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Warmachine/Hordes general

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Thread replies: 314
Thread images: 44

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Finally update link corrected edition

Warmachine/Hordes Books, No Quarter, & IKRPG
>>textuploader <dot> com / 52c6a
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
>https://www.youtube.com/user/PrivateerPressPrime
List building at
>https://www.forwardkommander.com
>http://schlaf.github.io/whac_online/whac.html
Latest Errata
>http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Jan%202016.pdf
Steamroller Rules
>http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
>http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
>http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Abridged Lore
>gargantuans abridged:http://pastebin.com/XPKMKYUc
>hordes abridged:http://pastebin.com/6D1fwSgv

Lexicanum Iron Kingdoms Lore wiki:
>http://warmachine.lexicanum.com/wiki/Main_Page
>>
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I am excited for Wild Adventure. Anyone else?

>>46409628
Pastebin needs NQ 65
>>
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>>46409681
textuploader*. Not sure why I typed pastebin.
>>
I need some spoilers to talk about. I'm dyin over here
>>
>>46409793
The drought has me considering my long thought about cryx army conversion, where I make them into actual steampunk undead. I got all these ideas
>>
Are there differences between D&D (old) and Iron Kingdoms (new) Warmachine Fluff?
>>
>>46410913
Besides the plot advancement, not much.

There's little things, like that Warcasters are made a bit more powerful(mostly on the table though). Wrathe, for example, is a 20th level character while Morty is only 18th.

But a huge amount of the Warmahordes stuff is drawn from the old books. Monsters, enemies, warbeasts, almost all of it shows up in the old books.
>>
>>46410913

Power levels have shifted about a decent bit.

The Deathjack took a serious downgrade in power from D&D to Warmachine.
>>
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How does Mordikaar fare in 50 point games? From what I can tell, he seems like one of the better Skorne warlocks because if nothing else he's actually capable of holding a point. Pic related, taken 2 minutes ago.
>>
>>46409628

too lazy to check exactly what this has that's not in textuploader but pretty sure there's some vk com / topic-18206358_29594938
>>
>>46411694
>The Deathjack took a serious downgrade in power from D&D to Warmachine.

The tabletop and RPG stats are not always the same.
>>
>>46411975
He's one of the better Cryx drops Skorne has.

In all honesty, all of the Skorne locks besides eMorg are pretty decent. Skorne's problem is that they all just do the same thing with minor variations. Mord is their only psudo control lock, but his battle plan still ends up being "apply army to enemy face".
>>
>>46412307

With a subtle distinction!

Skorne conventional warlock play is "apply army to enemy face and hit it".

Mordikaar's play is "apply army to enemy face and don't get hit".
>>
>>46412530
Essentially why he makes a good Cryx drop. Between that, Banishing Ward, and Hollow, he does a decent amount in the matchup.
>>
>>46412715
>Banishing Ward, and Hollow

Take note, Cryx. That "neat trick" of yours has warped the game to the point that it's a passive influence. People just don't bother make lists that are particularly vulnerable to Excarnate/Purge.
>>
>>46409681
No, because I want them to make the Cryx RP suppliment
>>
>>46413046
Lich2 is my legion drop, theres so much legion in my meta that the last time I got to excarnate was in December. Granted, it was the pot and I one shot it, but still.
>>
>>46409681
>>46409628
The NQ33 and 34 links have expired?
>>
>>46413721
Also 30 and 31
>>
>>46413791
23 is still there, but 24 through 29 are also expired.
>>
>>46413721
>>46413791
>>46413856

check here >>46412276
>>
>>46413856
To summarize
NQ#1 is still there, but 2-7 are expired
8-11 are good, but 12 is expired
13 is good, but 14-16 are expired.
17 is good, but 18-21 are expired.
22 and 23 are good, but 24-31 are expired
32 is good, but 33-34 are expired
35 and later are still good. I hit up through 41 today to reset the clock.
>>
Anyone have any good games lately? My trolly Venethrax list trounced Vayl2 the other day. Lived the dream, it was awsome
>>
>>46413458
I'm honestly of the opinion that the Cryx supplement should have waited until after one for Rhul. Dwarves & Ogrun are so unsupported in IKRPG, and they are two of the easier non-humans to mesh into parties in the Kingdoms.
>>
>>46409681

What's Wild Adventure?
>>
>>46415304
I think they are supposed to be included in the cryx one
>>
Post your caster's theme song. For my Denny3 it is definatly the 'Epic Sax remixed with Space Jam' song. Go go murder pod!
>>
>>46419597
Lucant, Syntherion, and Mother

https://www.youtube.com/watch?v=5s7_WbiR79E
>>
>>46419597
Iron Mother
https://youtu.be/cUgktUe6q2s
>>
What are your favorite widgets for the game? WM/H really begs for those extra accessories, and which ones do you think are absolutely essential to smooth gameplay?
>>
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>>46421084
Metal rings for cloud effects and so on. Also posting progress from >>46411975 ;^)
>>
>>46417624
Next Unleashed book. Has Croaks, Wild Ogrun, & Warpborn Skinwalkers.
>>
>>46421033
Axis
https://youtu.be/6DXYvrnS96Y
Lucant
https://youtu.be/HS65IB7WL4s
Syntherion https://youtu.be/1lRlP28Y9cM
>>
Tharn = orcs?
>>
>>46423970
No.
>>
>>46423970
Tharn are an offshoot of humans who's worship of the Wurm has modified their bodies.

There are no orcs in the IK setting, the closest thing would be Farrow.
>>
>>46424237

Well, Skorne WERE Orcs.

Irked the Iosans to no end when they showed up on their borders with a civilized army.
>>
>>46425158
If Skorne are anything, they're hobgoblins.
>>
I have a question for anyone with a Battlefoam Warmahordes Tournament Bag. If I were to stick a Stormwall tray and Battle Engine tray in there, would there be enough space left over for Boomies and Trencher Infantry?
>>
>>46430078

I have a tournament bag and you would have to be very clever with the last piece of foam that you have. I don't know the size of your Trencher unit, but fitting in a 10 man Boomhowler unit sounds a bit much to fit it all in.
>>
>>46430268
Damn. Oh well. Guess I can fit one or the other and then just get troop trays for everything else.
>>
>>46421084
I have a set of custom blast keys that are sorted by AOE size rather than base size, so you only have to carry around the ones that you use plus they stack inside one another. I also use a blast slide ruler combo
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>>46431123
Those sound pretty cool. Do you have pics?
>>
What's a good start into Cephalyx?
I know I for sure want
Exulon Thexus
Warder
Wrecker
Wrecker
Agitator

but what units are their best? I already own some Mercs but not any of the units I see people use with the Dominator often.
>>
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>>46430078
I've got one, it works fine for my Legion (which is fairly low model count), but I've only got one huge base, and the Blightbringer is relatively short as far as huge bases go.

Looking at the foam for it, the Stormwall is a 6" piece as is the Storm Strider. The bag has 15" of foam, leaving you theoretically able to fit two of pic related in it, although I prefer to leave mine a half inch under-filled.
>>
>>46434026
There's two ways people usually build Thexus. One with a dominated TAC, 2 units of Benders and Slavers. Tier 3
The other is with pAlexia and I think Overlords.
Taking a dominated TAC is common because of how often you can instalose to exulon getting assassinated. Tier 4
You should probably get at least 2 units of slavers and benders because you'll most likely use them as a base for most cephalyx list.

on a side note. I just got an earthbreaker and this shit is so fucking hard to assemble.
>>
>>46425177
Githyanki
>>
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Finished my Efaarit Scouts today, I'm anxious to try them out with Mohsar.
>>
>>46414644
Ossyan vs Madrak and most of ret got killed by crusher. Eventually I was just Ossyan and I asked my friend if he wanted to just call that game. He said no he wanted to kill Ossyan.

