You are Obon, son of Dudu Oson. He led the Ubumbik Tribe; a tribe of very wise people, they put mud on their heads to keep cool. Unfortunately Dudu Oson was murdered in cold blood. You are now the leader of the tribe.
Continuation of >>36873
Previously on Dudu Oson Quest:
You met several battalions of evil white devils but have conquered them all in the name of Dudu Oson. Armed with the white's technology you set sail as a pirate and try to make a name for yourself.
>>63597
In the new world you'll need to be able to blend in and converse, so you ask your white slaves to teach you their customs. After several weeks of training you and Ujurak have learned to speak Spanish. This buff raises diplomacy by 3.
You've been sitting in the middle of the sea for about a month now without travelling and your food supplies are thinning. Your men and the black slaves have been consuming the dead bodies, but the white men refuse. Several have died.
What do you do? Roll 1d100
You have 3 boats, 27 tribesmen, 37 slaves, and 7 kids.
Obon, The Kangseeker
Diplomacy: 6
Strength: 10
Intelligence: 6
Health: 34/40
Penis: 9"
Level 13
Equipment and Buffs:
Blessing of Dudu - Dip, Str, Int +1
Crown of the Ubumbik Tribe - Dip +1
White Man's Tongue - Dip +3
Ujarak, The Slave Boy
Diplomacy: 6
Strength: 2
Intelligence: 4
Health: 14/20
Level 1
Equipment and Buffs:
White Man's Tongue - Dip +3
Rolled 14 (1d100)
>>63825
Continue to find land. Eat white people once bodies run out
Rolled 92 (1d100)
>>63825
Spare one white and use the rest for food.
Instruct him to bring you back to his homelands.
>>63878
Having to give all of your bread to the whiteys because they won't eat people is becoming bothersome, so you decide to make them more useful. You bring all white slaves down into the hold and line them up. You go down the line gutting them with a serrated knife, stopping at the last man. You tell him that if he wants to live he has to navigate the fleet back to his homeland, Spain. He hastily agrees and you promote him to the captain position.
After about a month or so of sailing you finally spot land in the distance. Unfortunately there is an armada composed of very large warships in between.
How do you approach them? What is your new captain's name?
Rolled 14 (1d100)
>>67870
Use your newfound white man tongue against the white men. Convince him that he was chosen because he is destined to rule Spain, and that your tribe is only there as a loyal army.
Should he be convinced, tell him to drive the ship to the docks and call for the armada to disarm and enter the ship, convincing them that he found a gold jackpot. Once they come, they will be subjected to the undefeated suprise attack capabilities of Obon and his men.
Rolled 50 (1d100)
>>67870
him newman be call flotsam breadeat gayaids
me approach dem in nighttiem
>>68437
Flotsam Breadeat Gayaids, or Flotsam for short, warns you of the power of the Spanish Armada. You decide to attack at night so that they don't see you coming.
At dusk fall you and 5 other tribesmen sail to the enemy ship in a small rowboat. Foolishly you board without checking if the coast is clear. You and the team are directly in front of a guard but he can't see you in the night. You stab him through the throat and make your way towards the captain's quarters. You see him sleeping unguarded and take him as a hostage.
Down in the hold you present your prize to the men and tell them to surrender or the captain dies. The crew thinks they're being attacked by ghosts so they run upstairs and jump over board. They all get eaten by sharks. You sail the ship back to your others and gather your forces. There's a slim window of time that you can sail directly to the port without getting caught.
What do you do?
Flotsam, The Spaniard
Diplomacy: 10
Strength: 5
Intelligence: 9
Health: 25/40
Level 10
Equipment and Buffs:
Maritime Mastery - Int +2
>>71156
Become Smarter with the guidance of Flotsam
Dudu Oson Quest is officially cancelled.
It's now up to you, my readers, to carny the torch and tell the tale of Obon.
Good luck friends.