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Pathfinder General

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Pathfinder General - /pfg/

THE ETERNAL GENERAL WILL NEVER DIE edition

Unified /pfg/ link repository:
http://pastebin.com/5F8RNubX

Old thread: >>47193470
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>>47202879
Take two levels of alchemist, take extra arm and feat: extra discovery: extra arm for four arms. Dual wield light crossbows. Take some fighter levels to afford all of the feats.

Deal utterbullshit damage.
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>>47202941
Second for falling for bait from the bait shop on the shiny new bait hook.
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I want to marry a Gnome.
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>>47203007
A tantrum gnome?
>>
Reminder that there's literally nothing wrong with ERP as long as the GM is clear from the start about how much ERP there will be and what kind of faggotry will/will not be tolerated.
>>
I am level 6, my defenses are as follows:

HP:82
AC: 22
Fort: +8
Ref: +5
Will: +9

When buffed these go to:
HP: 111
AC: 30
Fort: +11
Ref: +5
Will: +11

Are these too low? Do any of you have suggestions for getting these just a bit higher? For reference I am Wizard 5/Alchemist 1. We are using Background Skills (not that I think it matters for this) and the feat fixes from.
>http://theworldissquare.com/feat-taxes-in-pathfinder/
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>>47203105
>tfw my girlfriend does this almost weekly in VTM with her 10 year old malkavian vampire slut.
>always ends up fucking someone in order to kill them, with heavy detail.
>tfw I have a vampire fetish, but the child part makes me very uncomfortable.
>>
>>47203117
You should be fine. Have a read here.
https://rpgwillikers.wordpress.com/2015/09/29/bench-pressing-character-creation-by-the-numbers/
>>
>>47203163
>When one aspect of the character is exactly your fetish, but the other parts are trash

Truly, this is it's own Hell.
>>
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Thoughts on Expanded Metakinesis from Magic Tactics Toolbox?
>kinetic blast spell level always scales to 1/2 of the kineticist's class level
>Disruptive blasts = concentration DC 10+level+Con to cast any spell or SLA
>Furious blasts = +level to damage
>burn cost should be eliminated by Gather Power, under the same dev statement that allows it to work with metakinesis in general

Is Furious worth it over Empower? I know Empower+Furious is way better than Maximize, once Supercharge comes online; hell, Empower alone was better than Maximize.
>>
>>47203203
I shouldn't have to think "No, Boner, that's a child, remember?" in roleplay, at least in tabletop roleplay...

But at least I know her well enough to know she wouldn't do that shit in bed.
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>>47203213
>Burning Amplification
So, now fireball is back to being obscenely powerful again?
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>>47203243
>But at least I know her well enough to know she wouldn't do that shit in bed.
She wouldn't... be a 10-year-old in bed? Bring a 10-year-old with her to bed?
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>>47203285
She wouldn't roleplay and act like one.

Also those, she wouldn't do those either.
>>
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So, I rebuilt my Sith Lord character a bit around Rapier attacks, (My DM wouldn't let me change my bloodline).

What do you think of this construction? I got some good tips a few threads ago, though I still maintain my plan to wait until level 11 to Prestige, continuing to level in Sorcerer until I take another level of Warlord at level 10.

If a spell, feat, or whatever is written like -This-, that means I don't have it yet, but plan to take it as soon as I level into it.

The character is the Party face, and I had meant to take more spells revolving around mind-tricks, torture, and interrogation, but since I'm so limited, I'm planning on focusing more on the necromancy
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>>47203007
Marry an Elsbeth instead.
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>>47203316
Iron Gods?
>>
I wonder if it's a bad thing I think I recognized the artist of that hyper furry bard from the last thread.
>>
>>47203278
>1d6 extra burn damage a round, if the enemy fails their saving throws

I mean, it's something, but I wouldn't call that obscenely powerful. Isn't a Dazing Empowered Fireball the pinnacle of blasting spells anyway?
>>
>>47203358
they have to eat actions by performing those checks, though, and don't those actions provoke AOO?
>>
/pfg/ is there anywhere that indexes/rates quality homebrew materials for PF?
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>>47203326

Doesn't she have that one drow girl to headpat, though? Or am I getting all the /pfg/ waifus mixed up?
>>
>>47203380
You're mistaken, there's no action listed for the check to put fire out.
>Characters at risk of catching fire are allowed a DC 15 Reflex save to avoid this fate. If a character's clothes or hair catch fire, he takes 1d6 points of damage immediately. In each subsequent round, the burning character must make another Reflex saving throw. Failure means he takes another 1d6 points of damage that round. Success means that the fire has gone out—that is, once he succeeds on his saving throw, he's no longer on fire.
>>
>>47203398
I think it's only rolling on the ground that takes an action, but provides a bonus to put yourself out, yeah?
>>
>>47203358
Why wouldn't you heighten instead of empower? An enemy dazed for 2 more rounds from a +2 DC spell is way more dangerous than a small amount of extra damage.
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>>47203398
The wording is fucking retarded then.

Did the fire go out by itself, because it ran out of person to burn? No.

It went out because someone just decided to stop being on fire.

There needs to be an action here.
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>>47203332
Yep. My character is to the Technic League what Sokka was to the Fire Nation or what Fred was to Red Herring in A Pup Named Scooby Doo.
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>>47203295
Then you don't know her well enough. Hope you two never have kids together, anon.
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>>47203326
I'd rather that gnome with the glasses in Ultimate Intrigue.
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>>47203213

The feature that reduced burn from metakinesis applies here,right?

If so, neat.
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>>47203442
She's sterile :)
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>>47203431
Too bad? Imagine it however you want, the rules don't make it take an action. Lots of passive actionless effects actually imply extra movement, including making the first Reflex save.
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>>47203345
Link?
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>>47203326
Eh, I think I'd go with Shuguru, from that last thread.

Jmadoc, that you?
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>>47203445
You have my attention now
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Don't hide it from me /pfg/.
Tell me about your Pantheons of Gods. Who has what Domains, who are major with full 5 domains and who are minor with fewer domains? How is everything organized?
>>
>>47203472
Just jmadoc.tumblr
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>>47203516
I'm pretty bad at this so I mostly just draw randomly from mythology. The majority of my Good deity choices are different Angels functioning somewhat like Empyreal Lords, running the whole Good spectrum, while I have Demon Lords/Archfiends filling a similar role for Evil. In between I have standard Life/Nature aspect, standard Death aspect, The Morrigan as a War Goddess, a Dwarven robot for creation/Dwarves/the forge, a Monkey King... It's all a big mess.
>>
>>47203516

I don't have a pantheon, it's more or less "people made up some gods to explain why they get powers by believing in something really, really hard."

That's it. That's all their is to the cosmology. Divine magic is powered by believing in something, and since it's impossible to really get a solid answer out of Celestials/Fiends about the nature of God, people have more or less built up religion how the real-world builds religion.

You'll find a major religion that worship the Sun God, his Moon Wife, and their numerous Heavenly Children, while others believe there is simply one god above all, or one that believes that every object has a spirit, etc.
>>
>>47203213
Manifold Stare makes my Demoralize Mesmerist rock hard.
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>>47203674
But what's the cause of it all, the unmoved mover? Or did he just peace out after he finished kickstarting reality?
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>>47203516
Each of the races has their own god, unconcerned with morality and utterly devoted to the betterment of their species. While they do ally with celestial and fiends when it is convenient, they are generally to flaky for long term scheming with neither good nor evil. Half-breeds get to pick.
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>>47202941
1nd for Innocuous Servant Dhampir Rogue.
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>>47202941
First for disproportionately endowed kitsune bards.
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Kitsunes should be banned Tbh.
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>>47203944
Yay innocuous servant!
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>>47203516
The pantheon of my setting has only a few major gods.

The Sun's Lost Brother (yes, I know, I'm not subtle) - LG god of being a Paladin
The Shepard, or The Spectre King - N god who guides the dead like an accountant sorts numbers and has a love of tech.
Gaia - CN goddess of nature. Basically an eternally angry and pregnant woman who thinks that those who need helping are too weak to be worth the effort
Typhoss - Almost less a god and more a hurricane that became perpetual and divine. Wander around wrecking stuff and has an odd tendency to use dragons as agents.
The Twin Founders - Twin gods of light and dark who made the world then were killed by accident by scared mortals. They were recently proved to be one god split in two as punishment for fucking up the balance of the cosmos.
Entriposs - A planar rift that got stuck and became alive. Should not exist and knows it, but is sustained by the world so wants to end the world as a way to self-terminate. Recently revealed to be an symptom of the cosmos being majorly fucked up by the god that was split into the founders.
The Star Children - A bunch of small gods who tend to help mortals out, but have little understanding of how their help can often make things worse. May or may not be cosmic horrors who got lost.

And then you have the myriad Vagrant deities who are in the hundreds and constantly emerge and get killed by each other in their scrambles for survival/influence. Generally they are objects or creatures who found a spark of power somewhere and absorbed it. Needless to say the best way to get such power is to kill a Vagrant, so they live short and bloody lives compared to most gods.
>>
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>>47203316
So, does anybody have any opinions on this? Pointers on how to become a better necromancer?
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>>47203978
you forgot your image
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>>47204030
>The Sun's Lost Brother (yes, I know, I'm not subtle) - LG god of being a Paladin
Forgot to mention. This guy abandoned his mantle of godhood because he was tired of immortality and went back to the world to finish off a monster he thought was dead but had refused to fully die. Is now properly dead having allowed the thing to possess him them having the party finish them off. Died satisfied.
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first for companion to the lonely vigilante magical girls + their familiars.
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>>47204064
Nah. More disproportionate.
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First for asurant aegis punchmachines.
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>>47204054
>>47203944 would let you romance her neck.
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>>47203477
No its koalanon who got two renditions of Elsbeth done by based dorian
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>>47204022
This is a tiefling (male), isn't it.
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>>47204273
Nah, I was referring to the guy who posted said tittykitsune in the last thread. Although looking at the url of the character portrait in the mythweavers sheet, it's a commission, so not Jmadoc himself. Oh well.
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>>47204135
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How to make pic related in PF?
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>>47204368
I don't know, how do you get Reduce Person to target a tiefling?
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>>47204366
Not there yet, boyo.
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>>47204391
They just need to have taken that Almost Human alt trait.
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>>47204368
Warlord`
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>>47204368
Shrink Object.
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>>47204296
Nope, it's a girl.
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>>47203516
I have a barebones homebrew setting I've been playing around with to stave off boredom, and I only really have a cluster of disjointed, terrible ideas.

