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Yinglet Quest

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Thread replies: 630
Thread images: 24

File: FG04.png (3MB, 900x1945px) Image search: [Google]
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You are a Yinglet, one of the “youngest” species to be discovered on the continent. Being a recently discovered species, 138 years ago, it is quite hard to fit into modern society. An interesting species given their diversity and anatomy. Unfortunately this species has a crippling gender gap between male and female Yings (about one female to 5-7 males).
What’s fantastic about this species are their coping mechanisms to deal with the rarity of females. Among enclaves/tribes of the Yings, there is always a female's den present, heavily guarded and closely watched by the matriarch and fellow patriarchs who essentially lead the enclave and its inhabitants.
Males, having longer snouts and tuftless tails, a distinct feature in females, have developed an evolutionary trait that is unlike any other documented on the continent. Thanks to the large absence of females among their species, males have depended on each other on a biological level, actually able copulate with each other, curbing sexual aggression and fighting over females.
They are also unable to produce the “th” syllable because of the layout of their front teeth (used to open oyster and clam shells as well as other shellfish). There is a great disagreement over how to imitate it, with “de” or “ze” being the most popular choices.
Ever since a hatchling you’ve had the special eye of the matriarch, this is probably obvious given the fact that you were the only hatchling to have successfully break out of your egg. The same can’t be said for your other 4 to-be brothers and sister in which it was determined they were stillborns. Besides the unfortunate fact that you are an only child, it’s quite a blessing, receiving special attentions from your mother(s).
If you don’t mind me asking, are you male or female?
>>
I vote for benis. Let's be a faggot.
>>
>>1798949
Male it is!

I presume you'd like to be a receptive/preening type personality.
>>
>>1798978
Yeah that.
>>
>>1798980
Perfect!
Your mothers' feminine traits have rubbed of on you. You're definitely the type to seek the companionship of a stronger, more dominant Yinglet.

>Instead of a base 5 points for Seduction/Charisma you get a 7 instead!

Cont...
>>
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>>1798993
Contrary to the belief of many, your father was a patriarch, a chosen male who happens to excel in a specific role. What did your father specialize in?

>Hunting
>Breeding
>Trade
>Scouting
>Scavenging
>Other
>>
Because there;s only been one Anon, the first one to choose and option will be selected. Once more people start joining I'll be able to start a small voting system. Until then, it'll just be first choice is the choice.

Also, once we start adventuring, we'll be using d100's. Until then, we'll be using d6's to figure out stats.
>>
>>1799011
>Hunting
>>
>>1799038
>Scouting
>>
>>1799092
>>1799117
Roll d6's and highest will be chosen
>>
Rolled 4 (1d6)

>>1799011
>>Trade
>>1799038
>>1799125
k
>>
Rolled 6 (1d6)

>>1799144
Tiebreaker roll?
>>
>>1799138
>>1799144
You two roll again as well as the Hunting anon. Or somebody roll for him.
>>
Rolled 5 (1d6)

Rolling for hunting.
>>
Rolled 1 (1d6)

>>1799158
k
>>
>>1799153
Your father was Qiaww, the patriarch of trade. You carry his namesake, training, and undivided attention if he wasn't away from the den. Your relationship with your father was the best it could get if it wasn't abrupt. Unfortunately he had died drowning trying to invent something close to a boat but not quite. He really thought he could get some of those tasty oysters that where a bit far from the shore. A terrible thing for a adolocents ying to experience. And because of this you've aquired a serious fear of the ocean, something you'll never forget.

You now have:
>+ 2 base points for charisma/seduction.
>a terrible phobia of the sea.
>>
>>1799202
Writing.
>>
>>1799202
Uh, my vote was for scouting.
>>
>>1799181
>>1799202
>>1799208
Mine was for trading, unless it was roll below.
>>1799125
You might want us to use higher dice for tiebreakers, or roll it yourself with one representing each option.
>>
Rolled 3 (1d3)

Most votes are done like this.
>option 1
>option 2
>option 3
>>
>>1799221
You mean tiebreaker rolls?
>>
>>1799217
Sorry, I've messed that up a bit didn't I?
But I think it's considered fair to include that tiebreaker role since it was between the two first options. I'll be a bit better when it comes to dice rolling and voting. Sorry about that chums.
>>
As much as you'll disagree, you're father was not only chosen because of his amazing financing skills but he was also chosen for a quite favorable mutation which you happened to have inherited. This mutation was...

>smaller snout
>larger fang
>longer arms
>longer legs
>bigger brain
>longer whiskers
>fluffier tail
>bigger eyes
>bigger build
>longer nails
>a very large wang

This is where the voting mechanism will really be utilized.
>>
>>1799272
>a very large wang
Hunter or not, no man would choose otherwise
>>
>>1799272
Bigger brain.
We think with our head, not our dick. Our father was almost an inventor. Perhaps we might be able to succeed where he failed.
>>
>1 vote for "a very large wang"
>1 vote for "bigger brain"
>>
>>1799324
>>1799316
Support.
>>1799280
I think we can get ourselves some viagra later.

What are all the traits supposed to be for?
>>
>>1799329
>>1799316
Your father was a smart fellow, and a lot of people found that attractive.

You know have:
>+2 Base points for Intelligence/Perception.
>>
>>1799329
>>1799387
We can make some Viagra later, right?
>>
>>1799392
I'm sure there's some time of herb to increase your libido somewhere.
>>
Traits:

Strength/Intimidation - 5 + (

Seduction/Charisma - 9 + (

Intelligence/Perception - 2 + (

Constitution/Luck - 5 + (

Agility/Acrobatics - 5 + (

Other:
- Recessive Type + 2 S/C
- Father: Trade + 2 S/C
- Mutation: Bigger Brain + 2 I/P
- Phobia of the sea.

Somebody roll 6 d6's please.
>>
Rolled 4, 3, 2, 3, 3, 1 = 16 (6d6)

Rolling.
>>
Rolled 2, 2, 5, 1, 1, 1 = 12 (6d6)

>>1799412
k

>>1799404
great

>>1799245
It's fine.
>>1799221
>>1799217
>>1799222
Do something like this next time.
>>
>>1799412
Is that two supposed to be a seven?
>>
Strength/Intimidation - 5 + (4)

Seduction/Charisma - 9 + (3)

Intelligence/Perception - 7 + (2)

Constitution/Luck - 5 + (3)

Agility/Acrobatics - 5 + (3)

One point is left to allocate, which one would you guys like to choose?

>>1799439
Um, *fumbles papers* uh... no... *slowly changes 2 to 7 while everbody isn't looking.
>>
>>1799449
I'd like to point out that points in parentheses can be changed later in the story and ones not in parentheses cannot be changed.
>>
>>1799449
>Int/Per
>>
>>1799412
>>1799439
>>1799449
>>1799463
I honestly thought the base 2 meant that we actually had guaranteed some intelligence.
>>1798791
Whereas by default the Yinglets were supposedly functionally retarded, or base 0.
>>
>>1799449
>Intelligence/Perception - 7 + (2)
>>
>>1799475
Canonically there's been numerous smart yinglets but the general population is a little bit daft more or less.
>>
>>1799449
>One point is left to allocate, which one would you guys like to choose?
Oh.
>>1799463
>>1799491
Support.

>>1799494
A shame.
>>
You have average luck, speed, and strength. What you've really excel at is your intelligence thanks to your somewhat inventive father's educative teachings. You've also been told that your are "one handsome yinglet".

>And so begins your adventure.
>>
"Qiaww... Qiaww, you stupid Scav. Get up!"
You know that voice, it was Scunok, you best agemate and he seemed to be quite impatient with your sleeping habits. What do you do/say?

>Grudgingly get up.
>Jump out of your nest and playfully attack him.
>"Go away."
>Other
>>
>>1799531
I just can't type right can I?
Curse these damn fingers.
>>
>>1799531
>>Grudgingly get up.

This better be for a good reason, I was dreaming with SCIENCE!
>>
>>1799531
Get up seductively
>>
>>1799578
this
>>
>>1799531
>>1799555
Support.
>I was dreaming with SCIENCE!
Seductive science.
>>
>>1799555
>>1799578
>>1799632
You try to get up grudgingly but "seductively". The you nail the grudgingly part but "seductively" getting up only leads to you falling on the floor head first onto the hard stone ground.

"You idiot. Come on Qiath, do you want ze matriarch to personally come and get you?"

"No."

"Zhen come wiz me."

You bring yourself back up and start walking with Scunok to the meeting room.

What do you say?
>"Why does ze matriarch want to see me?
>"When did you get all grumpy?
>>
File: i want to die.gif (231KB, 500x255px) Image search: [Google]
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>>1799650
Qiaww, it's supposed to be Qiaww. I'm sorry, I'm suffering a bit of a cold or flu and just can't perform simple actions right.
>>
>>1799650
>>"Why does ze matriarch want to see me?

It must be something serious if the matriarch is involved
>>
>Why does the big M want to see me? and whats with the attitude?
>>
>>1799702
>>1799744
"Why does ze matriarch want to see me?

"Don't know but she wants to see you immediately."

You start to get worried, but play it off. You're a generally pleasant ying that doesn't get into too much trouble.

"You know, I had a very interesting dream before you woke me up. Very scientific. It had somezing to do wiz using some of zose herbs on ze west side of ze enclave to increase a male's libido."

"What's libido?" Scunko asks. You decide not to answer that and continue to the meeting room.
>>
>>1799771
You enter the meeting room, and sitting in their designated seat is the collective of the Patriarch. You wince when you notice your father's seat empty. As well as the patriarch, the matriarch is standing in what is to be perceived to be an impatient stance.

Roll 3 d100's plus a 12
>>
Rolled 33, 46, 77 + 12 = 168 (3d100 + 12)

>>1799799
>>
>>1799809
Sorry, individually but we can still use the individual rolls.
>>
>>1799809
>89: Great sucess.
You bow gracefully (however yinglets do that). "Qiaww reporting for duty, honorable patriarchs and matriarch."

The matriarch relaxes her stance. It seems you've dodged what would've been a horrible scolding.

"Quiaww, it's been ruled zat you're now old enough to leave ze den and enclave, but before you make any decisions you're fazer has left you his will and several items to be entrusted to you at your current age."

Constitution/Luck Check:
3 people roll 1d100 plus 8.
>>
>>1800085
Guess I have the same id. Also, absolute failure.

dice+1d100
dice+1d100
dice+1d100
>>
Rolled 43 (1d100)

>>1800085
>>1800102
What is wrong with me?
>>
Rolled 5 + 8 (1d100 + 8)

>>1800114
>>
Rolled 90 + 8 (1d100 + 8)

>>1800122
>>
Rolled 7 + 8 (1d100 + 8)

>>1800122
One more to fill in the other one I failed.
>>
Rolled 23 + 8 (1d100 + 8)

>>1800127
Alright, now that that's over,
>98: Fantastic success!

