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/swg/ - Star Wars General: General Edition

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Post about X-Wing, Armada, FFG's Star Wars RPGs (Edge of the Empire, Age of Rebellion and Force and Destiny), d6, d20 (Saga), movies, shows, books, comics, vidya, lego, lore, space liquor, and high-ranking military officers.

Previous Thread: >>43587601

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/v77AhEFV
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault and the Star Wars LCG)
>http://pastebin.com/ZkpXpbJ1

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (Including d6 and d20/Saga)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Miscellaneous Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

So you want to watch The Clone Wars (But You Don't Want to Watch the Whole Series)
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/nXspTQRn
>>
Does anyone have their hands on Strongholds of Resistance yet? If so, how is it? Lords of Nal Hutta and Suns of Fortune were both pretty good, but they had a bit stronger theme than I would assume Strongholds of Resistance has.
>>
Which of the old WEG books are the most easily repurposed for the FFG systems?
>>
>>43638122
Nah, still on a boat somewhere for me :(

>>43638567
Most of the modules are relatively solid, just a case usually of doing up NPC's for them.
Some of the fantastic tech books transfer over ok if you want to tempt PC's with shiny things and I've not had any issues making ships out of the various starship books.
>>
Im playing in a Xwing tournament to support my FLG and to round out the roster sunday, though Im not super confident in my piloting abilities as Ive only played a few games and have been bumming ships. Can I post my list and get some critic or advice for how to fly it?
>>
>>43639185
You'd have to post the list first :^)
but really, go ahead, i don't see why anyone would be adverse to it
>>
>>43639229
I know some of the other generals are weird about shit like that, anyways Im thinking

Epsilon Leader Tie/fo 19 pts
Howlrunner with Swarm Tactics 20 pts
Academy Pilot 12 pts x5

Ive been trying to split my forces to try and get flanks in but my opponents just manage to make one force irrelevant most games so Im going to try and try reasonable close knit but with another room for maneuvers.
>>
>>43639287
Splitting up a swarm too far is a bad idea. You end up wasting turns having parts of your swarm doing nothing. You just have to take advantage of the fact that he can't shoot em all down at once and just get behind them when you can
>>
US peeps, miniature market's daily deal is
Battlefield in a Box: Space Station Moon Battlemat for $18
>>
>>43639287
Swarm Tactics works well if you're taking a bunch of Black Squadrons who also have Swarm Tactics. Otherwise I'd exchange it for a 3pt survivability buff (Stealth, Hull or PTL).

Howlrunner and Epsilon Leader should be close to your generics 90% of the time, and ideally in R1 of each other all of the time. Howl's rerolls and Epsilon's free k-turns are really what make the list work.
>>
>>43639478
That was the plan anyways, so drop swarm tactics for one of the three you recommended then?
>>
Does anyone still play Saga Edition besides me, if so, anyone got some modules for lvl 1 players ?
>>
>>43640184
Have you looked at Dawn of Defiance? It was a campaign taking players from level 1-20, set between EP3-4
>>
>>43640184
When's your next session?
Also scum and villainy had one, I don't know if it's for level one players but I don't imagine it would be very hard to adapt
>>
So our GM let us have a free specialisation after we just got rid of a pair of starweirds stowing away on our ship and trying to kill us.

What do you think would fit well for a Hutt with most of Heavy, a decent chunk of Mercenary Soldier and the beginnings of Force Sensitive Exile under his belt already? He hangs out with a pair of Jedi and this is KOTOR era (post II), but he's likely not to bother with joining the Order.

Also he has 30 xp floating around and I've no idea what to spend it on, help
>>
Would you be hungry after carbonite freezing?
Heavy RP group and I can't find anything really on the aftereffects other than temporary blindness, diziness and temporary memory problems
>>
>>43640316
Presumably everything is on pause, so only if you were already hungry
>>
>>43640316
You wouldn't be hungry, but you would have cold aches and a rock hardon for ladies.
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>>43640337
Thanks, Han.
>>43640334
That would be miserable
>I have to pee
>taken out of carbonite
>now dizzy and blind on top of having to take a huge piss
>>
>>43640278
That's FaD right? Is there any restrictions to what you can pick as an FSE?
>>
>>43640562
Mix of all three, with basically every power or specialisation available.
My Hutt is largely from EotE, but if I boosted his Force Rating I'd be totally allowed to take Battle Meditation as a power (and that'd fit him perfectly).

My friends say I should look into Commando or Marauder for increased toughness, I was toying with Recruit although it doesn't offer that much, but I'm up for any suggestions.
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What is the most cringiest thing in StarWars ?
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>>43641855
You'll find out on December 17th.
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>>43641902
Ayyyyy
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>>43641902
Cold, nigga
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>>43641855
The entire NJO era. That shit reads like a bad fanfic written by a loledgy 12 year old with a murderboner
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>>43641855
Waru.
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https://youtu.be/ehCAFnpc16A
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>>43641902
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>>43641855
The video ads for the merch, Battlefront, and trailer reactions are pretty cringeworthy.
>>
>>43641855
Aside from your picture?

Alema. I am rereading the Legacy of the Force novels and I cannot stand her. Either that or the Yuuzhan Vong.
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Best flesh-and-blood waifu in star wars?
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>>43641902
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>>43643105
Parja Bralor
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>>43636271
use the raiders as an obstacle in games, it's pretty badass for this. Also, why will it cost you ~$100, crazy shipping? $65 on amazon
>>
>>43643428
shitty exchange rate, cheapest I can get it is like $95CAD.
>>
>>43643439
Ouch, that would do it
>>
>>43641855
The Yuuzhan Vong are pretty damned cringy. That and basically any Mandalorian written by Traviss.
>>
My local group is going to put together a 750 point per side epic game in two weeks. 3 per side, 250 points each, including one Raider and one Tantive per side. Initiative will be in alphabetical order.

Will be played on a 12x3 playing area.

Any other suggestions or thoughts on how to make this a fun match? Only one version of a unique character per side, and Scum/Villainy are usable by each side.
>>
>>43643931
Mixing factions is a bad idea

I've played to many games with it and it never goes well

Take the time to write down every single pilot in one list so you can handle the resolution of skills and abilities in order
>>
So, what should I read to find out about post-ROTJ stuff?
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>>43644024
X-Wing 1-4, then Thrawn Trilogy. Rest of the X-Wing books after that iirc.
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>>43644052

I meant canon stuff, I've already read most Legends novels.
>>
>>43643962
Listing every pilot in order is a good idea.

What made the S/V broken in mixing in with the other faction?
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>>43644111
It resulted in a giant clusterfuck of twin laser turrets on both sides

>>43644073
The only good new one so far is lost stars and fallen empire

aftermath is trash
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>>43644073
All I can say is don't.

Fucking Twilight is literally better prose than Aftermath.
>>
My and a friend are considering splitting a Core Set and getting into X-Wing. We're debating between the Original or TFA, but we're not sure yet. Is there anything extra we need to get to have to make a more complete game? Ir is a Core good for now?
>>
>>43644183
>We're debating between the Original or TFA

Go original bruh, what the hell

Also you don't need anything extra for a two player game , it's rather stand alone, but I'd say get one core each so you guys have more ships to play with.
>>
>>43644137
>fallen empire

What's that?
>>
>>43644236
A comic, covers some things that happen during and after endor

First issue has pretty art. But the artist was changed halfway through and it shows.

And I got the title wrong, it's shattered empire

whoops
>>
>>43638098
What is /swg/'s opinion of Star Warriors? I just found it in my big folder of WEG d6.
>>
>>43644183
TFA has slightly stronger ships, up to date rules, and a more frightening critical damage deck. I'd recommend it unless you're feeling really casual about the game AND prefer the OG X-Wing and TIEs.

I'm still not 100% sold on the uncreative design of the TFA ships, but their dials and abilities are lot more dynamic than Wave 1 material.
>>
>>43644073
There's not much for post-RotJ stuff yet.

Aftermath is the only novel set exclusively after RotJ, though Lost Stars has a bit during the Battle of Jakku. Weapon of the Jedi, Smuggler's Run, and Moving Target all take place during the OT but are framed by stuff happening closer to TFA.

Shattered Empire is the only comic set after RotJ as of right now, though there's going to be s 3PO one-shot next month I believe.

As for Aftermath - I've heard real good things about the audiobook. Admittedly the novel is hard to read early on, but the writing shifts as the story progresses.
>>
Does anyone know what the legal situation is for Vassal/TTS plugin? I've tried to use both, and honestly they are pretty shit. I want to make a dedicated xwing sim with unreal or unity, but if it's impossible to distribute it might not be worth it.

Is removing card text etc like in vassal enough?
>>
>>43644336
>up to date rules
Let me tell you a hilarious story about this

New rules lump "adding a result" into the "modifying dice" category.

ATC cannot add dice vs. Dark Curse or if TLed by Omega Leader.
>>
A quick hypothetical I've been thinking about.

Rebel soldier is force sensitive and hates the empire. He has little to no guilt when killing imperials, and will not show mercy unless ordered to. Starts manifesting minor force abilities that are almost indistinguishable from dumb luck (e.g. knocks a storm trooper over with the force when he's in the heat of battle, seems to have a sixth sense for when a blaster is being pointed at him, etc.)

So basically he's using the dark side of the force. He has a soldiers discipline and ethics. And he is fiercely loyal to his comrades and the rebellion's cause.

What are the likely consequences of his unintentional use of the dark side?
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>>43644603
TTS is pretty questionable, they could easily get smacked. Removing the text makes the VASSAL module pretty safe.
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>>43644659
Interesting. Guess I'll get started and based on what happens with TTS decide how to release it.
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>>43644657
He would show signs that would be similar to a soldier who's PTSD manifested in anger issues. Occasional flashes of irrationality, potential minor paranoia, and a shorter fuse--potentially paired with a longer memory.
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>>43644657
Physical deterioration, a greater inclination to irrational decision making, prone to lashing out at others in otherwise calm situations
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>>43644657
He's going to get more and more vicious and war crime-y over time until one day he's literally mailing some random stormtrooper his kid's severed head
>>
>>43644696
>>43644684

Tthat's not how the dark side works.

