supposed to be gone.

I am now done with skorne.

His armor buffing spell now prevents one of his primary abilities from working, direct souls. It makes the model undead, so they can't generate souls.

Zaal1 was my favorite caster. Fuck this game. Selling my army and going back to khador.

The entire faction got worse and got cheaper, like it's now some shitty quantity vs quality army, except with bad casters too. There are very, very few changes in that entire faction deck that I can look at and think are positive. There were exactly 5 beasts that either got better or stayed where they were in mk2. Gladiator, Tiberion, Sentry, Cannoneer, Aradus Soldier. Everything else is trash.

Swordsmen lost their defining feature, the penetrating strike minifeat that auto-damaged everything, replaced by boosted attack rolls. You know what else gives boosted attack rolls? Makeda2's feat, the caster with swordsmen cadre and who has been retooled as an infantry caster, her feat and the minifeat don't work together.
>>
RIP those leaks already down
>>
>looking at Khador PDF
>reaching Conquest
>ohboyherewego.jpg
>MAIN GUNS - PLURAL
>OHYEAH!
>ROF 1, no Reload
>HAHAHAHAHAHAHAHAHAHAHAHAHAHA

oh PP, you got me there.
>>
>>47417714

someone on reddit uploaded them all to imgur, although those might be down too by now
>>
>>47417689
Soles will never live down "some people just don't like options"
>>
>>47417611

I guess without the defense skew they seem a little more bland to me now. I'm sure that with some reflection I'll come around.

Thanks for the thorough post btw, hope you're having a good night.
>>
>>47417676
>Just without advanced movement Knights Exemplar.

Exemplar get +2 movement and pathfinder now when one of them dies, so that's got to be worth some extra movement.

And we know that when the Exemplar theme gets released, we're going to see even more benefits for taking multiple units of Errants, KE, Vengers, etc.
>>
>>47417749

Well yes, but I see them working as a cohesive whole as part of a combined army for once.

But I would rather have a more bland unit and a more interesting army then just 1 big unit that dominated the list.
>>
>>47417036
what improvements are you seeing?

Besides the two warcasters
>>
>>47417753

Precisely. So odds are, Kreoss2 is going to be EXACTLY the god damn same.

Loosing AP sucks but, really, it was a bit of a trap. It gave you the impression that K2 was going to be mixing it up when, in most situations, that was a really shitty idea anyway.
>>
>>47417714
>>47417723
Here ya go

https://www.reddit.com//r/Warmachine/comments/4kqqr0/massive_mk3_faction_deck_spoiler_dump_read_at/
>>
>>47417470
give me an account free place to upload and I'll upload the rar
>>
>>47417872
doing gods work anon
>>
>>47417872
>Skinwalkers are 8 boxes
But why
>>
>>47417962
Skinwalkers are secretly Terminators sent from Cyriss.

PU PU PU PUDAM

PU PU PU PADUM!
>>
What's the point of taking winter guard infantry now?

With bob and weave gone, they're a joke. Def 12 arm 13 means they will die to anything that sneezes at them before they get in range. Why even bother? I can't see any reason to take them instead of riflemen + rockets now. At least at def 14 from bob and weave, even without iron flesh, they were usable.
>>
Anyone else notice that rhupert can give jacks pathfinder?
>>
>>47415546
At least they didn't nerf your entire faction. Hell, at least your faction had stuff to nerf.
>>
>>47417998
In my opinion? Jamming and generally doing whatever. In my opinion they are much more annoying and deadly with the New Iron flesh then with Defense Skew. Blasts where really getting to them in the end of MKII which is why Pikemen where overtaking.

Like change your outlook. Don't see them as the singular unit you rotate your entire army around with a 15 point cost (or 30 points nowadays).

What I see them doing is Jamming, CRAing, moving quickly, and just not being a sad thing to see dying. I see them as pawns to just send out and die. they can inflict quite allot of Damage with Speeches or even on their own so you can't ignore them, but dedicating anything to removing them will mean more then just a reckoner.

With that send in elite troopers at full force as a second wave, or whatever else. Don't see them as both your cudgel and your multi tool.