The matriarch grabs what seems to be a quite heavy bag from behind the table and plops it on to the table. You immediately look inside for the contents of the bag.
>>
I'm back, famalam. I had a math class to attend. If you need to roll more than once, you can change the number before the "d".
>>
>>1800149
You pull out the following items:
- 2 large scrolls
- a hefty bag of coins
- a small, stilleto dagger, with a silver plated handle
-your father's favorite coat

You open the bag of coins and count 98 gold coins. A large quantity for an individual yinglet. This must've been your fathers whole life savings. You slip on your father's favorite coat, quite heavy for a yinglet his size. You pocket the Stilleto and the gold. You unravel both scrolls. One being a map of the continent is detailed with many routes and detailed descriptions of their safety and distance. A map is a trader's best friend, a saying your father used to say. Feelings get the better of you and your eyes start to water. Your uncles, the patriarchs, shift around quite uncomfortably in their chairs. Quite an awkward situation this must be. The other document was his will.You decide to read it through watery eyes.
>>
Through crude, very messy handwriting (Ying often struggle with writing things down), you make out your father's last message.

'Son, if you're reading this, then I've met a grizzly end doing something pretty stupid, haven't I?' You half-sob half-chuckle.' Its apparent that's you'll be filling in my place as patriarch, I've attempted to pass down my knowledge in order for that to be guaranteed. But there's something I'll need you to do first, and that is to make a name for yourself and our species. You'll be forbidden to come back into the enclave until you've proven your self worthy. Who you'll do it is up to you. I leave you my most prized processions and my final wish. I've been always proud of you. Now go make the enclave proud too.'
>>
What do you do now?
>Speak with the matriarch.
>Start packing right away.
>Inspect your new coat (roll required).
>>
I know like this first part is really depressing but I sure you that after this the story will be happy-go-lucky and whatnot.
>>
>>1800102
>>1800245
I was in other quests.
You can delete posts if you want.

>>1800245
>If you need to roll more than once, you can change the number before the "d".
Also yeah, maybe he was waiting for more rollers though.
>>
>>1800332
>>Inspect your new coat (roll required).
I don't know what the roll is for, but it sounds important.
>>
Rolled 33 (1d100)

>>1800332
I'm assuming it's a d100.
After we check our coat, let's start packing.
>>
Rolled 63, 92 = 155 (2d100)

Here's some more dice because people are slow.
>>
>>1800357
Hold on buckaroo you gotta vote first. Then we'll roll. I'll take that as a vote for that option so I'd like 3 d100+8 Constitution/Luck checks. individually!
>>
Rolled 83 + 8 (1d100 + 8)

>>1800371
I'll take two of those and roll the last one.
>>
Rolled 59 + 8 (1d100 + 8)

>>1800371
>100: Critical Success!

You fumble around the coat and find a small hidden pocket sewed into the seems located in the back of the inside of the coat....
>>
You pull out two things, a small fashionable beret shaded a nice shade of crimson and a... Reed of Carnal Beckoning. The whole room blushes and you fumble to stuff it into your coat pocket. Regardless if it was your fathers or biological mothers, you kind of don't want to know.

What now?
>Put on the reed and/or cap.
>Go start packing.
>Talk to the Matriarch.

'The Reed of Carnal Beckoning is a time-honored traditional accessory that indicates a general willingness in the wearer to, in scientific terms, “get it on.”
Originally and officially, the blue-leafed reed-stem is for use by an enclave’s females to indicate that they re approachable for certain reasons, but it has since become fashionable for males to use the reed’s color or the reed itself in personal decoration, as well. Because of this, the reed’s distinct light blue color has become the yinglets’ general cultural indicator of “come get some.”'
>>
>>1800409
Put on the cap and start packing.
>>
>>1800416
Does this include the reed too? As you can wear it underneath your beret. It gives a +1 bonus to seduction when visible and I know you wanted Qiaww to be a total twink.
>>
>>1800424
After we leave the enclave, sure.
>>
Good thinking, don't want to be spotted putting that thing on. The embbarsement would be too much to handle. Speaking of which you decide to high tail it out of the meeting room. "Matriarch and Patriarchs, I take my leave, I'll be packing and will leave tonight." You bow and are returned with nods from the enclave leaders. You start pack your necessities, cloth (used for nesting) food, water, your inheritance, and your favorite scarf which happens to be the same shade of crimson as your new beret. Who would've thought? You all stuff this in a good sized leather sack.

What do you do now?
>Take one last nap before you go.
>Say goodbye to friends and family.
>Fuckit, let's leave now.
>>
>>1800478
>Say goodbye to friends and family.
>>
I swear, I'll be able to type better in the morning, unfortunately I have to get some sleep, I'll leave this descion for you guys to discuss as well as discuss a goal or anything you'd like to do in the future. I'll have to go to work tomorrow so I might not be able to do some excerpts until later on in the day but I'll fit in a few and answer any question if I can.
>>
I'd like to end up with Qiaww as an inventor or engineer. I'm not sure what the tech level of this world is, though.
>>
>>1800558
Seems pretty low tech, they dont even have boats yet.
>>
>>1800589
as someone said earlier apparently these things are quite dim, its probably safe to assume they are quite backwards compared to other enlightened races.
>>
File: yinglet field guide.jpg (1MB, 900x2219px) Image search: [Google]
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>>1800589
>>1800842
>>1800558
I happen to know quite a bit about Yinglets.

Their world is rather low-tech with many species. Humans appear to be the dominant species. Humans rever to Yinglets as 'Scavs'

There are hidden artifacts, and the Yinglets are known for learning things from humans and using them for themselves.

As you appear to be gunning for a smarter Yinglet, finding humans is the best option. Most other species are too low-tech.

...barring an alien abduction. Stranger things have happened in the world with Yinglets...
>>
>>1800886
nah fuck humans. Lets go find the dinosaur snakes. Clearly the only species worth interacting with. Not that Ops fragile ego would survive long enough to do that, but one can dream.
>>
>>1801104
baxxids, thats the spice
>>
>>1801104
What has my ego have to do with that? This is your guys' story so if you want to meet the Baxxids go right ahead, we've got a whole continent to explore.
>>
>>1800886
Also, relating to that article, you're going to get some serious pussy if you pull this off.

While I'm busy, you guys should figure out a goal you have in mind for Qiaww. You guys where mentioning being somewhat an inventor? That could really work given the circumstances (low-tech and young species). Succeed where your father failed? You could also aquire a large deal of wealth in order to benefit the enclave. There's numerous things we can do to "make the enclave proud" so start thinking!
>>
>>1800485
Also, are we getting votes for this option or just one?
>>
>>1800478
>Say goodby

Have a last few friendly fucks. And see if anyone wants to come with. The open road is scary
>>
i say we try for a fried oyster kiosk in a major city
>>
Did our dad have any good or consistent trade contacts outside the enclave that we can try to message or visit?
>>
>>1801472
It's a bit early in the quest to start banging, and I'd rather find companions outside the enclave than set out with yinglets we already know.
>>
>>1801510
Good idea. We should visit our father's friends and business partners to see if they have any of his projects or records.
>>
>>1801510
>>1801534
I'm sure your father had excellent business collections given the amount of gold he accumulated for himself and the enclave. I'm sure some of those trade paths detailed on the map lead to some cities and trading posts crucial to his trade.
>>
Traits:

Strength/Intimidation - 5 + (4) = 9

Seduction/Charisma - 9 + (4) = 13

Intelligence/Perception - 7 + (3) = 10

Constitution/Luck - 5 + (3) = 8

Agility/Acrobatics - 5 + (3) = 8

Other:
- Recessive Type + 2 (Base) S/C
- Father: Trade + 2 (Base) S/C
- Mutation: Bigger Brain + 2 (Base) I/P
- Phobia of the sea.

Items (Leather Pack):
- Trade map.
- (98) A bag of coins.
- Father’s will.
- Nest material.

Items (Equipped):
- Stiletto Dagger
- Crimson Beret
- Crimson Scarf
- Large Coat
- Reed of Carnal Beckoning + 1 S/C

I have only 2 hours left of work so I'll be able to frequent soon.
>>
File: stiletto.jpg (378KB, 2345x1563px) Image search: [Google]
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If you guys where wondering, this is what a stiletto dagger looks like. Given the anatomy of the Ying, a thin small dagger made for stabbing is a perfect weapon.
>>
>>1800485
>>1801472
You decide to say goodbye to your friends and family before you take off on your journey of redemption. Who would you like ot say goodbye to first?

>Scunok
>Mother(s)
>Uncle Kirrat (Patriarch of Hunting)
>Matriarch
>>
>>1801992
>Mother(s)
>>
>>1801992
>Mother(s)
>>
>>1801992
>>Mother(s)
How many Mother(s) do we have?
>>
>>1802005
>>1802016
>>1802036

You decide to see your mother or seven mothers depending on how you look at it. They've all raised you equally. You all give them personal goodbyes but it's your biological mother, Owa, that gives you the biggest hug.

"Oiaww, please be safe, I can't stand to lose my last child."

"Mother, don't worry I'll be safe, I'll make you proud as well as the enclave."

You give her one last hug and move to the next person which is whom?

>Scunok
>Uncle Kirrat (Patriarch of Hunting)
>Matriarch
>>
>>1802059
>Scunok
>>
>>1802062
Seconding
>>
>>1802062
>>1802071

You decide to visit your closest agemate Scunok.

S/C Check:
Can 3 people roll a d100 plus 13.
>>
Rolled 5 + 13 (1d100 + 13)

>>1802084
>>
Rolled 74 + 13 (1d100 + 13)

>>1802084
>>
Rolled 85 + 13 (1d100 + 13)

>>1802084
>>
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>>1802100
Alright bois, back at home.
>98: Great sucess!

Scunok approaches you with his rucksack packed to the brim. "I'm coming wiz you and you can't stop me. I'm not going to miss zis chance to leave the enclave. I've already talked to the matriarch and she's allowed me to go. You know what they say, "Two spears are better than one."

>"Screw off you Scav. You're too weak to go wiz me."
>"Come Scunok, we must go togezer and explore the world!"
>"You want some succ before we go?"
>>
Rolled 2 (1d2)

>>1802154
>"Come Scunok, we must go togezer and explore the world!"
Plus whether or not the dice say yes to:
1-succ
2-no succ
>>
>>1802198
So close... but yet so far.
>>
>>1802154
>>"Come Scunok, we must go togezer and explore the world!"
>>1802198
>>1802209
kek
>>
Rolled 5 (1d6)

>>1802198
Are you sure about that dice?
2,3,4,5 yes
1 or 6 no
>>
>>1802198
I'll give you a second chance since you have an amazingly high seduction level.
>>
Rolled 2 (1d2)

>>1802219
Fine. Official re-roll.
1-succ
2-no succ
>>
>>1802198
>>1802218
>>1802225
.......Well I guess we don't ask for succ then.
>>
Rolled 2, 1, 2, 1, 1, 1, 1, 2, 1, 1 = 13 (10d2)

>>
>>1802235
.............
>>
>>1802210
>>1802198
>>1802225
Wow. No succ. Mabye later?

"Come Scunok, we must go togezer and explore the world!" He gives you a wide smile and follows after you. You're going to have an excellent journey now that you have your best agemate with you. It's gonna be like a road trip! Who do you want to see now?

