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Another Tribe Quest

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Thread replies: 343
Thread images: 116

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You control a Tribe with other players in an Ice age-Esque fantasy setting. So expect things like Elves, Mammoths, Magic, etc..

Tribe creation
> Name
> Color
> 2 Starting traits of your own

Rules
> 1 turn = 1 week
> You can do 2 things in a turn
> The things you do have limits
> Tribe x 2, Develop x 1, War x1
> As time goes on you will be able to do more things
> War can happen at any time and place so always be prepared

Explanation of things to do
> Tribe: Do anything besides what the other 2 entail
> Develop: Learn new concepts/ideas, upgrade anything as well
>War: Hostile action against other tribes or entities

Don't worry about placement I have that covered. Just need to make your tribes and I'll randomly place them on the map.
>>
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Heres a tribe sheet. If you feel like playing go ahead and use it and post it. Will check the thread every few hours or so.
>>
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Forgot to put starting population.
>>
> Name: The Legion
> Color: Black
> 2 Starting traits of your own: Undead Nation (tireless/ fear aura), Disciplined (fearless)
>>
how do we denote were our tribe is? do we just draw a border on the map?
>>
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>>1752111
Sweet.
Just need a few more players.
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>>1752119
just pick a color and put a dot anywhere on the map. Don't worry about border
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>>1751842
>>
>>1751842
Are there specific traits somewhere and I'm blind or do we make them ourselves?
>>
>>1752150
Make them yourselves. your starting traits and traits you gain in the future are all unique to what you want/do.
>>
>>1752148
want a color? or just stay white?
>>
>>1752164
The tribe will be brown.
Dorves like the colour brown as they commonly see it underground
>>
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>>1752177
coolio
>>
>>1752177
>>1752111
If there's a specific place you want your location to be you can mark it on the map. If not I'll just pick randomly for you.
>>
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we are the united felis tribes

fast breeders

hunters sense

color blue
>>
>>1752185
How long does it take to develop a concept/discover an idea
>>
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>>1752191
our location
>>
Ok, we can get the game started. Just need to know if you guys want to place your mark on the map, or have me do it.
>>
>>1752199

i already marked my location I am the lord of the orange island all shall know of my domain!
>>
>>1752194
1 turn. After that turn, everything you learned/developed should take effect. Of course, it does have to make sense though. You can't immediately make a car early on. Tech progression has to be natural.
>>
>>1752207
Ok sweet thanks
>>
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Put me anywhere QM, and tell me if my skills are too OP or not.
>>
>>1752185
Dorves ain't afraid to random spawn their fortress
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>>1752227
That's perfectly fine by me. And will do. Also, you can get a pop growth of +1 for your industrialist trait.
>>
>>1752227
also any specific color?
>>
>>1752250
Red would be cool
>>
>>1752250
>>1752191

Hey OP take a look at my traits and tell me what you think.
>>
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The game begins
Turn 1
> Your peoples have gotten smart enough to get out of your caves and to finally make the world yours. With the knowledge they have gained from their time in the caves how will they change the world?
>>
>>1752282
oh yeah, fast breeding! you get +1 pop growth as well. sorry about that.
>>
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>>1752293
>Living in those caves have really taught us something, we hate caves. We must figure out how to create stable and comfortable buildings.

>Foraging and hunting wasn't too fun, but one of our tribesmen, Dave, has found that leaving seeds in the ground grows a brand new edible plant. We'll have to look more into this.

>>1752307
How do I incorporate my research bonus? Do I get two tech for the price of one?
>>
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>>
Rolled 1, 4 = 5 (2d20)

>>1752293
(assuming we are using d20s)

the hunter's set out to feed the tribe

while

the rest set about scouting the local land for anything of use and danger.
>>
>>1752316
If you are descriptive at how you go about this you can make 2 techs. remember though you can only do Develop once in every turn. But you can increase the number by building like a development station or something to that sort.
>>
>>1752325

well that is bad
>>
>>1752293
Dorves
Develop: Tools with sticks, plant fibers and stones
Tribe: Use tools as self defence while we scout the area
>>
>>1752335
Alright, maybe I can roll with that.

>>Living in those caves have really taught us something, we hate caves. We must figure out how to create stable and comfortable buildings for out people, and dry secure buildings for our food to keep it safe and dry.

>The collective will never be blind to our surroundings. Send some people to scout around our settlement
>>
>>1752325
No need to roll dice. The only time you need dice is in combat. I'll get into the mechanics once we get into combat. This is very much a narrative driven experience. Essentially we are creating/destroying the world depending on what you want to do, with the added bonus of other people doing the same thing.
>>
ok, give me a moment to update.
>>
>>1752356
oh hm hm hm hm hmm I like this
>>
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The Hesbing Collective Turn 1
>>1752346

> With pure hate of the dirt holes they came out of, the collective immediately observed their surroundings. As they observed they knew immediately that they must build a shelter for storage of food. The collective got to work fast on building a little shelter out of sticks for food storage.

> As soon as the collective finished work on the stick hut storage they, once again, knew what to do in order to ensure their survival. They sent 4 of their own to scout the area. As the scouts returned reports of a river basin filled where many animals roam.
>>
>>1752293
Name: Manakos
Color: Purple
Mana Charged - For one reason or another, the potential for casting magic is more common in Manakos than in any other society.
Experimentalists - The mages of Manakos tend to cast first, ask questions later. Thus they are more prone to disasters, but also to great successes.

Develop: The mages of Manakos develop basic elemental magic such as fireball.
Tribe: Elect a leader. The most skilled mage among us shall be the executive leader!
>>
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Dorves Turn 1
>>1752345

> As the Dorves took their first step out of the cave they noticed an empty feeling in their hands. They feel as if though they didn't have a proper tool to fill the void of their hands. And so the Dorves gathered an assortment of items you could find near rocky cliffs. As they returned from their gathering they got to work. You wouldn't be able to tell at first but damn were the Dorves crafty. Out of the things they gathered they had been able to make a stone pickaxe and a stone dagger. Truly a productive time for them.
>After they had managed to make two tools they sent a scout with the dagger they had crafted to gather intel on the surrounding areas. The scout had returned with information about a forest hiding strange creatures.

Man the updates are really the grindy part. This is fun.
>>
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>>1751964
>>1752448
Location can be wherever. Maybe somewhere on the Eastern continent, since that's empty rn.
>>
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United Felis Tribes turn 1
>>1752364

>As the UF Tribesmen set out their cave they sent hunters, who would occasionally leave the cave to gather and hunt for the tribe, to do just their purpose, hunting and gathering. The hunters showed this weird canine like animosity, probably something they had evolved with overtime, while they went out and hunted. They didn't have tools to help them since they were still practically an inept tribe, they used their bare hands and animal like instincts to dominate an animal. When the hunters returned from their hunt, they had returned with a dead Sloth Cow, large enough to feed the tribe while in its current population, for about 2 weeks. (another +1 pop growth bonus)
>While the massacre of the sloth cow took place, other members of the tribe who were not fit to be hunters went out to do some scouting. The scouts had returned just in time when the hunters had finished their hunting, and as they all sat around a feast like manner they exchanged info about what happened. The scouts talked about how vast the outback is, giving them a sense that they were not the only ones to have stepped out of their caves.

sorry, its taking time to update.
>>
>>1752503

It's fine man take your time bro.
>>
>>1752503

also just to be clear the felis are basically cats
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>>1752528
Cat people, or just cats?
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>>1752523

cat people
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>>1752554
>>1752563
>>
>>1752563
so you have catgirls then?
>>
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>>1752563
can't really have a tribe with out both know can we
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Manakos turn 1
>>1752448

> In the Far East of the world lay a continent breaming with magical creatures and fauna. On this continent, a certain tribe had appeared, not in front of a cave. But in the ethereal forests of the far easts. In the forests, you would see men playing with bolts of energy that spew forth out of the tips of their fingers, you would see them cast weird light spell unnecessary for the area but still useful, and sparks of fire which would transform into a ball form from their fingertips. The casters were all apart of the same community. The Manakos. (You can use primal fireball and light which is essentially a flashlight type spell.)
> Now don't misunderstand their playing around in the ethereal forest. Their playing around was actually a deadly competition to determine who would be the strongest, fastest, smartest caster in the community. The winner's prize? The right to rule the community. After a long free for all tournament, in which it was nothing but fireballs flying every direction, though it did little harm to the trees of the forest they inhabit, a mighty caster had emerged from the fires of battle. Vexius of fire. Awed by this new leader the people of the community await the orders of their newly appointed leader.
>>
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Map update since new tribe.
>>1752554
I will take note of this
also if there was anything, in particular, I had done wrong/bad/stupid please feel free to tell me.

>Turn 2 Begins Calendar: week 2 of year 0
>>
>>1752623
Develop:?
with food needs sated for now the hunter's train to improve hunting Technics

Tribe:
while the rest of the tribe builds shelters thus the beginnings of felis civilization are founded they name the settlement after the Felis god fluffy who is rumored to have created the Felis.
>>
>>1752623
I assume we have the tools to hunt, as that is what kept us alive before?

>Succulent meat will soon be had and cooked. Send a team to hunt near the river for that delicious meat.

>We need a more stable food source, so one of our tribesmen had a crazy plan to put seeds from plants we eat in the ground, because he claims they will grow the same plant.
>>
>>1752623
THAT'S THE WRONG SHADE OF PURPLE REEEEEEEEEEEEEE

Develop: To preserve balance, we must learn magics from the schools of Water, Earth, and Wind.
Tribe: Collect herbs and alchemical reagents from the forest.
>>
>>1752623
Develop: Fire, if we want to go in to tha forest we make sure we can scare away the animals.
Tribe: Make more stone daggers, make a few of the dagger blades more useful as a digging implement.
>>
>>1752691

take a name make OPs life easy
>>
>>1752666
Nice trips, guess wizards are also heretics
>>
>>1752700
From now on I will go by Ironhammer
>>
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United Felis Tribes turn 2
>>1752654

> Knowing that the tribe was well off with the current of the food situation, the hunters of the Felis tribe had begun practicing fighting each other. During this martial practice, a member had shown a series techniques that the other members were confused about. A series of downward swings, which erupted a large hammer like effect. Honestly, though it was just his hands formed into fists. The showing of force and Shockwave in a fist, simply by doing this awed the other members and wished to learn from the Felis who came up with it.(The Felis have developed Hammer Fists as a technique for hunting.)

> While the ground shook, from the constant pounding of the fists of the hunters, the nonhunters had begun to build buildings out of mud around the river they are near to.While the ground shook the Felis found a way to make the mud buildings more stable, and safe from quakes. This would help them in their future to come. These buildings would mark the first settlement of the Felis Civilization.
>>
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The Hesbing Collective Turn 2
>>1752663

> The collective had sent hunters, that moved with a brisk pace, along the river in search for the animals the scouts had reported. As they arrived near the river basin, thunderous roars could be heard throughout the region. The observant collective immediately knew that was a bad sign. None the less they continued, all for the good of the collective. As they enter the basin they see an albino Mammoth.With sharp glints in their eyes and they went into a mode that could only be described as Meticulate. The Mammoth was no more, skillfully sliced and easy to carry the hunters return to feed their collective. (+2 pop growth)

>While the hunt took place. A random collective member had decided to smartly put a seed on the ground. As a week had passed he noticed it had grown. he shares this knowledge with the other members. (another +1 pop growth, also now have the knowledge of farming)
>>
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Manakos turn 2

> After a week had passed since their new leaders rise, the Manakos had been tasked by their leader to study other elements of the world and how to manipulate it. From this new knowledge of magic was birthed. Instead of sparks of fire or light spewing from their fingertips the manakos could now spew sprays of water, small burst of wind, and can even make the ground beneath them slightly shake. (Spells gained: Small Gust, Water hose, Earth shake.)

> Not only was new magic discovered but a new form of magic was in one way or another invented by the men of manakos. this magic was essentially just gathering random stuff in the ethereal forest and putting it in boiling water, this magic was known as alchemy by the manakos. (Can now make a simple potion of any type, also +1 pop growth since you can technically make a food potion.)

after this turn, I'm calling it a night. we will continue tomorrow.and ill try to practice replying faster.
>>
what time will you resume
>>
hey exactly what is everyone playing race wise?
>>
>>1752933
I guess I'm probably just gonna be humans
>>
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Dorves Turn 2
>>1752691

> Laying around the fields one night a dorve got bored and decided to hit rocks together. as he did that he caused a spark to come out. seeing this as a form of entertainment the dorve continued to bash the rocks. as he bashed the rocks he had inadvertently started a small fire.

> The dorves seeing the potential of the dagger had decided to make more. As they made more they decided to be a little crafty with things and put a stick on the hilt of the dagger. They can poke things with this and can be used a digging tool. a few more days had passed and the dorves had developed a new tool, the spear shovel (x3 stone daggers x1 shovel.)
>>
>>1752933
>>1752955
>>1752691
>>1752666

sorry for the long replies I'll work on them.
I'll be on around 5 pm EDT
also this was fun and thanks for playing.
>>
>>1752996
thanks for running
>>
while im gone you guys can post your actions.

> Turn 3 Begins Calendar. week 3 year 0
>>
>>1753024
While we know how to build houses to preserve, we need houses to comfort and protect us. We will begin researching more "advanced" construction techniques that are more than a couple of sticks.

>We will begin researching more advanced tools to better change the world around us, like tools to help farming and to cut down small trees
>>
>>1752959
>With sticks burning with fire we go into the forest to see what it is in there.