Ossyan survived and admonitioned around for 3 turns then ended up shooting Madrak down to 6 boxes with his nuke. Still finally got caught by a troll axer but damn my trollblood friend was regretting not letting me forfeit.
>>
>>46436807
The same thing happens every time I play my friend's Jarl with my gators, I'll wipe him out to the man and several turns later do something stupid that lets Jarl get the assassination. It's a bit of a running joke because of how predictable it is at this point.
>>
>>46436074
No base?
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>>46438431
Nah, I never really bother. If I try to be more ambitious than solid static grass it doesn't really turn out great.

Besides, with all these mercs and minions I have it would bug me if their bases didn't match whatever army I'm using them in.
>>
>>46439211
With as good as the paintjob is, no basing is a crime.

At least do static grass or sand.
>>
>>46439331
Thanks. Yea, it's probably about time I started basing again...
>>
Anyone have any suggestions or examples of how to albino trollbloods
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>>46440739
Probably the same as painting a white person, iirc trollkin blood is red
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>>46440739
>>
>>46441206
Oh that's cool. I've never seen photo before
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>>46441274
Its from the Mk1 books
>>
What are your guy's next projects? I'm kind of in a holding pattern untill the next round of casters are revealed
>>
>>46443477
Guild ball.

I'm waiting to see if MK 2.5 happens. Otherwise I'll probably go casual modo for WMH and go full tourneyfag for GB.
>>
>>46443477
I'm just playing a lot of practice games for right now with Ret. when the new casters drop I might go full force back into Legion.
>>
>>46443477
I'm painting some woldstalkers now, and waiting for Hutchuck to come in the mail.

I'd been away for a few months and was kind of surprised how little has happened in the Warmahordes world. The primecast where they talked about all the upcoming casters was pretty fun, even if I have a feeling giving us that much was just a way to delay actual releases some more.
>>
I'm most interested in the new circle caster. Cat and mouse in cryx doesnt really appeal to me
>>
>>46441865
Fuck, that is rad
>>
>>46443477

Currently painting my Electromancers. The more I play these guys, the more impressed I become. I am also trying to gather up excitement to play my Skorne, but my heart is always with Ret.
>>
Hey there is a new lgs in my area that is just now starting to get things for miniatures set up. They have tables and chess timers but are wondering about what kind of terrain they should set up. I live in a sort of bizzaro world area where we only have about 4 people who play 40k/AOS and close to 20 that play wmh. So essentially they want to cater to us when buying store terrain. Any reccomendations? The guys that own the store are loaded so price shouldn't really be an issue, and they mentioned they would prefer something fancy because they think it will make the store look nicer.
>>
>>46446105
PP made a few Warmachine specific terrain pieces a few years back, but those cost a fortune when they show up on ebay.
>>
>>46446105
>I live in a sort of bizzaro world area where we only have about 4 people who play 40k/AOS and close to 20 that play wmh.

This describes my meta, except we've got about 10 40k players and well over 50 WMH players.

> Any reccomendations?

In general, I suggest 2d hills/forest/water and 3d walls/buildings/obstructions. Muse on Minis and Broken Egg Games both sell similar 2d terrain.
>>
>>46445243
She's not what I'd consider interesting in my opinion.
>>
>>46440739
Just do trollblood highlight base with menoth highlight highlights or do under belly blue with white highlights.
>>
>>46447864
>>46445243
What do we know about the new circle caster besides that she's rough on her beasts and a cryx-esque spell slinger?
>>
>>46448244
That's pretty much it. I think the big hope right now is for Parasite on her spell list.
>>
>>46448335
I can tell you that Parasite is not on her spell list.
>>
Where is this info on new casters?
>>
>>46448605
http://privateerpress.com/primecast/primecast-episode-27

It's pretty interesting, don't know if they'd ever done anything like this.
>>
>>46447864
Why do you say that?
>>
>>46448451
Then what makes the list Cryx-like? Are we getting Excarnate?
>>
>>46449594
I don't think you want excarnate. You have no biles. Also its probably getting nerfed :(
>>
>>46449594
No, you aren't getting Excarnate.

>>46448837
Not a playstyle I enjoy. Not a tool kit I am too fond of. Couple spells that don't really do much for her.
>>
>>46450047
How bout you share instead of being cryptic. Its not like anyone knows who you are on a anonymous website
>>
>>46450140
Because he doesn't actually know. Just someone attempting to troll.
>>
>>46451435
That's is so not a cryx spell it fucking hurts like I'm being anatomically hit with precision..
>>
>>46443797
Thoughts on Ret at the moment? Not fluff, because we all know how that's going...

I'm really enjoying running / list building with Thyron. Have you, or any other brillian/tg/entlemen had a play around with him yet? Thoughts?

Happy to post my list if ppl cbf discussing him.
>>
>>46454242
I think ret is straight trash, and I'm a little irritated its taking over my meta. Its literally only legion or ret here
>>
So I'm sitting on the following collection:

eCaine
pCaine
Ol Rowdy
Cyclone/Defender/Ironclad magnetized
Gunmages + UA
Hunter
Squire
Journeyman
Reinholdt.

I can wrangle some Ok 25 and 35 lists out of that for casual play, which is all that me and my friends want, but I'm not sure what to pick up next. I'd apreciate some advice, most tactica I've read suggest a million different support solos but Im worried that if I jam in any more solos Ill have too much support for not enough army.

I'm considering Sword Knights or Silverline Stormguard for a screening unit but Im not sure as most of my games have been at 15 or 25 points to learn the game.
>>
>>46446105
>4'x4' mat to play on
>Flat terrain
>Walls and a few houses

Easy.
>>
>>46456652
Hammerdorfs are a fairly self sufficient unit that does good work.
>>
>>46456652
>>46456857
Actually it looks like you've got most of the standard stuff to be competitive with Caine, and I think Forgeguard or Boomhowlers are pretty common screening units.
>>
>>46454242
Thyron is very fun and a different playstyle from our usual fare. I'm enjoying having something refreshing. I've also recently picked up Moros and have had fun running Ossyan with both Hypnos and Moros for a pain in the ass amount of ranged movement denial.
>>
Earthbound troll, Mulg and Impaler - are those must have for a troll player?
And overall what models should i avoid as a newb if i decide to play Trollbloods?
>>
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Battle for the Athanc campaign rules coming up.
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>>46460347
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>>46460380
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>>46460404
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>>46460434
>>
>>46460347
>>46460380
>>46460404
Fuck yea. I was wondering what was taking them so damn long to publish those.
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>>46460464
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>>46460495
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>>46460539
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>>46460567
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>>46460595
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>>46460619
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>>46460644
oops

>>46460619
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>>46460682
That's the last of it. Enjoy, everyone!
>>
>>46460715
Thanks dude
>>
>>46459847
Avoid skinners, thumper crews, and sluggers
>>
>>46436074
what a fucking cool model. i have been following the game for about a year now and I love seeing shit i haven't seen before.
>>
>>46461178
Right? PP really outdo themselves with models nowdays.