>"Basically the Christian Holy Trinity" that's widely accepted as the creator and "father of all", yet basically never directly interferes with anything. Most good-aligned churches acknowledge them.
>Goddess of the Sun, one of the oldest "deities", with a heavy focus on family, justice, healing, and the occasional burning rage
>God of the Moon, Son of the Sun, something something "reflection of his mother", every time I try to figure out what to do with him everything sounds super generic. Being a keeper and dreams and watchman of the night makes me feel like an even bigger hack than I already am.
>Nature goddess that has a heavy focus on farming, animals, "something about harmony", and creatures of the wild
>God of Dragons because fuck being scared of dragon cliches when you have sun and moon deities
>a couple other major deities, that I haven't had reason to think much about yet, and plenty of minor ones too
>An elder dragon that's achieved the status of being a minor deity, and has multiple cities and villages of kobolds that act as servants. Had gotten fond of a human village and was tricked by another minor deity into having a daughter, whom he promptly gave to one of his most remote kobold cities in order to keep her hidden and safe after even more mishaps with the other deity
>A minor god of discovery, tricks, and fey creatures. Was kind of an asshole none of the other gods will talk about. Used to be quite popular in certain regions, but was sealed to the grounds of his main temple after playing one too many elaborate pranks. Now has his power siphoned in order to fuel the growth of a cursed forest.The little shit also has a crush on the elder dragon's halfbreed daughter. Which said elder dragon greatly resents.
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>>47204395
IMO, kitsunes should be flat as an ironing board.
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>>47204752
But how will you beguile people properly without a pair of bountiful baps?
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what are some must have spells for Oracles at lower levels?
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>>be level 12
>>the dps of the party rips through 500hp+ climactic boss fight in two rounds

So fun.
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>>47204788

That's what Change Shape (Su) is for.
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>>47204788
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>>47204920
Welcome to 3.pf.
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>>47204920
>level 12
>thinking that you can engage things in the way they like to fight and survive one round
What's next, going to try to grapple a purple worm or mind control a litch?
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>>47204965
Who is speaking there?
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>>47204999
the girl
>>
I have finished my "Muscle Wizard"

>http://pastebin.com/H0nMGiUv
For reference we are using the "Elephant In The Room" feat fix and Background Skills. As well Retraining is allowed (and I have made use of it).

For reference here is the Elephant in the Room Fix:
>http://theworldissquare.com/feat-taxes-in-pathfinder/

Any advice? Any bits and pieces I should change around to improve the build? I am set on the majority of my levels being in wizard, so before the suggestion is to not play wizard I want to state that.
>>
>>47203516
It's a pretty magical realm game, full oc the pervier deities from Golarion but also some new ones.

Allia, NG goddess of pure love, virgins and newlyweds. Basically covers all the sweet and hopeful stuff. Favored weapon is the Dan Bong.

Ath'Dara, CE goddess of mutation, corruption and transformation. Worshippers love turning people into other things against their will. Favors the syringe spear.

Bendis, CG god of masks, goddess of revelry. Imagine if Slaanesh was good and constantly hosting celestial orgies. Favored weapon is the shortbow.

Kotys, CN goddess of furious battle and savage passions. Flirting means a black eye and those cracked ribs are just foreplay. Favors the totem spear.

Nylla, NG goddess of compasion and kindness. Mocked as goddess of the pity fuck. Worshipers can gain Companion of the Lonely as a feat, regardless of class. Favors the bladed scarf.

Shreghuath, CE demon god of tentacles and abuse. Has his tentacles but worshipers train with the garrote.

Vessana, LG goddess of obedience, duty and bondage. Punishment just means being rewarded with a "learning experience". Favors a non-spiked chain.

Zepar, LE god of the abuse of power. Rules over those who use their positions of authority to extort sexual favors from those who cannot resist. They have it coming for being 'less than' anyway. Truly favors the letter of the law as a weapon, but willing to wield a bola to capture those 'rebels' that would flee his brand of justice.
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>>47204990
??

>>47204989
Normally the encounter lasts a few rounds at least, this was just dumb.
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>>47205134
>Vessana, LG goddess of obedience, duty and bondage.
So Ardarvia?
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>>47205187
If your DM thinks that any solo enemy that isn't CR 10+ can challenge a party of that level, he cleary don't know what he is doing.
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>>47205222
Didn't know about Adarvia when I wrote the pantheon, and Vessana is more of an example/sub herself.
>>
Hello all. I just wanted to let anyone who's watching the Fool's Errand playtest, we've just put up some major changes to how Grasp functions.

Namely, after a lot of discussion, we're decided not to go with the "skill vs CMD" setup it had had before. We found after trying several different methods that a Reflex save ended up having tighter math without the problem of making it easily an auto-success and Climb speeds doing weird things to balance. It's also a lot more fair against PCs for DMs who use initiating enemies now; save-replacer counters will work, and you can pump saves anyway.

Here's a link to the post on GitP about it: http://www.giantitp.com/forums/showthread.php?487641-Dreamscarred-Press-Path-of-War-Fool-s-Errand&p=20767991&viewfull=1#post20767991

And here's a link to the discipline itself: https://docs.google.com/document/d/1jWw7bVMARxrXfRuOW20NlRqXEnS_XGLPT6LHTbz2qME/edit#heading=h.2p89iv9p48ze
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>>47205287
I just don't get how such high dpr can happen. I'm bad at character building, sure, but I just don't get it.

I fully agree that the best encounters are of multiple enemies with class levels, though. Action economy and all that.
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>>47205348
Anyone with a weapon with a x4 crit multiplier?
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>>47205348
High strength, two handing, power attack, and haste?

Not that hard really.
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>>47205313
I like the discipline, but the Grasp looks wonky. I mean, it's a not!Grapple, and I personally think it add nothing interesting to the game.
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>>47205417

Strong reposition tool that doesn't fully lock them down?
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>>47204363
I am the titsune guy. What do you want?
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>>47205426
I don't like it because it's too similar to Grapple, but the devs know that Grapple is ridiculous and decided to make a not!Grapple.

I personally think that maybe if the Stances and Strikes make the character you threaten or hit move like they are on difficult terrain and/or Slowed will do, but I can be wrong.

It's more a question of taste and less about being too strong or weak.
>>
>>47205399
That's easy, where that falls down is mobility. Stuff like veiled moon in PoW is great but I don't have a clue what else is out there, or feasible to build around.

>>47205372
True, the crit threat range tend to be garbage though (which makes sense)
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>>47205426
Why would you want that? And it still locks things down, it just only works against melee characters.
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Also, I've just been told that I should be telling you guys that the second set of proofs for Path of War: Expanded's print edition and look pretty good!

We're currently sorting out stuff for processing pre-orders and getting the final PDF update up.
>>
>>47205521
Speaking monetarily, how's PoWE doing, anyways?
>>
>>47205521
The second set of proofs arrived*

PoW E's print editions are gonna be a thing shortly, in any case, as well as PDFs with final catches/fixes and updated layout.
>>
>>47205475
>>47205372
>>47205348
Two Handed Fighter archetype. Damage bonuses, can auto-threat and confirm later on for crits with a+1 to the multiplier.
>>
>>47205313
Assert Existence is still way too strong. It's a get out of jail free card that you can activate AFTER failing a save. Fuck that.
>>
>>47205024
Actually I just changed him again, he's a half orc now. I changed out my Hero Points for the Anti-Hero feat.

His CL for transmutation spells went down by 1, but all his saves went up by 2. As well Disguise became a class skill and he gained +2 against fear effects.

>http://pastebin.com/kL5Cxh5c

Thoughts?
>>
>>47205564
Would it be better as a boost?
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>>47205564
Agreed. It should have to be declared before any saved, and only against THAT EXACT spell, not a whole round.

Make them Humble is also kinda OP due to the duration.
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>>47203383
Somethin' like that
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>>47205626
A personal anti-magic field is way too strong for some initiating classes period, depending on their recovery mechanic. I do not mind it for Harbindgers if it was a boost because it eats their swift action to attempt to recover.

For a zealot or warlord they could keep it up constantly. It makes you effectively immune to spellcasters as with Spellcraft you can tell if they are targeting you and with what. Using that you simply wait until they target you with someone you perceive dangerous and become immune. Your standard actions are even free to make use of a ranged maneuver.

Imagine if a caster had an anti-magic field that didn't effect his spells/items, imagine the uproar. This is essentially the same.
>>
>>47205754
It's not an AMF anymore. It just makes you a golem.
>>
>>47205754
>>47205785
Also, warlords need their swift action to recover too you know. Acrobatic Gambit is swift + move.
>>
>>47205785
You are correct, but the number of spells that allow for SR is simply too large. Unless the enemy knows he is going up against someone with this then he will flounder in his attempt to fight him.

Especially at higher levels where good spells that don't allow for SR become less common.

You're relying on a handful of offensive conjuration spells.
>>
>>47205417
As I said last thread I see the difference between grasp and grapple like the difference between judo and jiyu-jutsu.

A judoka grasps you
A jiyu-jitsu practitioner grapples you.

For simplicity they could probably be the same mechanic.
>>
>>47205602

Would his disguise be a fake mustache worn over his larger, fuller mustache?
>>
>>47205802
Ah, I am incorrect. Just zealot then to my knowledge. Does any other initiator recover with a move action?
>>
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Sup /pfg/, not ShareAnon but I've got Hell's Vengeance. How about a few peeks at the back of the book?
>>
>>47205560
Putting your whole worth into one attack per round seems pretty weak, even if it's guaranteed to crit. That's kineticist tier, and kineticists can do that from range.

Back of the envelope maths:
Power attack: 24
Strength+10: 20
Assuming it's a +5 greatsword that's a total of 2d6+49 which is multiplied on crit to 4d6+98, which is pretty good.

A +5 scythe would deal 2d4+49 or 8d4+196, which is better but unless you can guarantee you'll crit (which involves 19 level in fighter or a 5.6k magic item that can be used once per day), and doesn't work against a wide range of creatures that are immune to crits.

Am I missing something here?
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>>47205829
He goes from Decrepit Ole Shop Keeper Benjamin Moore to Famous Gladiator The Iron Age. The buffing cycle is somewhere analogous to pic related.
>>
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>>47205884
Bellflower stuff appears to be a big deal in this book, so you'll get plenty of chances to smash some halfling faces in and/or return them to a better life under the rule of someone better than them.
>>
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>>47205945
Also some nifty alchemical stuff, not particularly great but there's probably some uses in there.
>>
>>47205895
They still get weapon mastery at 20th to autoconfirm.

Say you started with 20 Strength (18 plus racial) and put everything into getting more. 20 +6 belt +5 advance +5 tome nets 36, for a +13 bonus. Double that to +26, plus 5 weapon and 5 training, 2 specialization. So +37 and I might be missing some other buffs. Also theres an advanced weapon training to deal damage as if a warpriest weapon. But the crit is already +185
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>>47205473
Mostly forrest has a hate-ladyboner for Grapple.
>>
Tell me, /pfg/, about the time when you spilled your Magical Realm.
>>
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How do I build to do this shit?
>>
>>47206234
That makes a lot of sense.