See the WG as a whole.
>>
so whos the top dog of mk3 based on these spoilers?
>>
Cygnar deck ? :'(
>>
>>47417814
Blood witches got slightly better, and you can have 2hags and Darragh Wraith escaping Mr bad touch are the only highlights imo
>>
>>47418140
Due to a haley-induced time altering incident, Cygnar no longer exists in mk3. Sorry
>>
So I just want to be sure, what is the symbol for Blessed and what is it for magical weapon? I thought the little light sparks meant blessed but that seems suuuuuuper common on cards now
>>
>>47418147
that's pitiful then
>>
>>47417962
Because they've got garbage ARM for defensive melee heavy infantry in a faction that doesn't buff it outside of like three casters, and their defensive gimmick of auto-healing wouldn't really function on an ARM16 5-box model because they would just be dead.
>>
>>47418151
I knew these space time shenanigan were coming back to bite us in the ass
>>
>>47418163
Sparkly lights are Damage Type: Magical (aka, magic weapon).
>>
>>47418126
I just feel like I'd be better off investing 4 more points for kayazy or ifp.
>>
>>47418242
and bastions sharing ability is shitty with 5 boxes
>>
Stronk Khadoran server isn't hosting anything any longer. Anyone have the skorne pdf?
>>
>>47418315
Save yourself the heartache and don't look for it.
>>
>>47418294
It's fine, Menoth is the faction of Defender's Ward. You just have to be realistic about what the damage sharing can accomplish, it isn't going to let you tank multiple anti-warjack level attacks to the face anymore without losing a single guy, what it does do is make POW10/11 (12/13 with D-Ward) shooting incapable of dropping even a single Bastion in a single turn unless they spike damage multiple times.
>>
>>47418315
go to le epic reddit xD which is where someone uploaded all the things into imgur
>>
>>47418286
Well why not do both? Again, what Im glad this has done is killed the "A Single unit dominates my entire battleplan" gameplay style.

I see WGI as more of a Gravy that goes well with anything instead of the main course. Again, only 11 Points.

Kyazy are nice, but your not paying 14 points. Your paying 18 because of the underboss who is mainly what makes them worthwhile, and have a whole other strategy then WGI.


And I still see them workable as just a pure army of Winter Guards just with different design.
>>
>>47418249
haley was last seen shouting "HOLD THE DOOR"
>>
holthedor
>>
>>47418388
Steelhead halberdiers are 11 points and have 1 higher def plus set defense. With reach they're vastly better at jamming. I honestly think I'll invest in some of those for casters that don't have relevant infantry buffs, they're a better jamming option than anything in khador now.
>>
>>47418417

But also then loose out on faction buffs as well as lack of a more accurate ranged option. I see them as a Jack of all trades lost cost unit. Don't see anything wrong with that.

But sure, I guess that means a higher reason to diversify. I don't see it as a negative.
>>
The MoW UA giving them assault on top of what was already spoiled might be enough to push shock troopers into "good" territory

The rest are still kinda bad though. Even for 15 points I'm not going to take demo corps with them losing weaponmaster/backswing.
>>
Does Hypnos just completely invalidate the phoenix outside of Hylenna's feat now?

It lacks 1 speed compared to the non-character but gains shadow bind. I'm looking at building a Rhan list that can assassinate enemy casters by moving them around and then slapping their shit in with invictors and stormfalls. I just can't see why I would want the phoenix outside of Hylenna's feat.
>>
I wonder what made pp decide to kill off Cryx and Skorne and make Khador ascend to godhood?
>>
>>47418589
kind of funny that after all the buffs they gave to glorious soviet russia that russiabro leaked mk3 in its entirety
>>
so is skorne actually kill or not? the vast majority of their infantry either stayed the same or got better (fuck you immortals though).

is skorne now going to just survive by having fatty, hexeris and xekaar debuff the enemy for slingers, reivers and nihils to kill while Tibbers sits in the back looking grumpy until he gets to smash a heavy
>>
>>47418589
With Cryx we will see, with Skorne its just a curse.

And for now lets see how Khador Plays out. I think Khador will not be the most divine, but the faction with the most viable stuff.....So god of many faces rather then god of one thing.

Its like now the faction with the most stuff thats B+, but no longer any S ranked stuff.

What in particular is Cryx worried about though?
>>
>>47418646
I dunno. Behemoth might've moved to S+ with that powerful attack rule. A shame about the armor nerf.
>>
>>47418646
Only bitches wanted to play Cryx. Is anyone surprised they are crying?
>>
Savio Montero Acosta seems to be missing from the Merc pdf, anyone have his card?
>>
>>47418646
Everything great got absolutely destroyed.
Everything good got mostly destroyed.
Everything ok/meh got nerfed a bit.
Everything that sucked still sucks.

The only thing they did buff-wise is buff up 2 casters that weren't used alot.
>>
>>47418699
Apperently all the bitching and crying helped for Khador, so might as well try.
>>
>>47418712
its in the reddit merc dump
>>
Anyone knows what Ogrun Hutchuck does now? He was not in the files I think.
>>
Out of curiosity, why IS the Cygnar deck the only one missing?
>>
>>47418712
No, he's in there.