>We also hunt animals within.
>>
>>1753024
Develop: Building on the basic element of fire, the mages of Manakos discover the more deadly lightning magic.
Tribe: The Manakosian mages hunt food to eat, and give it a nice, charred flavor in doing so.
>>
>>1753024
develop fishing living next to a river comes with advantages

tribe the hunters want to put their new technic to the test and go out hunting
>>
Sorry. I lost internet. I am back now.

The Black Legion
Turn 1: emerging from their eternal slumber The Black Legion has decided to start creating a massive citadel and wall out of ice. This will house the armies of the dead and block out the living world south of the ice barrens.

Turn 2: The Black Legion has started developing a language and using ice blocks as tablets is starting to record information.
>>
>>1754021
Turn 3: The Black Legion is in search of monstrous beasts (specifically the black drake) to tame. They plan to convince the creatures to join with offerings of meat.
>>
>>1754021

well shit son the undead are going to kill us all
>>
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>>1754068
>>
>>1753989
>>1753196
>>1753100
>>1753065
>>1754021

Hey! just woke up gonna get started replying to your actions soon. I just need to make your sheet and we will be good to go.
>>
Quick update

After the 4th turn I'm upping the amount of actions you can do per turn, and also upping the 1 turn = 1 week.

> 1 turn = 1 month.
> 4 actions
and also adding a new action
> Government
New limits for the actions
> Tribe [x3]
> Develop [X2 ]
> Government [x1 ]
> War [x1]

note
I can't stress this enough, but if you specify how you go about your actions, you won't have to deal with my bull-shittery. I know it sounds lazy of me to ask you to post the results of your actions but, its just my way of asking you to go into detail about how your people do things, so it makes my job easy and you don't have to deal with my random shit.
Of course, if you like my random shit please feel free not to go into detail and see what randomness happens.
Remember im the qm not the player. I'm the guy who posts the results of your actions and the guy who made the world you are playing in. The world is mine but, your people are ultimately yours.
One last thing if you feel like I've overstepped my bounds on the results please feel free to correct me. I only know what the world is like, not what your tribe is like.

extra shit
Forgive me for leaving early on. Got really tired and wanted to go to bed. Also if you don't want to play Human please specify your race and an image to reply.
In fact if you dont want an image of your peoples you csn just put a symbol or logo. Just want some added flair to what kind of peoples you are
Explaination as to why im upping the game? Progression was too slow and I don't want to bore you with events that happen on a weekly basis. Also, plan on making this thread count so I want to at least try to get to 12 turns to simulate a year in-game time.
Other than that I will get to work on your actions.
>>
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> Map Update since the undead have returned
>>
>>1754144

what would count as a government action?
>>
>>1754177
Elections, governmental changes, and laws added is what I would assume
>>
>>1754177
>Government: the people take it upon themselves to elect wise elders to form a council in order to lead the tribe.

you form your own system of government to get bonuses and shit. it's also the action that may or may not get your tribe to start in fighting, also how to make your people seem to act a certain way. Culture is I guess another easy way to explain it.

another e.g.
> government: my people hate other species, because of law, so we burn down any other tribes that aren't the same species and slit their throats open.
>>
>>1754187
this
>>
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>>1754144

this is basically what felis look like
>>
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>>1753065

THC Turn 3

> upon closer inspection of the dinky little wooden shacks they had made, the collective, had taken it upon themselves to improve what they had made to make it even more comfortable for living purposes. They had improved their dinky little stick hut by gathering rocks around the huts and stacked them forming a second layer of wall. seeing that the stacks weren't stable they needed to make an adhesive to make the rocks stay still. The collective had knowledge of a sticky substance in near the area had begun to procure this substance. The sticky substance was a success on adhesive building. (gained the knowledge to make an outer layer of the wood huts out of stone and knows the usage of sticky subtsance found near their area.)

> The sticky substance was a huge help to the creation of tools that the collective would vastly make. After using it to build more solid stone layers out of their stick huts, the collective set of their wooden tools, they had used to build their stick huts, and to improve them. seeing that wood was practically inferior, and the stone was obviously the next step, they made stone tools and weapons out of the sticky adhesive. (gained the use of stone tools)
>>
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>>1753100

IH Turn 3
> The Ironhammers had decided to go explore the forest that the scouts had reported a few weeks back. The forest was indeed hiding a menagerie of strange and magical creatures, things like pixies, stone boars, 4 legged terror birds that had a peacok aray of feathers. Those things paled in comparison to what shocked the Dorves the most. They had seen Large Blue Bulky men wearing fur and carying clubs walk around the forest. The dorves didnt want to start anything so they had returned to the their home. (knowledge of blue men walking around the forest)

> The Dorves did return with a pack of dead pixies to eat. The pixies are not the fairies we envision in stories, they look like deformed humanoid bugs. As they ate the fired pixes the dorves started haveing this weird tingling feeling in them, they don't know what it is and just continue to eat the pixies. (+1 pop growth)
>>
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>>1753196

M Turn 3

> While dilly dallying with fire, the leader of the manakos, Vexius of Fire, had noticed a wierd little occurance in his fire. The fire would, on occasion, light blue. Interested at the strange color he prusued its mysticism. Upon this pursuit he had discovered why it would on occasion turn blue. The answer was electricity. A form of fire magic more dangerous than the fire. He had spread this knowledge to his people. (Gained the ability to cast basic primal lighting spells.)

> Wanting to test out their new spells, some of the Manakos set out to go hunting. The manakos found their new spells incredibly fun to use on small creatures like rabbits and foxes. Their new magic also altered the flavor of the animals they had hunted into this delicious charred shocking flavor. (+1 pop growth)
>>
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>>1753989

UFT Turn 3

> When they werent building mud huts or hunting, the felis had invented a sport of sort, near the river they inhabit. The sport was simple, a competition to see how many fish they could catch with their bare hands. The competition was fun and useful to their people. (+5 pop growth, reason I had looked at your traits and saw they breed like rabbits.)
> The Felis hunters hadnt had the chance to test their new technique out yet. So they set out to the outback and hunted. While they ran through the lands they had encountered a new type of prey, red pipers, A large serpent that travels the outback eating things. The finght lasted nearly an entire day but the felis came out on top. Losing some in the process, the red pipers were not to be messed with. the felis shed slight tears on their fallen but knew that it was neccesary. They came home with a GIANT ASS WORM TO EAT!

I'm gonna do sheet update after I reply to your actions from now on.
>>
>>1754302
Develop strings and ropes out of plant life

Have dwarves burn sticks to make fire hardened spears
>>
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>>1754021
>>1754061

BL Turn 3 EVENT
> The world had a slight schizm when a small group of dead things arosed from the ground. They slowly creeped and walked around the harsh snow. a few days had passed since their awakening and a black citidel with walls of ice around it had emerged from nowehere. (gained the ability to make walls of ice and build citidels out of back rocks)

> Inside the black citidel they spoke a wierd langauage that resembled the sound of clicking noises. some of them even started sratching their fingers on ice tablets writing wierd symbols. (Click Language, and symbol writing)
> One last thing to mention. The citidel was hiding a large dark beast and other creaturs within it. A tamed black drake lives within the citidel protecting its masters, while an assortment of other beasts resides within the citidel acting as pets. (gained the ability to tame creatures, Black dragon,Dire Wolves,Black Cows)

do your people fucc anon? if so how do they reproduce?
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>>1754431
>>
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>>1754477
>>
>turn 3 ends
>turn 4 begins
>calendar week 4 year 0
>>
>>1754503
I was thinking that reproduction would be done through ritual (summoning or resurrecting)

Is black cow a typo?

Also should wood tools be stone tools since there is no wood near them?
>>
>>1754519
>With our growing population, we need to be able to feed them. We will begin clearing fields around our humble village in order to plant more crops, storing the extra in our dry storage.

>Any great people need a great man to lead. We will elect the strongest and smartest man in our village to be the formal leader and to oversee all day to day activities.

>Stone is fine, but our people think there are better materials to make tools out of. Have our greatest thinkers start finding better and stronger material.

>Seeing all these animals have given out villagers a thought, about domesticating these wild beasts to serve our purposes, but first, we need pens to hold them.


I'm going to leave in an hour, and won't be back for a couple, so I shouldn't miss too much hopefully
>>
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IH Turn 4

> Gathering plants on the edges of the forest, the Dwarves create string and rope out of the plants. (Rope can now be used )

> the dwarves, being smart in ways of tool making and such, had hardened the spear shovels they had crafted. ( spears are now more deadlier and less prone to break )
>>
>>1754503
The Black Legion
Turn 4:
>Create weapons and armor out of black stone. It is heavy but does not fatigue the undead.
>Create a summoning chamber to try and summon dark creatures from beyond the void.
>Establish a rigid tyrannical political structure unquestioned by the undead.
>Assign jobs to undead as: beast tamers, void summoners, scribes, and laborers
>>
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>>1754535
black cows wasn't a typo. they are a carnivorous type of cow mmkay

and don't worry about wood there's plenty near the coasts.

also I dig the ritual summon reproduction pretty neat.

the best thing about a fantasy setting is that you can make shit up on the fly.
>>
>>1754574
Hopefully the assigned beast tamers and void summoners will bring in new units every turn.
>>
>>1754519
Develop: From primal Water, Ice Magic is discovered to cool and freeze.
Develop: The practice of alchemy is refined, and scientific methods are used to try to increase its reliability and effectiveness.
Tribe: Send scouts out to explore the surrounding areas. Note exploitable resources and any other intelligent life.
Government: Those without magical potential, or with very little magical potential are now treated as second class citizens with few rights.
>>
>>1754519
Develop
A young brilliant felis is trying to invent basic tools
While also studying how fruit plants grow so that maybe just maybe she can grow them
tribe
while builds start to improve the settlement through defenses
government
the oldest felis known as the wise one, who leads us out of the caves is dying. he has summoned the best of us to his side to pick a new leader. his words are taken as law and he said "let all the tribe vote on who will lead always remember my children freedom is a gift that only you can protect." in two days the wise one passes away in the night
>>
Rolled 15 (1d100)

>>1754591
rolling a dice to determine the quality of the leader
>>
>>1754608
The Jeb! of the cat people
>>
>>1754608
...oh dear god
>>
Rolled 86 (1d100)

>>1754551
I suppose I'll roll even if the rolling doesn't count
>>
>>1754639

nice
>>
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>>1754579
>>
>>1754556
>Learn about ballistics
>Practice magic to make body stronger
>Make bows and arrows
>Make more shovels and some axes
>>
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>>1754653
Yes!

BL Turn 4

> Stone armor had been cafted from black stone giving this ebony look to it. The armor would be heavy on any other being but the undead had no limiters to wieght. (Can now craft Heavy stone armors)

> The undead had created summoning chambers in their citidel to summon dark creatures from the void. unaware of the consequances this action might make (Are you sure you wanna do this anon?) (+ 2 pop growth with consequences)

> The undead had a leader who was giving them orders. The orders were unquestioned. The being giving them these orders was named blank ( you can name him anon and describe to us how he looks) (Government - Unquestion Tyranny)

> The undead now had jobs given to them individually by the leader of the dead. They were formed as Tamers, Void Summoners, Scribes, and Laborers (Now has a job system)
>>
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>>1754551

THC Turn 4

> The collective clear vast fields near the rivers of their homeland, making farms where there were once fields. The extras the had planted awhile back were fully grown and stored in their storage huts. (Large pop growth also irrigation was inadvertently discovered)

> The Collective, while surving pretty well without leadership, had finally decided to elect a member, to be the formal leader, to oversee day to day activities. (You can name your leader. and the collective now have a formal leadership)

> Some of the smarter members of the collective were not satisied with stone as a material. They felt as though there were better materials than just stone. With the shitty stone tools they have they went to mine nearby cliffs. They discovered a slightly better ore while mining. BRONZE (Bronze tools can now be crafted)

> The collective built stone pens to keep future tamed animals in. (Can now tame animals)
>>
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>>1754725
forgot to update the pop
>>
>>1754663
The leader is Nazgul.
I am sure we want void summoning chambers.
Do I need to do another action for stone weapons?
>>
>>1754725
>>1754733
>32+5
>becomes 38+7
Hmm. Was the +5 and +7 averaged together to make +6? Or was that just a math error?
>>
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>>1754752

M Turn 4

> When the manakos play with their magic they always seem to discover something new. This time they had discoer how to solidify water in a cold state with their magic. it was a mixture of water and air magic that formed this magic. (Primal Ice magic discovered)

> The manakos had found a way to improve their simple concoctions into effective and reliable recipes. The methods they took to do this were scientific. (simple Concoctions have improved to more reliable and effective recipes. Aldso a form of science had been invented, Herbology)

> Manakos had sent scouts to note exploitable known rescources and life near the forests. The scouts returned bloody and injured, some even notibly missing, and with looks of horror. They report that whats outside of the ethereal forest should not be seen and did not want to talk about the things they had faced.