>Uncle Kirrat.
>Matriarch.
>Screw everybody, let's leave.
>>
File: succ.png (235KB, 1024x469px) Image search: [Google]
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>>1802235
>>
>>1802248
>Uncle Kirrat.
>>
>>1802248
>Fuck this joint, let's bounce.
>>
>>1802263
>>1802268
We're going to have to get a tiebreaker vote in here.
>>
>>1802289
Visit the uncle, then.
>>
>>1802248
>>Uncle Kirrat.
>>1802289
I'm guessing the final two are going to be in one post?
>>
We just met with the matriarch. We don't need to say goodbye again.
>>
>>1802263
>>1802294

"Uncle Kirrat, I've come to say goodbye." Kirrat isn't really your uncle but your father would consider him a brother. Uncle Kirrat was the next father figure in your life, supporting you through your grievance period.

"Oiaww, zere you are ya smart-ass. Come here, I've got a gift for you before you leave."

Luck check:
I need 3 people to roll 1d100 + 8, pwease.
>>
Rolled 54 + 8 (1d100 + 8)

>>1802306
>>1802305
Good point.
>>
Rolled 84 + 8 (1d100 + 8)

>>1802306
>>
>>1802305
>>1802306
>>1802309
Oh I see. Each person we visit is going to give us a gift of sorts, which is kind of like setting the difficulty or demonstrating skills.
>>
Rolled 69 + 8 (1d100 + 8)

K
>>
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>>1802324
>>
>>1802310
For future reference, stat check will be carried out by 3 individual rolls plus whatever the stat boost is (I'll share that each time) unless said other wise.

>92: Great success!

Kirrat gives. you a long, painfull noogie, "Zere's your gift." You don't say anything and stare long and hard into the eyes of your uncle and your pressured to slap him. You hate noogies. "Heh... I was uh... just joking around. Here's ya real gift!" He gives you a small black feather. "Zis is ze first gift ya dad ever gave me. I wanted to return ze favor, I wancha to keep it, it'll bring ya good luck. I know it did for me when I was out hunting all ze time. You make us proud you scav!"

What an interesting encounter for the better or worse.

You have acquired:
>A good luck feather. + 1 C/L

What next?
>Final goodbyes to the matriarch.
>Final goodbyes to no one. Let's get this shit on the road.
>>
>>1802360
>Final goodbyes to the matriarch
>Don't forget the goodbye kissu
>>
>>1802360
>For future reference, stat check will be carried out by 3 individual rolls plus whatever the stat boost is (I'll share that each time) unless said other wise.
Neat.
>>1802369
Support.

>>1802327
lol i dunno. Just what it seemed like at the time.
>>
Stat update by the way.

Traits:
- Strength/Intimidation - 5 + (4) = 9

- Seduction/Charisma - 9 + (4) = 13

- Intelligence/Perception - 7 + (3) = 10

- Constitution/Luck - 5 + (4) = 9

- Agility/Acrobatics - 5 + (3) = 8

Other:
- Recessive Type + 2 (Base) S/C
- Father: Trade + 2 (Base) S/C
- Mutation: Bigger Brain + 2 (Base) I/P
- Phobia of the sea.

Items (Leather Pack):
- Trade map.
- (98) A bag of coins.
- Father’s will.
- Nest material.

Items (Equipped):
- Stiletto Dagger
- Crimson Beret
- Crimson Scarf
- Large Coat
- Reed of Carnal Beckoning + 1 S/C
- Black good luck feather + 1 C/L

Party:
- Scunok
>>
File: amazingupgrades.png (153KB, 500x583px) Image search: [Google]
amazingupgrades.png
153KB, 500x583px
>>1802393
Items can be upgraded in the future as well.
>>
>>1802369
>>1802385

You decide to say your final goodbyes to the Matriarch. As she approaches you she gives you the largest hug you've ever received. "Child, you must go now. I have nozing to say except zat I have faiz in you in every step you take."

These words make you feel like you're the tallest Yinglet that's ever been and you finally walk out of your den.
>>
File: crap_map.png (780KB, 738x754px) Image search: [Google]
crap_map.png
780KB, 738x754px
Now we have 4 choices in which route you'd like to go on. This is a pretty major decision here so I'm going to need a decent amount of votes to choose.
>>
Can you describe each location?
>>
>>1802470
Val Salia is mentioned like 8 billion times, so its bound to be a major port.

>val salia
>>
>>1802473
Indrel Territory: a mountainous country filled with treacherous paths and yet a peaceful species of Indrel can be found here; the species are located in hive based colonies and resemble large bugs; they contain many female worker drones, a large queen Indrel, and a team of male soldiers

Your father might have connections with one of the local Indrel at the town marked on the path.
>>
South Beletam and Bakalos: You haven't heard much of these two countries but from what you can see, your father's been there and has made connections.
>>
The Saltsea Shore: A small walk to the east will have you arriving at the bay in which the enclave gets majority of it's food supply, it's also the place where Qiaww's father died and home to several useful herbs. Hey, wasn't that mentioned before in the thread?
>>
File: valia.png (926KB, 800x1021px) Image search: [Google]
valia.png
926KB, 800x1021px
Val Salia: The major trade city of the continent, a marvel to behold. Housing the largest trade company in the world, it's no surprise it's marked on your father's map.
>>
The United Tribes of the Southlands: Qiaww sworns he's been here but the memory doesn't settle in his mind right as well as the fact that it's so far away from the enclave. This territory is Yinglet controlled and is populated with several enclaves and different Yinglet cultures.
>>
>>1802499
>>1802504
>>1802515
>>1802520
>>1802533
Now that territory has been described, vote right ahead.
>>
>>1802535
Let's pass through Val Salia and travel to the Southlands.
>>
>>1802538
>2 votes for Val Salia.
>>
>>1802535
How about going through Val Salia then the Indrel Territory
>>
>3 votes? Wowzers Batman!
Can we get one more vote? Inf act can we just get a head count of who's present in the thread?
>>
>>1802563
yo

usually best to just press onward, but your the QM
>>
Will we need to worry about rations and carry capacity?
>>
>>1802563
I'm lurking but i post when i can
>>
Whoop
>>
>>1802594
No. Unless we're carrying a million objects then those two things won't be of issue.

Also, I won't be able to post for a bit but I'll get on as quickly as I can. Feel free to discuss.
>>
I made a pastebin. I'll keep it updated as the quest goes. I do need some information about Scunok, though.
https://pastebin.com/Vh00cK2X
>>
>>1802612
I've only seen some porn and a few pages so i can't really make any meaningful contributions
>>
How are we planning on starting off? Traveling around buying items low in some towns or cities then selling them high in others? Grow or Collect a raw resource to sell to manufactures? Provide some kind of service? Investing in businesses? >>1801482 Fried oysters? Or are we just bumming around until we meet all or most of our dads contacts before we decide something.
>>
>>1802710
Here's my four-step-plan:
1 Go to a dump
2 Collect junk
3 Invent the bicycle
4 Patent and sell
>>
>>1802712
Would anyone even buy or want a bicycle in this time frame and area of the planet? I'm all for inventing stuff if we can but there isn't much point if no one thinks they need the invention.
>>
>>1802749
It's an improved method of travel. Would you rather walk fifty miles or bike that distance?
>>
>>1802755
Horses? Carts being pulled by some kind of beast of burden? They're already better to use and if someone can't afford those what makes you think they will be able to buy a bike? There probably aren't many traveling long distances anyway that don't already have a horse or something so not a big market to get into.
>>
>>1802837
You don't need to feed a bike. You don't need to clean up after them or house them in a stable. Large groups or people hauling heavy loads might need a cart or carriage, but anyone who needs to travel a long distance regularly will benefit from owning one.
>>
>>1802862
Horses can go longer distances, faster travel, Don't need flat terrain to work properly, Less likely to break, easy to make, and I say again anyone who travels long distances regularly probably already owns or knows where to rent one. Anyone that doesn't or can't will most likely not have any plans to travel or at least not travel farther than the next town over and back.
>>
>>1802916
Not saying inventing the bike is a bad idea or we shouldn't do it but I don't see getting much or at all money out of it.
>>
Hi bitches. I'm pumped and ready for an addition to the journey of Qiaww. Let me answer a couple of questions before we get started.
>>1802620
Thank you anon, this'll be most useful to the thread. Regarding companions in general, all checks will not have additions to them so stats are irrelevant. If you'd really like to know, Scrunock is outfitted with a spear and has some of the same items as Qiaww regarding necessities as well as some extra things that will be supplied through out the story.
>>
Now on the topics of bikes, we'll have to first arrive at Val Salia before we do anything, and even then it'll be a while until we are able to "settle down".
>>
>>1802956
Does he have any defining characteristics, though?
>>
>>1802620
To elaborate, Scunok wears a baggy cloth shirt. A small feather crown and a neclace of jagged teeth from the hunts he's done in the past. His spear is quite crude, outfitted with a jagged and sharp stone tip. In his leather pack is his cloth nesting material, some paper and squid's ink you've asked him to carry, his personal bag of coins, and his food and water which doesn't have to be recorded given what I said earlier.
>>
*Sees story is going to continue* Lets go! *Sees the current time had switched from today to tomorrow at some point* Crap.
>>
>>1802972
Yes he does. He's, as yinglet's will say, "A male's male." A very dominant and head strong personality that you find somewhat attractive. Although, his intelligence isn't quite the greatest. Personally trained (by you know who) in the seldom seen art of hunting, he's acquired a knack for self-defense and attack. He's a great companion to have for protection. Intellectual discussion? Not so much.
>>
So, it's been determined that we shall trek the southernmost path to Val Salia, right? If so, we've got some business ventures to handle!
>>
So the journey truly begins! You're now traveling the path to Val Salian. Not much later though, you arrive to a fork on the road. You've determined that both paths lead you to your destination but the descion relies on a personal preference.

>Left (Beach)
>Right (Woods)
>>
>>1803022
>Right (Woods)
We're staying far away from zat monstrous deaz pond.
>>
Rolled 6, 6, 6, 3, 5, 6 = 32 (6d6)

Rolling unrelated.
>>
>>1803045
Too bad I didn't roll this well for Qiaww's stats.
>>
It would be great if some of the anons from before and the lurkers could help out with the quest, ya know? Just a thought.
>>
>>1803056
Also, is it right that Qiaww is smarter and more charismatic than you? I'd tone town those traits a couple notches.
>>
>>1803071
The traits only give him a +1 to S/C and +0 to I/P. The rest of those numbers are from that roll I just made.
>>
>>1803077
I'll probably reduce the bonuses and give him a +6 to C/L.
>>
>>1803080
That's still a five for I/P, now he's just less sexy.
>>
>>1803086
What you've said earlier about the stat reduction is a bit better, go right ahead.
>>
Well since there's no action on the thread tonight, I'll just be open for questions until I go to bed. Grill me.
>>
>>1803092
Do you have a Discord?
Is this quest a poorly disguised outlet for a fetish?
How much of the plot so far is improvised?
>>
>>1803096
1. I feel as though discords limit discussion and communication among all people who participate. If we get to the point in which we need one, I'll make it.
2. No, it isn't a fetish. Where did you get that idea!? Actually, the Ying race is present in a (kind-of) new webcomic. This is where the majority of my info comes from. It's not a fetish but rather an interest.
3. The only thing that's really been improvised is your family. From time to time I'll be able to envision a bit of what I'd like to put into each part of the quest so there really isn't a lot of improvision.
>>
>>1803092
What timezone do you use?
>>
>>1803120
Pacific. I've got classes tomorrow so I'll be grabbing as many hours of sleep in a matter of seconds.
>>
>>1803127
Same, famalam. Goodnight.
>>
>>1803112
> I feel as though discords limit discussion
Correct
> No, it isn't a fetish
Incorrect, everything is a fetish, and the gay butt-buddy stuff is very suspect.

