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Warmachine MK3

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Thread replies: 395
Thread images: 42

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HOLD ON TO YOUR FUCKING BUTTS.

http://privateerpress.com/press-releases/privateer-press-announces-all-new-editions-of-warmachine-and-hordes
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GET IN HERE
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I'm rock hard
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Maybe they'll finally make non-cyriss warjacks not terrible compared to beasts!

Maybe manowar will be playable!
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>>46611383

Get out of here, Kijima.
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FINALLY.
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>>46611147
> Warjacks more efficient.
> New battleboxes.
> Everything in the game has been re-balanced.

That's all we know and it is hard to get excited for so little definitive information. I'm a bit dissapointed that they didn't do an open play-test this time (the game benefited greatly from one between 1st and 2nd edition), but I can understand why they wouldn't want to wrangle that monster of a project again.
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Worst. Birthday present. Ever

Way to freaking resolv the anthac plot
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https://www.youtube.com/watch?v=9UBBcOVuY4U this should be linked
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>>46611579
Hmm so this is the circle p morghoul. Kinda wished she looked more different than kaya
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New casters or new caster models?

>yfw CoC doesn't get new models
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>>46611731
Look at the pictures mang
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>>46611746
They do look as new casters, but I'm unsure if they're or just re-sculps
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>>46611731
They appear to be new casters, although Cygnar's looks like it might just be Jakes all grown up rather than a new character like the others seem to be.

For a second I thought the Circle one was just a Kaya1 resculpt, but that wouldn't fit the pattern at all so it must be someone new.
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>>46611781
Definitely new. All the casters look like the description that was given in the prime cast
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>>46611781
Over half of them don't even vaguely resemble any existing warcaster, they can't be resculpts.
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>>46611805
>No heavy in troll box, AGAIN

HAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAA

At least there isn't a redundant Impaler this time, that's technically an improvement I guess.
>>
Now we just need a Mk3 deck leak.
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>>46611598
Not gonna lie, that is not how I pictured Agatha.
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>>46611805
Lol no heavy still
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>>46611147
I KNOW NOTHING ABOUT WARMACHINES AND HORDES. PLEASE EXPLAIN TO ME WHAT THIS IS.

do i finally get to buy into the game and have a machine, monster fest? the only reason i want to play this game is if top tier lists have almost no infantry.

its called warmachine

i want to play warmachine.
>>
whelp i've been looking to break into this and now looks like a good point to jump in.
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>>46611848
My first thought as well, but the rules (or at least the new stats) may make the box useful. Hard to tell yet. Given the complaints in the current and previous version about the lack of utility of combat lights, I'd hope they'd do something to improve their power on the tabletop.
>>
>tfw CoC doesn't get a box or new models
>After a whole MK has passed
[Robotic sadness in the distance]
>>
>>46611887
Maybe? Making the jacks (the actual "warmachines") more efficient is supposed to be part of Mk3.

Hard to really say so far. I'd expect the pendulum to swing more to jacks over infantry (warbeasts are already strong enough).
>>
>>46611887
The video said that warjacks have been made more efficient than ever before, so I can only imagine that we will be seeing more jack-oriented lists in the future.
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>>46611887
Not possible. Unless they fundamentally change cry your list pairing will need a list with large infantry buffer.
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Am I the only one who's worried that they'll upscale the model count?
I've seen it happen way too many times.
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>>46611951

Said no one in legion ever
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>>46612019
Eh, I don't know. They made a point of showing people just playing on their kitchen table and highlighted allowing you to just play a caster and two jacks or with hundreds of models.

Just have to wait and see.
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>>46612019
I'm acutely worried about that, but I'm not going to cry doom yet. I'd stopped playing almost entirely anyway, so if they fuck it up my status quo hasn't changed.

Battleboxes being the same model count strikes me as a good sign against model-bloat.
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>>46612019
Yes and no. They tried pushing the game to higher points but the community settled on 50. Unless they hamfist masters into their big points game, the community will decide the standard.
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>>46612045
Good thing legion isn't a warmachine faction :^)
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>>46612019

the tinyass maps in the battleboxes puts me at ease about this
do you guys think those models are gonna be the kickstarter shit plastic or same as we're used to?
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I hope they make metal versions of the box casters/locks again. Shame the cygnar storm blade lass looks kinda shit.
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>>46611598

Alright so I'm thinking, should I buy this (I was planning on buying a Reaper soon anyway) and buy the Malice upgrade for the other Slayer?

Or should I go ahead and start a second faction?

These boxed sets are awesome
>>
I wonder if getting stores to buy into mk3 helped cause the free rider policy? Basically your looking at several months of figs rotting on the shelves. coupled with your stock going out of date with the typical bucket load of hassles.
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>>46612106
I picked the perfect time to get into Retribution it seems like.
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just saw the casters elsewhere, gotta say I'm HYPED AS SHIT!!!!!
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>>46611598
I thought Agathea was supposed to have wings?
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>>46612106
We don't know new edition rules. There can be no recommendations for any army building release
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>>46611368
>Maybe manowar will be playable!
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>>46611368
>Maybe manowar will be playable!
Things that will happen BEFORE meme'o'wars are viable
>A new cyriss release
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>>46612098

Would be nice if they actually moved over to polystyrene. Think it would help at least a little bit.
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This might make me play WM/H again...
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I'm rock hard
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Well, damn. Seems i have another "paint all the battleboxes" in the pipeline then. But really, only lights for trollbloods? Sad panda :/
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>>46611598

...Does Agatha only have 1 arm?
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New menoth caster looks rad, The Legion box looks super solid too. Plastic troll models still look shit.
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>>46611704

This makes me want to play Menoth
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I think I just had a braingasm.
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>>46612275
nah it looks like she has two, one just happens to be an ax
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>>46611535
It did not greatly benefit. It was a clusterfuck.
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>>46611598
I'm beyond hype for this, Agathea looks fantastic. Can't wait to get her and take a gander at the new rules.

Hopefully PP will take this as a chance to go back and give their older figures a bit of a resculpt as well.
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>>46612355
they've already been doing that.
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>>46612334
>>46612275
Look carefully - she's carrying her axe in one hand, slung over her shoulder, while the other is by her side and slightly behind her back, holding the soul cages. I hope we get 360 degree views on the gallery soon.
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>>46612350
You don't think Mk. 2 was superior to Mk.1?
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Too bad, hoped for a rerelease of some Merc. BG :/
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DAMMIT I JUST STARTED PLAYING AND BOUGHT THE RULEBOOK
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>>46612422
>buying the rulebook
>its free online

You have no one to blame but yourself
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>>46612391
That would have happened anyways. But the amount of garbage being spewed was immense!

I am not entirely convinced that public opinion made Mkii more balanced than it would have been sans input.
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>>46612422
The rules have been free for like 6 months
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>>46612422
The rules have been free online for like half a year anon, that level of fiscal irresponsibility is downright criminal.
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>>46612466
excuse me while i introduce my head to a concrete wall
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>haven't played Woah ma hordes in 9 years
>just got back into it last week
>finally have a grasp of the current edition
>new edition
My only issue with the game is that nothing has to do with the fluff, I love fluff, it's why I play so many historicals. I'm pretty sure the blame for that has more to do with my local community though.
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>>46612509

Yeah the only isue I have with Warmahordes is it's not YOUR DUDES like Warhammer was. Special characters only.
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>>46612173
I want you to tell me how Man O' Wars are a meme.
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>>46612142
Never said she had wings they said the smoke stack on her armour resembles wings.
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>>46612542
YOUR DUDES is a fast track to game-killing balance problems in a non-skirmish format.