> while the scouts were away Vexius had passed a law in where people with low magical potential or no magic potential at all were to be treated as lower beings than those with a higher power. This emboldens the powerful mages of the tribe, while the weaker casters hated this and wanted to leave the tribe. Until that is when the scouts arrived. (the magical segregation law has been passed)
>>
>>1754752
shit your right
>>
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> fixed
>>
>>1754747
> stone weapons action
yes please
>>
>>1754802
Alright. Will do turn 5
>>
is that everyone?
>>
>>1754591

UFT Turn 4

> One of the Felis had invented stone tools for farming (Stone tools now available)

> The same felis that invented the stone tools had also found a way to make plant grow near the river ( basic farming now available +2 pop growth)

>The settlemnt of the felis ,overtime, had seen a mud wall rise around its border and the mud huts had been slightly uprgarded by shoving rocks into the mud making it more defensable and even more stable. (mud rock huts + mud wall)

> leadership has been appointed by the wise one who had died. The leader that was appointed to protect their greatest gift, "freedom". (appointed leader, you can name him as well anon, freedom culture has been developed)
>>
>>1754844
she is simply known as cuddles the best warrior the tribes have ever known as she was pivotal in killing the sand worm
>>
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>>1754654

IH Turn 4

> The dwarves threw their pears in the air and learned that they could make throwing weapons. seeing as they were crafty they invented new tools to shoot their spears even further. Then they thought "why dont we make the spears smaller and make a tool to shoot the small spear?" thus the bow was invented (Ranged weapons now available)

> The dwarves continued to go to the forest where the pixies they love to eat so much dwell. As time moved on they noticed their bodies had gotten even harder from eating the pixies. Their Bodies shined a silvery gray. Thier bodies had mutated into a type of material the dwarves had known of. Their bodies had become Iron ( Iron Skinned Bodies - their defense is high. pop growth continuin to eat pixies +2)

> The dwarves had made to a lot of bow and arrows

> they made a lot of shovels and axes as well
>>
> turn 4 end

> turn 5 begins calendar month 2 year 0
>>
>>1754895
Develop: The Manakos develop a healing magic to restore the bodies of those who were injured from the scouting.
Develop: The Manakos develop a scrying ritual to view things that are far away.
Government: Second Class citizens may now, in exceptional cases, earn their right to be "Honorary" first class citizens if they are especially proficient in Magical Research, Alchemical Research, Herbological Research, Alchemical Practice, or otherwise prove they are a valued member of society.
Tribe: The Manakos start a field to grow their most valued magical ingredients.
>>
>>1754895
The Legion
Turn 5
>Create weapons out of black stone. It is heavy but does not fatigue the undead.
>Develop a research chamber for alteration magic for scouts, spys and assassins (invisibility, shadow jump, blink, mirror image, illusion, etc.)
>Create a scout, spy and assassination training program and special forces team called the Wraiths
>Assign some Wraiths to tirelessly scout the area for magical sites, artifacts, ruins, etc.
>>
>>1754892
Wouldn't this be my turn 5?
Anyway next up is
>Create martial arts to efficiently move body
>Make stone stoves, pots and pans
>Dig tunnels underground, extend into the forest, using two actions
>>
>>1754895
tribe
tribe scout the land for value able resources like stone, timber, and minerals

improve our farms and fishing capability’s

develop
the spunky young felis inviter is at it again this time developing light weight armor for hunts to use in combat and hunting
she is also looking for ways to improve the quality of life in village I.e. creature comforts
>>
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>>1754902
M Turn 5

> The healing process of the scouts was a long and arduous one. In a short amount of time though the manakos had found that they could use the light spell to heal wounds. This was incredibly helpful for the healing of the scouts ( Light Healing spell can now be used)

> Angered by the damage that happened upon the scouts, Vexius, had moved quickly, as he could tell that something or some things incredibly dangerous lay waiting outside the forest they call home. Vexius used every knowledge of magic he had invented a crystal ball to see far and wide. He gave this invention to other smart members to copy it. The crystal ball needed three magical conduits for it to work. Vexius's magic ball was unique to him though in that it only needed one, and that one was his magic. (Crystal ball to see far and wide had been invented, Magical Sentry had been made)

> Vexius had given the second class a chance to move up. A law which he had passed that essentially said: "If you are useful to me, you will move up in life and be honorary members of the upper class". This law made the second class slightly happy and even promoted a sense of healthy competition amongst them (Productivity has increased in the society by tenfold, Smarter people had risen from their class to become geniuses in the fields they were best at, though the ones without talent were bitter. A job system and new sciences had been discovered)


> Manakos can now farm magic fields using their magic to grow alchemical plants (Growth +2)
>>
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>>1754909

BL Turn 5
> The undead had created weapons out of the black stones they had previously used to make armor with. (Black stone weapons available)
>A research chamber had been built within the black citadel to study alteration magic. their research proved successful, for now, they could play with the minds of their prey. (Alteration magic can now be used)
>A special group of undead had been molded and transformed by the newly found magic. these undead had no form what so ever. Nazgul called them: "The Wraiths" (Special unit has been made)
>The wraiths were immediately put into action by Nazgul. They have been tasked the surrounding area. They heeded the call of their master and had set forth from the Black Citadel. Through the eyes of the wraiths, Nazgul could see everything. Ruins of a once mighty civilization and tribes of blue skinned men had scoured the island continent the undead had inhabited.
will update your sheet later
>>
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>>1754920

IH Turn 5
> The dwarves had created a form of martial arts with their iron bodies (Art of Iron Martial Arts had been invented)
> The dwarves can now cook better (increase growth pop +1)
>The Dwarve had begun making a system of tunnels on the hill they call home. (Dwarves now have tunnels)
> The tunnels reached where the forest of the blue skinned men and pixies were.
>>
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>>1754929
UFT Turn 5
> Cuddles had sent scouts to explore every inch of the outback. The scouts had told of a land teeming with trees and vegetaion. The lands were far to the north of the outback. They tell tales of it being filled with beasts and rich fauna.
> Continious farming and fishing had improved both aspects. Farms now had an irrigation system while fishing eveloed to spear fishing. (+4 pop growth)
> The infamous felis inventor had invented light armor from the skin of the desert worm they had killed. ( Worm Skin Armor )
>The same said inventor, who is a she, had also found ways to improve daily life. beds were invented, tables, chairs, stoves, fire, and many other things were invented to help make life easier. (Creature Comfort - Life is more bearable now) (anon you should name this inventor. she's going to be considered a hero character. unless it's the leader cuddles or something.)
>>
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>>1755068

forgot to update the agriculture aspect of it
>>
>>1755068
the masked inventor decides to step out of the shadows and reveals himself to be peaches the inquisitive
>>1755076
its cool
>>
Just need to wait for THC then we will continue. Meanwhile, im gonna go eat.
>>
THC were you at boi
>>
>>1755146

>>1754551
>I'm going to leave in an hour, and won't be back for a couple, so I shouldn't miss too much hopefully

Doesn't take a mad sorcerer to figure it out ha HAHAHA
>>
>>1755161
what is this magic you speak of
>>
Posting in advance.
Develop: The Manakos further develop their lightning magic to be more powerful and deadly.
Develop: The Manakos develop protective spells such as shields and armor made of magic
Tribe: Through Crystal Balls, the tribe scouts the surroundings of the Ethereal forest, and tries to figure out what got the scouts
Government: The tribe creates a formal alchemical association with its own leadership separate from the tribe's.
>>
>>1755081
Alright I'm back, let me just type out my turn
>>
>>1755081
>Have a few members go down to where the animals were grazing and try to lead some of the fatter slower ones back to the village using some of the extra food we grew.

>Take a good ten men down to the mountains and start collecting as much bronze as possible, as we could use it for more than just tools.

>We should start researching ways to better irrigate the land, as just digging trenches won't satisfy the Collective.

>With this new Bronze material, we should start figuring out ways to replace the bone tools and equipment we currently have.

The leader will be named Dyson.
>>
>>1755316
ok ill get to work. everyone can post their moves for the next turn. after I post Thcs actions I'm calling it for the day. I will be back tomorrow though
>>
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>>1755316
THC Turn 5
> Few members of the collective have brought animals into the empty stone pens. These animals were able to produce things other animals would not be able to produe e.g. milk,wool. A large sheep like animal could provide the wool while mammoths milk were nutricious. (Tamed Big Sheep, White Mammoths)
> The collective had begun collecting the newly discovered material (You know have bronze stuff)
> The collective have found a better/more efficient way to irrigate their farms. (+2 pop growth)
>The collective decided to replace their wooden tools with bronze material and even making bronze weapons in the process (Bronze tools available,Bronze weapons)
>>
>Turn 5 end

>turn 6 begins calendar month 3 year 0

Alright just post your stuff and ill prewrite a reply to them for tomorrow. Thank again for playing.
>>
>>1755333
The Legion
Turn 6
>Develop a research chamber for evocation magic (e.g. shadow bolt, shadow blast, drain life, fatigue bolt, fear, etc.)
>Develop a research chamber for divination magic (e.g. tounges, comprehend languages, speak languages, scry, etc.)
>Create a zealot team of magical casters called Acolytes (lead by Ulu-Thurg) that can cast evocation and divination spells (shadow bolt, drain life, speak languages, comprehend languages, etc.)
>Send the Acolytes out to confront the blue skinned men and tell them about their new God Nazgul and the plagues he will bring upon them if they choose not to worship and obey him.
>>
>>1755361
Also still need my turn 5 sheet if you forgot
>>
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>>1755373
shit my bad
>>
>>1755361
Thanks for running QM


>We need a better way of transporting that heavy ore. Have our citizens start looking into ways to better transport heavy items.

>With all the hustle and bustle of this bronze nonsense, we still have shit shelters. We should try to knock down some nearby trees and add that to the stone structures to better reinforce and provide comfort.

>We need a better understanding of our world around us. We need to send out scouts out on missions that give us a much better understanding of our world.

>With all the materials that are being harvested, we need a way to record the amount, and to communicate on stone with others
>>
>>1755375
What time will you be running at
>>
>>1755361

Tribe
Build a fishing dock in the river so that fishing is a more stable source of food
The Cuddles the leader of the felis believes it is time to improve the village by upgrading from mud to wood so she sets the builders to do just that.
Then she sends out the hunters to capture animals that might be of use on the farms
Develop
One of the old felis has been praying for enlightenment from fluffy the god of the felis. Fluffy responds by blessing him with holy light magic (basic light magic i.e. light, healing, radiant fire that kind of stuff OPs pick on which I get)
>>
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>>
Hey is it to late to join in??
>>
>Research fire magic
>Research air magic, try and combine it with fire magic to embed into our body for flamethrowers
>Search for metals while digging
>Build hammers and other tools for metalsmithing
>>
>>1755361
>>1755228
>>
>>1756003
ok, I'll fix up a new sheet for you. anywhere, in particular, you want your starting location to be?

>>1756049
Nope, it's not late.

> will start getting to work just need the other players to post their actions for the turn. then I'll spam reply.
>>
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>>1756061
M turn 6
> Days of practice focused on lighting magic had improved their effectiveness. (Primal Lighting magic is now tier 2)
> One of the second class members had invented a new type of magic. Low in magic potential, he found that any persons of magic could do the spell he had created. This spell would cover a person with a harsh wall like aura. (Protective spells can now be used - more powerful if used by 1st class casters)
> The crystal ball was about to be used. Vexuis was the first to use its usefulness. His mind concentrated on the ball, and imbuing it with his own magic, had suddenly seen the outside of the forest. He saw a misty, bleak landscape. He couldn't see anything dangerous near the border of the forest, but that all changed when he had suddenly heard the sound of a loud shrieking. He fixed his vision towards the sound and could see a gargantuan, 4 legged creature, that had tree like antlers. Feeling his presence the creature looked straight into vexuis. Vexuis had stopped and had given orders to do constant surveillance near the border of the forest.
> A new association in which alchemists could practice their study, had been formed. Vexuis had allowed and ordered that they have their own leadership, seeing as he sensed something might happen to his people if he were to focus on research and to focus on their safety. (Alchemist Association had been formed + 2 growth pop, Increased Alchemy)
>>
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>>1755377
THC Turn 6
> The collective had invented the wheel to tranports their bronze faster. (Wheel, transportation are now available, +1 pop growth)
> The collective had imrpoved their stone shit shelter into better wooden shelter. The shelters now resemble a cabin (Log Cabin now a common shelter for thc people)
>The scouts retrn with word of a crystal city in the middle of a large lake, and a tribe of dwarves (You have encountered th IronHammers)
>The THC invented writing and math using the sticky substance and an abudant amount of wood. They write on paper from wood and boil the sticky substance till its color changes black sticky substance. Also, they invented math to record their stuff. they still don't have a proper language though (Math, Writing, paper, black sticky substance,+
>>
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>>1755368
BL Turn 6
> Inside its black cictidels more rooms had been built. A chamber for evocation and a chamber for divination. (Can now use Evocation and Divination magic)
> inside these chambers the undead were transformed into dark magicians. They were known as the acolytes who are a zealous bunch. one of them was special and was appointed by Nazgul to lead them. His name, Ulu-Thurg. (Special Unit made, and hero unit made)
> The acolyte's first task was to ensure the fealty of the blue skinned men. Using their dark magic they could understand their language. A word of exchange that ultimately led to the blue skinz joining the ranks of the undead. Once the blue Skinz saw what Nazgul was capable of they start to praise him and call him the god of death. (Blue Skinz in the continent you are in have joined you)
>>
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>>1756542
Alright then I'll go Giants on yellow North east (feel free to make it smaller, that's as small as I can go on my phone haha)

>the giants were late to emerge from the depths of their caverns, almost as if they didn't want to evolve, or take the next step into the world

>traits:
>1: beast masters, animals naturally see the giants almost beastial dominance and are easily "domesticated"
>2: undying strength, giants are almost beasts of burden themselves, their thick hides And course body hair, cover dense muscles. Capable of extreme feats of strength and tireless work.