Also I think Im coming around to liking this quest, if it lives past its first thread.

Not enough blatant fetish fuel on this board, and seeing as the modern form of quest threads got its start on /tg/ (Which at the time quests came about was a exotic porn dump with some story telling) this really does deserve to exist, at least as much as the other trash killing this board.
>>
>>1803199
Well, there IS genderswaps in the comic so that MIGHT be a possibility. Also the ability to TURN HUMANS INTO YINGLETS.

and maybe the other way around.
>>
>>1803229
Shit, now I feel bad I spaced the bodyswap, thats not even that rare a fetish
>>
>>1803229
>>1803237
>>1803199
I mean call it what you might, but I don't consider it a fetish. I mean there's lore and anatomy on that webcom I mentioned earlier. That whole thing about all the population is gay because there isn't any females around? That's on the webcom. In fact. You'll see the first post on the thread wanted us to total gay. I'm not going to overly sexualize a character unless for comedic purposes. The whole gender-swap, species-swap isn't going to be present in the comic. Although it isn't really explained in the com, I'm pretty sure only matriarchs posses the stone which explains why Lopin was being hunted down (you won't understand this unless you read the comics).
>>
Unfortunately, I've stumbled across the fan art and R34 for the webcom and the ying and almost all of it's just absolutely horrible.
>>
>>1803365
>>1803368
i would imagine yingling r34 is horrifying.

but the stone (and presumably other artefacts) doesnt seem to be a male/female issue, but a traditionalist vs. modernist issue.

trad yings want to use ancient relics to become tops bestest race. modernist yings, as represented by the matriarch, want to learn from humans who have a much advanced culture.

up until the events of the webcom this was a slow as fuck process. and the elders could take their merry time digging up magic shit.

the scav who found the rock was being chased by other scavs indicating a shadow scav war probably being orchestrated by the black patriarch who seems a little too sharp not to be in on the matriarchs plans.
>>
>>1803680
That theory might be actually right. Although the side comic that's present on the webcom features a bag of herbs or minerals that changed the human. From what I gathered from that, I though it was some sort of cultural thing for the matriarch to have some sort of artifact that could change somebody into a yinglet. This was why Lopin was being chased by Vizlet's guards and eventually found and brought back to Vizlet's enclave. I honestly don't know about this whole thing regarding the inter-species part of the lore but I can asure you that it's not going to be in the quest.
>>
>>1803710
>I can assure you that it's not going to be in the quest

Noooo, my 'convert smart humans into yinglet brides' global domination plan!!!
>>
Alright, classes are over. I've developed a couple steps for the campaign while I was in a lecture so I've got this shit locked and loaded.
>>
>>1804184
That might actually be the older Yinglet societies plan. If that were the case the obvious target is the head of the trade house.

Who for all we know is in on it so he can romance Vizlet, he seems the type.

>>1803710
whatever gunk he got hit with looks like a palette swap of the stuff from the stone. yinglets have occasional access to magical potions or the like.

given the stratification of learning in their society the average yinglet probably knows next to nothing about whats actually going on.
>>
just read the whole comic i must say i like it.
>>
>>1803039
>"We're staying far away from zat monstrous deaz pond."
You decide that you don't have the courage enough to stray next to the shore. The downside is that bandit ambushes are a bit more frequent and note before long you have to pitch camp. You'll have to make a campfire.

Can I get a I/P check? (+3)
>>
Rolled 62 + 3 (1d100 + 3)

>>1804389
>>
Rolled 21 + 10 (1d100 + 10)

Shouldn't it be 10?
>>
Rolled 23 + 3 (1d100 + 3)

>>1804389
>>1804421
No clue whats goin on brah
>>
Rolled 95 + 3 (1d100 + 3)

>>1804389
I would think we'd use a hollow lo- MANSION just lying about.
>>
Rolled 14 + 9 (1d100 + 9)

>>1804492
>>
>>1804400
>65: Bare Success
You barely get the fire started and create a dim light. Just enough to get you and Scunok warm and create some form of ambient light. You and Scunok set up your nesting material and enter a deep slumber.

Now, since you've chosen to be in the forest and barley started a small fire, you'll have to make two 1d100+9 rolls (luck checks).

>>1804421
No, things like fires take multiple skills to do but the most relevant skill's temporary boost adds to the roll (in this case intelligence's +3).
>>
>>1804499
I'll take that as one of the rolls since I deleted and reposted my reply after you submitted that.

Also, I've finally arrived at home. So I'll be in turbo frequent mode.
>>
Rolled 38, 11 = 49 (2d100)

>>1804500
Okay, then.
>>
>>1804454
>>1804500
my 98 amounted to nothing...

>sadness
>>
>>1804507
>47: Failure!

You've been awakened by the rustling of the bushes nearby. Only the smoke of the fire remains. You slowly nudge Scunok awake and motion to be silent. He seems to have gotten the message. You point to the area in which the bushes are being moved.

Do you wish to...
>Let Scunok to attack the first blow.
>Charge in yourself.
>Go in at the same time. (Requires a Agility/Acrobatics check.)
>>
Rolled 82 + 9 (1d100 + 9)

>>1804500
>>
>>1804529
>Scunok, I choose you!
>>
>>1804529
>>Go in at the same time. (Requires a Agility/Acrobatics check.)
JUST LIKE THE TRIBE TAUGHT US, DUCK-N-WEAVE BOYO
>>
Rolled 48 (1d100)

>>1804529
>Attempt to maneuver behind while Scunok attacks from the front.
>>
>>1804544
>>1804553
You decide to go in as a team, attempting to maneuver behind while Scunok attacks from the front.

2 agility checks please. (+8)
>>
Rolled 31, 40 = 71 (2d100)

>>1804563
Do you want them seperate or together?
>>
Rolled 82, 98 = 180 (2d100)

>>1804563
>>
>>1804568
>>1804573
Checks are always seperate.
>>
File: well.were.waiting.gif (2MB, 352x262px) Image search: [Google]
well.were.waiting.gif
2MB, 352x262px
>>1804568
>>1804573
*Motions you to roll the dice again.*
>>
Rolled 82 + 8 (1d100 + 8)

>>1804588
K
>>
Rolled 57 + 8 (1d100 + 8)

>>1804588
Can i keep one of the two rolls?
>>
Rolled 93 + 8 (1d100 + 8)

>>1804563
>>
>>1804588
>>
>>1804594
No.

>90: Good success.

Your maneuvering is impeccable and you land a hard-hitting blow on whatever's behind the bush. It tumbles down on its ass but get's right back. It attempts to swing a large club or mace at you, you dodge out of the way.

2 strength checks please (+9).
>>
Rolled 15 + 9 (1d100 + 9)

>>1804608
>>
Rolled 90 + 9 (1d100 + 9)

>>1804608
For the great one!
>>
Rolled 28 + 9 (1d100 + 9)

>>1804608
ummm and the second one since I suck at reading comprehension
>>
>>1804611
>99: Great success!
Both you and Scunok initiate the "spear circle", a popular attack maneuver used by the Ying to take on bigger enemies and you pull it off damn good. The attacker, who is, in fact, a human, drops his weapon and runs off scared for your life. You got his ass! On close inspection, it really was a wooden club that the attacker. was wielding. He must've thought two yinglets where enough to deal with. We taught him!

What now?
>Now that you're up, you might as well start walking.
>Let's go back to sleep but in shifts this time.
>Other
>>
>>1804632
>keep walking

we will be sleeping like five times a day anyway
>>
>>1804632
How well can we see at night?
>>
>>1804640
Slightly better than humans. It's not going to add a buff if that's what you're wondering.
>>
>>1804637
this
>>
>>1804643
Nah. I just wondered if we'd be able to see where we're going.
>>
>>1804637
>>1804650
"Let's just pack up." Scunok agrees and you pack your bags as well as scatter your campfire just to make sure none of the thief's buddies come after you. And away we go!
>>
>>1804684
It's dusk and there seems to be a temporary trade post stationed on the path to Val Salian.

Do you...
>Enter the trading area.
>Keep on going.
>>
>>1804690
>Enter, I guess. It seems a bit late, but there isn't much point in waiting until morning.
>>
>>1804690
What am I saying. Meant dawn, not dusk. Kek.
>>
Where are the voters? We had a bunch of anons in here and now we don't.

>sadness
>>
>>1804690
>enter

im still here
>>
>>1804718
people get distracted, check in less often, etc. just try to persevere through it.

if you run well and consistently you will see an uptick in voting.

plus some of them may be reading the source comic
>>
>>1804690
>>Enter the trading area.

i binge read the whole comic
>>
>>1804696
>>1804720
>>1804728
Thank you for the boost of self-confidence. Alright, back on topic.

You enter the trade center as it branches off into 3 paths.

>Forward.
>Left.
>Right.

Where should we go?
>>
>>1804739

>>look around
>>
>>1804752
Supporting.
>>
>>1804739
>forward

we are a badass Ling here to kick butts and make deals and we cant reach your butt.

I mean... could you just- yeah no, just lean down. No, no thats bending down. just lower your butt- ah forget it.
>>
>>1804690
Enter!
>>
>>1804739
Forward
>>
>>1804761
you didn't update did you?
>>
>>1804752
>>1804754
Let's just look around before we go off on random paths.

The path in front of you is quite populated and busy. This is probably where the open market is and there must be some excellent deals there because it's attracted quite a crowd. The path to your left is almost empty but scattered with more permanent buildings. The path to your right is a mix of the last two, permanent buildings smattered with several more people.
>>
>>1804761
>>1804763
I'm brand new and read the thread and tried to respond before I refreshed
>>
>>1804768
right!
>>
>>1804768
>Check Father's map to see if he's listed his contacts here.
>>
>>1804775
Nope, nothing on the map. It is a temporary trade outpost after all.
>>
>>1804768
Right sounds interesting
>>
>>1804779
Forward, then. Keep an eye out for anything interesting.
>>
>>1804772
>>1804784
>>1804786
>>1804763

>2 Votes for forward.
>2 votes for right.
>>
>>1804798

i think the permant buildings will have sciencey stuff and since we are smart it would make since that we do science stuff.
>>
Rolled 1 (1d2)

>1 Forward
>2 Right
>>
>>1804802
no the dice have spooken damn it all.
>>
>>1804802
Forward it is!

You enter the crowd and immediately regret it. A mass of Hairy legs, large boots, and other assorted appendages stumble in a large living mass hell-bent on killing you. It's too late when you realize you've lost Scunok. But thanks to your short size you spot a small leather pouch stomped into the ground and definitely the least of people's worries.

Do you...
>Attempt to grab it.
>Attempt to get out.
>>
>>1804830
>>Attempt to get out. and find scunok
>>
>Check to see if anyone's watching it. If nobody is, pick it up and look for its owner.
We're too sexy to take things that don't belong to us.
>>
>>1804830
>Attempt to get out.
>>
>>1804843
>>1804845

>We're too sexy to take things that don't belong to us.
You check the surrounding area to see if anybody's eyeing the bag. Nope, no one seems to give a care in the world about this bag.