7/6/9/6/15/15/7
Immune elec
2x storm glaive blasts, rng 4 rof 1 pow 12 electric
2x storm glaves, rng 1 p+s 13 weaponmaster

Dodge
Riposte
Swift Vengeance
>>
WHAT THE FUCK

necrosurgeons only heal undead now!? why?
>>
>>47418695
Oh yeah Behemoth. Il say thats pretty S+, but like not super really when I think about it. I mean Boosted Damage AOES is nice and all, but your still spending a focus per bombard (As they are separate weapons they need individual focus spent). So really its just boosted damage rolls or the equivalent to high explosive.

Honestly its not an auto include. My opinion as a Biased Khadorfag, its A material. Not S material. And theoretically all other factions are supposed to have a singular expensive A star Jack/ beast. In theory sadly.

I could see myself taking two juggers as an alternative.
>>
>>47418781
they are a NECRO surgeon?
>>
>>47418789
the only time that was ever used was with our living caster
>>
>>47418781
Because every Cryx model had to get at least 1 nerf, preferably 2 or 3. No exceptions.
>>
>>47418785
You get a free focus though. You give behemoth 1 focus from your caster and its two fully boosted bombard shots. Power-up makes powerful attack on every model that has it an order of magnitude better.
>>
>>47418781
Because their surgeons of the necrosis? Most of the faction is undead anyway, its a weird thing but I guess its also to encourage that jack that could heal you that was a garbage jack.


>>47418719
Any specifics that bother you? Like I find myself having no sympathy towards your debuffs for your Mechanithralls, and banes but what else you felt really hurt you?
>>
>>47418537
Well, the Phoenix is still better at killing infantry, but that's it yeah.

That 1SPD can be pretty important though.
>>
>>47418819
that's another shitty Skarre nerf
>>
>>47418808
Im not saying its not great. But I don't find it an auto include as its effectively 2 Juggers, or a Jugger, a Maurader, and a Malakov.
>>
>>47418840
I don't think its Skarre at fault as the Corrupter being still pretty damn terrible. I mean if it had many ROF or such then it could balance out.

But yeah I can see the problem
>>
>>47418819
all light jacks lost a Def

Helldiver is useless now
shittiest unit Black Ogrun are unchanged
all the free focus for jacks make our jacks that had free focus less useful
Every caster's spells beside the two got huge nerfs
our jack's stat lines still suck and we're now forced to take them
seriously every model got a nerf or two like holy shit
>>
>>47418725

didnt work for skorne
>>
>>47418819
I really don't mind mcthralls, banes and few of the casters like Denny1 and Gaspy2. If anything I hoped for more diversity, to make everything viable again.

Instead what we got was literally 90% of all Cryx models getting nerfed. Stuff like Denny3 took a huge hit with the focus/overboost mechanic, but they also decided to reduce soul weaver to once per turn from 1 model. Even stuff like the Witch Coven, Terminus, Denny2 and all the Goreshades took hits.

All our support pieces also took a big hit, and somehow they decided withershadow combine being an attachment would be a fun Cryx-only treatment for the elite trio. Only after removing half of their utility of course.
>>
>>47418840
Hmm. Well its expensive but you can take Doc Killingsworth.
>>
Any spoiler-bro's got the Prime cards for Retribution, noticed a few new models from prime in the card spoilers so they must be out there.
>>
>>47418616
>so is skorne actually kill or not?
No. Just 50% of the faction. There's still 3-5 casters, 5-6 beasts, 3-4 units and a handfull of solos that aren't shit.
>>
>>47418903
Now this I can understand.

>>47418874
But your light jacks are also even cheaper now. Very cheap Arcnodes. But I understand the other problems.

To be fair so did Khadors stuff that worked better with free focus:

Berserkers Lost Aggressive, Kodiaks don't run free, exetera. Its just that now they are cheap enough for that not too matter.


So our Jack marshal was worthless as well.
>>
>>47418903
FUCKING revenant crew got nerfed!
>>
>>47418874
Your 'casters spells are still among the best in the game, if not the best.

Your warjacks are fucking amazing (they have never had bad stats, are you fucking retarded?) and none of them are less focus efficient... the ones with focus efficiency already have even gained extra stuff.

Your troops remain awesome, just not saw awesome that with your incredible debuffs they outclass literally anything else in the entire game.