He would only suffer dark side consequences e if he somewhat mastered his use of the force, and used it intentionally to do harm and for selfish reasons.

Unintentionally using the force has no negative consequences. It manifests as "good luck" and limited precognition.
>>
>>43644657

The same as using the Dark Side for anyone else: >>43644696, >>43644684

Advanced stages might cause him to doubt even the Rebel's own goals, no longer wishing for Rebel victory and the dissolution or break of the Empire's stranglehold on the galaxy, but the murder of Imperial citizens wholesale.

There's points of no turning back, broadly agreed upon that you're lost once you start killing innocent civilians. Soldiers on the battlefield and military officers is one thing, non-combatants are quite another. But generally, the Dark Side, even in small doses, is pretty corrosive to whatever barriers you try to put up to mitigate it. When it comes down to it, will this soldier reject the dark side or be drawn into it?
>>
>>43644975
>>43644773
>>43644696

Someone with that little force sensitivity won't really get any effects from the Dark Side. That comes with mastering the force and then willingly using that mastery for selfish ends.

Someone who grew up with not formal training and average force sensitivity will not really develop any side effects, why is why the Jedi rarely bother with older force sensitives.
>>
>>43644781
An unaware force sensitive isn't going to end up going full dickface Sith Lord, but relying on your negative, hostile emotions as a motivator when you're tapped into the Force is going to result in some dark side issues.

It's like saying "I didn't know that was heroin I was shooting into my arm, so why do I feel achy and hollow inside?" Even if he's doing it subconsciously, his subconscious mind is going to get used to the presence and feeling of power.
>>
>>43644781
If he does DS actions while being Force sensitive, he might go full-on Sith, but he will recieve a certain amount of the corruption. Being Force sensitive has penalties as well as benefits, I'd imagine.
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>>43645153
he might not* go full-on Sith. My bad.
>>
>>43644781
>He would only suffer dark side consequences e if he somewhat mastered his use of the force,
Am I correct in assuming that so long as he doesn't receive Jedi/Sith training he'd avoid going full-Darth.
>and used it intentionally to do harm
He's killing storm troopers and imperial officers, not sure if that counts as harm though.
>for selfish reasons.
Well he's a soldier that fights in equal parts for his comrades/hatred of the empire/and belief in the rebellion.
The only motivation I can count as selfish would be hating the empire.

>>43644684
>>43644696
>>43644773
So he'd be showing signs of PTSD/combat fatigue. Probably would get rotated out of active duty if the Rebel commanders aren't too short on staff/incompetent.
Would being off the battlefield push him away or towards the dark side?

>Physical deterioration,
Interesting anything in particular; would the physical deterioration be indistinguishable from someone under a lot of stress?


>>43644975
The civilian casualties/noncombatants seems like a good angle, that said the soldier follows the rules of engagement religiously.

I can't see any circumstances where this hypothetical soldier would join forces with the empire or their sith willingly, since his hatred is aimed directly at the empire and their atrocities. The rebellion would have to do something he'd perceive as worse than blowing up Alderaan.

Seems kind of insidious now that I think about it some more. Couple more questions now:

What are the possible consequences to his immediate comrades? Let's say he's a petty officer, and a five year veteran.

If alliance intelligence identified him as force sensitive what would they do?

How bad would it be if he's captured by imperials and then identified as a force sensitive?
>>
>>43644615
>New rules lump "adding a result" into the "modifying dice" category.
>ATC cannot add dice vs. Dark Curse or if TLed by Omega Leader.
I cannot for the life of me convince my group that's how the interaction works, because "It's not in the FAQ!"
The FAQ hasn't been updated since March you contrarian bastards!
>>
>>43645179
>Interesting anything in particular; would the physical deterioration be indistinguishable from someone under a lot of stress?
Early stages would be similar to extreme sustained stress.

If it gets real bad you might look like a raisin with yellow eyes and rotting teeth

>>43645186
>The FAQ hasn't been updated since March you contrarian bastards!
But it has been updates since wave 7 hit shelves to cover shit like deploying craft and the SLAM action
>>
>>43645153
>>43645135

Not if you're untrained and have no idea how to even use it. A force sensitive smuggler for example, or pilot, who uses his powers to kill and steal, but have no idea they're using the force, will only appear to be extra lucky and have incredible reflexes, they won't feel the surge of power a trained force user feels, consequently they won't be drawn to it by their emotions.

>Am I correct in assuming that so long as he doesn't receive Jedi/Sith training he'd avoid going full-Darth.

Not necessarily Jedi/Sith, that are other force cults, but yeah, as long as he remains untrained and unaware of his abilities, yeah.

He might find out about his abilities, though, and start using them with no training; that's really dangerous and he could definitely slip into the dark side if gone unchecked.
>>
>>43645179
>Am I correct in assuming that so long as he doesn't receive Jedi/Sith training he'd avoid going full-Darth.
Maybe? It depends. Take KotOR2 for example. All of your Force sensitive people that travel with you--even if untrained--show signs of corruption. They don't go full Sith, technically, but they can show some serious signs of being Sith in all but name depending on how your presence and their own Force sensitivity treats them.

Being a Force sensitive is actually kind of dangerous. You need to be really self-aware because your actions and emotions effect you and your choices--and those around you--more so than they do for other people. Force sensitives are kind of just people, but more like people, if that makes sense. They're better at things, and their feelings effect everything more.
>>
>>43645232
All of this is under the assumption that you go Dark Side and encourage them to. Fuck me, I keep making typos and leaving out parts of my points.
>>
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>>43638122

Just got it today and noticed we got Wampa stats!

>>pic related
>>
How did Aaron Bonar run 3 ships with Tactician when it's Limited?
>>
Thanks for the notes on the force sensitive rebel soldier /SWG/. It's been very helpful.
>>
>>43645362
Limited means you can only have one copy on a single ship

You can run more than one copy in a list, just not on the same ship.

UNIQUE upgrades are one per squad.
>>
>>43645367
I mean, Star Wars is kind of odd with the whole "bad/good" thing. doing really horrible things while channeling the Force isn't good, but what's "bad?" KotOR2 tries to answer some of this, but there are some things that are just...nasty. And doing them while channeling the Force is more likely to effect you than just doing something that wears at your soul while NOT channeling.

It's kind of odd. Star Wars is funky like that. A lot of it is up to interpretation. I like to think that things that wear at your soul--even if subconsciously--are more likely to corrupt you when you're doing them. A character who really, TRULY feels that there is NOTHING wrong with what he's doing is more likely to not face actual corruption--even if he's technically using the Dark Side by using the Force while feeling strong emotions.

A Force sensitive who doesn't know wouldn't know WHEN he's channeling, but if he's feeling strong emotions and using them when he gets his "lucky moments," that makes things weird. If he knows in any way that what he's doing is wrong--even if he doesn't know he's doing it with powers--he's far more likely to face corruption. At least, that's how I would handle it if I were GMing. People who genuinely think, in their very souls, that bad things aren't bad are actually so rare as to be effectively non-existent. Humanity's not all that bad overall.
>>
>>43645179
It is unlikely an untrained force user could channel enough evil to get to anything beyond mild physical deterioration. Mental changes are a lot more probable.

That devotion towards the rules of engagement would come under strain. Using the dark side seems to disrupt the ability to control impulses and emotions. There certainly will be times when the rules and what you want don't match completely. Those will be the times that determine if and how quickly the soldier will fall. I could see adherence to this kind of code of conduct staving off the fall to the dark side if the soldier manages to hold on to it.

Walking down the road of the dark side would ultimately him into the worst possible version of himself. He will drift towards ever more extreme action as his grip on sanity begins to slip. The rules he once followed without fault first get exceptions, then turn into guidelines, then into hypocrisy and finally vanish completely. This is going to be a nightmare for anyone still under his command. Think of the poor fuckers in the insane colonel's unit in Apocalypse Now.
>>
Does anyone have experience refluffing the FFG games for the Old Republic era?

Also, do you mix n match "your Star Wars" based on what works are and are not canon? For example, when you play in the OT era, do you cut or redo some events from the PT?
>>
>>43645731
I think everyone does that to a degree. I know I make certain choices regarding "my" Star Wars based on what we play and when we play.

Part of what I like so much about the Star Wars galaxy is that there is so much unexplored space--even in theoretically explored space--that you can insert anything you really like. I am currently a player in a game that takes place in an entirely custom sector in post-RotJ era that takes inspiration from things like Deus Ex and Outlaw Star; and the GM makes it work quite well.

Personally I add xenos from other franchises that I like in Star Wars when I host, after tweaking them enough to fit in. Like, for example, the Mass Effect races tend to make minor appearances along with all the other aliens everywhere.
>>
>>43645217
>>But it has been updates since wave 7 hit shelves to cover shit like deploying craft and the SLAM action
Our bad. Our resident rules nazi had been using the old one because legacy versions are still hosted on the official site.
Wonder what happened in 8 months to warrant nerfing The Dauntless and buffing obstacles. They flat-out unmade the rulings from their previous FAQ.
>>
>>43645808
>Wonder what happened in 8 months to warrant nerfing The Dauntless and buffing obstacles. They flat-out unmade the rulings from their previous FAQ.
It was an unfortunate side effect to prevent some other ansurd corner cases
>>
>>43645481
>A character who really, TRULY feels that there is NOTHING wrong with what he's doing is more likely to not face actual corruption--even if he's technically using the Dark Side by using the Force while feeling strong emotions.