Now we're going to have to make 2 acrobatics (+8) checks to try and get it.
>>
Rolled 23 + 8 (1d100 + 8)

>>1804855
This wasn't the majority vote, but okay.
>>
Rolled 27 + 8 (1d100 + 8)

>>1804855
god save our sexy ass
>>
FUCK
>>
>>1804865
Fuck, I'm sorry I read T9's post wrong.

Alright, you don't attempt to get the bag and instead get out of the crowd, Scunok is nowhere to be seen. That's ok, you'll find him somehow.
>>
I'm going to make some fast dinner real quick and I'll get right back to questing. I'll be gone for about 10-5 min.
>>
>>1804882
You can finally take a breath of clean fresh air, you can actually see in front of you and you aren't fending for your life anymore. The trade post splits into two paths. Now you have a couple options to take to find Scunok.

>Go back in the mob.
>Go down the left path.
>Go down the right path.
>Other.
>>
>>1804923
>> other get up high and look for scunok
>>
>>1804923
>Call for him. Yinglets have great hearing.
>>
>>1804929
Supporting
>>
>>1804929
You decide to get some higher ground to call out for Scunok. Hopping on top of the closest market-stand you can find, you call out for Scunok. "Scunok! Scunok, you dumb scav, can you hear me?!" The only thing you're answered with is a couple dirty glances and a broom, which happens to be the owner of the market-stand. "Go, shoo ya dumb filthy rat!" The insult stings a bit but you've taken worse. It's no use. He's probably been whisked into a building or the other side of the crowd and you're not going through that ordeal again. You'll just come back when the crowd diffuses a bit.

Shall we...
>Go down the left path.
>Go down the right path.
>>
>>1804966
Description?
>>
>>1804969
this
>>
File: tegaki.png (4KB, 400x400px) Image search: [Google]
tegaki.png
4KB, 400x400px
>>1804966
When you glance down the aisles of the two paths you realize that the forward paths split into the two last paths you saw.

>Pic related.
>>
>>1804982
...right???
>>
>>1804966
Hell no, we are waiting here until Scunok's fine ass shows itself or we have reason to leave. Getting separated in strange lands is dangerous.
>>
>>1804982
left
>>
>>1804989
This anon has a good point
>>
>>1804989
you are right i change to this.
>>
>>1804989
>>1804994
>>1804996
Are you sure? It's going to take quite a while until the crowd dies down.
>>
>>1805004
actually lets ask a guard to help us find him. but we have to do so in a very articulate way.
>>
>>1805007
Probably the best bet honestly
This
>>
>>1805007
excuse me sir I have lost my way and companion, can you assist me?

not a single th
>>
>>1805020
this is the way to do it yup.
>>
File: really.gif (3MB, 320x240px) Image search: [Google]
really.gif
3MB, 320x240px
>>1805007
>>1805011
You look around to try to find any guards near your location until you realize, duh, you're not going to find any guards here! It's a trade outpost! Not an actual town, village, or city!
>>
>>1805033
Sit and look pretty while we wait for Scunok to pass by
>>
>>1805033
FINE

>>Go down the left path.shouting his name the whole way.
>>
Any other votes/suggestions?
>>
left
>>
>>1805046
Lets not bring it to the attention of any other scavs that we are vulnerable and in distress. That would make us easy pickings.
>>1805045
Seems like a good idea but not very proactive, lets at least see if these tall folk are selling anything worthwhile
>>
>>1805091
>>1805094
So are we choosing to go left or right?
>>
>>1805114
Right
>>
>>1805114
I guess right
>>
>>1805124
>>1805131
Right it is.
>>
>>1805124
>>1805131
You've got some time to kill before the crowd disperses and you'll be able to look for Scunok. You take a right and are relieved that there isn't another crowd to walk into. You see several tents and more permanent buildings pitched in this alley. You stop to admire a stout, small looking building that reads, "Norris's General Trade and Shop."

Would you like to...
>Go in.
>Keep going.
>>
>>1805174
>Go in.
>>
>>1805185
sure why not lets see is we can get some fucc on the side
>>
>>1805185
>>1805198
You enter the building's door and met with a booming greeting. "HELLO, WELCOME TO- uh, hello? Di- oh, hey there little guy! Welcome to Norris's General Trade and Shop! Come here." He directs you to a wall in which several of his wares are up for purchase. "Anything here is for purchase. If you have any questions, just ask ahead!" You take a look at the items for sale, there's absolutely nothing useful for you here, it's either too big for you or literal garbage. Unfortunately there's nothing resembling any bike parts in here.

What are you going to do?
>Just leave.
>Buy some random trash.
>Ask Norris if he's got anything your size that you can find useful.
>Other
>>
>>1805242
>Ask Norris if he's got anything your size that you can find useful
>>
>>1805244
this also drop some "hints" about wanting to know about places to have some "fun"
>>
>>1805244
This
>>1805242
>Unfortunately there's nothing resembling any bike parts in here.
Wait. So bikes already exist here? So much for this guys plan >>1802712
>>
>>1805251
I can see you getting us in trouble at some point
>>
>>1805262
bow chic bow woah
>>
>>1805242
>Buy some random trash.
A great inventor can make something useful out of anything. All it takes is a little ingenuity and a few sexy poses.
>>
>>1805259
No bikes have been created yet, I was just being meta for a bit because if I didn't mention it than I knew you'd guys would try to swindle it out of me.
>>
>>1805244 #
>>1805251 #
>>1805259 #
>>1805262 #
>>1805275 #
"Hi, Norris is it? I have a couple of questions. First, do you have anyzing zat I might find useful my size?" "Ah yes! I have just the thing!" He retreats to the back closet behind the counter.
>>
>>1805317
??????
>>
>>1805317
He comes back and places a pair of slightly smudgy, small spectacles on the counter. "You won't believe this. These used to be my daughters when she was just a tiny little baby! I'm pretty sure they'll fit you though!" He gives a small chuckle but immediately stops when you give him a stone cold stare.

>"Fine. I'll buy it. How much?"
>"Zat's alright. I don't need zese. Bye bye."
>Other
>>
>>1805339
>>"Fine. I'll buy it. How much?"

YEAH
>>
>>1805339
>Check to see if they actually improve our vision. If they do, inquire about the price.
>>
>>1805347
"May I?" "Sure go right ahead." You place the glasses on your snout and adjust your eyes. Who would've thought, they actually work! You see a lot better than you do now. Although the grime and dust on the glasses do impair your vision a bit. You take them off and place them back on the counter.
>>
>>1805362
well hell we can just clean them buy the fuckers.
>>
>>1805362
Lets buy them
We're all yinglet fashionistas now
>>
>>1805342
>>1805347
>>1805369
"And ze price for zis item?" He snickers, "What?" "Oh nothing, it's just your accent. Yinglets got the funniest accents right?" You give him another stone cold stare. You're quite good at those. "Ahem, yes, the price is only 3 coins for these. I've got no use of them and I'm pretty sure anybody here won't either." Just 3 coins? What a steal! You buy them as well as a free cleaning cloth.

You now have:
>(-3) Gold coins.
>Ying Sized Spectacles (+2) Intelligence/Perception
>>
>>1805381
"One last question Norris, regarding the trade outpost." "Sure thing Scav, what is it?"

2 Charisma checks please. (+13)
>>
Rolled 13 + 13 (1d100 + 13)

>>1805397
i'm calling it a night is 12 here
>>
Rolled 38 + 13 (1d100 + 13)

>>1805408
Rolling
>>1805413
Goodnight anon, 11 here
>>
>>1805413
phhhhhft
>>
>>1805419
>51: Bare Success
You ask him the question. Norris raises his eyebrows at you and gives a large sigh. "Alright you've got to take a left out the door and keep on going straight past the entrance. You'll see the tents and the, uh, workers outside of them, you can't miss them." You thank him and walk out the door.

Do you...
>Follow his instructions.
>Check on the crowd.
>Other.
>>
>>1805451
>>Follow his instructions.

maybe our friend will be there
>>
>>1805451
>Check on the crowd.
Use the glasses to help us look for Scunok.
>>
Alright people, I think we got some serious speed on our quest. I'm going to dip for the night but I think we're getting the hang of this thread. Night, loves.
>>
>>1805488
PECE
>>
>>1805488
Do the glasses give us a temp bonus?
>>
>>1805483
Check dat crowd
Can't leave our hubby behind
>>
>>1805488
Goodnight op!
>>
>>1805488
the morning light has come will OP return...
>>
>>1805494
Yep. In fact if you scroll up a bit you'll see the temp bonus it gives and how much gold we've given.
>>
Just a heads up too. I won't be able to post tomorrow night. So if there's an absence of posting that day, do not fret for your dearly beloved DM is still alive.
>>
>>1805483
>>1805505
Let me fit in an entry real quick.

You decide to walk to the entrance, taking a left instead to check on the crowd.

Although there is a notable amount of people left in the crowd, it seems as though the swarm of people is finally diffusing. Many of the browsing people have noticed that it'll be dusk soon.

Shall you...
>Wait until the cloud finally leaves.
>See if you can find Scunok.
>Follow Norris' instructions.
>Other
>>
Look for out friend

>>1806156
>>
>>1806156
>Scunok Scunok Scun
>>
>>1806156
See if you can find Scunok.
>>
>>1806156
>See if you can find Scunok.

We're comin', buddy
>>
OP
>>
Alright fuckers, I've got music blasting, my roommate's out for the weekend, and I just downed a Monster and a tub of ice cream. Let's fucking go.
>>
>>1806189
>>1806416
>>1806618
>>1806701

You attempt to search the crowd for the figure of Scunok.

