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I realize that GW has fucked 40k up pretty bad in recent history,

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I realize that GW has fucked 40k up pretty bad in recent history, and that it has a lot of problems, but it still remains one of my favourite sci-fi settings for tabletop and pen & paper. Why don't we talk about the unique things it brings to the table as a universe, and things it actually does well, for once.

ITT: Positive things about 40k as a setting
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>>46900551
I like the Admech.
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Dem ship designs
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>>46900551
The scale. The scale of the setting allows you to tell stories that involve massive struggles on a heightened level of drama, and still remain a tiny spec of the larger setting ultimately disrupting none of the established canon fans love so much.
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The cosmic horror of chaos
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>>46900551
"Everyone is evil," may not be the best way to portray it, but I do absolutely adore the clear-cut moral grey throughout the setting. The Warp is also a fantastic idea provided that the writers actually use it cleverly and in accordance with established "rules," instead of using it as an in-'verse asspull.
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Kitchen sink setting.

Pretty much anything can be fit into the setting. It's why people keep complaining about 40kid bringing warhammer into everything like a bunch of furries, except, it's that we cram everything else into 40k because by it's nature, there can easily be a 40k version of it. I'd understand the point if it was a thread about something unrelated and then people brough 40k into it, but in 90% of cases, it's a 40k discussion to begin with where someone takes inspiration from an outside source into.

You can take inspiration from fucking everywhere and that's the main reason I play. I have so many fucking army ideas and I just keep getting new ones all the time.

Have a Chinese Stormtrooper.
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>>46900670
It's such an overused comparison but whenever I watch a documentary or historical film featuring Nazis I occasionally see a little flash of iconography or rhetoric that the Imperium borrows from, and it reminds me a lot of that theme of moral grey area.
>>
I personally love the imperial creed as stated by the Emperor in its view of humanity.
> Mankind Is Great
> Mankind Can Do Great Things
> Mankind Don't Need Nobody Else To Be Great
That sort of thing.
Which of courses amplifies the tragedy that follows...
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>>46900691
This.

I've been developing a world for a DH2 game based upon English and Scottish culture of the 20s-40s, especially from around the border regions and lowlands, adapting little influences and historical anecdotes into something unique, and knowing that it fits into the existing lore without conflict if you put a little work in, can be very satisfying.
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People rag on Black Library a lot, and loads of it is trash, but the good books in there are pretty great, see image.
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>>46900551
>Positive things about 40k as a setting
But anon, it's grim derp. That by default cancels all the good stuff
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>>46900884
>i have no imagination the post
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>>46900551
>Positive things about 40k as a setting
Wonderful deconstructions and REconstructions of many popular concepts like interstellar empire, finalized gnosticism, will-driven magic, ubermenschen, remnant races, tangible divinity, super mechas, AIs, theocracy, total war, et cetera. Brutally picking those apart and trampling then in dirt, but then again showing what can be still relatable, lovable and AWESOME about them. For example, it's one of the few fictionalsettings that makes a good portrayal of "War is Hell" concept, while still not crumbling into a pacifist tract and displaying everything admirable and great about it,

Awesome scope, which allows for an unlimited kitchen sink, like this >>46900691 here fa/tg/uy mentioned.

Inspired by and borrows from an absolute ton of actually great works of fiction, from Hyperion Cantos to Dune to works of P.K.Dick and S. Lem to Lev Tolstoy, et cetera. Lots of people who work(ed) on 40k fluff are very well-read people, and are not ashamed of playing with what they enjoyed in good literature.

Absolutely gorgeous stylistics and designs.
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>>46901034
>gorgeous styles and designs

Im sure a lot of people would fight you over that
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>>46900884
It's a setting primarily about war, and war tends to be grimderp even IRL, which people tend to conveniently forget. 40k manages to avoid turning from just grimdark of warfare into a total cringefest by maintaining the calm context of individual's insignificance and futility in the face of global processes, so we don't have angsty Shinjis deciding humanities' fate (and the one Shinji who tried now Has No Mouth and He Must Scream).

>>46901057
One may or may not like them. One however cannot deny that they are quite original and influential.
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>>46900634
>>46900571
>>46900670
These

>>46900852
>see image.
Indeed, the older books did have some gems unlike the nonstop garbage we get now
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>>46900551
It's ridiculous to the point where you can insert the funniest and weirdest of shit into it as said by >>46900691

It has great aesthetics and art for all the factions. Eldar and dark eldar, chaos marines and loyalist marines etc are both very similar but very different in the end.

