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Pathfinder General /pfg/

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Pathfinder General /pfg/

"How much do a class/archetype's name and default flavor matter to you?" edition

If you are asking for build advice, please mention which third-party books are allowed. If you do not say anything, we will assume DSP/SoP is allowed.

Unified /pfg/ link repository:
http://pastebin.com/HwxEjiKW

Previous thread: >>43646368
>>
>>43652757
That sounds like a fine idea.
Nothing that a grappling hook and rope doesn't solve, but good enough.

Though is it intentional that Veiled Moon style is the only style feat that has 'one maneuver known from the discipline' as a prerequisite when all the others I can see are 'one stance known'?
>>
>>43652777
Well the idea is to make him be extra careful when using his teleportation. You really only have to do it once or twice an arc and the player will probably get the message.

Does it say that? No, it ought to be a stance. I might have changed it for publishing already but I'll double check. Thanks for the catch.
>>
>>43652812
Elric, decision on Soulbolt as thrown weapon group reached?
>>
>>43652812
Welp, rogue no longer even qualifies for the feat ;_;
(Not an initiator archetype because new player; but I tried to sneak in that lv1 veiled moon maneuver via trait to help him with his sneak attacks)

Thanks for the advice anyway.
>>
>>43652765
How would you handle a wordcaster sorcerer with the Lore Seeker trait? "If you cast arcane spells, pick three spells on your spell list." Do you let him pick three wordspells that can be arranged with words of power on his spell list, force him to pick a "real" sorcerer spell meaning that he can only ever augment bloodline spells and spells gained through expanded knowledge or favored class bonus, or let him pick three effect words? What is the RAW interpretation?
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>>43652824
The RAW is that soulknife weapons aren't part of /any/ weapon group without using the emulate weapon bladeskills. We're still discussing whether or not (and how) to change that. Sorry.

>>43652827
Can I be honest? Let the rogue have it. I don't think it's going to break anything. Little teleportation hops like that are just a fun thing to do.

There was a character in a game I played in a few years back that could teleport 10 ft. 1/round as a free action. Never caused any real problems.
>>
>>43652844
Yeah, I'm actually considering just homeruling that all non-initiators get a free level 1 stance, which will both give everyone a nice bonus and will let the rogue qualify for the feat.

It's not something I'd be against but I want to check what the other players think first.
>>
>>43652860
Talk it over with your players, let them see what stances are available. Most level 1 stances are pretty neat and won't break the game. Sleeping Goddess's Unbroken Stride is a favorite of mine for people who aren't sure what to take.
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>>43652765
>tfw only person in my group who knows Golarion lore beyond the /pfg/ meme-map

I've been trying to hand them a few snippets, but at this rate I'll never get to play that Rahadoumi Gunslinger I thought up a few months ago.
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>>43652902
>Rahadoumi Gunslinger
Did you think that up when an anon posted a picture of a festival or something and told people to make a quick concept?
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>>43652914
Don't think I was here for that, no. I just like the alliteration of "Godless Garundi Gunslinger."
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Why is there so little psionic/divine interaction? Where are the godminds!
>>
Confession time pfg!
Did your GM ever accidentally take you to YOUR magical realm?
If yes, describe it.
>>
>>43653100
Nah, m8. No magical realms for anyone.
>>
Can you use Maneuvers out of combat?

What's the longest range teleport you can get with maneuvers?
>>
>>43652765
Is there any excel file or database I can use to search the bestiary? I am trying to find which pair of the four elements are least likely to be both resisted/ignored, and also which resistance/immunity is least common among creatures with resistance/immunity to sonic.

Barring such a resource, what would you guess?
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>>43653322
Assuming the standard Fire/Acid/Electricity/Cold, the least likely to be resisted are Acid/Electricity. Fire is the MOST common, with Cold as a close second, then electric, then acid.
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>>43653313
Yes you can use maneuvers out of combat, although you might have to be a little creative to make it work. I think the longest teleport we've got is Medium range (100 ft. +10 ft. per level) and it's in Shattered Mirror, but I don't remember which one it is.
>>
>>43653313
Yes.

Infinitely far, as long as you've got a guy cursed on the other end.
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>>43653100
The other day he hit me with a compulsion effect. Nothing sexy happened but my character gained the unshakable urge to release evil upon the land. Someone else did it before I could, though, of their own volition.
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>>43653343
>The longest range teleport isn't in the fucking teleport discipline

u wot m8
>>
>>43653328
I've noticed that while fire is the most commonly resisted, it seems to be the least likely to be "ignored" completely (immune), which makes my decision a lot harder. I just need 1 damage out of 10d6 to get through the resistance so that my dazing spell will function. Maybe fire/acid is the best combination? Thanks for the help.
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>>43653362
I'm aware. It's on the errata list.
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>>43652902

Same here, and because of my knowledge I've become the "wise traveler" in the party.
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>>43653313

Sure. My GM puts a limiter on it, that limit being the 1 minute recover for maneuvers outside of combat, but by taking non-lethal damage to myself I'm able to use Enduring Crane Strike for a source of reliable healing. It's not efficient in the slightest due to the wait time between every strike, and then needing to take healing for myself to take care of the nonlethal damage, but it gets the job done. I like to think of it as an intense, retributive disciplinary exercise.
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>>43653100

My peasant scum character accidentally courted and bedded a beautiful, upper class noblewoman.
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>>43653406
By RAW you should be able to use a maneuver "every other round" outside of combat. 1 round to use the maneuver, then 1 round to recover it, either with a standard action or your normal recovery option.
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>>43653372
Fire Immunity comes in a LOT on shit like dragons, demons, constructs, and a lot of higher level enemies.
>>
>>43653406

Who is this maneuver canoodler?
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>>43653441
Interesting. I didn't think many constructs were immune to fire.
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>>43653406
More art of this grump pls
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>>43653391
Is fixing up Steel Serpent to not be just a worse version of any other discipline also there? None of the poisons it has are really all that great, and the stealth stuff seems like it could use a buff.
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>>43653510
This question was asked a couple generals ago, and yes it's on the list. It's been on the list for a long time. Actually, it might even be the start of the errata list depending on who you ask.
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>>43653406
I'm aware, but GM is mildly concerned about what is technically infinite healing. Which honestly I'm not terribly bent out of shape over. I'd raise more concern about the restriction he has in place if I were playing something like Veiled Moon for all of the out of combat shenanigans. But then again, that's also no-holds-barred out of combat shenanigans.

>>43653454
>>43653485
This is Lillianna. There are two variations of her in two separate campaign settings; the one regarding the infinite healing is a Warlord and is in Eberron (same GM and setting as the Mythic campaign Elsbeth is in, but ten years prior.) The other campaign is a Future Faerun setting and is being used to test the Emperor class.

On an unrelated note, I fucking hate allergy season.
>>
Over a month ago, I had promised to someone that I would build for them a low-mid-level psychic armory who could be both a very talented party face as well as a durable and reasonably devastating artillery turret. I do not know if this person is still present, but if they are, I would like to show them the following build.

Level: 7
Race: Tiefling (devil-spawn, pass for human, soul seer)
Class: Soulknife (gifted blade, psychic armory, war soul)
Key ability modifiers: Wisdom +7 (with headband), Strength and Charisma completely dumped
Key item: Headband of Inspired Wisdom +4 (16,000 gp from 23,500 gp WBL)
Martial tradition: Cagebreaker Brotherhood, or a non-chaotic reflavoring of the same tradition

Traits:
Drawback: 1 of choice
Combat: Trickshot Soul (+1 to ranged attack rolls with mind blade)
Psionic: Psionic Knack (+2 to manifester level)
Religion: Illuminator (generic version from d20pfsrd.com, Diplomacy as class skill and +2 Diplomacy)

Feats:
1: Rapid Shot
3: Skill Focus (Diplomacy)
5: Diabolical Negotiator (generic version from d20pfsrd.com, just worship a pantheon that includes an evil god)
7: Clustered Shots

Blade Skills:
2: Increased Range
6: Telepathic Gift
6 (human FCB): Power Reserve

Stances:
1: Elemental Flux: Elemental Nimbus
1: Riven Hourglass: Distorted Clock

Maneuvers Readied:
2: Elemental Flux: Degrade Resistance
2: Solar Wind: Feel the Wind
2: Solar Wind: Intercepting Shade
3: Riven Hourglass: Time Skitter (Haste for initiation modifier in rounds)

Power points per day: 5 gifted blade + 2 Psionic Talent + 24 high manifesting modifier + 14 Power Reserve = 45

Powers known:
Talent: Trick Shot
1st-level: Inertial Armor (7-point manifest grants +7 armor bonus to AC for 7 hours)
1st-level: Precognition, Offense (7-point manifest grants +3 insight bonus to attack rolls for 7 minutes)
2nd-level: Detect Hostile Intent (3-point manifest lasts for 70 minutes, can be extended with Distorted Clock stance)
>>
>>43653626

Total Diplomacy bonus before items: 7 ranks + 7 Wisdom modifier (Diabolical Negotiator) + 3 class skill + 2 racial (devil-spawn) + 2 trait (Illuminator) + 3 Skill Focus = +24, can shift attitude by more than two steps, never reduces attitude short of a natural 1 and a failure by 5 or more
Total Sense Motive bonus before items: 7 ranks + 7 Wisdom modifier + 3 class skill + 2 racial (devil-spawn) = +19, can make a free Sense Motive check once per round with Detect Hostile Intent
Telepathy out to 230 feet that transcends language barriers, can detect other creatures within 30 feet communicating telepathically

Light thrown weapon with 1d6 base damage and range increment 100 feet
One-handed thrown weapon with 1d8 base damage and range increment 60 feet
Two-handed thrown weapon with 2d6 base damage and range increment 30 feet
+1 enhancement bonus for all three, +2 worth of weapon abilities for each of the three (and they can have different abilities to respond to different types of threats)

Total attack bonus with Rapid Shot, Time Skitter, and 7-point Offensive Precognition: 7 BAB + 7 Wisdom modifier + 1 Trickshot Soul + 1 enhancement - 2 Rapid Shot + 1 Time Skitter + 3 Offensive Precognition = +18
Total static damage with Elemental Nimbus (Fire): 7 Wisdom modifier + 7 Elemental Nimbus fire + 1 enhancement = +15
Four attacks in a full attack with Rapid Shot and Time Skitter, does not provoke attacks of opportunity
>>
>>43653638

Outside of combat, this character has a very high Diplomacy bonus and a reasonably high Sense Motive bonus, which they can do plenty of things thanks to the Diabolical Negotiator feat, the Detect Hostile Intent power, and the Telepathic Gift blade skill.

During combat, the character has access to three types of thrown weapons each with their own independent configurations tailored to various types of threats. Thanks to Rapid Shot and Time Skitter, they make four attacks at +18/+18/+18/+13 dealing their weapon's damage plus 15, before any weapon abilities are taken into account.

If they encounter fire-resistant enemies, they can bring out Degrade Resistance. The Feel the Wind maneuver makes Wind Walls and Fickle Winds a non-issue, and Intercepting Shade can provide defense beyond what Inertial Armor confers. All of these are being constantly recharged by the Martial Blade Recovery class feature from the War Soul archetype.

I hope this is decent enough, even though there was no room for the Deadly Aim feat. Is it?
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>>43653626
War soul and gifted blade cant stack, unless im missing something.
They both replace psychic strike, so you cant have both.
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>>43653548
Is this the guy who draws Elsbeth? It feels like he is always on /pfg/. It is so surreal to come online and always see people talking about someone's character.
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>>43652765
A lot actually, you can change fluff and names easily though so if the concept is good yo ucan easily apply it elsewhere too.

Good fluff helps immensily during toleplay though.
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>>43653696
Gifted Blade is free in high psionics.
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>>43652765
Hey guys. Going to play pathfinder as a player for the first time this winter. I've only really played 3.5 and 5th edition d&d. Other than official sources, what are some good places to look for tips?
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>>43653793
Huh. Hm, is there a way to stack Cutthroat and War Soul?
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>>43652765
The default flavor is just how the writers justify packaging abilities together. Once it's actually a character of yours,though, you change whatever you want.
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Would any sane GM allow this backstory?