Just play skirmish games.
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>>46612563
Easy:
They're bad (unfunnily bad, like memes)
But everyone loves them (like memes)
And everyone shoe-horns them (like memes)

Meme'o'war
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>>46612509
honestly, I don't think mk 3 is going to be much different from mk 2. the focus/fury system, model stats, the play sequence, etc. I doubt any of them are going to change.
Guessing wildly, I would say that the changes are going to be:
1) warjacks and focus, and possibly marshaling too
2) some point values will change
3) some overcomplicated rules will be simplified and/or replaced
4) hopefully some underused model types will get some love (light artillery, battle engines)
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>>46612587
I recall them saying she "was as tall as gaspy, had angel wings, and was a sexy 'grim reaper type'"
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>>46612542
The main issue with YOUR DUDES a la WHFB is balance. It's a TON more variables to balance, and there are usually items that are really cool in incredibly niche situations, or ones that are just plain inferior to a Sword of Striking or whatever.

I do sorta miss Herohammer, but Warmahordes is a very different game.
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Is it just me or PP forums are down atm ?
>>
so how do you think they will make Jacks more efficient?
a) they each come with their own focus (1 or 2) and the caster may add to that from their pool,
b) one focus from the caster will be worth 2 focus for the Jack,
c) something else?
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>>46612662
Any big announcement bombards PP's servers for several hours.
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>>46612643

I wouldn't mind a white dwarf article that essentially allows for a campaign to be run with custom warcasters from Iron Kingdoms.
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>>46612674
I think they should be able to charge, run and make power attacks for free
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>>46612387
You're right, I thought her hand ended in an axe head.
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>>46612692
There are rules for converting IKRPG stuff to the actual game.
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>>46612542
Nothing stops you from calling your Sorscha something else.

There was an insider article talking about that with the guy using Eiryss and not wanting her elfishness to clash with his Khadorans he redid some bits of her model and calls her something else just with the rules Eiryss has.
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>>46612589

How so?
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>>46612643

Have to admit that this is true. That shit is cool, but it's hard to balance and inevitably there is going to be one load out that is the best, maybe two or three if you're lucky.

In a way it kind of sucks too when the weapon you like the look or lore of blows. A Space Marine Captain dual wielding Thunderhammers looks cool, but I kind of doubt it's viable.
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>>46612674
I'm hoping for focus retention between turns but I don't think I'll get that. Probably things that require focus is free now.
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I REALLY REALLY WANT THIS TO UP THE AMOUNT OF WARMACHINES EVERY GAME
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>>46612780
YOUR DUDES necessitates there being a generic template with ten fuckbillion distinct weapon/armor/spell/whatever choices so it can be properly snowflakey, and they all need to pass balance testing. They never pass balance testing, 9.9 fuckbillion of them are useless shit and the +10 Fuck Your Face Sword always sneaks through and ruins the game.
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>>46612098
>>46612174

pp forums say new bb models are unassembled pvc plastic
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>>46612674

Jacks automatically come with 1 "free" focus that can be used to charge, run or make power attacks. This is in addition to allocation but is blocked by things that prevent allocation and can be taken/siphoned/drained as per a normal focus token
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>>46612847

Disappointing if true, unless things have changed.
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Post your expectations for your faction
>Elylyth, Evayl getting thrashed by the balance stick
>Ethagrosh buffs
>Useful animus for Archangel
>Pasta pots going up in point cost
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>>46612638

I'm thinking I'm gonna replace the head with a regular skull, cut/green stuff the boobs down and just make her a straight Grim Reaper.
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>>46611650
That guy looks fucking awesome.
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>>46612867
Let's hope their "Make jacks great again" isn't this kind of Trumpery. Would be disappointing as hell :/
Focus multiplier sounds better and more efficient, imho :)
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>>46611729
Pretty happy with the new Ret battlebox. Hellyna looks sweet.

>>46611803
All the new boxes are the newly announced casters. Extremely disappointing that there's no Minion or Merc boxes. Magnus could use an updated box.

I think I'll be using this as a reason to thin down my collection and sell off some of my barely used models. Namely my Privateer army I bought for no real reason.
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HOPE YOU LIKE PAYING FOR YOUR WAR ROOM DECKS AGAIN
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>>46612942
>B-but we're being very generous! de goyim get a d-d-d-d-discount!
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>>46612019
Given that they're talking about making jacks more efficient, I'd expect a net decrease in model count.
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>>46612942
Fucking bullshit
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>>46612942
Yeah that was the deal from the very beginning. Everyone upset about this is clearly bad at reading.
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>>46612999
Pretty sure I remember "free updates forever" was one of the big selling points.
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....I just hope Venethrax gets a new feat that doesn't require a million AOE templates.
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>>46612999
>>46612942
>>46613016
I'm honestly not even going to bother with war room this time. I only bought the Ret deck just this past December.

I've always preferred laminated cards anyways.
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>>46612942
How big is the discount? Because if it's not like 75% off then why bother?
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>>46613016
It was "free updates for all of MK2". But like I said: Bad at reading.
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>>46613020
>Not wanting to spew AOE templates all over the fucking place.

Now Venny does need a better feat, and a better everything else too, but you're just being un-Cryxian.
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I REALLY hope the options for each faction will be better with mk3. I REALLY hope so. I want to see old units in play. MAKE MY ARGUS A VIABLE OPTION!
Oh and other units who was not picked often should be buffed to be viable again too.
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>>46611848
They are the light warbeast and ranged Hordes faction. I've been telling you guys that for years
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>>46612890

>purebloods become the anti magic ghostly alpha striker
>argus become mat 7 rat 6

>rover becomes pow 19 no reach
>pMagnus gets his combo strike back
>eMagnus gets some actual Jack buffs
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Infinityfag here. Happy to see you guys also getting a third edition and new stuff. Here's hoping it's all good for you, too.
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>>46613104
Thanks. It'll probably be a better MK2 and I'm happy about that.
>>
Honestly I hope they lower the standard game back down to 35 or so pts. Always felt that was a better spot than 50.
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>>46612890
>karchev changes
>zerkova 1changes
>I doubt much for mow.
>doomy 1 edits

I bet general gargantuans are going to see some heavy editing across factions.
cav might see some edits like going back up to 8 wounds.
>>
>>46612628
>honestly, I don't think mk 3 is going to be much different from mk 2

So? Mk2 is one of the least broken tabletop games out there, especially given it's six years old. They don't need to fix much, but unfortunately a lot of what needs to change (especially jack vs. Warmachine infantry balance, as compared to beast vs. Hordes infantry balance) is sweeping enough as to require an edition change.

I suspect we'll see most mass debilitation/move-fucking feats (pDenny, eKrueger, eHaley (again)) nerfed, Warmachine single wound infantry nerfed to the level of Hordes single wound infantry (and Warmachine multiwound infantry buffed to the level of Hordes multiwound infantry), and an extra 5-7 focus available (for allocation only) to Warmachine factions, with a slight point increase for (some) jacks.

Hopefully Eyeless Sight will get an overhaul so Legion is less of the "haha, fuck your rules" faction (I say this as a Legion player, but I do play other factions, too).