The problem with that is that a lot of Sith Lords don't think they're doing anything wrong (from Legends material, at least). Palps gave zero shits whatsoever and Kreia thought she was in the right the whole time. Both of them looked pretty unnatural once the time for disguises was over. It's also likely unclear how much of Joruus C'baoth's insanity was due to Dark Side shenanigans and how much was due to the psychological drawbacks of being a Spaarti clone.
>>
>>43645983
Except that Can't Peeve the Sheev didn't actually look that fucked-up until he lightning-ed himself, and the only real difference between Darth Traya and Kreia was makeup and clothes. There was no real physical deformity caused by the Dark Side.
>>
>>43645086

Well, even populations living in areas contaminated with the Dark Side will be affected by it, regardless of their ability to wield or perceive it. Resistance to the Dark Side is less about exposure and how much is wielded than it is about actively resisting its temptations and fighting back against it. Actively courting it, whether intentional or not, is going to begin manifesting in their personality.
>>
>>43639185
>Im not super confident in my piloting abilities
Play something with 360 degree fire arcs.
>>
I wonder if newcanon would make a new tie advance
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Is the Finalizer a super star destroyer?
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>>43646125
ehh hard to tell from this angle


looks like an imperial class size
>>
>>43646109
Doubt the New Order has that kind of R&D budget. They can't even afford Interceptors!
>>
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>>43646136
Yeah, seems normally sized. But again that could just be proportions.
>>
>>43646075
>didn't actually look that fucked-up until he lightning-ed himself
Legends-wise, I think that's just because he was keeping up a disguise the whole time. He used lightning pretty liberally in the books and electrocuted his master to death.

And as for Kreia, I blame that on game design. KOTOR II's team was rushed and it's not like any of the character models in those games looked particularly detailed. Hell, KOTOR II's visuals look pretty slapdash and unfinished in a lot of other places, too. Dark Side PCs just get skin recolors because actual physical deformities would have taken too much time to model.

>>43646109
>a new tie advance
Wasn't the InquisiTIE a TIE Advanced variant?
>>
>>43645179

>The civilian casualties/noncombatants seems like a good angle, that said the soldier follows the rules of engagement religiously.
>I can't see any circumstances where this hypothetical soldier would join forces with the empire or their sith willingly, since his hatred is aimed directly at the empire and their atrocities. The rebellion would have to do something he'd perceive as worse than blowing up Alderaan.

This hypothetical soldier wouldn't need to be driven to it by a single act, and straight going Sith isn't the only path to the Dark Side. The Rebels would only need be cast in the light of not zealous enough to his mind for him to stop believing in them. That's Extremism rather than the Rebellion's Idealism.

Joining the Sith isn't a consequence of the Dark Side, he can be opposed to freaking anyone. Light and Dark Sides aren't teams but alignments, and two Light-Sided groups might get along but not really associate while two Dark-Sided entities can fight it out amongst themselves.

The Alliance might not know what to do with Force Sensitives other than try and keep them out of the Empire's notice, while the Empire either recruits them as Inquisitors or outright killed them. Darth Vader's been know to just chop down force-sensitives that wanted to join up with him, that's on his job's Mission Statement: "Kill Jedi, and Force Sensitives (who aren't indoctrinated or sanctioned by the Empire.)"

Comrades will probably notice that Vet. Billy's getting a tad bit touched in the head, and might start to either draw away or push back in, trying to snap him out of it.
>>
Will the concept of one environment per planet ever die out? Its a Star Wars trope that always bugged me.
>>
>>43646166
>Legends-wise, I think that's just because he was keeping up a disguise the whole time. He used lightning pretty liberally in the books and electrocuted his master to death.
I don't want to be a dick, but I don't buy this without some sort of proof--either in the form of a quote or pointing to a chapter or something that has a quote in it.

>And as for Kreia, I blame that on game design.
Again, I don't want to be an ass. But I don't buy this. She didn't think she was doing anything wrong at all, and showed no real corruption. It makes sense--at least, in my personal interpretation of Star Wars' execution of subjectivity--and I really feel that the game looked well-enough put together that Kreia showing little actual corruption is fine. She has a lot of practice with stoicism, and it showed with her lack of corruption. Nihlus opened himself up entirely to the Dark Side for his fancy power and that about destoryed him, and Scion's holding himself together with hatred shows the kind of damage that literally existing through hate can cause.
>>
>>43644222
>>43644336
Right now we're leaning towards TFA because it's the newer starter set. Should we get any extra ships with it? One X-Wing feels unfair against two TIEs.
>>
>>43646201
I hope so too. I tend to ignore it when I host games, and fortunately the guys I play with tend to ignore it as well.
>>
>>43646246
>Palps

Quoting the Wook:
>Palpatine plied Plagueis with wine while rehearsing the acceptance speech he would soon deliver before the Senate. Plagueis soon fell into an alcohol-induded sleep, and Palpatine saw his chance. With his master's guard completely down, Palpatine blasted Plagueis's transpirator mask with Force lightning, shorting it out. This woke Plagueis but, being inebriated and half-asleep, the Muun could do nothing to stop his apprentice. Palpatine took the opportunity to mock Plagueis, informing him as to just how thoroughly he had manipulated him, all the while sending additional blasts of lightning, causing immense pain to his master as he slowly suffocated.
Source: Darth Plagueis novel

As for Palps' disguise:
>Ian McDiarmid also stated in an interview that his healthy-looking appearance was in fact a disguise, and the disfigured visage was his true face.[85]
>http://starwars.wikia.com/wiki/Mask_(Sith_Alchemy)

>showed no real corruption
Wookieepedia:
>The corruption of the dark side was reflected in her pitch black eyes, which appeared completely white while masking her true identity as Darth Traya.[2]
Unnaturally pale skin, solid black eyes. Shit's Sith corruption, yo.
>>
>>43646388
Cool. A lot easier to accept with proofs. Thanks bro. I still prefer the idea of subjectivity has a lot to do with the degrees of Force corruption, but the idea of avoiding corruption by being the blackest-hearted motherfucker isn't really a thing.
>>
>>43646201
>>43646265

There's plenty that aren't. We just know of a lot that are. Of course, a lot of them have reasons as to why they're that way.

The biggest reason, if it's still canon, is the Rakata fucked with the planet. Tatooine is a giant sand dune because the Rakata glassed it. Kashyyyk is a giant forest because the Rakata forgot to turn off the terraforming machine. Coruscant is a giant city because... Well, Humans did that one.

Narratively, with locations being separated by hyperspace, it mimics the fantasy stylings of the genre by having different fantastical lands with fantastical creatures and fantastical creatures. Some single-environment planets can make sense on their own, and we see a couple of examples in our own solar system: desert Mars, volcanic Io, frozen Titan... With our own solar system as an example, you would think that single-environment planets are actually the norm, the only difference being that in Star Wars, most of them have breathable atmospheres.
>>
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>>43646488
>avoiding corruption by being the blackest-hearted motherfucker isn't really a thing
With enough Sith alchemy, anything is possible.
>>
>>43646513

That was more the Nightsisters, and they themselves forbid the direct use of the Dark Side, unlike what the hypothetical force-sensitive soldier is doing.
>>
>>43646502
Legends Canon and Canon Canon are different things now, and anything Old Republic is considered Legends.

That doesn't make it not there, though. So we can still bicker and nitpick over Legends just like we used to when it was Canon.
>>
>>43646552

I just started playing KotOR, so forgive me if those are the first examples that jump to mind.

By Manaan did show up in the Clone Wars, which technically makes Manaan's existence canon, though everything else about it, like the Rakata, is still Legends.
>>
>>43646591
Basically, yeah. The split is kind of weird like that. Personally, I plan on mixing and matching what I enjoyed most of Canon and Legends into a personal "my" Star Wars for games I host. Like, if I love the shit out of the First Order, they'll be a thing in the history of the Star Wars I play with my buddies.
>>
>>43646552
Even in canon we have examples of planets that aren't just a single biome. Ryloth was changed from its Legends origin of tidal-locked desert world with high winds to regularly rotating world with lots of desert but also an equatorial forest. Alderaan has lots of rolling plains but also mountains. Naboo has Windows XP grasslands, flowered fields, awesome cliffs, rain forests, and whatever the fuck is going on underwater.
>>
>>43646591
Manaan didn't show up in TCW. A Selkath did, but all that means is that selkath are canon, not that Manaan itself is. But given how much the LSG loves Legends, it probably will come back into canon before too long.
>>
>>43646201
>one environment per planet ever die out
I feel like that it's only bad in Star Wars because the same goddamn planets keep getting reused over and over. Every game has us going back to Tatooine, Kashyyyk, Endor, Yavin, Dagobah, Hoth, and the obligatory ocean world or airless rock.

Coruscant itself appears to be multi-biome in Legends, since it still has polar ice caps. Corellia, Alderaan, ancient Tython, ancient Ziost, Myrkr, and Naboo all have pretty diverse terrain or multiple biomes, too. There are plenty of planets in Legends with varied environments but they rarely ever come up.
>>
>>43646255
Poe Dameron is more than a match for two TIE/fos at the same points. Empire generally uses more (cheaper) ships. As long as it isn't Poe vs. Epsilon Leader + Omega Ace with Push The Limits, it should be a relatively fair fight.
>>
>>43646686

Looks like, with a Selkath showing up, they did plug Manaan back into Canon. Character bio on the Selkath shows Manaan to be a Canon location.

I guess you could safely say that if a sentient species shows up in a Canon work, that species's homeworld is at least canon, though perhaps not the events or other characters that unfolded there. I wouldn't mind if the KotOR games were made completely Canon, they're pretty fun and I like the ideas it introduces, especially the ancient aliens.
>>
>>43646125
>Finalizer
What the hell kind of name is that? Sounds like it's more suited to office work than an all destroying badass space navy.
>>
>>43646755
Ok that eases my mind a bit. Thanks.