A NQ from a few months ago did a big article about the Efaarit that was pretty cool too.
>>
>>46460471
They did, in the NQ
>>
>>46460949
What about scouts and highwaymen?
>>
Any gencon reveal rumblings or is it way too soon for that?
>>
>>46409681
As hyped as I am, I hope it doesn't get released before the next IKRPG book. I've been waiting on that shit for years now.
>>
>>46462871
L&L promises to be a big event for Warmahordes.
>>
>>46462871
Everything is being anounced at L&L wich sucks
>>
>>46463037
It's already on the release schedule. It's coming in fall. As is Immortality.
>>
>>46463777
What's Immortality?
>>
>>46463786
It's a compilation of a campaign they originally ran in NQ.
>>
>>46463786
What >>46463844 said. They also added a few encounters to bridge between stuff and more maps.
>>
>>46462647
I like scouts but I'm a minority. Majority likes highwaymen. I don't
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Posting the alternate history warcaster rules if anybody here hasn't seen them.
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>>46464430
>>46464464

I'm just imagining Cylena with a Victor. It's delicious.
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I fucking love these things
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>>46464489
Oh yea, they're all broken as fuck, but that just adds to the fun I think.
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>>46463037
>>46463777
>>46463786
>>46463844
>>46463844
>>46463962
Immortality is supposed to be out by the end of the month, and Wild Adventures had advance copies at Adepticon this weekend. While I do still want the Rhul/Ios/Cryx books (in that order preferably), I'm still really looking forward to Wild Adventures. And for the curious, someone is spoiling what they can on the forums.
http://privateerpressforums.com/showthread.php?248303-Got-Wild-Adventure-at-Adepticon
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>>46464553
Picturing Old Witch using a griffin to double her CTL area and channel like a mofo.
>>
>>46464553
>Leto opens his asshole even harder for savages
>Goreshade's still a bitch

The more things change, the more they stay the same.
>>
>>46464608
Constructs only, unfortunately. It's a shame, I'd actually use my Woldwatcher with her.
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Fuck it, how about Voyle while we're at it
>>
>>46464853
This is an April fools, right?
>>
>>46465119
No, it was for a special scenario in No Quarter.
>>
Where do I download nq 65?
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>>46465119
Did someone say April Fools?
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>>
>Live in a backwards place where 40k is the least popular game
>Mfw
So, the Warmahordes crowd in Rochester NY is massive, and I've been thinking about joining. I like Gators, can you make an army out of them? Explain it like I'm a brain dead moron, if you could, I'm brand new to this
>>
>>46466072
You can run a Gatorman army.

Gators are Minions. The Minions faction is a bit different than most since it's built around the concept of the various models and units in it being able to be taken by other factions. In order to run Minions as a faction itself, you have to either make your army along the lines of you chosen caster's theme force or along one of two Minion Pacts, Thornfall Alliance or Blindwater Congregation. Blindwater Congregation is the Gatorman (and all manner of swamp dwelling nastiness) pact.

Gators are pretty decent. They've got access to some good units, decent warlocks and one of the best battle engines in the game. If you want to go gators, go for it, just be aware that you won't have as many options as regular factions since Minions is split between the two pacts with very little model overlap between the two.
>>
>>46466072
You can definately make an army out of gators. They're half of the Minions faction (specifically the half called the Blindwater Congregation). I could try to explain exactly how this works, but it's easier to just point you here: http://battlecollege.org/Minions

It explains the organization of Minions, gives you an easy list of what you can use, and can give you some ideas for basic strategies, even if that kind of advice should be taken with a grain of salt.
>>
>>46466180
What's a battle engine, and why is it good?
>>
>>46466241
A battle engine is just a model type, same as unit, solo, warcaster, etc. The Sacral Vault is basically an infantry blender.
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>>46466241
Battle engine is a type of model on a 120 mm base with some special rules.

The Gatorman battle engine is really good due to a combination of boostable shooting and single-wound infantry hate.
>>
>>46466072

I would LOVE to live in a place where Warmachines/Hordes is the dominant game and NOT 40K.
>>
>>46466241
Others have pointed out what a battle engine is, but it's worth noting that a battle engine isn't good just because it's a battle engine -- relatively few of them get played regularly -- but gators have the best one.

Problem with gators (and the only reason I'd warn against starting them) is as others have said, you have less options. Minion beasts, by design (at least, as best as I can figure) are inferior to the beasts of other factions because a) beasts are supposed to be somewhat faction-defining, and b) by using certain minion caster solos, you can take minion beasts in most Hordes lists (or gator beasts in Cryx, for that matter). As a result, most of their beasts are fairly mediocre, outside of some pigs coming out in May.

Gators have two units, though, that are fantastic, and they have *some* advantage in running them over normal Hordes lists -- they're "friendly faction" (and therefore can be better buffed) for Minions but not for other Hordes lists, and Minions lists can take 3 of them instead of 2 (although doing so is often not particularly desirable). Said units are Gatorman Posse, an awesome heavy infantry unit (and one of the best if not the best heavy infantry unit), and Croak Raiders, an awesome ranged unit (and one of the best if not the best ranged unit).

So, beware that you're going to be spending a lot of time with croaks and posse on the field, and you will often sigh heavily reading the cards of beasts from other factions. If this isn't a disincentive, go for it -- but know the limits of the army before you invest in it.
>>
>>46466642
Where are you?

I'm curious about where the good WMH scenes are. Central Wisconsin (where I am) is heavy WMH, and it seems like much of the upper midwest is as well. I hear Houston has a huge community, too.
>>
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>>46466857
In Madison Wisconsin myself where are you at?
>>
>>46468282
Same. Pegasus on Wednesdays?
>>
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Yo, /wmg/, what ya'll painting tonight?
>>
>>46468517
Nothing at the moment. I finished my woldshrimp yesterday, now I'm debating on working on Morraig and some Tempest Blazers.

Looking good btw.
>>
>>46468517

no painting, I'm working on doing this https://mindmazingblog.wordpress.com/2016/01/05/tutorial-selfmade-tokens-for-tabletops-or-boardgames/ to make some custom tokens but having a hell of a time figuring out what spells/effects to do and how many of each
>>
>>46468499
I sadly can never make Wednesdays because of work.
>>
>>46468517
No painting, but after 3 years of only have the 6 man squad built, I just assembled my other 4 Hex Hunters. Now I have to wash off the pieces to my second Angelius and start drilling pin holes.
>>
>>46468517
painting the last 4 stormblades for my second unit.
>>
>>46468517
Painting up my galleon. Colossals are such an ordeal to paint.
>>
>>46466857
I wouldn't say it vastly out numbers 40k because there is a gw store in Columbia, but SC has some pretty large groups around there. It's pretty big in Georgia and North Carolina as well.
>>
>>46466815
I mean, yeah, most warbeasts suck for Gators, but the Wrastler is awesome if only for Gator Toss, and they know have a heavy warbeast arc node.
>>
>>46466857
Chicago (at least the north side) seems to be the same way as far as I can tell. There was once a strong Warhammer meta but who knows now...
>>
So the last NQ in particular, and the upcoming dragons book, have been dropping massive hints about the next Hordes faction. It sounds like the athanc hot potato might actually get loose and become a dragon again. The new faction is going to be another dragon faction of some kind.
>>
Hey /wmg/ how do I into the lore? I really want to know the lore but the narative style of the sourcebooks puts me off and Im worried Ill miss something. Is there somewhere online where I can get deep into the lore?
>>
>>46470768
You want setting or narrative lore?

If you want the former, look into the RPG books, there's a link in the OP with downloads. If you want the narrative, just read the forces books and expansions in order of publication.
>>
>>46470768
General lore or specific points?
>>
>>46469547
Shame, it's pretty awesome. Some people do Tuesday nights at Misty Mountain, but MM just isn't Pegasus.

