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/wip/ general

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Thread replies: 343
Thread images: 84

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>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
https://mega.co.nz/#F!OgpwzAKS!a5eVE6pOagTTOWEr5tEaEQ

>Painting Videos only
https://mega.co.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo
>>
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Previous thread:
>>46118171
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Is this fine? I haven't painted full body infantry in months.
I need to glaze the yellow but I'm mainly worried about skin and face
>>
>>46148445
>Is this fine?
>I'm mainly worried about skin and face

They look great, m8! I especially like da teef!
>>
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Reposting these, last thread died. Yellow is Duncan's morkanaut yellow, translates well to large flat areas.
>>
So how do I do a good edge highlight? Every time I try it it ends up looking like a horrific mess. I have much better results drybrushing but that's small time and I want to make my first Hordes army look real nice
>>
>>46148445
>>
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>>46149296
I'm in the same boat. I'm new to the hobby and just finished a box of tomb blades but not really happy with my highlighting.
>>
>>46149355
Honestly that still looks far and above anything I've pulled off.
>>
>>46149296
Have you watched Warhammer TV's tutorials with Duncan?

As he says
> You need to thin your paint so it flows properly off your brush, and use your palette to control how much you have on the brush
> You need a small brush
> On especially sharp edges you can run the edge of your brush along the edge at 45 degrees to it
> You might need to steady your hands on the table to keep your lines straight.
>>
Tried altering cards and failed today, I watched the MTG degree thing about making guru style lands and ended up blocking out half the card instead of just saturating it. I'm using citadel layers and I'm either putting on too much or its not covering at all.
>>
>>46149620
You did fail. You learned. You don't become SKILLED overnight. You work at a skill.
>>
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Welp
>>
>>46149679
thin thin thin
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>>46149480
I've watched all of Duncan's videos two or three times before I even started. I know all the cardinal rules but I still wind up getting a blobby uneven edge line. Maybe I have some kind of palsy.
>>
Yo.

Can I use some 91% Isopropyl Alcohol to strip paint?
>>
>>46149679
>"Can you see it, brother?"
>"Yes, I can see it, brother!"
>"I fucking love being white!"
>>
>>46149355
I think they look pretty nice.
>>
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I may still add a 3rd set of wheels, but basically done. Now with bonus painboy in the back I threw together.
>>
>>46149679
THIN
YOUR
PAINTS

Seriously, the detail on the face and skull shouldn't be that obscured, you can also see paint clugging up the vambrace-to-boot joint and the boot-to-toe lobstering. How are you priming your minis?
>>
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>>46149739
Dusty wheels probably need to be toned down a bit too.
>>
>>46149355
No hate on your paintjob, but why does the model look like it's falling forward?
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>>46149755
one more with painboy left.
>>
>>46149660
Yeah, but I don't know how to fix what I did
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>>46149679
>that sergeant
>>
>>46149792
It would sure help if you shared your work.
>>
Hey guys, gonna stop at the craft store tomorrow. Wanting to build a little terrain.

What is the stiff foam people sculpt and carve to make crumbled walls and fallen masonry and large boulders and stuff?

What's a good soft material I can use to sculpt some craters up and out of a flat, rigid base?

What am I looking for at a craft store when you guys talk about plasticard?

What are your best materials for cables, wires, etc. on weapons and characters? Guitar string? Wire? What kind, what size?

What is a material you love and want to suggest to other people?
>>
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>>46149764
that's just the models design i think.
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>>46149790
>>
>>46149739
>>46149755
>>46149790

any ideas on how to tone down the dusty wheels effect? Start over with black? Mabye a black ink wash?
>>
>>46149745
Privateer Press black spray primer
>>
Anyone have pictures of that dude's Alpha Legion from /hhg/ where he achieved their metallic blue-green scheme by doing blue and green washes over metallics? I wanna show my buddy I'm doing HH with.
>>
>>46149689
>>46149745

Sounds like I need to thin my paints. Y irl friend told me the same as well when I showed him.
I guess my question is... how thin should I go? Like how many layers should it take?
>>
>>46149947
posted at the end of the last thread
>>
>>46149969
Sweet, cheers.

Have a kitbashed raven guard captain I haven't gotten around to painting so I'm not eating up the post limit with no pictures of models.
>>
>Threw three marines into a bath of rubbing alcohol
Time to see how that went in a few days.
>>
>>46149968
>>46149903
Look up some video tutorials on youtube that show you how to thin and how thinned painted behaves. The guy who paints Miniwargaming's studio armies did a really good tutorial either on his own channel or MWG's.

It's less about a certain number of layers and more about getting proper coverage (no black showing through the primer) and a smooth coat where the brush-strokes aren't visible. Thus it depends on how thinned down the paint is and how good its coverage is. The great thing about thinned paints is you can apply a thin coat, let it dry, apply the next coat, etc. until you have just minimally enough coats to get the result you want and thus avoiding clogging up the details.
>>
>>46149898
>Start over with black
>>
>>46150030
If it's 99% iso prepare to be very pleasantly surprised. That shit is my go-to.
>>
>>46150030
Okay...........?

Thanks for sharing.
>>
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>>46149855
>Hey guys, gonna stop at the craft store tomorrow. Wanting to build a little terrain.

Hmmm... OK, do you have coupons for XX% off?

>What is the stiff foam people sculpt and carve to make crumbled walls and fallen masonry and large boulders and stuff?

Stiff foam? You may be thinking of insulating foam (pink stuff - pic related). You get this stuff at home improvements stores, though, not craft stores.

You can cut it with a hot knife, as I did, but it will look sloppy - which might not matter. You can also use a hot wire foam cutter. Finally, a right toofy steak knife will allow you do saw through it, but you'd better be prepared for a big mess.

>What am I looking for at a craft store when you guys talk about plasticard?

You're at the wrong store, m8. The craft stores I've been to (Michaels and Hobby Lobby) don't sell plasticard the way you want it. Your best bet is going to be model railroad or radio-controlled hobby stores.

>What are your best materials for cables, wires, etc. on weapons and characters? Guitar string?

Yes, guitar strings. Have a friend with a guitar? Ask him to salvage his old and broken strings for you.

>What is a material you love and want to suggest to other people?

Faith in The Emperor of Mankind.
>>
>>46149898
It looks like the brush you tried drybrushing with either wasn't dry, or still had way too much paint on. Streaks mean it ain't drybrushing.
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>>46150094
Only 91%, sadly.

>>46150096
I thought I posted a picture of a horribly melted marine but I guess I didn't.
>>
>>46150106
Thanks for the breakdown, dude. The craft store in question was a Michael's in the mall I have some errands at tomorrow, so maybe I'll skip it and hit up the hardware store on the way there or home.