Isn't a hateboner when you dislike something? Talking to Forrest in irc I'm pretty sure she loves grappling but hates PF's
>>
>>47206332
Unfortunately, a Paizo dev couldn't catch his PC's mouse while fiddling with its cable, so weapon cords have been nerfed.
>>
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>>47206332
Get proficiency in rope darts, acquire the largest one you can find a way to wield, take Two-Handed Thrower, use the stamina trick for 2x Str to damage...
>>
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>>47205134
Bendis?
>>
>>47205313
I'm seeing some problems with the feats at the very least. They give more than others - including style feats - give.

>Style gives +8 to climb checks, a climb speed, need only one hand free to climb (default is both but can stay where you are with 1), and grasp may replace any attack in your attack sequence.
While certainly, Bad feats (those everyone should avoid) would only give that last one, the other two parts together are EXTREMELY good. Other disciplines only gain something equivalent to the second part, such as Veiled Move transforming 10ft of its movement into teleportation (but NOT if you're not maintaining the style!) and only 5ft of that can be used to avoid difficult terrain on a charge. This not only gives the new movement mode, but doesn't require you to be using the style for it, and skill focus, the thing that does nothing else, only gives +6!

>Scholar grants any combat feat you qualify for, selectable whenever you activate the style
That's kinda questionable though less so. There's no restrictions, it's "any combat feat, the feat, change it when you want".

Many counters let you prevent one attack roll with one counter.
>Sensei lets you end ALL attacks except one, yes even if there's 8 more, for any one readied maneuver, not just a specific readied counter. Remember you can't possibly fail this, because no attack result could ever hope to match your climb bonus which by the way gets +8 to it thanks to your style.
>It also gives you an additional ability while all other style feats just give you one "exchange a readied maneuver for" thing.
>Until this afternoon there was a third ability as well but that's gone now at least.


Are you at least planning on revamping ALL the style feats? Because Solar Wind Flash gives "expend a readied BOOST as a swift to never blind the target for 1 round thanks to it's a Fort Save", and Silver Crane Feathers specifies a Counter to be used up just to eat the damage for ONE attack against ONE ally.
>>
>>47206458
The hell is going on in that pic?
>>
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>>47206509
Go to >>>/co/, and ask about Bendisspeak.
>>
>>47206509
Brian Bendis, a writer for Marvel, is obnoxiously fond of dialogue with lots of repetition and interruptions. It's a decompression technique, and is intended to be 'realistic' to how people actually talk, but is mostly just annoying.
>>
>>47203516
My pantheon is all kinds of mixed up, since the gods have been killing each other for divine power for millenia. The 4 major gods were part of the third group of divine challengers, and have the most cohesive Domains. One is a creation god of the forge and magic, one is the god of assassins, there's a goddess of nature and mind-fuckery, and the last is the goddess of fates and goodness.
>>
>>47206471
Thanks for your feedback. Parts of the style feats are currently being reviewed and possibly rehashed now that Grasp doesn't have the inherent imbalance regarding climbing races for the feat to handle.
>>
>>47206887
Can you make another style entirely that uses grip to choke the life out of things plz forrest.
>>
>>47206427
Considering we're talking about PF, yes, that is to what I was referring. Grasp strikes me as kinda... bitter.
>>
So /pfg/, after the drama in the last thread about DMPCs, I was wondering whether it's possible to have a good one that is seen as "just a member of the party." I say this because my group only has two players and myself, the DM, and they specifically requested a DMPC because they are a martial and an arcane caster, so they have no means of healing in any capacity on their own..
>>
>>47206947
Yeah, I can see that. Not that I'm complaining. I've been playing a lot of 4e lately and love that style of play.
>>
>>47206999
have the dmpc be a unicorn that gestalts paladin and vitalist.

Can use lay on hoof/horn.

has either amother unicorn as a 'mount' or divine bonds its horn
>>
>>47203105

How many of you bastards are actually sad enough to do this in your campaigns?
>>
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>>47206887
It's still applying to counters, its own special counter, and climb checks in general though (also the lv1 stance). Please do keep those in mind.

Another one: No other boost in the game gets to last more than a round. Even when they're higher level than "make them humble", and even when their effect isn't nearly as powerful. Even Tetori Monks are spending 1ki per turn to do suppress Freedom of Movement.

When you combine "make them humble" with the auto-pin strikes and whatnot, we're looking at one-shot "kills" of *as many things as you can grasp in reach at a time* with the right combo.

There is *no* way that isn't broken as all fuck,and even less reason why you shouldn't have to recover and reuse the boost to get the effect like anybody else after that one turn.

OR are you planning to errata all "ignore hardness/resistance" boosts (a less gamechanging effect than ignoring freedom of movement) or minor things like "your movement speed is +10ft" to last the same duration as well?
*CHOOSE*
>>
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>>47206999
Have a bard that follows them around, composing (slightly) embellished tales of their exploits.
>>
>>47203826
>But what's the cause of it all, the unmoved mover? Or did he just peace out after he finished kickstarting reality?

I like to drop hints that the world they're living on is actually a giant unfertilized egg, and the cosmos is actually a womb.

Dragons are sperm - or, at least, they consider themselves to be the divine seed of the Sun God, brought into existence when he pulled out of the moon goddess, and wherever it splatters you get the various types of Chromatics and Metallics. This is partially why dragons enjoy living in caves and hoarding all sorts of metallic wealth, because they think if they get enough of it they'll impregnate the world and become divine themselves.

The Elves don't like that story, considering they actually live on the Moon and consider her an unconquered maiden. They attribute their immortality to this virgin state, and the fact Elves who live on the surface slowly lose their immortality only supports this.
>>
>>47207174
The call the soul's blade boosts last a couple rounds. There's another boost in SG that does too. I agree though, it shouldn't be lasting that long.
>>
>>47207174
I want E.Breach and Alpha's Roar to last Initiator Mod rounds too. They're needed due to the immunities and save increases everyone has, which are very powerful effects that need to be brought in line.

Yes?
>>
>>47207243
Oh, hello R-Type Delta's final boss, I didn't see you there under those spoilers.

>>47207245
True. Although at least Call the Soul's Blade is nothing but "uh, since you didn't have a weapon... here's a weapon for a few rounds". Its enhancement to soul-weapons is like any other boost.
>>
>>47207174
>>47207245
>>47207288
>>47207344

Make Them Humble will also be getting some changes. It was written relatively early in the design cycle for Fool's Errand and didn't get the eyes it really needed before playtesting. A couple other maneuvers might get some tweaks too.

Expect an update sometime tomorrow.
>>
>>47205417
>>47205473

The way it's trying to take grapple's thematic space could put off a lot of people who liked the original grapple mechanic for all its flaws.

Grasp might benefit from having a different default flavor like being called 'lockdown' or 'check' or something, but the idea of it as a not-grapple is already deeply tied into the fluff of Fool's Errand so it's not that workable a change.
>>
>>Be paladin
>>Do negligible damage
>>If I power attack I'm hitting far less and I wasn't that accurate anyway

Help

It's my fault for pumping CHA, isn't it? Figured that 16 STR would be enough but apparently not :(
>>
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Say I'm dual-wielding crossbows and I got the reloading down to a free action. I then get Inexplicable Reload, making that not-an-action. Does that mean I can reload the crossbows without having a hand free?
>>
Has anybody here checked out Strange Magic? I'm wondering if it's worth the money.
>>
>>47207400
Man, hard to go wrong with Paladin. High charisma is key. Your Smite Evil should give you a lot of damage.
>>
>>47207423
No, it just means that you magically start a round with your crossbows loaded.

If they were repeating crossbows then you would be ok, but otherwise you're still limited to one shot from each if you don't have a hand free to reload them during your turn, such as between iterative attacks.
>>
>>47207423
It's the same kind of not-action that you use to draw and nock an arrow. So no, sadly.
>>
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>>47207344
>Oh, hello R-Type Delta's final boss, I didn't see you there under those spoilers.

Wait, someone else did my idea?

What if I said the original progenitor races were Catfolk and Dragons, and when those two races bang it results in a human?

That said, the primordial man had a tail and was much like Sun Wukong, but eventually they lost their tail through some magical and evolutionary bullshit. This is one of the reasons Catfolk and Dragons have such a "thing" for lording over humans, because they're the literal child race of those two species.

Elves are extraterrestrials that landed on the moon in a continent sheared off of their original homeworld, and tried a large-scale invasion of the surface way back when, which resulted in the dragons kicking their asses and sending them either to the arctic circle, or back to the moon. Nowadays the Elves are either Jewing it up as privileged elite in some countries, living as persecuted minorities in the Drachenstaat, trying to invade the northernly realms from the arctic circle, or enacting raids every New Moon under the Wild Hunt from their lands on the moon.
>>
>>47207454
Never heard of this before, but now I'm really interested in the Composition bit. Seconding the question if anyone's seen it.
>>
>>47207488
Smite works well on evil dudes but the number of uses per day is limited and we aren't always fighting evil guys because the DM thinks that morality being subjective applies to Pathfinder
>>
>>47207529
All the reviews I've seen for each section are great but you know how reviews are. I was hoping to get a genuine response since I can't find any other information on it and it only exists as a rather costly (for my just graduated but as yet unemployed ass) PDF.
>>
>>47207454
>>47207529
Huh, magical music. That does sound interesting.
>>
>>47207400
twf / bow paladin is best paladin. or use a mount and a lance.
>>
>>47207532
I think I've heard of this campaign.
>>
>>47207637
https://www.youtube.com/watch?v=-TqfBEX6QtE

magic?
>>
>>47207492
>>47207493

Fuck. I've been trying to figure out how to dual-wield these fucking things but to no avail
>>
>>47207673
Fucking kek

Is he saying the BBEG/DM was an objectivist or that the players were objectivists?
>>
>>47207532

It annoyed the shit out of me when a GM said zombies were neutral in his setting the first time I played a paladin during an undead campaign.

Not even because I was intending to be breaking out smites on zombie hordes, because I wasn't, but just because the fucking walking dead, who exist to kill other things ceaselessly when there aren't any contrarian necromancers trying to put farmers out of a job, being neutral seemed utterly wrong.

I suspect the reason he did it was mostly so he could throw a zombie hill giant at us later that I couldn't smite the shit out of.
>>
>>47207532
Convince your GM that morality can be subjective in PF but the universal rules of 'Good' and 'Evil' are just misleading names for 'Celestial' and 'Infernal', and while they share many similarities, the type of Good and Evil that spells care about isn't the same as morally right or wrong.
>>
>>47207684
Fuck you it's stuck in my head again.
>>
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>>47207685

Grow an extra arm.
>>
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>>47207723
>>
>>47207685
The higher level Empty Quiver Style feats let you reload for free I think.
>>
>>47207723

Didn't someone on the forums figure out that a fighter using drug-laced water balloons would actually be far more dangerous than a crossbowman?
>>
>>47207685
I posted on here a while ago about the same issue.