Turn one: tribe, we gotta get together and start building a camp, gather holders and trees alike. Start building walls, then send out "scouts" keep an eye out for large beasts of burden, we need mounts and a food supply
>>
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>>1756588
>>
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>>1756055
IH trun 6
> The Dwarves continue to eat the pixies, seeing as it gave them magical potential, continious consumption gave them the ability to cast fire and slight breezes of air. ( Fire and air magic available. Flamethrower can be used from within.)
> The dwarves while digging had found bronzed and iron ores throughout their complex mines. (Iron,Bronze material now available)
>The dwarves used their new material to make tools for mining and other things. They invented a new form crafting as well. (Iron,Bronze tools available. Metasmithing new crafting technique and increases quality of items.)
>The dwarves had made first contact with the collective.
>>
>>1756640
is giants the name of your tribe?
>>
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>>1755830
UFT Turn 6
> The felis had turn fishing to now be a more serious means of agricultural production. Docks had been made thoughout the river so that fishing can be a job. (pop growth +2)
> The builders, encouraged by cuddles, had started cutting down palm trees near the river and using it as building material. The had started to build sheltes our of palm leaves and plam tree wood making it cool inside, the mud huts were hot to live in so this was a considerable improvement. (Palm tree Huts common for living now and increases comfortability)
>Cuddles had sent the hunters out to, not kill the animals, but to bring back for the good of the tribe. The hunters were confused about how to go about this and decided to find a way to tame the animals. The hunters who , on occasion, would go out to kill more of the red pipers, had observed the red pipers carefully and knew its habits and such. this gave them an made taming the red piper easy. The red piper could help with clothing and food. (Can now tame though it might take awhile with hunters, Red pipers as cattle now available, +2 pop growth)
> An old felis had been blessed with light magic from an unknown source. This mysterious source would later become a deity for a religion that the felis will eventually be apart of. ( Light magic, Religion are now available.)
>>
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event: the Giants emerge
Map Update

>the giants were late to emerge from the depths of their caverns, almost as if they didn't want to evolve, or take the next step into the world
>>
Sorry I can't post until 4 got an awesome interview coming up today at 2
>>
>>1756727
Good luck
>>
>>1756727
your fine
>>
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>>1756640
Giants Turn 6
> Emmerging from large caverns in the snowy lands to the north most part of the western continent, a group of large humanoids of immense stature, walk the snowly lands.
>The Giants Cut down the large trees that inhabited the area they were in and quickly made shacks fit for them to live in. (Large Wood Shelter)
>Using whatver wood was left they built Giant walls near their encampment. (Large wood walls)
>Whenever they finished building their encampment the giants roamed the largewood forests for animals to tame. They find grey yaks ,who were, at best shoulder length to the giants. They yaks bowed to them in immediate pressence. The giants brought them back to their encampment. ( Grey Yaks, +2 pop growth)
>>
Turn 6 end

Turn 7 begins calendar month 4 year 0
>>
>>1756542
I have no location preferences.
>>
>>1756755
how bout color?
>>
>>1756751
The Black Legion
Turn 7
>Develop a mass summoning chamber that continuously summons a whole lot of very dumb and ravenous undead (called ghouls) used for menial labor and construction
>Develop an enormous catacomb used to house the corpses of deceased blue skins, slain creatures and discovered corpses
>Assign more undead to the summoning chambers to boost population growth
>Declare the blue skin "Ugawy" the chosen leader of all blue skins. He is a tyrant that reports directly to the God King Nazgul. He has been imbued with magic that allows Nazgul to see through his eyes, hear through his ears and talk to him telepathically. At his death he will rise again as a lich.
>>
>>1756652
>government: Have our greatest minds agree to meet with this collective, turn up unarmed to strengthen relationship
>Dig and hide surface access holes to the forest, make burn marks on trees to signify that an access hole is nearby.
>Make iron construction tools
>Research measuring apparatus, precise measurements will be needed for the more complex tools
>>
>>1756751
>Grunting to communicate won't cut it. We need to formalize a language system that also includes our math and writing system.

>One of out tribesmen had told us of a grainy material that came from the mines. He has said that it helps flavor food. We'll send a couple of men to go and see what he's on about.

>A couple of guys have had the idea to use animals as transportation, so we don't have to pull everything by hand. The farm animals we have probably won't cut it, so we'll have to go down to the river and see if we can find a fast animal, or a strong animal.

>This crystal city sounds quite interesting. Send some of our more refined citizens as well as some livestock and surplus food as a sign of goodwill.
>>
>>1756756
Bronze or some other variation of orange
>>
>>1756776
ok
>>
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>>1756762
BL Turn 7
> The black citidel has seen another addition to its interior. This time a mass summoning chamber. Retarded but very fucked up looking ghouls emmerge from this chamber. (Mass production of "ghouls", new unit ghouls. +3 pop growth)
>Under the citidel a massive labyrinth had been built to house living creatures, in the service of the God King Nazgul, that die. (+2 pop growth)
>More undead had been tasked in upping the production of the dead (pop growth +3)
>One of the chiefs of the blue skinz, Ugawy, had been selected to over see all other blue skin tribe and to report directly to Nazgul. (New Hero "Ugawy chief and tyrant of Blue Skinz", Under leadership of ugawy more blue skinz join the undead +1)
>>
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>>1756763
>The dwarves have dug access holes to the forest, and carefully placed them so that way they were hidden from the surface world. which also made it easy to gather pixies (+2 pop growth bonus)
>The dwarves also put burn marks on the trees to signify that an access hole was nearby.
> With their metal smithery the dwarves created amazing construction tools (Amazing Iron Construction tool now available.)
> The dwarves have found out that they could do the math. But this was lame and so they made tools to do the math for them. The tools had precise measurements, that was made by the smartest of the members.
>>
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>>1756803
forgot to fix the pop
>>
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>>1756765
THC Turn 7
>The Dwarves have sent unarmed emissaries to form some sort of relation ship
> You finally have language. Your people speak in numbers. making 12345 a greeting. (Formal Collective language formed)
> Salt has been discovered by the collective making food taste better, and last longer. And they even found a way to make animals transport things form one place to another. (Salt and animal transportation now available. +4pop growth)
> the people you had sent never returned
>>
>>1756751
Develop: The Manakos learn to use magic to help grow their crops
Tribe: The Manakos build the starting architecture for a forest village.
Tribe: The Manakos search for signs of nearby civilization with the crystal ball
Government: The Manakos organize a military of elite magic casters
>>
>>1756779
Should I post something or just wait?
>>
>>1756825
Alright I got to Skeddadle again, just as yesterday, so I'll post my next turn ahead of time

>Send a group of men armed with our best weapons and armor out to try to find what happened to our people.

>We should begin researching ways to combine animal parts, our bronze, wood and other materials to create efficient weapons and armor.

>We need to begin securing our interests, and that means really making an impact on the world around us. We should start researching ways to make passageways over small rivers and streams, and how to make the ground better to travel on, maybe placing stones or wood down.

>There is something living in the water that could be edible. We'll send down some men armed with some spears and see if they can't find what edible animal is living in our river
>>
>>1756827
M Turn 7
> The Manakos use their magic to make their magical crops grow. doing this produced more than normal. (+3 pop growth)
> The manakos use magice to build house on or inside the trees of the forest. (Forest housing a noraml shelter for life for manakos)
> While still looking for the hostile enemies that had inflicted harm to their own, the manakos search far and wide through out the continent. Their findings had terrified the seers. A large civilization of demonic oriental spirits, to the far east of the continent. Having large buildings and small buildings near one another. It was clearly obvious that it was these being that harmed the manakos.
> Vexuis had formed an army in response to the seers reports. Elite casters were a part of this army. (Military has been formed)
>>
>>1756846
you can post your actions I still have to make your sheet. sorry about that.
>>
Also, I want to clarify something about population.
A unit of 1 equates to 100.
>>
>>1756880
What is the pop of the blue skins under the BL?
>>
>>1756896
12
>>
>>1756865
Develop
The Uskijora begin to flex their mental magics. They had long had a connection to one another far beyond that of ordinary creatures because of the ritual behind their birth. By strengthening these bonds, they begin to speak to one another their their thoughts, and can read the thoughts of others in return - though doing so without permission is extremely rude. Anyone can feel the presence of others in their thoughts but the ability to pick up on surface emotions makes them well attuned toward social interaction.
Develop
This focus on mental development does not limit the physical. In order to better survive in their environment they begin to build structures from wood or stone.
Tribe
The Uskijora, feeling the lack of numbers, begin the rituals to create more of their kind. They limit the rituals to trios, as to produce more children from their union, even if these children will be weaker than those created by larger numbers of Uskijora in the ritual process.
Tribe
The Uskijora also begin to scout their surroundings for resources and good plots for housing.
>>
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map Update since the discovery of Oriental demons and the crystal city.

>A new group of peoples are blinked to life in a harsh unknown desert. Thu Uskijora are now ready to move and shape the world.
>>
>>1756896
Also what is the tech, buildings, armor, weapons, etc of them so Ugawy can upgrade it?
>>
>>1756910
they are at basic wood level
>>
need a break to eat real quick so brb
>>
>>1756905

U Turn 7
> The Uskijora, a people with the special talent of being born differently and act differently than other races. The use of magic that can hear the mind is how these beings communicate. As soon as they were blinked into existance they flexed their mental magic. (Mind magic can be used. and a form of language and been created.)
> The Uskijora use their mental powers to hardened the sand near them to create shelter (physical manipulation through the mind is now available, Hardened sand shelters now available.)
> Uskijora start doing their weird and convoluted ritual to reproduce. (+2 pop growth)
> The scouts of the Uski reports of a large coast to the south of their current location.
>>
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>>1756962
forgot bout your sheet. here ya go
>>
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>>1756863
the manakos sheet. just need for UFT and Giants to make their moves.
>>
feel free to post actions in advance
>>
>>1756747
>Alright, let's take a few of our yaks and start getting a feel for riding them, take about 4 of them leave the rest to breed in the lands near our encampment, have the riders scout out the area around us, what's near by?

>Also have other giants uproot "small" trees, start building weapons and tools
>>
This is catanon on phone

Need like and hour to post
>>
>>1756962
>>1756965
The mental power of Uskijorans is impressive, but extensive use demands a great deal of energy
from the body. As a result, few things are more important than adequate amounts of food. This
race eats more than other races to continue its ability to manipulate the world around it.
Develop
The Uskijorans continue to improve their physical manipulation, using it to lift and carry heavy
objects. With more training, and more personal power, heavier objects can be lifted and
propelled. This sort of manipulation begins to replace tool use as a mental hammer is easier to
use and significantly stronger - and doesn’t need replacing.
Develop
Using their ability to manipulate the world around them via mental magic the Uskijorans start to
utilize this power to grow and manipulate foodstuffs found in the desert. A particular delicacy is
a sort of naturally occurring desert crystal. When melted, it becomes either sweet or savory
depending on how long it is melted and how long it is allowed to recrystallize. Other things such
as lizards and foxes, are caught or coerced and eaten for food. Stone shelters are made and
tended to, where some hardy crops are grown using local precipitation and mental coaxing.
Government
The Uskijora realize quickly that the growing tribe would need direction. In a gathering of adult Uskijora they come to an agreement that a form of government would need to be instituted. This government, known as the Consensus, would be comprised of every fourth Uskijora and convene once a week to discuss the direction of the people. After five years, these would be replaced with a new set of Uskijorans.
Tribe
The Uskijora construct a settlement on the coast to enjoy the cooler temperatures and eat shellfish on the beach. Because of their dependence on mental magic and the increased caloric requirements to maintain that the culture of the Uskijorans is very much based around the four meals a day consumed by the people. Food preparation and serving is just as ritualistic as their mating process and is an activity done by dozens, if not hundreds of Uskijorans at a single time where they bond over the consumption of food.
>>
Hello. I'm interested in your quest...

Are you allowing new players to join in at this point?
>>
>>1756803
>Research sound magic
>Dwarves learn how to mute themselves and also how to make loud disorienting sounds
>Dwarves use this magic to stealthily move about the forest in order to scout the forest thoroughly
>They try taming the stone boars
>>
>>1756979
The Black Legion
Turn 8
>Develop defensive warding on the Black Citadel to prevent scrying and teleportation into it (this does not prevent scrying or teleportation out of the Citadel). The warding will rot the mind of anyone that attempts to scry into the Citadel and the scry will turn up nothing.
>Develop a research chamber for resurrection magic to reanimate corpses of slain creatures, deceased blue skins and discovered corpses
>Create a law that requires blue skins to offer a sacrifice every month to Nazgul. This sacrifice will be imbued with magical energy and killed turning the being into a powerful lich.
>Create a law that requires blue skins to build and worship a massive monolith (The Black Monolith) in the name of Nazgul. This monument will feed Nazgul and the undead armies with energy making them stronger
>>
>>1757070
yes feel free to join. Just make your tribe and if you want a specified location just tell me.
>>
Catanon on phone turn 7

Have the old felis known hairball the wise develop and teach light magic to the tribe

While peaches not to becout done by magic sets about developing new aplication for fire and medical plants

Cuddles has planed a grand hunt that will truly claimcthe landcas our own

While two felis youth bet eachother that they can make a red pepper let them ride it ( learn to ride animals)
>>
Catanon phone

Turn 8 in an hour
>>
After turn 7 I'm calling it a day. sorry for calling it short.
>>
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>>1757004
G Turn 7
> The giants ride their yaks after days of bonding. (Mountable animals now available, +1 growth pop)
> Then some of the giants with their yaks scouted the area. The scouts have reported a lake about west of your location. and even seen tribal men with blue skins.
>Giants seeing that the giant trees woudl help with making tool. uproot small trees and create weapons with them. (wooden weapon now available.)
also this is op.
Anon you can do 4 things each turn.
>>
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>>1757151
UFT Turn 7
> Hairball the wise, the man who I presume was contacted by fluffy, the god of the felis, had tought the magic he had been given by fluffy. (Hairball the wise now a hero)
> Peaches, seeing that hairball was upping her, wasnt about to take his shit, decided that she could probably up his ass by researching new shit. She found ways to cook the fish using the suns heat, and found that some plants can be used as medicine. (Fire is now a concept, Medicinal plants now available.)
>A grand hunt was called to make the land their own. this gave high morale to the hunters. The hunters moved throughout the lands, with some nonhunters who are useful at other things, to settle other locations of the land they were on. (Military formed The Hunters)
> 2 felis children, while betting on a dangeroous bet, found out they could rid the worm-like red pipers, on the surface though. underground a felis didnt have the proper equipment to ride them underground. (Mountable unit now available.)
>>
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Turn 7 end

Turn 8 begins calendar month 5 year 0

New players make your tribe and specify if you want a specific location on the map.