Centralized terrain rules would be nice, so Pathfinder finds some sort of balance in the game.
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>>46612942
Pvc plastic. Is that the same as the peices from grind?
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So, is it a good time to start playing Warma/Hordes? I was thinking about transitioning to something else when Age of Shitmar happened.
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>>46613056
Same. Balance is never going to be perfect, especially with a game which has as many models and rules interactions as Warmahordes, but I have enough faith in the developers to be confident of a reasonably even playing field when Mk3 hits.
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>>46612890

Cyclops Savages have a reason to exist.
Venator Reivers have a mathematicly debatable reason to be played.
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>>46613051
That's khador/legion thing. Leave the aoes home.
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>>46613146

Agreed.

Anything to avoid Warhammer creep.

>Standard battles are Apocalypse-level, cost about $1,500 and 500 man-hours of painting, and take place over an uninterrupted 48 hour period.
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>>46612674

Caster attachment with the rule "For each focus point your caster spends casting spells, allocate one focus to a warjack in its battlegroup."
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>>46611598
What is going on with those arms?
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>>46613157

>8 hp cavalry

>the reign of the steelhead cavalry is nigh
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>>46611579
Please dead god tell me the new kits are not prebased.
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>>46613146
35 and lower is hell for menoth and trolls. Huge bases also made lower point levels rock paper scissors harsher than ever
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>>46613178
Probably the best time to start playing in a long time.
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>>46613178

Yeah, probably. We rag on them, but no kidding- this really is one of the least broken tabletop games out there. Especially given it's size. From the announcement this is them doing a comprehensive re-balancing taking the last six years as their learning curve. Last time that happened, good things came of it.
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>>46613179
Well i REALLY hope that happens. Because running a META lists is no fun.
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>>46612890
>darragh wraith less awsome
>bane knights fa:2 or 1
>excarnate cant activate that turn
>gaspy2 still amazing
>venethrax becomes fireproof, gains weaponmaster, scything touch
>pDenny unchanged
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>>46613178

I made the transition from Warhammer fantasy and 40k to to Warmachine and I've been very happy. If these new boxed sets are coming out in June you may want to wait because they seem awesome.
>>
>>46612890
>Warpwolf Stalker goes up a point
>Ghetorix goes up a point to match and gets more stronk somehow
>Feral gets a better animus
>Argus drops a point, or gets +1 MAT/RAT, either way probably gets a gun rework since nobody ever used the howl
>Ditto the Winter Argus
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>>46613146
35 points games are awful, you dont get any support and huge bases can really fuck some factions over
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>>46613178
Now's a bad time. In two months will probably be the best time ever. I also did the jump from GW a few years back and it's carzy how much better it is.
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>>46613157
>doomy 1 edits
What's wrong with Doomy? He's pretty bland outside of his theme force. If anything I'd want him buffed and theme forces removed
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Anyone hoping for point system to double so we can get some better granularity for model's relative strength against each other?

We have so many fucking 2pt solos
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>>46613199
Or just have that as a general warcaster rule. Then it would truly be reverse Fury.
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>>46613465
>>46613419
>>46613276
>>46613265
Alright, anons, you got me. Gonna buy some of those boxes when they come out then.
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>>46612592
You're either retarded or really bad at trolling.
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>>46613472
So you would like him edited?
>>
>>46613428
But...str buff for argus too...please?
>>
>>46613475
>We have so many fucking 2pt solos
Which is great for ADR though.
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>>46613160

I can see no weaponmaster infantry units.
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>>46612890
>Convergence
>everything stays the same
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>>46613486
Mostly you want to choose the 1 Faction that appeals to you most. Maybe 2 (1 warmachine 1 hordes)
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>>46613195
>>46613146
Holy fuck you guys are awful, I hope this never happens.
>>
Well what do you think about new Two-Player Battle boxes? Will those be released?
>>
>>46612890
>Retribution
>Infantry rebalanced slightly
>Myrmidons become way more useful
>Warcasters get more unique feats.
>>
>>46612387
yeah I noticed that when I watched the video.
>>
>>46613485
I think it would work better as an attachment, so you could attempt to keep the current playstyle of most Warmachine factions by using the infantry-or-casting attachment instead of the focus allocation attachment.

Limit the amount of bitching about current builds no longer being competitive, at least.
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>>46613525

I don't think they will, they'll expect you to get 2 single player battleboxes
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>>46613497
It's 100% true.
Everyone loves man'o'wars and tries to force them.
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>>46612890
>Convergence
>Everything stays the same, we don't even get a new book
>>
Maybe they finally just added pre-measuring instead of a bunch of pseudo measuring.
>>
>>46613385
>venethrax becomes fireproof, gains weaponmaster, scything touch

I can get behind this
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>>46613597

In three months they'll probably be decent for their points.

Oh god, I'm laughing from joy.
>>
>>46613514
Yeah, I'm expecting the hammer to come down on weaponmaster in general.

Perhaps replace the rule with "Add one die to attack damage rolls, if the target model has a larger base, drop the lowest die."

From going from 40k to WMH, the handling of anti-armor infantry is one of the few things I think 40k does better; I'd rather see infantry units with anti-armor WAs (like with *Armor Piercing weapons) as opposed to weaponmaster infantry that kills everything.
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>>46613628
Sure, if they cut all gun ranges in half.

I'd prefer not to have this edition be Shootmachine, please and thank you.
>>
>>46613428
Winter argus needs a combo range attack where it gets +2 damage and SP8 or 10. Boom, decent ranged beast, now maybe worth 5 goddamn points.

Argus needs Gang, plain and simple.
>>
>>46613593
But...that would be logically correct...
>>46613624
Well new cool stuff who would synergise with old stuff would be super cool.
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>>46613628
Sounds awful.
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>>46613683

the 2 player box came with a squad of units for each side that 2 single player boxes didn't have
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>>46612157
let's not get crazy

i have 2 units of each fully painted just waiting for them to not be shit, /hype!/
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>>46613728
>i have 2 units of each fully painted just waiting for them to not be shit, /hype!/
>fully painted being something to mention
>>
>>46612890
cryx
>removed from game

will you miss us lads? :(
>>
>>46613659
>In three months they'll probably be decent for their points.

I'm hoping so.

Since the 2-player boxes are done and it will probably be the last chance to get cheap Shocktroopers I got some on Ebay.

$20 gamble, we'll see how it goes.
>>
>>46611671
why can't everblight have more than two male casters
>>
>>46613718
Yes, and those could be NEW unit actually.
See? Everything is cool.
>>46613670
I dont want the MAYBE WORTH, make them goddamned viable so they can be picked alongside with other beasts. Also buff Wild Warpwolf.
>>
>>46613659
>yfw they're still fucking shit
>>
>>46613770
Because it is LITERALLY led by an edgy teenager.
No, this isn't /tg/ memeing, it is literally the dragon equivalent of an edgy angry teenager.
>>
>>46612890
ternion multi wound
MoW unit buffs across the board
jacks get some form of self sufficiency
butcher probably loses a bit of strength considering they want to buff warjacks one of the ways they may do that is nerfing infantry and they wouldn't want him even better at slaughtering infantry
zerkova1 changes
>>
>>46613770
They have one.
>>
>>46613770
Some dragons hoard gold others hoard waifus.
>>
>>46613760
I hope Cryx gets kneecapped.