Stop whining.
>>
>>47410369
Hungerford is a minions fan
minions get really big buffs
>coincidence ?
>>
>>47418976
Is this reverse greentexting?
>>
>>47418945
There's two casters that aren't shit. Rasheth and Hexeris2.

And yeah, I'd say around 6 beasts aren't shit.

As for units, ferox, nihilators, karax, and incindiarii are the ones I'd call not shit.

The solos are about the same as they were in mk2. Which is to say, pretty good but mainly support bloat.
>>
>>47418994
Oh, and Xekaar of course. Forgot about him. Hes not shit because debuffs are generally better than buffs.
>>
>>47418970
the warjacks aren't amazing.

any beast or jack can swipe twice and they might as well be dead
>>
>>47418970
the troops aren't awesome, they're shit have you looked at them?
>>
>>47418970
According to people who don't play Cryx, Cryx is the greatest faction ever. Until they play it.
>>
>>47419023
Anyway a Khadorfag and not a Cryx fag but lets try to be positive. Im not trying to ignore whatever is sucky but lets think in reverse strategy.

What do you want out of cryx? Like what kind of army would you like to play conceptually.
>>
>>47418874
~desu I think there has never been a better time to start Cryx.
Cryx might appear nerfed compared to Mk2, however, if you look, not a whole lot has been nerfed, some things, like Black ogrun havent changed at all.

Now look at the nerfs the other factions have got.
I'm telling you now, Cryx is still OP in Mk3.
>>
>>47419114
Khadorfag here but if you believe so specify how. Your cryx brethren are waiting.
>>
>>47419075
This is the line of thinking I've been trying to get myself into.

I've started working on 2 lists, Venethrax and pDenny.

Venny seems like the kind of guy who can now walk up with his bodyguard warjacks to force the opponent into his lamentation bubble.

Denny is probably best off with a gunline.
>>
>>47419114
the Black Ogrun are Cryx's shittiest thing!

Worse than the Corruptor!
They SHOULD have been changed!
>>
>>47419114
fuck you troll
>>
>>47419114
Please enlighten us and save us from this ride on the doomtrain
>>
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>>47419114
>>
Any news on the cygnar deck ?
>>
>>47419127

I named myself as khadorfag for ease of ID:

Venny seems like a solid Idea. Countercharge with Shield guard means he can move closer then before. So then I would recomend some Mechanithralls to go with him because they seem most effective at jamming.

Then take another jack for Armor mulching or murder and your allset.
>>
Boomhowlers lost a point in armor and +4 Tough. Goodnight sweet prince.
>>
>>47419176
mechanithralls don't jam that well anymore, they die to anything, especially in this anti-warrior edition
>>
>>47418994

What about makeda3? she seems like the hordes butcher
>>
>>47419185

Maybe get Skarlock Commander to spread them out more?

And if they don't work then get something else with recursion. Blackbane sounds like a pain still. So much ghostly....
>>
>>47418994
That's not too far off other factions. Most have a handful of playable casters, 5 playable jacks and about as many units.
>>
>>47419207
ghostly is just pathfinder, don't believe the hype.

maybe the new birds will be okay but jamming is much less effective in mark 3
>>
>>47419052
They were the greatest faction ever. Now they're balanced.

This is coming from a Cryx player, by the way. We had the best stuff, no exceptions.

>>47419028
In a vacuum, maybe. But we have access to the most effective ways of essentially increasing ARM/POW in the game on most of our warcasters. Any job, say, Bane Thralls were supposed to do they can still do. They weren't meant to be literally bestinfantry that can wreck a heavy with three or four swings. We have other stuff for that, and now we have to actually use it.

Furthermore, if you haven't noticed, nearly every army in the game is being nerfed. Unless your army was suboptimal (or if you are Skorne), you're losing stuff in most areas.

I don't know why any of us - and Legion players too - expected anything else. Our factions were straight up the best in the game, no competition. We had cheap infantry that consistently outperformed the heaviest and elitest of elite infantry, coupled with great warjacks that we only left at home because they weren't as monumentally amazing as our troops, and a debuff game that pushed our already incredible troops into god tier. If you guys were expecting anything other than nerfs upon all our infantry and warcasters, you were just priming yourselves for disappointment.
>>
>>47419227
I mean incorporeal. It just has a picture of a Ghost.

I mean most things will flat out not be able to hurt them, and Venny can make it difficult to cast spells for the things that can. Get some nice wellrounded warjacks to go around eliminating stuff that can use magic weapon, to force the warcaster closer.

I think thats a working strategy.
>>
>>47419228
>increasing ARM/POW in the game on most of our warcasters.

not all and it's easily wiped or removed. Pow increase is really it and do you WANT to be pigeon-holed to certain casters?