>>46150030
Also I should add anon, if you're still reading, check after an overnight soak. Like I said above I use 99% isopropyl alcohol almost exclusively and it works great.
>>
>>46150125
Well it'll probably still work. Definitely take your dudes out and give them an experimental scrub with your old toothbrush in the morning - it'll dfinitely pull a bunch of residue off and expose more to the alcohol if you have to put them back in.
>>
>>46150153
>craft store in question was a Michael's in the mall

Any time I happen to be around a Michaels with time and money to blow, I see if I can get a decent brush with a 40-50% off coupon; coupons that good are usually only applicable to your highest priced item, so just buy them one at a time. After a while, you can get a fair collection differently-sized brushes going.
>>
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My friend wants to commission me to paint his Chaos army and he says he'll pay for paints and whatever I need, I paint at a slightly above tabletop quality. I have no idea what I should charge him. Here's a sample of my work.
>>
>>46150427
Is he giving you the models already?

And supplying the paints?

If you're close friends, have him buy you dinner or some drinks or something. One of my friends agreed to do a friend's army in exchange for 6 six-packs.
>>
>>46150479
He hasn't given me the models yet, he's supplying money for me to buy the paints. And it's a good chunk of models. A couple of squads from each god except Slaanesh, large and small units, a Lord of Skulls, a Bloodthirster, Lord of Change, some Dark Vengeance CSM, Like 6-9 Bloodcrushers, Plague Drones, lots of Bloodletters, Pink Horrors, Screamers, Nurglings/Plaguebearers, etc. Easily 3000pts.
>>
>>46150549
Oh, 3000 pts?

Yeah fuck what I said, the lads and I only play at 1000.
>>
>>46150012
>CAW CAW MOTHERFUCKER
>>
>>46150568
Yeah, he got a new job working on aircraft and makes 16 or 18 an hour, so he splurged a bit.
>>
>>46150012
y this nigga got so many bird
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>>46150630
>Not having maximum bird

>>46150607
Wew lad.

I only buy models with my excess financial aid and then I'm poor until the next semester.
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>>46150639
how you get bird
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>>46149823
Here
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>>46150652
fuck, I opened it in photo viewer and it looked normal.
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>>46150649
Not my model lad.

Just a man who sees the value in having maximum bird.
>>
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What should I do for painting this? It's green stuff and metal mesh. It's pretty shoddy (mostly because doing it for 20 guardsmen gets tiring) but as long as you aren't holding it up to your face it looks alright.

So far I put nuln oil on it and drybrushed some gray on top of a darker gray
>>
>>46150549
There's some maths to do with respect to what's fair to charge- you don't have to charge this, but think about it.

> Keep a tally of what supplies you use (this is pretty easy)
> How many hours do you spend on this? (You might need to log this)
>What rate do you think that time is worth?
> Materials + Time * Hourly Rate = Money

You can then do your maths around that, taking into account how much you want to 'gift' him.
You might want to talk through this with him, so he doesn't get startled by you suddenly coming up with a massive figure out of nowhere.
>>
>>46150427
>>46150549
>>46150607
Charge him unit by unit, since some are no doubt going to be tougher than others. Finish one, work out how long it took you then discuss what you two think is a fair hourly rate for the quality of work you produced on that particular unit. Also maybe try different levels of detail for the smaller units like the Pink Horrors then show them to him and see if he'd rather shell out the extra cash for the extra work or if he'd rather settle for less detailed troops.
>>
>>46150965
I think he just wants basic coats, highlights, and shading, nothing too advanced, except maybe on the characters like the Bloodthirster/Lord of Change. Seeing as the next guy down on our painting hierarchy does 2 colors, no blending/drybrushing/highlights, and agrax in the crevices.
>>
>>46151037
Most daemons can be done by priming white, washing the appropriate color, than highlighting/shading and filling details.
>>
>>46151080
Is there a video tutorial I can watch this method on?
>>
>Look at the container some models are taking a stripping bath in
>Shit is pure black
>Smells absolutely foul

I'll just check that in the morning.,..

Actually that reminds me. Anyone that's used Army Painter's Matte Black primer and stripped it off, does it stain the model at all?
>>
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My first attempt at doing some painting.

Finished my plaguebearers for now, gonna have to go and fix a couple spots some day but they are table ready for now I think, gotta finish my nurgling and some zombies in working on then I'll be working on the plague drones because those look the most annoying.
>>
>>46151126
Not to my knowledge, I only tried it because I did a similar technique to paint my swooping hawks
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>>46151182
Post pictures?
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>>46151225
In storage currently unfortunately
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>>46151167
>first attempt
>pupils

Kudos, anon. What do you have planned for basing? It's a really nice paintjob and they deserve some sweet bases to set them off.
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>>46151167

Wip imperial guard zombies
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>>46151392
Front guy's green dots are a bit too bright for me, but the effect on the whole unit is nice.
>>
>>46151392
That skin tone is impressive anon, the bright green kinda throws it off, but other than that it;s very nice.
>>
>>46151392
Hey Greg, it's Alec. Steve was just showing me these. Looking good dude.
>>
Jesus.

Just managed to snap an assault marine off the terrain piece that he came with after bonding it with plastic cement like 3 weeks ago.

Sounded like a fucking gunshot.
>>
NIGA WHERE I CAN GIT BIRD
>>
>>46149855
>>46149855
If you happen across an instrument repair shop or like a Guitar Center or just a place that sells instruments you might be able to just ask for some broken strings
>>
>>46151908
Well there are the birds from the Archaon kit, which the ones on the left look like they might be. Can't identify the rightmost one.
>>
>>46151908
>search "raven miniature"
>results: https://www.reapermini.com/OnlineStore/raven/latest/02969
Took seconds, get your shit together anon.
>>
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I've always wondered how to correctly thin my paints. I always end up with a too thin paint that makes me waste time applying multiple coats. Everyone always says "make it the consistency of milk". I don't understand that, I sat down and analyzed milk's flow and shit, and it's not much different from water. Can anyone offer some insight or help me easily understand a correct thinning process/consistency?
>>
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Finally starting my deep sea horror AdMech army, which apparently translates to "tentacles everywhere"
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>>46152135
I'll fix up the gaps with liquid green stuff soon enough
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>>46152111

Just thin it so that it looks like a liquid instead of a cream, but isn't too watery. If you can see your brush leaving physical stroke marks on the model it's too thick.
>>
>>46150479
fun fact: almost every actor in the original Mad Max was paid in six packs of emu export
>>
>>46152157
Is it alright if after some time of no use on my wet palette the paint separates. When I mix it back together it seems to be a bit thinner than what I left it as.
>>
>>46152135
... Admech or DarkMech?

>>46152111
How thin the paint is isn't the only thing to worry about, you also have to control how much is on your palette.