As far as I could tell, your best bet is to go with Bolt Ace, and take a two-level dip in alchemist, taking the extra arm/tentacle discovery to let you reload your crossbows thanks to having a 'free hand'.

Or two level dip in juggling bard or something.

Sadly, longbow build still does more damage and is better all round. Dual wielding crossbows has lower accuracy and damage.

The worst thing is that bolt ace used to apply the thing that reduces grit cost to the deed that lets you hit at touch AC at around mid level, so they were pretty decent. Now they're mediocre and still better than the other gunslingers as a whole.
>>
>>47207718
magic x 32 with random hoo-ooh, interspersed
>>
>>47207762
Oh, yeah. The actual lyrics are a goddamn tongue-twister though.
>>
>>47207454
>>47207529
>>47207574
Give me like 30 minutes
>>
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>>47206509
>>47206556
>>47206580
He's terrible! There's two pages in the first volume of Powers where a character is telling another character a story. It's the same page-wide panel 10 times of them sitting at a desk, with her telling the story. In a comic book. It could have VISUALLY SHOWN the story she was telling, using the medium, with narration boxes around to help point things out, but instead she's just recounting a god damn story. I didn't make it to volume 2.
>>
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>>47207723
>>
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>>47207705
I think the BBEG/DM

>http://atlassociety.org/objectivism/atlas-university/what-is-objectivism/objectivism-101-blog/3366-what-is-objectivism

>Question: What is Objectivism ?
>Answer: "My philosophy, in essence, is the concept of man as a heroic being, with his own happiness as the moral purpose of his life, with productive achievement as his noblest activity, and reason as his only absolute."
> — Ayn Rand , Appendix to Atlas Shrugged

Let's abandon this subject before this thread gets invaded by /lit/
>>
>>47207723
>people used spears cause they were cheap

no, they used them partially because they were cheap, partially because they were easy, and partially because they kept people who wanted to kill you further away.
>>
>>47207706
How does this mesh with the fact that Smite is supposed to do bonus damage against the Undead?
>>
>>47207802
Thanks in advance.

>>47207762
They really aren't, at least I've never found lyrics to be difficult.
>>
>>47207841
Come on Anon, /lit/ can't read.
>>
>>47207802
Awesome. Thank you, anon!
>>
>>47207861

I assume it would work normally on INTELLIGENT undead, not that there were any in that campaign.
>>
>>47207760

I was considering a 1 level dip into Mutagenic Mauler for the Dexagen, but I might turn that into a 2 level dip into Alchemist instead then. Thanks a bunch
>>
>>47207833

Man, these old caps really make me appreciate how much better Mark Seifter is at that job.
>>
PoW question that's probably stupid:
Once you pick a discipline, you're locked into it? So knowing 6 maneuvers at level 1 basically means you take the entire block of 1st level maneuvers? Or am i misunderstanding, and you can cherrypick from any of the disciplines available?
>>
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>>47207723
ALL HAIL OUR LORD AND SAVIOR
>>
>>47207912
You cherrypick from the discs you know.
>>
A question for those of you that frequently browse 3pp content:
How many releases are there that are just NPCs?
I'm talking like, a PDF full of NPCs with backgrounds, motivations and rough statblocks, for GMs to sprinkle into their games.
Does anyone bother to make stuff like that?
>>
>>47207741
Y'know, i dont think SKR is entirely wrong on this... providing you're accounting for just working the base metal.

If you had 9000g of worked 'sheet' adamantium just laying around, it should take you considerably less time to convert it into armor.

that said he still acts like a pompous ass and crafting is utterly fucked up.
>>
>>47207741
Its true though, crafting armor takes a long ass time to do and if you're working with an extremely rare material like mithral you can say that you will still need time to get used to it regardless of your skill.

Now lets compare it to enchanting and adding enhancement bonuses. Well, the thing here is that you're just infusing your magical power into an object the same way that a wizard buffs whoever literally every single day. Will it take a long ass time? Yeah, will it take as long as building complex armor with an extremely uncommon material? Probably not.
>>
>>47207841
That makes sense, and I do love The Question as a concept. Tbh most of my characters have personalities like him even if I don't ascribe to objectivism or any ideology as a whole.

Sadly from what I've seen there's a bunch of neckbeards not that I'm much better who make out objectivism to be an incredibly toxic ideology, poisoning the well for me if I wanted to learn more about it.

>>47207897
Yeah the DEX mutagen is the one you want. Good luck senpai, make sure to pick up bracers of the falcon and enjoy your 19-20x4 crits

On that note, does anyone have ways of boosting accuracy with crossbows to offset the deadly aim/TWF penalties? Or at least to achieve the level of accuracy that a longbow build can get.
>>
>>47207938
Ultimate Psionics has a bestiary.

I haven't seen any official NPCs using PoW. I sometimes make them when I'm bored and post them here.
>>
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>>47207723
>>
>>47207954
Wow I fucked that spoiler up big time.

Also I've suddenly had an amazing idea for a TWF bolt ace/paladin gestalt. One more to add to the pile I'll never play, I guess.
>>
>>47207912
You're always going to know, and be able to choose maneuvers from, at least three disciplines. Unless you took Martial Training.
>>
>>47207930
Fair enough, thanks
>>
>>47207947
And yeah, this is someone who tried to do inhouse manufacturing of every single piece of equipment for his personal army. I took a similar amount of time doing the math and I decided to go "fuck it, lets send some of our master craftsmen to vudra and have them oversee operations instead of having him make it by hand, they send it back and we deal with the really complex enchanting."
>>
how do i, by raw, dual wield double-swords and make attacks with both of them?
>>
>>47207723
>>47207741
>>47207833
>>47207926
>>47207967
>Waah waah, lets all boycot paizo and exclusively buy DSP content from now on.
>>
>>47208016
Good idea, but I'm way ahead of you
>>
>>47208000
Do you want to use one two-bladed sword, or wield a two-bladed sword in each hand?
>>
>>47208016
>Buy
>>
>>47208016
The dspshills will be happy
>>
>>47208000
Have four arms. They're still two handed weapons, even if you only use one end.
>>
>>47208016
Plenty of other 3PP to buy from too.
>>
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Alright, so pick what part of the Composition section you want to look at first because there's a fuckton of stuff. This book is 333 pages long, seriously. Also, if you want just the Composition stuff only in a pdf, it's in the Ultimate Composition book.

http://paizo.com/products/btpy9b83?Ultimate-Composition
>>
>>47208031
latter, and yes I'm aware of that silly carry-over from 3.5 that says you cant make attacks with both ends of a double weapon when wielding them single handed. Let's just ignore that part.
>>
>>47208016
I know this is shitposting but maybe we really should just stick to dsp. After all, I heard they were planning on publishing their own 1PP content.
>>
>>47208036
Better than DDS

>pfg angrily gives feedback
>response that feedback will be listened to instead of running and crying
>>
>>47208016
I mean, that's what I'm doing anyway

Not like I need to buy Paizo when the trove and the SRD exist.
>>
>>47208058
I just wanted to know what others thought of that and the rest of the stuff in there. Just if it's worth $18 for all three parts.
>>
Building a PsyArm with a 2 level dip in Aegis.
How many size-boosting instances can I stack?

Powerful Build allows me to wield Large weapons

Impact allows me to treat the weapon's damage as Huge

Growing allows me to grow the Huge weapon into Collosal

Anything else I should look out for?
(No PoW allowed, so no Primal Fury, sadly.)
>>
>>47208100
If you're talking about the Paizo sale, I think that's ended so it's back up to full price. Anyway, I'll read through some of it now.
>>
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>Noticing that the "Pathfinder" my group plays has become a completely separate game from the Paizo product because of the huge amount of homebrew and 3pp content we have
One of my players brought this up today and it actually blew me away
I was so used to it I didn't even realize
Just popping in here to remind everyone that Paizo is a bunch of retards and that you should get cracking on homebrewing away as much of the system as possible while still keeping 3pp compatibility to a maximum
>>
>>47208159
Guilty.
My table uses majority 3pp. The ONLY Paizo class that has touched our table these past months were a wizard, oracle and magus.
>>
>>47208159
I would do this but
>I've never DM'd before
>I would probably enjoy playing more than DM'ing
>Building characters with homebrew unless you're in a campaign is slightly more pointless than building characters for fun anyway
>>
>>47208159
Same. I actually prefer it, because our group got out of the cleric/fighter/rogue/wizard party set up, since there's third party classes that mix the roles well enough to function. Between DSP, spheres, Rite, and some other stuff, we don't even look at most Paizo classes anymore.
>>
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YOU CAN STILL HAVE A FUN GAME WITH NOTHING BUT HUMANOIDS.
>>
Paizo should git gut or get fucked?
>>
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>>47208058
So here's what the basics of Composition is. Compositions are created from 3 parts: An Intro, an Outro, and a Melody. Intros and Outros are required, and Melodies can be thrown in to enhance the power of the composition. It doesn't seem like the powers are entirely consistent though, like Intros have varying effects such as increasing your land spead, doubling the benefits you gain from Melodies, or giving your allies Keen for 1 round. It kind of looks like Wordcasting, except the various words are jumbled up into three categories sort of haphazardly instead of neat little groups.
>>
>>47208321
Did anyone say otherwise?
>>
>>47208343
Sing back and forth like they usually do.

WMH, Arcane Anthology, and Distant Shores was good.

AMH and Occult Adventures, not so much.

I'm still not sold on Ultimate Intrigue and it's associated products.
>>
>>47208321

That sounds like something a silver would say.
>>
>>47208159
Pretty sure this was Paizo's intent all along.
>>
So is multiclassing as a paladin worthwhile, besides oracle for the based oradin build?

I can't think of anything else that makes losing out on LoH and smite progressions worth it.

Maybe some sort of PoW dip?
>>
>>47208404
Occult Adventures has one good class, it's only good with a certain build to replace a rogue but still good. The rest of the book, with exception for the items for the kineticist, is complete ass though.
>>
>>47208489
Are we talking about the same Occultist?
>>
>>47204145
B R U T A L I T Y
L
A
D
E
Aegis gestalt
>>
>>47202965
Just use Shadow Shooting crossbow instead?
>>
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>mfw PsyArm
>mfw Truthful, Beaming, Psychodisruptive, Driving, etc. are really good enchantments.
>mfw I can only grab ONE with a trait

Please DSP. Please toss me a blade skill so I can grab any new weapon enchantments not normally found on the soulknife table!
>>
>>47208527
Same book, you can just build an aether kineticist to not be shit.
They aren't amazing but they're a good rogue.
>>
>>47208404
How was distant shores good?
>>
>>47208580

The stuff for Casmaron was good, same with Greek Land and Poo in Loo.
>>
>>47208561
>
Truthful only works on melee, so that's right out.