>They were the greatest faction ever.
If that was true it hasn't been proven in years

and No, not everything is getting nerfed a lot of cheese is getting buffed even outside of Skorne
>>
Tentative Magnus2 list:

Magnus2 +28
-Renegade - 10
-Renegade - 10
-Mangler - 15
-Mariner - 14
-Silly Willy - 4
Croe's Cutthroats - 16
Eiryss2 - 6
Aiyana & Holt - 8
Alexia2 - 7
Rhupert - 4
Taryn - 5
Dougal - 4

Unsure if I actually NEED A&H, Calamity does their job a lot of the time. I guess it depends on if I'm relying on this list to break armor bricks or not. For the same points I could get Anastasia and Kayazy Eliminators, which is real tempting.
>>
>>47411161

And then you face of against Gunbjorn....
>>
>>47419222
From what I've seen, for most factions their units and jacks are at least playable. Everyone's stuff is B- minimum with a few exceptions for individual units.

The majority of Skorne is D+, with the ones I listed ranging from B- to A-.
>>
>>47419228
Circle were up there with Legion and Cryx and they seemed to have kept their best two casters completely intact. I don't understand how the fuck EKrueger survived into MKIII
>>
>>47419228
Yeah it was so much hands down the best that they won all the tournaments. Except they didn't.
>>
>>47419260
Well that's why multi-list formats are a thing, if I was building a Ret pairing with Ossyan I'd probably take Thyron as the other list, so if I saw Gunbjorn in a troll pair I'd be able to drop Tyrone and take a shot at ramming my oversized anime sword up the troll's ass.

From what I saw of Mk2 that seemed to work just fine, unless Tyrone got nerfed while I wasn't looking.
>>
>>47419276

Let's wait until we get Steamroller documents. Krueger2 isn't half as scary if turn 3 scenario victories are toned down.
>>
>>47419280
This flawed argument again, great.

Cryx won more events than anyone else despite every serious tournament player building a list specifically designed to buttfuck Cryx, because otherwise they'd auto-lose to them. They were the best faction in the game, hands down, bar none, and the data supports this.
>>
tournaments were pretty much theme lists so there's not much point using those to argue about overall faction balance, they were a measure of player skill and how good the theme list was
>>
>>47419255
You're not really all that pigeon holed. There are plenty of ways to play 'casters with different forms of support. And not every faction is literally tripping over its upkeep removal tech. Yeah, we might find Protectorate or Ret kinda annoying in this edition. We'll deal.

>>47419255
>and No, not everything is getting nerfed a lot of cheese is getting buffed even outside of Skorne

...Uh, are you implying that Skorne are getting buffed?

>>47419276
I will call bullshit on this. I'm amazed that Goat Bitch is still as good. Stuff has been nerfed in Circle, but not enough imo.

>>47419280
There is a skill and luck element to this game. However, we were in the top tier in terms of faction capability, and you know it. I barely play our power 'casters anymore because once you've got any of experience with them, they are just too fucking good. They weigh the game at least 70% in your favour in the vast majority of matchups. If you're super competitive and you love winning tournaments, I do feel for you, as you have lost your go-to option. But this change looks good for the game, even for Cryx.
>>
>>47419328
I'm not sure I've ever heard a more wrong statement.
>>
>>47419320
Khadorfag here ^

Please post evidence. Its important for any argument.
>>
so i'm guessing Zaal1s new spell is meant just for immortals because soul vessel gets around the undead skornegy.

bit of a nerf from inviolable, but i think its still workable as long as you keep it on the fucking statues
>>
>>47419334
Go look at tournament win % by faction over the course of Mk2, there's your evidence. I'm not going to do your homework for you.
>>
>>47419329
Circle lost it's best beast but it gained the Argus which maybe the best beast in the game now.
>>
>>47419334
I'm sure he can post tournament victory lists in a moment, but... it's common knowledge amidst the community that everyone builds to counter Cryx or Legion.

Literally the first things you learn if you're competitive in any way are how to best work your army against Cryx, what their tricks are, etc. There are people who probably know some of my warcasters better than I do.
>>
>>47419345
I don't care, Im jumping with joy. I got everything I wanted.

My point is if you want to convince your fellow Litches, link an article to secure your point.
>>
>>47419366
Maybe people should learn to keep their mouth's shut if they're not informed on a topic? We used to call it Lurk Moar.
>>
>>47419343
Zaal1's card needs an infernal ruling day 1 to see if he can direct souls to anyone with soul taker, or if it's to anyone with soul taker that meets the requirements as in mk2.

