How do you handle shape-changing weapons in your game? If none are available, how would you make it available to the players?
>>46167306
Pass a DC to maintain concentration and consequently the shape and constitution of the weapon's current form.
what's the point? all weapons do d6 damage.
>>46167896
In what system?
>>46168182
Not that guy, but Best D&D.
>>46168283
Editions from AD&D to 5e all have weapons that use things other than D6 for damage.
>>46167306
http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/transformative
3.5 also had this or something like it if I recall.
>>46168321
>from AD&D to 5e
I hope you see where you erred.
>>46168386
OD&D? Never even looked at it so I wouldn't know. Also if all weapons are 1d6 damage then what's the difference between someone slashing you with a large sized bastard sword or a small sized dagger?
>>46168428
Small weapons can attack twice per round, large weapons can attack every other turn.