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/tgesg/ - Weekend Elder Scrolls Lore General

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Corprus Edition

>Tabletop/P&P RPGs
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))
[UESRPG 1e + other TES RPGs] http://www.mediafire.com/uesrpg
Discussion in #UESRPG (same server)

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
No waifus or husbandos except Vehk and Vehk
Keep the MK/Lady N related squabbling to a minimum.

Previous Kalpa: >>47037707
>>
A bit early this week?
>>
>>47113662
It's always up on Fridays.
Besides, at least he didn't' spend the weekdays making MK threads.
>>
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>>47113691
Okay then.

Lore-wise, should getting infected with Corprus cure you from Vampirism and Lycanthropy?
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>>47113718
Good question, as are most questions I cant really answer. I'd say it depends.
In Skyrim, what we learn is although you can't necessarily get infected with other diseases if you are a vampire or werewolf, if you choose to get get a pure version of the disease it can push the other disease out and let you change.

What we see in Morrowind is you can be a vampire or a werewolf and catch Corpus, despite being immune to disease. However it's not really clear if that's a gameplay thing or not.

I'd just assume that you'd just end up a werewolf or vampire with corpus.
>>
>>47113848
It's hard to imagine though, as Vampirism and Corprus have opposite effects on body.
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>>47113884
you can have Aids and leukemia (not exactly opposite but you know)
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>>47113926
Not really comparable. Corprus makes your flesh go crazy and grow uncontrollably with amazing energy and regenerative power, while Vampirism makes it shriveled, dry and unable to regenerate without consuming blood. Both make you immortal but in opposite ways.
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>>47113964
Progeria has a link with certain cancers. That's kinda shriveling up and uncontrollable growth
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>>47114085
Please elaborate. How does almost-dead and too-alive flesh mix together?
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>>47113964
I wonder about the nature of Corprus and how Divayth Fyr only cured the bad part of it.

The blight and corprus are seperate things, right? The blight itself is spread by the ash storms conjured up by Dagoth Ur and infects both animals people alike, but it can be cured (atleast its early stages) by potions. Corprus on the other hand seems to be a way more specific form of blight and is often refered to as the "divine disease". Now I figure we could split it up to two parts; the blight part and the magical part. The latter granting immunity to other diseases and age but the former warping the flesh and mind like the regular blight does; could it be that the divine aspect of corprus is what keeps the afflicted alive, stopping them from dying because of the horrendous changes to their physical form like the victims of the regular blight? This would mean that Divayth Fyr managed to cook up a cure for the disease without touching its divine/magical aspect rather than just inventing a miracle potion that suppresses the negatives for eternity (which would require more than a single dose anyway since I assume ES circulatory systems work like ours, and it wasn't a vaccine).

Or maybe I'm just full of shit.
>>
>>47114118
In very simple terms: what prevents cells from going wild breaks as part of the total breakdown and so some cells go wild
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>>47113964

Is that dragon a real thing or made up?

Either way, corprus dragons would be really fucking scary.

Fun fact of the day: Dragons are somehow very knowledgeable in Enchanting.
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>>47114288

There's so many cool unused stuff in Adam's concept art.

It would make sense for Imperial Legion armor in Skyrim to have nordic influences, having added furs and a cool dragon helmet.
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>>47114400

Also wish we could've done more training with the Greybeards, kinda like a guild.

Guilds in Skyrim were pretty bad in general, they were less about doing odd jobs and working through the ranks but it was just a questline where you became owner at the end.

A hunting guild would've been cool too.
>>
>>47113848
Corprus is a blessing, not a disease.
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>>47114119
There's also the fact that this potion only ever worked on a certain someone.
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>>47114288
It's a fanart, but I agree, corprus dragon would be glorious.
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>>47114538

That corprus dragon would probably fuck Alduin up harder than the Dragonborn could
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>>47114559
Nah. Alduin is Alduin.
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>>47114456
That's a matter of perspective. I'm sure a follower of Peryite believes Ataxia or Bone Break Fever to be a blessing.
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TES has some nasty sounding diseases. For me, anything that has the word "rot" in it sounds particularly horrible.
We have; Blood Rot, Brain Rot, Brown Rot, Rotbone, Stomach Rot, Swamp Rot and Wound Rot.
>>
Why does praying at a shrine cure most diseases?

I get why it wouldn't cure lycanthropy or vampirism - those are sort of divine diseases like Corpus, since they come from Hircine and Molag Bal - but praying at any shrine, Tribunal saint or Divine, cures diseases despite most divines/saints not having such spheres of influence.
>>
>>47115378
Fucking Russians.
>>47115447
It does cure both Vampirism and Lycanthropy during their incubation period.
>>
>>47115447
Gameplay reasons.
>>
So how do you canonically become a lich before/after Mannimarco?

If you're going to tell me about horse's heart and shit, I'm going to punch you.
>>
>>47115378
Daggerfall also had the good old cholera, typhoid, leprosy and tuberculosis.
>>
>>47115514
Pre-Mannimarco - Dragon Priest style or Ayleid Wizard-King style
Post-Mannimarco - pray for the Worm God and he will deliver.
>>
>>47115560
What about a shitton of liches in Daggerfall then? And I'm not talking about the obvious gameplay aspect of random spawns, I'm talking about the fact that there are liches who obviously became liches with some other technique.
>>
>>47115581
Mannimarco taught them?
>>
>>47115514
You just have to delve deeply enough into necromancy and other dark magic. This was true with Mannimarco himself, so it applies pre and post.
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>>47115595
Are you saying that there might be a way to become a lich without worshipping the King of Worms in the later eras?
>>
>>47115447
It's by and far a gameism. Both in lore and in tone, it's very much assumed that most people can't just press X at a shrine and be healed, much less receive a blessing. The Temple of Kynareth in Whiterun wouldn't have to care for the sick if singular prayer could heal them. The Thrassian Plague wouldn't have been devastating if disease was cured by bowing your head and saying some mantra. The reasons go on and on.

That isn't to say that faith and blessings can't heal you, they likely can, it's just more of a miracle than a rule. You'd do better to find a good healer.