Be an augmented blade instead. That's their gimmick.
>>
>>47208551
Google gives me nothing?
>>
Hey. Unchained Rogue is actually fun to use as a swordsman-thing. Who knew.

Why is there no full-BAB archetype though? You'd think there'd be one if there's an archetype for being half a wizard and they are already closer to the martials.
>>
>>47208605
>Truthful only works on melee, so that's right out.
I know, but its still pretty good when stacked with limning and/or glitterwake to deny enemies any concealment in a fight.
>>
>>47208624
You don't need a full BAB as a rogue though. Play it right and you'll be hitting them flatfooted 90% of the time.
>>
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>>47208580
Aelylosos, especially with its 1d12 crossbow.
>>
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>>47208624
That would be the Slayer.
>>
>>47208643
Most high level monsters have see invisibility and scent/stupidhigh perception. Flat-footed doesn't happen or only does once.
>>
>>47203213
Disruptive is pretty good. Especially for multiround "save half" blast like Wall.

Furious is meh, unless you are using melee Kinetic Blade/Whip build. Maybe with quick runner shirt, so you can gather power and then full-attack.
>>
>>47208605
>Truthful only works on melee, so that's right out.

Correct me if I'm wrong, but I thought part of the good thing about PsyArms is that Ranged Only / Melee Only weapons apply to your Panoply anyways?
>>
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>>47208682
Umbral Weapon, Flanking, Sneaky Weapon, Smokestick torches are a thing.
See Invisibility and High Perception won't work in an area of thick smoke or magical darkness.
>>
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I a little bored.

Does anyone have any requests for NPCs that use PoW:E for use in your game?

If so, describe what you want and the flavor of the campaign. While we're at it, does anyone need flavor text?

Not all DMs are good at describing things.
>>
>>47208682
See invisibility doesn't negate mundane stealth.

Scent only allows you to knew that there is an enemy near by (or pinpoint their square), you still don't know their precise location, so you still get flat-footed from stealth.
>>
This seems like the thread to ask: Does anyone have a pdf of the 3.5 Draconomicon?

I need it for lore shit, and the dragon hatching chart.
>>
>>47208622
http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/shadowshooting
>>
I'm rolling a Warlock next. Any advice beyond being generally a low damage nuisance?
>>
>>47208754
>Giving a monk a feat that allows them to trip whenever they deal more than 10 damage
Isn't like a good 50% of the bestiary immune or resistant to trip?
>>
>>47208817
Hmm... how about a CR6 Celt barbarian type? Some bestial features could be appropriate - the Celts of the setting are frequently skinwalkers, part of their tribal magic. (they have a ritual that involves literally binding the skin of a beast onto them in order to take on some of its attributes, most commonly bears, in reference to historical 'berserkers')
>>
>>47208845
Here ya go!
>>
>>47208903
Whoa, thanks. Didn't think the PDF would fit on /tg/.
>>
>>47208817
Gestalt Lawful good demon lord at 20th level.

I don't really need it, but I'd like to see it none the less.
>>
>>47208863
>>47208622
>>47208551
>>47202965
Most of your damage comes from a flat damage source anyway. So the weapon dealing minimum damage won't affect you that much.
>>
>>47208159
>dsp shilling intensitifes
>>
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>>47208919
soul hunter stalker, gestalted with harbinger and some wizard stuff. specializes in black seraph
>>
>two sentance question asking what class I should play
>one sentance anser suggestion only DSP content
Holy fuck niggers the astroturfing is thicker in here than the rainforest. No one cares about your way overpowered lol-more-damage martial "fixes".
>>
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>>47209024
>>
>>47209059
If you have something to say then say it.
>>
I need someone to post Innocuous servant, or a place to download it.
>>
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>>47209059
>>
>>47209024
If you want to be a martial character who doesn't suck shit, you play PoW/Psionics classes, or one of the various 6th level spellcaster classes that are effectively gishes in a can.

Barbarian and Paladin work too, but everything else is pretty much straight garbage.

You want an answer other than that? Too bad, it's the only one you'll, you whiny troll.

>>47209106
Pretty sure somebody linked the picture last thread.
>>
Alright.. I'll try this again...

Anyone here knew how Psychic Duelist's Thought Made Real ability work?

http://www.d20pfsrd.com/occult-adventures/occult-classes/psychic/archetypes/paizo-llc---psychic-archetypes/psychic-duelist-psychic-archetype

What happen when I use it to manifest a thoughtform creature? Since it's an illusion (phantasm) effect, the target can't actually attack my thoughtform creature right?

So.. with Protective Ability, I will have an invincible thoughtform creature that made me invincible?
>>
>>47209126
>if you want to break the hp/damage formulas of the game in half and deal more damage than any class short of a barbarian or smiting paladin is capable of while having none of the weaknesses then just play a PoW class.
>>
>>47208966
>Illidan
>LG
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>>47209213
lol
>>
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>>47208961
>>47209024
>Paidrones this mad
>>
>>47209234
>>47209244
>I have no argument so let me break out my reaction image folder
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>>47209213
>implying dealing lots of HP damage is a problem
get better at designing encounters you simpleminded pleb.

i know you're a mediocre troll at best, but it's hard to feel like you're winning anything when you're literally parroting shitty trolls of the past.

>>47209234
>>47209244
I am sorry, my friends. This fag will grow fat as we feed his feeble attempts.
>>
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Speaking of shitty paizo martial classes...

I made some error-checking for my fighter fix.
Please rate it and give me your feedback, /pfg/

http://pastebin.com/vBhCrpVj
>>
Dude at my table busted out a firearm Eldritch archer. Not sure what to feel about the class, really.
>>
>>47209306
Spellslinger + Eldritch Archer Magus?

Yeah, beware level 16 when the Magus can get Named Bullet and Disintegrate. Faggot can deal 600 damage in a single round if you're not being careful.
>>
>>47209024
What kind of profit do you think we make, that we could afford to pay people, or miss out on our day jobs, to astroturf on 4chan?
>>
>>47209262
>implying that dealing lots of hp damage isn't a problem
Is this a new take on the inb4 meme?

What next? should I just throw CR+4 encounters at them multiple times a day? Should I cheat with max HP per HD?

Do you think there is any way to even threaten an average PoW martial in any way without resorting to combats that would wipe the floor with any other party?

And I'm sorry that I breached into this shillbox of a general, but maybe you guys should go talk on the DSP forums instead of here?
>>
>>47209335
Morning from my side of the planet Gareth, how goes your Fae Book?
>>
>>47209333
Doesn't really matter when the DM is fond of having battles with multiple creatures rather than one big dude. Man, PF's hp-damage balance is out of whack. My table would play SR instead but there's this one faggot that only plays fighter constantly whining about how he doesn't want to learn new rules, and that d20 is superior to d6 systems because muh 1 and 20 shenanigans.
>>
>>47209335
I bet you are so emotionally attached to your publishing "job" that you would do it for free.
>>
>>47209264
Why doesn't espionage focus give perception?
Why is fighter allowed to have a cohort, a familiar, and a animal companion?
Ascetic: Flowing stance is garbage. Limited action economy + low bonuses + virtually no duration = Garbage.
>>
>>47209373
What?
If I could lift anything from shadowrun, it'd be the fucking dice pool system
Fuck d20
>>
>>47209342
>building encounters to properly challenge players is cheating
Man, I didn't even need to call you a shit DM, you opened your mouth wide and announced it to the world.

We talk about DSP shit here because Paizo is garbage and is somehow getting worse, while DSP is decent and actively attempting to get better. If that makes you buttranged, then I will gladly discuss PoW in every /pfg/.
>>
>>47209376
>Why doesn't espionage focus give perception?
Balance
>Why is fighter allowed to have a cohort, a familiar, and a animal companion?
He doesn't. DM has the final say.
>Ascetic: Flowing stance is garbage. Limited action economy + low bonuses + virtually no duration = Garbage.
I'll see what I can do, but typically Flowing Stance was designed for fighters who prefer a more stationary, defensive role. Or a fighter who can use a bow or throwing weapon and can quickly switch to melee.
>>
>>47209342
Why are you so mad?
I'm in a PoW campaign and the sole wizard still outclasses us all.
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>>47209342
What do you think about wizards, troll-kun?
>>
>>47209402
Didn't read the thing because the Fighter doesn't exist to me anymore, but if he doesn't at least have Perception as a class skill, then you're shit and your whole attempt to fix the Fighter is also likely shit.
>>
>>47209376
>Why is fighter allowed to have a cohort, a familiar, and a animal companion?
Why does the wizard, cleric, bard, alchemist, and summoner get to have those but not the fighter?
>>
>>47209402
>Balance
Balanced against what?
>He doesn't. DM has the final say
As a DM, I'd take a look at this and laugh considering the writer didn't cover something as simple as that.
>Flowing stance
Bows still want full round attacks, which move action ruins
AC/saves doesn't do shit when its your turn only.
If you're not mobile, that means your sitting duck for full attacks. You better have a fuckload of AC if that's going to happen.
>>
>>47209389
To be fair, SR seems hard because you need to memorize much more shit (not really, since PF has a ton of minor rules everyone never talks about). But yes it's d6 net hit system is just so good.
>>
>>47209221
He has swords. They cleave evil.
>>
>>47205884
>>47205945
Nice, I've a homebrew campaign about being a member of the network, this could add to it.
>>
>>47209438
>but if he doesn't at least have Perception as a class skill,

He does have perception as a class skill. The Espionage Focus just doesn't offer bonuses to perception unlike the Wilderness Focus.

>>47209445
>Balanced against what?
Each different Focuses having their own merits.
>As a DM, I'd take a look at this and laugh considering the writer didn't cover something as simple as that.
You're those kind of DMs who interpret RAI and RAW as gospel, do you?
>Bows still want full round attacks, which move action ruins
>AC/saves doesn't do shit when its your turn only.
>If you're not mobile, that means your sitting duck for full attacks. You better have a fuckload of AC if that's going to happen.
I SAID I'll work on it.
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Could use some build advice, 6th level party, any 3pp subject to DM approval.
Making a charge based warlord that won't get hampered by trying to shove a horse into a dungeon, not sure what to take for 5th level feat or for going forward. Any critique is welcome.
Stats were rolled 4d6 drop lowest and are actually somewhat below the other party members but i'm not very concerned for that.
>>
>>47209395
>>building encounters to properly challenge players is cheating
>hey guys, We aren't even going to PRETEND that what we are shilling is balanced, and just expect you to run CR+4 encounters as the new norm because power creep sells books!

I mean at least you could pretend you don't skull-fuck the balance of the game. You don't even do that.

>>47209412
You mean the low HD, bad defense, "if you don't cheat you actually don't have the perfect spell prepared" casters that have serious stamina problems and can help end, but not actually fully end encounters?