>>46470511
Yep. We get a few Chicago folks in for Madison tournaments.
>>
>>46470476
Yeah, there's just no gator beast you can look at and think any other Hordes faction would take. The Ironback Spitter is, imo, the best gator beast (not counting the snapper for Spiny Growth) but he's still... the Ravagore's meth addict cousin at best.
>>
>>46471277
Most Hordes factions would take the Horror just for it's animus.
>>
>>46470744

so what themes do we think another dragonforce could do? dwarves/ogrun?
>>
>>46470744
>another dragon faction

If we estimate based on the current two dragon factions it's going to be imbalanced and unfun to play against.
>>
>>46466072
hell you make me almost wanna make the three hour drive out there. I'm over in Utica.
>>
I went ahead and compiled the Battle for the Athanc stuff into a pdf so that it's easier to manage.
>>
>>46466642
Upstate NY here. Warmahordes dominates 2/3 game stores in my area. I'll trade, I miss 40k.
>>
>>46475355
Millennium Games had like, 30 dudes at their last War machine night, the press gangers here do a really really REALLY good job, they basically started the community here.
>>
>>46476899
>I miss 40k
How does that even work?
>>
Are all wreck markers resin now? When did that happen?
>>
>>46476852

sweet thank you anon
>>
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>>46469720
Uh oh, vayl2 gonna cause havoc soon, me thinks
>>
Hey gents. Ive recently come into acquisition of a large (?) cryx army, and since I'm kind of a noob to the game, I'm not really sure how to manage it. Would anyone mind making like, 2 forces that don't use the same models? I've got a friend who might want to split things with me, would be great if both of us ended up with something even semi competitive to play around with.

Pgaspy
2x gaspy2
Goreshade2
PDenny
Denny2
PSkarre
Terminus

2x Deathripper
Defiler
Helldiver
2x Ripjaw
2x Stalker

Cankerworm

Slayer
Magnetized Desecrator
Magnetized Harrower Kit

Max Bloat Thrall
Max Raiders
Max Knights
Max Mechanithralls w/ Brute Thrall
Min Revenant Crew
2x Max Bane Thralls +UA
1x Max Bane Thralls
5x Scrap thralls

Withershadow Combine
Machine Wraith
Pistol Wraith
2x Warwitch Siren
Tarturus
Darragh Wrathe

Aiakos

Again, any help in this would be greatly appreciated!
>>
>>46476899
Where upstate? I used to live in Binghamton, and hated how tiny the community in the area was.
>>
>>46471372
I... well, I'm not sure. They're pretty bad without their animus (10/17, SPD 4 no Pathfinder, highest attack is PS 16)

I play Circle and Legion. I can't ever see taking it in Circle at 50 points, as you just don't have enough beasts for it to benefit from, since you'll still want to take the first Stalker for Lightning Strike anyway, and then even in a four-heavy list, you're taking one of those heavies strictly to give two Ferals or Riphorns reach, taking a sub-par heavy to save a couple of points on extra Stalkers or Ghetorix. I just don't see it as a value proposition for Circle, ever -- even if you're running a high enough point value to have enough beasts to make the Horror worthwhile as a support model, you're not going to be able to manage the Fury on all those beasts.

Legion is similar. It's a lot of points to give an 11-point Carnivean an ability you take a 9-point Scythean for.

I could see Skorne taking them, though. Not sure about Trolls.
>>
>>46480196
Trolls probably want it more than anyone.
>>
>>46480263
No absolutely not. I'm very sick of people asking for elasticity in trolls.

Trolls are actually pretty bad at cracking armor without help. Said help comes from animi. Except for characters and Earthborn depending on circumstances hit at mediocre to low pow for a heavy. Animi make up for that. By putting elasticity on anything that melee piece is basically irrelevant because it can't damage anything.

Secondly, very few models in trolls actually benefit from the animi. Rok, and Earthborn are the only ones who would care. All the casters that actually bother to fight in melee have reach weapons.

What trolls want is a non-character, natively reach heavy like a sentry or a scythean, not elasticity
>>
>>46480196
On the other hand, Elasticity makes Feral Warpwolves pretty fuckin' great, because they can still Warp for more stronk.

It's a good animus, a little situational, but it could be used to great effect with a Wold guardian for dem knockdowns.
>>
>>46481287
But you'd still be taking a slow, vulnerable, and (relatively) weak 8-point heavy and adding more Fury mitigation to the pile to make a 9-point warbeast kinda comparable to a 10-point warbeast if you squint hard enough -- because even with the Horror, the Feral can't have Reach and Sprint (or Reach and Primal) at the same time, and still lacks Pathfinder and the option to Berserk or Prowl.

At the core of it, though, the Stalker is just Too Fucking Good, so even if you had access to Elasticity on a cheap warbeast (let alone one overpriced at 8 points), the actual use would be limited because Reach is just the *first* advantage Stalkers have over Ferals.

In Legion, at least, it would be competing with defensive animi, so it does "stack" better -- you could give a Carnivean Elasticity and then overwrite it with Spiny Growth after attacking (or, more likely, after activation), but Circle's need for Lightning Strike/Primal doesn't allow that. And I still can't see taking one in Legion, as you're basically taking a weak 8-point beast animus-on-a-stick to make an overpriced-but-still-good beast you take primarily for its animus more comparable to a 9-point melee beast; that is, for an extra point, you just take a Scythean and get pretty much what you want to turn the Carnivean into *and* keep the Carnivean (that isn't bad by itself, just pricey).

A Bull Snapper, on the other hand, would be interesting in both factions.
>>
I have a buddy who wants to get into circle, is the battle box any good, and if not what starting casters would you guys reccomend?
>>
does anyone have or know where to get the warlock saga?or any skull island books for that matter
>>
Is known what will be the next Supplement for the iron kingdoms rpg?
>>
>>46481877
>I have a buddy who wants to get into circle
cool.

>is the battle box any good

No, and in fact it is at *best* tied for the worst battlebox.

>what starting casters would you guys reccomend?

I'd suggest Kaya2 (*not* the Kaya in the battlebox) as the go-to Circle starting caster. If your friend wants to go infantry-heavy, Morvahna2 is a good starting caster (she has a higher learning curve, and can effectively kill herself, but with relatively little practice she's relatively forgiving to play), too. Kaya1 (the caster in the battlebox) isn't necessarily bad as a starting caster, but I don't like suggesting casters that will be "grown out of" to anyone -- Kaya2 isn't really any harder to play, and is pretty much just a better version of Kaya1.
>>
>>46481877
>>46482256
pKaya from the battle box is a great caster to learn the basics with because she's so simple, but the problem with the circle battle box is that you'll never use the argii again, and most people don't use the feral warpwolf once they get more serious.

I learned the game with epic Kaya so I'll second that, but I wouldn't recommend eMorvahna to someone new. Even if her life shenanigans weren't distracting enough from the basic mechanics, her game is pretty unique in circle, while the Kayas make for a pretty good microcosm of circle in general.
>>
>>46481945
skullislandx.com?
>>
>>46482595
the pdfs i mean
>>
>>46481877
What's your buddy into? Wolves, goats, rocks? Infantry? Trees? Like the others guys said, if he's really into the living warbeasts then eKaya is a great place to start, but if he likes the Wolds then maybe don't start with her...
>>
>>46482654
They cost like five bucks each and they're worth it, just buy them. That's less than a burrito
>>
>>46481877
>>46483686
Good point, pBaldur is the way to go if he's more into the wolds
>>
>>46482159
>>
>>46483972
http://privateerpress.com/iron-kingdoms/core-products/core-products/iron-kingdoms-unleashed-wild-adventure