All the factions are, in the end, trying to reach the same goal (except tyranids?) but because everyone is going at it differently and due to ideological/species barriers, it ends up as an all-out war
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I like the openness of it. The galaxy is so massive you can really make your dudes how you like me. Other positives
>orks
>No real good guys
>so much history
>the primarchs, even the crappy ones
>orks
>whenever the tau lose
>whenever the tau lose to orks
>grots
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>>46901315
>It has great aesthetics and art for all the factions.
Too bad that's fallen by the wayside with recent books
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>>46901345
Atleast in the future we can say "we used to have nice things"

They can always just go ye olde road of retcon once they realise they fucked up
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>>46901337
>tfw ork players on the tabletop are like unicorns
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>>46900551
The fanbase. Some of the most entertaining and genuinely interesting discussions have arisen from 40k threads. Also some of my favorite /tg/ memes. I'm not kidding when I say, generally speaking, I like 40k fans.
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>>46900551

>sci-fi setting
I always thought of it as grim-dark future-fantasy.

My favourite bit of the setting is the contrast between cultures on different planets. Like how one planet can be stuck the medieval ages in a feudal system, and another could have spiralling give cities, spawning multiple societies at different altitudes.
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>>46901606
>I always thought of it as grim-dark future-fantasy.
When I first got into 40k I actually thought it was just Warhammer Fantasy's timeline advanced by 40,000 years.
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>>46900551
>Warhammer 40k
>Positive

What makes 40k unique in comparison to other sci-fi fantasy settings is that it is anything but positive.

Life sucks, everyone is miserable, and there is only War.
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>Totally in love with the Universe despite never actually playing the Table top games

>WH40k will never get the AAA budget Blockbuster Movie it deserves.

Fuck Star Wars
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>>46901644
Certain lore hints that it was, but people got pissed so that was canned.

Very old lore suggested the Warhammer world was actually a world in a bottle in 40k
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>>46901736
>Life sucks
>everyone is miserable
Except for Charters merchants, nobles, governors, bishops, AdMech Magi, Administum officials, top IG and DepMun brass, sanctioned Primaris Psychers, wealthy rogue traders, and all the lesser folks who can appreciate the little what they have and find solace in their families, communities, duties and faith in the God Emperor.

>and there is only War
And in War, along with Horror comes Valor, along with Treachery comes Loyalty, with Isolation come Camaraderie, and with Death comes Sacrifice.
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>>46901783
Oh my, can you link to any sources for that last one?
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>>46901766
I don't think a 40k movie would do very good unfortunately.

Normies are used to having happy endings, where the good guy always triumphs over evil, etc.

For a 40k movie to be good it would have to hammer the idea that everything is going to shit, and there is nothing here but war and misery.

Normies would leave the theater depressed that all the good guys efforts were for nothing and the planet got exterminatus'd in the end anyway.
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>>46901766
>WH40k will never get the AAA budget Blockbuster Movie it deserves.
THANK FUCKING GAWB BLEEDING EMPEROR.

I like my 40k where it is now - on the border between mainstream and niche. Blockbustering would totally lead to it turning into Not!Star Wars, with all the associated faggotry.
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The Rule of Cool, Kitchensink nature of it. It has chainsaw swords, spandex ninjas', green giants with huge grease guns and jagged hatchets. It has space magic, space commies, space elves, space knights, space space, space mormons, pewpewpew and dakkadakkadakka. It combines the sweeping grandeur of space opera with the grit and misery of WW2 (or WW1 if you're Krieg). The fact you can be endlessly creative, making 'your dudes' and not disrupt lore at all. The fact that it lets you be a goose stepping fascist relatively guilt free WITHOUT having to be /pol/. the fact that the Imperium, for all it's flaws, is the most egalitarian place in the universe - when everyone is needed to die for the Emperor, no ones skin or gender matters. grab a gun and get in line.

It's Space England. Fantasy Sci-fi Steampunk. It has flying castles with guns. It has weapons so advanced and tiny they fit into rings, rings made by Orangutangs.
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>>46901870
Fuck Jokaero Weaponsmiths
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>>46901864
It would make talking about it online unbearable.

Atleast the gamestores would be the same.
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>>46901870
Also this.
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>>46901852
On the contrary, i think thats what would make it a success.

the masses are bored of the same old same, 40k mixes it up with its grimdark concepts and ideas.

I think a 40k movie would blow the new star wars movies out of the water.
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For all people's complaints about originality, I have yet to find any other setting that features or has featured Gothic-Cathedral-City-Space-Battleships.
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>>46901926
tfw it would exclusively be about space marines and how strong they are
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>>46901926
I agree, if only because I'm not fond of A New Hope Recycled.

