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Short Quest

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Thread replies: 34
Thread images: 14

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Let's do a simple little quest!

To begin with, we need a name for our little character!

First person to get a post number ending in 3 decides the name
>>
Steven.
>>
No Dick Niggerbastard
>>
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>>856821
Well, I don't want to wait too long, since this IS a short quest. You were the closest to three, so our character's name is: No Dick Niggerbastard

You are standing in a somewhat small room, that feels a bit hot. There is a DOOR, a LIGHTSWITCH, and a CHEST.

To speed things up, roll a 2d50 die, and the person with the highest amount within five minutes of this post gets to decide
>>
Rolled 12, 24 = 36 (2d50)

>>856911
open chest

seems slow tonight, hope you're still alive OP.
I'll try to hang around a little while.
>>
>>857398
/qst/ is always slow.
>>
The robot wips his dick out and starts yelling ''I LOVE DADDY DONALD TRUMP"
>>
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>>857398
Yeah, I went to bed, but I'll continue this

No Dick opens the chest to find an AIR GUN (3 shots), a CHOCOLATE CANDY, and a ROPE.
He puts all of these into his Inventory, which only has room for 10 items

Alright, let's do the same thing as last time, but I'll increase it to 30 minutes instead of 5.
>>
Rolled 6, 34 = 40 (2d50)

>>857900
I wonder what that light switch does?
>>
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>>857905
You flip the LIGHTSWITCH.
The room becomes much darker

Roll, same as last time
>>
Rolled 15, 50 = 65 (2d50)

>>857913
Okay good. Now, without turning the light back on, open the door.
>>
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>>857917
You head outside.
The building you are in seems to be suspended right above a pool of LAVA. There also seems to be a SECOND FLOOR.

What will you do?

Roll

Inventory(3): AIR GUN (3), CHOCO CANDY, ROPE
>>
Rolled 41, 45 = 86 (2d50)

>>857943
Attach the rope to one of the air gun bullets and shoot it to wrap around the cable suspending the building.
>>
Rolled 31, 41 = 72 (2d50)

>>857943
Tie a loop in the rope, try and lasso the second floor door handle.
>>
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>>858245
You tie the rope around the small bullet using your masterful knot-tying skills, and fire. The rope wraps around the cable successfully.

What will you do?

Inventory (2/10): AIR GUN(2), CHOCO CANDY
>>
Rolled 18, 13 = 31 (2d50)

>>858326
tie the rope around your waist, swing around the corner, climb up and open the door.
>>
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>>858340
You swing around the around and end up on the second floor. However, it's too dark to see anything!

What now?

Inventory (2/10): AIR GUN(2), CHOCO CANDY
>>
Rolled 37, 37 = 74 (2d50)

>>858406
Feel around for switches and stuff.
Listen for any movement.
>>
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>>858447
You listen for any movement, but don't hear anything. You look for a switch, find it, then flip it.
Inside the room, there is a SKELETON, a NOTE, a BUCKET, and a LEVER. On the ceiling is where the cable is connected.
It also suddenly turned dark out after you flipped the switch

What will you do?

Inventory (2/10): AIR GUN(2), CHOCO CANDY
>>
Rolled 23, 43 = 66 (2d50)

>>858524
Read the note while keeping a careful eye on the skeleton.
>>
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>>858535
What a touching story, you think to yourself.
The skeleton is completely immobile.

What now?

Inventory (2/10): AIR GUN(2), CHOCO CANDY
>>
Rolled 12, 17 = 29 (2d50)

>>858631
Grab the bucket
Then pull the lever and Quickly head for the door.
>>
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>>858724
You grab the bucket and flip the lever.
You hear a sudden "clink" sound

Cont.
>>
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>>858753
The house falls into the lava!
The lava is shallow enough that only the bottom floor is submerged.
However, being still tied to the rope, you end up hanging from above.

What now?

Inventory (3/10): AIR GUN(2), CHOCO CANDY, BUCKET
>>
>>858772
Well, shit.
Climb up the rope.
>>
Rolled 34, 2 = 36 (2d50)

>>859332
The roll.
>>
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>>859332
You climb the rope and reach the... top?
Huh. Weird.

What now?

Inventory (3/10): AIR GUN(2), CHOCO CANDY, BUCKET
>>
>>859395
Well, there's only one thing to try then.
Try to walk at the "top".
>>
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>>859430
Woah
WOAH
You wonder how this is even possible

What now?

Inventory (3/10): AIR GUN(2), CHOCO CANDY, BUCKET
>>
Rolled 31, 1 = 32 (2d50)

>>859519
Fuck yeah.
See surrounding.
>>
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>>859525
You look around
You seem to be on a small planetoid.
There is a TOWER, a HOLE, and couple of BEINGS(?)

What now?

Inventory (3/10): AIR GUN(2), CHOCO CANDY, BUCKET
>>
>>859668
By the way, I'll be gone for Thanksgiving for about three days, but THIS QUEST WILL NOT BE OVER!

Just post your responses and I will get back to them in a new thread on Saturday.
Thanks for participating thus far!
>>
Rolled 35, 20 = 55 (2d50)

>>859668
Walk to the TOWER.

>>859684
Thanks for running QM.
Looking forward to the next session.
>>
>>859684
This is surprisingly interesting.

Do a little dance to celebrate this development.
Thread posts: 34
Thread images: 14


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