You guys know they put all this stuff on the front page of their website, right?
>>
Why are trenchers so ass? I just got into Warmachine and really wanted to play a WW1-esque Cyngar army, only to find out trenchers are awful. When I saw Boomhowler cost the same as a unit of trenchers that was about it.
>>
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Here's all the Skullislandx books I had in pdf format.
http://www52.zippyshare.com/v/lQKVwmI5/file.html
>>
How viable is beast heavy Skorne? I'm sick of my infantry being too dice reliant. Incendiarii need good deviations, and Nihilators need tough rolls. Lost a game today because I just couldn't land fire on top of my opponent.
>>
>>46484773
chain gang
>>
>>46484792
I don't mean meme lists, I just mean your ordinary all-rounder army that uses more beasts than usual. Not purely beasts, but mainly them.
>>
>>46484810
Then whatever. Just run a bunch of beasts. No one gives a fuck.
>>
>>46479162
Well, there is apretty decent Goreshade 2 (tier)list in there: goreshade 2, all the bane thralls, leviarhan (harrower alternative) and Tartarus. The other list would probably be along the lines of Deneghra 1 or Gaspy 1 with 2 arcnodes, withershadow combine, mechanithralls, raiders and anything else realy.
>>
What happens to the soul when you worships no gods?
>>
>>46484657
what a nice guy
>>
>>46485032
Ask Zaal.
>>
>>46485068
Glad to spread the love. I haven't started reading any of the novels yet myself. Currently reading the Scars of Caen compilation thing since I missed them as they were released.
>>
>>46485032
It gets eaten by Devourer Wurm.
>>
>>46485032
They end up in the wilds of Urcaen which is a dark, twisted, constantly shifting realm inhabited by all manner of horrible beasts chief among them being the Devourer Wurm. It's basically the IK equivalent of Hell.
>>
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Coming along nicely ;^)
>>
>>46484810
Chain gang

It does great things for gators/frogs
>>
>>46484557
Because they were fucking retarded good in mk1

Haley3 can run a unit to good effect, and Sloan can do something with the commandos.

Haley3s tier isn't the worst either, though it's still trenchers.
>>
>>46485032
>>46486352
What happens to the soul if you worship the Wurm? Ala Tharn. I want a sexy Tharn bitch and I want to ravage her.
>>
>>46487559
What does Sloan do special for commandos?

Does anyone run Sloan, anyway? I feel like she's cool. Her, Kraye, and Darius are probably my favorite Cygnaran casters. Kraye especially.
>>
>>46487621
They're one of the only models in cyngar with sprays, and she gives them an additional die to hit. It's not the best stuff in the faction, but accurate sprays are good tech.

Sloan isn't bad, Caine2 just does her job better. She can play a decent game. Kraye is one of the most interesting casters in the game for running jacks, and can do some weird shit
>>
>>46487602
Then you become one of the horrible monsters inhabiting the wilds of Urcaen devouring wayward souls.
>>
>>46466072
That's good to hear. I'm just getting started here in buffalo I have no idea what the community's like.
>>
>>46488244
Seems like an acceptable way of spending eternity. Be a werewolf with a sexy werewolf girl, then die in battle and become a demon.
>>
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>>46488492
The Tharn life isn't glamorous, but for those hips...
>>
>>46459627
Yeah I think a lot of people have started pairing Thyron with Ossyan for tourneys now, and I can see why.

So far i'm fairly certain i'm going to be running Thyron for my 1list local comp next week though, here's what i'm thinking, thoughts appreciated:
------------------------------------------
>Thyron, Sword of Truth (*5pts)
* Griffon (4pts) - Obvious combos
* Banshee (10pts) - Obvious combos
* Sylys Wyshnalyrr, the Seeker (2pts) - Thyron needs fury management

* Dawnguard Sentinels (Leader and 9 Grunts) (9pts) - reach + Spellpiercer + feat
* Dawnguard Sentinel Officer & Standard (2pts)
* Houseguard Halberdiers (Leader and 5 Grunts) (4pts) - Spellpiercer + Shieldwall = jammers, also good to tangle people up on the feat with sidestep
* Houseguard Halberdiers Officer & Standard (2pts)
* Mage Hunter Infiltrators (Leader and 5 Grunts) (5pts) - Obvious combos
* Eiryss, Mage Hunter Commander (3pts) - Amazing target for Storm Rager
* Arcanist (1pt)
* Arcanist (1pt)
* Fane Knight Skeryth Issyen (5pts) - Ideal Storm Rager target + Obvious other combos.
* House Shyeel Artificer (3pts) - Force Wall on Thyron is nice, Storm Ranger on Artificer isn't bad, both medium bases, so they can block for each other, one of my favourite little interactions with Thyron at the moment.
* Mage Hunter Assassin (2tps)
* Mage Hunter Assassin (2tps - obvious combos, top class solo anyway.

>>46456305
Your opinion I take it? Or do you actually have a valid argument explaining what makes then trash? I'm talking competitively here.
>>
>>46489785
It's got the fixings of a solid Thyron list. I don't have Sentinels or an Artificer myself so I've never tried them with him.

I like to throw in Electromancers or Stormfalls for a little fire support but they aren't necessary really.
>>
>>46484773
You've got PGBH and Willbreakers. You can literally bring any amount of beasts with any warlock and do alright.
>>
>>46483686
It isn't like he is completely new to wmh, I play with a really large group and he has been watching us play games for about a month now. I think part of the reason he wants to get into circle is that we don't have a regular circle player at my lgs, just 1 guy who plays goatvana and krueger2 when he gets bored of his khador. But my friend also said he specifically liked the janky mechanics you can do with warpwolves/shifting stones, and that he wanted to eventually get something for the new kromac. I heard the battle box was garbo, but they have had one lying around the store for awhile and I just wanted to double check.

On a side note I have another friend who just got an all in one box for trollbloods and is wondering what to build off of that, we have 2 trollblood mains at the store so they are helping him out, but I'm sure he would appreciate extra opinions.
>>
>>46489785
Their feats are all basicly the same (dice manipulation), they have one unit (MHSF) and one caster (Rhan, but good luck finding anyone who is good with him).

The nicest thing I can say is they make excelent excarnate targets
>>
>>46493035
I don't know if it's quite that bad, but Ret is in a very weird place, design wise. They've got a combined arms approach, which is always hard to balance in a game, they have a weird focus on assassination, and it's never a good tactic for high level play, and PP refuses to give them anything to make them really unique. And yea, their feats are some of the most boring in the game.

They have some very good units, they just don't quite have what they need to really take advantage of it.

Their new Colossal looks to really help them stand out though.
>>
>>46493254
Also, totally personal bias, it attracts the annoying bads who talk loudly about hentia which I dislike.
>>
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>>46493254
>>
>>46490112
Thanks for the input Mr. brillian/tg/entleman, you should definitely try the Artificer with him, they have some fabulous interactions + honestly the Artificer is amazing with Sentinels when keeping those heavy safe from harm.

I haven't really thought about Electromancers with Thyron what do they bring to the table in your opinion?

>>46493254
>>46494418

Really good points. This is why I love Thyron because despite his feat again, yes, just being a manipulation of the dice, at least it adds some interesting melee elements in there (I fucking love sidestep shenanigans, especially for assassinations, or clearing paths).

I did, however, come up with this semi-trolling but honestly, not so bad when I think about it, list involving our local DJ Helios. Basically the premise of the list is to give Thyron completely freedom, since Elara and the Sentinels take care of the other primary elements of the force. This gives you some really interesting assassination pathways and interactions.

>Thyron, Sword of Truth (*5pts)
* Griffon (4pts) - Obvious combos
* Sylys Wyshnalyrr, the Seeker (2pts) - Gives Thyron so much fury to play with.
* House Shyeel Artificer (3pts) - in this list he will NEVER leave Thyron's side.

* Dawnguard Sentinels (Leader and 9 Grunts) (9pts) - reach + Spellpiercer + feat
* Dawnguard Sentinel Officer & Standard (2pts)
* Griffon (4pts)
* Arcanist (1pt)
* Elara, Tyro of The Third Chamber (3pts)
* Helios (17pts)

* Fane Knight Skeryth Issyen (5pts)
* Mage Hunter Assassin (2pts)
* Mage Hunter Assassin (2pts)

I probably need to fit 1 more Archaist in here somewhere, but yeah, there you go.
>>
>>46495090
I've wanted an Artificer since he released. Love the model. Just a matter of justifying the price for what he brings to the table compared to other options.

