/tg/, are there any systems where a character can pull off something like skyrim's max level pickpocketing in or out of combat?
Probably.
>>43064476
/thread
>>43064254
A sufficiently skilled d&d 3.5 character can pickpocket as a free action.
You can make an infinite number of free actions in a turn.
>>43064515
What DC was it to pickpocket fast enough to ignore the action economy?
>>43064556
746.
>>43064581
Why'd they leave it so low?
>>43064581
>The goddess of rogues walks up to you
>In an instant, she now owns everything you used to own, leaving you naked on the street.
>Should you manage to keep anything, you are invited to her bedroom.
>>43064556
You take a -20 penalty on the check.
Of course, given infinited attempts at pickpocketing...
>>43064515
>infinite number of free actions
lol no
http://www.d20srd.org/srd/combat/actionsInCombat.htm#freeActions
>>43064581
Where did this come from
>>43064632
What book is that in?
>>43064637
I think he pulled it from here.
http://www.dandwiki.com/wiki/SRD:Sleight_of_Hand_Skill
What he doesn't realize is that the wiki holds homebrew, not real content.
So, he's full of shit. 3.5 is still a shit system, but at least it doesn't have 'infinite theft'.
>>43064690
>What he doesn't realize is that the wiki holds homebrew, not real content.
That's actually the SRD, though, and not homebrew.
>>43064690
>>43064700
>>43064637
http://www.d20srd.org/srd/skills/sleightOfHand.htm
I was wrong, it's SRD. 3.5 was shit. Pathfinder is shit too.
>>43064254
>>43064254
What does jerking off have to do with pick pocket?
>>43065943
ever heard of pocket pool?
Traveller with Stealth-4
literally no one can see you unless they're wearing IR goggles or something.