The break the game in half over their own massive throbbing dicks yes its plural once you get to higher levels. But at least you can still write an interesting encounter for them even then.

POW = if they can at all interact with the encounter, they just fucking win. If not, then they just fucking lose. It isn't fun or interesting. The class feature "just add 10 to every stat" wouldn't fix the fighter, but no one told DSP that apparently.
>>
>>47209375
Pfft. I drank a lot less before this job. I have enough on my plate without resorting to comic book tier evil plots.
>>
>>47209335
Plz make forrest make another school that also uses grip to choke bitches with boosts.
>>
>>47207400
Stack Oath of Vengeance with Sacred Servant, take the Growth subdomain, and take Extra Lay on hands. Cast Enlarge Person on your self and smite away!
>>
>>47209342
>implying that characters can't be challenged by anything other than damage dealing enemies.

Traps, hazards, haunts.
>>
>>47209487
>implying Paizo's level of "balance" for campaigns is even remotely constant
They build encounters for 15pb characters that build like absolutely garbage cans HAAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRSSSSSSSSSSSSSSSKKKKKKKKKKKKKKKKKKKKK and don't playtest fucking anything.

PoW classes kill stuff good. That's 90% of their shtick, and the other 10% is being not totally awful at stuff that happens outside of combat.

If you can't deal with that, you're both a shitty DM and probably terribly unfun to play with.
>>
Could dsp advertising be less visible in pf generals?
>>
>>47209505
Can't you do that anyway by just attacking while holding them? It's basically the same thing.
>>
>>47209530
To be fair, those aren't challenging for Paizo martials most of the time
>>
>>47209554
When we manage to raise up enough of a storm to kick them out, or manage to make people stop giving them feedback, they'll leave.

Otherwise, as long as people including me enjoy PoW and psionics, pretty sure they'll stay.

I guess we could try to make them run from insults like the Drop Dead guys.
>>
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Man are we having this flame war again? I would've thought maybe the last two books would have some folks foaming at the mouth, but I guess there wasn't enough to really get mad about? Though I will admit, Intrigue offers some silly stuff I'd like to try out at some point.

Wuttup, /pfg/?
>>
>>47209568
We've tried that. They care more about the feedback than the attitude.

Which is to say, their ego is only mildly threatened when they think the product will actually benefit. They know when it's time to kill someone's baby.

Except Elric.
>>
>>47209487
Maneuvers aren't really all that different damage wise than what you'd get out of any reasonably competent martial. Be it charge paladin, pounce barbarian or various vital strike setups.
>>
>>47209568
Well yeah, their work isn't bad but goddamn is it annoying when the shilling begins or when its heavy handed advertising
>>
>>47209476
>You're those kind of DMs who interpret RAI and RAW as gospel, do you?
No, I'm that GM who says 'who balanced this shit' then toss it out the god damned window because if the author can't be assed to cover some basic RAW shit, I can't be assed to read it.

How about not calling me out for my shit when its your shit needs to be fixed?
>>47209487
I have a group of 2 initiators, 1 tome of radiance, and an arcanist for a game I run. Going on 11th level.

Initiators can be dealt with; that's just changing the mobs like a fucking sane DM would do. That fucking arcanist with the fucking 'Phantasmal killer' or whatever 'I win/you lose' spell he has prepared has been a thorn in my side the entire campaign. Fucking laffo at the idea of 'Silver bullet' wizard when you can just 'Omni-bullet' and prepare spells to fuck over everyone rather than just one specific situation.

>>47209478
Small sized (Halfling) + mount is better than trying to medium size + mount for dungeon stuff. You won't be able to take it everywhere though, due to social stuff, but for dungeon crawling, it should be good.

There's an Akashic veil that slips my mind at the moment. Horselord greaves? That can summon you a mount, and you can basically spend 2 feats to get it plus a few other bonuses. Look into that for easy mount getting.
>>
>>47209586
Not much, just doing some tweaks to homebrew before bedtime.
>>
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>>47209586
All I have to say is thus:

OWLBEARS ARE CUTE. CUTE!

>>47209594
Most maneuvers are outright inferior to full attacking. It's only the outlier full attack+ maneuvers that are straight better, and most of those are likely getting the bat in the coming errata.
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>>47209595
>This
>Advertising
God damn these anti-DSP folk are worse than the DSP folk. Shame on both sides of this argument.
>>47209586
Cute picture!

Also what's the next adventure path after Hell's Vengeance?
>>
>>47209604
>if the author can't be assed to cover some basic RAW shit, I can't be assed to read it.

So my guess was right.
Anyways, will fix this issue then to allay the butthurt from mentally stunted DMs all over the world such as yourself.
>>
>>47209530
>traps
>the most boring obstacle in the game
Maybe once or twice a campaign, but more than that is just lame. When people start searching for them before opening doors is when the game grinds to a fucking crawl.

even then most PoW classes could just walk through any reasonable trap.

>>47209544
They "kill stuff good" so well that using them against players just causes TPKs. The shills here don't even pretend that you can run PoW stuff in a normal campaign.

Even using a moderately built warder will straight up kill players.

>>47209594
>manuvers in general aren't any more deadly that the two most possibly lethal pazio classes/builds. We won't name a third because third place doesn't even come close.

>>47209604
>That fucking arcanist with the fucking 'Phantasmal killer' or whatever 'I win/you lose' spell he has prepared has been a thorn in my side the entire campaign
Single target, two saves, mind affecting...holy shit you are lying so badly I don't even know where to begin. You know what is a single target, no save death? Half of the PoW classes.
>>
>>47209487
If you really think martials doing more damage breaks the game, you're bad at this. If you also think PoW just gave them extra damage and nothing else, you probably haven't even read it.
>>
>>47209604
Well the idea was to skip the whole horse thing entirely, since my DM has a particular fondness for causing horrible things to happen to innocent critters. Is it just not worth it to ditch the mount entirely? Spirited charge and ride by attack are really good I suppose.
>>
>>47209558
I want chokes and pain holds and simple throws as strikes and boosts and stuff.

Shit that leaves opponents fatigued / nauseated or in extreme cases dead
>>
>>47209594
The thing is though that a charge paladin, pounce barbarian, or vital strike setup is an entire character focused on doing that thing well usually. On the other hand, a PoW initiator does about the same amount of damage for no investment, plus tons of other stuff for no investment.
>>
>>47209652
well some people want halfswording and parries and counter stirkes and ranging but simulationst shit is a bad idea.
>>
>>47209655
>no investment
>spending all of your maneuvers, stances, feats and wealth, same as any other class would
>>
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>>47208876
Still working on it. It won't be optimized.

Primal Disciple Barbarian that specializes in Primal Fury. It has access to the Beast Totem line from Extra Rage Power. It will use it's claws in the Battle Dragon's Stance while raging.

Still choosing gear before I type it up. Pic semi related.
>>
>>47209655
You've never played PoW. We got it the first time.
>>
>>47209655
This. You get all the legality of a uber-pounce orc rapist with none of the downsides. hell even a barbarian paladin GESTALT with a 40 point buy would probably would lose in a fight to any competently built warder.
>>
>>47209694
>I can't handle the truth
>>
>>47209640
>They "kill stuff good" so well that using them against players just causes TPKs. The shills here don't even pretend that you can run PoW stuff in a normal campaign.
>Even using a moderately built warder will straight up kill players.

A competently built barbarian or archer paladin kills players. Don't use PC options against PCs, it's not a good idea. Why do you think 4e and 5e stopped pretending PCs were the same as NPCs?
>>
>>47209675
>maneuvers
>free abilities gained on leveling up that can be changed out after 10 minutes
Versus
>feats
>require retraining time to change character build from a vital striking/charging paladin/pounce barbarian build to something else
There's a big difference here.
>>
>>47209640
>letting your players search for traps and turn into retards that take 20 every step.

No. You write their scores down and assume they take 10. Occasionally rolling for them when appropriate.

They are there to burn resources, which not even initiators have infinite amounts of.
>>
>>47209631
>Also what's the next adventure path after Hell's Vengeance?
http://paizo.com/pathfinder/adventurePath/strangeAeons

I'd give it a 5% chance of being decent.
>>
>>47209714
>A competently built barbarian or archer paladin kills players.
Yes. The two incredibly specific most lethal possible pathfinder builds are deadly. How about we give them greater defenses, good SLAs, and better saves? It won't cause any problems at all.

It is so hilarious that you think that comparing the two outliers from the entire pathfinder class list to basically the averagely built PoW book is somehow in your favor.
>>
>>47209655
So martials having nice things similar in power to spells without having to invest their whole character into it and still not having much out of combat utility is bad and wrong?

You're either retarded or drinking the kool-aid.
>>
>>47209715
>implying that you can swap out you learned maneuvers in 10 minutes
We get it, you didn't read the rules, have never actually played with or even theorycrafted about PoW classes. Sticking your whole foot in your mouth was unnecessary.

You can swap your readied maneuvers for other ones that you know. From a very, very short list. Unlike a Wizard changing his spells, this rarely nets you more that a little bit of utility.
>>
>>47209784
Read the second part of that post. PoW works for players and not for NPCs.

It's the same reason you don't throw optimized wizards scry and dying the party with save or dies while they sleep.
>>
>There are idiots ITT who hate PoW because DSP tried to bring the martials one step closer to casters.

You're all clinically retarded.

The wizard is warping reality as he wishes.
The oracle is shaking hands with deities.
The alchemist just brewed immortality in a bottle.

But god help the poor martial when he learns a fancy new trick that lets him fly or teleport or sheathe his sword in flames without spending money for it IN A HIGH FANTASY GAME LIKE PATHFINDER.
>>
>>47209636
>someone gives feedback
>insult them
Yeah okay mate. This is probably why no one looks at your shit despite posting it in every single god damn thread.
>>47209640
>Saves
>Ever mattering to a properly kitted wizard/arcanist/caster bullshit
Wow! It's like you're a troll or something!
>Acid fog and the spells its based off of
>Sleep and its fun bullshit
>Any of the dozens of spells that just fuck action economy
>Invisibility, vanish
>Flight, teleportation
>Divination bullshit
>Blindness/Deafness
>Rain of frogs
etc etc etc
>>47209649
Horselord greaves gives you a phantasmal horse. So if it dies, no problemo.
Maybe piercing thunder has some mounted stuff? No idea
>>
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PoW initiators are no different from the Magus.
Martials with "magic"
I don't see Paidrones being analruptured about those existing.
>>
>>47209663
There's a difference though.
>>
>>47209869
write it then you fucking nerd
while you're doing that, I'll just be making reality an asshole so I can fuck it
tia
>>
>>47209787
>nice things
>literally 1-round murder challenges that should be for a 4 man party, or basically perma-tank the same challenge indefinitely

ok

>>47209820
>Look how hard can I strawman!
You think we don't know what the problem with wizards is? Oh trust me, we know.