2 I/P checks, please. +12
>>
Rolled 80 + 12 (1d100 + 12)

>>1807268
>>
Rolled 26 + 12 (1d100 + 12)

>>1807268
>>
>>1807268

>92: Great Success!
The sound of bottles crashing and boxes tumbling grabs your attention as you see Scunok being thrown out of a Saloon. Scunok scampers as the bartender runs out with an empty bottle and throws it at the Yinglet, nearly missing. The crowd immediately parts and Scunok runs straight towards you. The bartender shakes his fist at you and your companion as Scunok hides behind you. "You filthy bird-rats are all the same. Don't come back!"
>>
>>1807317
Hug him and ask what happened
>>
>>1807317
>Grab his hand and drag him all the way to the exit.
>>
>>1807317
"Making friends are we?"
>>
>>1807317

"Qiaww, zank goodness. Ze badman wouldn't let me have more of zat *hic* really good drink in ze big *hic* cup and... it... he... and you..." You shake your head as his speech slurs off. "Tsk, tsk. What am I going to do wiz you, you stupid Scav." You give him a pity hug. Unfortunately, because of the size and anatomy of a Yinglet, it can get drunk VERY fast, if it drinks, let's say a whole mug of mead.
>>
>>1807328
Great now we got to keep an eye on him.
>>
>>1807328

What shall you do?
>Exit and set up camp somewhere. He'll just have to deal with the hangover.
>Treat him and yourself to "a good time". You might as well, since he's inebriated.
>Slap the shit out of him and tell him he's a bad boy.
>LETS GET WASTED theeeeen treat him and yourself to "a good time".
>Other
>>
>>1807340
>Exit and set up camp somewhere. He'll just have to deal with the hangover.
>>
>>1807340
>>Exit and set up camp somewhere. He'll just have to deal with the hangover.
>>
Treat him and yourself to "a good time". You might as well, since he's inebriated.
>1807340
>>
>>1807370


>>1807340
I meant to link to this
>>
>>1807364
>>1807368
>>1807370

>2 votes for getting this guy some rest.
>1 vote for "having some fun." *wink wink nudge nudge*
>>
>>1807387
Pleasr guys just give me this one
>>
>>1807390
That ain't how it works anon. I am waiting if we have more votes though so you still have a chance.
>>
Rolled 2 (1d2)

>>1807390
1- I Keep my vote as is
2- I change to "having some fun"
>>
>>1807397
No see i was beseeching the other qnons not begging to you oh mighty OP
>>
>>1807368
Change to:
>Treat him and yourself to "a good time". You might as well, since he's inebriated.
>>
>>1807400
Oh shit boys we are havin fun to night
>>
>>1807404
You have better not, inferior.
>>
>>1807409
>>1807412
Wait wut
Are we having fun with him or are we having fun with sum womyn?
>>
File: no.gif (2MB, 286x237px) Image search: [Google]
no.gif
2MB, 286x237px
>>1807415

No anon, that's rape, and rape is bad.
>>
>>1807415
Sex with a female possible a 3 way depends whow the night goes
>>
>>1807418
Whoa chill i just want to have sex with ladys of the night
>>
>>1807418
>>1807419
That's fine then, changing my vote to having straight fun
>>
>>1807408
>>1807400
>>1807370

A wide grin appears on your face as an idea pops into your head. You drag Scunok via his legs and follow Norris' instruction, and, as he said, it was obvious who was the "workers". There were a plethora of poorly dressed Yings with bells tied to their tails with "for hire" signs on them. You choose the manliest one since Scunok is wasted anyways, he won't care. "How much for me and my friend?"

2 C/S checks please. +13
>>
>>1807430
Wait are we gay? Or did i miss something
>>
>>1807432
Well, I guess technically speaking. Did you read the first post anon?
>>
>>1807418
Wait OP ARE WE STILL A VIRGIN
>>
Rolled 91 + 13 (1d100 + 13)

>>1807430
>>1807438

Nevermind, We are gay
I missed that at the beginning posts
Lets get a dom guuuurl Ying
>>
>>1807441
YES
DOM YING GUUUUUURL
>>
Rolled 33 + 13 (1d100 + 13)

>>1807430
Yeah boi
>>
Rolled 49 + 13 (1d100 + 13)

>>1807441
Going for even higher!
>>
File: nope.gif (1MB, 300x188px) Image search: [Google]
nope.gif
1MB, 300x188px
>>1807441
>>1807444

But there's no guuuurl Yinglets. You obviously didn't read it properly.
>>
>>1807449
What do you mean there are no guuurls
>>
>>1807449
Lets us my roll to find a willing woman worker somewhere else then
>>
>>1807453
There are very few female Yinglets and they are closely guarded in their respective enclaves.
>>1807455
It's too late to turn back
>>
It's too late to be straight.
>>
File: hot.gif (399KB, 500x264px) Image search: [Google]
hot.gif
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>>1807441
>100: Crit!

"For you two? One each..." Given the current circumstances, you decide to bill Scunok, just this once. You look in Scunok's gold pouch and find 16 gold pieces (pastebin update). Scunok is too busy occupied with himself gurgling and cooing like a baby to notice this but you put it back in his rucksack except for 2 coins (so now he only has 14). The Jiggalo(?) drags you and Scunok into the tent as you hand him the coins. It's pretty smaller and emptier than you imagined from the outside. A bundle of pillows, a rug, and some sheets are present, but that's it.

Now there are two levels of description I can go with this.
>Very descriptive.
>Pretty descriptive.
>Just no description.

What do you guys want me to do?
>>
>>1807473
I'm going to bet all my gold coins that you're all going to choose

>Very descriptive.

And you're all perverts if you do.
>>
>>1807473
But i want womyyyyyn and it's my criiiiit
REEEEEEE
>Very descriptive
Might as well
>>
>>1807473
>Very descriptive.
>>1807477
Your reverse physiology won't work on me
>>
>>1807480
If that were reverse phycology then you would've fallen for it.
>>
>>1807473
>Very descriptive.
Obviously. We're all massive faggots here.
>>
>>1807473
Yes my plan has worked
>>
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I'll have you know I'm a.jpg
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>>1807482
Speak for yourself fag
I wanted a girl
>>
>>1807484
This is why you read contracts before signing
>>
>>1807477
>>1807479
>>1807480
>>1807482
I'm not accountable for what I'll be writing now.

>>1807484
Hey, starightfag, if you wait long enough, you'll get your reward.
>>
File: whyareyouallperverts.gif (2MB, 200x200px) Image search: [Google]
whyareyouallperverts.gif
2MB, 200x200px
>>1807477
>>1807479
>>1807480
>>1807482
>>1807483
>>1807484
>>1807487
>>1807488
>>
>>1807484
No exceptions, faggot.
>>
>>1807491
This is going to take some time so if a new Anon jumps in just fill him in.
>>
You fuckers asked for this. I literally cringed and gagged the whole time I wrote this.

Your “employee” sits on a pillow. Scunok seems to have sobered up a bit and knows what’s going on although he is still pretty wasted. You’re pretty pent up right now but your companion needs a little bit of stimulus in order to get a full boner. The prostitute takes your dick in his hands and begins to stroke it vigorously in his paw. At the same time, he begins to give your friend a very powerful blowjob. All this is quite stimulating and you pre-cum a bit. Once he notices this he switches dicks and begins sucking on yours. Not before long, you cum, like a lot and the escort laps down every drop. That’s got to be unsanitary to some extent. You can see the prostitute is pretty hung too. ‘Wow, he’s huge,’ you think to yourself as you present your hind quarters and take your best friend’s dick in both of your hands. Just as your escort sticks his tip in your tight asshole, Scunok grabs your head and forces his dick down your throat. Penis never tasted so good. The ‘employee’ sees this and finds it the perfect time to go all in, literally and figuratively. Moaning with a dick in your mouth is kind of hard so instead of making a sound your mouth vibrates bringing Scunok closer to his climax. The grunts of the escort is music to your ears. Scunok is whimpering as well but there’s no stopping here. Then you feel the dick in your ass speed up and finally slow down giving its massive load. You also feel Scunok give a massive groan as he reaches his climax. You lap down every drop. That’s got to be unsanitary to some extent. Your company both pull out at the same time and you drop down on your back.

Best sex ever! Although the more you think about it, you think out loud, “Wait, how can yinglets perform oral? Don’t they have like a huge tooz in front of zeir mouz?” The ‘employee’ responds, “Don’t zink about it too much, zis is just some dirty smut writing on a quest board, real physics don’t apply here.” “Oh,” you say, not really knowing what he’s talking about. “I’ll leave you two here for ze night but you’ll have to go in ze morning. Night you two.” You snuggle up with Scunok and fall into a deep, deep sleep.
>>
>>1807484
Just imagine it's a girl with a dick.
>>
>>1807573
Quality smut.
A little too meta at the end, though.
>>
Rolled 20 (1d100)

>>1807577
But that's gay op
If it has a dick it's a man
>>1807573
>Have STRAIGHT, HEALTHY thoughts
>>
File: please_stop_op.gif (3MB, 345x260px) Image search: [Google]
please_stop_op.gif
3MB, 345x260px
>Anybody walking into this thread right now.
>>
>>1807586
That's the point, you idjit.
>>
>>1807588
I just walked in. I don't understand what happened while I was gone.
>>
>>1807595
Just scroll up a bit, anon.
>>
>>1807595
We hired a Giggolo and got spitroasted.
>>
>>1807600
I did.
>>1807601
Yeah. I'm going to need some time to digest this.

>>1803112
>2. No, it isn't a fetish. Where did you get that idea!?
Hm...
>>
>>1807613
>Hm...

>You fuckers asked for this. I literally cringed and gagged the whole time I wrote this.
>>
>>1807616


>>1805251
>this also drop some "hints" about wanting to know about places to have some "fun"
>>
>>1807616

>>1807477
>>1807479
>>1807480
>>1807482
>>
File: you're wrong.jpg (42KB, 680x1024px) Image search: [Google]
you're wrong.jpg
42KB, 680x1024px
>>1807616
>>1807620
>>1807622

>Pic related.
>>
Now, have I made my point clear?
>>
>>1807629
Shut up you fetishist, stop forcing us into gay spitroast threesomes
>>
You wake up feeling refreshed and fantastic! The same can not be said for your friend, though. "Qiaww? What happened last night? And why are zere two coins missing from my coin bag?

Do you...
>Tell him.
>Don't ruin the surprise.
>INITIATE AWKWARD SILENCE
>Other
>>
>>1807629
I believe you, QM. It sounds like a fetish.
>>
>>1807642
Tell him
>>
>>1807642
>>Tell him.
I'm still processing a bit of what happened, but this seems like the way to go.
>>
>>1807640
Do you see anyone else complaining? Oh that's right your outnumbered starightfag.
>>
>>1807642
>You got drunk and hired a hooker. Are you ready to head out?
>>
>>1807640
Look at this faggot not enjoying homosexual intercourse between fictional rat people.
>>
File: GET AWAY FROM ME FAGS.jpg (9KB, 300x222px) Image search: [Google]
GET AWAY FROM ME FAGS.jpg
9KB, 300x222px
>>1807673
>>1807680
Stay away faaaaaags
REEEEE
>>
>>1807674
>>1807655
>>1807647
"You... I... um... Well, I-you had fun and it only cost 2 coins. That's all you need to know." "Hm-I.. Okay." He accepts this and you both get up and walk out the tent followed only by the ambient sound of awkward silence.

Should you...
>Get the hell out of the trade outpost before he finds out what happened.
>Get the hell out of the trade outpost before he finds out what happened.
>Get the hell out of the trade outpost before he finds out what happened.
>>
File: GET AWAY FROM ME DUMBASS.jpg (10KB, 300x222px) Image search: [Google]
GET AWAY FROM ME DUMBASS.jpg
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>>1807683
You should've read the first post before participating in the quest.

>REEEEE
>>
>>1807711
But we can still sample some fem ying pussy right?
>>
>>1807700
Search for the fag that we fucked with
>>
>>1807719
Yes. Good things come to those who wait.
>>
>>1807725
So what's a good thing for Qiaww?
>>
>>1807724
Support. Introduce them to each other.
>>
>>1807700
>Fuck this shit let's bounce
>>
>>1807755
>>1807724
Let me repeat the only choices.

They are...
>Get the hell out of the trade outpost before he finds out what happened.
>Get the hell out of the trade outpost before he finds out what happened.
>Get the hell out of the trade outpost before he finds out what happened.
>>
>>1807816
>railroading
>>
>>1807816
>Let me repeat the only choices.
>only choices.
Not if you're Qiaww!