Now what's a good starting point after getting a Core? The X-Wing/TIE Expansions, or something like the Ace Expansions? This shit is getting confusing.
>>
>>43647154
It will persist in being confusing! A lot of upgrade cards only come with one pack. Examples:
>the best TIE Interceptor pilot (Soontir Fel) ONLY comes with the TIE Interceptor Expansion, but the Royal Guard TIE title that gives you the most options on an Interceptor ONLY comes with the Imperial Aces Expansion.
>the best TIE Advanced pilot (Darth Vader) ONLY comes with the TIE Advanced Expansion, but the TIE/x1 title that makes it great ONLY comes with an epic ship
>Autothrusters, an upgrade you will put on literally every ship capable of taking it, only comes with a Scum ship, the StarViper
If you plan to play as a beer & pretzels game among friends, you can ignore the above, just buy the ships you like and use list builder apps to run whatever. That's what I recommend for maximum enjoyment.
>>
>>43646952
No tax exemption is safe from the Finalizer!
>>
>>43647300
To be fair, Carnor Jax and Royal Guard Interceptors, are both solid and come in the Aces pack. And Autothrusters are good on Interceptors and A-Wings, but only a necessity if the meta or tournament is loaded full of primary weapon turrets, outriders, or TLTs.

Also, the Raider "fix" to the Advanced doesn't necessarily need the actual Advanced expansion. Juno is pretty fucking awesome, as are all the new named pilots in the Raider. The problem is more that they're found in the $90 Raider kit, and without it the Advanced is somewhat lacking.
>>
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>>43645346
How scary are we talking about? Wampas (and elite wampas) are absolutely punishing in Imperial Assault. Rather, they will be when Return to Hoth releases.
>>
Spacebump
>>
>>43638098
Does Star Wars have any good examples of powered armor?
>>
>>43649378
Stormtrooper armor in Legends is powered to a limited extent (life support, environmental sealing, stun gauntlets, and a very shitty personal shield that nobody uses). Clone Commando armor had decent personal shields in Legends, too. Nothing that really qualifies as full Spess Mareen walking tank, though, as far as I remember.
>>
>>43649378
Depending on how you want to define power armor, it's fairly limited. There aren't many that can actually augment a user's strength, although they do exist.

Integrated communications, sensors, weapons, and environmental adaptation are a lot more common, but I don't think that's what you were asking for.
>>
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>>43649378

Dark troopers? Depends what you're calling canon.
>>
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>>43649459
Legends and Canon. Doesn't matter.

>>43649429
>>43649452
I figured as much about all of the electronics. I was curious far more about actual strength enhancement. I know there's not really anything to the degree of pic related, but I figured there was no harm in asking anyway.
>>
>>43649517

Phase 3 Dark Trooper armor fits the "enhanced strength and reflexes" qualifications. Of course it was mostly just a boss in a video game, but it fits the bill.
>>
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>>43649517
And here's the space trooper armor. Not sure how much extra strength is fitted it, but I'd expect it to be pretty hardy given all the dangers of space combat and boarding actions.
>>
>>43649517
star wars isn't so big on powered armor; it picks the "unarmored gunslinger hero" over the "walking tank hero" in the sci-fi armor wars, and power armor being big in the setting would kind of diminish that
>>
>>43649576
Also because every government in the galaxy would rather invest in new starships and space weaponry than in upgraded infantry armor. Standard-issue body armor peaked at the classic stormtrooper gear and never really progressed far beyond that.
>>
>>43649623
How generally effective is their body armor supposed to be? Is here a general leaning in all of the EU? Against energy, we see all the time. But are there good examples of ballistics?
>>
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>>43649378
>>
>>43649661
IIRC, Legends stormie gear is generally pretty good against ballistics and shrapnel. Slugs generally aren't very effective against a fully armored stormtrooper unless it's powerful armor-piercing stuff.

The armor is also actually pretty effective against energy weapons in terms of reducing lethality. Glancing hits are generally only a mild annoyance while direct hits will leave a guy in sickbay instead of in a coffin.
>>
>>43649661
it\s pretty good against ballistics, but it's only mediocre against energy; it's like a class IIB vest; it's not good against rifles or carbines, but it's enough to stop pistol hits and shrapnel, which is the really big advantage to stormtrooper armor. sure, it won't stop johnny reb's blaster carbine, but it'll slow it down enough to keep the trooper alive AND it'll make them basically shrapnel-proof, which is of immense value, for obvious reasons
>>
>>43649378

There's models of Power Armor from like some RPG supplements, but besides the Dark Trooper exoskeleton not a lot otherwise showing up in other media. FFG has a model of powered armor which like, built in optics and strength enhancer but limited battery life (also high soak).
>>
>>43649661

Or you could go bigger.
>>
>>43650127
The Dark trooper program is getting out of hand.
>>
>>43650127
>To fight Monsters, we created Monsters...
>>
>>43650127
Just what they need, a 50 foot fighting robot that can't aim.
>>
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>>43650293
>>
>>43650127
Outer Rim
>>
Hey guy who thought Jayne/River was skeevy, you wanna try some of this Mal/River I found?
>>
>>43650434
let's ride, motherfucker

though you recommending the shitfics is an unusual twist, I'm ready to go
and, for that matter,
fact: Kaylee/jayne is the least greasy non-canon-pairing going, but I'll read it
>>
>>43650434
ol' buddy, I still have a bone to pick with you for giving me the ability to read Ursa Major, Ursa Minor,but I'll forgive it for all the shitfic that I've inflicted on you
and Goddamned, but literally everybody except maybe kaylee is OOC, and even she's close. I agree, this is a bottom 3 fanfic
>>
>>43650505
What bone might that be, friend? You didn't have to follow the link.
I used to love that one so much until Mal's reaction to Jayne's capture finally opened my eyes. It was like.... okay, here's a quote from a fic I really like and it's really good, but it gets my point across better than I myself: "it was like [a light turned on] in a room i hadn't known was dark" and suddenly I can't enjoy the story anymore. Even if I do kind of wish that Jayne had secretly been much smarter than he let on, but WOW looking back it's so bad.
I promise that I will get to the backlog of bad SW fic, but right now classes are hard and I've got a hard test coming up and end-of-semester projects are looming
>>43650468
Here, have an entire series. I haven't read it yet, but I'm sort of enjoying this person's other work.... but I saw that tag and I thought 'oh god no, now I have to read it'.
http://archiveofourown.org/series/166286

I don't know, maybe my Mountain Goats binge and desperate search for interviews and show recordings had something to do with this. I don't know how my mind works.
Small update; THERE ONE HUNDRED AND SEVENTY THREE FICS FOR THIS PAIRING AND IT IS VERY POSSIBLE THAT I WILL READ EVERY SINGLE ONE OF THEM.
>>
>>43650650
I'm not that guy, but I followed that link anyhow
>jedibuttercup
oh fug, only bad things from here. I think I've thrown you a few of their fic in the past

also
> You didn't have to follow the link.
c'mon man, I couldn't ever not follow it the same way that you couldn't. it was never gonna be any other way

and I don't' blame you for not doing this shit in the face of midterm nonsense; our unis do it before your thanksgiving, but that's just canadanaland weirdness. good luck, pal
>>
>>43650650
oh fuck buddy, I took a look at that tag and I have a very "interesting" thing for when you've finished what as you are busy with
it's SW and firefly
>>
>>43650767
If it's by jedibuttercup, it's probably already in my ever-increasing swarm of open tabs.
>>
>>43650693
Also, thanks. One is a class I really wish I was doing better in, but it's notorious for having a high failure rate. I can just tell that it's going to go over like a lead balloon with the folks.

And you're right, I would have followed the link too.
>>
>>43643170
https://www.youtube.com/watch?v=S5ZsMBLUsqU
>>
>>43650795
it isn't, surprisingly. but it DOES have a solo kid, which is unusual for these folks, who seem to be big on the prequels and luke/han and not much else
>>43650801
is this some of that engineering nonsense?
or is it a regular-ass class with a Godawful prof?
in any case, good luck
>>
>>43650836
It is a course called "mathematical structures" it's it's the one where you PROVE that a number is even, or prime, or that a geometric sequence works.
It makes me cry.
I can't wait to see it, I'm mostly not kidding on my threat to read all 173 fics in that tag. Christmas break is gonna suck, so might as well hole up somewhere and read.
>>
>>43650870
I will say this, old friend, that bourbon is going to be a friend if you want to survive such. old crow is cheap as all hell, and a 2l of RC cola and a fifth of old crow is gonna be cheap, and keep you pleasantly lubricated through the whole horrowshow. hell, you should get gone with the liquor now, get ready for the impending doom. do it with a 16 oz glass, pour a 12 oz can of RC cola and fill the rest with Old Crow and drink it all down. you won't give a good Goddamn about nothing, and it'll keep you alive.
good luck, old friend.

advanced math?
Christ Almighty, good luck
>>
>>43650870
have you considered going ROTC? it might save your ass, and your shit-ass folks might be willing to take an officer as "good enough". my Chinese as fuck grandparents did, so there's that. even if you quit as a first LT/Capt after like 5 years, it's still a lot, might save whatever you choose in the future
>>
>>43650971
I don't take orders too well and I am given to understand that such traits are frowned upon over there.
Technically, I don't HAVE to go home for the holidays this year since my place is rented for a year that begins and ends in August, but.... I dunno, I'm not as independant as I'd like to be when I finally drop the bomb of 'I won't be home for Christmas'. On the plus side, when I DO, I will finally have a quiet end to my year.
>>43650931
It's advanced math, yes and I have no idea why I need to take it for my major. It started out so simple and it's just gone off the rails for me. I understand it when the professor is talking, but going home and doing the homework.... fuck, man.
>>
>>43651021
christ, at this point, all I can say is go through all the nerd things on campus till you find a qt nerdy gal as are the same flavor of asian as you are (and, for that matter, a gal you like, no point otherwise). tell your folks, make them think that you might get engaged, even if you know that it ain't true
>>
>>43646201
This hasn't been a thing since TPM.
>>
>>43651086
Given that I'm not the one footing the bill for everything right now, I need to play nice. And finding a nice lady would take away from my wasting-my-life-on-the-internet-and-wondering-why-I'm-getting-wider time.