Sorry for calling it short. Again as always thanks for playing.
>>
Catanon phone

>>1757276
I think you for got to update my population
>>
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>>1757119

> Faction Name

The Sacrosanct Conflagration...

> Faction Location

Green spot on the bottom-middle island...

> Color

Green (#00cc00)...

> Stating Traits

Embers in a Wildfire: The Sacrosanct Conflagration is a lineage of souls tracing back to a monk who while dying of dehydration after wandering through a desert attained nirvana and became the First Empyrean Pyre. Each member of the Conflagration is created through an esoteric ritual akin to necromancy where a sliver, or ember, of an Empyrean Pyre's soul is extracted and bound to a specially prepared corpse by a complicated array of seals and wards. After the passage of a considerable amount of time, this soul fragment will grow and develop eventually maturing into a new, fully-rounded soul. If these souls are somehow separated from their host bodies they merge with the Empyrean Pyre that spawned them, or if that pyre no longer exists, the next Empyrean Pyre in line. This emboldens the Empyrean flame in question, boosting it's attributes... [The attributes and general capability of Command units will increase in reaction to destruction of undead units which it has sired.]

To Ash: The spiritual fire burning within the breasts of an Empyrean Pyre's children, while unrelenting and unshakable when standing beside their creator, will fade and flicker when separated from their liege for any significant period of time. In this state, these members of the Sacrosanct Conflagration will be exceedingly fragile, the seal and wards binding their soul to their body threatening to crumble to dust at even the lightest shock to their moral. Further, should a Empyrean Pyre be destroyed the resulting morale shock will almost certainly cause all nearby members of the Sacrosanct Conflagration to begin swiftly deteriorating, and will continue to do so unless a second Empyrean Pyre is present to assume command... [Undead units will suffer major morale penalties if a command unit is not present. If a command unit is killed, and a second command unit is not immediately available to replace it, all undead units in the scenario will be destroyed]
>>
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>>1757337
Coolio
>>1757286
sorry bout that
>>
I'm back on computer also got the job
>>
>>1757637
Congrats Anon
>>
>>1757637
Congrats
>>
>>1757286
ayyy this is Giants on my computer back home, finally off of work.

>The strongest Largest of the Giants, MagRuk, is chosen as the leader, his hulking muscles, gray mane, and battle torn hide proves his elite.

>Giants arent any good at diplomacy, but we can try, bring some yak meat to the blue people, as a medium portion to us may be a feat size to them. try to be peaceful, try...

>develop armors for the giants and yaks out of wood and slabs of stone.

>scout for more animals for the giants, big ones. War Beasts
>>
>>1757286

turn 8

Develop
peaches the inquisitive has been excitedly working on things called simple machines that she claims will make life easier and improve labor output.
She has also been asked by cuddles to formalize the felis language cuddles did not specify how so peaches got creative and has developed what she calls writing and an alphabet, she has dubbed our language common (its English)

Tribe
the hunters intrigued by the youth’s talent for riding red pippers decide to make it mandatory for all hunters to tame and mount their own red pipper, the bravest, and craziest, even try to ride them underground and reemerge.

A builder has convinced cuddles to let him and the other builders try to improve the farms and fishing locations with some of the simple machines peaches is developing.
>>
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>>1757286
Hey OP, ever think of starting a discord or something so that factions can communicate with one another and you, without being seen or heard by others?
Obviously there would have to be rules in play, like one tribe would first need to make contact with the other, just food for thought.
>>
>>1759232
Lol pic unrelated, didn't mean to attach that
>>
>>1759232
Good idea
>>
>>1759232
Would also need to know each other's language to communicate. I don't see a need for it though if players don't metagame.
>>
>>1757286
Develop: The Manakos look into sending messages from a distance using magic, like telepathy.

Develop: The Manakos begin to embue their Magicks onto non-magical artifacts known as "Scrolls" by means of inscribing them with runes. As both the mana toll on the body and the strength of the spell will be afflicted to and determined by the inscriber, and not the caster, this will allow for even the weaker Manakos to become a force to be reckoned with on the battlefield.

Tribe: The Manakos put their crystal balls to use in mapping out the entire continent, and marking any civilizations they might see. It is not considered that other continents may exist.

Tribe: Meanwhile, the Alchemical Association sees fit to focus production on both the red Health Potions, which produce a healing effect, and the blue Mana Potions, which help to restore a magician's mana reserves. The quality of potion determines the amount restored.
>>
has OP forsaken us
>>
>>1759480

No I havent im working hard on replies.

>>1759232
Ill look into it.

also I am only able to do one turn today. busy stuff, so im working hard to write good responses so you guys dont get a boring 1 turn. Ill look into a discord will tell you tommorow if I have one.
>>
Just to make you guys happy I'll show you the ones I've finished.
>>
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>>1759480

UFT TURN 8
> Peaches "The Inquisitive" had invented simple machines to increase the productivity of labor. (The wheel has been invented, fishing tools, farming tools, breeding tools now available. +2 pop growth)
> The felis now have a lngauge that Peaches formalized. Its called common language. And they can write now too. (The felis now have a language and has the concept of writing)
> The Hunters who had taken it upon themselves to ride the red pipers found that they couldn't steadily take control of the sand worms, making it hard for them to get the thing to go underground. The builders who had asked the leader cuddles to, improve the things that give them life, had told the hunters to use worm skin armor they had made , so that they wouldnt get harmed while the red pipers went underground, and they had built the hunters saddles for the worms. (Mounted Hunters, Hunter Technique: Mounted Hunting)
> The builders did not only make make saddles for the hunters but they would also make a plow for the farmers that had creatures hauling it, the creatures were a recently tamed species called Buff Koalas, and fishing poles and nets for fishers. Small boats were also invented for the farmers. (Plow Farming, Buff Koalas tamed, Fishing poles and nets improved fishing, and boat fishing is now a thing, +6 growth pop)
>>
>>1759485
Thanks take your time. Let us know if you get too busy. I appreciate you running this. It's fun.
>>
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>>1759376

M Turn 8
> The manakos had developed a magic to send abstract messages to each others minds, seeing as they still had no formal langauge. Doing this made information gathering faster and eaisier towards eachother. (Telepathic magic, Abtsract Messaging, Intel Distribution)
> The manakos had created paper out of trees and imbue it with their magic. The paper with imbued magic was called a "battle scroll". They had aslo invented a symbol writing system. (Enchanting magic, Battle scrolls, Rune Magic, Rune Symbol Writing)
> Vexuis had once again put his seers to work. This time he wanted to use a combination of writing, telepathy, and seer magic to draw an outline of the land they inhabbit, and to mark any other species of peoples on the land they are on. (Mapping now available.)
> The alchemical association focused on producincg potions that recovered the bodies vitality, and healed its wounds instantly. And they also focused on producing potions that didnt make the mind tired and increase magical output. (Production of Health and mana potions are now in motion. +3 growth pop)
>>
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>>1757071

IH TURN 8
> The dwarves, through continuous consumption of pixies, had evolved to be super sensitive to sound. Not know how this came to be the dwarves took it as a sign of magic. Now they could hear anything from a radius of 100 miles. Making them more alert and ready. (Sound Magic Now Available, Alert System created)
> Having used their newly found magic, the dwarves, found out while hunting pixes, that they could mask their sound to complete nothingness. The pixies never heard what came for them. All the while mining, the dwarves inadvertently found a way to get even more ores. They found ways to manipulate sound to the physical world to break shit or just make loud noises. Doing this though made the dwarves deaf at hearing. They can still hear though through sound magic, They just dont have ears anymore. (Mute Sound Magic & Intense Sound Waves, Stealth Pixie Hunting, Vibration Mining +3 pop growth)
> The Dwarves, having the crazy ability to move without noise, had sent scouts to the forests where they had seen the creatures and the aforementioned "Blue Skin Tribals". The scouts had seen the same creatures with new ones discovered with the use of their mute magic. Furry Lizards, Killer Unicorns, Blood Deers were all newly found creatures. The scouts had had also seen an encampment of the blue skinned men. A large array of hide tents in the forest with blue skins thriving and encroaching to the dwarven territory.
> The scouts while scouting had managed to tamed the stone boars. Stone Boars had of course the skin of stone. But under the skin was delicious meat waiting for the dwarves. The Stone Boars didnt only just get their namer for looking like stone boars, they also got it for eating and chomping away at dirt or rocks. (Taming now available, Stone Boars now of use, +2 Pop growth)
>>
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>>1756857

THC TURN 8
> Dyson, finally acting like a leader, had ordered some of the members of the collective to take up arms and to investigate what had happen to their people. 300 members of the collective armed themselves with bronzes weapons. They were immediately organized into a square shape march formation and begun marching towards where their people were sent to, Leading them was dyson of course. Upon arrival of their destination, they see bodies of their kin all over fields near the lake with the crystal city. The bodies were piked through the assholes up to the heads of their members. Seeing this horrified the members. Dyson was Angered by this not terrified. As they continue to look upon the bodies of their fallen an ambush occured. Fishmen with gold spears attack the group. an ensuing battle took place. While organized the collective had no battle experience, this would be their first real battle. Dyson seeing the mens shake in fear gave them a calculation of numbers to cool their mind. This worked and help the armed members. The battle would last a few Hours. Through using the power of math, strategy, and efficiancy and their crazy ass mind, the collective ultimately wiped the fishmen that attacked for hours to the ground. (Organized Fighting force had been created, Military strategy had been invented, Dyson gained the nickname "Dyson the brave" for not faltering to the face of the many fishmen)
> Back at the collective territory, while the fight took place, They had also invented a new way of crafting, Smithing, during the process of making new armor. (Hide Bronze Armor (mp), Bronze Shields (mp), Bronze Range Weapons (mp), Fire appliance and fire are now available, New concept, smithing now available.)
> When Dyson returned from the first battle against the fishmen, he knew that he had to find a way to secure his peoples interest. The people having heard of the stories of the battle, were willing to do whatever it takes for their survival. Dyson had drew a map of the region, because he had alot of free time before the first battle, and had plan a safe route around resources and settlements. These routes would have stone patterns to tell what and where they were. He also had made plans to flatten the routes so they were made easier to travel. The people thought it was an amazing idea and went forth to do his bidding. (Stone Roads, Stone Bridges, Torch Lighting, Mapping, Distribution of resources made even faster +2 pop growth)
> The Rivers withtin the Collective territory were teeming with life that the collective had taken note of. Using these notes the collective had invented a new form of agriculture and production of food for their people. The river is big though, and they can only fish at the shallow ends of the river. (Spear fishing now available +4 pop growth)
>>
>>1759487
In case you missed it, BL was posted early
>>1757089
>>
>>1759506
I'm actually working on it this very moment.
>>
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>>1759506

BL TURN 8
> Ordered by Nazgul, Ulu-thurg had been tasked of creating a protective magic barrier around the black citidel. Ulug and his acolytes had done just that. They created a magic barrier that prevents things from going into their black structure, but not from within, which the undead will find very useful. But anyone who tries to scry will die. (Anti telleport & life magic from the outside has been made and implemented on the citidel.)
> Reanimation chambers have been built within the black cictidel. Dead creaturs had been revived to fulfill their cause to nazgul. (pop growth +3)
> Ugawy, chief and tyrant overseer of the blue skinz, had ordered his people to appease their new god by doing a ritualistic sacrifice, every month. The blue skinz had no choice but to go along with it. The ritual produced a new kind of undead. The Lich (+2 pop growth, Lich subspecies)
> Nazgul had instructed the blue skins to build black monoliths across their lands to worship him and his undead army. This worship would give them power. (+2 growth, religion, Black Monoliths)
>>
Gonna work on the newcomer tribes now, so don't expect a reply for awhile.
>>
>>1759507
Oh ok cool. Will post early again.
>>
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>>1758223

G TURN 8
> Through amazing feats and excelent example of how a giant is, MagTuk, chosen by his peers, had the looks of a wise and strong giant. (Governtment now formed. Leader MagRuk)
> The Blue People fearing what the giants might do, had attacked the giants who were trying to be peaceful. A small battle had took place, in which the giants resulted in victory. The blue men were no match for the strength of the giants. (Blue Skinz now hostile towards you)
> The gianst had developed wooden armor and stone armor for themselves and their creatures. (Wood and Stone armor now available)
> The giants have discovered a new species of animal. The Patriarch Mammoth! A beast, whos scale compared to a giant, would be about the size of an average mammoth to a human, had natural bone plated armor in the front of its body. The giants had a rough time making these things their own. But through effort and strength the gianst tamed the giants. They feel as though they have a natural bond to the giants. (Patriarch Mammoth Now Available. +2 pop growth)
ill post your sheet after im done doing Uski
>>
so when should we post for turn 9
>>
>>1759655
any time. in fact, whenever I have posted your results you guys can just immediately advance to the next turn.
>>
>>1759499
>Dwarves are getting pissed off with having to carry ore up 50 feet, dwarves research wheels
>Dwarves make wood cutting and crafting tools
>Dwarves make wheelbarrows
>Dwarves research making of a paste called mortar
>>
>>1759489
>>1759666
cool

Develop
Hairball after having taught all that he could. has founded the first den of magic to research advanced magics in light and perhaps with time others. It is located at the midpoint along the river so that all felis can have access to it but peaches has insisted that it also be a place of science after much debate and agreeing about the merits of science vs magic cuddles stepped In and said that is will be a den of both magic and science and that they will both be in charge of the recruitment of students and the research. Both hairball and peaches seeming to have calmed down agree thus the Felis den of magic and science has been founded.

an anonymous builder has been leading meeting with the other builders talking about issues of architecture, defense, and quality of life. Concluding that a builder’s pack needs to be founded so that they can better meet these needs. Having voted and passed this idea they go to cuddles and explain that they have form the first builders pack with will allow them to better maintain and improve the structures and land of the tribe. They have come to seek her approval.