Also, on topic, Orks are just great. They notice how ridiculous the setting is, and act accordingly.
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>>46900644
That's not really unique to 40k.
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>>46901839
Way, way back in Warhammer 40,000: Rogue Trader 1st Edition, it was suggested Warhammer took place inside the Eye of Terror. 40k, in turn, happened inside a jar on a shelf in some WHF Imperial wizard's school.
Characters in Warhammer Fantasy Roleplay could get 40k guns as a Chaos mutation, Fantasy Chaos armies could use 40k CSMs as elite troops

All of these links were erased as of 3rd Edition and GW definitively said they were not linked, so this is a quarter of a century out of date.
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>>46900551
Rather than going full federation, it extolls both the good and bad of traditional "right" morals and thoughts, it's a welcome of pace from hyper-progressive "so noblebright I need hippy sunglasses" settings.
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>>46901970
Oh, and citation:

Warhammer 40,000: Rogue Trader (1st Edition)
Realm of Chaos: Slaves to Darkness (1988)
Realm of Chaos: The Lost and the Damned (1990)
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>>46901129
No anon.
War is grim and dark. It's never "derp"
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>>46901926
>the masses are bored of the same old same
No. The masses always want the same shit from well within their comfort zone - nice, safe and easy. The hardest concept of grey-area they can stomach is "bad guy used to be bad guy but then became a totally good guy". The Imperium they will not bear.

>I think a 40k movie would blow the new star wars movies out of the water.
Impossible, as it doesn't has an ultra-recognizable name that forces every human on Earth to watch it or suffer cultural alienation from the rest of the human race.
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>>46901970
Didn't Kaldor "Ridiculous Bullshit" Draigo end up in the WHF universe in one of the shittier BL books?
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>>46901766
I'd kill for a good film adaptation of Eisenhorn
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>>46902012
Dunno. Further Details:

Rick Priestley joined GW in 82 with a game he developed called Rogue Trader, which would in the future become Warhammer 40k (due to worrying about it being confused with Rogue Trooper, another game they published). From the ads of the era, the game had little in common with what would eventually come out in 87.

Rogue Trader was supposed to come out quite shortly, but eventually did not. I suspect that this was because back then GW had been purchased by Citadel Miniatures's Bryan Ansell, and Citadel mostly had a Fantasy range of miniatures, and so instead, Warhammer The Mass Combat Fantasy Role-Playing Game came out in 83 (the original rulebooks were quite full of direct references to Citadel miniatures). So no, it is not quite true that Warhammer Fantasy came first. More details of this whole process can be found in the White Dwarf 97.

Almost immediately, science fiction elements crept in the fluff. Five months after the game came out, the first Citadel Compendium came out with an article entitled "Warhammer and Science-Fiction!", which included ideas on how to mix Warhammer with science fiction elements. Among those were already Warhammer 40k weapons. The Second Citadel Journal included some details of the technological past of Warhammer, in the scenario "Rigg's Shrine", which mentionned the High Age where the Amazons benefited from the tutelage of the Old Slanns and such, and the scenario is full of technological leftovers from the era.

The second edition was the first to have a really fleshed out background, which already mentioned how the world was basically built by the Old Slanns, a race of space frogs, with more informations on the topic during the third edition.

In march 87, you can find the following announcement for Warhammer 40k in the White Dwarf
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>>46902009
I meant that 40k would have a more fresh and original quality, as opposed to "recycled new hope starring strong and independent mary sue character"
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>>46902073
Once the game came out, though, they did not do all that much with it. Here are a few of the most important interactions between the two universes :

The WD 100 includes the scenario "The Floating Gardens of Bahb-Elonn", which mentions that the Pygmies are the descendants of a crashed spaceship before the Slanns arrived on this world.
Realm of Chaos : The Lost and the Damned mentions that the Known World is a planet cut off from the rest of the Imperium due to important warp storms("The Warhammer World is bound by storms of magic so that it remains isolated form the other wolds of the human galaxy"). It also has some ambiguous mention of a scenario with a crashed spaceship, and another with "The Obsidian Crag", a mysterious place full of weird technology in the Chaos Wastes (obsidian is quite often associated to the Slanns). And of course one of the divine reward was to transport a Chaos band to and fro from the Known World and the galaxy.
The WD 108 contains a scenario about a warp gate linking the Known World to some random planet, which has unleashed an Ambull in some cave in the Empire.
The Star Boat, a novel by Stephen Baxter, has a Norse expedition to the Chaos Wastes to recover a Slann spaceship.
The Star Boat was supposed to have two sequels. One was actually written and approved, but this was during the era where Warhammer Books was collapsing on itself, and as a result was never published as a Warhammer novel. To not waste it too much, it was reworked somewhat and published under the title "Webcrash" (the original title was supposed to be "Wood and Iron"). The story details (as far as I can tell, I do not know exactly how much was changed) an imperial ship (with minimal crew) washing up on the Known World, one of them going rogue and trying to do villainous thing while the navigator and a norse lady (the wife of the hero of the previous story) team up to stop him.
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>>46902066
mfw
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>>46902094
The third sequel I don't know too much about except that it was apparently amazing, with the working title "Titan vs. T-Rex", about a giant robot ending up on the Known World and fighting one of the Lizardmen's dinosaurs or something, though I don't think it was ever actually written.