>some guy gets kidnapped by a hag while drunk
>you know what happens
>nine months later, babby Changeling shows up outside the inn the guy's staying at
>dad takes babby back to his hometown, figures he can deal with this
>the two oldest families there are feuding now and everyone is in the crossfire
>dad dies trying to stop the feud
>suddenly some guy in a fancy coat and hat shows up
>the feud is over within a week of him walking into the town
>everyone seems to be hunky-dory now
>Changeling grows up under his tutelage in an idyllic childhood where she knows neither hunger nor antagonism
>eventually, she hits puberty and the Calling hits her
>but there's an equally powerful telepathic compulsion on everyone around her, so she just assumes it's her mentor calling her
>years pass, and she learns all he's willing to teach her, even why she's heterochromiac - save for one final lesson
>"Now, I've already told you what you are, so you should know - the people out there will not see you the way we do here. They'll think you're a Hag waiting to happen, or an evil witch in the making, or something even worse - and it'll sting. It'll hurt, being rejected by people who think you're something you're not. But it's not enough to take charge of your own life to prove them wrong, no. You take everything I've taught you about the mind, and you take charge of their lives, too. One way or another, they'll realize you know what's best for them - and I'll be watching you with pride."
>>
>>43654128
Iiii'm gonna take that silence as a "no."

Hoo boy do I have egg on my face right now.
>>
>>43654128
It doesn't sound too bad to me. The weirdest part is the dad guy surviving the hag.
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>>43654240
Didn't give much time. I rather like it, myself. What class are you doing? Psion (telepathy)? Mind Sphere?
>>
>>43653842

No, though you could trait or tradition swap one of your disciplines to take Steel Serpent. The level 5 stance gives sneak attack.
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>>43654286
Mesmerist.

My GM doesn't allow 3pp.
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>>43654128
It's pretty cool, but I assume you have something in mind for who the hat mentor guy actually is. I assume that everyone around her had been mesmerized instead of them also being changelings?
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>>43654383
Yes and yes.
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>>43654128
Heterochroma has become a cliche in my opinion, so I'd drop it unless your reason is cool, and I agree with Anon that it's unlikely the dad would survive being kidnapped by a hag without some other factor at work. I would have the father be a powerful guy, the hag be non-evil, or the mentor being in control of the hag the entire time, to make the story seem more probable.

Overall, 7/10, and to answer your question, almost all GMs that allow changelings would allow that backstory.

If you're the guy who is playing PF for the first time, welcome!
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>>43654448
>Heterochroma has become a cliche in my opinion, so I'd drop it

changelings are naturally heterochromatic
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>>43654464
Oh; my mistake. I'll give it 9/10 then.
>>
>>43654128
It's not terrible. I wouldn't allow it though, because changelings work differently in Ravenloft.
>>
>>43653714
To be fair, most of the reason is because there's good art of the character and for the most part it's relevant/works as good reaction images.

Also fat half-elf tits
>>
So, gm question:
How the fuck do I get the pcs to stop powergaming? I have two of them who are trying their hardest
>OH I CAN DO 100 DAMAGE IN ONE HIT WITH THIS ATTACK
and
>HEY ANON I'M GONNA HAVE PATHFAG MAKE THE MOST POWERGAMED, OP CHARACTER IS THAT OK
I can't take these goddamn noobs trying to make fucking gamebreakers. It's ridiculous
>>
>>43654624
Sit them down like normal people and tell them to stop? That's what I do as a GM and it works 99% of the time.
>>
>>43654624
Give them a world they wish not to "win," but to savor.
>>
>>43654624

Isn't this how you're supposed to play? /pfg/ always makes it a point to put powerful builds on a pedestal and encourage people to play casters over martials for this exact reason.
>>
>>43654624
Let them have their fun. Seriously.
>>
>>43654645
Tried. But every so often he mentions all of his deeps
>>43654649
Also working on that
>>43654686
I mean, you aren't wrong. My opinion on powergaming though is if you're going to use your OP nature, don't do it every god damn round; it ruins it for the other players. That's kinda their goal. One of my most powerful characters was an absolute pacifist who would only step in if everything was going to shit.
>>43654688
Like I said above, they're trying to make one-hit killers. From what I've seen from the other players, it ruins their experience.
>>
>>43654624
Maybe it will help to have NPCs exploit the same mechanics that the player do.
>>
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After three weeks of not, I am running Emerald Spire again today. Expect storytime in a few hours.
>>
>>43654747

>Tried. But every so often he mentions all of his deeps

It is my understanding that martial characters actually *do* perform at their most brutally efficient their build revolves around going first in initiative, canceling out as many enemy defenses as possible, and then deleting as many enemies as possible through raw damage.

Tier 1 and 2 spellcasters (and many Spheres of Power builds, such as the Alteration fish-transformer and the Creation encasement-trapper) are free to bypass hit points entirely, but martial characters best play to their strengths when they are geared towards pure elimination of threats. This is true whether the character is a Paizo-only martial character or a Path of War martial character (at least until Dreamscarred Press issues errata to Broken Blade, Primal Fury, and Thrashing Dragon). This is especially the case with psychic armories.

Is this an unfounded belief?
>>
>>43654747
Ubercharger enemies, who know which of them have the DANGER builds. After which, gentleman's agreement.
>>
Scaled Soul (Su): At 20th level, you gain the shapechanger subtype, and you can assume the form of a reptilian humanoid (as alter self ) or snake of Diminutive to Huge size (as beast shape III) at will. You retain the power of speech and the ability to use somatic spell components when transformed. You also become immune to poison and paralysis. You may use serpent’s fang as often as desired, and you may choose to inflict damage to any ability score.

If I didn't have serpent's fang before unlocking this power, do I still get to use serpent's fang?
>>
>>43654747
>Like I said above, they're trying to make one-hit killers. From what I've seen from the other players, it ruins their experience.

Did you actually ask the other players about this?

You can either just toughen enemies up (maximize their HP) if you don't want 1 turn kills, or just have the gpddess of fairplay give +5 to all stats for the guys who aren't optimizing, or both.
>>
>think of a way to die
>now make it a daemon
>>
>>43654972
Not this shit again. People keep copying the ones that already exist because they don't check and we're starting to get repeats. It's cool once or twice, not as a constant threadly thing.
>>
>>43654972
>autoerotic asphyxiation
>They're mostly harmless daemons, but they show up in the gallows every now and then hanging from hangmen nooses and whacking it.
>It's something the other daemons are rather ashamed of to be associated with them.
>>
>>43655032
Why do you keep making this bullshit? It wasn't funny the first time and you already got told suspiridaemons exist.
>>
>>43654751
>>43654831
...you devilish bastards. I love it.
>>
>>43654624
>100 damage
>Overpowered
u wot m8
>>
>>43655112
It's for like a level 7 magus. It's not that he's powergaming, it's that he's trying so hard to i swear he has hemorrhoids from it.
>>
>>43655141
But that's not even hard to do as a Magus

Dude, just link him a guide and let him have his fun unless there's some legitimate issue with it
>>
>>43655031
I remember some of the old ones
They were
>three different takes on choking to death
>lighting strike daemons that are trees
>trampling daemons that are bison things
>acid daemons that are wax skeletons
>childbirth daemons that are pregnant women who heal things
>animal attack daemons who are bug cats
>beheading daemons who make head minions
>burning daemons who jump on people
>bad decision daemons who do stupid shit
and that's all I remember
>>
I'm playing a Shabti Warlord in a Mummy's Mask game who's utterly convinced that he'll be the next pharoah. I've been using a sword cane with Scarlet Einhander, as that's how a gentleman royal would fight, but my interest has waned considerably after the first session, especially since my warder buddy has been so much more effective. So, any suggestions on how to tweak my character while still keeping most of the flavor?
>>
>>43655031
What if we try it with other kinds of outsiders? Demons have a theme of sins like Daemons do death, but do Devils have a theme?
>>
>>43655201
I'd need to see your build, or at least more information from it before I could say for certain. And typically speaking, 1 session isn't a good example of how well a character plays. I've had terrible sessions where I can't roll more than a 12 all game (for 3+ hours), which is not really indicative of what my character is actually capable of.

Anyway, can you give more info on your build? Level, maneuvers, feats, items, class features? What are you defining as "effective"?
>>
>>43655221
Devils have more of a "purpose" theme, in that each devil has a specific job.
Drowning demons patrol the waters, Pit Fiends get shit done, neared devils are footsoldiers, etc.
>>
>>43655141

Magi are designed to nova, and as >>43655147
said, that's in line with what you'd expect this class to do at that level. Intensified Shocking Grasp + Magic Lineage is level 1 spell, and it can crit for 14d6 at that level. Add another Shocking Grasp from a Spell Storing weapon, and whatever he hit is either dead or in bad shape.

That's not even getting into what kensai can do. Just remember that magi can't do this all day--maybe once every other combat, if they're lucky and are willing to spend some resources on Pearls of Power and the like.
>>
>>43655300
I could see why it might be a problem if the Anon's game typically only has a single combat encounter per day, which a lot of DMs fail to realize has an effect on the power of classes based on expendable resources.
>>
Any tips on roleplaying a low-chr social character? I'm an inquisitor using wis instead of chr, and am really good at intimidating nerds.

I reasoned that the social prowess comes from her being wise more than charming, but what are some good handicaps she could have? Half-Orc, for reference.

I was thinking rather loud and boisterous and unintentionally making children cry with stories of how their dolls are similar the the wolves that attacked her and she cleaved in two.
>>
>>43655338
dead inside?
There are so many options. We discussed it in the previous thread for a bit. One of my games had a gnome with abysmal charisma, he played it as her being uberattractive but with no tone to her voice and a glassy look in her eyes.
>>
>>43655338
Generic s-stammering and "endearing" moeblob.
>>
>>43655367
That's taking it a bit too far. Low-charisma, not "give the party justification to kill me on sight."
>>
>>43655338
>>43655367
Nah, Charisma is "force of personality" it doesn't matter what you say, your words just naturally carry more weight to them and people are more apt to listen.

Wisdom is perception and instinct. Wisdom tells you just what to say to really push someone's buttons. Like noticing that the person you're talking to has a tan line from a wedding band on their finger, so you offhandedly mention their divorce and provoking a reaction from that.
>>
>>43655426
What about the dumped Cha, high Diplomacy PsyArm earlier up in this thread?
>>
>>43652765
So in a couple levels I'm going to get an animal companion, specifically a pony. I've been stumped on naming for a couple days now.
What would be a good name for a pony owned by a character who had spent most of his time with Halflings?
>>
>>43655447
What about them?
>>
>>43655450
Just pick a flower or something sweet-tasting and you're golden.
>>
>>43655426
KInda hard for a PC to do that kind of stuff though. I mean, unless the DM is telling you about these details so you can exploit them.
>>
>>43655338
Being really, painfully blunt when it comes to talking could be one. Aside from that, maybe she just isn't good to listen to, but most people put that aside because she's wise and all that good shit
>>
>>43655450
"Little Bitch"
>>
>>43655450

Bill
>>
>>43655479
That's why you communicate with your DM. I assume no one at your gaming table is a mind reader, so it's important to discuss these kinds of things so that everyone is on the same page.

Wisdom is instinct, so your character may not even consciously recognize what they're doing. They just always seem to know exactly what to say.
>>
>>43655450
Midgetkiller.
>>
>>43655505
That's a little tricky though because it's going to blur the line of who controls your character. Are you going to just roll your WIS-based diplomacy check and then have the DM tell you that you noticed said missing wedding band and then brought up the inferred sore spot to her, before filling in the actual dialogue yourself?
>>
So I was just thinking how to make a character and checked my notes... and I cant find the feat anymore.
It was a line of feats like the Cloak Dance - they granted concealment and more.. and i cant find then anywhere.
It doesnt help that my note is literally "Dancing Shadow -feats"

Does anyone know which im talking about?
>>
>>43655559
Did you maybe just mean the feats necessary to qualify for the Shadowdancer prestige class (Dodge, Mobility, and Combat Reflexes)?
>>
>>43655602
Im pretty sure its not that, I actually dislike - I think its utter crap honestly.

At first I thought it was a Style - i can remember when I saw those feats it was a chain of em.. 3 of them maybe.
>>
>>43655551
Are you familiar with Improv acting at all? There's this concept called "yes and..."

The idea is that you take the scene as described, and add something to it. Then the next person rolls with your addition and continues the scene, adding their own extra details, and so on and so forth. The only thing you can't do is shut down someone else's addition.
---------------------------------------

In this case, you'd roll your WIS based Diplomacy/Intimidate, then say something like "OK so my character notices that [npc] is favoring their right leg. So she mentions that maybe someone who doesn't want to end up a paraplegic so soon after getting out of a cast really ought to let our party through the gate."

And that's your explanation for /why/ your character succeeded at that intimidate. It helps make the NPCs more realistic as characters and makes players more involved in the world around them.