They don't have any particular synergy with him but they can gimp a jack, pound multi-wound infantry, or electical spam squishy infantry mobs pretty well from decent range.

I've been tempted to try an AFG with Thyron. Gives him something big to get behind if the enemy has a lot of ranged and the AFG brings a nice versatile cannon.
>>
>>46495090
The problem with Thryon is that Ret was promised so much more with him, and it's pretty obvious that he got mucked with design wise at the very last minute. He was also supposed to bring medium base infantry along with him, something PP has decided Ret shouldn't have.

It's really wonky.
>>
Holy shit Orin Midwinter is insane. In my last game against Legion my Krea animus and Bellows clouds were fucking useless, but Orin would just do everything.
>>
>>46497106
And that is what happens if people don't snipe him out early. One should think Legion could do that.
>>
>>46481777
Oh, a bull snapper would be fantastic. I really want a lesser 'beast or a pack for Circle. Just change the war wolf from a solo into a beast, and I'd take them all the time.
>>
>>46497106

Yeah, he's only model I've ever guarded with my warlock.
>>
How would you fix the Journeyman League? I feel like it's a really shit system in that it restricts you almost too much (I understand that it's to prevent cheese dick lists, but come on)
>>
>>46409628
Hey guys, I got my first tournament coming up at the end of the month, its 35 points and for the end of a journey man league, I was wondering if you could take a look at my list and let me know if its decent for a semi-casual event.

Captain Allister Caine (*5pts)
* Hunter (6pts)
* Hunter (6pts)
* Ol' Rowdy (9pts)
* Squire (2pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
* Arcane Tempest Gun Mage Officer (2pts)
Sword Knights (Leader and 9 Grunts) (6pts)
Journeyman Warcaster (3pts)

The plan is to stick a Hunter on Junior and one on the ATGM unit, have the army pop threats while Rowdy, in Caine's bg, and the Sword Knights screen and jam threatening units to buy my shooters enough time.

Caine can go for assassinations with his feat, or solve problems with it if assassination isn't viable, and either hunter can charge or run into melee range of a unit if I need the flank bonus on my sword knights.

I've bought everything except for the 2nd hunter and the sword kinghts so thats 12 points still open as far as purchases go but I'm not a fan of the merc units aesthetically and I cant think of anything else to throw in.
>>
>>46500131

The purpose of the Journeyman League is to get people more than half-way introduced into the mechanics of the game without dropping it out of frustration, humiliation, and despair. (And it's not half bad at that; it's about the only format I have a chance of losing to a novice in regardless of list strengths or weaknesses). Otherwise it sucks and as often as not makes a new player's initial model buys all but half-worthless.

But, well, they tried the All-in-One boxes as a method to circumvent it as an introduction method and most of those were literally pounced on the second they left the molds by established players. They ones that actually got to a shelf didn't last a week; same cause. Hobbyist money saved- considerable; new players introduced- minimal.
>>
>>46495480
>The "problem" with Thryon is that Ret made bad assumptions about what would come with him
ftfy
Thyron is stated in fluff to be an exceptionally large man. So no I don't think medium-based Ellowuyr swordmasters are in our future. The only "problem" is Rets playerbase making assumptions and being wrong. I think an Ellowuyr is very likely in the next book. Hell it took how many books for Ossyan to get a SINGLE Vyre unit? So there were no grounds to assume each new caster will come out with relevant units at the same time.
>>
>>46501546

I'd suggest Boomhowlers but you don't want them. Seems legit for your purposes.
>>
>>46502137
Yeah, Im not against Boomhowlers I'm just trying to stay away from hyper competitive times and instead buying models I really like, I know Ill pay for it against stronger lists but until I get better at the game I dont mind.

I was thinking of swapping out a Hunter for Taryn and a Charger instead, might be worth it? I like the idea of Taryn having two shadow fires a turn and shes a nice model
>>
>>46503063

Shadow-fire would make your feat-assassination plan more viable.
>>
http://www.belloflostsouls.net/2016/04/exclusive-privateer-mystery-warmachine-miniature-2.html
>>
>>46504469
Wierd.
I would guess it's advertising some kind of bits service, but they already do that with their metal stuff....
>>
>>46504469
>>46504642
I can't really see anything significant in there as far as individual parts go. Perhaps they're gonna increase their bits range to including plastic models as well (which would be wonderful for 'jack/beast conversions)
>>
>>46504469
>http://www.belloflostsouls.net/2016/04/exclusive-privateer-mystery-warmachine-miniature-2.html

That's just a pile of random bits.
>>
>>46504469
>>46504642
>>46506346

I thought maybe it'd be the symbol for the new faction when you squint at it or something but I'm not seeing anything
>>
>>46507228
Wait new faction? What?
>>
>>46504469
>>46507165
I think that pile of random bits is not as random as we may think.

I'm wondering if it's a bunch of stuff that's getting redone in the new plastics.
>>
>>46507789

they said in a podcast there's a new hordes faction coming and it's not infernals, uniherd, or warmarmots. it's likely the reason there's been so little info on new releases because it'll all be announced at lock and load in june
>>
>>46508173
I mean I've been out of the game for a while, but what is uniherd? Is it like a joke or something? Infernals are the ones that live in the Abyss?
>>
>>46508209

was an april fools day joke faction from a couple years ago
>>
>>46508209
>Is it like a joke or something?
Yes.

>Infernals are the ones that live in the Abyss?
No. They live in an unknown alternate dimension/plane of reality type thing. The only Abyss in the setting is the giant crack down the middle of Immoren.
>>
>>46508298
Does the void not count as an abyss? And by the void, I mean your mother's vagina.
>>
>>46508459
>Does the void not count as an abyss?

No, neither of them do. The void (little v) is the space between Urcaen and Caen and there's no indication that the Infernals come from there. In fact, it's more probable that they're not, otherwise why would Banes exist? Wouldn't Infernals nab up all those souls for themselves instead of allowing them to return to Caen?
The Void (big V) that Skorne souls go to is something different that the other void (and quite possibly is just the Wilds of Urcaen given that the Devourer Wurm came out of Mordikaar's Void portal) and there's nothing to indicate that Infernals have anything to do with that shizz.


>And by the void, I mean your mother's vagina.
I'll have you know that my mother's vagina is called the Inferno, for your information.
>>
>>46502098
The Ret playtesters were straight up telling the community about stuff he was going to get that he ended up not getting.

He got changed pretty heavily at the last minute, and that's plainly obvious. His feat is so tacked on the book might as well have come with a thumbtack.
>>
I like the look of the Khador units but I hear nothing but griping about them online.

Is Khador a good faction for a complete beginner to the game?
>>
>>46509423
What Khador units do you like?

Please don't say Man o Wars
>>
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>>46509681

What's wrong with them? I'm new to the system and their stats and abilities seem decent to me.
>>
>>46509791
They're slow, they're expensive, low volume of attacks and they're much more killable than they first appear.
>>
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>>46509791
They're hella slow is the big issue I think. It's a regular thing that people on here argue about what they need to become good though.
>>
>>46509791
Shield Wall is a bad rule on slow models, which they are. Their guns never get used. They're too slow to actually get into the fight where you need them to be fighting, and they don't hit hard enough to justify their lack of attacks.

And to top it off, ARM21/8 boxes isn't nearly as good as you likely think it is.
>>
>>46509791
They are all rather expensive for heavy infantry, and that is before comparing them to the excellent single wound infantry khador has.
Shock troopers are too slow.
Demo core are a little squishy
Bombardiers are slow and have fairly poor fire power for the cost
>>
>>46509924
>tfw Cetrati cost more per model
>>
>>46509986
They also have a lot more support in their faction.
>>
>>46509986
They also hit harder, come with more models, and have better support spells for them in faction.