To avoid another case of Red-And-Grey-Marines guy, I'm just going to tell you to go to your local game store and ask the manager to walk you through painting a space marine. This shit is way easier IRL.
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>>46152203
Dark, real dark
>>
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As this bad boy will be fighting alongside my RG I thought I'd go for some kind of advanced scanner-defeating surface pattern. Thoughts?
>>
>>46152135
>>46152150
Lookin pretty sweet already, but anon, barnacles. Barnacles everywhere.
>>
>>46152215
considered putting some ruins on the base?
maybe a church? I feel like that could really add some scale
>>
>>46152203
My nearest GW is an hour away, but they're opening one about 15 mins away, but who know's when that is.
>>
>>46152215
Looks cool and all, but giant war machines aren't exactly RG's style.
>>
>>46150012
what head is this?
>>
>>46152228
It has the wrecked top plate from a Malcador under its right foot (not obvious from the photo) but tbhfam there's no loss of sense of scale when it's next to anything short of a warhound. The Cerastus' are XBOXHUEG
>>
>>46152203
That poor guy has become a staple now, hasn't he?

He's out there somewhere, overzealously thinning his paints.
>>
>>46152221
Characters get 2 patches and generic troops get one, need to ration that shit
>>
>>46149865
>>46149355

the tombblade models are sexy as fuck.
>>
>>46152265
I guess I wasn't in the thread when that happened, someone care to share a picture?
>>
>>46152271
Is that what the patches are on the arm and hat? Seems like an odd choice to put them over fabric rather than on bare metal areas.
>>
>>46152265
The main problem was that if tutorials don't work, there's almost no way that like ten different anons giving conflicting instructions will do better.
At the point that St. Duncan has failed we must simply pray that local hobbyists can take over.
>>
>>46152251
Eh, no reason the RG wouldn't rope in help when it was available, and they're not so stick-up-the-arse they wouldn't chuck some anti-radar tech on their allies shit.
>>
>>46152317
I think people like him would be better off getting some colour primers, spraying their base coat on, and then doing some very sparse highlighting or detail work.

Looks better than grey plastic, at least.
>>
>>46152215
With the all-over coverage it just parses as snake-themed rather than anti-scanner, but I'm not sure that partial coverage would look great either.

I'll be interested to see how it turns out, but it doesn't do it for me.
>>
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So I think I'm mostly finished blocking things out and I can move on to detailing.

How is the color scheme? Should I change the gray or the green shade? Sorry for shit lighting.
>>
>>46152336

You'd be amazed at how people fuck up spray primers. I've had people blame the spraypaint for literally melting their miniatures and refuse to believe it was them fucking up.

Lo and behold a couple months later he edits his post and says he fucked up. No shit, dumbass.
>>
>>46152384
Shit, now you've got me wondering if I've been fucking up.
>>
>>46152336
I don't think you can really tell anyone to just give up on painting entirely, and I do believe most of it can be taught in person, where you can just mix up too-thick, too-thin, and just-right paint, so they know the difference.
>>
>>46152401
I agree

I used to be completely unable to drybrush no matter how many times I was walked through it online. One of my friends then showed me how to do it properly and it clicked instantly.
>>
>>46152401
That's true, i suppose.

I do wonder if he ever went and found help. I thought the color scheme could potentially develop into something interesting.
>>
>>46152434
I tried looking through desustorage for the story, no luck. Can you run me through it real quick?
>>
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Check out my contemptor /tg/
Got magnetised hands an errthang
>>
>>46152439
Guy took the whole "thin your paints" thing to heart, and was thinning so much that his paint kept pooling. Something about people trying to explain how to do it right wasn't clicking for the poor bastard, and some anon tried to give some weird, vague as fuck drybrushing technique that made very little sense.

Eventually the guy just said he'd stop posting and maybe try to get someone at his LGS to help him through it.

I felt bad, because I could tell he was honestly trying but some people thought he was just trolling.
>>
>>46152434
I think he said his artsy friend was going to get into the hobby and possibly help him with some stuff, I think one of the problems was his LGS' manager guy was pretty unhelpful. I think he still lurks /wip/ to some extent as well.

We're thinking of you, Red and Grey Marines guy.
>>
>>46152439
there's not much to it, he just started off with thick paints, got told to water it down and then went over to the other extreme.
No matter how many times it was explained to him, the poor guy couldn't work out how thin was too thin
>>
>>46152462

The Mk V head is too small for the chassis. I recommend using Tyberos's head instead.
>>
>>46152508
Pic of that? I don't think you could fit his head in there in a way that would look good.
>>
>>46152215
>carbon fiber bodykit

Is this from Forge World Customs? Will it have chromed feet, neon lights and tastelessly huge exhausts?

>>46152251
Which is precisely the reason to take it. Nobody expects a giant war machine when fighting the Raven Guard!
>>
>>46150012
This looks dope as fuck but how often do those boids fall off?
>>
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Anyone got any images of interesting kitbashed Khorne Daemon Princes?

I feel like all the pro modelers disregard khorne for more interesting tzeentch, slaanesh and nurgle options. I'm looking for inspiration.
>>
>>46152556
>tastelessly huge exhausts?

Those fart cans serve a purpose. They let every motherfucker in the quadrant know you're down to smoke some bitches.
>>
>>46152462
I like it but I agree with >>46152508
that head is too small. I like your weathering.
>>
>>46152462
Wonder what the contemptor would look like if the thing was scaled down to suit a regular Marine helmet.
>>
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>>46152595
>>
I am going to make freebootas with ships as transports.
Anyone have any suggestions on model ships to well, loot? preferbly trukk or battle wagon sized.
>>
>>46152646

Sup dawg
>>
>>46150479
This. Or trade skills for skills.
>>
>>46152679
No, I mean like how the (venerable) castaferrum has regular sized Marine helmets (and a regular sized marine torso hidden underneath the front plate), it's a bit silly that the contemptor gets a massive helmet instead. I always felt like it was a bit too big. And seeing how large those dorido and leviathan variants got, it sure could have used a bit pruning.
>>
>>46152260
It's from the Raven Guard vs Tau thing they did.
>>
>>46152310
You're right, barnacles' main purpose should be to hide imperfections in the conversions but I basically wanted to put them in places that stand out the most
>>
>>46152740

I think the Contemptor might be a situation where the helmet isn't the actual marine head, whereas the normal Dreads actually are.

That would explain the "advanced systems" and why we never see a helmetless Contemptor. The sarcophagus that houses the marine's torso seems like it would be a lot deeper into the Contemptor than on normal Dreadnoughts.
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The empty patch on his back is due to me not yet deciding if I want him to have a cloak or not. I like him with and without it, so I'm at my wits end.

comments or critiques is appreciated
>>
>>46152820
Yeah. I'm just saying it might have been better if it was. The contemptor began a trend of bigger and bigger Marine walkers. The leviathans is insanely huge when compared to the old castaferrum.