It takes practice, but my groups have used this to great effect for years. And again, this is something you should discuss out of character with your DM and party. Make sure everyone is on the same page.
>>
>>43655221
You can always make up more furries for Agathions
Azatas are basically elf fairies who cares
Angels are dudes with wings
Archons don't really have a unifying theme but they're similar to angels (the new Archons in B5 are badass though)
New inevitables might be fun, they have a pretty simple concept for what each one is about
Aeons are blobs with hands that embody some sort of "duality"
Psychopomps serve various roles in the bureaucracy of death, not a whole lot of niches that haven't been filled
Proteans are snake things
Qlippoth are tentacle monsters
Divs are corrupted something? And they each have a certain "compulsion" like hating red or never telling the truth, I always thought that part was neat
Oni are Japanese devils
Kami are guardians of nature and shit
Kytons are body horror shadow dudes
I know there's a bunch of new outsider races in B5
Who am I forgetting
>>
>>43655559

You may be thinking of Wind Stance and Lightning Stance, which grant concealment if you move fast enough on your turn.

As for cloaks specifically, this is the closes thing I can find:

http://www.d20pfsrd.com/feats/combat-feats/sweeping-dodge-combat
>>
>>43655625
Midnight Stalker?

>>43655635
They actually made an aeon or two in B5 that isn't just a blob with hands.
>>
>>43655625
You mean the cloak dance style in the soulknife augmented playtest?
>>
>>43655625
This maybe?

http://www.d20pfsrd.com/psionics-unleashed/feats/cloak-dance
>>
>>43655644
Yeah those are fairly cool too. I can't get over how lame the earlier ones are though.
>>
>>43655629
Except the difference between this kind of game and improv acting is that you, the player, can't just decide or state that an NPC is favoring a particular leg, or missing a wedding band they use to have, or stuff like that. I agree that you might be able to make it work if you talk with the other people you're playing with about how it's going to work, but I don't think it'll necessarily work for all people. In a perfect world, it would, but this definitely isn't a perfect world and you'll run into plenty of DMs who don't want to give their players that kind of control over NPCs and other players who might try to abuse that control for their own benefit.
>>
>>43655559
I think you mean dancing shadow style from the Soulknife doc
https://docs.google.com/document/d/1XZ7YUgvH7vgDqJvJs8vaQYCPV6K6wh8YAbW_ElFUHX4/edit?pli=1
>>
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>Give up on gunslinging magus
>maybe I'll just play a gunslinger and grab master craftsman
>need to be 5th level
>only lets you QUALIFY for item creation feats
It just keeps getting better. I think it's time I officially gave up on guns and crossbows.
>>
Anyone know if any of the character sheet generators are up-to-date with Occult Adventures and Occult Realms yet?

Also hoping they have Blood of the Moon.
>>
>>43655551
Pretty much, yeah. Let's say you're Evil, and are trying to get information out of a shopkeep. You're a Wis-based social character like mentioned, so you could say, "I'm rolling my Intimidate, what about her seems easy to use against her?"
>"Well, it looks like her eyes have bags under them, and even though her shop-door is closed you can here the cooing of a small infant inside."
You could then reply with "ma'am, either you'll cooperate now, or your little runt will start crying for mom a lot more. Now, are you going to start telling us what we need?"
>>
>>43655705
Omg thanks, thats the ones! Phew!
>>
>>43655712
Savage technologist barbarian is less shit than gunslinger, if it helps.
>>
>>43655712
They recently made a new archetype for ranged Magi that I hear actually works well with guns. Dip in Spellslinger Wizard optional.
>>
>>43653359
>compulsion effect

I like doing this to people as GM because I know a lot of my players get off to it quietly.
>>
>>43655644
One of them is literally a black-white version of an already existing gray one.

>>43655635
Asura and Rakshasa.
>>
>>43655734
Savage technologist seems strictly inferior to gunslinger on the front of actually slinging guns though.
>don't get gunsmithing, quick clear, or free firearm

>>43655740
Do caster levels stack between spellcasting classes in terms of qualifying for item creation feats? Because my GM is a huge fan of paying us dirt-farmer levels of money and spacing character levels out by MONTHS
>>
>>43655777
Oh right.
Those two groups are so unremarkable I can't think of anything. I guess Rakshasa have animal heads sometimes.
>>
>>43655778
They don't, no.
>>
>>43655703
Which, again, is why with every post I've made about this I've said "talk to your DM and fellow players about it."

The fact is, there's very little reason why something with no mechanical effect whatsoever shouldn't be able to be added by a player or DM as necessary to make a mechanical effect work.

Hell, just change the way you phrase things. As your DM: "I succeeded on my Diplomacy check, what does my character notice about the NPC that they can use to make the NPC more friendly and willing to aid my character?"

You can't have a game where players are 100% in control of their actions, nor one where the GM is 100% in control of NPC actions. The rules dictate how PC/NPC interactions are determined according to a set of dice rolls, beyond that it's up to you and the DM to figure out what the exact in character exchange was.
>>
>>43655778
Just do full eldritch archer, it works well enough
>>
>>43655790
Then I think I'm going to have to give up on the idea, the feat investment to be a non-gunslinger gunslinger is fucking unreal, and I'd be waiting longer than a YEAR for my build to even function at an acceptable level.
>>
>>43655778
No, but if you forgo the normal Magical Lineage tricks you can pick up Magical Knack to fix your caster level. Alternatively, you can just suck it up and deal with being behind one caster level, possibly buying/crafting an Orange Prism Ioun Stone when you become able to afford it, OR you can not take a dip in Spellslinger.
>>
>>43655816
Oh yeah, I forgot about magical knack. That would help offset that nasty issue at least, but yeah any sort of dip is going to hurt REALLY badly in this campaign.

Though honestly I've already run out steam a few sessions in because it's about as generic as generic fantasy can get, and was already considering dropping it.
>>
>>43655848
To be honest that campaign sound horribad, I'd drop it, no game is better than a bad game.
>>
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How useless would an unarmed/natural attack halfling destined bloodrager be?

How would one go about making it not useless? Would it even be possible to have a natural attack as a destined bloodrager?

I'm starting at level 2 and have 1500 gold to spend.
>>
>>43655888
There is always Weapon Finesse? Maybe get your DM to houserule the rage to just give ya +2 to attack and damage or some shit.
>>
>>43655877
Yeah it's kind of bad honestly. His logic behind the horrendously slow progression is that he wants us to "play characters, not stat blocks", seemingly unaware that stat blocks represent a decent chunk of what makes your character. It makes character building a nightmare when I have to consider anything above level 5 might as well not even exist for how far away it is.
>>
>>43655788
Rakshasha are animal head dudes who reincarnate
Asura are the god's fuckups, and they hate them for it
>>
>>43655888
It's not terribly viable, seeing that destined bloodline does not gain a natural attack.
However you could take the Bloody-knuckled Rowsy archetype for unarmed strike but that come online at level 3.

If you go destined I would recommend the Steelblood archetype to become even more resilient.
>>
>>43655950
Yeah, your DM is a retard, drop it. You can find better.
>>
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>>43655635
>Azatas are basically elf fairies who cares

Aren't they great?
>>
>>43655888
>Would it even be possible to have a natural attack as a destined bloodrager?
You could always go primalist and pick up beast totem.
>>
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>>43656022

That's one word I'd use for them.
>>
>>43655635
>good/evil aeons
>go around the planes doing whatever, from saving orphans to beating up those same orphans
>mess with alignments like it's nobodies business
>>
>>43656022
That's an awfully short skirt she's wearing. If she's suppose to be a warrior woman, you'd think Paizo wouldn't give her sexualized armor like that.

Well, at least it's not full-on chainmail bikini.
>>
>>43656069

>This elegantly armored sentinel stands alert, her eyes radiating divine light and her noble blade crackling with power.
>Ghaeles are the most knightly of the azatas, hunting fiends, dragons, and undead with equal vigor. Most appear like idealized humans or elves and are quick to smile—and equally quick to strike against those they perceive as wicked.

>AC 28, touch 16, flat-footed 26 (+4 deflection, +1 Dex, +1 dodge, +12 natural)

She's not actually wearing armor, it's technically just a trick of the light to make it look like she's wearing clothes because Ghaele are beings of raw light, and can in fact assume a Light Form as a standard action.
>>
>>43655984
>Bloody-Knuckled Rowdy
Seems like it's mostly what I'm looking for, but it's unfortunate that there are so many drawbacks. Would it be better to just avoid this archetype entirely and take Improved Unarmed Strike as a vanilla bloodrager instead?

>Steelblood
I was thinking about the Steelblood archetype, but I wanted to avoid heavy armor if at all possible. I'm sure he'd probably be harder to kill, but heavy armor doesn't really fit the character all that well.
>>
>>43656109
No, that would not be viable, your fist would only do 1d2 damage that way.
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Can a small sized character wield a medium sized one-handed weapon with two hands?
>>
>>43656174

Unfortunately no, otherwise I'd be wielding a lot more Large-sized battleaxes with my human characters.
>>
>>43656174
At -2 penalty, yes.
>>
>>43656189
LAME.

Is there a feat or something you can take to wield larger weapons?
>>
>>43656212
>Is there a feat or something you can take to wield larger weapons?

No, because Paizo says "fuck you" to creative ways to handle weapons.

I don't think they quite grasp that a Greatsword is literally just a Large Longsword by the rules, and as such weapons should be allowed to scale that way.
>>
>>43656212
You can take a dip in Titan Fighter
>>
>>43656106
>just a trick of the light
it's an unavoidable one but it still makes me giggle
>>
>an adventure where everyone plays as Aeons being shuffled around the planes to make sure shit stays unfucked
Would you play it?
>>
>>43656361
Probably not. The ones that would be balanced to play are shitty blobs, and the humanoid ones are ridiculously strong, like pleromas. 20th-level cleric casting, sorc/wiz list on top of cleric list, wish as a SLA? Way too strong.
>>
>>43656502
It's a shame really. In concept a high powered game would be fun, but it basically becomes freeform RP the minute someone gets access to simulacrum and similar horrible gamebreaking mechanics.
>>
>>43656174
I usually say so. I had a fighter who swung around a cloud giant's dagger as a greatsword.
>>
>>43656601
Or you... don't use simulacrum and similar gimmicks? Just because it's there doesn't mean it's mandatory to use (dean make it any less shitty and broken design, but as players we have the option to be better than that.
>>
>>43656803
Also, as someone currently in a game with access to stupid TO gimmicks,it's anything but freeform rp. The trick is for the GM t throw hilariously overwhelming odds against you, since in a world where thst magic exists, you're definitely not the first to have it.
>>
>>43656361
>they all meet up in a tavern
>everyone is staring at them, either fearfully or with a hand on a weapon
>they just sit and pour beer all over their bodies in a poor imitation of drinking
>one of them.asks the barmaid for more, cycling the request through different languages to brute force through any possible language barriers
>they keep visiting
>eventually become known ad "those weird things that won't leave us alone
>adventures keep bursting in after hearing about the monsters that have made a visit there
>>
>>43655237
I guess when I say effective, I mean be a more interesting character with more things to do than just attack. He's been mainly Iron Tortoise.

Lvl1. Stats are 15, 11, 12, 12, 10, 16. 15pb. Feats are Noble Scion (war) and Imprived Init. Acrobat and Duelist gambits. Maneuvers are Blade of Breaking, Clockwatcher, Sands of Time Approach, Scything Strike, Offensive Roll, and Red Zephyr Strike. Stance is Scarlet. Einhander.
>>
>>43657122
Well if you want to do something other than attack, you need to take maneuvers that let you do things other than attack.

Strikes are all variations on attack roll + rider effect. If that's not something you're enjoying then maybe look for something else to focus on. In addition, Scarlet Throne is solidly mundane, you're not going to see any crazy effects like you would from Elemental Flux, Veiled Moon or Cursed Razor.

Is your character having trouble hitting? Are you not doing enough damage? Are you looking for better rider effects on your maneuvers (debuffs, movement shenanigans, action specific effects)? Look at some other disciplines maybe and see if anything interests you.
>>
I'm very new so if someone could clarify whether or not my idea is going to work, I'd really appreciate it.

Right now I'm making a halfling and I'd like to take the childlike feat.

>You can take 10 on Bluff checks to convince others you are telling the truth, so long as your story makes you appear innocent. You gain a +2 bonus on Disguise skill checks to pose as a human child, and ignore the check penalties for disguising yourself as a different race and age category while doing so.

Neither bluff nor disguise are class skills for me, so I'm not likely to have any points in either of them. I really want the feat for roleplaying purposes, but I'm not sure if it'll even be useful with 0 points in bluff or disguise. I also plan on taking pass for human down the line.