If he can death pact immortals, and then direct souls to the immortal UA from karax and slingers and shit, they are going to be great.

if not, immortals are slow pieces of shit.
>>
>>47419320

I know of the data you mean, it's the 2012-2014 shit where Gaspy2 and Denny2 were insane. If you bring us data from this year, we're talking.
>>
>>47419385
Jeeze man, I was just trying to lift cryx spirits.
>>
>>47419320
no, this is not true and has not been true in over 3 years

learn real stats
>>
>>47419395
Keep trying man, we need it. Haters gonna hate.
>>
>>47419345
you are incorrect
>>
>>47419395
Don't blow smoke up people's asses. Also lurk moar you over sensitive retard.
>>
>>47418994
>There's two casters that aren't shit. Rasheth and Hexeris2.
Nah, the only shit casters are Hexy1, Mak1, Mak3, Morghoul1, Naaresh and maybe 1 I'm missing. Well in Mk2 our only shit caster was Morghoul2 (and even he was playable with his NQ theme list), so it's still no improvement.

>>47419200
Hell no. My favorite MK2 warlock. Won't be playing her in MK3.
>>
>>47419355
The Mk2 tourney prep checklist:

1. Do you have a list that can beat Cryx?
2. Do you have a list that can beat Legion?
3. Can you play a game against most (not all, most, it's totally viable to just say fuck it and try to dodge one matchup as long as it aint Cryx or Legion) of the non-Cryx/Legion meta lists?

If yes, you're good to go. If no, fuck off, you're going to go X-2 at best.
>>
>>47419023
Consider: they have the best warjack DEF in the game.

Consider also: they're fast, so they're usually going to get the charge, especially with premeasuring.

Consider finally: helljacks are cheap and have incredibly identifiable, in-built ways to work together to tear apart heavier warjacks. The Reaper is more efficient than ever with the new focus rules. Dragging a heavy in, pounding it with the hook, and then finishing it off with a light tap from either a bunch of troops or a nearby Slayer is easier than ever. OR you use that threat to control your foe's movements, force him to move around that promise of horrible gang rape, etc.

I feel like none of you guys have ever even tried using our helljacks properly.
>>
>>47417521
>>47417521

As a khador player I am not happy in the least bit.

A lot of our stuff... I just dont see a reason to fielding it any more. The good stuff stayed good and the bad stuff stayed bad for the most part, then there are some wierd buffs and nerfs. Demo Corp are worthless, the mechanic UA is pretty much pointless, the normal IFP... I dont even know what to say about the normal IFP, i feel they are horribly redundant, anything they can do Black dragons can do especially with the right casters. Kossites still arent worth taking. Most of our character jacks got nerfed or changed in the most bizarre ways. I am still trying to figure out what they did to Drago and why.

Every one is talking about Ruin like hes the second coming, he lost the ability to spend souls. The dispel mace is still fucking awesome but the arcane vortex is nothing more than a dream, I cant imagine it being very relevant.

Many of our casters went through total over hauls, I am skeptical of these changes. eSorscha lost her spell Freezing grip, she lost her signature spell and has turned into some sort of assassin who sort of supports an army. Mean while pSorscha has turned into this control monster with nearly the same ability (if not better) to assassinate.

Our good infantry options are still available to us. WGI are fucking wierd now. I dont understand why WGI need repo 3 or how I would use it to its full advantage. Why the fuck is PP giving everything reposition?

Rifle Corp are supposedly better now that they have a CRA and no covering fire. I honestly dont really believe that.

Rockets are silly.

How the fuck am I supposed to play my mad dogs of war list when i can only ever fit 5 units into a 75pt list PP?

Their is some stuff which changed which i do like, but for every unit that is fine and dandy there are 4 I have a major problem with.
>>
>>47419355
>>47419415
You learn how to deal with every army.

That's just learning how to play the game.

Cryx has been backseat in tournaments per number of people playing them for years
>>
>>47419423
a 13 on a heavy doesn't mean much. It's not like it's circle's heavy defenses. 13 get hit enough of the times and with their box layout and arm they die quicker and more often than other heavies even with that ssupposedly important +1 def
>>
>>47419409
Fine then.

WAAAAAAH! CRYX IS SO NERFED UNDESERVEDLY!

>>47419403

Aww shucks. Anyway I think the most important thing to keep in mind is not to see 1 unit as all that there is....

But looking over Cryx stuff you sure have allot of stinkers. Their problems are is that they have such powerful supporting abilities that they just flat out can't do much on their own.