More details about all those books are here :

http://www.bsfa.co.uk/www.vectormagazine.co.uk/article.asp%3FarticleID=42.html

The two Warhammer RPG supplements released on the internet, Realm of Sorcery and Realm of Divine Magic, by Ken Rolston, also tried to expand somewhat on the links between the two universes, but were unfortunately never published either.

After the 3rd edition of Warhammer and the 1st edition of 40k, those references sort of disappeared. Perhaps they did not know too much what to do with it (they couldn't really have the Imperium invade or whatnot), or maybe it was the change of staff (Andy Chambers usually said he doesn't like to reveal too much the inner workings of the universe back when he was the head honcho). A few still remained, such as technological objects popping up (like in the Albion campaign), identical demons in both universes and the description of a Thousand Son in some chaos scholar's book.

The position of the Warhammer world is never really given. The Slann empire is very poorly described in Warhammer 40k, the Slanns themselves only appearing a few times in it. Rogue Trader does mention that currently, it is in the galactic north, but that it used to cover the whole galaxy, and that the ex-worlds of the Slann empire sometimes have backward Slanns living on them (this is related to the portal's collapse as described in Realm of Chaos). So we can just really say that it is not in the north, probably. "Wood and Iron" describes it as being out of reach of the Astronomican. Best guess would be that it would be in the Ultima Segmentum, but that is on some very vague hints.
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>>46900852
15 Hours was a fantastic book.
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>>46902127
full credit to some random asshole on the internet here http://scifi.stackexchange.com/questions/34166/link-between-warhammer-fantasy-and-warhammer-40k
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>>46901999
>It's never "derp"
In late 1941, the commander of Soviet North-Western Front F.I. Kuznetsov lost one of his two armies. Not a division, not a corps, not a brigade, the whole 8th Army of 7 full land divisions, plus aviation, plus logistics and support. Not "got it completely destroyed in battles", not "left it behind while retreating", literally LOST IT. Ordered it maneuver to east while staying in his other army's HQ, lost radio contact and later did not find it where he expected, and for almost 3 days Soviet STAVKA had no idea where the FUCK one of the armies crucial to the defense of Leningrad is mucking about, while the army had no idea where it currently is and where it's needed. It was found after Zhukov personally participated in an air recon over the area. Kuznetsov was then relieved of command of NW Front for that fuck up.

If that's not a 40k-level grimdepr, then I don't know what is.
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>>46902211
Adding to the point - William "I am the army" Brydon, or 1842 retreat from Kabul.
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>>46900551
>admech design
>everything ork related.
>catachans

List is done
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>>46902436
Oh and dawn of war 1
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>>46902211
>military derp thread
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>>46902580
this is like soviet tiers of retard tactics from italy
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>>46902580

How the fuck.
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>>46902580
>"And you thought Chenkov's tactics were unrealistic!"

>>46902648
Oh screw you. It took Soviets only 4 attempts to retake Rzhev, and 3 to retake Kharkov although both of those bunches provided casualties comparable to total casualties by all sides per 1 year of WWI, and those were the most glaring attempts by Soviets to ram through a brick wall.
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>>46902580
Someone post the one about Russia sending it's atlantic fleet to fight Japan. That was gold.
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>>46900852

15 Fuckin Hours is seriously my favorite piece of Warhammer fiction.
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>>46902850
To be fair, Tsushima was just a normal battle, albeit one with a far-reaching impact.

The lead up, however
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>>46902580
Ah, Italy
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>>46901870

This x1000
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>>46902850
Of god please no it's one of the few things that is still capable of making me feel embarrassed for the Motherland.
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>>46902580
am i reading this right? is this the same fucking general fighting the same goddamn battle 11 fucking times over and never acomplish anything?
did this fuckhead cause the death of thousands and never got relieved of command?
is this real life?
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>>46903061
>fuckhead cause the death of thousands and never got relieved of command?
No anon. He caused the deaths of tens of thousands. Well over 180,000 deaths in fact. Possibly over 240k.
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>>46903095
but it is the same general fighting the same battle eleven times over and doing jack shit right?
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>>46903061
>is this real life?
Yes. Yes it is. You are now aware that reality can be just as retardedly grimderp as the worst parts of 40k. Enjoy.

And these are just civilized Italians - not Russians, Chinese, Arabs or Japs
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>>46903191
>Italians
>Civilized
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>>46903176
Yup.