>>47115531
As well as more creative stuff, like Sai's Affliction. Which is just a crippling gambling addiction.

>>47115581
Tharn had a gaggle of Liches in Arena.
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>>47113718
>Lore-wise, should getting infected with Corprus cure you from Vampirism and Lycanthropy?
Corprus renders you immune to natural disease by elevating your flesh unto a thing divine, but neither Vampirism nor Lycanthropy nor Corprus are proper "diseases" in any sense but the most liberal use of the word. Rather, they are the divine influence of Molag Bal, Hircine, and Lorkhan respectively upon mortal flesh, which is twisted to accommodate power that it was never meant to hold; the rules for how they work and what they can infect are not very concrete. In Morrowind, you get to see areas where the very geography has been "infected" by Corprus, and in volume 6 of the 16 Accords of Madness there is mention of a daedra that has been infected by lycanthropy. We can pretty confidently say that simply being immune to disease isn't enough to prevent you from catching any of those three.

tl;dr: It wouldn't cure it or prevent it, but having multiple would probably lead to an excruciating death.
>>
>>47115621
It's rather interest how the necessities of the game and the realities meant to be presented in the game world clash.
>>
>>47115621
Somebody should really make a mod that removes cure and restoration from the shrines, leaving only blessings. Would make interaction with actual healers more meaningful.

>>47115672
The worse thing would be becoming something truly immortal, but forever torn apart by conflicting diseases. Like a pile of vampiric corprus flesh, burning in the sun and endlessly regenerating.
>>
>>47114288
What are those armor pieces on the sides of the belt called?
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>>47115753
Daggerfall didn't heal you with shrines, but rather you could pay temple healers to cure you. That said, a lot of what has to do with diseases, health and healing appears to be gameplay more than anything else, to the point were it's largely hardly usable as lore. It's better to just look at NPCs, books and dialogue to try to figure out things related to health and healing.
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>>47115753
>Like a pile of vampiric corprus flesh, burning in the sun and endlessly regenerating
Nah, that wouldn't be too bad. The Corprus would have completely destroyed your mind long before it reduced your body to a puddle of cancer, so at least you wouldn't be able to comprehend your suffering.
>>
>>47115447
Probably because you're the hero and prophecised to be very important. Maybe there's a divine plan or two and you falling ill and dying isn't part of it?

That's one thing I like about Knights of the Nine, how you had to go on a pilgrimage to the wayshrines before you could pray at altars in cities and if you had negative karma you'd get the feeling of gods being pissed off at you and rejecting your pleas for help.
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>>47115939
http://www.imperial-library.info/content/consolations-prayer
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>>47115762
Those would be tassets.
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>>47115982
The Tribunal aren't widely worshiped outside of Morrowind though.
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>>47116019
St. Jiub somehow got well-known enough for a fair. Probably because he actually came to Cyrodiil.
>>
>>47116019
Just saying, healing apparent isn't granted onty to the Player.
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>>47116028
Probably also because he was from Cyrodiil.
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>>47116040
Fair enough. The whole donation thing would be a good reason only beggars seem to be sick.
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>>47116119
Unlike Tribunal Temple, the Imperial Cult doesn't even provide for the poor. Just check their quests in Morrowind - Temple is all about pilgrimages and curing people, while Cult is more interested in collecting money and questing for artifacts.
>>
>>47116164
I remember when I did the Imperial Cult quests in Morrowind and I was able to breeze through one persons entire quest list in about a minute by giving him gold right then and there.
>>
>>47116164
To be fair to the Imperials, it's not as if the Cult is widespread in Morrowind. Most people are unbelievers and would rather go to the Temple, who of course has a far more vested interest in the worship of the people of Morrowind, which helps keep their false-gods strong (I think).
>>
>>47115672

While genuine vampirism is very much a unique kind of disease, porphyric hemophilia, the precursor disease, does behave like a "normal" infection, and as such, a person with corpus would be rendered essentially immune to developing vampirism. Because of the way in which lycanthropy is developed, which bypasses any sort of "mundane" illness, corpus would likely not interfere with it.

It may be possible to have both corpus and vampirism if the latter is obtained in a more "direct" method, IE drinking a vampire's blood, though this is purely speculation.
>>
>>47116289
>Because of the way in which lycanthropy is developed, which bypasses any sort of "mundane" illness, corpus would likely not interfere with it.
>what is Sanies Lupinus
>>
>>47115608

One of the quests in oblivion's dark brotherhood questline involves killing a guy in the process of transferring his soul into a phylactery in order to become a lich

Which probably would have been more menacing if lichs were actually dangerous in that game but still. Shows there are some non-divine ways to go about it.
>>
>>47116363
He got the info on how to do it from Manny though.
>>
>>47116289
You could also contract it by way of rape.
>>
>>47116337

Whoops, I forgot all about bloodmoon, I was just thinking of skyrim
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>>47116387

True, but simply receiving knowledge is different than a direct intervention in the processes

Speaking of Mannimarco, has any explanation been given as to how he could exist as both god and mortal? Was the guy who showed up in the oblivion crisis just an imposter, or did he both ascend and not ascend thanks to the time fuckery in the warp in the west, or maybe something else?
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>>47116440
The most common interpretation is that the Jills have mended the WitW Dragon Break in such a way there are two Mannimankos now - the God of Worms and the King of Worms.
>>
>>47116337
Do the main quest, and then do Bloodmoon. You still get it regardless of your resistance.
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>>47113964
>Corprus makes your flesh go crazy and grow uncontrollably with amazing energy and regenerative power

Would corprus lorewise affect argonians worse, since they already have an innate healing power? Or would it have weird effects on them, since they're already very magically modified creatures themselves?