They've been top dog for 13 years. It's time for some other faction.
>>
>>46613791
He just sits on his mountain making waifus all day?
>>
>>46613760
Not one bit. Half my lgs turning into dennyfags made me quit the game in the first place. i hope they get gutted.

t. bitter khadorian
>>
I'm sure I'm just being paranoid, but
>"...streamline it, take out a little bit of the complexity"

I really hope we aren't walking into Dumbmachine here.
>>
>>46613844
Yes. Dark Elf waifus. Because he's a realistic mindfucker.
>>
>>46613844
Pretty much, except kallus who is literally silly puddy and thagrosh who is his male avatar, who, guessity guess is buff and shit
>>
>>46613773
Well, Circle doesn't have a lot of ranged support. Something like Black Spot would make fast decent sprays pretty great. Right now our one ranged warbeast is the Pureblood, and while it's a helluva gun, it's a pricy one, and you mostly take it for the Leadership (Warpwolves).

Feral Warpwolf needs a decent animus. I'd also accept a Chain Attack.
>>
>>46613890

If they simplify the ridiculously over complicated slam, throw and trample moves I'll be fucking ecstatic. You try explaining that shit to a new guy. Go ahead.

It's simple right up until you have to list out the 15 different special exceptions and modifiers that absolutely change the mechanic in play and guarantee that nobody ever plays them correctly
>>
>>46613773

The feral just needs a not shit animus, it's a great warbeast that's ridiculously flexible on top of out dpsing a stalker.

Spd 8 tramples or throws are god tier when paired with something like lightning strike
>>
>>46613890
>>46613949
this

i also think the water mechanics are a little overboard
>every puddle can make your warjack sink into the abyss

anyone else hoping that some of the movement spells get toned down like telekinesis?
>>
>>46613832
>>46613883
It wouldn't help. You should understand, that if there will be a new " top dog", all mentioned dennyfags will start playing that faction instead.

Sincere, cryxian (who'll stay with cryx)

>>46612890
Not expectations, more like "hopes"
> gaspy2, denny1\2, skarre1, shade3 re-balance
> warjacks, not made of paper
> something, that makes taking 2 instances of the same unit (2 mcthrall units vs 1 unit, for example) extremely inefficient
>>
>>46613160
>Legion less "haha fuck your special rules"

This. So much.
>>
>>46613980
But there's no reason to ever use any animus other than Lightning Strike or Primal 95% of the time.

One that lets a living non-warbeast model use Controlled Warping would be dope.
>>
I've only got 2 wishes. Rhyas being taken seriously as a viable caster. And Nephilim being better in general.
>>
>>46611147
The smell of stagnation must've finally woken them from their "this is the last of our coke money" binder
>>
One thing I think would be kind of nice, especially since Warmachine and Hordes is an evolving story, is perhaps compiling the relevant lore together into a single book. As someone who tried to read some of the lore last summer or so I'll admit it was a tad frustrating to find that it was seemingly scattered all over books and magazine issues.

>>46613628

I really wouldn't mind if they added premeasuring either since it would likely speed things up. Pretty sure there are already ways to pseudo premeasure that already slow things down.
>>
>>46612890
>Khador
>Somehow even more crippled
just fuck my shit up, privateer-sempai
>>
>>46614098
Ryhas is hella viable as part of Sister Act.
>>
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>>46613890
Well, the order of operations process is a bit janky and could do with some streamlining.
>>
>>46614027
>anyone else hoping that some of the movement spells get toned down like telekinesis?
I'd regard any major fucking-with of TK a bad sign. Maybe tweak it so you can't change the moved model's facing to cut into it's assassination potential a little bit, but anything worse than that and I'm gonna have an issue.
>>
>>46614122
Well, they have been working on it for three years
>>
>>46614168
what if the only change is that the owning players model gets to pick facing?
>>
>>46613949

As a new player looking at the rules for what you mention I definitely recall finding them to be something of a nightmare, if not in how they functioned then in just remembering they existed and if they were a viable option.
>>
>>46613946
Huuuuuuuh? But what about Woldstalkers and Tharn Bloodpack or maybe Bloodtrackers.
For some reason i never remember about Pureblood lol. Argus would need better animus imo.
>>46613980
Why people do pick stalker then? Reach, Berserk, Lightning Strike and Stealth with Pathfinder?
>>
>>46613949
Yeah, Power Attacks in general are unnecessarily overcomplicated, especially for how small a role they play in the game -- I've seen *one* armlock performed in the past two years. Throws/slams/tramples happen, but (especially throws) could stand to be simplified. Like why is a throw a melee attack? Whether or not it makes sense, it's an exception in that nothing else in the game works the same way.

There are plenty of abilities that are similar-but-not-quite identical that the added complexity is not worth the distinction in abilities on the table. For example, I don't think there's a really good reason to have Gunfighter, Virtuoso, and Weapon Platform all exist. Eyeless Sight, Hunter, Phantom Seeker don't all need to exist. If anything, give me icons with stealth, clouds, and forests crossed out.

Body Count, Cull Soul, Soul Collector, and Soul Taker don't all need to exist.

There's a lot of rules bloat that could be simplified. I think the game would be easier to handle if the similar-but-not-exact rules were either split into sub-rules (like break out the "ignore X" rules into individual ones instead of having different rules that combine them), or parameterize some, like the soul rules (so you get Cull Soul [enemy destroyed within 3", max 3] or somesuch).

There's plenty of ways to streamlines the rules to fix bloat without affecting the complexity of the game.
>>
>>46614040
>It wouldn't help. You should understand, that if there will be a new " top dog", all mentioned dennyfags will start playing that faction instead.

I understand that, but then they'll also have to pay an asshole tax of buying into a new faction.

That and I'm sure there will be at least a few months where no one will know who the top dog will be.
>>
>>46614064

Yeah that'd be bitching.

>>46614231

Oh the stalkers awesome and the feral is a great second but just having the redundancy of two stalkers is generally just desirable. I love using a feral as a pair for my stalker if I don't use ghetorix though and if I have a third heavy it's always a feral
>>
>>46614276

>why is throw a melee attack?

You wish it was that fucking simple. Throw itself is neither a melee nor a ranged attack. I don't have enough shrug emojis
>>
>>46614382
The first half is. The second half isn't.
>>
>>46614331
Can you answer about this please?
>But what about Woldstalkers and Tharn Bloodpack or maybe Bloodtrackers.
>>
>>46614276
>Like why is a throw a melee attack?
Ok, there's a legit good reason for throwing to be based off MAT, because the models Throw is designed to be used by (high-STR jacks/beasts with one or preferably two open hands) have dogshit RAT.

That part is fine, it might change for Mk3 but who knows.

>>46614420
Other anon chiming in here, what exactly are you on about? Ranged units =/= ranged support, which is what he was clearly talking about.
>>
>>46613664
That's awful for the game. Last thing we need is more rock papers scissors pieces that you demand to take. There's nothing more pointless than 40k's "better dedicate my entire tactical squad so my single rocket launcher guy can do something"
>>
>>46614420
You mentioned units, not 'beasts.

We do have the woldwyrd, but I honestly haven't played much with constructs.

We have some decent ranged units, although I think the bloodpack are overpriced as hell for what they do. We just don't have a whole lotta support for them. Which is fine for Bloodtrackers; a unit + UA gets plenty of work done on its own, but shit like Reeves is pretty meh without Snipe or Black Spot or something to make them more gooder.
>>
>tfw MK3 is going to invalidate your purchase
Thanks GW
>>
>>46614199
Very bad idea. I'm not condoning a spell that demands mid cast clock shift.
>>
>>46614514
I can see both sides to the argument, but I think a lot of the problems with Weaponmaster infantry is that they can fuck up just about anything.