>You receive a +10 bonus on Disguise checks to disguise yourself as a human, and do not receive the penalty for disguising yourself as a member of another race when you do so. In areas largely populated or settled by humans, you can take 10 on your Disguise check, meaning most people tend to assume you are human unless given a reason to think otherwise.

So... is this worthwhile? Or no?
>>
>>43656803

Again, you need to realize that /pfg/ are robots and thus go for the most optimized builds 100% of the time.

It is literally impossible to convince someone from /pfg/ that a build not built to exploit as much as possible is a good design.
>>
>>43655778
>Savage technologist seems strictly inferior to gunslinger on the front of actually slinging guns though.

If you must, you can dip 1 level in gunslinger. It still ends up as a better character.
>>
>>43657271
Where ARE you putting your skill points and what are you playing? How's your charisma going to be? And what kind of campaign is it going to be, anyway?

Generally, I'd say it's not worthwhile to spend two feats for skill bonuses, especially if you're not even trying to max those skills. Feats are pretty precious, for most characters.
>>
>>43657385
You're confusing the entirety of /pfg/ with 2hufag.
>>
>>43657509
Well 2hufag is ver loud in vocalizing his shit opinion whenever builds come up.
I can see where the confusion comes from.
>>
>>43657502
Right now I have points in acrobatics, craft (alchemy), and perception. My charisma is at 18 currently. It's pretty likely that it's not going to be a very serious campaign, which means I should have some flexibility in terms of character creation. I definitely don't have to optimize.

In my limited knowledge I'd have to agree, but at the same time I'm tired of slapping power attack on every character I make just because it's the best.
>>
>>43657579
touhou isn't even that good of an anime
>>
>>43657580
What class? Social campaign, dungeon crawl, a mix of both or something else entirely?
>>
>>43657625
Bloodrager with the destined bloodline. We already have a barbarian so I'm not really looking to deal a ton of damage, mostly just wanting to be a distraction while everyone else kills things. Like I said, optimization isn't a big deal.

Probably a mix of both, leaning towards social.
>>
>>43657663
Honestly, if you aren't a threat, you aren't going to be a distraction either. If you can't actually hurt the enemy, they have no incentive to try and hurt you back, especially when there are /other/ people that /can/ actually hurt them.

Being hard to kill is all well and good, but it won't actually help anyone.
>>
>>43657753
That's sort of the point of the character. It's hard to explain.

Right now I have him with a syringe spear

>A successful hit with the spear injects the liquid contents of the container (typically poison) into the target.

full of human (well, in this case halfling) waste, so it doesn't really matter if he's dealing damage as long as he's present. Trying to attack anyone but me opens you up to being stabbed with a syringe full of shit. No one wants to be injected with shit.
>>
>>43657823
>Action: Refilling a syringe spear takes 1 minute.

So, once per combat, you're going to maybe inject someone with shit. While carrying around vials of your own feces? Good luck with that.
>>
>>43657855
>So, once per combat, you're going to maybe inject someone with shit.

That's the plan.

>While carrying around vials of your own feces?

He's got a serious jenkem addiction and he's got an affinity for alchemy, so he's going to have those either way.
>>
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How do I Rip and Tear in Pathfinder, /pfg/?
>>
>>43657933
Natural weapon barbarian?
>>
>>43657609
Given that it isn't an anime...
>>
>>43657267
Since this is 15 pb with a Con/Cha race, my PoW options were really Warlord or Zealot, and I don't feel like tackling that hot mess right now. I was thinking Battle Wilder or Steelfist Commando, but Warder friend keeps telling me that those don't mesh with the flavor of reborn pharoah.
>>
>>43657933
>>43657971
With Beast Totem?
>>
>>43658043
As an aside, the first PoW I made was an EFlux/Primal Fury Mystic Centaur. Maybe Warlord was just too much of a step down?
>>
>>43657933
Mutation Warrior Fighter.

And your mutagens are your Berserker Packs.
>>
>>43658043
It's not up to your friend to decide what does or doesn't fit with your character concept. It's UP TO YOU (and only you).

I'm not sure what exactly you're looking for from your character, but Path of War may not be it.

You could try something like a Daevic from Akashic Mysteries. They favor CON/CHA and have a couple subclass options that are great for that ruler vibe.

>>43658071
What did you like about the Mystic class? What do you feel you aren't getting from the Warlord that is keeping you from feeling like a ruler?

It's worth noting that level one is kind of shitty. Few, if any, character concepts are really good to go from level 1. You're usually missing more than a few important class features that really bring the flavor of the class to life.
>>
>>43657509
>You're confusing the entirety of /pfg/ with 2hufag.

Except I've seen anons on /pfg/ pull this before.
>>
Hey /pfg/, I'm setting up a game with a few imports from 3.5.
How do you feel about synergy bonuses for skills?
Is it too overpowered?
Should I use the rule as-is?
Should I rework it to function like Aid Another?
Should I leave the flawless pathfinder system alone and stop trying to "fix" it?
>>
>>43657271

Is there a reason you aren't using traits to get Bluff or Disguise as class skills? They're not hard to get with social traits, and the bonuses are significant with even one rank in the skill. 18 CHA will get you off to a respectable start, too.
>>
>>43658444
For the most part, an extra way to get a +2 to a few skills means jackshit, because spells >>>class abilities > skills

Also
>pathfinder
>flawless
More like so absurdly broken it can't be fixed.
>>
>>43658444
Synergy bonuses were more important because 3.5e punished you for multiclassing; Pathfinder doesn't need them because once a skill is a class skill, it's always one, and cross-class skills just don't get the +3 instead of 3.5e counting the ranks as halved.
>>
Can anyone direct me to the big downloads for all the PF stuff, Spheres, DSP, Genius Guides, and Drop Dead stuff? New computer and I lost everything.
>>
>>43658560
But anon, spells are class abilities.
>>
>>43658606
https://mega.nz/#F!Xdglia6b!MbyyqQK6u0tWWSAimsIjiw

Not sure if that is the one but it seems to almost have everything.
>>
>>43658640
No, class abilities are stuff like +2 to saves vs. fear.
>>
>>43658679
No, that's a shit class ability. Difference.
>>
>>43658503
I'm using a trait to get bluff as a class skill, but I don't have a free trait for disguise. I can get a third trait by taking on a drawback though, right?
>>
So I'm making a Psychic Armory with their main reason for existing being that my current party has literally no martials at level 5. I want to take In Harms Way for both flavor and mechanical reasons. Is it worth it? Going with Hungry blade as a Blade Skill in order to maximize those AoOs as well. Basically trying to make step off my friends the character.
>>
>>43658698

That's an optional rule, so you'd need to ask your DM. Note that you can't take two traits from the same list, so if you took a social trait to get bluff, you can't take another social trait to get disguise. There are plenty of non-social traits that do this, though, like the regional trait Keeper of the Veil:

http://www.d20pfsrd.com/traits/regional-traits/keeper-of-the-veil-regional-qadira
>>
>>43658444
Nice trips
>>
>>43658811
Do trait bonuses stack? For example, if I have Liar's Tongue (+1 to bluff, bluff is always a class skill) and Keeper of the Veil (+1 to bluff/disguise, one is always a class skill), does that mean I get +2 to bluff, +1 to disguise, and both are class skills?
>>
>>43658851
Nope. Trait bonus, doesn't stack.
>>
Does anyone know of an actual complete 3.5 torrent, including Faerun and other official setting books? I know there's one around for the Dragon/Dungeon Mag collections.
>>
We just had our party summoner die, our party is currently made up of an inquisitor, a cavalier, and an aether kineticist. Any recommendations on what class we should bring in?
>>
>>43658895
Another summoner, but heavily armored and slinging Summoning SLA.
>>
Hey /pfg/, what's a Psion's favorite computer program?

Microsoft Powerpoint
>>
>>43659215
I had a sensible chuckle
>>
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>>43659215
>>
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Has anyone deviated so far from an AP that the DM was forced to start making up shit?

Because I think we might have done that in Jade Regent.
>>
>>43659381
What did you do? Golarion is full of lore, there's no asspull needed at all
>>
>>43659427
>Golarion is full of lore, there's no asspull needed at all

We said fuck it to traveling over the Crown of the World and have chosen to overland east, across Casmaron to embark on a merchant fleet across the Embaral Ocean to Tian Xia.
>>
>>43658152
It's not that he's telling me what's appropriate, he's just giving good points. The current dynamic is that he's the only person that's bought into by BS and is my faithful bodyguard, so our fluff is interwoven. While I had been considering Daevic, the DM only said PoW was explicitly allowed, so that's what I went with, as I had yet to use one as a player. (The aforementioned Mystic was a boss fight.) I'll ask about Daevic, otherwise I stop giving a shit and work towards Volcanic Mind.
>>
>>43659491
That's a big fuck it. Since there isn't much lore about that area, I would just use things that sound appropriate, then steer their wagon straight into the Pit of Gormuz.
>>
>>43659215
I want to see an exchange in one of DSP's books where this is delivered to the Iconic Psion by the Iconic Harbinger.
>>
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>>43659597
>Since there isn't much lore about that area

So far it's actually been pretty damn fun, we went through the blasted post-apocalyptic wilds that is Iobaria and started going through vast expanses of tall grass, as far as the eye can see.

It feels a lot like Central Asia, or maybe the Dothraki Sea. Probably both. Point is, we've ran into some tent cities and a few villages, one of which added a new NPC to the party in the form of our Cavalier's new wife, who is a shameless rip of Amira from A Bride's Story (only the Cavalier in this case is old enough to bed her.)

It's a really cute arrangement, truth be told. They're both adept horsemen but she prefers the bow.
>>
>>43659651
DSP should put quotes by iconics in their books more often. That was one od my favorite little fluff bits in 3.5 books.
>>
>>43659651
And the psion replies to the Harbinger: 'Well, it's not the worst claim you've ever made.'
>>
>>43659727
This is good taste m8
>>
>>43659737
Paizo does that with their books too, don't they? At least some of them anyway, like the AP books and the books that are more about setting and lore.
>>
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>>43659727

>Using material from A Bride's Story for your campaign or love interests

... Shit, why didn't I think of this.
>>
>>43659727
that's adorable, and much better than paizowaifus.

I approve.
>>
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>>43659727
>>
How do you make an archer interesting, both from a mechanics standpoint and from fluff?
>>
>>43659727

I hope that Cavalier realizes just how lucky he is, if the DM is basing the NPC entirely off of Amira.

Shit, this is making me think a Casmaron campaign might be really fun.
>>
>>43659945

Mechanics:
1. Put as many shafts in the air as possible
2. Expert accuracy
3. Try to juggle #1 and #2
4. Archer built around disabling targets and making them trivial for the melee to mop up. Arrows to the arm, weapon, knee, etc.

Fluff:
1. You're an archer for the local militia or military
2. You're a trick shooter, doing this for a crowd's amazement or amusement.
3. Hobbyist, like /k/ with bows
4. Shit, /k/ with bows sounds kind of cool
>>
>>43660056

Expanding on mechanics:

1. Become Hawkeye, have an arrow for every situation.
2. Become a living railgun. Your arrows aren't as accurate as others, but when they hit they hit *hard.*
>>
>>43660092
That doesn't help with mechanics at all. HOW do you get trick arrows or target specific body parts by RAW? HOW do you make your arrows hit harder than anyone else with feats, class features, abilities, spells, etc?

That's what mechanics are. Everything you've listed is concept at best.
>>
>>43660153

Have you looked at any of the archery feats? They make pretty clear which ones do what. Take them as needed to make your character do what you want.

You cal also go the ranger/zen archer/eldritch archer/arcane archer routes and pick classes with class features that enhance the arrows you fire.

tl;dr shooting arrows is like swinging a weapon. Yeah, you want your character to do that, but what else do you want them to do?
>>
What's a good AP where I can exterminate whatever Golarion's version of muslims are?
>>
>>43660249

Wrath of the Righteous, probably.
>>
>>43660249

>>>/pol/
>>
>>43652765
>"How much do a class/archetype's name and default flavor matter to you?"

I play a kindly doctor who never carries a weapon and always uses nonlethal damage if he is forced into a fight.