>inb4 poorlittleblueguy.jpg
>>
>>46152825

He looks a bit oafish, so no cloak communicates that while he may look impressive, he is really more similar to the dumb muscle for, say, a sorcerer master.

If he is your commander, give him a cloak.
>>
>>46152857

I like the Leviathan. I want some bigger marine stuff that's not a tank or flyer, but not as ridiculous as the DK/Riptide/Stormsurge/WK fad.

Contemptors are still pretty small, and the Leviathan is just the right size to look huge without being actually huge. The Deredeo is the one that's a bit too big.

I wouldn't mind if Contemptors were the size of regular Dreads since they are cute and tiny, but I'd much prefer something like a 40mm Lord of War chapter master being able to solo a Knight. Sort of like the Necron C'tan.
>>
>>46152878
I'm all for big things that move, but I never got dreadnoughts as mini-knights, more like an upscaled power armour with life support. Surely if Marines need a walker, they can get one without needing to amputate the limbs of a brother. I always thought dreads were to give wounded Marines a chance to get back into the thick of it, fight more or less like they used to. If they pilots are just general purpose operating systems, why not stick them into tanks and flyers and shit as well?

Why not take the FW dorido and leviathan, and make them be non-dreadnought walkers that just take a full marine inside? Would explain the size, when you have to accommodate both the marine's limbs and armour.
>>
>>46152933
>Surely if Marines need a walker, they can get one without needing to amputate the limbs of a brother.

I never understood this either. I didn't even realize they were just floating torsos until the dioramas and artwork started being released.

Also the RT artwork showed the Contemptor and Deredeo pilots curled up in a ball.

My guess is if you're still intact enough to not require a Dreadnought you just got tons of cybernetics. The guys who go in Dreadnoughts are sort of like Robocop: you're not going to be worried about chopping off a limb or two.
>>
>>46152933

They don't put them in tanks because they don't have the technology. The closest equivalent would be a knight or a titan and those don't come with life support for the pilot either. Regular tanks are wired into the pilot but not like a Dreadnought is where the vehicle becomes your body like a titan.

We don't have fully armored marines in Contemptors because we have Centurions and the concept of putting armor inside armor is already stupid as we've been over 3 years ago and every day since when Centurions first came out.
>>
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>>46152993

Red and yellow stripes look retarded. The chainsword would look better in solid red, black, or yellow, or black/yellow hazards.

inb4 "but only IW can do that in 30k!"
>>
>>46152993
I like the rich and layered yellow, but what the fuck is up with that plasma gun, come on man put some more work into that green
>>
>>46150012

Thats some fucking John Woo shit right there.
>>
>>46153050

I'm going to make a dual pistol marine jumping to the side held up by a clear drone stem with white birds fluttering around his base.
>>
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>>46152979
>don't have the technology

You telling me that prior to and during the Great Crusade they could make walkers and various suits of armour for Marines, but not a way to put a sarcophagus into a tank to drive it?

>the concept of putting armor inside armor is already stupid

Pic related.

You know what's stupid? Not having a walker that you can't pilot without being a crippled vet. And what's even more stupid is making a Marine take off his armour when he gets into a vehicle, making him useless without that vehicles.
>>
>>46153074

I'm not saying they couldn't, I'm saying they didn't.

>pic related

No, it's not related, because marines already wear power armor inside their tanks. If you had a pic of a modern soldier wearing full battle gear and flak and kevlar while piloting a fully enclosed exoskeleton, then you'd have a related pic.

Guess what soldiers wear in all the modern combat exoskeleton frames being developed? NOT THEIR INFANTRY ARMOR.
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>>46152933
>>
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>>46153091
A walker is not a suit of armour. You're basically saying a sentinel pilot having a flak vest is stupid.

If centurions were so triggering to you, why weren't you sperging over pic related, which came out way before centurions.
>>
>>46153112
>A walker is not a suit of armour

It is when it's a Dreadnought.
>>
>>46153112

If you'll notice, they removed the ceramite plates from that armor. All the internals are exposed and it looks nothing like power armor.

Now ask yourself why they did that, and why didn't they do it with Centurions?
>>
>>46153074
A Dark Angels Dreadnought gets jury-rigged into a super heavy tank in one of the first two DA novels of the HH series, where they're on a Forge world. It happens, it works.
>>
>>46149205
>>46148445
they could use some extra highlight on skin
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>>46153238
Brother Titus, in Fallen Angels, now I've looked it up.
>>
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>>46153223
Look like a Marine PA torso with some extra wiring and crap.

>why didn't they do it with Centurions

Because you're not entombed inside the centurion for the rest of your life. A Marine that hops on a bike doesn't take of his armour and thus wouldn't one using a centurion. It's not a suit of armour, it's a harness for carrying heavy weaponry you can hop in and out of just like that.

>>46153163
But we're not talking about dreadnoughts, we're talking about hypothetical Marine walkers that aren't dreadnoughts. If Marines wear their power armour inside space ships and flyers, why is a walker the exception?
>>
>>46149694
I'll post my advice, sometimes you just need to sit and watch someone do it. Once you get things right its the easiest thing in the world

>Use a well thinned paint, and make sure you haven't overloaded your brush. Something as trivial as a dropplet of water on the handle is a pain in the arse once it travels down through the bristles and onto the model where it spreads the paint everywhere you don't want it to go. A good edge highlight should take 3+ layers.

>Also don't use too small a brush. It's tempting to use a smaller brush for better control, but this means your paint will dry quicker on the brush. Use the largest reasonable brush available.

>Work in small stages. Resist the urge to try to run a highlight across everywhere at once. In this case >>46149355, just start on one of the many edges and once you feel the effect is good, move on to the rest of the model.

>Otherwise, the basic process is to use the side of the brush at an angle against the edge of the model.

Hope this is somewhat helpful.
>>
>>46148445
A bit of blended highlights on the models could give them a little oomph. I always loved the little grot in the rocket bit on the stormboyz kit.

Great paint job overall though keep it up!
>>
>>46152979
>They don't put them in tanks because they don't have the technology.


>>46153292
>>46153238
Should have gone back through the thread and responded when you were though.
>>
>>46149968
I personally use paint-on primer and do it in really thin layers. Takes forever but it keeps detail on the minis. Washes are your best friend! Search up some GW tutorials. They're on youtube and even though they're not the best (theyre kind of rushed), they give you useful tips
>>
>>46152993
Lookin swaggy brother, keep up the good work
>>
>>46153367

The Imperium does not inter fallen pilots in tanks as grafted life support because they don't have the technology. Get some reading comprehension.
>>
>>46153292
>But we're not talking about dreadnoughts, we're talking about hypothetical Marine walkers that aren't dreadnoughts.