Tribe
Cuddles seeing that the military lacks what she believes is proper training, after all, they are only hunters. has enlisted the aid of hairball and peaches asking them both to help train the hunters in the latest magic and tech they have created while she trains them in hunting tactics. They both agree though she can tell each is already devising a way to best the other by “proving” their method is the best method cuddles lightly purrs to herself “this is going to be fun”
Cuddles also orders two groups of scouts to go into the mountains on an in-depth survey of the area for valuables and danger. Once they complete this they are to scout out areas that would make for good settlement and farms and to make a map of these locations and of possible hunting grounds.
>>
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>>1757045

BirthBlace Biome: Desert
Race: ?????
Created: Uskijora are created by making effigies of a person in bone, clay, stone, or wood. After creation of an effigy, the status is brought to life in a between two or more Uskijora, where it will over time groew in one to be birthed in a few months.
Children of the mind: Uskijora have a unique affinity for mental magic and manipulation of the physical world.
Language: Uskijoran Language
Concepts: Physical manipulation through mind, Mind Metabolism, Government
Government: The Consensus
Magic: Mental Magic, Telekinetic magic
>>
>>1759699
OOPSSSSSSS

USKI Turn 8
> The Uskijorans can now lift things and carry heavy loads with their physical manipulation. (Telekenetic Magic now available)
> The Uskijorans, with their scary ass powers, manipulted their surroundings into making it more liveable. They used their mental magic to bring life to their surroundings giving them desert crystals to feed on. They also ude thier mental magic to fuck with the minds of wild life and eat them. (Crystal Farming, Terraform Manipulation +4 pop growth)
> The consenus, which comprised of every fourth uski, is a council that convenes once every week was formed in order to guide the uski people more. (Govenrment formed)
> The uskis had developed a settlement to the far southern coast of their land. The settlement was almost this beach like resort. (New settlement and territory expanded +4 pop growth)
>>
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>>1759614
giant sheet
>>
>>1759503
>Seeing this new threat, and realizing how dangerous it is, the entire Collective will prepare for war. Scouts will be sent out to find out how these sea-men move about, if they leave their city, and what technology they have, and how many people there are. As the scouts move along, we will have our workers quickly put down stone roads towards the Crystal City on the lake, so moving supplies will be very easy.

>The great industry of Hesbing will finally be unleashed. Have every woman and child work on creating the Hide bronze armor, shields, and our Bronze throwing spears. We will need enough gear to fully equip up to 400 men.

>The young men of the group must immediately get to hunting, for not only the hide needed, but for the food for storage, just in case something terrible happens.

>The actual men of the collective will begin immediately training, splitting the 400 men into smaller and smaller groups, creating a chain of command. They will also drill with the new weapons created, and will practice fighting inside the water and on the coasts of the river.
>>
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>>1759666
Black Legion
Turn 9
>Develop black stone buildings for the blue skins to turn thier tribal villages into cities. Deathknell now being the capital city of the Blue Skins located in the mouth of the continent (now known as Kthul' Zudan) along the coast of The Sea of Ghosts.
>Develop wooden boats along the coasts of Kthul' Zudan for future fishing and expansion.
>Create a new group of elite undead soldiers called Legionnaires (lead by Theket Ra) and station them in the blue skin cities for oversight and protection. The leader of the Ghouls (Grigori) will now report directly to Theket Ra.
>Use the divination chamber to scry The Sea of Ghosts and surrounding oceans for creatures, dangers and continents to expand to.
>>
>>1759708

>>The great industry of Hesbing will finally be unleashed. Have every woman and child work on creating the Hide bronze armor, shields, and our Bronze throwing spears. We will need enough gear to fully equip up to 400 men


OP please explain of population works is it 1 to 1 or is it like you have 10 population meaning a 100.


i im confused
>>
>>1759711
oh shit, i forgot you guys existed in the frozen north man I hope you guys aren't making boat anytime soon.
>>
>>1759714
1 = 100 Kat
>>
>>1759716
We are now making boats. But we are friendly. We wont attack you or change any of your culture. We will even give you gifts and help you build. You just have to worship Nazgul as your God of Death and help spread his worship to the world.
>>
>>1759737
holly shit then I have like

9,800 people holy god that is a lot of people
>>
>>1759760

what domain is your magic in by the way
>>
>>1759492
Develop: The Manakos learn to enchant their robes to enhance their own magic and deflect hostile magic.
Develop: The Manakos develop Illusion Magic to make objects appear to be otherwise than they really are.
Tribe: The Manakos use their crystal balls to spy on the demonic spirits of the east.
Tribe: The Manakos also make use of their crystal balls to make detailed maps of the continent.
>>
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Map Update!
New Tribe - The Sacrosanct Conflagration

> Do to the mapping skill of manakos many civs have been revealed in their continent.
>The Crystal city fishfolk now prep for war against the Collective. And other things of not has been mapped.

Turn 8 end
Turn 9 begins Calendar Month 6 year 0

Thanks for playing you guys have a good day.
>>
>>1759684
turn 9
>>
>>1759764
death (and possibly some astral [e.g. scry, divination]) right now.
>>
>>1759804

you calling it a day OP
>>
>>1759810
yee, have work to do today so I won't have much time. will be back tomorrow though. and expect a discord tomorrow too.
>>
>>1759773
> Do to the mapping skill of manakos many civs have been revealed in their continent.
Change detailed maps to Tribe: The Manakos send envoys to the Owlfolk and Monkey Bros civilizations.

Develop: The Manakos learn to enchant their robes to enhance their own magic and deflect hostile magic.
Develop: The Manakos develop Illusion Magic to make objects appear to be otherwise than they really are.
Tribe: The Manakos use their crystal balls to spy on the demonic spirits of the east.
Tribe: The Manakos send envoys to the Owlfolk and Monkey Bros civilizations.
>>
>>1759816
>>1759804
>>
>>1759815
have a good day OP
>>
>>1759614
The blue men have drawn first blood....

What technology did it seem like they had?

Other than that
>learn to ride mammoths, leave the yaks to be food source, beast of burden and source of hide
>start building platforms for the mammoths backs large enough for a giant or two to stand on
>build walls right up to the forests edge, in a large circumference.
>prepare for war....
>>
>>1759711
>Use the divination chamber to scry The Sea of Ghosts and surrounding oceans for creatures, dangers and continents to expand to.

I am looking at all directions. I assume that this is a globe and sailing north would put me somewhere on the northern coast of the large center continent. Let me know if this assumption is wrong.
>>
>>1759804

~ The Sacrosanct Conflaguation - Turn 9 ~

> Scout out the surrounding region for resources, corpses, and points of interest...

> Meditate. Develop Spiritual magic...
>>
>>1760209
And I'm talking a large wall, even for giant standards, I'm totally fine with this taking more than a turn, as it may take more than a month to do irl, even for giants haha
>>
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>>1759702

Race - Uskijorans are a race of strange humanoids. Their heads are oval, with large pupil-less eyes ranging in color from black to white to blues, greens, and yellows. Their eyes and noses are small, particularly in relation to their very large eyes. To one another, they appear perfectly androgynous with slightly pronounced busts. They are slender, and their color varies from coal black at high noon to ghostly white in the depths of night. They stand between 5 and 6 feet tall.

Tribe

The Uskijorans continues to expand across the deserts and coasts of their continent, building news towns and villages and spreading themselves among the vast territory. In their wake they leave houses that are partially submerged below the ground. These mounds are made from superheated sand to form a hard opaque glass that comprises the roof of their shelters. A Uskijoran town or city is visible from a great distance as the masses of these structures reflect the light to appear as a bright beacon in the distance.

Development
[Focusing Crystals]
The spreading and growing population leads to a need for Uskijorans to speak and communicate over ever greater distances. They develop more powerful telepathy, and further enhance their ability through the creation of focusing crystals scattered through the wilderness of their territory and smaller ones often implanted in the skin. Bright and colorful, they could easily be mistaken for jewelry, and are often used as fashion statements and status symbols in addition to their power.

Tribe

With the immediate threat of extinction erased, the Consensus believes that it is only proper for the restrictions on mating to be lifted. Any number of Uskijorans can again preform the mating ritual. The population growth rate declines somewhat as some Triads break apart to form Star. The Star is a collection of up to twelve Uskijorans, all powering their energy and life into a single effigy to create significantly stronger and healthier Uskijorans. Even so, after so many years of Triads, that too is normal and even accepted. In truth, while the mental power of a Star in unmatched in terms of telekinetics, the attention shared by a dedicated Triad can breed exceptionally powerful Empaths.

The relationship between Stars and Triads goes well, despite the differences in their offspring. Potential issues are easily resolved by members of a Triad or Star being included in the mating of other members. The relationships of Uskijorans become exceptionally fluid as groups intermingle.

Development
[Suggestion, Mental Disguise]
The rising number of power of Empaths becomes difficult to deny. The abilities of all Uskijorans improve, as they begin to harness the ability to shape the perceptions and thoughts of others. Empaths have unparalleled strength, even sometimes able to influence fellow Uskijorans or entire colonies of animals.
>>
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>>1760209
Also I kinda figure platforms similar to pic.
Load them up with large stones for a giant or two to be lobbing while a third giant steers the behemoth
>>
OP Here

Will be on throughout most the day so expect a few turns to be finished.

Also here is the link to discord. Without further ado, I'll start to work on your actions.

Discord
> https://discord.gg/p5x597t
>>
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>>1759684

UFT TURN 9
> After a heated debate between peaches and hairball, it was decided by cuddles that they see past their pointless argument and to work together to make their people prosper more. The debate was to use their newly created dens of research for their own purposes. But the outcome was settled. Magic and Science were to have a place in the den. (Den of science and magic created, Teacher-student concept invented, increased research.)
> Cuddles who had been asked by the builder, who had imrpoved their agricultural system, to see if they could form a builders pack. Seeing the usefulness of the idea, cuddles had immediately approved of their plan. (Builders pack formed, Job like packs were also formed)
> Peaches and hairball, through "friendly" competition, had made the hunters more military like. The outcome of the friendly competition though had caused this wierd infighting where science and magic were at ends within the military. Science, using their adavnced tech, argued that wars can be won through tech, while magic boasting about their skills. It was all redundent but it was all good. (Formal hunter military, Two types of units, Hunters of science, Hunters of Magic formed)
> Scouts who cuddles had sent created a map of the entire continent they were on. and marked noticable resources and new hunting grounds. (Mapping now a thing, Bronze, Iron, Salt, Honey, Hunting grounds now available +3 pop growth)
>>
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>>1759674

IH TURN 8
> The Dwarves have created the wheel because of the constant carrying of their shit. The wheels were made to carry at least 1 ton of ores. (The wheel has been invented, productivity increased, +2 growth pop)
> The dwarves have created the saw to cut down trees (Dwarven saws (iq) now available)
> While make the wheel, the dwarves had inveted a small cart for carrying 1 ton ore. (wheelbarrows invented)
> Mortar had also been created by the dwarves. (mortar paste now available to dwarves)
>>
>>1762880
> turn 8
turn 9 forgot to change the number
>>
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>>1759708

THC TURN 9
> The scouts the collective had sent, had mapped that the crystal city fish folk have a large territory under their name. They leave the city to hunt animals on land and bring back to their city.
> A Mass production of Hide Bronze Armors, shields and bronze throwing spears took place. (Military equipment ready)
> A grand hunt took place that Dyson had commanded. The grand hunt took place throughout theriverlands, mass killings of wildlife had proved fruitful for the collective. though some incompetent hunters were killed, but that doesnt seem to effect the collective to much. (+3 pop growth, hunting and grand hunt now a thing)
> Dyson had also made the military more structured, and more prepared for the war to come. (400 structured fighting force can now be in use, also water preparedness which prompted turning your men into marines)
>>
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>>1759816

M Turn 9
> The manakos enchantes their robes with protectvie magic (Robes Now protected and can deflect hostile magic.)
> Illusion magic has been developed by the Manakos (Illusion magic now available)
> The demonic spirits of the east are in a huge state of movement. They seem to be preparing for war.
> Envoys sent to the north and south of the manakoses continent took place. The north had these druidic race of owl people who prayed to a big white owl that seemed like a sun god, The envoy had established that they are a peaceful people and know of the demon threat and were willing to work with the manakos in friendly negotiation. The south on the other hand didnt go so well. The envoy that had been sen there returned beaten. The envoy said that the lands south have warring kingdoms of monkey people and the ones he had been sent to werent particularly friendly.
>>
>>1759711

BL TURN 8
> The Blue Skinz have erected black buildings from the black stone. The mightiest of these black stone cities was called deathknell. (Black Stone Cities, +4 pop growth)
> Boats made by the blue skinz have been seen throughout the coasts of the continent that is now known as Kthul'Zudan (Fishing, Boats now available +1 growth pop)
> A new type of undead had emmerged from the black citidel. The legionnaires , lead by a being known as Theket Ra, had been sent to protect and secure the cities of the blue skinz. The ghouls, now led by the most ghouliest of ghouls, name Grigori now report to theket ra. (Theket ra, Grigori, New heroes. The legionnaries created)
> The divination chambers had uncovered a scary truth. Not scary for beings with the affinity of light, but scary for beings of the dark. when scrying for the sea of ghosts, a chain of events unbeknownst to the legion, had prompted a new race to be birth into existence into the world. The divination chambers weren't the only things to cause another scary truth. Through constant use of dark summoning, a dimension of super creatures was preparing to invade the surface world from the inside of the citadel. Nazgul sees all of this.
>>
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>>1763005
>turn 9
>>
>>1762958
>We will deploy our soldiers around the shores of the Crystal City, hiding in the treeline just beyond the shore, and we'll try to ambush the hunting parties that try to get food for the city.