But I guess then thats necessary to readjust the mindset. If the infantry is not doing the heavy lifting then lets think how jacks can be doing it. I don't think the statlines are terrible. Accurate, fast, and agile compensates for the low armor.

I guess a basic thing to try is waves. Send multiple waves of cheap mechanithralls/ whatever else thats effective as blockers too your harder hitting stuff. You can afford it. Their cheap.
>>
>>47419428
>Cryx has been backseat in tournaments per number of people playing them for years
That's the bandwagon effect. ~75% of players in any given tournament are shitters who have no realistic shot at making the final table, and a lot of shitters try to make up for being shitters by playing Cryx.
>>
>>47419424
I don't really have a problem with anything but kossites. They're still completely unusable outside of ambush gimmick.
Everything else I can see a use for.
>>
>>47419445
and they fail an appropriate amount of the time.

The top tier aren't playing Cryx, aren't winning with Cryx.

Take your bullshit statistics about Cryx stomping tournaments elsewhere
>>
>>47419424
Rifle corp are mainly better because of them being able to take rockets imo.

Ruin definitely feels like they fucked us. They got us to buy this expensive character jack and then take away the only reason we wanted it, buying attacks with souls.
>>
>>47419441
13 means a lot when you've gotten the charge because of your superior movement (it means a lot anyway, most warjacks are MAT6, which will miss often), not needed to boost to hit because of your superior MAT, and you've just crippled a bunch of systems. AND you are cheaper, so you have a buddy ready to give your foe a razor reacharound.

Our helljacks are designed to hit first and cripple the fuck out of things. We have multiple tools that make this easier, from those built into the jacks themselves to our casters' spell lists.

Jesus Christ just try using them.
>>
>>47419482

New thread
>>
>>47419460
The reason for Ruin always was the dispel. Khador sucked at dispelling things and now sucks even more after Eyriss nerf.
If you want jack to kill lots of small dudes beast is still her and even better and cheaper at doing that.
>>
>>47419460
>Rifle corp are mainly better because of them being able to take rockets imo.

I get that, but you lose out on the sprays and the higher base pow of the blunder bus that the WGI offer.

I would think the WGI would still be the superior option, but maybe rifle corp have greater longevity because of their range which would offer more damage in the long run?

>>47419447

Some of our stuff feels unfinished to me as well. Honestly I think PP nerfed most of our models so they could sell more models.

Demo corp will probably get a UA that gives them different attack types.

Rifle corp will get some ua that gives covering fire

We will get an artillery piece that uses the close fire from the artillery kapitan
>>
>>47419424

Demo Corp is indeed worthless.

The mechanic UA functions as a Ferry to protect against blast damage. He wen't down in costs and just functions as a nice way to protect our mechanics as they move from one place to another.

Normal IFP I think are mean to be taken as a Deathstar to achieve a result better then BFP but with more instability. Like Kovnik+BFP is a bit redundant but you end up getting more out of him with IFP.

Kossites are for scenario and are still cheap. Their ability is what it is.

Drago is indeed a why.

eSorcha is (And was) a support caster that can dash into the fray sometimes. Freezing grip was nigh impossible with 4 focus cost, a 6 focus stat, so loosing it was alright for the caster with more support spells to cast.

Im fine with most of our character jacks getting debuffs as our regular jacks became much cheaper and better.

Most of our warcasters actually got massive buffs, bring them up in specific if you believe they where debuffed.

Your just thinking in terms of MKII game design, and you need to shake it.

I think more then ever before our units are having allot more specialized uses as apposed to picking the best general ones.
>>
>>47419388

i have a feeling he can because almost all of the soul taker ablities start with "this model can gain souls"
>>
>>47419414

what changed to not make you want to play her in mk3? beatback nerf?
>>
>>47419479
the speed isnt that much more to non-Khador factions

any beast chews them up and spits them out
>>
>>47419511
That SPD does wonders against pretty much anyone but Ret. Which is fine because Ret warjacks hit like wet bagels and crumple under a light breeze.

Beasts have up until now chewed up all warjacks. Hordes battlegroups have always been king of the oneround game.
>>
>>47419501
I don't agree on demo corps being worthless.
I liked them a lot in mk2 and they were probably the only mow worth their 9 points. Now they are down 1.5 points in cost and received kovnik support and IF armor buff and got to keep 8 wounds (which is a buff in mk3) and crit freeze (hello vlad 2 assasination runs).
Losing second attack will hurt them but I'll trade that for all the other stuff they got.
>>
>>47419501
>The mechanic UA functions as a Ferry to protect against blast damage.