The character is a vivisectionist alchemist with the catch off-guard and enforcer feats. I'll be damned if I'll play a rogue, I've seen the suffering of that life.
>>
>>43660249
>tfw we will never have an AP in Taldor
>the players are Lion Blade recruits, young Tadlan nobles, Ulfen Guard hopefuls, followers of Aroden and members of the bardic Shadow Schools hoping to recapture Taldor's past glory
>war breaks out with Qadira spearheaded by the Dawnflower Cult, south-eastern Avistan is thrown into chaos
>the players start as guards and servants of the Emperor before becoming embroiled in a coup by his daughter
>Stavian the third is killing Taldor by inches, rerouting gold for his decadence by draining the military coffers, leaving the empire's borders undermanned
>they depose Stavian and place the new Empress on the throne, becoming her personal problem solvers
>the players lead the effort to push Qadira back and save Avistan from the ruthless expansion of the Padishah Empire of Kelesh
>Taldor rises again and the players create the foundation for a new golden age of Avistan
>>
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>>43660672

Pic related is a reminder why this will never happen.

Pic related, and JJ admitting he is deeply uncomfortable with the idea of making the Dawnflower Cult a hostile, yet non-evil, organization.
>>
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where can I find Occult Realms material? waiting for Wednesday as a non subscriber is hard
>>
>>43661207
What do you want from it?
>>
>>43661085
>he is deeply uncomfortable with the idea of making the Dawnflower Cult a hostile, yet non-evil, organization.
Maybe it would be a good idea to not introduce an antagonistic group based off of a real-world religion/culture if you're unwilling to portray the actual bad things they do?
Fucking Paizo.
>let's put not!Muslims in the world!
>but they all have to be positive role models
>>
>>43661252
psi-tech discoveries, mindtech discipline and the idol rules
>>
>>43661277
In the first place I wonder why a NG cult of a NG goddess of redemption is always caught doing weird shit
>>
>>43661321
Aren't they Neutral and tolerate slavery? Also, fond of killing unbelievers?
Shouldn't that make them Evil?
>>
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>>43661285
Idols are kind of meh, not really something you can do as a PC without some serious long-term investment.
>>
How do you come up with an interesting backstory/motivation?
>>
>>43661370
>It literally begins with OVER NINE THOUSAND

Intentional?
>>
Does anyone have the new player races from bestiary 5?
Also, intelligent ooze race when?
>>
>>43661277
>>43661321
>>43661349

>The Cult of the Dawnflower it is a well-meaning but militant sect of the Church of Sarenrae. It is very popular and influential in Qadira, and was one of the groups lobbying for the eventual Qadiran intervention in Osirion.
>Once Osirion was brought under the control of Keleshite satraps in the name of the Emperor, it was public policy to encourage the worship of Sarenrae as a means of bringing Osirion closer to the Empire. As a result, the cult established itself in Osirion as well. The Cult’s growing popularity alarmed successive satraps, and in 2217 AR, the cult’s leaders were exiled to the deserts of Thuvia.
>In 2253 AR the satrap was found dead in one of his fountains, with sunflowers in his mouth. The Cult returned from exile in Thuvia, and the new ruler of Osirion was an independent Keleshite sultan rather than a satrap ruling in the name of the emperor.
>Centuries later, when Khemet I ousted the last sultan and restored the rule of Osirian pharaohs, the Cult of the Dawnflower and the Church of Sarenrae in general were instrumental in his rise to power. In fact, they had entered into a secret alliance with Khemet a year before his official proclamation of rulership.

>Well-meaning but militant sect

It's hypocritical as shit how Paizo has no problems with jamming "safe" things into their campaigns but they aren't willing to even approach the topic of radical religion. Sarenrae is the biggest example of this and yet she's effectively made out as the most important and bestest "major" religion in Golarion.
>>
>>43661403
There is a 3pp ooze race, if that works.
>>
>>43661455
I've seen it.
They seem pretty cool, if not all that oozy.

I was thinking of making a brawler one so I can get Gang Beasts kind of thing going.
>>
>>43661085
Not that I don't think it's a shame we'll never get a Taldor AP about rebuilding the empire, but where in there is he actually saying he's uncomfortable with making the Dawnflower Cult an opposing organization to the PCs?

>>43661370
>"Psychic stuff is okay in fantasy, it's different from sci-fi."

>"Here's how to make your psychic stuff sci-fi in your fantasy."

I'm not sure whether I should be annoyed that they're playing into such a common complaint, or pleased that they're doing it after having done a subversion of it, which will hopefully warm people up into accepting the idea more. Probably the second, but seeing as it's based on using Paizo's psychic stuff instead of psionics in the first place, it's a little moot as even people that are chill with the idea will now point to first-party psychic stuff when a players asks to do a psychic or psionic character.
>>
>>43661277
>Maybe it would be a good idea to not introduce an antagonistic group based off of a real-world religion/culture if you're unwilling to portray the actual bad things they do?

Anon... Paizo thinks the Cult of the Dawnflower are the good guys. They were the Milani before Milani existed.

The only reason they are suggested as enemies is because a couple people working at Paizo are losing their shit over JJ trying to jam his obsession with spunky underdogs subverting a lawful society into yet another AP. Rob won't accept this, Rob outright refuses this, which is what you see in >>43661085.
>>
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>>43661285
>>43661370
And here's the Idol stuff. Like I said, not great.
>>
>>43661403
>+2 any ability score
>Medium humanoid (human, slimeblood)
>Acid resistance 5
>+1 skill point per level
>Languages Common (any bonus)

Slimeblood creatures are related to slimes and typically have odd, squishy anatomy or are unnaturally malleable. They count as slimes in addition to their other types and subtypes for effects and prerequisites relating to type. They do not gain any other qualities of the type unless another source grants it.
>Members of this race are treated as having the heritage feat "Mixed Blood" for the purpose of prerequisites.
>>
>>43661483
>but where in there is he actually saying he's uncomfortable with making the Dawnflower Cult an opposing organization to the PCs?

It's not in that picture, but it's something that was buzzing around the Paizo forums and sort of made it's way into /pfg/ when Taldor discussions came up.

The situation with Taldor and the Cult of the Dawnflower feels way too reminiscent of radical Islam trying to overthrow the West, it's a topic they have no interest in trying.

Which, as said in >>43661411, is hypocritical because Paizo gushes about how they're tolerant and progressive yet they refuse to touch on issues that actually have heft to them, instead aiming for "oh, we got transgender people in our games" or "look at that, a woman wanting to save her woman lover, how subversive!"
>>
>>43661537
So, a human who chooses mixed blood(ooze) for their first bonus feat?
>>
>>43661403
I tried to make a basic outline of one

>Oozemen
>+2 Con +2 Str -2 Int
>can do the thing spines do where they can slip into tiny spaces, but always default into a humanoid form
>get a slam attack
>they can take feats to give the slam elemental damage
>look like vaguely people shaped blobs
>>
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>>43661537
>typically have odd, squishy anatomy or are unnaturally malleable.
>>
>>43661370
I'd scream too if somoene show a laser beam at my palm.
>>
>>43661595
Basically, yeah. They could probably fit a slam attack or something in there if you want to be as potent as the Bloodforge races.
>>
>>43661370
Oh boy. Paizo actually does a thing involving technology, and it's for the class nobody gave a fuck about.
>>
>>43661711
What's the opinion of the Psychic over on Paizo's forums? Or the Occult classes in general? I know we have at least a few people who also have accounts over there. Were they disappointed to see GENERIC FULL CASTER VERSION X.0 too?
>>
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>>43661403
I don't have the screencaps that QANON posted but there's Astomoi which are weird neutral faceless space people, handsomish playable darkfolk that are lame because they aren't mummies, sasquatch guys, almost-deep ones, and Shabti, which I have a picture for because they're in Mummy's Mask.
>>
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>>43659727

>tfw Paizo will never have a horsewoman waifu in their eventual Casmaron AP
>tfw it will probably be about the Iridian Fold or helping someone rescue their lost same-sex lover
>>
>>43661794
I know the Kineticist varies between "OP PLS NERF" and "It's shit, why would you do this?".
>>
If there are any MTG fags in /pfg/, I'd like to know if you've ever crossed the two over in any way. Using (either in actual form or as inspiration) a plane, character, spell, or even flavor text from MTG for your own characters or campaigns, basically. Or even just art.
>>
>>43661859
Art yes, and one time I basically built a deck to use as an encounter generator for a game which was fairly short-lived. That's about it though.
>>
>>43661859
Sure. Occasionally character images, inspirations from concepts, or building out of a quote. One of the guys in my group generally goes through MtG art for character images because there's such a great variety.
>>
>>43661794
Well there's that lovely pic showing the number of posts each class got in their thread during playtest. Psychics got the least amount of people giving a shit with just 200 posts.
>>
Okay /tg/ I need info. I don't like Catfolk, however I'm the groups go to guy about info concerning Golarion. I haven't gotten ISR yet, and probably won't for a while because I just spent my money on Fallout 4, and so I need info on how and where Catfolk fit in there.
>>
>>43661370
>>43661510
Thank you very much (the psychic stuff is nice, while I was expecting more from Idols but they can be interesting by a GM perspective)

Just out of curiosity, are there new archetypes or all the options are secondary?
>>
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>>43661930
I don't have that one, but here's what that forum looks like right now.

Yes, it has been a third of a year and while there has been new posts in plenty of threads, the Psychic is still hovering around 200.
>>
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>>43661930
Where on Golarion?
Catfolk wander the world and seem to pop up in the
least expected places, but are most common in the same
untarnished places elves favor. The Mwangi Expanse
conceals an uncounted number of catfolk tribes, who aid
the Mwangi people in their wars against the Gorilla King
and his demonic hordes, or venture forth to rediscover
ancient cities lost in the ever-creeping jungle. Indeed, in
southern Garund, the catfolk nation of Murraseth is
commonly regarded by catfolk as their birthplace
on Golarion. Certainly, it is the nation most
widely populated by their people, although its
secretive inhabitants do not often welcome
visitors within its borders. Rumors of a great
danger hidden at the heart of the nation
persist, fueled by the inaccessibility of
the country’s interior. When asked about
these rumors, Murraseth catfolk deftly
change the subject with soft words of
reassurance that their people have their
country’s safety well in hand.

In other news Adobe updated and I hate it.
>>
>>43661956
... Er. >>43661913
>>
>>43661878
>>43661884
I've considered doing so because sometimes I find a card that's got art or flavor that's just so cool or appealing that I find myself thinking "Wow, I want something like that in my game!" but I haven't ever included anything because some other people in the group are into MtG too and I'm not sure if they'd be annoyed by it or not. I'm not actually running a game at the moment though so it's moot, but most recently I was looking at Wee Dragonauts and thinking about what they'd actually look like flying through the air. I ended up starting to spin ideas out of it, like with the Wee Dragonauts being guardsmen of a magic citadel in the skies that's perpetually surrounded by thunderstorms, and then trying to figure out why the PCs would be invading said citadel, and so on.

So yeah, it seems like a good way to get inspiration sometimes.
>>
>>43661972
OS?
>>
>>43661849
Erdija was a centaur from Reign of Winter and she was pretty qt.

We also have Maidrayna Vox in the Hellknights of the Nail, but I don't think we have a picture of her or much of a description.
>>
>>43661972
>In other news Adobe updated and I hate it.

On one hand I hate the design.

On the other, pdf pages load a lot faster.
>>
What would you want to see as a player race?
>>
>>43661956
That's even better.

Basically people don't care about the Psychic because it's boring.

It's just a wizard and people already have wizards. And wizards have better PR and representation than Psychics do. At least the bland, can still do anything generic Psychic.

Psychic power's supposed to be concerned with a small subset of abilities, not just 'magic but different.'
>>
>>43661939
Occultists get some specific new items to use as focuses, Kineticists get shitty new talents, Mediums get Legendary Spirits, Psychics get a new discipline and discoveries, and Spiritualists get 3 new phantoms. Mesmerists are the only class with a new archetype.
>>
>>43662000
Windows 7. My gripe is pinpointed by >>43662032
>>
>>43662051
After Aasimar, Tiefling and Ganzi I'd like to see the descendant of Lawful outsiders
>>
>>43662051
Something non-humanoid would be neat.
>>
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>>43662028
>Erdija was a centaur from Reign of Winter and she was pretty qt.
>>
I was thinking about making an Astomi Psion.
Is this a bad idea?
>>
>>43662106
Ganzi weren't protean people, they were "born from the chaotic energies of the natural world".
There's still hope for a good chaotic outsider descendant race.
>>
>>43662051
>>43662106
This, please.
>>
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>>43662028
I've always got you, /pfg/.
>>
>>43662113
Pretty much any Psion will turn out well if you pick decent powers.
>>
>>43662051
Mothpeople.
>>
>>43662106
There's a couple ways it could turn our.