... Actually, if we wanted to assume the idea that the Hist can control the argonians to turn them into a crazy hive mind army during emergencies, would they still be able to do that with corprus-infected argonians?
>>
>>47116501
You get Sanies Lupinus, exactly.
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>>47116477
God, whoever wrote Oblivion Mannimarco quest was a fucking hack. Unless the pic is what they were going for.
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>>47116541

I think at least part of it was that whoever was put to work on it ended up being more limited than they expected to be in terms of making NPCs more distinct and imposing. That and the hard "nobody is allowed to summon more than one thing at a time" rule that could have made that fight actually halfway difficult.
>>
>>47116602

More limited than they expected to be, that is
>>
>>47115514
>Before
Sell your souls
>After
Turn into a skinny elf
>>
>>47116602
>>47116619

A better ending might have been that the whole thing was a ploy by Falcar to trick Traven into killing himself, in revenge for banning necromancy from the guild. "And now I'm going to do what I should have done the moment you set foot in my guild hall!" or something like that.
>>
>>47116602
They could've at least made him one of those large Daedra or something.
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https://www.youtube.com/watch?v=go27bgPJTPY
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>>47116970
Not this pretentious faggot again.
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>>47116970
I don't know how I feel about this guy.
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>>47116525
What I'm saying is even though it's pathology is similar to a regular disease in a lot of ways, it's different in other ways as well, to the point where not even Corpus protects you.
>>
>>47116970
This guy is a big pink sack of autism. I stopped watching as soon as he brought up Arena's geography.
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>>47116970
Something about this guy's face makes me hate him even more than i should hate him.
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>>47117335
I think it's the fact that he dresses up in a suit and slicks back his hair while talking about videogames.
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Post comfy art
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>>47117910
>>
So the House of Earthly Delights is a bakery that specializes in sweet rolls, right?
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>>47118010

I've always wondered how two moons would affect the tides of Nirn.

Are Secunda and Masser always together?
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>>47118038
Secunda orbits Masser, not Nirn, so yes.
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>>47118047
This is so good. I need moar!
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>>47117910
>>
>>47118026
I went to Suran once, as I had to run some errands, it smelled of filth and fear. I didn't like it.
>>
Is TESO lore-friendly?
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>>47119166
We don't know.
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>>47115858
Morrowind had pretty good lore on diseases and their symptoms though.

Here is one example:
>Swamp fever is a mild common disease affecting the victim's strength and behavior. It may be contracted from the mudcrab. The symptoms include high body temperature and delirium, but there are no easily visible signs.
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Do you think he's still alive? Corpus makes you immortal doesn't it.
>>
>>47120488

Maybe, not a lot of life escaped Vvardenfell before it was totally destroyed. Though it is possible that he would survive an ordeal, albeit with the chance that he's trapped under volcanic rock forever.
>>
>>47120585

I'm 99% sure corpus just makes you ageless, not removing entirely the need to eat or drink
>>
>>47119601
>hot 'n horny dark elf bitches will never be real
kill me
>>
>>47120663
>You will never get to experience Dunmeri belly magic.
>You will never become the chosen one and unite the Dunmeri people, exponentially increasing Dunmer bitches that would be into you.
>>
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>>47120488
If you like C0DA then he is indeed alive and will make explosive comeback as pic. related.
>>
>>47119601
There seems to be a guy with Wraithguard watching the show. Nerevarine?
>>
Is daggerfall still playable?
>>
>>47121070
I suppose.
>>
>>47121092
It's always been playable. Except when there was a huge bug, but that's been gone for years.
>>
>>47121092
Playing Daggerfall is like being molested by your uncle. There's something off about him, but everyone regards him very highly, so you trust him, and then on a family camping trip out at Montauk Point he takes advantage of you. Years later, you accept and acknowledge what happened, but you still refuse to believe that he's scarred you, because that would put him in control, not you, and the last thing you want is a molester in control of your life -- but your denial doesn't make it the truth. You want to believe that deep down inside, Daggerfall is a good person, and you see that Daggerfall has very redeeming qualities, but you sit down to try and play a game and all you can think of is that Golem's hard, throbbing cock.
>>
>>47121556
Daggerfall has really good atmosphere. It's just the gameplay that's lacking. Following TES game should have expanded on the gameplay while keeping the atmosphere.
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>>47121092
I'm waiting for Daggerfall Unity. I have patience.
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What are the best Morrowind flora overhauls?
>>
>>47121849
The guy updates pretty frequently. At this point, it looks like it might actually come out around the same time as OpenMW.
And thank christ for that because the only other thing to look forward to is DaggerfallXL and I don't think this thing is going to come out for another good 5 years.
>>
>>47122262
OpenMW is SO CLOSE to 1.0...
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>>47121556
Shut up you stupid faggot.
>>
Do you think Tamriel size should canonically be closer to that of Daggerfall, Arena or Skyrim/Oblivion/Morrowind?
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>>47122652
pic related
also
>Skyrim/Oblivion/Morrowind
Are you serious?
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>>47122193
I haven't really found any that "satisfied" me. Most of the ones I've seen have fucked with the intended look of the biome (like someone putting big ole straight pine and birch trees in the fucking West Gash). Morrowind's atmosphere very much relies on the weirdness of many of its biomes; people sticking trees and bushes that don't belong there fuck them up something bad.
>>
>>47122652
Daggerfall has a world the size of Britain. Canon Tamriel is the size of Eurasia. Other games are the size of your average fucking golf course in comparison.
>>
So what is the status of Corpus after Dagoth's death? Is Dagoth even dead, or does he Dream On?
>>
>>47122935
The ash storms he conjured up stop completely after you kill him. Yes, you kill him permanently, unlike what Nerevar and/or the Tribunal did at the battle of Red Mountain. The heart was what kept him tied to Nirn.
>>
>>47123101
No chance at a return? What if Heart was returned to the mortal plane?
>>
>>47123155
As I understand it the heart never left. The enchantments on it were merely undone and it slipped away from Dagoth Ur like water slips through ones fingers.

Even if it did come back as it was in Morrowind Dagoth Ur is dead anyway. Remember how Almsivi had to keep renewing their power at Red Mountain before Dagoth Ur kicked them out? I'd wager that since he was much more closely linked with the heart severing the link was correspondingly more catastrophic to him.
>>
Do Argonians have breasts?
>>
>>47123739
Depends on the Hist tree and clan that sired them.
>>
>>47120656
Can't imagine there's much water up within the ghostfence, and I'm pretty sure they just literally eat their excess flesh.
Besides, the Corprusarium is underground, maybe it wasn't even affected.
>>
>>47122935
I think there could be fringe cases from contracting it from rare infected creatures that weren't around morrowind or might have survived, but I don't think it's ever actually encountered as far as we're told
>>
>>47115378
> not composing lyrics to TES theme songs
Fucking casuals.