And, you know, MoW are 1.8 pt/model and Cent are 1.83 pt/model
>>
>>46509791
-Too slow (and everything that buffs this also buffs other inherently better infantry)
-Too fragile for their points/slowness, ARM17/21(shield wall) isn't actually that good on a 9pt SPD4 unit. They're bullet/charge bait, or they turtle up and don't get where they need to be fast enough.
-Mediocre attack power. They can sorta bash up heavies on the charge, but they're slow enough that actually getting the charge on a target worth their time is rare at best.
>>
>>46510037
And they're +1SPD, let's not forget.
>>
>>46509986
They both cost 2 points a model, with a point discount for taking the full unit.
Its really not much more
>>
>>46510037
I fucking hate playing Skorne. I'm pretty sure Revive and a UA makes them better than your shitty women o' war.
>>
>>46509924
>>46509941
>>46509943
>>46509966
>>46510048

I've heard that Khador takes a very Soviet-esque approach to tactics [infantry for days, one or two jack].

Which Khador infantry ARE worth using then?
>>
>>46510178
>infantry for days, one or two jack
You basically just described Warmachine.
>>
>>46510178
If it's not Manowars, Kossites, or Assault Kommandos, it will range from great to workable.

Fully kitted Winter Guard Infantry or Iron Fang Pikemen are your bread and butter. Widowmakers, Doom Reavers, and Greylords (Ternion or Outriders, depending on whether you want versatility or super fast spray bots) all rock. Rifle Corps, Uhlans and Mortars are solid in the right list.
>>
>>46510178
It's not quite exactly that, their infantry tends to be very good.

For armor? Iron Fangs. For high defense? Kayazy and the full Winterguard package under Sorcha2/Old Witch/Anyone else with Iron Flesh

For shooting? Widowmakers are some of the best sniping models in the game, and Winterguard fall under here as well.

Some of the other options can be made to work under specific casters and specific lists.
>>
>>46510261
Oh, almost forgot Kayazy. Assassins have kind of fallen out of favor due to all the AoEs and whatnot in the current meta, but they still get work done and Eliminators are just mean.
>>
>>46510261
AKs can be made to work, actually. Vlad's fix their problems, and their immunities can be mighty useful, especially now. Lot more fire shooting going around these days.
>>
>>46510287
Yeah, AKs can be good IF you're up against a lot of fire and corrosion. That's the main problem with them, they're completely matchup dependent. That combined with the fact that they're super pillow fisted in a high ARM meta makes them not so good. They're looking better now than they did, but they're still not good.
>>
>>46510349
That's what ADR is for, I think.

They slot right into the space you would have your Iron Fangs in when the opponent plans on setting them on fire.
>>
>>46509271
>playtesters
Nothing playtesters touch is ever final. If PP decided to change Thyron that much before he was released there's definitely a reason for it.

I don't see anything wrong with Thyron as is: He is a fun caster who rings something different to Ret and he's a badass on his own merit. His feat is nothing if not typical for the faction.

I think the real issue is whiny cunts feeling entitled to something that was pure hearsay and from unfinished products.
>>
>>46511379
What does Thyron bring to the faction that none of their other casters don't already do?
>>
>>46511481
If you can't see what Thyron brings that other casters don't you're blind. He's a great drop into lots of Incorporeal/Paladins.
>Army wide Pathfinder on charge
>Army wide magic weapon & blessed
>Makes our melee solos even more ridiculous through Storm Rager & Side Step on feat.
>Assail is one of the best Jack Buffs any of our casters get.
>Field Marshal [Cleave] brings more melee options to our jacks and helps with clearing jamming enemies.

We may have casters that do some of the things Thyron does but none of them do all of them at the same time nearly as well.
>>
>>46511481
Well, I posted >>46495090
and >>46489785

and from my play tests of at least my first list >>46489785 i've found that Thyron brings some amazing late game to the Ret table. I'll be as brief as I can with this.

But essentially i've felt a lot of ret casters have amazing turn 1-2 feats. The idea here is to trade early, normally from range, and get board and point advantage that way. Thyron on the other hand, while his abilities may tend to make him look like he's supposed to win early (and he can) it's not really the case, at least with what i've found. The thing that Thyron really brings to ret is his direct threat. He is an assassination caster in many ways, he hits like a heavy, he's quick, and all his abilities work absolutely amazingly on himself. So what i'm trying to say is, at least with my Thyron list, what I think he's best suited at doing is utilising his army for 3-5 turns and trading up, as long as you can at least match point trades with your enemy in the first 5 turns you're going to have a massive advantage because after turn 5 you're beginning to use Thyron (this is why you want lists with banshee / sentinels so you can take care of the threats Thyron himself can't handle early on) which means you can get him to wreak havoc and often go for the kill all by himself. Ideally at turn 5 you want your Pain Knight still around or Eiryss3 or at worst a mage hunter, this allows you to become really aggressive and keeps multiple assassination angles open. Ret really shines when with most of its army and your enemies army are decimated, because our solo's are some of the best, and with more space comes more kill potential.

So to sum up for those who cbf reading, Thyron brings late game to Ret in a big way, because he himself can wreak so much havoc. This allows you to point trade in a way Ret often doesn't get to experience in the attrition game.
>>
>>46511481
>>46512188
Forgot to mention something that I feel is sometimes over looked.

Thryon
>HAS WEAPON MASTER.
>>
>>46512138
>Army wide Pathfinder on charge
I forgot how much they handed this out, but still one of the most boring things for casters to get, if useful.


>Army wide magic weapon & blessed
Because, you know, Ret doesn't have some of the easiest access to magic weapons and blessed already.


>Makes our melee solos even more ridiculous through Storm Rager & Side Step on feat.
How many melee solos do you have that make more than one attack and actually do anything worth it?

I mean, sure, MHA with SR is cute and all, but it's not exactly changing the game state that much.

>Assail is one of the best Jack Buffs any of our casters get.
Charging for free and +2" to charge range is not exactly a stellar jack buff. You have better jack casters who do more interesting things with your jacks.

>Field Marshal [Cleave] brings more melee options to our jacks and helps with clearing jamming enemies.

You already have tons of infantry who do quite well at clearing jamming infantry. Why the hell would you want your jacks to do it?

Oh, and I'm really liking those three upkeeps +2 cost spell a turn on a six focus caster. Even with only two of those upkeeps up(and you're for some insane reason wasting Sylyss on him), you're still blowing roughly 3 focus a turn just on doing this. How are you taking advantage of your jack stuff again?
>>
>>46512603
I'm done. You're obviously so chock full of your own bullshit you can't see past it. Enjoy your butthurt whilst other people play Thyron in tourneys and win because of him.

>inb4 "I don't even play Ret"
Then listen to the people who do and are playing him.
>>
>>46512761
All my experience against Thyron has been just to shove his shit in.
>>
>>46512901
Also, if you can point me to a Thyron pairing that's won a real tourney, I'd be happy to see it.
>>
>>46512603
>pathfinder
still useful, doesn't matter if you think it's boring.
+ combined with extra charge range, it IS something unique in Ret.

>Blessed
So having it as a spell allows you to take the useful units / models that DON'T have it, so you change up the composition of your list.

>How many melee solos do you have that make use of side step in a big way?
Pain Knight, Griffins, Imperatus, Moros, Assassins, Artificer, Eiryss3, Banshees, Sphinx', Destor Thane. Most of these models can use side step for janky assassination angles, which does work very well, mayb you should play test before talking it down. Combined with Storm Rager and if you play it right any of these models can win you the game.
Not to mention all the units that benefit from side-step: Halberdiers are even better at jamming now, Sentinels are even better at surrounding enemy units, and with reach that is extremely useful, etc...