>half axiomites that can do the data mist thing
>cyborg half inevitables
>half Cornish bug people
Which would you prefer?
>>
>>43662163
The first one.
>>
>>43662163
>Cornish
Formian, fuck.
>>
>>43662178
Would you still want it if they can only do it a certain number of times per day?
>>
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>>43662145
Also there's this chick in Kingmaker, but nobody noticed, 'cause Kingmaker.
>>
>>43662184

No. Cornish bug people. Do it.
>>
>>43662210
Yeah, I'm not that concerned with the SLAs.
>>
So... I know this is the pathfinder thread but D&D thread told me to come here since they only discuss 5e now and Pathfinder is similar to 3.5


So say I go 3 levels into cleric and then go into a prestige class

Now the class says i get cl's same as the old class that means I get the spells from the old class right? Or does it just affect my caster level for spells?
>>
>>43662250
If the PrC progresses your previous class, then you get the spells per day, spells known, and CL of it.

Let's say you go Cleric 5 into 10 levels of a full casting PrC. You then cast as a Cleric 15, including your spells per day and everything. You do NOT get Turn Undead as a Cleric 15, though. It's just the spells.
>>
>>43662222
>>43662145
>>43662028

>Asks about horsewomen
>Probably horse-focused humanoids like from steppe tribes.
>/pfg/ responds with centaurs

Cheeky.
>>
>>43662163
>>43662184
>>43662226

>Cornish bug people

We need this to happen
>>
>>43662184
No, no, I like the first one better.
>>
>>43662111
>DM often creates romantic plots/partners tailored to player wishes
>refuses to create a centaur lady because that would be 'too weird'
MOTHER FUCKER
>>
>>43662292
>the Formians once made an incursion into the physical plane
>one brave Farmer Todd fucked the queen
>they had a shit-ton of Kidd
>these half formalism bug men moves out into a small woodland area, and made a culture quite similar to that of the Cornish
>They even speak a language similar to Cornish
Fund it.
>>
>>43662356
>wanting to fuck a horse
>>
>>43662286
basically any female cavilier, then. I wouldn't know about the official paizo art or NPCs though.
>>
>>43662286
Should have been more specific then.
>>
>>43662356

>Unironically liking HORSE PUSSY

If you want the hooves, go for a faun or female satyr.
>>
I'm toying around with a psyarm/ (metal) primarch who uses the regular and distilled panoplies--any recommended feats/blade skills (trying to keep it between paizo and DSP)?
>>
>>43662145
Too much armor, can't tell if qt.

>>43662222
Yeah, and you rescue her sister too, but the only art is of her face and she's all mashed up from torture.

>>43662163
>>43662184
Cornish Bug people are okay with me.

>>43662286
Well, Casmorran has a lot of centaurs, it's a natural assumption.
>>
I'm a 3.5e player who wants to find a reason to play Pathfinder other than the idea of increased balance between classes. Can you guys give me some good reasons on why I should switch over? (Sorry if this is the wrong place to post this)
>>
>>43662365
>>43662454
How can you judge someone for liking centaurs when snake girls are so common?
>>
>>43662499
Pathfinder doesn't have increased balance between classes. They buffed a couple classes, removed a lot of TO exploits, and then widened the gap between caster and noncaster.

Look at Dreamscarred Press' stuff maybe. Hacks on Tome of Battle, Psionics, and now Incarnum for Pathfinder.
>>
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>>43662502

You're assuming SNAKE CLOACA is tolerated.
>>
>>43662499

Classes are more versatile, have better (not to say perfect) options right out of the gate, and archetypes give you a lot of options for playing a given character concept.

Grapple rules are less arcane, though they run into balance and effectiveness issues at higher levels.

Balance is approximately the same, or slightly worse. If you're used to the issues in 3.5, PF's issues won't grate too badly on you.
>>
>>43662587
>Grapple rules are less arcane

Black Tentacles would like to have a word with you.
>>
>>43662535
Huh, I forget where I heard that it has more balance.
Thanks, will do.
>>43662587 Wow, archetypes look awesome. I always felt like 3.5 needed more early level customization
>>
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>>43662111
>>43662568
I am both afraid and compelled to ask - what in the unholy fuck is the story behind these? I keep seeing them crop up.
>>
>>43662627

You probably heard it from Paizo themselves. Or people who drink the kool-aid.

Archetypes are cool. I wish there were also ACFs, but they're decent at what they do. Personally, I think that "3.p" is the way to go. The game is unbalanced enough that the only way to handle it is gentleman's agreements, so you can get a lot more character customization by taking the best bits of both. Use whichever classes from whichever version to get the best result, mix options in some sane way, and then work on whichever base system.

They're the same game chassis, even if they've become different enough to not be literally the same game. Make sure to look into the good 3.p.
>>
>>43662650
Monster Musume.
>>
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>>43662650

What, the images or the arguments?

The images are from a (relatively) popular manga called Monster Musume, which is about cute monster girls doing cute monster girl things.

The arguments are from the age-old obsession Japan has with ever more perverse types of characters in their smut doujins, and some of them have included centaurs, Lamia, and all manner of fantasy beasts. Horse Pussy is a joke that centaurs would have horse vaginas, which would be bestiality, and Lamia have cloacae, which are just plain gross.
>>
>>43662113
I want to give him the dream type, but Astomi don't get a bonus to CHA.
Is this an okay thing?
>>
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>>43662650
>Gareth about to learn about monster masume and other wonders

They grow up so fast.
>>
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>>43662701

Kitsune best monster-girl race.
>>
>>43662650
Garbage and shitposters too stupid to realize that ironically acting like garbage attracts actual garbage.
>>
Can a character have two alignments if he's an actor? For instance, my character's origins is a pit brawler/gladiator who dons a heel persona. So, he acts like a dick in costume but is a pretty chill guy out of costume.
>>
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>>43662627

One of Pathfinder's ostensible design goals was to rebalance 3.5. It fixed some things, like making more things vulnerable to crits and sneak attacks, and fucked some things up, like nerfing combat maneuver feats and adding feat taxes.

Speaking of, you get more feats. Enjoy.

Archetypes are, all in all, probably Pathfinder's biggest strength. Prestige classes are all but obsolete as a result, though--why bother when you can just play the character variant you want out of the gate?

>>43662620

Well, less arcane in the sense that you're always rolling CMB vs CMD in some way. There are still ways to grapple someone with arcane magic, of course.
>>
Hey everyone, who wants to get pissed off about leadership?
>>
>>43662790
For once, vigilante may actually be what you want.
>>
>>43662799
Do it.
>>
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>>43662681
>>43662701
>>43662720
...Okay. I'll bite. Is the manga/show any good? If so, is that the full name? I can go hunt it down myself, I just wanna make sure I'm not chasing smoke.

Please remember /pfg/, new to anime in a lot of ways. I'm putting my trust in you here.

So scared right now.

In other news, story time of EMERALD SPIRE upcoming. Didn't really start the new dungeon level this session (GMed on NO FUCKING SLEEP) but stuff happened anyway.
>>
>>43662680
So you're saying that I could probably just do 3.5e and if I see a change in pathfinder that I really like, just incorporate that in instead of actually playing full pathfinder? That seems like what I'm looking for really.
>>
>>43662842
It's a slice of life with monster girls. Unless you like slice of life it's terrible.
>>
>>43662799
Nah, I prefer to get angry about Sacred Geometry. Anyone got some stories to share?
>>
>>43662842
It's okay if you like bestiality. The plot is nonexistent, the characterization is shallow, the hero is a nameless bland everyman buttmonkey, everyone ignores two serial rapists and multiple instances of battery upon the protagonist, and the entire series is only good for gratuitous nudity.

Even as far as slice of life goes it's shit. If you get hard to monstergirls, definitely read it. If not, don't.
>>
>>43662842
It's a harem anime.
Take a wild fuss.
>>
>>43662850
That's what I do. For modding the base system, there's one thing about PF I like. The skill system (minus Fly. Fuck that skill) is very much better. I'd take Climb and Swim and condense them into Athletics, though. For D&D 3.5 prerequisites, if you subtract 3 from the number of ranks needed in a skill, it converts cleanly.

CMB and CMD, while simpler, are fucked mathwise and I'd rather deal with 3.5's combat maneuvers desu. Except grapple. PF's is less of a mess.
>>
>>43662842

The characters are likeable and there's a little thought given to worldbuilding. I don't like harem anime as a rule, but it's not a bad way to relax. It's not as lewd as the edits make it out to be (I wouldn't read/watch it at work, though.)

>>43662859
Would anyone actually let this be used at their table?
>>
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>>43662842
>Is the manga/show any good? If so, is that the full name?

The full name is "Monster Musume no Iru Nichijou", or "Monster Musume" for short.

I really wouldn't recommend it as anything more than ecchi harem SoL. It's really good at what it does, but what it does isn't exactly good.

Honestly? Expect it to be shit going in and maybe read a chapter or two. Most people understand it's shit, but that doesn't necessarily mean it's bad.
>>
>>43662858
>>43662890
Okay. Lemme. Lemme establish full newness here. What, /precisely/, do you mean when you say 'harem anime' and/or 'slice of life'? I've got a definition for the latter but it's for literature and I'm not sure it's the same.
>>
>>43662937
>extremely bland protoganist you need to sit through
>shallow characterization
>nothing exciting or particularly entertaining happens
>
>>
>>43662937
It's the same. It revolves around a cast of sexed-up monstergirls living with some guy who is paid to participate in a diplomacy program. They are all hot as fuck, really horny, and in love with him because he's so nice. As you can see, it has a great, realistic plot. Two of them also constantly rape people and no one minds. It's about a guy with a harem of monstergirls.
>>
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>>43662842
The plot and main character are bland and obviously only exist so the setting can exist. It's a slice of life "cute girls doing cute things", except the girls are monstergirls. It has a few neat, if barebones, worldbuilding elements and genuinely adorable character interactions, but it's mostly just an ecchi, harem filler show. I couldn't get into it when it was just a manga, but the anime was easy enough to leave on in the backround that it's worth at least a shot if you like monstergirls in any capacity.

The ED is also pretty catchy.
>>
>>43662937
>What, /precisely/, do you mean when you say 'harem anime' and/or 'slice of life'?

Harem anime means that one male, due to circumstances beyond his power, has a variety of women vying to become his girlfriend, this is their hallmark. Usually, harem animes involve the male being clueless about the romantic affections of the various female "harem" members, but in the case of Monster Musume the protagonist is acutely aware of it, but cannot "choose" a girl because of plot reasons.

Slice of Life is exactly what it sounds like. Chapter focuses on cooking. Chapter focuses on working out. Chapter focuses on road trips. It's cute, but it's not like there will be chapters about saving the world or actually doing something momentous.

These are both seen with disdain by the anime/manga community, but Monster Musume does them *really* well.

So it's shit, but it's shit you could spend an evening enjoying.
>>
>>43662937
Listen. It's boring shit that exists to justify monstergirl tits being exposed. It's probably good as far as boring shit goes, but the only reason to read it is tits. That's it.
>>
>>43662937

Harem anime: it's like an atom, but with a generic male at the nucleus and a cloud of attractive women belonging to various archetypes hovering around him but never quite connecting. Often but not always incorporates comedy since comedy coexists well with misunderstandings.

Slice of life: the show is about the daily life of the cast as they do whatever it is they do as opposed to a clear goal. There's a story arc, but it's about the characters achieving personal goals or insights rather than saving the world or winning the <whatever> competition.
>>
>>43663019
>That's it.

It's also cute.
>>
>>43663038
Only if you're garbage.
>>
Post character concepts.

>a daemon tiefling Schlesinger who desperately wants to become a powerful daemon
>>
Is there any way to incorporate Perform into spellcasting?

I'm trying to make a Necrodancer, but having trouble.

https://www.youtube.com/watch?v=bxkDgRNtsW0
>>
>>43663064
>PLAIN-SPEAKING TIEFLING WIZARD FROM THE PARLIAMENT OF BEGGARS WHO ALWAYS ROMANTICISED ADVENTURE

I am lazy and went with the best website ever as a resource http://whothefuckismydndcharacter.com/
>>
>>43663064
Souldrinker, I mean.
Autocorrect is being a real bitch today.

also,
>a summoner who summons an Inevitable eidolon entirely on accident, and follows it's basic goals if keeping order because he's spineless and unable to assert himself
>>
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>>43663064
Is this you?
>>
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>>43663082
somatic components are never written out. for that matter, neither are verbal, so you can just shout "REANIMATE" every few seconds.
>>
>>43663082
Spheres of Power has the skilled casting drawback. So you can choose Perform(dance) as the skill you need use to cast magic at full power. Grab the Death sphere and you have a necrodancer.
>>
>>43662222
>dat thick flank, hiding juicy horse pussy.