"There's a thing. And a thing. And some stuff and some stuff. And some things, and some stuff, and some things and some stuff! Stuff and thiiiiiiiings! Things and stuuuuuuffffff! STUFF AND THIIIIIIINGS! THINGS AND STUUUUUUUFFFFF!!!"
>>
>>47115983
Besagew can also be called rondel, non?
>>
>>47120488
There were survivors in fucking Ald'ruhn.
>>
Kind anons, does anyone have a decent Dunmer profile picture for steam?
>>
>>47124163
Reminds me of the lyrics to the TOS theme.
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>>47124324
Well Tel Fyr is on the other side of vvardenfell
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>>47124377
Do you want a cute girl or what?
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>>47124571
Looking for a male preferably.
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>>47124779
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>>47124779
Here's a fun one.
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>>47119601
i miss colovian fur hats
>>
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>>47124377
Gotcha senpai.
>>
>>47119601
>that thick orcess
Hey baby, you can call me Muhdik Gro'Bigg
>>
>>47125229
Dude, she's obviously married.
>>
How do I prevent Morrowind from raping my CPU?
>>
>>47125311
And? Just kill the Chieftain.
>>
>>47125325
Not having a computer from 2005 helps.
>>
>>47125325
Morrowind is over a decade old now. How could it possibly be raping your CPU?

>>47125329
Don't you see that fucker wearing glass armor in the background? You do not mess with him. Even the kids are carrying weapons - you will be swarmed.

But seriously, I kind of find the Orc Stronghodls to be interesting in practice, but rather stupid in design. It's literally designed to force males with no hope of children or any other future to go out and be mercenaries, and for women with no hope of a future beyond marriage and children to go out and be mercenaries.
>>
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>>47125311
Even better
>>
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>>47125325
Upgrade from your ANACOM analog computational systems facility to anything made after 2003.
>>
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So guys, do you think that a strong enough Thu'um user with Bend Will can reality bend?
>>
>>47119601
>>47121070
Imagine when Nerevarine with his 100+ str and enchantments that allow him to go so fast he walks through walls rips the sword out and shatters it in his hands.
>>
>>47120488
Yeah, if he was still hanging with Divayth Fyr. A meteoric impact and megavolcano wouldn't be shit to that guy.
>>
>>47124846
>gurgled
"We're watching you scum."
>>
>>47126274
I admit, it would be awesome if Ordinators were still somehow guarding what's left of Vivec.
>>
>>47126300
I mean, he was something of a god. Dark brotherhood haul around the Night Mother for 400 years, and she's alive in Morrowind. Plus they've endured the wrath of a number of organizations that have nearly destroyed them. Ordinations seem zealous enough to retain a cult for that long without as much public backlash.
>>
>>47125378
The fucker wearing glass armor is a woman.
>>
>>47126584
Hrm. Must be an awkward marriage then.
>>
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>find out how guar is pronounced
Fuck it, I'm going to continue to call them goo-ars
>>
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>>47126300
That would be great.
>>
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>>47126796
Is it gwar? I always thought it was gwar.
>>
>>47126879
I would rather buy that than horse armor. Guars are precious and need to be protected
>>
>>47126954
Fuckers ruined my boots.
>>
>>47127005
The first time I played Morrowind, I went back to where I first saw a guar standing near a pool and tried to search for boots.
>>
>>47127018
Near Pelagiad?
>>
>>47127035
Yep.
>>
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Why are the furry kender so popular?
>>
>>47127744
Because only the most autistic Khajiit have no respect for property
>>
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>>47124377
>>
>>47127744
>>
>>47126381
Vivec's supposed to be the last Tribunal god alive, yeah. He was talking about the city of Vivec though. The Ordinators aren't actually his bodyguards.
>>
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>>47127744
Because they're drug addicted gypsies. And unlike the Kender no one in the setting is under any impression that they're anything other than drug addicted gypsies.

Also catgirls.
>>
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>>47128142

redguardarrestskhajiit.jpg
>>
>>47124377
>>
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>>47127005
>>47127018

Wait, am I missing something?
>>
>>47129619
>I could kill that Guar, those boots are ruined
>>
>>47128491
spoilered for largely off-topic, I saw while scrolling. In the Dragonlance setting, the population at large can't stand kender and think they're all annoying useless thieves. To the point that when a large population of them got PTSD from seeing their nation get wiped by a dragon, everyone went "they're probably just pretending to get pity and steal more stuff!"
Individual kender might gain the trust and friendship of individual people (much like khajiit I'm sure), but mostly everyone hates them and they're not allowed in larger cities.
>>
>>47128491
Drug addicted gypsies with a moonbase.
>>
>>47127744
Because they have good lore.
Not so interested in the Khajiit outside of Elsweyr though. Caravaneers, slaves and renrij aren't as much fun as the stuff that goes in in the homeland of the cats.
>>
If N'gasta invented Soul Trap, how were enchanted weapons powered pre-2nd Era?
>>
>>47130178
Very, very carefully.
>>
>>47130178
By gems, at the very least. The Direnni had already figured out how to do that.
>>
>>47130178
>N'gasta invented Soul Trap
What.
>>
>>47130294
>IF
He claims to have, at least.
>>
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How do you feel about wrong directions?
Do they add immersion or just annoyance?
Would they work out on larger scale worlds?
>>
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>>47130310
>Do they add immersion or just annoyance?
Both.
>>
>>47130310
I got pissed off because they always based it off of 'main cities' only, which left huge swaths of map where it 'could' be.
>>
>>47130325
>>47130310
Do people just forget that Oblivion existed? Was it so disliked?
>>
>>47130378
It's overshadowed by both Oblivion and Skyrim.
>>
>>47130378
Oblivion suffers from the same issues skyrim does, it would be redundant.
>>
>>47130310

When I was new to Skyrim I didn't know how to enable quest markers, some quests just came enabled and others didn't.