The archetypical case is Banes, when it's kinda bullshit they can threaten heavies (especially if you're Circle and your heavies are super squishy). It's even worse with 'jacks and three or four Banes gimping your Juggernaut with average rolls.
>>
Much as I enjoyed mkii fieldtest I am so glad that no one can contribute anything. So many of these are terrible
>>
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Privateer Press continues its inexorable transformation into Games Workshop.
>>
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>>46611880
>>Not gonna lie, that is not how I pictured Agatha.

She's not a dirty little waifu to lust after.
>>
>>46614503
Oh okay, i thought it was about "fire support" lol.
>>46614543
Well hopefully Reeves will get some improvement. At least i hope so, cool models after all.
>>
>>46614706
You either bankrupt early and become a nostalgic system or you live long enough to see yourself become GW.
>>
>>46614696
I feel they were not experienced enough to properly utilize open testing. Should have just reached out to companies who have systemized it for advice.
>>
>>46614706
I literally choked on my pilof when i saw that.
Btw why does it transform into GW in your opinion?
>>
>harkevich good
>karchev good
its really gonna happen this time, right guys?
;_;
>>
>>46614706
They waited 6 years for a new edition. I don't see how that's like GW. They don't even seem to be pushing bigger games that much. It certainly doesn't catch on with the player base.
>>
>>46611147
I've been banned from several PP websites after arguing that the game needed a new edition as it was fundamentally unbalanced. Key points being the battle group mechanic, to hit boost + damage boost stacking, ect

And now this happens.

So suck it PP fags, and enjoy your price increase.
>>
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>>46614706
>Releasing updates to the game
>Working on new rules for 3+ years
>Giving players what they want
>Implying everything GW does is bad
OK anon, whatever floats your boat
>>
>No new Merc battlebox
>Perfect chance for a second Steelhead caster
>Still no love for the biggest merc company in the setting

Another great chance pissed away. Oh well. Here's hoping they get rid of the "you have to move before taking actions" bullshit. Would get me to consider playing again.
>>
>>46614040
>TFW you got into cryx because you liked the fluff better and fell ass backwards into a good faction.

I too would like some non Papier-mâché jacks outside of DJ. and I'm all for doing anything that will cut down on bane spam and help diversify the listsalthough I must admit I love drowning my opponent in dead via mcthralls
>>
>>46611761
Skorne finally getting a real beast caster?
>>
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>>46614817
>enjoy your price increase
>Prices actually going down
>Also getting more for less money

Get rekt salty scrub
>>
>>46614831
>god why couldn't we just stagnate in a boring meta forever? why things gotta change, cygnar is always fun and balanced to play against
>>
>>46614420

What they mean by "Ranged Support" is buffs for ranged ability, not Ranged Units in general.

No snipe, black spot, etc
>>
>>46614722
she's a female warcaster, she's already waifu material.
>>
>>46614899
>tfw she will never playfully give you an axe job with the non sharp edge of her axehand
>>
>>46614817

>attack/damage boosts stacking

Like weapon master + charge? That's your mechanics complaint?

Also the battle boxes dropped price by $10
>>
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>>46614899
>she's a female warcaster, she's already waifu material.
yea but she's not dressed like a dirty little skank whore.

wtb more scantily clad warcasters/warlocks
>>
This thread just made my motherfucking year. Seriously, it's already been a great year, but this thread just topped it off. It's going to take the death of a loved one or total financial collapse to bring me down.

>>46611704
Repenter, Castigator, and a Cleanser warcaster. SO MUCH FIRE.
>>
>>46614817
>several PP websites
Pretty sure PP only has one website.
>>
>>46614678
Bane problems lie in the fact that they don't have distinct weaknesses not weaponmaster. Darkshroud enable others to kill stuff, armor high enough to shrug blast damage, stealthed so they can't be shot in mass. One weakness of low mat got fixed easily.

It's not weaponmaster, but the whole package. No one complains that erants are raping their colossals, nor do people complain that doomreavers are op.

This is the same argument I hear regarding tough as well like how warders were op because of tough and tough needed fixing while gleefully ignoring sons of Bragg or the single wounders who actually makes more use of tough.
Players of these game have no concept of objectivity.
>>
>>46614960

Seriously just make both bane units FA:1
>>
>>46614817
Wow that sucks.
>>46614896
I did not play a single game lol so terms are quite hard to understand for me. Yes, those buffs would be cool.
>>
>>46614706
Yeah go back to your AoS thread, shitposter.
>>
>>46614817
Considering I've said same opinions before and not banned I'm pretty sure you were just being a cunt
>>
>>46614943
But Makeda have no nose.
>>
>>46614986

Circle would be hella stronger if they had actual ranged buffs. Imagine snipe on blood trackers
>>
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>>46614831

>Implying everything GW does is bad

Oy, what board do you think you're on
>>
>>46615043
neither do trolls but i'm ok with that
>>
>>46614960
>It's not weaponmaster, but the whole package.
Yes. It's NEVER been about Weaponmaster, no sane human has ever accused Knights Exemplar of skewing the game. It's always WM plus something else, like the giant pile of really good stats and rules on Banes, or (formerly) the insane durability plus Reach of troll Warders.
>>
>>46611704

Ugh i hope they don't make the castigator an overpowered jack, fucking hate that model.
>>
so how do they balance jacks vs warbeasts.

right now warbeasts tend to be squishier but can be effective after alot of damage. jacks once crippled become almost useless.
>>
>>46614926

That's not an axe-hand, he's resting an axe across her shoulders.

Also, she has no pants.
>>
>>46611650

Will they finally alter Khador so it actually plays like the big STOMPY WARJACKS SOVIETSTRONK army all the newbies think it will when they first start out?
>>
>>46615051

30k is pretty good

It's only good because A) it's FWs pet project and has no oversight from the main company

B) the price for entry is high enough to keep out the shitters
>>
>>46611650
>>46611704

I am not gonna lie, both of these sets look incredible and I'm tempted to buy one.
>>
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WELL IT'S FUCKING HAPPENIG!!

TRUMP SAVES WARMACHINE??!!!?!?!
>>
>>46611147
Gee I wonder if dorfs will be worth something more than shit
of fucking course not fucking piss pants
>>
>>46614817
>price increase
>MSRP of Battleboxes now $40 instead of $50
>they include the same amount of models plus a rulebook, tokens, dice, playmat, obstacles, and fluff shit.

I'm not sure if you understand what a price increase is.
>>
>>46615143
Castigator is one of my favorite models, if it's not shit and Fatman looks even mildly interesting that box might convince me to dip in to Menoth.
>>
>>46615050
I am too much of a noob for that.
>>46615174
I wish it too, my bearded fella.
>>
>>46612942
They said from the beginning that they would give you free updates through the rest of mk2. This is clearly no longer mk2.
>>
>>46612674

2 activation chances per turn for warjacks. Warjacks can activate, move up to half movement and then shoot/attack. You can then activate them again later on, move the remainder of your movement, and buy more attacks/shots.
>>
Whatever it takes to get people to purchase more Colossals.
>>
>>46614722
Please, I lust after a different waifu
>>
>>46615522

Which are now also only $100 MSRP
>>
>>46615732
that's a husbando
>>
>>46615522
>tfw i'm just waiting for victor to be released
>>
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I just hope cryx gets a slayer based colossal sometime in the near future and that its halfway good.
>>
>>46615917
Highly unlikely we'll see any new Gargossals at any point in the next few years.
>>
They talk about the new edition a bit in today's Primecast episode.