Over 380,000 men were died or wounded fighting for the same piece of shit.
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>>46903061
>11 fucking times
12 , but he was relieved of command after 2 years - Marshal is a pretty hard rank to kick someone from, and he did win the 6th battle
https://en.wikipedia.org/wiki/Battles_of_the_Isonzo
Estimated Italian causalities are about 300'000, so about half their casualties for the entire war
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>>46902971
Really? There's only a few things?
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>>46902927
>>46903563
>tfw France and Armenia do better last stands than your own history
R-Remember the Alamo ;_;
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>>46903390
To be fair to Russia, Finns are a race of lunatic drunken sociopaths, and they should be left alone to stew in their own alcoholism whenever possible.
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>>46903605
While you're at it.
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>>46903676
The Finns where all Campers.
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>>46903563
How is that even possible
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This one is kind of harsh, given how heavily mined the area was, but still
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>>46903676
wow rude

still true though
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>>46900634
The room to go wild and really personalize your army and still slot them into the greater setting is part of the appeal.
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>>46903390
Eh, it of could've been worse.
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>>46903723
Siege vs Armenian* snipers in bad weather.

*They're mad in battle. The only people with a bigger warboner/murderboner than armenians are armenians from nogorno karabach.
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To go slightly back on topic, Imperial Knights and all the good art of them are pretty great
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>>46901454
I play HoR kill team and I fucking love Orks. Just bought a Killa Kan off eBay to increase the amount of firepower I can throw at the enemy. I get competitive, but I kinda like losing with Orks. The sheer amout of shots I can pull off in one round with even half my team is laughable. When I slaughter a bunch of cultists with two boyz it makes me chuckle. If I get blown out in melee, I just run another squad into them laughing about how I play orks to canon.
>>
My favorite thing about it is the magical treatment of technology in the Imperium. It's neat that they had such highly advanced tech in a past era so distant people only vaguely recall how to use it, and now ritualistically revere it. And it neatly helps apologize for dumb things like space knights using swords, and really stupid combat doctrines. Their culture is backwards, medieval, and idiotic but they were once the pinnacle of achievement.
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>>46905388
That, the fantasy races in space and the gothic nature of the imperium are what got me into this setting. It's the opposite of the generic star trek galaxy and it disturbed and intrigued me at the same time.
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>>46904354
The idea behind the knights is cool, but fuck I hate those models. So ugly.
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>>46902580
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>>46906334
Why is Italy so fucking bad at war? Daddy Rome was a fucking boss, what the fuck happened?
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>>46905267
I really wanna play against a boy spamming ork player with my 160ish man guards list.

Just so we both get to rollion hundreds of dice a turn and just keep sending more meat into the grinder.
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>>46901766
>>46901852
>>46901926
40k needs a tight, well done film ala Dredd that would manage to get enough popularity that it makes its money back and gains some popularity at the same time.

If you try to have a AAA Blockbuster, other fingers start getting into the pot and that's where you get Space Marines with love interests and the Emperor actually being alive and other crimes against humanity. Compare Seasons 1 and 2 of Game of Thrones with what came after, for example. Basically, the bigger the budget and the more attention means the more the suits want to control what you are doing.

The inverse of that, of course, is the Marvel method where the Suits keep as much creative control to make sure things flow. But I'm not advocating for a Warhammer Cinematic Universe.

The kind of film 40k needs is a basic "Orks vs. Imperial Guard" style of film. You feature a Regiment from a world that's not too different than our own, and have them take in just how big the 40k universe really is. And it actually gives you the opportunity to use a diverse cast, which would give the film props from those sorts of circles. You can set up the different personalities of the Universe through other characters. Orks can go from legitimately terrifying to comic relief. Spaces Marines should be treated as godlike, mythic figures shrouded in myth only a few have actually seen; and when they do show up it should be at the end to save the day.

Keep the script tight and focused, don't let the movie be war porn. Honestly, David Ayer would be a great director for it. Fury had the right tone for an IG movie. It shouldn't be longer than two hours. It's a war film with a 40k focus, don't wander too far from the path. Don't go over budget.

There, a 40k film that would get general audiences and fans.
>>
>>46907128
I mean it sounds like you're describing 15 hours, the film which would be a fucking dope film tbf
>>
>>46907343
I mean, 15 hours is a great book (it was my first BL book) but I don't think it would do too great as an adaption. Mostly because people would call out the "All Quiet" similarities too quickly.