>While swimming is fun for all, it isn't too good for fighting. We need to somehow create a sort of wooden craft that can float and move on the water. One of our smarter members suggested using wind.

>Bronze has been proven to be efficient, but there must be better materials somewhere around here. We'll look even deeper into our Bronze Mines.

>Throwing spears sure do get tiring after a while. Some of the troops have been asking for a weapon that can fling a smaller projectile with menial effort. We'll have some people look into it
>>
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>>1763010
The Black Legion
Turn 10
>Develop a Spirit Beacon in the Black Citadel that prevents the souls of those that die in Kthul' Zudan from moving on to the next world. This beacon turns the souls of the dead into ghosts under the rule of Nazgul. In the most brutal of deaths these souls are turned into banshees.
>After scrying the routes to avoid danger, send five (5) fleets of ships of Blue Skins (as settlers) and Acolytes (as missionaries) to the neighbouring north eastern continent (see picture) to confront the inhabitants and tell them about the God of Death Nazgul and the plagues he will bring upon them if they choose not to worship him. [Appreciating the size and strength of the Giants, The Black Legion will want them as allies. When the Acolytes encounter The Giants, they will show them their magic and offer to teach them, bring gifts and help them build. They tell them that all they have to do is worship Nazgul as their God and help spread his worship. They also tell them that they will help in their war against this new tribe of Blue Skins. The Acolytes promise that these Blue Skins will become slaves to Nazgul either in life or in death.] These fleets are being watched by Nazgul through scry in the divination chamber.
>Develop five (5) new settlements along the northern coast of the newly discovered continent (see picture) as ports to transfer personnel and supplies between Kthul'Zudan and the new continent.
>Create a law that requires Blue Skins to reproduce. In addition, Blue Skins are rewarded for reproducing. Special buildings are designated for birthing and raising children. Sacrifices to Nazgul are increased with this population increase.
>>
Rolled 81 (1d100)

>>1763029
>>
Rolled 13 (1d100)

>>1763036
>>
>>1762958
Develop: Vexius of Fire develops a stronger, more advanced version of fire magic.
Develop: The Manakos also develop their Light Magic into a Holy Magic that is super effective against baneful races such as demons and the undead.
Tribe: Establish Trade with the Owlfolk. Among other things, we can offer magical training, reagents, potions, accurate maps, and scrolls.
Tribe: The Manakos use their agricultural magic to expand the borders of the Ethereal Forest itself.
>>
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>>1760209

G TURN 9
> The Giants have formed an even closer relation to their newly made companions. Letting the giants ride them the Patriarch mammoths know that they were born to be with the giants. (Patriarch mammoths now available)
> Platforms made for the backs of the mammoths were created. the platforms were made big enough for three giants to stand on top of them. (Mammoth platforms created)
> The Giants built stone walls, replacing their wooden ones. reaching the edge of the forest. Looks Like a giant fortress is in development (Stone Walls)
> The Giants building, crafting, preparing for a conflict with the blue skinned bastards.
>>
>>1762880
>Develop stone cutting tools to make stones into bricks
>Dig out areas for houses in mud, use mortar and stone bricks and construction tools to build houses
>Research paper making
>Dwarves practice echolocation using sound magic, in order to better locate stuff
>>
>>1763098
>>1763098

>Develop the bow, use full tree beaches as the wood and dried yak intestine as the string, like They did irl back in the old days
>make bigger bows (ballistas) and mount them on the mammoths
> chief trains 1000 giants in relative combat
>March on the blues
>>
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>>1761648

USKI Turn 9
> The Uskijorans, when birthed into existense, were just flexing their mental magics, Now they spread across the land they inhabbit. truly making it their own, their use of physical manipulation made the land they inhabit unique and alien. Mounds from superheated sand formed opaque glass that roofed their homes, massice white towers loomed as beacons for their settlements. (Alien City created, Mass Expansion +10)
> The Uskijorans and their alien ways invented crystals that were sometimes implemented into their hand, for use of longer communication with one another. (Well informed people, Telepathic crystals invented)
> Star rituals were seen as becoming more and more common as a form of mating. (Star Rituals (Orgies) + 3, More powerful empaths birthed +2, more intimate bonds.)
> Through more crazy shit, the uskijorans's rising pop of powerful empaths, had given them unparralleled strength, and made them more stronger to influence peoples or things's minds. (Suggestion,mental disguise available.)
>>
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>>1763141
Miscalc on pop
>>
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>>1760982

TSC TURN 9
> The scouts bring word that your people are located near a river oasis, but must travel the harsh endless sands
> Through meditation your people deveolped spirit magic.
> Anon you can do 4 actions
> also sorry for the lazy sheet, its going to take time for me to get to know what your people are.
>>
Map update incoming. Turn 9 ends

Turn 10 begins calendar month 7 year 0
>>
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> Map update
>>
After this turn, I'm ending the session. Need a break over the weekend.
>>
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>>1763282

> Race

Essentially the concept I went with was a Lich called an Empyrean Pyre which presides over a tribe of humans, and whose whole schtick is to raise undead by extracting a fragment of it's soul, binding it to a corpse, and then nurturing that fragment causing it to grow into a complete soul all of it's own...

...

~ The Sacrosanct Conflaguation - Turn 10 ~


> Migrate The Sacrosanct Conflagration to the river oasis which we have discovered

> Harvest nearby wood

> Develop simple tools

> Construct farms to nourish moral followers
>>
>>1763066
>>1763287
>>
1/2
Government
[Universal suffrage, hedonistic society, limited government oversight, police]

The Consensus meets and agrees that with the increased distance, population numbers, and
greatly improved telepathic communication there was little reason to limit the Consensus to
every fourth Uskijoran. The Consensus becomes the Collective as every Uskijoran is now
allowed to weigh in on the running of the growing country. Most are too busy living their own
hedonistic lives to pay much attention, and the Collective has little reason to actually pass or
enforce any laws. Their empathy, the lack of any natural predators or threats, and the abundance
of land and resources means that conflicts among Uskijorans are more likely to result in a
pregnancy somewhere than any sort of conflict. The Collective exists in name, but with every
Uskijoran now connected in some way by thought and emotion, there is little reason to pass any
laws. In truth, Uskijora only has one law. No Uskijoran is permitted to ever use their powers on
their peers. This law was put in place over concerns that Empaths and Kineticists could use their
Powers to harm others. The penalty is not exile, but rather exclusion. No one will communicate with them, breed with them, or acknowledge them. They become a non-person, cut off from the teeming multitude of voices that give all Uskijorans a sense of peace, community
and, purpose.

Tribe
[Even more expansion, even more population growth. Uskijora must grow larger, subspeciation
between Empaths and Kineticists]

The Uskijorans continue to expand across the desert, headed at breakneck speed toward the
mountains and further up the coastlines. With them they bring their glass cities and alien
agriculture and of course, the seemingly limitless orgies. The Uskijorans, after so much breeding
between Triads and Stars, begin to develop two subspecies: The Kineticists and the Empaths.
Kineticists are the offspring of Stars. The massive increased psychic energy poured in by so
many Uskijorans dramatically improved their strength, stamina, and ability to influence the
physical world. Empaths, by contrast, are birthed from a Triad or even more rarely, a Duo. These
individuals require more nurturing attention from their parents but this nurturing causes a
massive spike in their mental development to feel and manipulate thoughts and emotions.
Trained by so much exposure to a limited number of people they develop extraordinary powers
of manipulation. While both groups are capable of using some limited powers of the other such
as sensing emotion, telepathy, disguise, and physical object manipulation, the strongest magics
of each discipline are only accessed by their respective subspecies.
>>
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>>1763019

THC TURN 10 (Final)
> The collective had started little skirmishes throughout the fishfolk hunting lands. These skirmishes would always end in the collectives win.
> The collective had invented a new type of vehicle that could sail through water using the wind. These boats would mark the first real warships of the world. They would mass produce these for a long battle to come. (Trireme invented, sailboats + 2 growth pop)
> The bronze mines had found a new material. they had found silver ores in their mines. (silver now available)
> Mass production of a new type of weaponry took place. The collective had built crossbows and bolts or bronze with these. (Crossbow,Bolts invented)
>>
Development
[Glass ships, exploration!]

Uskijorans gaze out over the sands and know that this part of the world is conquered. They gaze
out over the sea and know that this part is wild and untamed. Using the same techniques of mental matter manipulation they form ships of hard black glass to traverse the seas. Mostly this
is used for getting larger and more tasty fish for the Uskijorans at home but some Uskijorans
wonder what lies over the horizon, and set sail to discover what else this world has to over other
than sand and sea.

Development
[Mind Control, Energy Manipulation]

The two subspecies cause further development of Uskijora’s mental powers. Empaths are
beginning to reach the apex of their abilities. They graduate from the ability to merely suggest an
action to forcing the target to do whatever the Empath wishes. Kineticists by comparison
graduate from the ability to move or manipulate objects to the ability to manipulate the elements.
Cold, heat, electricity, and even the ability to corrode become available to them in various arrays.
They could spit acid, eject fire from their hands, and launch bolts of lightning from their
fingertips. For Kineticists, their ultimate mastery over physical matter is a long way off, but they
are truly beginning to flex their own muscle.
>>
>>1763482
>>1763466
>>1763141
Linking for GMs convenience.
>>
>>1763287
Develop
With the discovery of metals peaches sets about creating new tools to gather and mine them. So that she can find away to implement the into the tribe and it's military. Along with upgrading existing structures.
Hairball in contrast has focused himself on further developing our light magic and looking for ways to use it in farming, fishing, and in everyday life. He also instructs his den students to "get creative and show him the results"

With the builders pack founded the builder cat of mystery sets his sites on the tools the Telus use and has decided that something has to change. So he sets about the task of building better tools and weapons with science and magic.
Tribs
Cuddles being pleased with the military's progress has decided that it is time to expand the tribes land to the whole of the Savannah an and perhaps beyond.
>>
>>1763601
Oh my god the Grammer on tablet please excuse
>>
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>>1763029

BL TURN 10 1/2
> New types of undead came spilling forth from the black citidel. A beacon had been created deep within the depths of the citidel. The beacon "allowed" for souls to return but in their current ghaslt form. These new undead were called Ghosts, But those who lived or died in unfathomable ways became banshees for the nazghuls ranks. (Soul beacon created, new units, ghosts, banshees)
> Nazgul had enacted a law that rewared the blue skinz to reproduce. The bblue skins had created buildings to facilitate their offspring (+5 pop growth, Breeding Buildings, increased sacrifices)
>>
>>1763608

BL TURN 10 (Final) (EVENT 1 roll 81)
> The legion had amassed an aramada of black long ships with rowers of plenty. The aramada purpose? To settle for new lands. Upon embarking on this massive endeavor, forces of supernatural light begin to move to intercept this armada. As the long Black boats rowed the frozen waters, with black clouds behind them, the skies had ammased clouds that spewed light. Seeing this the acolytes forsaw danger. They had been warned previously by their dark lord nazgul that the waters are filled dangers. From the light spewing clouds came winged mettalic humanoids with wings as bright as the clouds bearing swords of gold. A battle on the frozen sea had ensued. the battle had ended in the black legions favor, with them ending the angels waves after waves. Though they knew that these angels were there natural enemy.
>>
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>>1763637

BL TURN 10 (Final) (EVENT 2 roll 13)
> After the battle with the angels, the armada had finally landed to a massive continent that was entirely new to them. to the very far north of the continent, the black legion had encountered a people who had the heads of deer and had magic akin to light to seal off the dead. While further down the coasts Blue skinz and the black legion were stuck in conflict. The only landing party that came out not attacked, killed off, or sealed, were the ones nearing a massive wall made of stone.
>>
>>1763673
Thank the gods of light
>>
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>>1763104

IH TURN 10 (final)
> The dwarves had invented a new typpe of building called masonry with the help of tools. (Masonry is now available)
> The dwarves made large areas deeper in their tunnells. These areas had buildings. (Undergound cities +1 pop growth)
> Paper has been invented by smart dwarves. (Paper is now available)
> by using echolocation the dwarves could map their surroundings. The find that the blue skinz are now above their tunnells and that there were more tribes of them scattered throughout the land. you also hear the ripples of water caused by the fish folk and sounds of battle against the collective.(Mapping by echolocation is now available.)
>>
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>>1763129