That fucker Narfi and the innkeeper in Ivarstead (Wilhelm?) made me spend like an hour searching in Lake Geir and Geirmund's Hall while her body was under a fucking bridge like 20 meters away from Narfi's house.

Fuck you Bethesda, make it possible to do quests with markers disabled by actually giving good instructions.
>>
>>47130310
They can add immersion if they are used appropriately. Like a random farmer probably shouldn't know where some ancient ruin in the middle of nowhere is. A ranking member of a guild might though. And map marking, even if just a general area, is underrated.
>>
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>>47119601
Man I wish the next game will be located in Hammerfell or even Elsweyr. I absolutely adore the desert settings and scorching suns. It would be a nice complement game to Skyrim with the drastic change in architecture and geography. With the talk about the Redguards breaking off the Empire that might be the case if we're to see the counterattack in the sequel.

I want to massage them Bosmer feets hot diggity damn.
>>
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>>47130310
Depends on usage and gameworld.

>>47130378
>oblivion
>>
>>47130447

>no cyrods in pre-morrowind games

I haven't played them, why isn't there an imperial race?
>>
>>47130541
I'm guessing it's redundant since nords fill the "white humans" role.
>>
>>47130541
In Arena, it's for pretty clear reasons. Cyrodiil isn't really explorable, you can just visit the Imperial City. And when you flee from the opening dungeon, you're teleported to your home province to get you away from Tharn.
>>
>>47130541
In Daggerfall it's because you'd be killed by most people for being an Imperial, since the Imperials are basically invading Iliac Bay, so you're a spy for them.
>>
>>47130633
I think it's more likely that they decided not to add any races since Arena.
>>
>>47130663
Well I mean, it's a fluff reason.

What confuses me is why Battlespire removed beastraces, since it started as a daggerfall DLC

And why Khajiit transformed into cats when they used to be people with facepaint
>>
>>47130674
>What confuses me is why Battlespire removed beastraces
Racism

>And why Khajiit transformed into cats
Daggefall devs thought Cat-people were more interesting than people vaguely related to cats.
>>
>>47130674
The whole thing about different types of Khajiit based on moon phases will never be canon in my eyes, fuck you all.
>>
>>47130325
>that fur helm from the falling guy
>>
game set in Merethic/First Era featuring all the 'ancient' races when? I want to play a Chimer or Ayleid, damn it.
>>
>>47130750
>Chimer or Ayleid
They're just shitty Altmer.
>>
>>47130782
>Shitty Altmer
That's the most redundant statement I have ever heard

playable Maormer when
>>
>>47130447
I swear in my head Morrowind still looks better than the rest, but whenever I see pictures I realise it really doesn't by "modern" standards.
>>
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>>47130706
k
>>
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>>47130749

More people than Tarhiel wear colovian fur helms

best hat in the game btw
>>
>>47124243
Da.
>>
>>47130996
But how many drop it as loot
>>
Has a female always represented Nords?
>>
>>47130996
Practical, yet stylish mofo.
>>
>>47131090
Yes, and she's right next to a Redguard male.
SKYRIM YES
>>
>>47131203
Curved. "Swords".
>>
>>47131090
No.
>>
>>47130447
The Arena Nord looks better than the Daggerfall Nord
>>
>>47130792
>Calls Altmer shitty
>Wants to play even more shitty sea altmer.

Maormer aren't even all that great as casters. All the racism and inflated ego, without even the redeeming quality of being master magic users. You're just after rum, sodomy, and the lash, aren't you.
>>
>>47131478
>rum, sodomy, and the lash
To be fair, those sound amazing.

Also, let's ask the most important question about the Maormer:
Did Orgnum ever get his coffer back? How did he lose it in the first place?
>>
>>47116970
this is the guy that makes a podcast with literal reddit incarnate
>>
>>47123101
The blight storms on Red Mountain itself stop. You still get mundane ash storms in Molag Amur and the rest of the Ashlands.

Which makes me wonder where the actual ash is coming from?
>>
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>>47125378
>go out and be mercenaries.

Probably better for their economy and culture than just sitting in their caves. Certainly the Legion doesn't mind the extra bodies.
>>
>>47130561
Same with Bretons, really.
Really, the Imperial province was just supposed to be a cosmopolitan mixture.
>>
So the Dunmer can ride Silt Striders and Guar. The Khajiit might ride other Khajiit. In other places they ride horses.
Are camels a thing in Tamriel?
>>
>>47131930
Bretons are the "magic humans" nords are the "normal humans"
>>
>>47131931
Yep.
>>
>>47131946
No, Bretons are the "Magic Humans" Nords are the "Barbarian Humans" and Redguards are the "Agile Swordsmen Humans"
>>
>>47131946
>nords
>normal

>>47131950
Where?
What about elephants?
>>
>>47125325
Must be a memory leak. Apply a sealant in the CPU. Trust me im a certified tech.
>>
>>47131986
......ESO.......
Probably. The theme with TES wildlife is every animal from our world exists, and sometimes ones that don't exist.
>>
>>47132039
So no non-ESO references then?
>>
>>47132065
There might be one in Redguard.
I don't see why they wouldn't exist.
>>
>>47131986
>What about elephants?
Skyrim has those big-ass woolly mammoths, so... maybe?
>>
>>47132065
I think MK mentioned Hunding riding one.
>>
>>47122710
You know im kinda surprised that Cyrodiil isn't a desert. It should be arid like the Himalayas at least near the top because its boxed in by two mountain ranges that funnels the northeastern wind the same way the monsoon is created. In turn further south, Cyrodiil should be a dense jungle like some parts of India or south-east asia.