Mk3's development codename was "eggroll".
>>
>>46615917
i hope cryx gets removed from the game :^)
>>
>>46615943
I know but, hey a lich can dream cant he
>>
>>46615478
Cool but overly complicated
>>
>>46616000

legion plz go
>>
>>46615978

Jacks automatically gain one focus for starting their activation in their warcasters control area.

Sweet Jesus. Also this makes Junior so much scarier
>>
>>46615978
Point scale has been doubled, to allow for more precise point balance. In theory no more models that feel just a half-point over/under costed.

New warjack mechanic is "Powerup", all warjacks get a free Focus if they're in control range during control phase.

Hordes get "spirit bond", something about still getting some fury from dead beasts, so dead battlegroup doesn't equal zero fury. Not very specific on how it works.

Warcaster/Warlocks get more free WJ/WB points, in the 20-30 range, aside from that game size is supposed to remain mostly the same.
>>
>>46615767
I know, husbando just dosent have the same ring to it.
>>
>>46616061
>Warcaster/Warlocks get more free WJ/WB points

Apparently all the new battleboxes equal "zero" points.
>>
PREMEASURING IS IN

I sure hope they toned down Gun Mage Thunderbolt shots, or Gun Mages in general, or else Cygnar is going to be FUN FUN FUN to play against.
>>
>>46616155
I kinda liked the no premeasuring aspect, plus i feel like it tones down the time aspect
>>
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As a Skorne player, I have so much hope foe the future. All will be well.
>>
Hahahaha Cyriss doesn't have a starter box, what a waste of a faction
>>
>>46616155

Glad to hear
>>
>>46614706
I for one can't wait until I have to talk in a SPOOOOKY GHOST VOICE to use my Cryx warcaster feat or actually sing a tune to activate Rhupert Carvolo's abilities
>>
>>46616253

>jokes on you, nothing is spooky anymore
>>
>>46611579
I want that and I already have a feral, gorax, and two argus. Is there any info on the caster?
>>
>>46616061
Liking what I'm seeing for now
>>
>>46616155
FUCK
>>
>>46616201
As a long-time player who has no depth perception, fucking yay for pre-measuring.

>>46616061
So 80 points is about the current 50 point list?

>>46616128
With the lists above all balancing out to zero, I have a bad feeling that the WM side of things is going to dominate for the next couple of years...
>>
>>46616201
Hey, if we don't have to spend ten minutes of clock measuring that means we can shorten the round timer right? Faster tournaments.

Also apparently the psychology-rules are gone now, no more Terror/Abomination. Once again my gut says I should be mad, but my brain acknowledges that those rules came up maybe one in five games, and they'd only actually do anything in maybe one in five of those games, but when they did do something it was usually someone getting randomly BTFO by a lone Doom Reaver spooping their 10-point unit to death for two turns out of the five turn game.

Gargossal points are apparently going up. According to some dude on primecast the Conquest is now costs roughly 4 Juggernauts but is suitably stronk. This is good, as no amount of stronk will save it from the inevitable delivery of Ghetorix+Stalker, I have faith in this fact.
>>
>>46616300


Well that's a pureblood and a new lock for $40 when a pureblood alone is $35, so it's not that bad of an idea
>>
>>46616300
She's a mean kaya. Likely has maltreatment or abuse
>>
>>46616351
Lets be real here, all players worth their salt have mastered the art of shotgun trigonometry by now. All those measurement shenanigans are just a time-consuming formality for good players, and a random out-of-game skill barrier for scrubs who haven't gotten gud yet.

I can see why they would want to remove that sort of weird meta-skill being such a big deal.

We just have to trust that Haley Gunmage "sit at precisely 10" and stunlock you with Thunderbolt" strategy won't be a thing, presumably their three-year dev cycle and the fact that they redid ALL the cards means it won't be a problem.
>>
>>46616382
>abuse
Hng, I fucking hope so. That's a looootta hurt out with warpwolves.
>>
Colossals and Gargantuans have been really ramped up in power (and points cost), according to the podcast. Example given is that Conquest costs four times as much as a regular Khador Juggernaut, but is easily four times as powerful as that single model.
>>
>Re balance of all units.
>Each caster get unique spell for unique flavor.
>Fixing early/late game imbalance
>New mechanism: Powerup, free focus if you activate in Caster range.
>Spirit Bond: Bonus rage for warlock if you have lost warbeast
>New point system, everything X2
>Caster start with 28/30 focus, MORE WARJACK
>New rules book presentation made for easy access.
>No more free warjack point for warcaster (Not 100% sure)
>Pre mesure everything on the game
>No more psychology/fear/terror
>Change to colossal and battle engine (and their horde counterpart)
>NEW HORDE FACTION !!!!! (for lock and load 2017) "Nothing too weird for this faction" designed from the ground up for the new edition. "One of the most far out faction" , will start with full roaster of warcaster and troops (Complete faction on release date.)
>New organized play stuff on next Primecast
>>
>>46616528
>Lets be real here, all players worth their salt have mastered the art of shotgun trigonometry by now. All those measurement shenanigans are just a time-consuming formality for good players, and a random out-of-game skill barrier for scrubs who haven't gotten gud yet.

Couldnt agree more
>>
>>46611704
He's a big guy
>>
>>46616550
I hope WM won't still be "bring a colossal because other warjacks are shit" still. I'm tired of my Galleon and Earthbreaker.
>>
>>46616550

I... don't like this.
>>
>>46616370
You are right, Pureblood. But I also have a Pureblood, and I think I'd need a second feral before I needed a second Pureblood or third Stalker.
>>
Let's hope they reduced the importance of reach and make multi wound medium based models not the go to
Also tweak weaponmaster and make jacks more survivable
>>
Huh. If the Hydra was designed towards having twice its amount of hitpoints it may not actually suck.
>>
>>46616382
What do those do? They sound Skorney.
>>
>>46616528
>We just have to trust that Haley Gunmage "sit at precisely 10" and stunlock you with Thunderbolt" strategy won't be a thing, presumably their three-year dev cycle and the fact that they redid ALL the cards means it won't be a problem.

Don't be ridiculous. Of course it's still gonna be a thing. It's basically a lowering of entry at the cost of more faffing about.

I don't even want to think what e krueger/rhan players are gonna do
>>
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>>46614627
Claiming mai waifu. She's mine now!
>>
>>46616669
It should because p morghoul has both.
maltreatment lets you leach one fury during activation after dealing d3 damage to beast. Abuse deals damage to warbeast but increases damage and speed
>>
>>46616561
>Caster start with 28/30 focus, MORE WARJACK
>No more free warjack point for warcaster (Not 100% sure)
Nope. Caster starts with around 28-30 warjack points.
>>
How much would it cost me to buy the models for a 50pt army (I have always wanted to try Cryx or maybe Minions) if I used 20% discounters for the whole process and such? The game is pretty big where I am, and the ruleset sounds like fun.
>>
>>46616650
Well, hrm. A Juggernaut as it exists now is 7 points, so four is 28. Gargossals run 18-20, so it's a 1.5x or so increase in points as opposed to a doubling.