>Assail
Banshee synergies, griffon marshel'd by Sentinels for 19" threat, Imperatus or Moros benefits massively from extra charge range combined with side step. Yes we have 'better jack casters' but this is a jack buff on a caster who himself hits like a jack, so combined with his latent ability, this is absolutely one of the best and most useful jack buffs in Ret. Again, clearly something you yourself have never tested.

>Cleave
Griffons jamming from 17-19" is huge, u clearly don't understand that.

>"3 upkeeps on a 6 focus caster"
>mfw you realise Sylys Wyshnalyrr, the Seeker instantly fixes this.

>>46512761
go check out some of the forums, people have been doing really well in tourneys with him by utilising elements that mayb your meta is too inexperienced to produce.

All in all, just like any new caster, it takes time for people to see what they can do.
>>
>>46513090
discountgamesinc (dotcom)

/tournaments/players/view/552

didn't win, but got 2nd in the world team championships.
>>
>>46512901
> go check out some of the forums, people have been doing really well in tourneys with him by utilising elements that mayb your meta is too inexperienced to produce.

All in all, just like any new caster, it takes time for people to see what they can do
>>
Any other legion mains on rn? I have been considering picking up a nephalim bloodseer/ nyss swordsmen to run the twinjas in teir. Has anyone tried the list yet, and is it worth playing?
>>
>>46513194
WTC isnt a good metric for measuring caster sucess, because of the formating
>>
>>46513729
I would just buy 2 units of croaks. They run them the best in faction.

Swordsmen are terrible.

If you want to run the cockbringer consider blighted nyss and friends
>>
So what is this I hear about PP trying to bully stores for selling their overpriced products competetively?
>>
>>46514312
Tournament data alone doesn't really judge casters either. You would think Stryker 2 or Irusk is a garbage caster if you just looked at the lists on the tourney results.
>>
>>46501546
I think the list would be massively improved if you attached the Hunters to the ATGM. Caine will rarely have focus for them anyway.
>>
>>46501630
>they tried the All-in-One boxes as a method to circumvent it as an introduction method and most of those were literally pounced on the second they left the molds by established players
I know a solution to that problem: Make more.
>>
>>46514876

They weren't priced for that; the things were damn near a loss-leader.

We pretty much crapped the buffet on that one.
>>
>>46510261
>If it's not Manowars, Kossites, or Assault Kommandos, it will range from great to workable.
And even AssComs are workable.
>>
>>46514866
>I think the list would be massively improved if you attached the Hunters to the ATGM. Caine will rarely have focus for them anyway.

That's already being done, the list just isn't formatted to show it.
>>
>>46501630
>They ones that actually got to a shelf didn't last a week; same cause.

I bought Legion and Cryx ones 2 weeks ago, and 3 of the 4 game stores within an hour's drive still have at least 2 different faction boxes.

>>46514945

Yeah the owner told me they are priced at his wholesale cost for the models.
>>
>>46514617
Drama queens trying to spread bullshit
>>
>>46514617
Online-only stores with huge discounts get some sort of disadvantage. This is done to help actual LGS'. Whether or not it will do that remains to be seen.
>>
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>>46514758
True, however the question raised was "show me thyron tournament results"
>>
>>46516628
Discountgamesinc lists 19 tournaments (excluding WTC, where he did go to 2nd place) since Thyron was released. Some of them were only days after his release. Give it somee time.
>>
>>46510178
assault kommandos in the right lists as well I'd argue. Especially menoth/everblight lists as they're most likely to have fire/corrosion out in force. And really any infantry with an Irusk becomes better than it should be.
>>
>>46516628
If we're getting technical the question was thyron pairings that won actual tournaments.

Don't know if WTC qualifies as an actual tournament to anon, but either way, it wasn't a win.
>>
How's the Legion/Circle 2 player battlebox?

I can get it for $60-65 shipped and coincidentally those are the two factions I'm most interested in. Not to mention with that purchase I'll have two small armies so my friends won't have to buy anything to try it out.
>>
What's /tg/s's opinion on the Convergence of Cyriss? I absolutely adore the aesthetic, and think the focus on synergy is pretty neat, but if Battlecollege is any indication they're a little underpowered and Pee Pee doesn't like to support them.

Are they something that's good to run as a "fun" list in addition to more competitive armies?
>>
>>46520716
As far as power on the table goes, CoC got exactly what they needed in the form of ADR. It fixed their one major weakness(predictability).

As far as they go, I main them, so I love them, of course.

All their good casters and lists are focused around attrition style play, so they've very good at grinding games out. They combine some of the best recursion in the game with a lot of abilities to let them survive that much longer. Lucant is arguably the best defensive caster in the game(Not the tankiest personally, but way up there), Syntherion is one of the most versatile in the game and capable of running the mythical all warjack lists(and more importantly, capable of running half a dozen variations of it), and Axis is a decent enough caster who has an absolutely bonkers tier list.

We're also home to the best Battle Engine in the game(well, roughly died with the Gator one).
>>
>>46520867

Well that's selling me pretty hard on it right now.

What's the ADR though?
>>
>>46521098
Active Duty Roster, it's something for Masters level tourneys.

Essentially, it lets you switch around your army comp before games.

Instead of building a 50 point list, you build a 70 point list, and then you decide what 50 points you're bringing before a game.

Also, if anyone tells you that CoC has a super high learning curve: fuck them. CoC has a higher initial learning curve due to requiring a better grasp of basic game mechanics faster, but it's no harder to learn than any other faction. Faction hipsters just like to insist it's hard.

Other general warnings: A lot of stuff in the faction plays rather differently based on the caster. Syntherion loves himself all the jacks, for example, but pretty much never takes any infantry. Lucant and Axis only like certain jacks, while Mother and Aurora like very different jacks.
>>
>>46520491

legion has fairly useful stuff, circle is okay but the argus' won't see much play once you're used to the game. I would suggest buying a carnivean/ravagore/scythean kit, a stalker/feral/pureblood kit, and some magnets along with it so you can magnetize them and have 2 swappable heavies for each faction, the battlebox only contains the parts for carnivean and feral
>>
DGI will probably fold up by the end of the year including the chain attack podcasts and tourney lists. They are already dipping below 50% profits with the new change and MM taking all their customers.
>>
>>46520491
Might as well go model by model.

Circle:
>Kaya the Wildborne
She's a good starting warlock in that she excels at Fury management, and gives the player a good taste of the faction's movement shenanigans. She'll remain a worthwhile pick for however long you play Circle.

>Feral Warpwolf
By all means a pretty good beast, but is unfortunately outclassed by the Warpwolf Stalker in almost every way. Once you get a Stalker, you'll probably not take the Feral out very often.

>Argus
PP seems to keep trying to push this one on new Circle players, likely because no one is buying them otherwise. I just don't really get what these guys are supposed to be for.

>Winter Argus
Better than its generic cousin, and almost a good light beast. The Winter Argus will be useful with any caster who a) can help those sprays hit and/or b) really wants that ARM buff animus. Will nevertheless be pretty uncommon.

>Skinwalkers
One of Circle's better infantry units, these guys will appear in a lot of lists. Not every warlock has room for heavy infantry, but those that do will want these guys. The unit attachment is a must-have upgrade later on.

Legion:
>Lylyth, Herald of Everblight
A straightforward and effective warlock. Playing Lylyth isn't too difficult to figure out, and she does a lot of good things for the faction. A classic.

>Carnivean
It waxes and wanes in popularity, but at the end of the day the Carnivean is an extremely dependable bruiser with an animus that is critical for patching up some of Legion's defensive shortcomings.

>Shredders
Four might be a little more than you routinely put on the table, but Shredders are pretty much the most common and versatile lessers in the game. They're good to have.

>Ogrun Warspears
These guys need their unit attachment even more so than the Skinwalkers do, but once they get it they're a force to be reckoned with. They synergize especially well with Lylyth via Parasite and her feat.
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