Anyway whatever, I'll be fine. This isn't my first rodeo.

Now how about something else! Does anybody think those Force trees will show up again?
>>
>>43651216
The ones in Shattered Empire?

>gives one to the parents of one of the protagonists of TFA

I wonder.
>>
>>43651216
In time, yes.
>>
Alright, I finally have a Kihraxz.

I also have IG2000, Syck, Starviper, 2 Firesprays, 2 Y-Wings and 3 Z95s.

What do, /swg/? What do, to make fun the Scum?
>>
Idle observation: I find Fel benefits a lot from a Targeting Computer, moreso than he does Autothrusters. Being able to Evade+TL and get a focus token is really good, because he's less likely to spend a focus token on the attack, so it's there in case you need it for defense.

Thoughts?
>>
>>43646952
>>43647582
An Executor is a lawyer.
>>
>>43651262
Kath Scarlet with K4 Security Droid and PtL, or Veteran Instincts.

Guri with Virago, Autothrusters, Advanced Sensors, -insert illicit here-, Predator.

Khyraxz - whatever setup you can aford.
>>
>>43651283
not exactly.
https://en.wikipedia.org/wiki/Executor
though the comparison is still pretty valid.
>>
>>43651682
I bet Lucas being the derpmaster supreme read a definition of Executor as "someone who carries out a will" and thought it sounded totally badass without realizing it meant, you know, a dead person's written will. like dividing property and shit.
>>
>>43651709
You give him too much credit. He probably thought it was another word for "executioner"
>>
Actually, it's the final countdown
>>
>>43651282
Clearly Turrets aren't a thing in your meta. Lucky you.
>>
>>43651282
Autothrusters are a defensive investment against the Interceptor's hard counter that doesn't require an action to make use of. On a three HP ship, that's critical.

And on the topic of action economy, Soontir needs arcdodging and/or a pile of focus+evade a lot more than he needs target locks.
>>
>>43640184
I've been playing saga since it came out, and won't stop till the new stuff is as complete (species/force/timeline-wise) as saga. Dawn of Defiance is pretty good and actually quite easy to change for different eras. Books got several mini-adventures, if anything is too hard level-wise, just swap the encounters with easier ones and edit the DC.
>>
So, in addition to my starfighter aces Age of Rebellion campaign starting in a week or two, I'm now also going to be running an Edge of the Empire campaign soon, and I think the pitch is going to be "Trailing bound and Rimward, loaded up and smugglin'", with the PCs having to deliver an exotic and highly illegal beer across the galaxy in time for a crime lord's wedding or somesuch while evading Imperial entanglements, Rebels who think the cargo is some kind of valuable product that could fund or assist their movement and bounty hunters hired to prevent the gift from reaching its recipient, thus losing the PC's patron face. Any ideas for encounters, plot points, interesting planets and characters that might pop up in such an escapade /swg/?
>>
>>43651663
Give Guri Bodyguard and Sensor Jammeri nstead. Make Kath dodgy as fuck
>>
>>43653423

>bank heist! But not by the PC's-- they were just standing in line
>space whales are just a myth. Or are they? Yes they are but there is still good money in tourists
>some asshole slicer has locked the group out of their PA system, and all that it plays now is health class recordings about Ithorian STD's
>did you know the Clone Wars were over? This Seperatist sleeper cell doesn't
>fun fact: there is a whiphid energy drink which is illegal off planet. Apparently it is used as a cheap and dirty catalyst for glitteryll production. Also tastes awful
>>
>>43653423
>illegal beer for a crime lord's wedding

If you don't turn this into "Smoky and the Space Bandit," you're doing it wrong.
>>
>>43654453
>Trailing bound and Rimward, loaded up and smugglin'
What else could I be referring to?
>>
>>43654502
Derp, missed that part. So what are you doing about Sally Field and Sheriff Buford T. Justice?
>>
>>43654531
Not entirely sure, Justice will probably be the recurring Imperial Vindicator Captain that chases them across half the known galaxy.
>>
>>43654569
Might I recommend a Sector Ranger instead? Unless the PCs have a ship large enough for a capital ship to be an appropriate adversary.
>>
>>43650236

>The Dark trooper program is getting out of hand

You misspelled "fucking amazing".
>>
T-65s with Integrated Astromech are great, I love playing them instead of the usual B-Wings. Bravo, FFG, bravo.
>>
For anyone wanting the score from TCW and Rebels

http://www.kevinkiner.com/mp3music/CloneWars/
http://www.kevinkiner.com/mp3music/StarWarsRebels/
>>
>>43653633
Tried Sensor Jammer on Starvipers, it's not really impressive unless your opponent has no tokens, or is using TLTs.

I prefer Advanced Sensors. Bodyguard... Meh... Predator is more useful it seems.
>>
>>43642361
...How can you get more menacing than having the first twenty minutes of the movie demonstrate nothing but faceless, remorseless murderers torturing princesses and annihilating entire planets on a whim?
>>
>>43655795
By burning down a village full of hot alien babes.
>>
>>43642361
I look forward to the reveal that the starkiller base wipes out a planet by traveling it forward in time to its moment of destruction. Evil may be a hell of a drug, but jj loves his time travel.
>>
>>43655815
Sounds more like a Duke Nukem thing than Star Wars, but I can dig it.
>>
>>43650127
>English rather than aurebesh
ONE JOB
>>
>>43655667
Try Wired, Sensor Jammer, Autothrusters, then abuse the s-loops.
>>
>>43656858
Again, Advanced Sensors gives you so much more ability to adjust your maneuvers, and slam into lower PS ships that you don't want to take fire from. And they give you a focus token when you do that!
>>
Continuing through this author's ENOURMOUS backlog.

One note; if any of you EVER write a crossover between whatever the fuck and Star Wars, especially if it's something that is ostensibly set in the 'real world', especially when the thing MAKES STAR WARS REFERENCES WITH THE CHARACTERS ACKNOWLEDGING THE REFERENCE, you have NO excuse for having them land on fucking DAGOBAH and meeting goddamn YODA and NOT FUCKING COMMENTING ON IT.
>>
Does anyone have Chronicles of the Gatekeeper or Strongholds of Resistance in pdf?
>>
>>43657034
Oh god qa, what are you reading for the pain train now?
>>
>>43657136
Just probing. Too busy to really get down and do a session, but I can browse through stories while studying.

I am now convinced that there's no credible way to have a Buffy/anything crossover.
>>
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Armada Storage. How does one do it?
>>
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>>43657034
>>
>>43657185
It's it actually possible to have a good crossover period?
>>
My players decided to pick up a plot hook in an AoR game where an ImpInt handler sends them to investigate some weird cult-related activity in the Outer Rim. Just to fuck with them, I'm going full Waru on this.

Was Waru's universe ever given an established name? Would referring to it as Carcosa in the cultists' texts be too on-the-nose?

>>43657341
Does properly done fusion cuisine count?
>>
>>43657341
Good crossovers, yes. There's an Avatar/SG-1 crossover I found that's surprisingly believable, there's 'The Mission Stays The Same' which is actually 40k/Mass Effect which I wish would update, but the author's having irl struggles.

Basically, there's plenty of believable and credible crossovers about. I'm just not convinced that BtVS is an element of them. Crossing it with Harry Potter only magnifies the poor credibility.
>>
>>43657185
I saw a Buffy/some cop show, forget which one, which was decent, but they're rare as hell, for sure. It's like harry potter, in that way
>>
>>43657370
Actually yes
>>
>>43657341
Sure, if the settings are compatible. Crossing over two cop shows (say NCIS and CSI) will generally work perfectly fine, for example. Things get fuckey when you cross fantasy with non-fantasy, or sci-fi with anything but very similar sci-fi, though
>>
>>43657439
How does 40k/mass effect work?
>>
>>43657575
You piss off a daemon and it throws you through the Warp.
>>43657512
It really really depends on the writer and their subject matter. Just having... say Rick O'Connell from the Mummy movies show up in Leverage as an old yet surprisingly spry man is not enough for credibility. In fact, it's breaking credibility because Rick O'Connell is a send up to the old serials and monster movies and, as such, comes from too silly a world to work in Leverage.

On the other hand, NCIS and Dresden Files works.... surprisingly well, at least to me. I think it's the detective aspects that do it especially when the author works in Gibbs' troubles with tech

Harry Potter crossovers, though, vary wildly. And by wildly, I mean 'it's almost all dreck'.
>>43657552
It really depends on how the writer sells it and so far I've seen a LOT of poor salespeople.
>>
>>43657677
Yeah, I was gonna say I've read a couple pretty good NCIS/Dresden Files crossovers.
>>
>>43657677
>>43657765
I've always found NCIS to be good crossover fodder as it sits RIGHT on the boundary between plausible and weird, so it's flexible that way. It's hamstrung by the extremely low quality of it's fandom writer pool (and their extremely odd and specific array of fetishes, like God Damn), though. I've seen a few decent ones with Stargate, presumably because it's the Stargate writing crew doing them
>>
>>43657946
> It's hamstrung by the extremely low quality of it's fandom writer pool (and their extremely odd and specific array of fetishes, like God Damn)
No. No, I'm not doing it. You can't make me, no.
Yeah, Stargate crossovers tend to be more credible, but as with the example that started this train of thought, it still depends on the writer.
Like when the same writer who did the Dagobah thing, which was an SGA crossover did the same thing with Firefly but had everyone involved do a stupid and give hyperdrives to the Alliance, who then attacked them with the Pax. Like....Really? Do you REALLY think everyone in the SGC and its offshoots are THAT dumb? Fuck you, jedibuttercup. Fuck you and your huge backlog and your supremely unbelievable crossovers and your dismissal of characters having BASIC. COMMON. SENSE.
>>
>>43658209
Man, it's just fanfiction. What are you getting all buttflustered about?
>>
>>43658280
It's what he does, man. How new are you?
>>
>>43657205
>hahahahaha
I wish i knew as well
>>
>>43657205
Plano boxes. Or battlefoam + Plano.
>>
Best sounding starship

www.youtube.com/watch?v=f2L1tLWxukI
>>
>>43658458
It sounds cool. But does it sound elephant screech tire on wet asphalt cool?
>>
>>43658458
That's not how you spell
your mom-wing
>>
>>43658458
https://www.youtube.com/watch?v=UXHcuOv7w6M
>>
>>43658458
>>43658506
>>43658521
>>43658554
Personally, I've always been a fan of the Y-Wing's thruster note.
https://www.youtube.com/watch?v=STNPrYNEHjE
It's very soothing.
>>
>>43656294
>Evil may be a hell of a drug, but jj loves his time travel.
I'm looking forward to the big reveal that ep7-9.2 are in a different timeline, where most stories we know are just "legends", that actually happened in the normal timeline.
>>
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>>43658754
JJ's only doing #7, iirc.
>>
>>43658754
Do you live under a rock?
It was confimred a long time ago that JJ is only directing VII while Rian Johnson is directing VIII and Colin Trevorrow is directing IX.
>>
>>43658845
So 8 will be legitimately good and 9 will be good but kiddier?