Still not a fan of having *more* dominant single models than the existing gargossals, though.
>>
>>46616561
>>No more psychology/fear/terror
I didn't really like the way command worked in Mk. 2 or 1, but I didn't think it needed to be removed. These soldiers are fighting some scary stuff, I would like to see command checks stick around in SOME way, but I guess I won't.
>>
>>46616733
What models are you interested in for Cryx?
>>
Also from the podcast; new Hordes faction is going to be revealed with the new edition, described as being like nothing they've done before.
>>
>>46616733
2-300 dollars depending on list comp and models.
>>
>>46616745
Well, a Juggernaut will be around 14 in MkIII because everything costs x2. So two free Juggers.
>>
>>46616733

Completely depends. If you can score an All in One box, it can be easily $150 for the entire army. If not, it might be a bit more. There's nothing wrong with starting at battlebox or 25 points before jumping straight into 50 though
>>
>>46613259
>>46613452
I would say its more that Huge bases fucked over smaller points games. Not being able to bring all your toys is generally a good thing IMHO.
>>
>>46616611
that prety much sums up cygnar
>>
>>46616561
>(Complete faction on release date.)
>A brother for cockfags
>>
>>46616829
>CoC getting it's new Colossal before everyone but Cryx
>>
>>46616745
but does it roll over and die when you stack parasite + curse/kiss and charge it with 4 weaponmasters?
>>
>>46616733
dont do this. play smaller games to get used to it before jumping into the big lists. use proxies and do crazy shit then build gradually til you have a list you like.

nothing feels worse than 50 points you hate.
>>
>>46616745
If more power means more side grade abilities like one Helios has, I think that's ok. Also, maybe the game changes enough to warrant it being that powerful?

It's a new edition, best to keep an open mind
>>
>>46616824
No it was a problem before. Without toys the lists get super samey.
>>
>>46616650
I very much like this, and I don't own a one.

Gargossals are even more point-sinky and the new focus mechanic rewards you for having more jacks, so if you take a Colossal you lose out on some of that. And now you've got roughly twice as many free jack/beast points to throw heavies at them with. Unless they went completely fuckwild with their ARM/boxes I think everything will be fine.
>>
>>46616561
>>Each caster get unique spell for unique flavor.
This was basically Feats. I wonder if that means they took them out?
>>
>>46616963
Feats? No they're still in. Each caster/lock is either getting a unique spell or unique ability.
>>
>>46616963
I doubt they removed feats, they probably just gave everyone a unique spell like Severius1's Eye of Menoth. Some casters have a generic list entirely.
>>
So... timeskip. Two years.

>name Harby's baby-daddy
>>
>>46616963
I'm willing to bet so.

Seems more interesting, design wise, to have a caster be able to do something unique every turn rather than something unique once. Lower the impact of the spells compared to the feats since they're all game long, and create more choices on when to use them to keep it interesting.

Plus, should solve the problem of casters with a feat like spell and a feat, ie, pHaley.
>>
>>46616963
Nah, they'll probably be more spells such as Mortenebra's Terminal Velocity, or Karchev's Unearthly Rage.
>>
>>46616963
They didn't remove feats, they mentioned that being in addition to feats.

Also they said unique spell OR ability, so like Kromac1 might not have a unique spell because he's got his beast-mode transformation, and Cassius doesn't need a unique spell because he's got the fucking tree.
>>
>>46617017

Last Stand remains Our Spell. Good PP.
>>
Say goodbye to Black Spot Hexeris, that's Skarre's.
>>
>>46616561
After listening to the podcast, they said that psychology is "basically" gone. So, psychological stuff still exists, but I guess it won't have as big an impact (not that it did to begin with).
>>
An interesting thing to reflect on, I think, is how recently releases, especially the dud ones, might be bad because their mk2 rules were just phoned in.

Like take eZaal, for example. It's almost certain he was designed for Mk3 in mind, given how close he was to the new edition, and they likely just threw some Mk2 rules together so they could release him.

Same with the new solos and the like. What's interesting, I think, is the Colossals: None of the new Colossals are ever going to use their Mk2 rules, but how close are they to their Mk3 rules?
>>
>>46617082

Did you see the changes from Mk1 to Mk2? I doubt anyone is going to have the same spells as before
>>
>>46617017
Most casters already follow that pattern even, with it being more pronounced the more recent the caster is. It's really just the old ones, like Mk2 Prime and older for the most part, that aren't sporting a defining unique spell or ability.
>>
>>46617134

Remember Retribution had an entire ruleset for Mk1 that was only valid for like a month before Mk2. An entire faction
>>
>>46616963
They got rid of unique spells due to bloat, but are gonna bring them back now? Wtf
>>
>>46612509
>>46612542
That's my only real issue, but I wouldn't really say it's PP's fault. They've tried to encourage it a little with the aforementioned article. It just seems so hard to find Warmahorde players that actually give two shits about the lore, so it just seems kinda pointless to me to get a Your Dudes thing going. I still do by customizing my models a bit (generally keeping with the nation signature color, but otherwise making them distinct; warcasters have different color schemes than the actual characters) and keep an idea of their "story" in my head, but that's all I can really do. There's no interest in narrative campaigns, at least not in my area.
>>
>>46617175
Yea, but Mk1 to Mk2 was a clusterfuck from start to finish though.

>>46617190
The problem in Mk1 was that a lot of the unique spells were fucking weird as shit and did all sorts of crazy shit.

And again, it's unique spell or ability. It's mostly to make casters like Harkvich and the like, who really didn't have anything to define them as casters, more interesting.
>>
>>46617136
Yeah, but Black Spot is obviously a pirate spell.
>>
>>46617205
Even in a campaign I really can't force myself to give a fuck about someone's super special original character donut steel warcaster. I just want to play a fucking game not listen to you read off your fucking tragic backstory about how Cryx ate your family and your dog and your dog's family so you're totally more tragic and Cryx-hating than Haley.
>>
>>46611629
I'm curious as to what the warjack on the far left is and what that gun he's got does, for sure.

Kind of disappoint in lack of new merc options though.
>>
>>46617318
>I'm curious as to what the warjack on the far left is and what that gun he's got does
That's a Firefly you goob, it's been around forever. It fucking shoots lightning.
>>
>>46617315
I don't want someone to sit and listen to my OC Donut Steel story or whatever, just have a willingness to support a narrative campaign and talk about fluff on occasion. I can't even find the latter anywhere, even /tg/.
>>
>>46617294

What I'm saying is we can't even be sure Black Spot will even exist as a spell anymore
>>
>>46617440
My group talks about the fluff all the time, but the conversations are fairly self-contained and I have no cause to talk about it on the internet because unlike 40k the fluff doesn't vomit all over itself in that weird status-quo/endless-possibilities/nothing-actually-fucking-matters bullshit.
>>
>>46617315
>>46617440

The other issue here is that there's not really a lot of ability to convert a custom warcaster model the way you can just make a custom warhammer hero out of spare parts.
>>
>>46615130

I honestly hope not. I am fine with Khador being an Infantry focused army. I really don;t want every faction to now me "all jacks forever" which seems to be everyone else's hard on.