You could just take more mechanics for his point cost.

>Normal IFP

Kovnik is definitely repetitive with BDFP, which is part of the reason I think the IFP+kovnik module is redundant.

the IFP+kovnik module ends up costing the same as the BDFP module and does nearly the same thing, but I would argue worse.

reposition 5 or being able to charge/run at arm 17

immune to knock down while in command range or immune to knock down and stationary for a turn.

Really the pathfinder and the constant source of no knock down would be the reason to take them, but its pretty easy to obtain those traits in casters like Irusk. Maybe the IFP+K module gets better when you factor in things like great bears.

>eSorcha is (And was) a support caster that can
dash into the fray sometimes.

Fact, she could solo a unit by herself if left unchecked.

>Freezing grip was nigh impossible with 4 focus cost, a 6 focus stat, so loosing it was alright for the caster with more support spells to cast.

Negative ghost rider. With silly willy you could either up keep iron flesh or shatter storm. Depending on the circumstances you rarely needed both in play. With the objective arcane wonder you could easily swap them on the fly. The only real problem at that point is focus for her warjack(s), but thanks to beast 09 and colossals being so focus efficient it wasnt even a concern. Connie could easily one round an enemy off its initials during the feat turn.

>Im fine with most of our character jacks getting debuffs as our regular jacks became much cheaper and better.

See thats the thing that bothers me, its like the switch as flipped. We went from alway staking the characters to rarely taking them. I dont ever see myself fielding beast with any caster but sorscha now that the basic juggernaut is such a steal.
>>
>>47418994
>As for units, ferox, nihilators, karax, and incindiarii are the ones I'd call not shit.
I'd say Ferox, Reavers, Nihilators, Immortals.
>>
>>47419611
Immortals are kinda shit now. Losing the 2 inches from AGs is going to fuck them pretty badly. They're not going to get to use souls until turn 3 realistically, and even when they do get a chance to use it that's taking away from the other things the UA could do with them.

I would only ever take them with the zaals.
>>
>>47419509
Exactly. A shame really, because she'd love the new Tiberion or Sentinel.
>>
>>47419633
>I would only ever take them with the zaals.
Or Xerxis. Defward on them is legit. Or pMake- never mind.
>>
>>47419651
If you're going to be slowboating up the field anyway with a unit of PC 15+4 immortals, why not just go for PC 20 cetrati with def ward
>>
>>47419501
>Most of our warcasters actually got massive buffs, bring them up in specific if you believe they where debuffed.

Off the top of my head? eSorscha lose of the spell freezing grip, eButcher feat nerf and conferred rage not handing out free charges, Old Witch feat nerf, 3utcher not being practically auto win against most hordes factions. Then there are the casters who are pratically brand new, I need to play with them before i can really say.

>Your just thinking in terms of MKII game design, and you need to shake it.

I think you are right, i look at our infantry and i know its solid. Our casters look pretty mean as well, though there are things that really stick out like a sore thumb to me.

Oh and i love how khador had all these nifty little ways to get the charge for free and they decided to take most of them from us because of the new focus rules... mother fucker... Its another one of those annoyances. I thought you said you were making jacks better PP? for the most part they are the same, just cheaper and +1 mat.
>>
>>47419665
Mostly for volume of attacks and incorporeal shenanigans.
>>
One thing I am appreciative of.

Drakhun got cheaper, gained a point of armor, gained reposition 3, and is FA:2. Say hello, Vlad 2.
>>
>>47410274
Commies have failed me. Is there another link to the decks?
>>
>>47419678
>eSorscha lose of the spell freezing grip,
Yeah, but no. I'm calling shenanigans and bullshit.
You post a pic of the card as proof or hold the door.
>>
>>47420123
Name a good one-click-hoster (without registration) and I'll upload them.
>>
File: sorscha2 spells.png (412KB, 555x773px) Image search: [Google]
sorscha2 spells.png
412KB, 555x773px
>>47420149
>>
Lol, Wurmwood is the caster and Cassius is the companion
>>
>>47417689
You get souls from undead models in mk3.
>>
Come on guys all is leaked. Why don't share Cygnar and new model decks too ?
>>
>>47418962
I thought they got better?
>>
So, correct me if I'm wrong, but Aurora has

FLANK [ANGEL] – When this model makes a melee attack against an
enemy model engaged by a friendly Angel model, this model gains +2
to attack rolls and gains an additional damage die.

But that's asking for a unit keyword like Thrall or something right? Am I crazy, or do Clockwork Angels not have the Angel keyword anywhere on their card? Can she not flank with anyone as of now?
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