>>1807724
>>1807755
Then
>Get the hell out of the trade outpost before he finds out what happened.
>>
>>1807816
Lets search for the fag that fucked us
>Railroad ahead
>>
>>1807700
>>Get the hell out of the trade outpost before he finds out what happened.
>>
>>1807700
OP?
>>
Sorry people. I've literally passed out on the floor. Word of advice, if you have crippling GAD and Pseudo-Eplipsey, don't overload on sugar and caffeine when you haven't slept properly for a while. I think I'll just get a good sleep and you know, not pass out. Ha, brings a new meaning to OP is dead. Alright, night loves.
>>
>>1808021
oh shit get some sleep op night
>>
>>1808021
Holy Shit op
Don't risk yourself for questing, just give us a heads up when you have to duck out
Goodnight op!
>>
File: 1408510019183.jpg (321KB, 1577x969px) Image search: [Google]
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>Mfw I wasnt present but was pleased by the turn of events

Embrace faggotry. Rat-chicken life is fag lyfe. I am happy you all fulfilled the prophesy.
>>
>>1808021
Whoa shit. QM you don't need to do that to QM. It's fine giving us a notice if you need to end a session.

Also thanks for the comical discussion earlier.
>>
Hi people, I'm alive but I split my tongue badly from yesterday. Besides the point, let's get right to business.
>>
>>1808923
I believe we left off at getting the hell out of here.
>>
>>1807724
>>1807755
>>1807826

I was just joking about the railroad options.

2 Perception checks please. (+12)
>>
Rolled 20 + 12 (1d100 + 12)

>>1808940
>>
Rolled 100 + 12 (1d100 + 12)

>>1808940
>>
>>1808949
Nice
>>
>>1808949
We found the FUCK out of that Gigolo.
>>
>>1808949
>100: Crit!
As you walk out and turn to your head to the left you're met with the face of your former escort. "Hi, handsomes. Sleep well? I mean, you only slept for a couple posts but it was long for you." You honestly don't know what he's talking but you take it at face value.

What will you do?
>Introduce Scunok.
>Say goodbye.
>Other.
>>
>>1808965
>Introduce Scunok
>>
>>1808965
>Introduce Scunok.
>>
>>1808975
>>1808989
You introduce Scunok. "Zis is Scunok. He wasn't himself last night so he never had a chance to introduce himself..." The escort nods and slips him a piece of paper with 10 numerical digits on them making a hand symbol using his pinky and thumb shaking it next to his ears mouthing the words "Call me." as he walks away tending to his own business. This yinglet is crazy and it bothers you every time he talks. Let's just get out of here. Scunok, not knowing what the slip of paper are really for, crumbles it up and throws it to the side.
>>
It's time to get back on the track to Val Salia.

2 Strength checks please. +9
>>
Rolled 100 + 9 (1d100 + 9)

>>1809032
>>
>>1809043
Two crits in a row, famalam.
>>
>>1809043
Holy Fuck
>>
>>1809043
>100: Crit! Damn son, tone the Crits down.

You've reached Val Salia but it's night now and know one's on the streets. You take a look around to see if any shops are open but they've all closed.

Do you...
>Look for an Inn.
>Camp on the outskirts of town.
>Take a night stroll.
>Other
>>
>>1809078
>Take a night stroll
Lets look for ying womyn to bang
>>
>>1809096
There are definitely not going to be any females in the city unless the matriarch of a neighboring enclave is on a diplomatic journey, even then they would be closely guarded by the city and the Matriarch's enclave guards.

Also quick break in questing.
>>
>>1809108
Womyn in general are ok then
>>
>>1809078
>Camp on the outskirts of town.
>>
>>1809096
this
>>
>>1808923
also are you ok how is your tongue
>>
>>1809112
I would rather have the protagonist remain flagrantly flamboyant. It's more entertaining this way.
>>
>>1810861
>>1809112

why not both
>>
>>1811036
Female yinglets are rare and usually never leave their enclaves. It's also probably difficult to find non-yinglet women who would be interested in us.
>>
>>1811036
True dat, we can find a dom ying/human girl that's interested in us
>>1811052
If we search hard enough we could find a female sick/curious enough to try us out on her
>>
hey op are you going to be active Sunday?
>>
>>1811732
>Yes.

Speaking of which. Let's get started, shall we?
>>
>>1813626
Sure, famalam.
>>
>>1813630
Where did we leave off?
>>
>>1811083
Why is straightfag so obsessed on exploiting females? Please stop, you'll get some consented pussy when you deserve it.
>>
>>1813666
Because it's funny op! I'm clearly outnumbered here
>>
>>1811036
Flamboyant pansexual? I've got the experience so I'll be able to pull that character arc off well.
>>
>>1809096
>>1809115
>>1810631

>2 Votes for Night stroll.
>1 Vote for Camping on the outskirts.
>>
>>1810804
Yeah, I'm fine, I got with a couple friends last night so they could make sure I didn't pass out again. We just got wasted last night but I didn't die, obviously.
>>
>>1813691
I'll just roll with the night stroll to just get the ball rolling.

1 Luck check please. +9
>>
Rolled 13 + 9 (1d100 + 9)

>>1813724
Three crits in a row?
>>
Rolled 14 + 9 (1d100 + 9)

>>1813724
>>
Rolled 81 + 9 (1d100 + 9)

>>1813733
>>1813739
Kek
>>
>>1813733
>22: Absolute failure.

You find nothing of interest during your stroll except for the occasional drunkard and beggar and before long, you begin to feel tired. (Keep in mind that Yinglets have closer and more sporadic sleeping cycles than humans.) You really should look for a place to sleep.

Shall we...
>Look for an Inn.
>Camp on the outskirts of town.
>Other
>>
>>1813742
Is this a new ID I see?
>>
>>1813757
>Look for an Inn
>>1813771
I've been lurking since the start
>>
>>1813800
>I've been lurking since the start
Then you know how bad this thread is.
>>
>>1813831
Id might change between posts since I don't have a solid internet connection
Phone data and stuff
>>
>>1813831
Then you know how gay this thread is.
FTFY
>Camp on the outskirts of town.
>>
>>1813842
this we have wasted enough coin on our conquest lets save some for now at lest for tonight. then in the morning maybe see is there is an enclave near by that we can get in contact with.
>>
>>1813842
>>1813875

3 general checks, please. 1d100
>>
Rolled 99 (1d100)

>>1813903
>>
Rolled 19 (1d100)

>>1813903
>>1813909
HHHAAAAA nice
>>
>>1813925
Are we going to do one more roll to see if you can grab the crit?
>>
>>1813970
wiating on someone else to do it or if op will allow it one of us can roll again.
>>
Rolled 79 (1d100)

>>1813970
Rolling again to speed things up.
>>
OP are you pasted out again?
>>
>>1814301
Nope, sorry I was just taking care of something.

>>1813909
>99: Great Success!

You make a large fire with ease. You won't be having to worry about bandits tonight. Getting enough rest and thinking about what you' do in Val Salia is the only thing on your mind today.
>>
>>1814326
Today's the day!
You finally have arrived at Val Salia in one piece. This marks a great milestone in your journey. It's now time to enter.

1 Agility check please. +8
>>
Rolled 65 + 8 (1d100 + 8)

>>1814338

come on baby let the dice roll
>>
>>1814346
>>1814338


oh well then never minded
>>
>>1814346
>53: Bare Sucess

You arrive in Town Square, although it took you quite a while to find it. Town Square splits into four paths: North, East, South, West. You take a glance down each pathway and all of them look relatively the same. It's quite overwhelming, the tall buildings, the plethora of people, and the smells.

Where shall we go?
>North
>East
>West
>South
>Backtrack.
>>
>>1814349
>>1814357
Oh well, i tried
>>
>>1814375
look around to gather more intel about each direction so we can make a more informed decision.
>>
>>1814397
Requires I/P check.
As long as this is voted on, then I'll allow it.
>>
>>1814397
No votes on this one then? No votes at all?
>>
>>1814514
i know right?
>>
>>1814514
Sorry, I was busy being a faggot.
>Examine surroundings.
>>
>>1814623
Now, what does that supposed to mean. If you're gay, then your gay 24/7. Unless you're using self-deprecation.

Also.

2 I/P checks please. +12
>>
Rolled 75 + 12 (1d100 + 12)

>>1814644
>>
Rolled 84 + 12 (1d100 + 12)

>>1814644
>>
>>1814657
>96: Great success.
You look down the North and East pathways and notice the economic-lacking messy streets and the abundance of beggars, peasants, and Ying. The North and West pathways are much more cleaner and rich. In fact, down the west path you spot the House of Ivenmoth and it's towering height.
>>
>>1814775
>West
>>
>>1814788
this, also anyone remember what our main goal was???
>>
>>1814816
Proving your worth to your enclave. Doesnt matter how. Majority of the people on here if not everyone wants to contact our fathers's old contacts.
>>
>>1814827
right thanks
>>
>>1814788
Seconding
>>
>>1814788
>>1814816
>>1814855

You begin your way down the west road, heading down the House of Ivenmoth. You spot a couple shops down the path and spot a large general trade shop. The sign reads "Norris' General Trade and Shop." Sounds familiar.

Shall you...
>Enter.
>Keep on going.
>>
>>1814936
>>try to recall why it sound familiar.
>>
>>1814936
>Keep going
>>
>>1814954
This could be our fathers contact in the city. i think its worth checking out.
>>
>>1814944
Supporting.
>>
>>1814944
>>1815022
It's on the tip of your tongue. You've sworn you've seen this in a town or trading outpost of sorts.
>>
>>1815063
go in and check the place out, and maybe get the low down on some "fun" places.
>>
>>1814936
>Keep on going
>>1815083
No need for groundhog day shenanigans
>>
>>1815063
Norris' was the other general store we went to. Enter that shit.
>>
>>1815130
but we might find useful gear in there that will be critical later. if we don't check in there now we may never get the chance again. think about the opportunitys that we are throwing a way by not going in.
>>
>>1814964
>>1815083
>>1815158
>>1815164
You decide to enter. "HELLO WELCOME TO NOR-uh hello? Di- oh, hey there little guy! Welcome to Norris' Mega Trade and Shop! If you have any questions just ask!" You look to the shelf and start to browse the items on sale.

You see a pair of sturdy looking leather gauntlets studded with copper that you think could fit you or Scunok.

You see a collection of brackets of an assortment of metals and design meant to fit on the tail.

You're sure that. Norris has some other items behind the desk.

>How much are these Gauntlets?
>How much are these Bracelets?
>Do you have anything else?
>Have you ever known a Ying named Qiaww?
>Other
>>
>>1815313
>>Have you ever known a Ying named Qiaww?

>>Other any good rumors or gossip about local happenings. also any good places to have a "good" time in town
>>
>>1815313
>How much are these Bracelets?
>>
>>1815313
>How much are these Gauntlets?
>Do you have anything else?
>Have you ever known a Ying named Qiaww?
>>
>>1815337
>>1815379
"Have you ever known a Ying named Qiaww?" You ask Norris. He thinks about this for a while finally saying, "What a minute, isn't that you? Yeah, I remember you! You had my house inspected a couple years ago. Hey, Sir, I assure you we aren't selling Bluisegrass here."
>>
>>1815313
hey OP you calling it a night?
>>
>>1815599
You're aware of what Bruisegrass is. A poisonous herb widely harvested and used for its opioid-like qualities once properly processed. You've seen terrible cases of addictions in your own enclave.
>>
>>1815599
You're extremely confused by this statement, though. You've never been to Val Salia in your life. So why is he claiming that you've inspected his shop?