I am however fine with Khador running more jacks more effectively. Here's hoping they get at least Rat 5.
>>
>>46617490
Most custom warhammer heroes look like ass. Anyone with the skill to do it properly could do it just as well with a Warmachine model.
>>
>>46614796

I am crossing my fingers for new Karchev and New Amon.
>>
>>46617473
Yeah, I tried doing that with my group of friends when I GM'd an Iron Kingdoms campaign, but very little fluff discussion came from that beyond me trying to explain some things to them.

>>46617490
That's not too much of an issue for me, since changing the paint scheme is more or less enough for me; if I want a warcaster/warlock with a certain playstyle, I just choose one with the closest to my preference, since there's enough of them for most armies to provide a fair amount of variety.
>>
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>>46616202

Epic Morghoul Remake...

I'm fucking ready.
>>
>mfw new edition and still no inflictor/plastic seether
>>
>>46617702
My guess is that they have not released the inflictor/indictor or the new colossals because they are holding them back to release for the new edition, with new cards. Not much point in releasing a few, with old cards, then new ones and having old stock mess people up like mark 1 cards still do.
>>
http://privateerpress.com/primecast/primecast-episode-30

Each warcaster has a unique spell or special abilty, in addition to their feat

Doubled the point scale, no more hundreds of 2 point solos

Warjacks get a free focus point just for being in the warcasters control area

Warlocks gain "spirit bond" giving them fury for dead warbeasts during their control phase

Warcaster/locks start with 25-30 free Jack/beast points, with double point scale this means 2 free heavies

New Battleboxes are 0 points

Colossals/Gargantuans/battle engines are apparently getting more powerful
("we believe we designed them too conservatively")
Also getting a points increase "conquest is 4 times the points of a juggernaut"

Pre-measuring added universally to the game

Physiology "basicly gone" no more fear/terror

Fluff is no longer in game books, is now solely in Skull island books
In addition all the stuff in mrk 1 and 2 is over (the story is wrapped up) a 2 year time skip and a new series of books coming out (Flashpoint)
New Rulership in Cygnar, more willingness in killing characters

Lock and load pre-release 11 june, full release 29 June

New hordes faction is coming out lock and load 2017, apparently really different, they've been designed solely for mrk 3 (obviously)
>>
>>46617756
>Fluff is no longer in game books
I don't see how this is a good thing.
>>
>>46617785

Me neither
>>
>>46617785
Not really what is good, just what was announced in the prime cast
But should make the fluff at least easier to access
>>
>>46617785
It means we will get a cheaper rules update book, and full length novels for the fluff. It's a good thing to me.
>>
>>46617830
I'm not interested in reading really bad novels. I want short stories in my rule/faction books for flavour.
>>
>>46617910
Well too bad for you, then,
>>
>>46617785

Better fluff collected else ware in novels/short stories.

Now they won't have to ham-fist new shit into stories because they are being released. Story can be told more organically.

Cheaper game books and you can simply buy fluff books without the game books if you want. If you have warroom you will have all the game updates. You can just buy fluff books (which will be cheaper than a whole game book) and you don;t have to buy the fluff you don;t actually want to read.

I think it's a legitimately good thing and it's something I have been hoping would happen for a while.

Divorcing the rules releases from the fluff lets them actually give us a fucking story instead of dragging out the same story for 5 years because it's has to coincide and incorporate with new releases.
>>
>>46617335
>tfw I haven't been around in forever and never heard of the Firefly.
>>
>>46617533
>I really don't want every faction to now me "all jacks forever" which seems to be everyone else's hard on.

I can understand focusing on troops if they didn't put a warnoun and their warjacks/beasts on the cover of every book and the starter set same with a unit of guys instead of warjacks/beasts, or have a warjack on the logo, or call the game WARMACHINE.

It's what the game literally advertises and uses to pull players in. You can't fault them for wanting to play what's on the tin.
>>
>>46617778

>new rulership

Holy shit it took ten fucking years but Magnus actually did it

He fucking did it

He won

Asheth "did nothing wrong" Magnus is the hero we deserve
>>
>>46618428
>Implying Vinter is Coming wasn't about him retaking the throne.
>>
>>46618505

That's half a win. It still keeps Julian's arc going but progresses it since he's fighting his father instead of King Mary Sue
>>
Playable Man-O-War WHEN
>>
>>46618570

Cygnar's on offense.

Of COURSE it's Vinter.

>well, it could be Magnus even then
>but probably Vinter
>>
>>46618352
In an ideal world they'd be balanced well enough that both jack heavy and infantry heavy is just a personal choice. After 2 infantry heavy editions maybe they'll lean slightly the other way this time though.
>>
>>46617910
>Larry Correia
>Really bad
>>
>>46618601

For all we know they've been looting Ord for two years, retired the design, and are cranking out light 'jacks.
>>
>>46618505
>Implying Vinter is Coming wasn't about him retaking the throne.
It was a preview for his profile in NQ... You guys all read way too much into that
>>
>>46618602
>>46618505

I don't know, most of Cygnars named warcasters would probably defect or become mercenaries rather than fight for Vinter. Julian is a good middle ground to become king because he's not a genocidal dickhead like Vinter (yet) but also doesn't completely write Cygnars warnouns into a corner.

Fluff wise it could make sense: if Leo dies and Vinter shows up trying to take the throne, most of the opposition could very well choose to support Julian instead, with all of Magnus' backing as well.

that would actually be an awesome conclusion to that arc, especially if Julian turns into some Emperor Reinhard type leader.
>>
>>46618725
>>46618666
>>46618602
Maybe Cygnar shifts over to a democracy/republic? They were trying to do that decades ago, but maybe it will work out this time.

Probably not, but just another possibility.
>>
>>46618782

Well, it's believable. Democracies and Republics tend to be shockingly and immoderately aggressive, actually.

The Empress could stop the war at any time, make Cygnar a republic and they aren't stopping until the rest of Immoran is smashed and the rubble stops bouncing.
>>
>>46618656
>t light 'jacks in khador
my winky is erect
>>
>>46618782

I actually think Cygnar would be vastly more interesting as a Civil war era democracy rather than some generic fantasy kingdom

It works for Khador because they have a Tzar, it doesn't work for Cygnar
>>
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>>46618864
>tfw scrapjack alternative is available to all of the faction
>>
So all battleboxes are 0 pts and casters have 25 - 30 warjacks pts. So juggers must cost more in Khador now.... Maybe they are getting buffed?
Speed 5 with reach plz
>>
>>46619050
might be the decimator getting a much needed RAT buff and a price to match instead of the jug going up in points too much
>>
>>46613770

>Kallus
>male
>laughingsuccubi.jpg
>>
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>everything I have learned over the past 4 years is now thrown out the window

I'm both excited and extremely scared.
>>
>>46619050

I so hope all Warjacks get 1+ inch threat inherent and "reach models" only get an extra inch or so.
>>
>>46619050

Everything is getting roughly doubled in points value, with colossals getting "quadrupled" but with more rules to make up for it. So in MK2 terms think of it as if they're tripling the standard warjack points value.

Doesn't necessarily fix warjacks, but this and the automatic focus allocation is a damn good start.
>>
>>46613770
>why can't everblight have more than two male casters

You don't like mind broken/corrupted dark elf harems including (but not limited to) twins, a milf, a several monstergirls? I got something good going here. Don't you dare fucking ruin it for me.
>>
I hope venethrax gets a more generally useful toolset.
>>
>>46619220
Mki player here.

You're gonna be fine
>>
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>>46611805
>mfw still no heavy for trolls
>>
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>>46619882
Thread posts: 395
Thread images: 42


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