Damn bethesda can't into geographical climate and topography.
>>
>>47132111
a wizard did it
>>
>>47125519
Nope.
>>
>>47132119
If your implying that Todd Howard is a 30+ plus virgin, then you are correct.
>>
>>47132156
Well I was just thinking "its magic, i ain't gotta explain shit" but that works too.
>>
>>47132111
Most world builders can't, largely because having scientifically accurate earth-like climate systems in your magical fantasy world is completely irrelevant to whether you can tell a good story in it or not, and can in fact hinder your creative choices fairly substantially.
>>
>>47132080
Oh, I'm not saying that they can't exist just because they're not mentioned. I just wonder if there's any mention of them, and where they would happen to be. Hammerfell? Elsweyr?

>>47132091
There's some item in Oblivion that mentions it, so they're likely a thing. Dunno where though.

>>47132102
Got any source for that?
>>
>>47131950
>>47132039

ESO is fucking bloated with real-life food and animals

The unique wildlife and cuisine of Tamriel is a thing of the past now
>>
>>47132223
>The unique wildlife and cuisine of Tamriel
>Oblivion. Skyrim
>Deer, deer, wolf, deer, bunny, deer, elk, deer, higher level wolf, deer
>>
>>47132223
i miss my wierdly named Vvardenfel boozes that were basically just vodka and sake and bathtub hooch made from local ingredients
>>
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>>47132260

Oblivion still had plenty of unique flora and fauna, Skyrim had way too few and ESO has simply gone all-out on real life stuff. Read 'The Red Kitchen Reader' and then compare it with the meals in Skyrim which are just steak, baked potatoes and grilled leeks.

>>47132261

Yeah, I've always appreciated the little details that make Tamriel's cultures more unique.
>>
>>47132065
Daggerfall. You see them in towns in Sentinel and such.
>>
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>>47132326

Adding to that, check the Morrowind and ESO version of 'Redoran Cooking Secrets'.

People often mention how lore and gameplay of elder scrolls keeps getting watered down this kinda stuff should also be mentioned.
>>
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>>47132326
Oh yeah, who could forget such inspired designs like yellow tree
Not to be confused with completely different orange tree, yet another brilliant stroke of genius
And if you look down you will see grass, a completely unique idea never before seen
>>
>>47132201
I believe it was one of his Fireside chats.
>>
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>>47132363

Ofcourse it's not all original but there's still some unique non-real life stuff. Shivering isles was really done well. That is one comfy screenshot btw

But I gotta agree it's not really comparable to Morrowind where people have scuttle, saltrice and sujamma instead of bread, steak, baked potatoes and mead.
>>
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>>47132223
>Being this butthurt about this, even though it's been a thing in every game but Morrowind, which even then did have some normal food and animals.
>They can't just be camels, they have to be flying camels with fins and they shit fire, because every province has to be made up entirely of weird cooky things and if there's even one animal from real life I'll throw an autism fit.
>>
>>47132460
Other than bloodmoon, what "normal" things did morrowind have
There was rats and therefore rat meat
>>
>>47132091
>Skyrim
>>>/v/
>>>/vg/
>>>/trash/
>>
>>47132504
One of the points of morrowind was that it was an Alien landscape. It would kind of ruin its alieness if every provinces was just as fucked up.
>>
>>47132510
oh, shut up already
>>
>>47132504
Off the top of my head, Bread, Trees, Rats, Flies, and the recipes weren't even that strange considering they just took two really simple recipes, replace eggs with kwama eggs, replaces wheat with wickwheat, etc.
>>
>>47132570
>replace x with y and it's really just x
Well that's not how logic works
>>
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>>47132510
>Morrowindfags still getting flustered that there are other games in the series.
>>
>>47132581
Son, The Hound and Rat is seriously just quiche.
You could make it in real life.
>>
>>47132597
I'll take your word for it since I don't make my own food, but that's still not how logic works.
>>
Please keep video game squabbling in /v/ or /vg/
>>
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>>47132648
We're talking about the universe of the games, what's the issue you're having here
>>
>>47118049
I never understood why does Nerevarine eats gems on this picture. Anyone care to explain?
>>
>>47132672
I think he meant the Skyrim-not-belonging-in-TES shitstorm that was brewing.
>>
>>47132696

Gems in Morrowind are ingredients and can be eaten.
>>
>>47132696
In Morrowind, gems were a part of Alchemy, along with Dwemer Scrap Metal.
Because most people don't know that wortcraft uses a very small sample, they thing that consuming a diamond means they just swallowed a diamond whole or took a bite out of quantum vibrating metal.
>>
>>47132597
Not to mention Crab Meat and Scuttle is pretty much just a crabcake.
>>
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>>47132724

The Nerevarine is that hardcore, anon.
>>
>>47132223
>real life animals
Yes
>real life food
Ah yes, I for one love biting into glowshroom and mammoth meat pie.

Faggot.
>>
>>47132774

>I'd rather have mead and potatoes over glowshrooms and mammoth meat pies

you sound like a breton; dull and pretentious
>>
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>>47132830
>He doesn't know that Bretons are the best cooks in Tamriel.
>He thinks Bretons are dull, when they are tied for the smartest race.
I'm not even that guy. End yourself, my man.
>>
>>47132942

>generic humans: the race

bretons are somehow even more boring than imperials
>>
>>47132830
That was the opposite of what I was saying

I was saying that ESO isn't just 'real life food'
>>
>>47132830
Why are you so upset that not everything ever is made from pterodactyl shit or or from 7 ft tall ducks?
They eat potatoes. Big fucking whoop.
>>
>>47132963
They're rape baby mongrels. Them trying so hard to act noble and honorable to cover that up is what makes them interesting.
>>
>>47132718
As a sidenote, Arena actually has no food. Just copious amounts of very cheap alcoholic drinks, of which there is a large variety.
After ten years of travelling, dungeon delving and heavy boozing, one can only assume that the Eternal Champion was heavily alcoholized.
>>
>>47132111
Yes because our 7 thousand year old planet needs to follow the guidelines of irl geology.
>>
>>47132963
>They're based off of the English and French and have castles and knights, so they're generic.
They're magical humans with elven ancestry, descended from the slaves of an era where elves ruled. They not only have innate senses of the supernatural, they wean themselves a tolerance against harmful magic growing up. They are petty much the druids of Tamriel, and they have a more diverse culture than any other race.

