How do you imagine sounds without hearing them? Like, sau, if you have a song stuck in your head.
>>9107809
You brain makes you behave and report information (e.g. you narrate "I've got that song stuck in my head again" and form memories about you narrating that so that memories / thoughts crop up around the pseudo-hearing event) to yourself in a similar way to how it would if you were in the presence of actual sound. The mystery of "qualia" goes away if you just stick to the actual behavioral stuff surrounding what you're led to believe are these "experience" things you're encountering.The "experience" idea is just a placeholder abstraction your brain has you behave in terms of as a simplified version of the actual messy physiological shit that goes down, analogous to how you might build simplified user interfaces to keep users from messing around with the important mechanics that makes their tool work under the hood. The "experiences" seem so immediate / irreducible / undeniably real exactly because they aren't real at all and you're just being fed a story *about* them being that way. It's like if instead of using a valid fingerprint to get past a fingerprint lock you just figured out how to communicate a false message to the lock that a valid fingerprint was detected. The lock behaves as though the right finger was placed down but all it had in reality was a message saying "the right finger was placed down."
>>9107809
same way your internal monologue works.
>>9107809
I see a scene like in a theater and somehow at the same time weird, spikey, differently colored wavelike "things". Has been like that as long as I remember.