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What is the possible way to have a VR technologies using your

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Thread images: 9

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What is the possible way to have a VR technologies using your brain as a controller ?
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>>7847889
>sao
show sucked after the aincrad arc desu
>>
It's probably not too difficult. They already have stuff like paralyzed people who can move a cursor around a screen from electors on their brains.
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>>7847889
moving stuff using your brain isn't the hard part, actually having sensorial feedback from the game in a way that makes it feel like reality is impossible with current technology.
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Electrode caps are super easy to work with and get data from the brain. It will always be low resolution data because the skull creates interference. With a bit of training you can sorta use this to control a computer in a VERY minimal way. Like moving a cursor left/right or up/down.
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>>7847889
Shouldn't be too hard. We already have true AI, controlling famous scientists, in a form of a wheelchair. Who's to say it can't work the other way around
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>>7848330
To the solution is to drill the skull and implant a sensor inside the head?
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>>7847889
Emotiv has been around for a while already:
https://www.google.com/search?tbm=isch&q=emotiv+controller&tbs=imgo:1

But it's not even remotely comparable to the Dive Gear, it's just a controller for PC. I saw a thread on Sony's forum some month ago people were petitioning Sony to research into VR tech (SAO-tier VR, not shitty Oculus-like headsets), if there's someone who can push the VR development that would be them, but there're many risks and it's not easy for a corporation like Sony to take this kind of responsibility.
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>>7847901
>only after

And Hitler was bad after he killed 6 gorillion jews
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If only there was some real VR project, I'd volunteer as guinea pig instantly. Whatever it takes to make VR real it's all worth it.
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>>7848342
That would be the only way to get it directly from the mind, yeah. The alternative is to set up a router at the brainstem drilled in to the back of your head and convert all of your voluntary action signals into data when necessary. We don't have the tech for either of these and the second option would be permanent since you'd have to remove a lot of spinal tissue and neurons to make it work anyhow, not to mention the fact that potentially anybody could plug you in and have their way with you.
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>>7848342
That's how everything started in SAO/AW, thinking about it.
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Direct BCI is the only answer.
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Technically, VR is already possible, if it can recreate a sense using digital signal, it can be connected to a machine to create customized signals as well, but the technology is literally brand new, these implants were developed and approved all within the last 5 years, I hope we'll see some serious development in the next decade.

Once you make digital hearing/sight injections possible, there isn't anything else you need to work on, controllers based on brain waves already exist, the downside in all this is that it requires human experimentation.
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This is interesting, but also worrying. I'm all for scientific progress, but there is something very, very invasive about technology that can potentially make other people able to read your thoughts or control what you perceive.
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>>7848502
>implying this isn't what facebook is already doing

If a large majority of information in-going and outgoing is filtered through one place then it's vulnerable to manipulation. Facebook even admitted to experimenting with manipulating it's users opinions by giving them custom tailored articles to read based on their profile information.
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>>7848502
there will always be shit people who exploit technology to their advantage, whoever will decide to get implants for vr, they should know the risks, vr must be developed because it's an important step in the advancement of technology, not only for entertainment, think about all the impaired/disabled people too, even one of us might need an aritifical hearing or sight implant in the future.
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>>7848475
The problem is that current controllers are absolute shit. Their use is limited to binary commands, you can't do something complex like move a ball around a 2D plane. Getting information from brain waves is going to be at a stand still over the next decade because no one is going to be allowed to plug a machine directly into a patient's skull until we hit a world war or decide to let China do whatever the fuck it wants regarding crimes against humanity.

Physical movement can be virtual-ized, but it won't be through brain waves that's for sure. We can repair hearing and vision loss because your eyes and ears use simple machinery that can be replaced on a large-scale, it's the same idea behind pacemakers and artificial aortas. Mechanical prosthetics work by using the work provided by the limbs that are still connected to it, and it's only recently that prosthetics have been developed that can read the neuronal activity near the lost limb directly, and it's still not that good.

It'll be decades before we get tech that can read all signals of your mind and body and recreate them in a virtual environment, and that's an optimistic estimate.
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>>7848391
Don't listen to this spaz, there are noninvasive techniques for implanting interfaces safely into your skull.

http://www.futurity.org/stentrode-exoskeleton-paralysis-1102412/
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>>7848809
That is by definition invasive

Neural smartdust is pretty promising though
>>7848545
We have direct BCI, it doesn't work well over long periods, tends to kill brain cells.

We are working on it though, DARPA recently announced a project to increase the number of neurons we can read and stimulate
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>>7848830
Whatever you call it, it can be done in one hour and can be left forever without ever cutting the skull open. You just make a small incision in the leg.
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I'm eager to see how VR and AR develops within the next 20 years. I'd assume "full dive" technology will eventually happen. Maybe not in our lifetimes, though.
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>>7848377
nah, sao was ok.
Thread posts: 24
Thread images: 9


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