I'd say they're far less generic than any race in Fantasy World #4533.
>>
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>>47133001
Sounds like they picked the right man for the job
>>
>>47133045
>even the scrib is laughing
>>
>>47116970
I actually agree with most of what he says. The only things that irk me are his appearance and how he speaks EMPHASIS on ALMOST EVERY. SINGLE. WORD.
>>
>>47133042
They're all that, and ended up being the most generic race of all Tamriel, both cultural and aspect wise.
>>
>>47133467
As opposed to what?
If you talking about how they look at a glance, then you could say that about any race. About how Imperials are just roman, Nords are just vikings, High Elves are just elfy japanese, Wood elves are just generic wood elves who don't harm nature, Dark elves are evil but really misunderstood elves that worship a spider demon, Orcs are green savages, Redguards are just the black race that are inaccurately culturally the middle east, and Khajiit and Argonians are the lolsorendumb furry race. Now you end up with how the average Skyrim Stealth Archer views TES as generic fantasy. That's fine and all, but this might not be the right thread for you if you want to be obtuse in this way.

And what do you mean by aspect wise? What, are they not interesting unless they have horns and red skin and are a foot and a half tall? If that's the case, there really isn't a race in Tamriel that is not generic appearance-wise.
>>
>>47133042
Anon, sorry to burst your bubble but literally the best description of Breton culture we are ever given is homage to how generic and unimaginative they are.
I don't like it just as much as you do, I just think whoever wrote the Breton's lore is a serious fucking retard.
>>
>>47133648
Where in game has their culture been outright called generic humans?
>>
>>47133694
Not in-game but
>Although the Bretons are divided into numerous mutually antagonistic factions, to the outsider a singular uniformity in dress, architecture, and customs prevails throughout the land. Bretons are not an imaginative people, a legacy of the Elves, perhaps, and traditional ways are not lightly abandoned. Their villages are pleasant collections of half-timbered structures of one or two stories, with the rustic inn, a shop or two, and perhaps a lordly manor completing the picture. The traveler need not visit more than a handful of Breton communities before satisfying himself that he has captured the flavor of the whole. The people, too, despite their cherished particularism, are remarkably similar in name, accent, and dress throughout the province. It may be that this unacknowledged homogeneity bodes well for the future harmony of High Rock
http://uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/High_Rock
>>
>>47129809

They never physically went to the moon, that was a shared halucination
>>
>>47133748
I always viewed that as a way of saying the the different Breton culture are similar to each other, like the English compared to the Scottish.
>>
>>47132996

>the one breton to ever do anything important, Tiber Septim, got retconned into a nord because breton nobility thought it was a good idea to turn on Megatron for petty political bullshit

lmao
>>
The only thing that's generic is this discussion.
>>
rieklings as a playable race when

Foowaka, tachoomba
>>
>>47133899
Define important. There's Breton heroes, but if you are looking for historical figures, there's more than Argonians or Khajiit.
The main thing is Daggerfall didn't cover Bretons very well, and There haven't been many games, so the two cultures we know most about are Nords and Dunmer. There's plenty of books in Skyrim about their folk heroes, and Dunmeri culture was really fleshed out in Morrowind.
>>
>>47132261
All regional alcohol is fundamentally bathtub hooch with a few thousand years of practice.
>>
>>47133748
>implying that isn't just one long daggerfall reference
>>
>>47133793
It's pretty much saying they are like medieval western Europeans, only without the culture and identity.
The quote is obviously a jab at how they are presented in Daggerfall, but it's stupid because the way it is written makes it very hard to brush off (unless you want to call the author an absolute fucking retard or a blatant liar), and it also doesn't help that we still have been given jack shit info on the Bretons.
imho Breton's should be based in the genuinely awesome culture and history of Europe as a whole, just turned up to 11 and with all sorts of fantasy and shit thrown in. Bretons honestly have the most potential of all the races yet Bethesda proceeds to castrate itself with the stupid trope that medieval europe is somehow generic and uninteresting.
>>
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People getting angry about fictional races and how they don't like them is pretty sad, even by /tg/ standards.

Can we have a real discussion?
>>
>>47133899
I really don't think that's how it went down.
>>
>>47134017
Let's talk about how ESO is shit.
>>
>>47134017
>Can we have a real discussion?
You mean like about other fictional things?
>>
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>>47133998
>Bretons honestly have the most potential of all the races

This, really.

Considering they haven't been fleshed out beyond generic medieval european humans it actually becomes easier to add some flavor to it.

According to Morrowind, most places in High Rock look like Pelagiad, which I don't like the idea of.
>>
>>47134017
Ok then.
>Ulfric was right
Discuss.
>>
>bretonfags in charge of not being butthurt
>>
>>47134017
>Can we have a real discussion?
This, please.
I always just close the thread and go do something else for half an hour or so whenever the thread gets stuck up on something incredibly uninteresting.

Aside from what we find in Anaquina, are there any nomad cultures in Tamriel?
>>
>>47134041
No, I mean about not just trying to be upset at the races.
Seriously, even ESO stuff is better than saying "I hate Imperials." over and over and somebody else saying, "But I like Imperials." over and over.
>>
>>47134071
>Projecting this hard.
>>
>>47134088
supposedly the Kothringi were before they died out, and I guess the Reachmen are too an extent, considering every time they 'settle down' they get their shit kicked in by Nords and TRUE Bretons
>>
>>47134088
The Orcs, but that seems to be moreso because their home keeps getting razed by Redguards and Bretons.
There's also the Ashlanders, and the Khajiit caravans, but I really can't think of others. Maybe some Bosmeri cultures?
>>
>>47134067
He really wasn't. Everything would have turned out alright if it weren't for his rebellion.
>>
>>47134067
Ulfric was a gigantic faggot.
>>
>>47134137
If the Reachmen count, so do the Orcs. Really, neither of them are particularly nomadic, they are just forced to move a lot.
Maybe Orcs are a tad more, since it appears that it's common for them to wander off and join the legion or end up all over Tamriel.