I can live with that.
>>
>>43658793
Which decides the timeline of the other two parts! Science!
>>
>>43657341
In porn
>>
>>43658845
I'm not serious. I thought that was obvious.
>>
>>43649378

http://starwars.wikia.com/wiki/Powersuit
>>
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Crosspostnig from /toy/ because I know you guys will appreciate my retarded lightsaber scythe idea.
>>
>>43659315
Lighthook though
>>
>>43659409
Nah, that's just red-tinted transparisteel.
>>
>>43659315
Lego Star Wars Quest when?
>>
>>43659409
>>43659435

Sorry but I got to agree with the other anon, that is now a lighthook.

The hard part is the engineering behind it now. Probably related to lightwhip technology.
>>
>>43659315
I love the lightscythe. Is there actually something like that in sw? Legends, maybe?
>>
>>43658864
It's like poetry, it rhymes.
>>
Any chance lucky Anons out there can describe the contents or share some pictures of Strongholds for us poorfags who will have to wait for a scan?
>>
>>43651262
A good single Kihraxz is black sun aces, crackshot, glitterstim. A cheap good escort
>>
>>43659603
I'm not creative enough to run a quest but I'd love to see LQ do one.

>>43659799
Personally the idea of curved lightsabers triggers my autism but I won't stop you from thinking of it as whatever you want to.

>>43659831
Not that I'm aware of, but it wouldn't surprise me if it does somewhere.
>>
>>43660490
Why not take two? I'd dare to say two crack stim aces plus a TLT Y Wing and Ndru are a tournament worthy list.
>>
http://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v3!t!63:-1,146,-1,85,84:12:10:

How is this build for a transport?

Wanted to keep it cheap, reasonably survivable, and able to do some work.
>>
>>43660702
I suggested that since it seems to have one copy of the ship.

A friend had recently done pretty well using that build as an escort for Xizor and a set of 3 black sun headhunters
>>
>>43658458
It is, really liked the sound of them
Apparently it was sampled from one of these- https://www.youtube.com/watch?v=qbLdzx4A8FA
>>
>>43658700
Huh. So it is. I'd rank that right up there with Sebulba's Podracer. Damn thing sounded like dad's old Charger.

Also, rate my fluff list: 100% hyperspace capable rapid reaction unit.

http://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v3!s!70:27,23,-1:-1:17:;19:106,-1:23:-1:U.124;128:27,-1:23:-1:U.124
>>
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Guys.
I just noticed this.
So, pic related is Starkiller Base, right?
>>
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>>43661946
It's totally the Eye of God.
>>
>>43661946
You know, if that's any natural planetoid that thing is built into, that fucking trench is MASSIVE and so is that big fucking.... cannon? Engine? Whatever, but still. Honestly, just cutting out a slice of matter from a planet must play merry hell with its gravitation and stuff.
And given that it's so huge.... where does all the power come from? Then again, this is Star Wars....
>>
>>43662305
Well, considering it's the bastard child of the Sun Crusher and the Galaxy Gun, I like that it's comically huge.
>>
>>43662305
The lines look pretty regular, so it might just be a spherical artificial thing.

I'm kind of hoping it's actually small, like, that hole is about the size of an X-Wing, just to fuck with our expectations.
>>
>>43662305
>where does all the power come from
A fuckhuge reactor on the Death Star's level, maybe. The real question is where the hell the First Order got the cash, raw materials, and personnel for Starkiller Base. It's an Imperial remnant faction. Surely their resources aren't that mind-boggling. Or is there new EU material detailing the acquisition of massive amounts of resources and other assets?
>>
I really like SW Miniatures, is Imperial Assault any good?
>>
>>43661957
>El Hazard
Mah nigga.
>>
>>43662462
Could've been started back when the Empire was still fuckhueg and loaded with all of the credits. Then after, the Empire fractured and the First Order took over their own slice of the galaxy, they pulled a Nazi gold scenario and spent a ton of stolen credits on finishing the project.
>>
Couple of questions for XWM.

So, I had an epic fight recently where I managed to get a few Z95s behind the enemies huge Imperial Raider. They fucked up and murdered the stern of the ship, leaving just the front. Now, rules-wise, would those ships still directly behind the Raider then not be able to shoot at the front part, since the hind end of the shio blocks the view? Thats how we played it.

Also, why hasnt FFG given us any previews? ! Do they hate us?!?
>>
>>43663346
>Also, why hasnt FFG given us any previews?
Disney has a tight lid on spoilers for TFA, so new material at the moment has to come from Rebels, which was on hiatus until recently, wasn't it?

>Do they hate us?!?
Just you.
>>
>>43663346
>would those ships still directly behind the Raider then not be able to shoot at the front part, since the hind end of the shio blocks the view?
Correct, there's nothing in the rules that I can find that makes a section stop being an obstacle when crippled.

>Also, why hasnt FFG given us any previews?
According to something from Worlds, each preview article has to be rubber-stamped directly by LFL. FFG is raring to go, but LFL is fucking swamped right now.

Doesn't explain all the IA previews, but it's the best we've got.
>>
>>43654634
The problem with that would be the PCs immediately trying to murder him. By putting him in a vindicator they have to outrun, outfly or outsmart him.
>>
>>43661685
Ditch Calculation or the ATC on Maarek as if you have ATC you'll be wanting to take TL actions not focus and if you have calculation you'll be making focus actions to proc that rendering ATC useless.
>>
>>43663346
>would those ships still directly behind the Raider then not be able to shoot at the front part, since the hind end of the ship blocks the view? Thats how we played it.
This is exactly the right thing

You can only target the front if that line in the mid-span of the ship does not block your view
>>
How do I get a group together for FFG Star Wars? How do I get into making Star Wars adventures? I have DM'd a few DND games but I'm struggling to get into the Star Wars mode.
>>
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>>43662585
Imperial Assault is a blast. The campaign mode functions almost like a light RPG campaign. I played one campaign as the Imperials and am playing as one of the Rebels in one now. I'm really looking forward to Return to Hoth.

The skirmish mode is great, too, but I haven't played as much of it. I really like the command card system the skirmish game uses. It adds some extra unpredictability. The only problem I see with it right now is that the relatively shallow pool of options means just a couple of lists are dominant (Royal Guards/Imperial Officers and Rebel Saboteurs).
>>
>>43662585
>>43664332
Oh, and one other issue with skirmish: setup and tear-down can take quite a while, with putting together the maps. But on the flip side, the fact that skirmish is always a scenario is enjoyable. It means you don't have to just table your opponent.
>>
>>43660703
I've found slicer tools to be a must have on duty free. Using jamming, flechette torpedoes, and stress bot, slicer tools managed to finish off three ships in a swarm in one turn.

Combat retrofit is not as necessary. That 3 damage is not as valuable as 10 points that could be going to more offensive ships imo.

I don't use EM Emitter as much either, but I also view big ships as wrecking balls bent on running over enemy fighters with your own flanking it. Not a lot of chances for blocking in that case.
>>
>>43664461
>I've found slicer tools to be a must have on duty free.
oh god I forgot those existed entirely
>>
>>43660702
I ran ptl and engine upgrade on N'dru today for a surprisingly fun build. The Z's greens combined with a boost action are surprisingly decent.

Other three ships were Torkil and two bulldog ion Ys. N'dru went ace hunting while Torkil let the Ys focus down on one ship at a time.
>>
>>43664483
You want those. Slicer tools+jamming is the transport's bread and butter.
>>
>>43664501
N'dru with PTL is alright if you only plan on doing at most a 2-bank. I personally think Lone Wolf is arguably the best thing to put on him, since you'll be trying to keep outside of Range 2 of his frienda, anyways.
>>
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Heres a question...

Is it possible to run a Dark Side campaign using Force & Destiny? My players want a campaign where they are basically Dark Side Jedi and Mercenaries, hunting down Jedi post-Ep3

First look, it really doesn't look like it.

sorry if this is a very common question, this is kinda my first time here.
>>
>>43666101
I'm in a similar situation, but my players are playing an Edge of the Empire campaign and some of them want to become jedi. How easy is it to supplement a character from Edge of the Empire with force stuff from F&D
>>
>>43666101
Everything's pretty neutral enough that you can fairly easily run as the bad guys for each respective book (or any combination of them). Only thing you might consider doing differently for the force-sensitives is just automatically start them as Dark Side; your call though.