No, we're talking about Contemptors, Deredeos, Leviathans, and Centurions.

>If Marines wear their power armour inside space ships and flyers, why is a walker the exception?

>Because you're not entombed inside the ship and flyer for the rest of your life.
>>
Get to /40kg/ or post wips, dipshits.
>>
>>46153421
See >>46152933
>"Why not take the FW dorido and leviathan, and make them be non-dreadnought walkers that just take a full marine inside? Would explain the size, when you have to accommodate both the marine's limbs and armour."
>>
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Renegade Wyvern, WIP 1/2
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2/2
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>>46153626
I wonder what the wyvern would look like with a thunderfire cannon mounted on the back.
>>
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What color would you suggest to contrasts/complement Kantor Blue and Incubi Darkness? It's a pretty dark scheme so far.
>>
>>46153659
Could be done. Then again, we already have a Land Raider with the T-fire tacked on.
>>
>>46153626
>>46153632
Looks good, I love how dirty it looks, especially on the hazard lines. Did you use weathering powder or just agrax earthshade?
>>
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>>46153737
It's actually two layers of nuln oil thinned down with water, lest it cover up all the yellow. The edges and rivets are a careful highlight with a small drybrush with leadbelcher.
>>
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Hell Talon WIP for my Iron Warriors army.
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>>46153714
Yellow or white.
>>
>>46153818
Looks good man. These things any good on the tt?
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>>46153911
Depends on the situation, being 160pts stock, with all my upgrades it's 225pts. I upgrade mine with a Helstorm autocannon (3 shot TL rending autocannon), TL lascannon and several warp pulse bombs for that sweet haywire/blind. Granted, it's only AV10, but sports 4 HPs and a 5++ daemon save and strafing run for BS4 on ground targets.

It can die easily, but it usually puts a big dent in whatever it flies over, as a bomber, be those vehicles of infantry. In the last match it brought a Typhon down to its last HP so that my deep struck Chaos Terminators felled the thing with chainfists.
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>>46152595
Sheeeeet blood, that's all I roll.
>>
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>>46152595
Khornestruction too
>>
What do you think about the GW pre-made bases? Are they worth it, or should I customize the bases myself?
>>
>>46154273
Good for beginners, or single models.

If your looking to base an army, it's going to be cheaper per base to just make it yourself.

Id say the cost break even point is after 5 models.

Unless you want like everyone to be standing on a pile of skulls, but even then you can just buy 1 and duplicate it pretty easily.

If it's a HQ, go ahead and buy one. Rank n file don't deserve it
>>
>>46152383
Where's your bases dude
>>
>>46151392
I sure hope they are going to get red glowing eyes.
>>
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shite picture and setup but it's what I've done recently, hating myself for doing orange
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>>46152215
You should really add a steeple to that ruined church on the back of the base.
>>
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It's me shitty picture scion guh from a couple of threads back and im at it again with my shitty pictures of scions
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>>46154455
That IS a shitty picture of a scion!
>>
>>46152135
Dr. Zoidberg.jpg
>>
any commonwealth country /tg/oers here, does anyone know if Dettol is good for mini stripping? i've heard mixed opinions. it's non acetone, i think the active ingredient is chloroxlenol.
>>
>>46154455
i've never known anyone to get half a mini in focus
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>>46154455
No depth of focus whatsoever. I think that means you're way too fucking close with the camera.
>>
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Posted this in last thread but didnt see if any replied. Planning on filling out the black fleur-de-lis with some sort of design to add colour to the ASF, but not sure what to out inside it. Any ideas?
Also, any other suggestions of what I should add to this would be greatly appreciated
>>
>>46155006
Dettol is great. Use it undiluted, leave them for 24 hours or how ever long you think they need & scrub them off with an old tooth brush. I have my Land Raider and some guards in dettol right now
>>
>>46155006
It works, but you don't want to be handling a lot of that shit

get a bottle or two of acetone free nail polish remover and wear gloves
I've also had success with ammonia, but your model will stink afterwards
>>
>>46155197
how will it work on forgeworld models, no problems?
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quick question should i apply the wash to the entire model or just go around the recesses like duncan does in his videos
want to paint these guys btw
>>
>>46154335
Oooh I like the drow concept for dark eldar. How did you get such a smoothe orange? I fear you are going to tell me 30 watery layers.
>>
>>46155264
When I started painting my tyranids in the leviathan color scheme I tried applying the wash over the white once. The cleanup process was a mess. I recommend the duncan method. Saved me more time in the end.
>>
>>46155264
You can do either, it depends on the look you want (all over will obviously be a dirtier, grittier variant), how the specific wash flows and has been diluted, and the surface you're applying it to.
>>
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>>46154505
>>46155025
>>46155035
Alright lets try again.
>>
>>46155253
no clue, I've never stripped resin
>>
>>46149855
I work for a subsiduary of Walmart... we print some of our in-store advertising on a material that resembles foam-core (or foam-card, depending on your location) but isn't. Rather than having card on a foam center it has matte plasticard on a slightly softer plastic core.... so you can cut it easily but it's much tougher than foamcard and less reactive to solvents. The downsides are that we only use it for adverts that we don't plan on changing any time soon, and those tend to be small ones, so I can't get vast amounts of it. Just wish I could buy the stuff.
>>
>>46150427
If you game with him.... maybe a cheap meal per unit? I'm thinking fish & chips or a burger though. Even the Chinese painters charge a lot more than that.
>>
>>46155463
I'd first say to get rid of any hairs stuck on the model, I can see three on that pic already.
>>
>>46155463
The light's too direct.
>>
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Just repainted one of my TIE/LNs.
Any hints on how to paint straight fucking lines across corrugation? I'm happy with this for a tapbletop standard.
>>
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>>46151953
>Can't identify the rightmost one.

It helps if yer as old as dirt, like me.
>>
>>46155675
Maybe slowly paint the lines up and down rather than across? It's going to take forever but you'd have much more control over where the paint is going.
>>
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Necromundan scum dandy in progress. My wet palette methods failed me today, and I put on the paint a little thick.
>>
Anyone know where I can get some track units to fit a SM bike?
I need to convert a ton of attack bikes and it's almost impossible to find enough wheels for the quad bikes I originally planned
>>
>>46155371
>>46155406
thanks for the replies want them quite clean looking so will do the duncan method will take some time though
>>
>>46156034
Just go fresh wheels.

https://www.miniaturescenery.com/ProductPage.asp?Code=STRT1TYRE

They look pretty good And you can make them thick as you want to stack
>>
>>46155565
I think it might actually be hot glue. Not sure, though.
>>
>>46150427
Don't do it. Your buddy is going to be horrified by how much it would cost to pay you fairly for your time.