>>47134152
I actually think the Khajiiti caravan tradition is more of a mercantile thing, as opposed to the groups of actual nomads they have.
Bosmeri might make sense. I actually don't know if Bosmer tribes stay in general areas or of they migrate.
>>
>>47134088
>Aside from what we find in Anaquina, are there any nomad cultures in Tamriel
Not necessarily many Nomads in Tamriel given how it's basically completely institutionalized. But in the general sense of tribal-like peoples we have the Ashlander tribes of Morrowind, the Reachmen, the Orcs and other goblin-like groups, the Bjoulsae tribes, probably a large number of Argonians and Khajiit, and some nomadic groups in the Alik'r that basically sound like old Bedouin tribes.
>>
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>>47134060

I split it up in /v/, /vg/ and /tg/

yes I suck at paint
>>
>>47134210
the bosmer have literally
an entire city
that migrates
>>
So if Argonians change genders, and the females are better at magic, whereas the males are better hunters, does that mean an Argonian mage who was female could one day turn into a male and be worse at magic because of it?
>>
>>47134232
Yeah, but I'm talking about Bosmeri tribes.
>>
Guy who talks in lowercase and has a huge hateboner for Bretons, are you the guy who can't drive?
If so, welcome back.
>>
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>>47134240
>Argonians change genders

what now?
>>
>>47134240
Depends on the Histing.
>>
>>47134293
>writing in lowercase only
Absolutely disgusting.
>>
>>47134248
Well their tribal, migrations probably occur, though force migrations trough conflict is rare. Since Bosmer's would try all other options before entering an armed conflict.
>>
>>47134311
I could have sworn I read that somewhere like The Argonian Account. Even the description in Morrowind implies it.
>>
>>47134027

It is literally how it went down. A bunch of half elf assholes used the totem to turn on fedora bot 9000 and broke time in such a way that Tiber retroactively became a nord
>>
>>47134311
Check your warmblood cis privilege.
>>
>>47134328
Yeah, I said that the first time, too.
>>
>>47134357
You can check it after I pull it out of your sopping wet cloaca, lizardhips.
>>
>>47134329
In Words and Philosophy, there's some lines that more or less match up with this:
>"During the black year of 396, when the Parikh tribe began their rampage through southeastern Valenwood with the aid of powers from the Summurset Isle, Lady Benoch fought the futile battle to keep her tribe's land."
>>
Why is Daggerfall Sheogorath so damn sexy.
>>
>>47134350
Nah. You see, they all used it. The Orcs, Mannimarco, Tiber Septim, and the Highrock kingdoms.
Because Tiber Septim also got it, he used it to become a god, and made his "origin story" a bit more godlike, by making himself an Atmoran, similar to how Vivec changes how he messed with the Heart of Lorkhan.
>>
>>47134328

delete this
>>
>>47134404
Because that was before he was "CHEESE FOR EVEY 1 !!!! :p".
>>
>>47134463
For all the things SI has done right, making Sheogorath into a meme was horrible.
>>
>>47134350
No, anon, that is not how it went down.
The idea of Tiber being a Nord trickles down from the Colovian ideals of the Nordic fatherland and is based from the fact that Talos the mortal is the mythical recollection of what is both Wulfharth of Atmora, and Hjalti Early-Beard, having absorbed and been appropriated into myth as the ancient Nordic hero-god, Ysmir.
Tiber Septim comes into play when Zurin Arctus is similarly admitted into what is the overlying idea of Talos.
>>
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Speaking of Khajiiti caravans, I think there's a pretty good reason for why they have such a tradition for it. For most of its history, Elsweyr wasn't a thing, and the area was instead divided into a varying amount of smaller kingdoms. Now, a lot of these kingdoms would have need for resources they themselves might not produce, so there's a natural marked created.
Most importantly, Moon Sugar is only produced in one region of Elsweyr, but is in high demand in every corner of it. Merchant caravans would necessarily have to be a thing. It's essentially like the spice trade.
Furthermore, there's a sizable nomad population, which could make more by trading as they went along their normal migrations. The connection between nomads and caravans doesn't appear to be particularly strong, but nomads would make up another group of travelling traders.
When they also have large inland cities, and apparently no important naval traditions, you end up with desert caravans, and some who travel abroad to buy and sell.
>>
How are you doing today, /tgesg/?
>>
>>47134813
I'm doing alright, Anon. Thanks for asking.
>>
>>47134813
Pretty good. About to go to work, then I'll try and get some furniture for my apartment.
>>
>>47134813
weeping into my biology textbooks as I try to pass my finals. Why can't I do Telvanni fungus magic?
>>
>>47134813
Had a pretty good date last night, then I hung out with my friends.
Overall, not bad.
>>
HOW BEAUTIFUL YOU ARE, THAT YOU DO NOT JOIN US

>>47134911
>>
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>>47134906
I know that feel.
Don't worry, we can be mages together in the next life.
>>
>>47134813

Supposed to do stuff but I've been slacking off and shitposting on 4chan
>>
>>47134906
Exams abound here too. I should be reading, but instead I'm here.
>>
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What does this say?
>>
>>47135037
ESO IS SHIT
>>
>>47135045
I want to see how much, there was a Sheogorath cave with "Praise Azura" written all over the place.
>>
>>47135105
"...via fate liminal void" or something, my Daedric is rusty.
>>
>>47135135
>>47135037
nah mate, that f is a g.
so it either reads:
>liminal void gap via gate
OR
>gate liminal void gap via
OR
>via gate liminal void gap
OR
>gap via gate liminal void
OR
>void gap via gate liminal

no clue what it's getting at. Zeni probably just picked some words that looked cool.
>>
>>47135506
Well, it was a gat to a pocket realm of a Vaermina related daedra, so it looks like it.
>>
new thread when?
>>
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>>47135660
>a gat to a pocket realm of a Vaermina
sounds pretty sweet
>>
>>47135673
Seriously? Scroll up a little.
>>
>>47134813
My son graduated pre k and it's my wife's birthday, so I'm all emotional. Looking forward to grilling and board games though.
Thread posts: 341
Thread images: 80


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