>>43666198
Everything's cross-compatible. Only thing stopping somebody from pulling stuff from FaD is them being a robot, and even then, they're just not able to use Powers or Force Talents (talents that specifically require force-sensitivity).
>>
>>43665618
The real reason I did so well with it was that no one was expecting the Z-95 to act like a neutered a-wing. Boosting with the engine upgrade saved him from several bad situations that came about because people knew the z's dial. I do generally agree with lone wolf and running him cheaply though.
>>
>>43666755
Oh, I'm in agreement with giving him, or Talonbane, an Engine Upgrade if you have the points to spare! It is crazy useful, especially for those cases where you do need to get the fuck out of an arc, even if it means not shooting that turn! Or in Talon's case, boosting into Range 1!
>>
>>43666856
I need to pick up Cobra Commando. Want to get him and a starviper pretty soon. Right now I'm just dabbling as a scum pilot with the overlapping rebel ships.
>>
>>43667014
He's pretty good. But the Khyraxxz gives the Scum something they've been needing, and that's a solid, front line fighter. So while Cobra's worth fielding and investing points into, the generics are a good investment as well. Black Sun Ace's essentially form a good mid-line EPT fighter.
>>
>>43664045
The idea behind Calculation on Maarek is that I don't want to TL every turn - ideally, I'd want to use TL just once per opposing ship since ATC means I can't spend them anyway. Given that my local meta is heavy on ships of few lists (three ships are the most common, followed by two ship lists), that gives plenty of options for focus actions.
>>
>>43661946
Why doesn't Jar Jar acknowledge he stole the idea from Kevin J Anderson? Is he afraid to acknowledge the Legends Expanded Universe was superior to anything he'll come up with?
>>
>>43667426
do we even have a single peice of info about the thing or are you just shitposting?
>>
>>43667426
your and idiot.
>>
>>43667426
>superior to anything he'll come up with
I don't know about that. As much as I dislike Abrams' work, he still hasn't come up with anything as awful as Darth Caedus or the Yuuzhan Vong.
>>
>>43667830
He's just shitposting, ignore him.
>>
>>43661946
Nah that's Unicron, this is the Transformers crossover arc.
>>
>>43669679
Peter Cullen as young Pellaeon when?
>>
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>>43641855
The Yuuzhan Vong, hands down. They're so dumb I ain't even mad about Disney wiping the slate clean.
>>
>>43643931
Only let scum and villainy be on one side, it will massively cut down confusion.

The last time I did this I played S&V with the Imperials and drank whiskey and talked shit the entire time. I was legitimately drunk by the end of the first hour and claiming I couldn't shoot straight without taking a swig of space bourbon first. Good time.
>>
>Watching season 5 of TCW
>Mfw Sheev absolutely destroys Maul and Savage and loves every second of it
>>
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>>43670153
Forgot face
>>
>>43670153
Sheev is the epitome of loving one's job.
>>
>>43669729
You need to be in my life. ;u;7
>>
I finally purchased both Core sets for $60 even. Could've gotten cheaper online, but I'd rather support my FLGS.

Initial impressions of the ships if you guys would like to read:

I understand how the msrp for these things is $15 per small ship (as far as expansions go) that include a ship, stand, base, chits, and upgrades. However, I don't understand how fragile they are.
As a 40k player, seeing these prepainted figures by FFG upsets me.
I have no qualms about the detail or molds, mind you. They are what I would expect them to be- good enough for the price.
But in examining the TIE Fighter's connection points from its wings to the pod, and examining the T-65 and T-70 laser cannons on their wings, they are fragile as fuck.
Not even Chaos and Dark Eldar spikes are as fragile as these appear to be.
Since I'm super careful with all my shit and am good at repairing anyways, I'm not worried about it. But others handling my ships and others who play this game is what I'm worried about.
>>
>>43670651
When I got my first core set, I was actually pleasantly surprised by how resilient the smaller details are. Like you, I play 40k, and was used to the very firm plastic GW uses. But upon testing, I found that the cannons on my Xwing were fairly flexible, certainly flexible enough that i wouldnt have to worry about them breaking if they snagged on something.

For some perspective: I keep one of my x-wings loose in a plastic bag with about 10 or 15 other ships. It has yet to lose a cannon. In fact, I've only had two ships take damage: A TIE Interceptor that I stepped on needed to have a wing pinned back on, and my Firespray lost one of its cannons when I accidentally tossed it across the room. The ship models are sturdier than you give them credit for.
>>
Say a player gets hit by Force lightning in EotE/AoR/FaD. Would it be too cruel if, on a despair result, the lightning set off any munitions carried by the unfortunate victim?
>>
>>43670792
This is excellent news to hear, thank you. I'll still treat my models like my 40k shit, but now I don't need to be so paranoid about it. I'm looking forward to a basic 36 pt game this weekend, or maybe even during the week if I can con anybody to learn to play with me.

My only two other complaints I have would be the dice and the cards. I just hate specialty dice, but I'm not surprised since FFG love dem specialty dice, so not a complaint so much as an annoyance.

As far as the cards go, what I've heard about Armada players using against X-Wing players is "at least I don't have to buy an 80 dollar model just for the cards (for other ships)".
I don't like the price barrier, but compared to 40k, it's like a slap in the mouth instead of a punch to the dick.
>>
>>43641855
Skippy the Jedi Droid.
>>
>>43669632

He seems to understand story structure and is actively working with other writers as well.

I'm hoping he gets it, though his Wired interview seems to point that direction.
>>
>>43670963
If you're just playing with friends then by all means use a squad builder or print out the cards you want. That way you get the perks you want, without the pain of wallet rape.
>>
>>43670348

He's just so happy! About everything. He revels in the stuff. In many scenes, especially in the prequels, he's the only character who shows any life or zest for his job. For how bad those plots and stories were, and the shitty, pointless lightsaber duels, Palpatine's probably the most lively character in the prequels.
>>
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>>43657205
It's not the most elegant thing, but this tacklebox carries everything I need, and Armada's build quality is ok with it. I just lined it with some fleece to make the bottoms soft. I'm not gonna lie though, future waves might make me split up the imperials and rebels into their own tackleboxes so I might need 2 of them. That's fine though because these things are only $20.

Speaking of future waves, did anyone else notice that Armada Wave 2 was changed from "On the Boat" to "Shipping Now"?
>>
>>43670651
They are actually pretty flexible and resilient. From all the abuse I've put my ships through, the K-Winf is the only one that I've had anything break off on.

I did purposely buy an Imperial Aces pack with a broken interceptor wing. I got a nice discount for it, for bringing it to their attention and asking if they had any other packs (they didn't). The manager at the Border's book store said she didn't know how to fix it, bit I could try some super glue or something and any hardware store should have some. I thanked her, bought the pack, and fixed the wing at home with my super glue. And haven't had any problems with it.
>>
>>43671413
>They are actually pretty flexible and resilient. From all the abuse I've put my ships through, the K-Winf is the only one that I've had anything break off on.
X-Wings and Z-95s have super fragile cannons. They probably won't snap off on you, but they will bend, and then if you try to bend it back into shape, THAT'S when it snaps.
>>
>>43670651
I haven't had any of those things break yet, and I'm the guy who piles them in very inappropriately sized tackleboxes in weird ways. Though I do have a slightly bent out of shape x wing cannon on my t70. That being said, the only thing I've seen break across my whole group of X-Wing players is the connector bases. Be careful with those things, that's where the fragile-ness really comes in. Some will just leave a hole in the ship that you can slip it right back in with some glue, but others like the K-Wing are a pain in the ass to fix.
>>
>>43670963
The dice aren't bad, really. They're specialty, and could have been done with D8s and a number-and-above system... But FFG has done a good job of not making their games overly complicated. And the dice color does match the stat that it's associated with, making it way easier to teach the game!

The cards... Meh... The "optimal build" shit tends to require certain kits, and indeed you want the Raider if you want to run the Tie Advanced. But there are plenty of solid lists you can run without buying 4 of everything to get the cards you need. And certain staple cards, like Autothrusters for Interceptors, came about mostly because of how tournaments at the time were saturated with primary weapon turrets. Autothrusters wasn't intended to be a staple upgrade, but the meta kind of made it one. Now however, Twin Laser Turret Y-Wings have become common, but Y-Wings aren't hard to kill. And your interceptors can actually school them pretty good with Push the Limit, Stealth Device and Shield Upgrade.

Short of it is... People come up with crazy new builds all the time, and the game encourages it. There are very few "objectively bad" cards, so don't feel like you absolutely need every kit. For what it's worth, the worst cards tend to be Flight Instructor, Stay on Target, Elusiveness, and Expose. And even those have their occasional, and hilarious uses.
>>
>>43671483
Soak it a little while in warm water, then slowly bend it back. FFG's plastic is more of a resin-ey material. So it helps if you treat it like you would a forgeworld model, or "finecast" without the bubbles.
>>
>>43671653

This. I had some issues with the gun of Imperial Assault's AT-ST. Microwaved some water, tossed it in their, and a couple minutes later it popped in with zero issue. I also fixed Vader's lightsaber and a malformed B-Wing from Armada.
>>
>>43670963
Why would Armada players say that? They literally have the same system where certain cards come in certain ships. The only reason they're would think it's different is because they have only 1 wave so it's easy to own everything that came out already.

In any case, upgrades isn't a major issue for casual to mid level play. You get lots of good stuff as is, most any ship comes with upgrades basically built for them. It's a business practice to make money without any doubt, but they're not complete jews about it. Any upgrade designed to go with other ships comes with multiple of them generally. For example, TLT came with the K-Wing but you get 2 of them even though the K-Wing itself can only equip one of them. Rebel aces comes with 2 of each of the A-Wing retroactive fix and even a third Chardaan Refit for the express purpose of using them as cheap wingmen.
>>
>>43672042
The only real complaints I have had about X-Wing's upgrade cards, is C3P0's obnoxious ability on the falcon, and the limited availability of a few cards. Namely upgrades like Engine Upgrade, Tie X1, or Veteran Instincts.