But apparently you don't, because you think that the problem with wizards is that the fighter doesn't do enough damage or isn't hard enough to kill.

And hell I wouldn't even bring this up if it weren't for the constant shilling every fucking thread. There are tons of sub-par third party books published, but at least they have the decency to not shit up 4chan with 2+ employees blatant samefagging.

>>47209860
God damn try harder. This isn't a wizard vs fighter problem like you keep trying to frame it as. This is a PoW vs. everything else problem.

>>47209864
The magus is actually fragile and has resources. None of these things apply to PoW classes

>inb4 a pow class totally runs out of resources and yea a full action to get all of them back is a huge setback totally
>>
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>>47209820
There are people who unironically believe that martials should be third or fourth class citizens of a fantasy world, and rarely can any explain why that should be the case, other than JOCKS BULLIED ME IN HIGH SCHOOL SO FUCK STRONG PEOPLE.

This is generally ignoring the fact that martials grew up in the same world as the spellcasters did, and thus would have had to train to deal with the same kind of issues, just without always having the magic bullet that is a spell list.

>>47209636
I have to say, guy, >>47209860 is right. You post that same stupid thing in every thread, trying to fix something that is best excised and ignored. There is nothing to be gained from your fool's errand, and the fact that you are getting salty about it is going to prevent you from getting any actual constructive feedback.

Just build a new fucking class already, and call THAT the Fighter. You'd have finished already.
>>
>>47209930
>whenever someone brings up that PoW is bullshit OP all I need to do is deflect the issue and frame it as a muggle vs wizard argument.

No one is falling for it this time bud.
>>
>>47209927
>>literally 1-round murder challenges that should be for a 4 man party, or basically perma-tank the same challenge indefinitely

Technically speaking, a challenge for a 4-man party is a CR+4 encounter. A CR=level encounter is something that's meant to be a speed bump, and MAYBE use 25% of your daily resources. Maybe.

>inb4 a pow class totally runs out of resources and yea a full action to get all of them back is a huge setback totally
HP attrition is bad for the game, and also irrelevant thanks to wands.

Maneuvers aren't a resource; recovery is just something that keeps them having to do different things round by round.
>>
>>47209878
Why are you so mad anon?

Fools errand is introducing grasp and some simple unarmed throwing and attacking. It isn't hard to append onto it to create a meaningful approximation of chokes and wrestling, that also uses grasp in interesting manners.

It's very different than extremely nuanced reality simulation half-swording shenanigans, and it fits some fun archetypes.
>>
>>47209950
If your definition of OP is "can do lots of damage" you're clearly deficient and don't have anything to contribute to the conversation.
>>
PoW haters: If you hate it so much
Why not just

Not play it?
Don't look at it?
Don't talk about it?
Don't allow it in your games?

Enjoy your core fighter or whatever. That's the nature of this game. If you don't like it, go find another class.

Coming in here and flinging shit just drives away everyone. Then you're in a shit hole with no one to keep you company. Do you really want that?
>>
>>47209927
>The magus is actually fragile and has resources. None of these things apply to PoW classes
>Fragile
He has a magus spell list which I can count, has 5 or 6 different methods of defense, such as boosting AC, invisibility, concealment, miss chance, flight and damage reduction.

>Has resources
Spell Recall and Knowledge Pool fixes that as well.
>>
>>47209820
>cleric gets to talk to god
>wizard gets to have effectively infinite money to fuel Wishes
>wizard/summoner also gets to fly around invisible and summon hordes of pouncing cats at his enemies
>fuck it, let's just have an earth elemental scout everything out for us and call in some devils to do the actual fighting

Oh no, the fighting man gets to be better at combat, decent at skill checks, and have some of the lower level abilities of a caster. Can't have them thinking they should be able to contribute, no sir. You've got to put them in their place and remind them that they can be replaced using a single spell slot.
>>
>>47209981
Same reason that people complained about quests. "They're not my fun so I don't want them here."
>>
>>47209951
Most POW classes can easily murder cr+4 encounters. By themselves. And give them ten minutes between fights so they can use the wand of CLW and they can literally do this hundreds of times a day.

>HP attrition is bad for the game, and also irrelevant thanks to wands.
I agree. But spell attrition I like and it actually holds casters back. If you gave a magus a full BAB, 3 good saves, and unlimited spells per day "but you can't use the same spell twice in three rounds" you would have the capabilities of a POW class.

>>47209975
>maybe if I repeat that "lol too much damage doesn't matter" enough times it will make it true?

>>47209981
How about the PoW shills go away for a whole thread? I wouldn't even talk about PoW if it weren't shilled here every fucking single day.

>>47209992
>strawmaning this hard
No one is buying it bud.
>>
>>47209981
YOU'RE NOT MY REAL MOM
>>
>>47209927
Yes, nice things. Not all problems are solved through damage alone. Though you do seem to be the type of idiot that thinks all problems look like nails cause you have a hammer.

That is also ignoring the absurd level of exaggeration you're making. I hope you get banned really, you need to go back to the shithole that is /v/ with your 'everyone/thing I don't like is shilling'
>>
>>47210002
>How about the PoW shills go away for a whole thread? I wouldn't even talk about PoW if it weren't shilled here every fucking single day.
Not your board, faggot.
Go to PFS if you want vanilla PF so badly.
>>
>>47210002
Like nah
PoW is 3pp. DDP is 3pp. Kobold press is 3pp. Homebrew is also technically 3pp. We talk about Pathfinder and 3pp related shit here. This is where it belongs.

You know what doesn't belong here? Assholes rolling in and stirring up shit.
>>
>>47210002
>I wouldn't even talk about PoW if it weren't shilled here every fucking single day.

>>>/GITP Forums/. Now.
>>
>>47209860
Horselord greaves seem pretty good, is it just the feat buy-in to pick them up? Can't say i'm familiar at all with akashic magic stuff
>>
Go outside and play a sport or something holy fucking christ
>>
To talk about something less retarded for a moment, I've been looking at the vigilante recently. Some of its stuff actually looks a lot better than I was expecting, but the dual identities thing seems like a pain in the butt.

Are there any major downsides to saying nuts to ducking into phone booths whenever trouble brews and just going 24/7 with your Social identity, maybe with the vigilante identity and Many Guises to be a master of disguise? Aside from the GM being a party pooper and saying you can't play the class unless you're going to futz with trying to maintain a secret identity while almost assuredly traveling with three people who don't?
>>
>>47210048
Like one feat to shape it and one feat to bind it. Maybe another feat to get some essence or something?
https://www.dropbox.com/s/9fblkac0obf9mzx/Supplemental.pdf?dl=0
There you go mate. I'd look it up for you but I'm trying to finish some work on my end.

Should only be two feats. Don't remember if essence does anything off hand worth mentioning.
>>
>>47210060
If you just remove the dual identity thing most of the archetypes work just fine.
>>
>>47210002
>I wouldn't even talk about PoW if it weren't shilled here every fucking single day.
I have no interest in PoW. I haven't even looked at it. I'm in every /pfg/ thread. I see PoW comments, and you know what I do?
I ignore them.
It's not that fucking hard.

Start a Paizo General, if you hate it that much.
>>
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So while y'all are fighting, is there something like Greenbound Summoning in PF/3pp?

I have a mighty desire to summon grass owls.
>>
>>47210060
DSP SHILL LEAVE. IF YOU WANTED COMPETENT SHIT YOU SHOULD HAVE PLAYED A CASTER.
I'd personally allow you to drop the dual identity. Doesn't make too much sense in a traditional adventuring party, but I can understand the appeal to the class, so nixing the requirement shouldn't be too much.
>>
>>47210089
You literally ignore over one third of the general?
>>
>>47210089
CAN'T YOU SEE THE COLOSSAL TURBOTARDS ARE TEARING US APART
>>
>>47210060
Vigilante is surprisingly good, considering. It's mostly that the disguise/persona/alignment bullshit should have been a completely separate feat, while the rest of the class would be other neat stuff.

If your DM is legit going to make you use the secret identity bullshit, then go magical child and be the most flamboyant asshole possible.
>>
>>47210109
Not that hard. I mean, I ignore the complainers, myself.
>>
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>>47210060
Try taking a page from my Vigilante?

My character doesn't HAVE a true social identity. He's always in disguise as every kind of face in the crowd (that handyman by the corner, that cobbler down by the docks, that hobo under the church) even when with the party, he's (that guy who drove their wagon, that guy who carried their bags, that hobo sleeping under their cart)

It makes it so much easier to just ignore me while I transform from the sidelines. (Or Transform in front of the enemies because, as I said, even my own social identity is merely another disguise, leaving my true identity intact.)

Yes, I took a page from Cutie Honey
>>
>>47210109
Yes.
You don't?
>>
>>47210098

I mean, it seems like it's just sorta taking for granted that you'd play the Social identity as an innocuous idiot with no day job, but looking at the class I don't see any particular reason you can't just be Social Guy, whose Renown comes from kicking a lot of ass as much as being killer on the dance floor.
>>
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>>47210109
If you don't like 30% of a community, it's probably not the right community for you.
>>
>>47210114
I think that this is their de-facto "lol just throw everything in and see what people like" class that they are going to make before making pathfinder 2

>>47210164
.3 post count =/= .3 community. Outside of 4 chan I literally never hear about DSP stuff. It isn't in any FLGS, it isn't at any tables during game night...Its basically just an online thing.
>>
>>47210071
Yeah two feats, I like the concept but I think it would require a lot of shenanigans to be functional, seems like going halfling would sort of force it into being a dex build and tacks two MORE feats onto the growing list of required stuff to have.
>>
>>47210096
Its not a feat and nowhere near as strong as Greenbound summoning, but the closest thing I could remember would be Groveborn Sorcerer
>>
>>47210184
>Its basically just an online thing.

Yeah, the online communities and offline communities have always been really split with PF and 3.5's players.

I mostly play online though, so DSP is more relevant to me, even if I ignore most of it.
>>
>>47210185
Any small race works. See if your GM has any suggestions for a small race.
>>
>>47210206
I mean I did get really angry. I think the whole "well you really just hate fighters" angle the apologists were going for really set me off. I'm just tired of most of this thread being completely un-related to anything I play in real life with my friends.

I also strongly suspect trip-dropping from the DPS guys. I don't exactly have proof though.
>>
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>>47210184
You misunderstand me.

I'm fully aware that this level of love for 3pp and DSP in particular isn't universal across D20/D&D/Pathfinder players, I'm saying it's 30% of this community.

So if you don't like 30% of /pfg/ you should probably go to one of your plethora of other choices.
>>
Guys, judging from the multipost stylez shitty misunderstanding about PF imbalance, and constant cry of Shill, I think I know who our troll is, and sadly it's not a troll.