Teach him how to do it himself. Bring him over, put on some tunes, and have a paint jam.

Whatever you do, don't agree to do it for fish and chips.
>>
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>>46155997
>Necromundan scum dandy in progress.

I dig those sweet bolt pistols.
>>
>>46156315
Good eye, anon.
>>
>>46149679
helloooo tyler
>>
>>46155055

Not sure what else to add anon, it looks good!
>>
>>46150833
you have way too much paint on your brush and youre brushing too hard. You are "over brushing" and still too much on the wrong surface.
>>
>>46154310
I'm not basing them til they're near done. I want to be able to get at every angle without a fat ass base in the way.
>>
>>46152195
Yeah, thats how a wet palette works... parchment paper will let a bit of water through. If you leave it, it will get lots. Just add a bit more original paint to thicken it back up if you need to.
>>
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How do I fix my nurglings? At the time I thought a pink, blue and green set would be cool but I feel blue came out way to da4k how would you fix something like that just strip it and start over?
>>
>>46157341
I think they looks alright.
If you want to brighten them up I'd take a stippling brush or a sponge and unevenly apply a skin color, yellow or a khaki tone. That way you could maybe get a mottled veiny skin effect out of them. Then just do a super light wash of purple or brown over that to add some quick shading and blend the brighter parts back in.

They look fine to me though.
I would have just continued washing individual nurglings with different colors to make them look a little less uniform from there.
>>
>>46157051
I think I realized the problem I had.

I kept adding more water to the fucking paint when I was adding a little more to the wet palette. I wonder if that is why it kept pooling...
>>
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Quick n dirty Bloodletter color test model, he's a lot more orange in real life though, shitty cellphone camera dulled it a lot.

My question is, how would you do this type of effect on the sword? I want it to be kind of molten and fiery. I failed horribly and there's probably at least 30 layers on that thing trying out a glazing up from black method, didn't really work out and I just kind of gave up after a while since the paint is getting so thick it's hard to tell anymore. I want some cool methods to try out once I strip this little guy for round 2.
>>
>>46158048
if you put a coat of ardcoat on it, it could be good?
>>
>>46158048
I would blend the black into the red more, you've gone from black straight to red and then added gradient to the white, which makes the black look off
>>
>>46155997

Now... if you can just find the legendary unreleased complete set of rules for GW's Confrontation... that would be cool. I remember reading that a set was sold on e-bay many years ago, but that sounds like a bit of a myth to me, alas.
>>
>>46158111
It'd help for sure, but I think the base paintjob of the sword needs a lot of work first.

>>46158212
Yeah, you're right. Black is such a bitch to glaze though, could try feathering it in maybe, area is pretty small though but hey, it's a color test model, it's made for testing.
>>
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>>46158354
>Now... if you can just find the legendary unreleased complete set of rules for GW's Confrontation
Never heard of that before. What is that supposed to be?
>>
>>46158394
Google it. A lot of the rules were published in White Dwarf and are available online, but there are gaping holes and references to rules that we don't have. It's kinda like Necromunda, but using a more complex version of the Inquisitor rules (including tracking the expenditure of EVERY bullet your guys fire....)
>>
>>46158454
Okay from what I read it sounds more like it was a project Rick Priestley and Nigel Stilman were working on that was never finished. Later parts of the fluff and rules were used to write or it eventually became Necromunda.

Doesn't seem to be that obscure to me, since it never existed as anything but an internal WIP and announcement in WD.
>>
>>46154232
Looks a bit like the cyber demon or a baron of hell from the new doom.
>>
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C&c for my girlfriend's work? What can she look to work on with her next few pieces?
>>
>>46149679
those are some beautifully frosted cakes...
>>
Does anyone sell Felinid guardswoman heads?
How about guardswoman heads in general?
>>
I bought some resin crystals for my Necrons a while back and they've developed a white coating that keeps coming back. What's up with that?
>>
>>46159845
That would be the resin oxidizing
>>
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>>46159783
>guardswoman heads in general

Statuesque Miniatures' sculpts are really nice.
>>
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>>46159783
>How about guardswoman heads in general?

Victoria Miniatures in Australia sells some.
>>
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>>46159783
Also:
https://www.youtube.com/watch?v=iUuvHPr4BGk
>>
>>46159880
fuark

is there any way to stop it?
>>
>>46159992
Prime it that way it wont be in contact with the air around it and everything will be fine
>>
>>46159992

Or if it's coloured resin that you want to see, varnish it.
>>
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>>46154247
>>46152649
>>46154232
Preesh.
>>
>>46158606
They made the whole rule-set and even printed the box-art.... then decided it was too complicated and came back to it a long time later re-naming it 'Necromunda'.
>>
Does anyone have the painting guide on how to do the heat tarnishing on weapons?
>>
>>46161455
https://www.youtube.com/watch?v=vtoXAwFCm4E
>>
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>>46161455
This one?
>>
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>>46161532

pic related

>>46161530

thanks to you too
>>
>>46161530

Ah, the Jeff Bridges teaches you how to paint series
>>
>>46153716
I mean purely aesthetically how a thunderfire would look on the wivern platform.

And by "we" you must mean "certain loyalist marines."
>>
I recently traded some stuff for a sicaran battle tank. I want to chaosify it up with some of these edgey looking treads, but I heard that the sicaran's treads are sculpted into the model. Do you guys think it'd be worth the effort to try and grind those down to put evil tank treads on it?
>>
>>46161974
They are moulded on. If you have a dremel or something it probably wouldn;t be that hard desu
>>
>>46161974
Probably not, honestly. It might look cool, but the amount of work and the resultant amount of resin dust sounds like more of a bitch than having a slightly less spikey tank.
>>
>>46161974
it would be very little effort with a dremel or flexshaft. mostly just messy. depends how important evil treads are to you.
>>
>>46162089
>>46162090
>>46162138
I might grab them anyways. I can always use them on my land raider if I figure it won't work out. Has anyone tried putting these on a sicaran before? I'm a little curious about how they'll look on it.
>>
>>46162347
Most Sicaran tanks are owned by HH players. The whole spikes thing didn't come around until a few thousand years later.
>>
>>46161532

Would this kind of heat damage / tarnish show up on like a heavy machine gun? Or would it be only energy / plasma / fire weapons?
>>
>Wake up
>Dark as fuck
>Walk over to my work table
>Feet feel wet
>The fucking container my models were sitting in for a 91% alcohol bath fell and busted open in the middle of the night
Fuckin' hell.