That's it, I want to play Kingmaker
>>
>>43663208
How well does Spheres do with other subsystems? For example, could I make a death sphere caster that utilizes necrografts from arte mortis?
>>
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>>43663246
This nigga gets it.
>>
>>43663272
Most likely, Spheres can be used as both a replacement or supplement to vanican casting. How do the necrografts work exactly?
>>
>>43662937
You ever watch Tenchi Muyo back in the day? It's like that, except much lamer.

Plus 9 Beasts does a better job of Monstergirl Manga, but that's not saying much. Basically the problem with Monstergirl anime and Manga is that most of them exist to ride the nerd popularity wave the Monster Girl Quest made, but are often shit and even one-off monstergirl porn Manga tend to have better writing than them.

T-Rex O Kahnojo is the exception, its fun and comfy as fuck.

Personally, I wish that we had an actual writer work on these types of series, perhaps a good old anal-retentive fa/tg/uy who is the type of person who gets mad at potatoes in medieval setting. Either that or the lady who writes Otoyomegatari
>>
If someone contracts Cacodaemonia, can they also telepathically communicate with the Cacadaemon, or is it one way Cinco-Pone?
>>
>>43663246
She's a minor character at best, who while thankful to your kingdom would still rather keep distant-if-friendly political relations. That's how it's been in the Kingmaker campaign I'm in, and I was even trying to encourage a more social relationship between our groups due to being the grand diplomat (but attempts were shut down by both sides since none of the other players were interested in it either). I wasn't even trying to get a waifu since my character already has one, I just feel like despite being the grand diplomat I never actually do any diplomatic interactions.
>>
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>>43663246
>>
>>43663329
I appreciate your approval, but I still don't like Monmusu. Then again I hate blatant pander anime with flimsy plot.

Monmusu should've been the next Chobits, but the Fanservice Industry ruined that chance. Fuck now I'm depressed

>>43663376
>Paizo squandering potential waifus
>again
Now I'm more rustled!
>>
>>43661403

https://docs.google.com/document/d/1jTVKiGLl_1DZrt2IyZRjBkTsHK3Cn_TWSIGrYeXAIsw/edit

My fluff is shit at the moment, but the mechanics may hold up. Feel free to leave feedback, either here or on the document itself.
>>
>>43663331
You staple together a bunch of corpses and raise it with animate dead, add construction points and a dash of necromantic fallout and WA LA, necrografts.
>>
Okay, so.

I'm reading Spheres of Power, and there's some things I'm not sure I have quite right.

>All caster levels stack.
>You use one mental attribute for DCs, spell points, etc. No matter how much you multiclass.
>At the first level of every spherecasting class, you gain 2 bonus talents, and no matter what, you can put them anywhere
>High-Casting classes like the Incanter gain +1 CL at first level and every level thereafter
>You have casting ability mod + level spell points each day, regardless of CL
>If you take 5 General Drawbacks in each class you take, you instead get 2*Lvl+Mod each day.
>If you take sphere-specific drawbacks, you can often dump some sphere abilities for more talents within that sphere

As far as I can tell, assuming you don't actually really care about the class features and all you want is a high CL and a shitload of talents to be the Very Best Spherecaster There Ever Was, outside of some niche cases like the Shifter, the optimal build is just rampant multiclassing?

Please point out any mistakes here, but as far as I can tell, this build is legal:
>>
>>43663568
>Incanter (Cha) 1/Soul Weaver 1/Fey Adept 1/Sphere Cleric 1/Sphere Druid 1/Sphere Sorcerer 1/Sphere Wizard 1/Incanter OR Sphere Sorcerer 13
>Incanter 1: 5 Talents (2 Class, 2 Bonus, 1 Bonus Feat), +2 Will Save
>Soul Weaver 1: 3 Talents (1 Class, 2 Bonus), Channel Energy 1d6 (1+CHA), Bound Nexus (1+CHA), Nexus Powers, +2 Will Save
>Fey Adept 1: 4 Talents (1 Class, 2 Bonus, Illusion Sphere Bonus), Master Illusionist (1 Rnd.), Shadow Points (1+CHA), Shadowmark (1d6, -1), +2 Will Save
>Sphere Cleric 1: 4 Talents (2 Bonus, 1 Life or Death Bonus, 1 Domain Bonus), 2 Domains, +2 Fort and Will Saves
>Sphere Druid 1: 4 Talents (1 Class, 2 Bonus, 1 Domain Bonus), Nature Bond (Domain), Nature Sense, Wild Empathy, +2 Fort and Will Saves
>Sphere Sorcerer 1: 4 Talents (1 Class, 2 Bonus, 1 Focus Sphere), Sorcerous Blood (+1 Point/Level), Focus Sphere (Sphere Access & +1CL/That Sphere), +2 Will Save
>Sphere Wizard 1: 4 Talents (2 Class, 2 Bonus), Sphere Specialization (Any, As Incanter Feature), Scribe Scroll, +2 Will Save

Drawbacks for All Classes: Magical Signs (1), Somatic Casting (2), Verbal Casting (1), and either Focus Casting, Skilled Casting (Craft (Basketweaving)), or Wild Magic (1). Total is 5 General Drawbacks for +1 spell point per level.

For every level after 7th, either go Incanter and gain 2 Talents or go Sorcerer and gain 1 Talent + 3 Spell Points.
>>
>>43663433
>Now I'm more rustled!

Your friendly neighborhood DM can make better waifus than Paizo ever could.

Like >>43659727
>>
>>43663590

At 7th level, this build has:
>24 Talents that can go anywhere
>Illusion Sphere Access
>Life or Death Sphere Access, depending on Channel Energy selection
>2 Cleric Domains of any kind, and 1 Talent associated with that Domain
>1 Druid Domain and 1 Talent associated with that Domain
>1 Sphere cast at +1 CL
>1 Sphere Specialization
>Scribe Scroll as a Bonus Feat
>Base Fort Save of +4
>Base Reflex Save of +0
>Base Will Save of +14
>Miscellaneous Class Features of dubious usefulness and varying degrees of utility

Including the unchangeable options like Illusion and the Domain based Talents, this build has 28 Talents total at 7th level, and a surprising degree of Charisma synergy. Only the Domain abilities, which are frankly rather stale, aren't Charisma based, as far as class features go.

Is this overpowered? Does the shitty Reflex save make up for it? Does the lack of synergistic class features make up for it? The Drawbacks are good for stamina, and are more restrictive than a Wizard and Cleric combined, but does that balance it? I suppose it depends on what you pick for those 24 Talents and which Domains you grab, but is this build Tier 1, 2, or 3, and why?
>>
>>43663568

No. When you get your first caster level ever, you get 2 bonus. Everything else just stacks the talents normally gained.

Incanter 1 is still amazing though.
>>
>>43663064
>halfling aegis raised by a wealthy family and thus has zero real concept of danger, violence, or what a city full of undead actually smells like

>at least two of those have since been thrown in her face quite plainly
>>
>>43663540
I can't see anything particularly wrong with it.

Do you have any others?
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>>43663369
I...anon, I have to be honest, I have literally no idea what any of those names are.

AND NOW EMERALD SPIRE TIME!

So we left off last session with our intrepid heroes having defeated the bone priest & his (upgraded because seriously 4 hp skeletons are you fucking kidding me?) skeleton minions. They had one more unexplored room but to be perfectly honest I didn't want to run the encounter in it even a little. Luckily, the party was feeling a bit ass beat after their fight and decided to take shelter in the pit traps (nailing door spikes into the tops so they could yank them open) and rest up. In the middle of the night they heard a lonely alarm from the last moon spider, trying to listen for any sign of something living, and when they searched the final room there was naught left but the savaged corpses of four fast zombies and some spider blood.

LEVEL 2 CLEARED. TOWN TIME TO COME IN FURTHER POSTS.
>>
>>43663614
>The number of magic talents a caster gains differs between classes, but all characters gain two bonus magic talents the first time they gain a level in a casting class, regardless of which class is chosen.
I can see your interpretation, but mine also fits, because the wording is fairly ambiguous.
>>
>>43663544
The Death Sphere gives you the ability to reanimate dead right at level one (with the same restrictions that animate dead follows). What you described though seems to be going into construct territory, which is the domain of the Enhancement sphere. Talk with your GM, and reference Sphere cleric domains and the Sphere item creation rules to find which spheres will fulfill any prerequisites.
>>
>>43663614
>>43663669
Oh, wait, here we go. Specific trumps general, so you are correct.
>(Note: All casters gain 2 bonus talents and may select a casting tradition the first time they gain the casting class feature.)
That last bit nails it.
>>
>>43663669
It's specifically been said by the creator that you only get 2 additional talents upon first gaining the Casting class feature, no matter where you get it from.
>>
>>43663714
Yeah, I didn't see that wording until I checked the class descriptions.

Huh. Well, that ruins multiclassing as a strategy, for obvious and balanced reasons. At that point, Incanter is the better option for diversity and Sorcerer is the better option for daily stamina. Everything else is a specialized case.
>>
>>43663662

https://docs.google.com/document/d/18O_7C6sM9xnxHsH-pUrV8uI97rLWgZPhCOQx7KwafCw/edit

Here's my other homebrew stuff, but none of it is related to the ooze race.

I may remake the Highwind Knight to just add dice rather than rely on mounted charge multipliers... but that's a long while later.

Also, if you said anything in the chat function, I missed it because my browser crashed.
>>
>>43662842
No Gareth don't do it, it is awful, it has the 'ha ha monstergirls' novelty but all it does is confirm all the bad anime stereotypes in the worst ways.

And this is coming from someone who wanted to like it from its premise.
>>
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>>43663664
>he has never heard of Tenchi Muyo
Holy shit, have you been living under a rock for the past 20 years?
>>
>>43663662

http://www.d20pfsrd.com/races/3rd-party-races/alluria-publishing/squole

This is the only other one I see. I didn't like it so much, so I made my own, which I already linked.
>>
>>43663982
Tenchi Muyo is only famous among dirty weebs, anon. It is not actually culturally relevant in any way.
>>
>>43663664
MC lives in a house with two dozen women, all of which want his dick either because he's engaged to them, he's the reincarnation, or that he's apparently the only somewhat decent guy in the universe.

also a cat turns into a spaceship, and alien demons.
>>
Shouldn't we have a new thread by now?
>>
>>43664025
>Tenchi Muyo is only famous among dirty weebs,
Or anyone who watched Toonami growing up.
>>
>>43664038
the reincarnation of a god*
>>
>>43664039
No, we're not on page 10.

>>43664040
That is a subset of people who become dirty weebs, yes.
>>
>Recommending bad anime to Gareth
>Gareth becomes jaded against anime and never watches the good series
>We will never see material loosely based on <insert series you think is actually really good>


Or maybe that was your plan all along pfg
>>
>>43664067
So nearly the entirety of American youths who watched TV during the 90s are weebs?
>>
>>43664091
Do you have a counterargument or do you just enjoy repeating the things I say?
>>
>>43664085
Quick! Recommend him Log Horizon, Kyoukai Senjou no Horizon and Fate Stay Night!

I really want to see Kyoukai Senjou's off-the-rails system translated into PF.
>>
>>43663664
Literally the only anime I have ever enjoyed is Outlaw Star. I strongly recommend it. It's the only anime ever to have a good hot springs episode in my opinion.
>>
>>43664118
>>43664132

This is why I elected to say '<insert series you think is actually really good>' rather than my own choices: nobody will agree on what's actually good.

But at least we can all agree on what's actually bad.
>>
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>Weebery in PFG
>Without Armored trooper VOTOMS

Not on my watch.
>>
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>>43664118

>The Wizard summons 1d3 celestial dire tigers
>The Fighter summons his thousands-strong army of loyal heroes to slaughter them
>>
>>43664162
Nigga anyone who actually thinks Outlaw Star was bad is a fucking liar or retarded. It's objectively good.
>>
>>43664170
>none of the heroes are capable of taking on the tigers
>wizard wins
>>
>>43664182
>objectively good
>>
>>43664116
The problem is you lack a clearly defined argument, and have already defeated your own argument by your own admissions.

Plus the idea that the entirety of American youths from the late 80s to the early 2000s are weebs is a ludicrous one that stinks of ignorance and retardation of the highest level.
>>
>>43664118
i WOULD actually rec those series--and maoyuu maoh yuusha, boku no hero academia, onepunch man, etc.