We have another return of Virtualoptim to /pfg/. Proceed to ignore all his posts until he gets banned again.
>>
>>47210207
Almost every small race has a str penalty, even amongst the 3pp stuff. I'm assuming the intent is that the GM may have some custom stuff buried somewhere that's a small race with +str? Or would be amenable to adding that?
>>
>>47210250
>Virtualoptim
Literally who?
>>
>>47210250
Fuck, it makes too much sense.
>>47210264
Yeah. Just talk to your GM and hopefully he's a reasonable person to allow you a small sized human or +2/+2/-2 race that isn't str penalized.

That'd really get you the best results. Post back with success/failure!
>>
>>47210184

If it is the "see what people like" concept, I really hope someone on the dev team reads the feedback notes and has a revelation.

>"Wait a second...if these numbers are right, people LIKE it when feats and feat-related abilities scale without you having to buy them three times in a fucking row! THIS CHANGES EVERYTHING!"
>>
>>47210281
Fuck if I know. When I was here and started people accused me of being "virt" too. He was some old troll?
>>
>>47210060
There is no penalty at all. You just don't get bonus in some situation (like no scrying prevention).
>>
Why the fuck are you spoiling everything
>>
>>47210231
Why does it have to be 'apologists'? I legitimately use and enjoy DSP stuff. I think the amount of effort you have to go to to rebalance for initiators is a fair bit less than the amount of effort you have to spend designing an encounter that can't be invalidated by your party's spell selection. Most Strikes don't even keep up with full attacks where damage is concerned - they just give you the sort of damage that makes it worth actually taking an action other than a full attack, and allow combat focused characters to continue contributing even when full attacks aren't available.

Then again, by the time I came to PF, DSP stuff was already widely available, and the groups I played with all used it and allowed it by default, so I'm used to +DSP being the baseline level of competence for a party. I can see how it might seem out of whack if you started 1pp
>>
>>47210302
He's a cancer who stirred up shit in every thread and had a fetish(?) for killing elves.
If you're being compared to Virt, that's not a good thing.
>>
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>>47210250
I have to admit, until recently I haven't been on 4chan much since /tg/ collectively celebrated the ban of a certain pic related avatar-spamming sock-puppet shitposter.
I have no idea who Virtualoptim is.
>>
>>47210231
And aside from strapping a Go-Pro to my head and living my life via live stream, there's not much I can do to assure you of my innocence either. All I can really say is that I don't feel like there's any profit in dishonesty that's worth the risk incurred.

>>47209350
Delayed behind a few things for the moment.
>>
>>47210327
Who was the shitposter?

I legit think dsp ads are too much in this thread, calm down a bit
>>
>>47210281
>he doesn't know of the greatest Cancer to have invested /tg/ since the end of the era of Redmachine
Oh, to be young and innocent again

>>47210322
Don't forget he also crosspammed with r9k, and he had to enter every single thread to masturbate over how much he hated Shadowrun

>>47210327
Post Profit, pre Hiroshimoot
>>
>>47210345
>>47210327
>>47210302
>>47210281
How the fuck do you not know about Virt? Is this some sort of ploy? Are you the same person?
>>
So I need help making an Inquisitor of Gorum for a Rise of the Runelords campaign with a 32 point buy and a party that so far consists of no clue, no clue, a skald dwarf, and a fucking gripless shaman of some variety that probably wont be life
I am also getting a unique weapon that will be able to switch from a short sword to a great sword at a move action
>>
So about magical realms almost being spilled.

buttplugs and butts. And some bdsm stuffs. Fortunately no one noticed or asked questions.
>>
>>47210345
If people would stop calling them out to post with trips on then it'd stop!

All they do is announce playtests and respond to them directly.
>>
>>47210357
What do you need help with? Inquisitor is pretty straight forward.
>>
>>47210354
The newest of newfags
>>
>>47210354
Yes we're a collective hivemind and all think the same

No you mong
>>
Anybody want to help me with a kineticist build? Kind of hesitant since my DM may be on here somewhere and he's a proper DM, he'd actively use the info against me so the less prep time the better.
>>
>>47210345
He's talking about Jim Profit, avatarfag who eventually got permaban from all of 4chan, then started blogging about how 4chan is anti-free speech.

Though he could be faking oldfaggitry since Jim had a 1d4chan page for a while while Virt never did
>>
>>47210417
>proper DM
He does get to read your character sheet, right?
Your DM sounds like shit, desu senpai
>>
>>47210417
Play a soul bolt instead
>>
>>47210349
>Post Profit, pre Hiroshimoot
I took a rather long, extended hiatus from /tg/ around that time, so that explains it.
>>47210354
See above.
>>47210345
>Who was the shitposter?
Jim Profit. If you don't know from the image, you're better off.
>calm down a bit
I'm perfectly calm. "avatar-spamming sock-puppet shitposter" is just an accurate description of Profit.
>>
>>47210417
Wind or Earth for movement, invest in UMD and turn yourself into a turret because Burn isn't fun for close quarters. Get used to being stationary due to action economy problems, so find out if your beatstick is willing to carry a Tower Shield for you.
>>
Pfg is united in its hate again
>>
>>47210485
I'm just saying I don't think anyone should be allowed to use Dream Shill Press at their table.
>>
>>47210450
It's more that he'll get bored and we like to fuck with one another. The earlier he gets the information the better he can target early game to fuck me in the ass. I'd rather watch him spread the pain, I really just want to see the other player's reaction to his DMing.

>>47210476
I'm going aether into air since I'm replacing the rogue in our party. I'm also already planning on being stationary and take advantage of our grenadier to lob bombs at significant range.
>>
>>47210498

You have something against real psionics, anon?
>>
>>47210187
Close enough; might be able to talk my GM into letting me take a Groveborn Owl with Improved Familiar. Thanks!
>>
>>47210476
Why tower shield when you can Kinetic Cover? Also you can move around just fine, you don't have to empower every turn. Just put pushing/tripping/grappling on your blast (free with infusion specialization) and move around, before goig in with empower next round.
>>
>>47210459
Basically, Virt was the next in line for Master Tripfag Shitposters. Hiroshimoot himself, as one of his first actions upon taking power, was to permaban Virt from all the boards. Afterwards, Virt made a super salty asshole tweet about how it was sad how an "enlightened" individual like himself had to leave 4chan.

He also believed that Pathfinder was the greatest game ever, a pinnacle of gaming balance, and that all games should seek to emulate Paizo and Pathfinder. Ironically enough, he would also scream about SJW boogiemen ruining ttg constantly, even in completely unrelated threads.

Even r9k didn't want he, and he sustained dozens of bans from there in the past
>>
>>47210512
Path of War is just stupidly overpowered. Everyone says 'Bur barbarians and paladins' don't even come close to the stupid damage that they can do it for fucking ever and not worry about smite/rage rounds
>>
>>47210417
>>47210511
What level? Aether is pretty straight forward since you has very few good option. If you want to replace rogue then going into spying touchsightand telekinetic manuever?
>>
>>47210550

I don't have any personal experience with it one way or the other, so I don't know what to tell you.

I will say I've read over it and it sounds a lot more interesting than "full attack until it dies," which would be a welcome change of pace. Lord knows I stopped playing martial characters because I got bored of not having anything to do but the fucking full-attack in fights.
>>
>>47210550
>they can do it for fucking ever
Literally doesn't matter.
>>
>>47210550
If you don't like it, stop talking about it. Actively ignore it. Stop being a little bitch because people like something you don't. We just wasted half a thread arguing over it. STOP.
>>
>>47210534

>Japanese Moot has done more good for 4chan in a year than Moot has in decades

Praise be to Hiroshima, may his radiant light cleanse the boards.
>>
>>47210560
Starting at 1 and going who knows how far. My current plan is to go for the finesse route and pick up touchsite at 13, I may swap it to 7 instead of healing if my party doesn't have any method of healing by then.
>>
>>47210550
Iteratives and Power Attack still have better DPR.

Heck, the reason why people dislike Tempest Gale was because the majority of the Disciple was strictly inferior to a standard Multishot Archery array

Also, you cannot perform the same Manuever each round unless you bone your own action economy.

Which essentially means that, against mob-encounters, which were already better balanced and not as idiotic as just Boss encounters even in Vanilla PF, you end up being somewhat less effective in terms of DPR than a Barbarian, since Rage doesn't have a target limit
>>
>>47210362

My magical realm was accidentally laid bare for the party to see.

The scary part is one of the players more or less went "holy shit, are you me?" And just went along with it.
>>
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>>47210498
>I think that I can decide what people use in their games, because I'm more important than anyone else or their party/GM's opinions
>>
>>47210687
No man, you just don't understand the overwhelming narcissicism. He is literally the most important person in the world and his opinions are *fact*.
>>
Should I make new bread now, or wait till page 10?
>>
>>47210621
Going human for extra wild talent?

As for infusion..
1) Kinetic Blade
3) Extended Range (or switch with blade depending on whether you have precise shot already or not)
5) Bowling Infusion
7) Expanded Elemental Air

Wild Talent
2) Telekinetic Finesse
4) Telekinetic Haul
6) Telekinetic Invisibility
8) Telekinetic Maneuever
9) [Extra Wild Talent feat for Air Cushion]
10) Wings of Air
>>
>>47210550
There's all sorts of things that match or exceed pow in dmg, not just the three not particularly amazing examples you were given.

Quit being a faggot, some people like things you don't, that is a fact of life, don't throw a tantrum over it.
>>
>>47210788
new bread, get away from this dumb argument
>>
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>>47210788
Wait till p10
>>
>>47210791
No, hobgoblin for the stats.

You almost have my build too. Just drop blade, move up range, and throw in flurry at 3. We're also playing with the feat taxless rules so I have precise at 3rd level.
>>
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NEW BREAD

>>47210810
>>47210810
>>47210810

NO VIRTS ALLOWED!

>>47210808
Sorry homeslice, too slow and we really need to let this one shrivel and die of its terminal cancer
>>
>>47210841
Flurry of blasts is pretty bad and you can't get it until level 6.

Blade is good for when your GM inevitable try to screw you with melee reach enemy. It also allows you to do iterative attack later on.
>>
>>47210877
Downside of doing most of my building after 3AM or in class, I'm not all there. My issue with blade is actually the party comp. It's already got enough melee and if I do things right I should never get close enough to need it. I guess I may swap it in though.
>>
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>>47210857
>NO VIRTS ALLOWED!

Hide your elves then.
>>
>>47209951
Well, CR+4 is an equal challenge. AFTER CR+4 is when it's a legitimate challenge that doesn't outright favor the PCs, or at most break even.
>>
NEW THREAD

>>47211238

>>47211238

>>47211238
>>
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>>47211265
>>
>>47211265
Oh Anon, no.
>>
>>47211309
>>47211321
My bad. My auto-update froze.
>>
>>47210264
Could always be a small aasimar or tiefling.
Thread posts: 433
Thread images: 78


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