Anyways, what do about stains on the plastic? The models that were primed black have some black stains that I can't get rid of.
>>
>>46162673
It's basically a tarnishing of hot metal.
What is causing the heat is irrelevant, though you may want to add some scorching at the tip if you're looking at propelled shells, rather than energy beams/bolts.
>>
>>46155276
base yriel yellow over white primer, then 4ish layers of troll slayer orange
doesn't take too long
>>
>>46162806
IKTF bro. My dettol container fell over one night. Had to open all the windows to air that disinfectant smell, despite it being the middle of December.
As for the stains have you tried scrubbing them with stiff toothbrush?
>>
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Made some more progress on this guy, just need to do another couple of layers of metallics, paint a gun and then freehand a logo on the other shoulder pad.
Might actually get this model finished pretty soon
>>
>>46164622

sup PanObro, are you gonna throw some highlighting in there?
>>
>>46159783
For my eldar I tend to get female heads from Kingdom Death when I can for my more expensive HQ units. Though I wouldn't advise that for every female infantry with their 26 dollar a model prices. I had another site I go to for my female guardsmen but I gotta find it again it's been a while, though there's another guy that makes straight up female commissar units, some of them are sluttier than others, but one or two of them weren't too bad with a less slutty version. They are more death korps visual in design though.
>>
>>46165157
Here it is,
http://wargameexclusive.com/product-category/imperial-soldiers/

You may not like them but some options for you. There was one or two of the commissars I thought would be decent enough for most most people with no/little greensculpting.
>>
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I hate being so OCD that i cant just keep the shield arm on the model, such a pain in the ass in the final steps. Also Mantic sent me a test sprue, going to do a little /wip/ review for any other skelebros here
>>
>>46165194
>necroborgs
>space warriors
fucking lel
>>
>>46164979
I already did, guess it's a bit too suble, I'll probably give it another going over
>>
So, the marines in BAC, they're only for Tactical yeah?

If I wanted some MKIV Assault and Devs I'd need Forgeworld stuff, correct?
>>
>>46165439
From BAC you'd be able to make up to 6 devs, 3 Missile Launchers and 3 Heavy Bolters.

You would maybe be able to make 3 non-jump pack assault marines (chainsword and bolt pistol) from the bits intended for melee sergeants, but there are no jump packs.
>>
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>>46165439
>So, the marines in BAC, they're only for Tactical yeah?

Pretty much, yeah.

>If I wanted some MKIV Assault and Devs I'd need Forgeworld stuff, correct?

Well, here's da fing, boss: you get three heavy bolters, three rokkit chukkas, and three sergeants with a selection of close combat weapons, *plus* you get Kurtha Sedd, who looks like a really fancy sergeant with a power maul.

Add one more squad from a second box, and that's your limit of heavy weapons (four of each) and enough assault ladz to form a combat squad - plus think of all the combi-weapons!
>>
>>46165497
>>46165498
Hmm, so buy two boxes and grab some jump packs from somewhere and I could have my whole 1000pt army be in MKIV.... baller.
>>
>>46156300
He's actively stated that he will never paint his models beyond a basecoat of spray paint. He dropped $300+ on part of his army on impulse, I don't think my fee would be too shocking.
>>
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>>46150427
BRUSH CONTROL MOTHER FUCKER
>>
>>46166379
I know...I've got jittery hands and I hate it that I have them so young...
>>
>>46166414
I do too anon, it's okay.
>>
>>46166597
>>46166414
Just go back over the model and clean it up, you knuckle heads
>>
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>>46166701
>Now if you do make any mistakes at this stage don't worry, just remember to neaten it up with your base colour before you move on to the next step.

FTFY
>>
>>46159426
looks great, she should have completely obscured the island water droplet though.
>>
>>46162673
Typically that kind of stuff is painted to specifically prevent tarnish.
>>
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>>46166804

Praise Duncan!
>>
So, say I were to use the BAC marines for 40k. If i were to mimic the Word Bearers scheme for BAC but make a change (like keep the backpack entirely black or entirely red), would that differentiate it enough? Or should I add some other color somewhere?
>>
>>46169284
you could say your army is loyal word bearers, and you made your own fluff about it or something, and nobody can say you can't play because of that. if they do, they're being dicks, and probably won't let salamanders be anything other than green-green, khorne can only be red, and they're no fun anyway at that point
>>
>>46169284
What is your actual aim?
Do you want to run loyalist Word Bearers in 40k?
Do you want to run Chaos Word Bearers in 40k?
Do you want to come up with a distinct homebrew chapter that looks similar?
>>
>>46169394
I like the color scheme, mostly, but I was a little worried about people going
>Loyalist Word Bearers


I might just not give a fuck and paint them as Word Bearers anyways.
>>
>>46169423
Not gonna lie to you anon, I would probably be a bit
>Loyalist Word Bearers
as it's the hardest to swallow out of any of the traitor legions.

You could just run them as traitors with the Codex:SM rules though, that triggers me way less.
>>
>>46169485
That's why I was uneasy, it's hard to argue in favor of them even existing.

Maybe I'll just apply the Flesh Tearers scheme instead and just ignore any weird looks.
>>
>>46169284

Just call them Blood Angels.
>>
>>46169521

Just say they are whatever chapter you want to use the rules for and they're only painted like WB instead of going full retard and getting all into their fluff about how they're in M41 but still loyal.

With the amount of custom, nonsensical, or not painted at all paintjobs there are, nobody's going to care if your White Scars are red and black.
>>
>>46169521
Why would you get weird looks for Flesh Tearers from BAC?
>>
>>46169343
>non-green Salamanders
>loyal WB homebrew snowflake fluff
>if you don't accept this you're no fun allowed

I refuse your autistic ultimate/false dichotomy.
>>
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>>46169557
>Just call them Blood Angels.

That's funny. I was gonna call my Blood Angels the Crimson Bastards or something and just use the regular Codex roolz. They're so much better!
>>
>>46169574
>>46169585
Fair enough.

Probably just over thinking it.

Not like my two friends are going to give a fuck.
>>
>>46169612
if you don't let people play because they make up something that's fun, you're probably that autist. i said green-green, if you painted salamanders a dark green or something and they got angry, they'd be autists still. yellow salamanders is pretty weird, but you can't not let people play because of it
>>
>>46169674

You can refuse a game for any reason. You can't force me to play you. By your logic, refusing a game against 2 Stormsurge 3 Riptide or multiple WK Eldar also makes you an autist.
>>
>>46169674

When you need to make up random strawman arguments maybe it's time to give it a rest.
>>
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>>46169674
>yellow salamanders is pretty weird

So are green Space Wolves, but Johnny's down with that.
>>
>>46169423
>>46169485
>tfw I was planning on making up a little dark angels successor chapter called the blessed sons
Basic idea is that warp magic spat out a carbon copy of the serrated sun chapter into the year 40k, where upon the dark angels took them in because what's another secret on top of what they already have going? Believing that the end of the pilgrimage leads to the imperial truth again they become proper loyalists again, just under a watchful eye and a few fail safes in case they go mental again.
>>
>>46169753
Do you even know what strawman means?