(aaaand nana to kaoru, but for an entirely different reason)

>>43664170
you have no idea how gratifying that'd be, until that one infinite WBL wizard just uses his black-hole gun to instantkill them.
>>
>>43664207
Weeb means "American youth from the late 80s to early 2000s." I don't see how I was mistaken at all.
>>
>>43664118
let me explain: Kyoukai Senjou no Horizon's powers are based off having a Deity and gaining power by presenting offerings to said Deity.

Here's an example: https://www.youtube.com/watch?v=bFNDcc-FgjM
Kimi the Dancer's deity is the goddess of arts and beauty.
Her tribute is beautifying herself and flaunting her beauty as her deity's gifts.
In exchange, as long as she's dancing, her deity preserves her beauty, making her nigh-untouchable.
On the other side of that fight is Futayo, a knight using a spear. Her deity is the God of Fast, and through a loophole contract, she is rewarded with speed by a performance of speed, which is her spearmanship display aka fighting. So she's getting faster as long as she's fighting.
>>
If we wanted to have Gareth watch good anime, just give him Cowboy Bebop and be done with it.
>>
>>43664235
Cowboy Bebop being good is a meme.
>>
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>anime
>DSP

Oh man, suddenly I'd like to see their take on a gunslinger/summoner hybrid class.

I didn't even know I wanted this until now.
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>>43664197

Pfft. Imagine doing Hectopeasant maneuvers with high-level PCs. It'd take this asshole >>43664225 to top that.
>>
>>43664170
>The Fighter summons his thousands-strong army of loyal heroes to slaughter them

He's a Warlord with cohorts hiding in his personal demiplane.
>>
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>>43664235
Some of us are still giddily holding out for that DSP pilebunker.
Thus we must use Big O.
>>
I am of the opinion that anyone who can clearly say 'damn no matter what your tastes are, this is the one anime you'll definitely like and let me tell you why' hasn't watched enough anime themselves to be able to make a recommendation that can be taken on good faith.
>>
>>43664235
I'm recommending him Log Horizon, Kyoukai Senjou no Horizon and Fate Stay Night because I want him getting ideas from those shows for PF.
>>
>>43664273
>Warlord

He's a Cavalier.
>Rides a mount
>Has teamwork feats
>>
>>43664268
>>43664225
i was referring to gil, by the way--Ea seems closer to gun than sword, gil just has enough muscle to stab people with the blunt end
>>
>>43664313
Except you've recommended him F/SN without the standard warnings of 'don't watch the original anime or the DEEN UBW movie; some people say you shouldn't watch Fate/Zero first or maybe you should, and keep in mind the good adaption of the main series features an alternate route that doesn't fully examine the setting and instead focuses more on the development of the protagonist' which is just kind of careless practice
>>
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>>43664227
>britbong detected
Nice try. Come back when you've learned to actually have a good argument before asking people to dispute it. Your functioning definition of weeaboo is flawed at its core, plus it doesn't work in the slightest since there are massive pockets of weebs in Europe as well.

Also, considering that most Americans from that era aren't weebs, shows how much of an idiot you are, then again hat would have required you to have anything other than ignorance towards "them unruly yankees". Need I remind you that most of the DSP crew is Amerifat, and Gareth has shown his lack of weebery already.

Also
>complaining about weebs
>on 4chan
>in 2015
Shiggus Diggus, plebian
>>
>>43664338
Warlord does as much or more than Cavalier with teamwork feats, ya goof. And there's nothing stopping you from initiating on horse/carriage.
>>
>>43664296
How about "damn no matter what your tastes are, this is one anime you'll definitely hate and let me tell you why"? Those are pretty easy to do usually.

Fuck you, Tamako Market. Fuck you fuck you fuck you fuck you.

I'm done. Seriously though, Gareth should watch Onepunch man, savior of anime.
>>
>>43664373
>being completely wrong
>not knowing weeaboo has no actual meaning
>not reading Perry Bible Fellowship
>>
>>43664364
Alright fine.
Gareth if you're interested - watch The Fate Zero series by ufotable followed by Fate Stay Night: unlimited blade works series by the same studio.

>>43664380
You forgot Iskander got weakened when he lost his Gordian Wheel which is pretty much mechanically like losing an animal companion.
>>
>>43664364
most material i've encountered expects you to have at least played through FSN, since it explains most of the inner workings of shit that's going on (which the anime adaptation glosses over to save time, sadly)
>>
>>43664382
>Gareth should watch Onepunch man, savior of anime.

And then DSP introduces a monk initiator based around a super-buffed version of the quivering palm and one-shotting encounters with it.
>>
>>43664382

I feel like One-Punch Man is already replicated if you just take a Brawler and give him a strength and constitution score of 100.
>>
Gareth, watch
>jojo
>hokuto no Ken
>one punch man
>Nichijou
>and maybe Madoka
And you're set.
>>
>>43664432
>You forgot Iskander got weakened when he lost his Gordian Wheel which is pretty much mechanically like losing an animal companion.
I think we can both agree, though, that he's more of an initiator than just a cavalier, though.

Cavalier needs an initiating archetype now.
>>
>this entire thread lately
>>>/a/
>>
>>43664475
and dexterity (can keep up with sonic more than handily, WHILE thinking about/doing other things)
>>
>>43664475
We've had this discussion.

Onepunch Man has NPC levels and inordinate stats. He doesn't really have the combat training to be a Fighter, he's a Warrior at most.
>>
>>43664476

>Jojo

Just once...just once...

https://youtu.be/2fK13ZjmMEI
>>
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>>43664476
>nichijou
my nigger
>>
>>43664484
i'd LOVE a samurai-compatible one, since currently it's the worst possible choice to have an initiating samurai.
>>
>>43664484
Pair that with a new martial discipline based heavily on Ride and mounted combat and we're set.
>>
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Is bestiary 5 pdf out yet can someone post it?
>>
>>43664555
No and nope.
>>
>>43664476

Speaking of Madoka, anyone know a way to replicate Mami? I wish I could play an arcane melee gunslinger.
>>
>>43663714
When does an Incanter receive his Specializations?

If you take an Incanter 1 dip, can you dump all the Bonus Feats you're not going to ever receive for a Sphere Specialization and 2 Cleric Domains at 1st level?

Because if so, Incanter 1/Spheres Wizard 1/Whatever X is hard to beat. Incanter 1 would grant 4 Talents, 2 Domains, and one specialized Sphere (which happens to include a free Talent), and Spheres Wizard 1 would grant 2 Talents and one specialized Sphere (which gives yet another Talent and a CL boost). That's still 8 Talents in 2 levels with no CL loss.

What if Incanter 1/Spheres Wizard 1 with these talents:
>Weather Sphere Access
>Severe Weather
>Heat Lord
>Rain Lord
>Boiling Lord
>Greater Size
>Lengthened Weather
>Greater Weather
Assuming you can put both Sphere Specializations into Weather (Which is iffy), you can spend 1 Spell Point to make it last 4 hours without concentration, plus 1 Spell Point to raise Heat and Precipitation, plus 1 Spell Point to allow the Severity to go to 5 for each.

This means 5d6 Fire damage to everyone within 420' every round with no save for 4 hours, and you can make a radius up to 80' at the center that is unaffected. Anyone unprotected who stands in the area for 1 minute (even if they have a fireproof umbrella) takes 1d6 Fire damage, no save, and every 5th minute has a DC 15+Number of previous checks Fort Save versus 1d4 Nonlethal damage. In addition, Ranged weapon attacks are impossible, and even siege weapons have a –4 penalty on attack rolls. Perception checks that rely on sound are at a –8 penalty as well.

All of this, for 4 hours, in a 420' radius, for 3 Spell Points, at 2nd level.

If Sphere Specializations don't stack, dump Greater Weather. You have to use the ability twice, once for Rain and once for Heat, and it costs 4 Spell Points total, but that really isn't that big of a difference.

This could flat-out destroy a small town.
>>
>>43664549
Wouldn't we be able to work it just with Piercing Thunder and Primal Fury, though?

And maybe also give the cavalier some mount choice other than "Horse". Maybe by making the archetype compatible with Beast Rider.
>>
>>43664576
EVERYONE in Madoka is some flavor of Psychic Armory.
>>
>>43664576
>Arcane gunslinger

See >>43655740.

>Arcane MELEE gunslinger
No, I think you're kinda shit out of luck on that one.
>>
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Mind if I ask for some advice here?

I'm running a nordic mythos-world (with irish mythology intruding via fae fuckery), looking for ideas on encounters, sidequests, etc.
>>
>>43664585
Yes, we're aware that Incanter is the most frontloaded thing in existence.

Hell, the dude that made Spheres is aware and regrets it, but there comes a point you need to just things go and you can't fix everything.
>>
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>>43663664
Sorry about that, storytime delayed by having to handle professional stuff. If I never get another question about race points again, it will be too soon.

Our Intrepid Heroes - to remind you, a peri-blooded aasimar zwei sentinel (referred to hereafter as Peri), a blue psion (nomad; referred to hereafter as Blue), and an aasimar inquisitor (DMPC to round out party, hereafter reffered to as Astrid because I don't have anything pithy and short) - get back to town to find the Black Thorns about to practice their particular form of capital punishment in the town square - there's a bandit lashed to the altar to Hell, and fucking Question Mark is reading out the convictions leading to his death (to wit, using an adventuring license under false pretenses). Blue is not feeling particularly comfortable with watching a dude get sacrificed to fucking Hell right in front of him and he steps forward to say that the party could use an extra hand in the Spire if the Lady Commander would be willing.

There is no silence quite like that created by disturbing Lawful Evil at its work.

Blue says that things have been getting more dangerous in the Spire, and that they could use another warm body. And, he continues, they would take responsibility for the convict. Question Mark opens his mouth to talk, smile spreading over his face like blood across tile, and says that the sentence has already been passed and cannot be changed.

The Lady Commander grabs the back of his head and breaks his face against the altar in a spray of blood, then tells him that she still rules here.

Question Mark oozes away, clutching at the ruins of his fucking face, the Lady Commander instructs that the prisoner be brought back to the cells and lets the party know that they can pick him up when they're ready to go back. They tell her that they have the maps she requested, and she asks them, coolly, to give her an hour to attend to some administrative duties before meeting her in the fort (cont)
>>
>>43664619
What are your PCs' stats? Also, this thread is nearly over, might want to repost next thread.
>>
>>43664612
psyarm cant take the weapon-copy blade skills, so no imitating guns, and time-girl's power is basically time travel and a personal pocket dimension that's been stocked gates of babylon-style with weapons.
>>
>>43664650
level 3 currently, but planning to run for quite a while.
>>
It's okay guys, we know at least two of the devs at DSP are anime nerds, even if Gareth's an ignorant fool.
>>
>>43664614
Maybe not. Sword and Pistol allows you to fire a firearm as long are you're wielding a melee weapon. Sword Cane Pistols count as both melee and ranged weapons, so dual-wielding both of those would let you make firearm attacks with both hands without provoking.

Alternatively, abuse the weapon design rules to make a one-handed weapon that is in both the Firearm and Hammer category.
>>
>>43664713
>trying to act as though functional humans are lesser
This is why everyone hates weebs.
>>
>>43664716
>Alternatively, abuse the weapon design rules to make a one-handed weapon that is in both the Firearm and Hammer category.
amazing
>>
>>43664118
>Log Horizon
Admit it - You'd roll a psionic-flavored Kannagi for their barrier tricks, protecting allies, providing cover and using their own barriers as platforms (Something like a Soulknife that spams shields)
>>
>>43664614

That's an interesting idea. An axe musket or warhammer musket might work.

>>43664716

Sword cane pistols are kind of terrible, though.

Are there any deities that have a firearm as their favored weapon? Crusader's Flurry would open up some interesting possibilities there.
>>
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>>43664729
That is fair. I'm something of a closet anime fan irl because I don't want to be anywhere near associated with the people who are "anime fans" where I am.
>>
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NEW THREAD

>>43664750
>>43664750
>>43664750
>>43664750

I wanted to try T_T
>>
>>43664729
>Negatively blanket judging a group you are not part of at the slightest opportunity

You're no better than him
>>
>>43652765
>"How much do a class/archetype's name and default flavor matter to you?" edition

not at fucking all, EXCEPT in the case of wizards and divine spellcasters. good gods, the mechanics informing fluff.
>>
>>43662842
A Centaur's Worries is a much, MUCH better manga to read if you want monstergirl slice of life.

Don't bother with Monmusu.
>>
>>43664338

The Hussar template with Warlord is what Iskander has.
>>
>>43663064
>Skinwalker Bloodrager who just wants to be human
>stuck in a party full of "mongrels" like himself who don't see the big deal about being "pure"
Thread posts: 452
Thread images: 63


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