And having just a basic guardsman might not be the best choice for point of view characters. He or she would be treated like dirt by just about everyone who isn't his or her squad mates. A sympathetic Commissar (like Gaunt or Cain) or a junior officer would be a better protagonist.
>>
>>46907128
>a possessed chaos tank rolls onto the screen
https://www.youtube.com/watch?v=8fvhZxYJopk&t=1m6s
>>
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>>46900551
One of the best things about 40k is that, despite being a very over-the-top setting, it is probably one of the best fictional universes for getting into the meat of war and what it's like. You can have your glorious charges and fanaticism and even hope for success, as much as you can have shellshock, boys grown old before their time on the front, and all the horrors that come along with. You can have your grand heroes and your brutal monsters. It really does capture that senselessness to all the fighting and doesn't really bother to answer why they don't just stop fighting in the same way that real wars never ended after the first bloody battles. It's a thoughtless setting in many ways, but that also makes it all the more raw and emotional and human.

Also, it mixes magic and science - and not in a way that's like magitech, or with any real concrete understanding. Sometimes you can almost forget there's any fantasy elements, sometimes you can almost forget there was every anything future about the 42nd millenium.
>>
>>46907128
Agreed with almost every thing except

>show up at the end to save the day

No, a 40k can must not have a happy ending. If anything, it should end with an exterminatus, to hammer in the concept of "in the grimm darkness of the far future, there is only war". This is what separates WH40k from every other sci-fi/fantasy series, it should make the audience feel uncomfortable, even depressed.
>>
>>46907993
I'd argue against that. I have nothing against the exterminatus thing, especially as an act of defiance or a hopless 'we can't win this,' but having a glorious triumphant victory that snatches the innocent from the jaws of death itself is something that's great to clash against 'well it didn't matter in the end anyway.' You won, but you lost.
>>
>>46900551
>ITT: Positive things about 40k as a setting
(i) I like Slaanesh in a sense. The most evil cunt imaginable.

(ii) I like the fact that the conflict is "wide enough" (scale) that what happens to X amount of planets doesn't really matter.
>>
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>>46904354
I know we're supposed to be positive, but I don't like how the new Warlord Titan model looks more like a Knight than the 'old' Warlord Titan. Yes, I know back in the day they all looked like knights, but I really loved that clunky, boxy, walking-base looking thing. And if nothing else, it was nice for a little variety, and kind of matched with the Warhound Titan.
>>
>>46908079
That's a good point - as long as it's not Terra, Mars or Cadia, or most Craftworlds and a few Tau worlds, just about every single planet is fair game for death, and losing a whole system - maybe even part of a sector - isn't going to destroy everything.
>>
>>46908099

The Lucius pattern is the Boxtitan. The Mars pattern is the one that looks like a knight (or a rhinoceros beetle dependent on perspective). They discontinued the Boxtitans because they sold one Boxtitan for every seven Beetletitans.
>>
>>46908099
Old boxy Titans are still canon. They're the Lucius Pattern, IIRC, and are fluffwise a bit tougher and more robust but less flexible and advanced than the Knight-style Mars Pattern (new) Titans. Both are canon, but right now FW likes the Mars pattern for whatever reason.
>>
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>>46907993
Oh, you edgelords! When will you learn? No fully functional and mentally stable human being will EVER enjoy a story that is boring, tedious, uncomfortable, and depressing. Not ever.

Jesus fucking christ.
>>
>>46908487
Twilight
>>
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>>46908526
THOSE FANS ARE NEITHER FULLY FUNCTIONAL NOR MENTALLY STABLE!!!!!

10/10 for keks, tho!
>>
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>>46908487
>a movie based on a series that is renown for its over the top edginess shouldn't be edgy
>>
>>46908487
>>46908619

Fully functional and mentally stable human beings can be counted on one hand.

Just saying
>>
>>46908677
Not if it wants to be successful! Financially and popularly successful, making money off of normies. Which is what we're talking about here.
>>
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>>46900551
"It is the scale and depth. Anything can happen, and it does, all day, every day, at 250% maximum awesome. It is the over-the-top-80's, super-gritty-90's, and depth-demanding-2K's all blended together into one multimedia story. It harkens to the classic tales of the Gothic Age, the epic fables of Northern Europe, the darkness and detached sentimentalism of WW1, the corrupt tales of the urban underworld, the mind-warping fantasies of Lovecraft, and all while maintaining a sense of dark humor and romantic heroism." --Anon

Literally based
>>
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>>46908748
FUCK YOU AND YOUR DAMNABLE LOGIC!!!!!!
(Oh, and i'll stop shouting now - sorry anons!)
>>
>>46908487
Tedious, uncomfortable and depressing doesn't necessarily mean boring. And if it's in any way exciting or thrilling, people will want to watch it.
>>
>>46901965
No but 40k nails it
>>
>>46909082
Not to start anything, but BvS has excitement and thrills, but is being panned for being tedious, uncomfortable and depressing. And the debate is till raging as to whether or not the movie will be financially successful. Sooo, angsty teenaged crap is no longer a guarantee of profits; and profits determine what gets made in the modern world.
>>
>>46909172
Another Anon here, what is BvS?
I ask only cause I know it as Billy vs Snakeman and that shit doesn't fit here.
>>
>>46907993

>B-but Mehreens can't save the day!