The little ship uogrades you get in blisters, such as Autothrusters, don't bother me as much, because they're not too expensive and a lot of my favorite ships to fly ended up being ones I bought for a few cards. It's those bigger kits with very useful cards that I'm more annoyed by.
>>
>>43670908
Technically, that'd be a Triumph, since the attacker is rolling the positive dice against the player. I'd say that might be a bit too much unless the player specifically has some particularly fragile explosives on them. A double Triumph should definitely cause something nasty like exploding a grenade or something they have on hand though.
>>
>>43672144
The falcon isn't that expensive, and once again they give you 2 of them for buying one.

C3PO though wasn't thought out very well, and they even had to fix the rules in general to make him worse, and it is a shame he comes in a huge ship. For whatever it's worth though, C3PO is going to be handed out as a bottom of the barrel prize for competing in upcoming X-Wing tournies, so that's an interesting way to make him more common at least. Him and the Tie Advanced fix are the only 2 upgrades I'm really upset about.
>>
>>43669632
>he still hasn't come up with anything as awesome as Darth Caedus or the Yuuzhan Vong.
fixed
>>
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>>43672553
>liking Caedus and the Vong
pic very much related
>>
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>>43672733
Every fall brings a new wave of Kreiaposters, Imperial apologists, and other such nonsense. Ignore it. The fall sithposters are just trying harder this year due to the impending movie.

Even most die-hard Legends grognards will admit that things went to shit and never looked back the second the Yuuzhan Vong arc began.
>>
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Hey /SWG/ I'm homebrewing a new system based around roleplaying as stormtoopers, what kind stuff would you like to see in such a game ?
>>
>>43672826
I believe that's called "lazy-trolling". No real thought put into it except "hurr I like what everyone agrees was terribad".
>>
>>43672928
How could it be fun to constantly miss your important targets and die en masse despite all of your elite training?
>>
>>43673444
>constantly miss your important targets
They sure as shit didn't miss on the Tantive IV or Hoth. They were also winning on Endor until Chewie hijacked an AT-ST.
>>
>>43673516
By important, I meant protagonists with plot armor. Their inability to hit two droids walking through the crossfire on the Tantive allowed Artoo and Threepio to leave with the Death Star plans. Missing three humans and a wookie on the Death Star allowed those plans to get to the other Rebels on Yavin. Barely wounding Leia and then not shooting Han in the back furthered the Rebel goal of blowing up the shield generator.

It's a sad life being a Stormtrooper. You look cool, you're a total badass against most of your enemies, but you keep fucking missing these people who go on to destroy the Empire. How cruel of the Force to let you ace your marksmanship exams then throw you at one smuggler you'll never be able to hit no matter how hard you try just because he's important to the narrative.
>>
>>43673571
>Missing three humans and a wookie on the Death Star allowed those plans to get to the other Rebels on Yavin.
Pretty sure that particular instance can be excused. Vader and Tarkin discuss tracking devices following the Falcon's escape, indicating that the Death Star's stormtroopers were deliberately whiffing their shots.
>>
>>43673600
Well, anyway, I'm pretty sure existing systems do stormtroopers just fine. Not sure how you could homebrew a better one.
>>
>>43673625
It's mostly a request by my players, I just though you guys might be interested/able to help.
>>
>>43673662
It's easy enough to just use Age of Rebellion. None of the character classes are faction-specific so the system itself is fine for Rebel or Impside play. The only thing that needs changing is rewriting the fluff for the Duty tables to better reflect Imperial motivations.
>>
>>43673662
Eh, from my little experience with it, AoE should be enough if you just flip the perspective and tech to the Empire instead of the rebels. Not sure if Saga handles the Imperial side of things better. Never played it.

Trick is that Stormtroopers are just dudes with blasters. They have some specializations like scouts and evos and jumptroopers, but there's nothing about them that I can think needs to be different from the FFG setup.
>>
>>43673676
They requested a new system entirely. That may sound like they're dicks, but I've done it before. I made a beer and pretzel MGS Game for them.
>>
>>43673741
Roll a d6 to snap a guard's neck simple or what?
>>
>>43673741
What don't they like about the current systems?
>>
>>43673571
>Their inability to hit two droids walking through the crossfire on the Tantive allowed Artoo and Threepio to leave with the Death Star plans
They weren't TRYING to shoot a random pair of droids. They were busy shooting the guys who were actively shooting at them. It's called prioritizing your targets.
>Missing three humans and a wookie on the Death Star allowed those plans to get to the other Rebels on Yavin
"They let us go. It was the only reason for the ease of our escape."
>Barely wounding Leia
Shit happens, she was for the most part out of the fight at that point so there was no reason to waste blaster shots on her.
>then not shooting Han in the back
They had him dead to rights, probably figured it would be better to interrogate those two and find out if there were any more Rebel commandos lurking in the woods.
>>
>>43673769
A little bit more complex than that. Here's the Google Doc. I've posted it before: https://docs.google.com/document/d/1CL7zrEn3zB00EsLK4OVnpvfg4uMDKDfBrvFlBloenEk/edit?usp=docslist_api
>>
>>43673778
Probably nothing. Most likely its the novelty of a custom system made for them.
>>
>>43673741
Maybe a Galactic Empire themed version of Lasers and Feelings?
>>
>>43673811
>more Rebel Commandos lurking in the woods
ever notice how the redshirts just sort of peter out and get high behind the bunker while the ewoks fight the battle for them? I don't remember any scenes of the rebels shooting stormtroopers after the battle starts. They just up and vanish.
>>
Will there be Force Awakens products for the FFG RPG?
>>
File: Rex and his team.png (452KB, 480x570px) Image search: [Google]
Rex and his team.png
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>>43673863
I'm sure we'll get a comic about Rex and the commandos highjacking another AT-ST and trying to match Chewie's kill count in it.
>>
>>43673869
Maybe, but nobody knows because FFG is tight-lipped about the RPG line. Expect, at the bare minimum, that planets and certain pieces of gear that might've existed in the OT to be statted/referenced in supplements, whether it extends more than that, we'll see.
>>
File: Tactical Waifu.jpg (377KB, 792x612px) Image search: [Google]
Tactical Waifu.jpg
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>>43673860
>you are now imagining playing Tactical Waifu with the players being a squad of female stormtroopers
>>
File: image.jpg (183KB, 1274x534px) Image search: [Google]
image.jpg
183KB, 1274x534px
What is everyone's thoughts on the Jar Jar bunks theory, being the ultimate sith in the galaxy?
>>
>>43674167
Terminally retarded.
>>
>>43674167
It's ridonkulous
>>
File: 1447246938899.jpg (159KB, 799x799px) Image search: [Google]
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>>43674167
>>
>>43674167
While I love Robot Chicken, any theory that they made up for their show is probably not accurate.
>>
>>43673982

Requesting this as a PDF and not a jpg ty senpai
>>
>>43674399
https://www.youtube.com/watch?v=mo10xiHvR_c
would still like their Boba to be canon.
>>
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Apocalypse long ago.png
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>>43673863
Goddamit, I'm trying to study, man. I was in a math fugue state where all I could see was the homework.
Whatever, another episode of Rebel Commando

Tell me about Endor.
>No.
I'm sorry?
>I said no.
Why won't you tell us about Endor?
>Because it's not my story to tell.
But you were there.
>So? You're from Naboo, notice how I'm not asking you about the Trade Federation thing.
That's entirely different, I wasn't taking part in the fi-
>Exactly. The closest we got to fighting was storming the shield bunker, which was obviously a trap. After the Stormies rounded us up and led us outside, my part in the battle ended. The LT took a look at the shitstorm with the bears and told us to make a tactical withdrawal to the top of the bunker and stay there until things quieted down.
.... Did any of your superiors ever question you about this?
>The brass in the field was Solo, who wasn't exactly one for what little regs we DID have and High Command had been all for us bugging out if we didn't have a chance before then.... Hell no, no one gave a shit. The shield blew up, the Emperor died, drinks all around, job damn well done.
What about the Ewoks? How did they take it?
>The only person who knew what they were even saying was the protocol droid that Solo, the Princess, and Skywalker brought along. And none of us gropos were there for whatever agreement they made, so who gives a damn? They fought and then they partied with us, so I don't think they noticed.
>>
>>43673982
I know that people give Lasers and Feelings a lot of shit but has anyone run these games? They seem kind of fun for beer & pretzels (emphasis on beer) one shots.
>>
>>43674436
I've always treated him as canon. And by that I mean I quote him ad nausem
>>
>>43673922

It has been stated in the Thrawn books that there were surviving Clones and soldiers who served with the Rebels. One even masterminded and served with the commandos on Endor during the raid on the shield facility.
>>
>>43674167
It was a funny joke that people are taking far too seriously.
>>
>>43674167
Fuck off bud is what I think
>>
>>43669632
>he still hasn't come up with anything as awful as Darth Caedus or the Yuuzhan Vong.

You do know the entire Rey/Kylo thing is basically Jaina/Jacen with the serial numbers filed off.
>>
>>43675338
The film isn't out yet, so no, nobody outside the film crew knows for sure what their connection is.
>>
>>43675338
>>43675509
I'm hoping that Kylo Ren is some rando so I can see so many fanboy tears because there ISN'T that connection.
>but muh Jacen and Jaina
>>
>>43675659

No idea, not really expecting anything, but I would love to drink fanboy tears.

Besides, if they're following the formula for the OT, they're not going to jam that much shit into the first movie, it'll come along in the second or third. Probably the second so the third could play off it. Mixing the formula by frontloading a bunch of shit is... well, one of the huge problems with the PT.
>>
>>43675659
I seriously hope we don't get Solo Twins if it's a rehash of the Caedus bullshit. Writing for the twins went to shit after their fun childhood adventures.
>>
>>43675759
I'm just sad that the Fel Dynasty isn't canon.
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