What should you say?
>"Yes, zat's me and I've come to inspect your wares, sir." (S/C Check)
>"Oh, you've mistaken me for someone else."
>>
>>1815600
Hell nah, I've got a lot more posts in me.
>>
>>1815661
>>"Oh, you've mistaken me for someone else."

the last thing we need is to get caught up in the val salia underground boys
>>
>>1815684
>>1815711

oh well shit, even so do we really want to start our relationship on lies with this guy?
>>
>>1815747
Technically, you're not lying. You are Qiaww.
>>
>>1815754

while this is true i feel that we are ying of honor!

...thou i am wondering how this would go if we lied.
>>
Where did everybody go?
>>
>>1815661
>"Oh, you've mistaken me for someone else."
>>
>>1815779
tomorrow is Monday my man they are probably going to sleep i know i should be a sleep i have to be up at 7 am but i am having fun with this quest. So don't worry its all good people are just getting there shit ready for work in the morning.
>>
>>1815791
>>1815684

adding to this "you have me confused with my father god rest his soul, i take it you where friends yes?"
>>
>>1815684
>>1815791

"Oh, you've mistaken me for someone else. You have me confused with my Fazer." He relaxes and makes a sigh of relief. "Thank goodness, you don't work for the House as well?" You shake your head no. It suddenly hits you. Did father work for Ivenmoth?

>How much are these Gauntlets?
>How much are these Bracelets?
>Other
>>
>>1815809
By the way, Yinglets worship (if they were to ever worship) their elders rather than a deity.
>>
>>1815840
>>Other do you mean to say my father worked for Ivenmoth?
>>
>>1815840
OP you good?
>>
>>1816074
Yeah but nobody's on so I'm just waiting.
>>
>>1815852
This
>>
Alright people, get some sleep. I've got work tomorrow so don't expect many posts for a while.
>>
>>1815852
Supporting.
>>
>>1816268
>>1816266
kek also what time will you start up in the morning?
>>
>>1816286
Won't be able to post until approximately 16 hours from now. 2:30 pm if you live Pacific.
>>
>>1816475
See you 4:30 central
>>
Good Afternoon/Morning/Evening my friends!
>>
Are we ready? Don't answer that. The question is yes.
>>
>>1815852
>>1816149
>>1816268

“Do you mean to say my fazer worked for Ivenmoz?” He scratches his head. “I’m sure of it. Said his name was Qiaww and looked a lot like you. He had that red beret on and the coat, too.” Father has never mentioned his ties to Ivenmoth before and if he does truly work for Ivenmoth then his experience in Trade was much more stronger than you thought. “Let me tell you what, since your father’s done so much for me, I’ll give you a discount on whatever you buy here.” What a considerate thing! You look back towards the shelf and glance at the things that caught your eye.

>How much are these Gauntlets?
>How much are these Bracelets?
>Other
>>
>>1818158
>How much are these Bracelets?
>>
>>1818158
>Bracelets
Because we're a fag
>>
>>1818186
>>1818203
"Those brackets are about 15 dollars, collectively."

>"I'll take them."
>"How much are zese gauntlets?"
>Other
>>
>>1818232
>Do you have anything else?
>>
>>1818232
Wait, dollars? We don't have those. Only gold coins.
>>
>>1818240
"Coins, I meant, coins. Don't know why I said dollars. Strange."
>>
>>1818232
>"I'll take them."
>>
>>1818232
Take them
>Any feathers we can buy to look even gayer and femenine?
>>
>>1818259
>>1818267
"I'll take zem." You spill out 15 coins from your bag and give them to Norris. "Do you have any feazers?" "Nope, sorry, we don't sell feathers here."

Anything else?
>"How much are zese gauntlets?"
>Other
>>
>>1818279
Um, i dunno

>Leave
?
>>
>>1818279
What can you tell me about Ivenmoz?
>>
>>1818369
“Newcomer eh? Ivenmoth is the largest Trade Guild in Val Salia. They pretty much govern the city, recording and maintaining all sales, purchases, and trade in the city, as well as governing general law here.”
>>
>>1818279
>"How much are zese gauntlets?"
>>
>>1818409
This
>>
>>1818409
>>1818497
"Those gauntlets are 12 coins."

>"I'll take them."
>Leave
>Other
>>
Do these items give any bonuses wearing them or just for show?
>>
>>1818534
Bonuses, what kind of QM do you think I am?
>>
>>1818507
I'll take them
>>
>>1818507
>"I'll take them."
>>
>>1818507
Check inventory
>>
>>1818555
>>1818556
You fork over 12 coins and grab the gauntlets. "Is that all?" You nod and walk out the door where Scunok is waiting for you. "Ooo! Are zose gloves for me?"

>"Yep, here you go.
>"No, zey are mine!"

>>1818568
I usually do inventory checks when we acquire items by default but in this case, I was waiting until we got items sorted first.
>>
>>1818615
>"Yep, here you go."
>>
>>1818615
Ahhh now we must choose do we be a dick and keep it all for us becuase we pated for it or do we give the gloves to our friend

OP who would get better use out of them us or sukko
>>
>>1818615
>"Yep, here you go.
>>
Well that answers that
>>
>>1818628
>>1818634

You've acquired:
>Tail bracelets. +2 Temp S/C
> (-27) Gold Coins

Scunok acquired:
>Copper Gauntlets. +2 Temp S/I
>>
Shall we...
>Walk back to Town Square.
>Continue down the road.
>>
>>1818659
>Continue down the road.
>>
*whistling in the lonely que waiting for someone to take the now serving 2 card*
>>
>>1818676
Supporting
>>
>>1818659
>Continue down the road.
I updated the pastebin.
>>
>>1818936
Link also support
>>
>>1818954
The pastebin link doesn't change. It'll always be at https://pastebin.com/Vh00cK2X
>>
Are you calling it a night OP? What time will you start back trommorw?
>>
Yo OP you ok you kind of just stopped posting last night?
>>
>>1819632
He probably got drunk and passed out in a ditch.
>>
>>1819830
Well I hope he's alright
>>
>>1819632
>>1819830
>>1819845
Hello hello hello. I'm alright. Classes and surprise medical emergency, but I'm fine. Speaking of which, the whole time I was in the ER, I finished the campaign for the quest.
>>
>>1818676
>>1818921
>>1818936
>>1818954

You continue down the road as you finish equipping yourself with your fashionable new bracelets. It's quite an impressive building; the House is carved out of the "tooth", a humongous rock formation in the center of Val Salia. You stop at the main entrance and enter the main lobby of the Tradehouse. There in the center is a receptionist at her desk followed by a large line of merchants and traders eager to schedule appointments, and to her left is a guarded entrance down to whatever the rest of Ivenmoth houses.

Shall we...
>Wait for the line to shorten.
>Stand in line.
>Go down the guarded entrance.
>Other
>>
>>1821525
>Stand in line
>Don't let any human bully/push us out of it
>>
>>1821525
>Stand in line.
>>
>>1821527
>>1821554

Roll one S/I check, please. +9
>>
Rolled 70 (1d100)

>>1821587
>>
Rolled 6 + 9 (1d100 + 9)

>>1821587
>>
>>1821604
Oh....
>>
>>1821596
>79: Standard Sucess.

ALthough you maintain your area mostly in line you receive several dirty glances and attempts at cutting you. You're still waiting.

Roll one S/I check, please. +9
>>
Rolled 100 + 9 (1d100 + 9)

>>1821656
Hope I do better
>>
>>1821664
Holy! Did people let us cut ahead or something?
>>
>>1821664

>109: Crit!

You're tired of everybody's' shit. You absolutely maintain your dominance in the line, nobody dares go near you.


Roll one more S/I check, please. +9
>>
Rolled 14 + 9 (1d100 + 9)

>>1821680
>>
Rolled 82 + 9 (1d100 + 9)

>>1821680
>>
>>1821687
Aaaaaaand we lost all line standing progress.
>>
Rolled 38 + 9 (1d100 + 9)

>>1821680
What's the roll counting system?
>>
>>1821687
>23: Failure.
It seems that everybody was tired of YOUR shit and you're squeezed out of line.

Shall we...
>Wait for the line to shorten.
>Stand in line, again.
>Go down the guarded entrance.
>Other
>>
>>1821702
Each "check" is 1d100. I'll ask for multiple depending on the situation and if I have a +# next to it then that's the bonus added to the roll.
>>
>>1821703
>Wait for the line to shorten.
I assume this is a luck role
>>
>>1821703
>Wait for the line to shorten.
Spend that time checking our father's map for information about his contacts here.
>>
>>1821720
>>1821930

You and Scunok clamber on to the nearest lobby chair and begin to check you father's map. As suspected the major contact here is the whole of Ivenmoth. He outlines his relationship with Ivenmoth, a part-time representative of Ivenmoth carrying out inspections of the cities overall trade, sales, and shopping as well as an ambassador for neighboring Yinglet Enclaves. It looks like your father established himself quite well in Val Salia.

2 C/L checks, please. +9
>>
Rolled 56 + 9 (1d100 + 9)

>>1822024
>>
Rolled 68 + 9 (1d100 + 9)

>>1821930
OP i have missed you!
>>
I have to Jam people. I know I just got on and everything but I've really got to get some good sleep. I promise we'll make some good progress tomorrow. Night, loves.
>>
yoooo op
>>
>>1824727
Hey. Back for moar.
>>
>>1822059
>77: Standard Sucess.

The line becomes notably shorter but does not disappear altogether.

Shall you.
>Wait for the line to shorten, even more.
>Stand in line.
>Go down the guarded entrance.
>Other
>>
>>1825237
>Go down the guarded entrance.
>>
>>1825237
>Stand in line.
>>
>>1825404
changing to support this
>>
>>1825360
>>1825458

You decide that you've been waiting too long and start to head down the guarded hall. As expected, you're stopped by the goons posted at the entrance. "Hey! Scav, this is an entrance for authorized person--" The goon accompanying him smacks him on the side and jabs a finger towards your beret, immediately saluting you and encouraging his friend to follow his lead. "Welcome back Ambassador!" They part ways to allow you to enter. The goons immediately close on Scunok. "Sorry sir, but only those working for the House can enter. Ivenmoth policy. You signal Scunok to wait in the lobby. Hopefully, this won't take long.
>>
>>1825505
You follow continue down the hall as it enters into a large room filled with crimson uniforms. This must be the Ivenmoth Commons. The room is littered with wooden tables and benches, some with plates and cups, some with ledgers and quills. The Commons continues on to another large room.

Shall we...
>Sit down and socialize.
>Continue on to the next room.
>Other
>>
>>1825525
>>Sit down and socialize.
>> gather gossip and rumors
>>
>>1825525
>Sit down and socialize.
>>
>>1825576

Roll 2 S/C checks, please. +13
>>
Rolled 7 + 13 (1d100 + 13)

>>1825629
>>
Rolled 100 + 13 (1d100 + 13)

>>1825629
here we go
>>
so op
>>
OP are you ok
>>
OP you dead
>>
yo op have you died
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