Fuck sake, do you live under a rock? It's what they always do in fluff, we all know about the buttfucked world until the mehreens arrive to save the day once more.
>>
>>46909350
Batman v Superman

The movie has a much darker tone than what people expect from a superhero movie nowadays.
>>
>>46909350
I think it's Batman vs. Superman. I haven't seen the movie, but it looks meh to me. There weren't really any excitement and thrills to that movie - you had the entire thing more or less ruined within the first few trailers. You only went for the fight, and you knew from the trailers that that wouldn't last. It was a movie with any potential ruined by bad planning.
>>
>>46902580
>Abaddon
>>
>>46909477
>>46909506
Ah thanks! I had the chance to see the movie but as the second Anon said the trailers ruined it for me. I think the second one with the big bad actually got someone fired.

Also I like 40K because fuck xenos! Humanity is the only way!
>>
>>46909350
He's referencing the new Batman Vs. Superman movie, which bombed horribly in it's review stage.

Though that movie had other problems, like Lex Luthor being a knock off Joker or how they managed to shove Wonder Woman and Apocalypse into a movie which ostensibly didn't involve either of them (at least until they revealed both of them in the theater trailers).
>>
Chaos renegades have always been a cool part of the lore I always thought was unappreciated, in the tabletop most of all.
>>
>>46907126
I'm the guy you replied to. One of my favorite games to play with one of my friends is a HoRKT home brew defend for X turns. He'll take 150 points and I'll take 300-400 and attack a forified building. The biggest trick is to have the propper amount of boyz to sacrafice running into his thousand sons. That and he'll clog an entrance with flammers which stack my boys up to the point where I'm doing difficult terrain tests to get them inside.
>>
>>46910161
>TD_Vice
That dude's art is great technically speaking but he's such a fucking edgelord cunt. Shame, really. Though he does seem to have gotten his act together a bit and moved away from the maximum edge neo-nazi stuff.
>>
>>46900670
Warp and psykers are easily the worst part of the setting
>>
>>46910696
Fair enough, but I'd like to know why you consider it this way. If it's anything to do with how soft the sci-fi is, almost all of 40k runs purely off narrativinium and Rule of Cool, the simple Lasgun itself is actively breaking physics.
>>
>>46910762
They don't have any narrative restrictions. Fluff describes psyker powers and its limits very vaguely. Sometimes psyker gifts appear to be very narrow in application (only biomancy or fortune manipulation) and look like superpowers that can't be developed or altered. In other cases psykers can do everything they want with training or talent. The Warp is magical hell no matter how hard you hide it, unlimited source of energy beyond natural laws and honeytrap for teenage edgelords.
>>
>>46906334
We Italians sure are the best at war
>>
>>46908832
>"It is the scale and depth. Anything can happen, and it does, all day, every day, at 250% maximum awesome. It is the over-the-top-80's, super-gritty-90's, and depth-demanding-2K's all blended together into one multimedia story. It harkens to the classic tales of the Gothic Age, the epic fables of Northern Europe, the darkness and detached sentimentalism of WW1, the corrupt tales of the urban underworld, the mind-warping fantasies of Lovecraft, and all while maintaining a sense of dark humor and romantic heroism." --Anon
Perfect, right down to the picture
>>
These guys
>>
>>46910161
Chaos Renegades are the most underdog faction in 40k (Yes, including Malal and the Squats because the Chaos Renegades pretty much exist to be shat on), and even though I'm sad all I really see of them is the Siege of Vraks, The Stigmatus and the Bloodpact, I guess it's best that they stay just as much an underdog in recognition as they do in lore. All that being said, I agree with you.
>>
>>46900551
Honestly the W40k universe is pretty elastic due to its size. The thing that I love about it is once in a while you get to see little slices of how big it is by seeing how people actually live in a world of gods and heroes. In the first part of Steven Lyons Dead Men Walking we get a really interesting courtship and romance between the niece of a hive governor and a mine overseer. It all goes to shit, but it's great while it lasts and really establishes the scope of the story.
>>
>>46907128
God i wish they'd make a Band of Brothers style series focusing on Gaunt's Ghosts
>>
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>>46914276
Spiky mehreens are what sells. Though the last CSM update actually put cultist units back in the codex - as well as the plastic models in Dark Vengeance, snap-fit due to being in a starter set but still - which was more than the main GW studio had done for non-Astartes Chaos followers in a while.
>>
>40k

>"Sci-fi"

>mfw I have no face
>>
>>46909824
>Apocalypse into a movie which ostensibly didn't involve either of them