Because none of what he said is a strawman.
>>
>>46169776
>none of what he said is a strawman

They're explicitly strawmen, because nobody is even bringing that shit up but he's just making up more and more random scenarios.
>>
>>46169775
... It's snowflakey as fuck, but I'll allow it in our game of SPESS MEHREENS
>>
>>46169853
It's definitely up there with the female space marines and all that, but I'll only do a squad or two of them anyway. I don't think I could deal with explaining my oc donut steal every game otherwise, plus I want to include the rest of the unforgiven chapters too.
>>
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Muh niggas, the Death Guard, again. Still WIP.
>>
>>46170050
looks dope nigga
>>
Thoughts on doing a Nuln Oil Wash (covering the whole mini) and then a was of Drakenhof Nightshade (on all the blues, again). Should I do just one for the blues? Only recesses? Im going for tabletop quality Smurfs here. I will be highlighting and all that too, but I want to do some shading first.
>>
>>46170177
Here they are drying. Left is only Drakenhof, right is only Nuln. Ignore mold lines, these are just tests
>>
>>46170177
>>46170438

If you choose Nuln you MUST leave it only in recesses, or go back with the original blue and repaint. If you use Drakenhof, you can leave it all over if you want but it doesn't look as neat.

I personally went Nuln Oil on my Ultramarines. It gives them a more cartoony look with black lines. You should go Drakenhof if you plan on doing a lot of blending or highlights.
>>
>>46152111
>I always end up with a too thin paint that makes me waste time applying multiple coats.
>waste time applying multiple coats.
>waste time

It's not wasting time if it makes your models not look like dogshit.
>>
>>46170579

Here's what my Ultramarines looked like. I don't play them anymore and it was my first time painting so I didn't have Drakenhof and had to use Nuln Oil.
>>
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Ignore the finns, but these trees I got on the cheap from a craft store don't look half bad.
>>
>>46170657
I dry brushed my base onto Nuln friend. Looks better, but I still think im leaning towards Drak
>>
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>>46170910
forgot pic fuck
>>
>>46169772
Heh. I too have an army of green 'not' space wolves.
>>
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I'm in need of some semi-expert opinion, /wip/; I'm trying to come up with a scheme for pic related, but I can't quite figure out exactly what the process for the scheme would be.

I want to do something like what's going on in the leftmost image, but without the purple stripes. dark-silvery body (metallic, but not sparkly), goldish/brass vents and such (I was thinking a 2:1 mix of gold and gunmetal, but I'm not sure if that will blend in too much with the body).
My problem is that just the body, eyes, and vents aren't enough to make the model interesting without the stripes, and I was thinking of a rusty, slightly reddish tinge along the edges and curves of the model (no idea if that will look good or not).

For the actual process, I assume it will go something like as follows:
Gunmetal primer
Layer of black wash over the entire model
Brass layers on the vents and engines
Red/brown-red wash along the edges
Another layer of black wash over the entire model, especially in the vents and ribbing

Is this about what should be done, or am I of the mark?
>>
>>46170050
Those from Betrayal at Calth?
>>
>>46171707
Looks like everything but the bare head is. You can tell by the thickness of the legs.
>>
>>46171732
>You can tell by the thickness of the legs.

THIS LOOKS BaC

I CAN TELL FROM SOME OF THE LEGS AND FROM SEEING QUITE A FEW SPACE MARINES IN MY TIME.
>>
How would I go about glazing without destroying the recesses on my model?
>>
>>46171903
I'm trying to get this scheme, but it's not quite working out.
>>
>>46171972
thin your glazes, seriously, i do it all the time
>>
>>46170050
how did you do the armour damage?
>>
>>46170788
I bought out Michael's once after Christmas I have more of those trees than I care to count. But they do work great for table top, and if you have a dremel with a wire brush attachment you can remove the snow bits pretty easily.
>>
>>46172106
sponge with a dark grey

have you asked that every time he's posted those guys?
>>
Are there any colours I could use for the trim other than a metallic gold or yellow? I dont have either paints, but I guess I cant wait to buy a new gold if thats the only thing that looks good.
>>
>>46172638
red eyes maybe
>>
>>46172694
Yeah I'm planning on that, I am just wondering about the shoulder trim.
>>
>>46172638
gold, yellow, red, white, and green are the most common ones. Look up the codex pauldron colors and you'll get more info. Looks like you have spotty coverage on your blue in some places and like you over-washed in others, might want to trim your mold lines and then go back in with your base blue to touch up everything.
>>
>>46172719
It's a test model so I'm not too worried about mold lines, but yeah I definitely need to work on controlling my washes
>>
>>46172638

Literally any color can be used for shoulder trim.

Codex chapters use white for 1st company veterans, gold or yellow for 2nd company, red for 3rd company, green for 4th, black for 5th. Companies 6-10 are reserve companies and have different setups, such as all tactical or all scout or all assault.
>>
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decided to add finally build and add some Exalted Flamers to the flock.

I might try summoning some for shits
>>
Where is the best place to get the studded MK VI shoulder pad at? I got some chinaman Raven Guard shoulders without realizing I'd need the other side.
>>
>>46172638
Did some highlights
>>
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>>46173089
FUCK every time
>>
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>>46173100
Well i ducked up the eyes
>>
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after doing my first 5 tacs, I decided to paint a sarge for my HoR team.
>>
>>46173373
Eh, you can just use your base paint to cleanup the edges ar-
>chunk of something on the right eye lens
how very dare you.
>>
>>46173499
Looks pretty good, anon. Gonna drill those barrels, or just black-dot them?
>>
>>46173946
I forgot to drill until after posting, but I'm gonna go back and drill atleast the big barrel
>>
>>46173499
Simple but effective conversion, good use of the static marine models
Nice color scheme
Very clean combi plasma conversion, much better than mine.

Drill those fucking barrels though
>>
>>46173964
Thank you! I'm unsure if the small one is drillable, it is very very small.
>>
>>46173961
>>46173964
Don't drill plasma barrels like you would bolters, that's not how they're supposed to work. They end in a concave dome shape with a very tiny hole in the centre.
>>
>>46174140
as a combi weapon, I might still want to drill the barrel though.
>>
>>46174164
That's true, I didn't realise you were using the same barrel for both guns there.
>>
>>46171707
Yep.

>>46172106
Stippled on with a sponge.
>>
>>46150652
TYP.
Literally, mix in some medium for more trasnparancy.
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