Doomsday ya filthy pleb.
RRRRRRRRRREEEEEEEEEEEEEEEE
>>
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>>46914558
Still, I'd like to think if people want to see stuff like Genestealer Cults, Mechanicus and the Vraksian Traitor Militia, that people might open up to more organized and independent forces of non-astartes Chaos armies if just given the chance.
>>
>>46906512
Well that's fate of successor to any ancient civ.
China had it's phase of humiliation early ,now they are back to stage.
>>
>>46900852
>tfw arvin
you guys still think his mom dad and sister pray to the emperor every day for his safety?
>>
>>46907128
Couldn't we skip all that and just make eisenhorn: the movie?
>>
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>>46904080
>dat partnership
Longest open borders in the world.
>>
>>46915222
Not true anymore, they built a fence across some parts after 9/11.
Though few people remember.
>>
>>46909477
The dark tone is not why it has bad reviews though.
>>
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>>46915239
>some parts
That'll learn em. Seriously though, what? I know we were in a nearly blind panic after the attack, but how does that help anything at all?
>>
This clusterfuck of a "battle."

https://www.youtube.com/watch?v=p2KC_F-zEb4
>>
>>46901852
Game of Thrones has plenty of conflicts that aren't clear-cut good triumphing over evil and normies eat that shit up every week.

I think they can handle it.
>>
>>46906512
Their genes were polluted by turks.
>>
>>46914419
Was Dead Men Walking any good?
>>
>>46900634
As a longtime BattleTech fan whose only recently dabbling in the 40k side of life, this. So much, this. Never underestimate the appeal of giving your imagination room to breathe within a setting.
>>
>>46916756
If by good you mean depressing, then yes.
>>
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Call me a fag, call me a heretic, but I like the Tau. they're my favorite race in the 40k universe next to Chaos Space Marines (and just chaos anything in general). I like how they're super young, but they're super strong for their infancy, I like their style (seriously, their Vehicle, battle suit, and uniform design is fucking awesome), I like how they have other plans in mind for the galaxy they live in that don't include mercilessly killing or enslaving everything they come across, and I like how they are still flawed in their methods of trying to unite the galaxy. I don't know about everyone else, but I can live without constant grimdarkness, and the Tau have that covered for the most part
>>
>>46917152
Pinko commie.
>>
>>46901950
This film exists and is called Ultramarines because GW pushes the Space Smurfs like no ones business.
>>
>>46900551
At least your game line still exists, unlike fantasy. Where GW said sure guys we just go back to skirmish so you can later upscale, and btw we make new rules right away so you can keep playing.

Yeah no, those were horrible and everyone left. Good job GW!
>>
>>46917152
Fucking weebs. Get off my killing field.
>>
What edition should I pirate to get the best and most balanced gameplay experience? 7th is fucked beyond belief, obviously. I played 3rd and 4th a bit as a teenager, but that was long enough ago that I don't remember much, and was a stupid kid so wasn't paying that much attention.
>>
The Ecclessiarchy.

It's rare to see a universe these days that actually has a giant religion without just going 'It's pointless and outdated'. The Ecclessiarchy is a giant, bloated, corrupt organization but it's also one of the pillars of the Imperium that does so much to keep humanity safe.

I just wish it got more showing outside 'Protagonist group are annoyed that the Ecclessiarchy is interfering'
>>
>>46917152
I don't fully agree with you, but I can understand your choice. I kind of wish that the Tau were a bit of a bigger faction, though - that way they could feel equal to more of the other factions, and take more losses but still stay strong. Otherwise any fighting between them just doesn't feel legitimate, as much as the Tau feel like a noblebright mirror of the Imperium.
>>
>>46908487
>greek tragedy
>>
>>46917152
I would like tau a lot more if they focused less on battle suits and high tech wank and more on different alien race mercenaries. That is what makes the tau cool to me, not this gundam shit
>>
>>46915078
Until they died of old age, almost certainly yes.
>>
Admech
>>
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>>46902580
Pastaniggers BTFO
>>
>>46901783
Best lore suggestion I've had or read somewhere was that Warhammer Fantasy took place after 40k and the particular planet it took place on was the last remaining one that hadn't been consumed by chaos.
>>
>>46900551
I like the science fiction it stole it's ideas from, a lot more than I like the end result of the conglomeration.
>>
>>46907128
>>46907993
I think the best way would be to have the Guardsmen, at least the majority of them, willingly go on a suicidal push because they are assured their sacrifice would win the war. It turns out that the attack was merely a distraction to lure the Warboss out so that a newly arrived squad of Marines could take it out. His death throws the Orks in a disaray and the Marines now lead the charge. After retaking the space port or whatever the Imperium is also able to land heavy armor and the Orks are slaughtered to the last.
So the deaths of the Guardsmen are grimdark and sad, but overall the movie has a happy ending because they hadn't died in vain and the Imperium triumphed.
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