G TURN 10 (final)
> The Giants had created bows, fit for their size, and arrows made out of stone. (Giant LongBows Created)
> They had even invented a weapon that shot even bigger bolts of arrows, and mounted them on the mammoth platforms (Giant Ballistas, Mounted Weapons)
> Chief MagRuk decided to form a form of class that were ready and able, for hostile eventds. He took 1000 giants (10) and made them Warriors. (Form of military created, Warriors ready and able.)
> The Chief Magruk had changed his leadership title to Warchief and marched on the blue skins. While this happened the undead had entered the territory of the giants
>>
>>1763461

M Turn 10 (final) 1/2
> Vexuis was now in a state of unimaginable power. While Things happened, He had found a way to become fire itself. His body would be engulfed in flame and nothing happened. Whenever his body had been engulfed by the fire it would glow a blue hue, signifying this color was only unique to him, He had also played with fire creating vortexes of flame. He would pass this knowledge to his people. (Deity Fire Magic has been learned)
> The deer head people werent the only ones who had found a way to seal the dead. after incursions outside the etheral forest the manakos who had died against creatures too powerful for them had somehow returned to life. Freaking the manakos out they had invented a sealing magic using their innate light spell. The effect was stronger than what we had seen the Deer men of the north do. (Holiest seal magic, advanced light magic now available)
>>
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>>1763900

M Turn 10 (final)
> The owlfok accepted the offer to trade between peoples. the owlfolk offerred your people druidic magic lessons, invention of boats, and other things (trade and druid magic and access to boats now availeble, also remind me about this later on so I can give you more stuff)
> The border of the ethereal forest have been expanded (+10 growth pop)
>>
>>1763482

USKI Turn 10 (Final)
> Universal suffrage, hedonistic society, limited government oversight, police
> [Even more expansion, even more population growth. Uskijora must grow larger, subspeciation between Empaths and Kineticists]
> Glass ships, exploration!
> Mind Control, Energy Manipulation
Sorry uski I know this seems lazy but I dont have enough time left running today. everything you put has all been unlocked. ill put your sheet for next time

>>1763438
same for you my dude.
>succesfully migrated to river oasis +5 growth pop
>Harvested wood
>developed primitive wooden tools
>basic farms unlocked
>>
>>1764056
The only thigh that really needs your input is exploration because I won't know what my ships would have found.
>>
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>>1764094
Ill be back later to give a better response. I would feel guilty if I left this half assed.

Map update
>>
>>1763601
so OP you not going to write my turn
>>
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>>1764094

USKI Turn 10 (Final)
> The Uskis now have a hedonistic society, with limmited government oversight, add police to secure its peoples safety. Also the becomes the collective, which makes the uskis allowed to vote on the fate of their country. (Universal suffrage, hedonistic society, limited government oversight, police)
> Contiious expansion and lots of sex of the uskis give rise to a new type of uski. the Kineticists. (Kineticists +25 growth pop)
> Using the same techniques of mental matter manipulation they form ships of hard black glass to traverse the seas. The uskis who left to explore had brought word back to their people that they were not alone in the world. in fact they had spotted giant Hives slying above the water heading towards their land.(Fishing,sailing and eploration are now available)
> The two subspecies cause further development of Uskijora’s mental powers. Empaths are beginning to reach the apex of their abilities. They graduate from the ability to merely suggest an action to forcing the target to do whatever the Empath wishes. Kineticists by comparison graduate from the ability to move or manipulate objects to the ability to manipulate the elements. (Mind Control, Energy Manipulation now available)
>>
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>>1764341

UFT TURN 10 (final)
> Iron tools & weapons and armo had been invented for the felis military and for the improvement of the felis structures. (Iron & weapons and armor had been invented by peaches. Palm Log Houses and hardened mud buildings had been created +2)
> The felis had discovered you could bring life with light. and with this discovery the felis use it to expand their agriculture. (Magic Light Farming, Light magic improved)
> Telus had invented masonry, faster logging, better farming (New hero telus, Masonry, the saw was created, wells invented +6)
> The felis have made first contact with a people of red skin. The first contact had resulted in a fight. Both peoples did not come out unharmmed. How will the felis deal with them in the future.
>>
>>1764540
They op you for git to put a population buff on the second line
>>
>>1763438

TSC TURN 10 (final)
> moving to the river oasis proved to be a wise choice. The Conflagagation had settled near the river and bagun farming near the river. (Basic Farms and farming tools created +3 pop growth)
> Palm tree woods have been cut down (Palm tree resource available)
> Wooden Tools and equipment have been created for future use (Wooden tools & equipment now avaialable)
> More farms were made during the inventions of the tools (+2 pop growth, irrigation farming available.)

Sorry for the halfassed reply. also am still sorry still dont get concept, again give me time and your race will click with me.
>>
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>>1764631
sheet
>>
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UFT pop growth change
>>
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Black Legion changes.

Black Long rowboats and sailing have been add.
>>
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Manakos changes.
Trade tab
owlfolk commodities
>>
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Map update

End Session Calendar Turn 11 Month 8 Year 0

Thank you guys for playing with me. It has been a blast creating a world with you guys. I will return either Monday or Tuesday.
>>
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>tfw you have your own continent to fuck into oblivion
>>
>>1764791
Fucking kek so you going to join the discord.
>>
>>1764755

part 1/2

Tribe
As reports of the first contact came in cuddles called a meeting with peaches, hairball, and Telus. To discuss their options hairball proposed that we send the hunters to put these Mudd skins in their place because this is our land. Peaches was quick to counter with her own plan instead of rushing the tribe head long into a war we should try to make peaceful contact and coexist. This, of course, was meet with repute from hairball “this is your problem peaches you're too young to idealistic” to which peaches counters by calling hairball “a senile old fool to set in his ways” they both carried on like this for an hour with cuddles just shaking her head and Telus looks on quite amuse with the whole situation. Finally, cuddles put her paw down telling both “enough is enough this rivalry of yours is ridiculous.” Before anyone else can say anything Telus pipes us with a plan of his own saying that we could try to talk and if that does not work we can attack them with more knowledge than we would have if we just attacked now. In fact, if cuddles will give him some time he claims he can convert some of the work boats into warships that can aid us in fighting them by allowing us to attack more than one front. Everyone looks at him a little shocked that this builder could have come up with such a good plan. Cuddles says that we are going with Telus's plan and maybe if you two worked together you would have come up with it. She said looking at peaches and hairball. (try to talk peacefully but also start mobilizing the military just in case they aren’t interested in peace.)
The tribe has erected the church of fluffy, the god of felis and fertility, in the hopes that fluffy will bless them and show them favor. In the form of greater food output, population growth, and aid in combat. Fluffyanity has grown large since the felis were gifted light magic. So places of worship are being raised up.
>>
>>1766428
2/2

develop
After the meeting ended Telus started work on the plans for the warships hoping to incorporate magic and tech to make them the most powerful ships on the seas. Only he has no meaning full knowledge of magic or tech. so he decides to enlist both peaches and hairballs help. This proved to be quite interesting as they both came to his workshop at the same time and they worked together it seems cuddles may have gotten through to them. peaches wanted to put massive ship mounted bows that she calls ballistae to shoot massive flaming and non-flaming arrows or multiple arrows. While hairball magically enchants the ships to sail without the wind and make the ballista blots explode with light magic. Telus asked them if it would be possible to make a device that amplifies magic and if they could mount it to the ship peaches and hairball look at each other and said they could try. (warships are top of the line in tech and magically enchanted they use mounted tech range weapons and magic ranged attacks that are enhanced by magitec)
While they are working on warships they also realize that to navigate away from the coast they will need some way to find their way around so peaches sets about trying to develop astronomy as she calls it so that waivers can navigate my the stars while hairball thinks that a magic solution is in order and starts to develop detection magic so the caster can sense the world and people around them ( trying to develop astronomy and I guess you could call it mage sense )
>>
>>1764755
Turn 11 (or is it 12?)
>Attack those Damn blues tribe, beat them, burn the village, let women and children go (if we can tell the difference)
>Start expanding if all goes according to plan, move giants into the village near the lake, connect the two territories and expand the giant kingdom, I'm sure the beasts would enjoy drinking from the lake
>chief goes back and talks to BL (I'll talk to him in discord) of course that is if the worst of the worst doesn't happen and 1000 giants don't get wiped by the blues
>Start building a wall around the territory as a whole, starting with the lake
>>
>>1766449
Doesn't have to be a great wall rn I'm not trump, at first why don't we just make a simple wooden wall, we can re enforce it later hahaha
>>
Rolled 11 (1d20)

>>1766449
>roll for combat
>>
>>1766457
that is should have been a 1d100 but i think it that would be like a 60 ish
>>
>>1766498

Multiply the outcome of the roll by five...
>>
Stage 1
the ground forces in will draw the red skinz away from their homes and to the border, the hunter forces will consist of scouts, mounted units, and Rangers. the scouts will be using light armaments (daggers and thunder wave, hardened worm skin armor that is enchanted with light magic) while the mounted units will be riders armor a combination of worm skin reinforced with iron slats embedded in the armor they will use their mounts as a weapon diving into the ground and surprising the enemy from behind and from below. they will also have a shorts sword if any of the enemies get too close. while this is happening, the Rangers armed with bows n arrows will be in the rear on top of war mounts that have platforms on them like a war elephant. (like in lord of the rings. This is also hinging of the red Pippers being Huge)
stage 2
while the enemy is distracted the main force will hit them from the west coast storming into their heart land and capturing their village. the main force will have casters, techs the ship will fire an opening salvo into the village to disorganize them then the techs will move in (they will have the best melee weapons we have and the strongest armor.) leading the charge followed by Rangers and casters (both have the same are armor as the mounted units. both also carry daggers like scouts as a backup)
stage three
with the enemy now base less I expect that they will retreat east and south which is why they will be meeting in the east by the rest of the hunters if all goes well we can capture their military in a pincer forcing them to surrender.
>>
>>1766457
>>1766498
>>1766512
Whoops sorry must have missed that hahaha like I said I've been going off of D&D logic hahaha
Alright so multiplied by 5, that's 55, not bad, but not great by far
>>
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>>1764631

~ The Sacrosanct Conflagration - Turn 11 ~

> Construct: Build modest homes out of Palm wood and Mud for the purpose of housing our followers

> Construct: Erect a simple shrine in the center of our settlement

> Instate policy: First step on the path to enlightenment. "The Empyrean Pyre will instruct his followers on proper meditation posture and breathing techniques. All citizens must report to the shrine at dawn, and complete one hour of meditation." (Boost spiritual magic)

> Instate Policy: Offer vessels to the fire. "The Empyrean Pyre's mortal followers offer the bodies of their dead to the Sacrosanct Conflagration to be made into vessels." (Vessels are specially prepared cadavers which function as a form of resource. The Empyrean Pyre can bind a ember of his spiritual fire within such a vessel. Eventually this ember will grow into a flame, imbuing the vessel with consciousness, and ultimately creating a loyal undead follower for the Empyrean Pyre.)
>>
>>1763797
The dwarves
>Focus on making simple communication to get a general point across
>Send one dwarf up to meet the blue skinz, use simple communication to challenge their strongest member to an unarmed duel, this evens the field so we can make a show of power
>Offer them trinkets made of iron, we want to show the primitives our technological superiority, offer their leaders three choices, serve under us with a chance for greater power, leave our lands or get slaughtered.
>Initiate project "Branch", we will sprout more subterranean cities away from the main city, the plan is that if one city falls the others keep on going.
>>
So, has this quest died?
>>
>>1770177

no OP just took the week end as a break
>>
>>1764442

Tribe
Exploration

The Uskijoran ships range further and further across the seas, looking for new peoples and new lands and new foods to try.

Tribe
More cities, along with a wondrous city named Helia the marvel of the world in beauty and aesthetics.

The also continue to develop their continent, spreading out among the deserts to build new cities and towns. The jewel of Uskijora is the beachside city known as Helia. The city is made from magnificent black and clear glass, shaped to appear like trees and spires that stretch toward the sky. The glittering city overlooks the ocean and straddles the northern jungles. It is designed most of all for pure aesthetics.

Development
Fast Travel

The Uskijorans find that travel across the sands from city to city is boring and slow. They devise faster means of travel using telekinesis to speed themselves across the sands from place to place. Parties that once had to be planned months in advance could now take place in under three days. All of Uskijora celebrates in a fabulous orgy of sex and feasting.

Diplomacy

The Collective sends some of its best Empaths to speak with the denizens of the flying hive.
>>
OP here. My discord logged me out. Can't get back in because I forgot my password. OP is retarded am sorry. Will be able to get the game going again tomorrow. Until then I'm working on how to get my discord back.
>>
>>1773018
At least you came back
>>
>>1773018

rip you OP
>>
>>1773018
write your password down next time, I normally just have a notepad saved with all accounts and passwords
>>
>>1773018
Link to help you
https://support.discordapp.com/hc/en-us/articles/218410947-I-forgot-my-Password-Where-can-I-set-a-new-one-
>>
>>1764631
1. To streamline communication without words, the Manakos discover the art of reading surface thoughts of those within earshot.
2. Using the boats they received from the Owlfolk, the Manakos establish settlements on the three closest islands to the North-West.
3. Seeing their domain grow large, the Manakos see the need for effective transportation. Large Stone "Gates" inscribed with runes are crafted at key locations across Manakos territory. By activating them with a large amount of mana, they act as a portal to and from any other Gate not already in use.
4. The Manakos send more envoys to each of the warring Monkey Bros kingdoms. The Manakos will assist one (preferably one that doesn't beat up the envoys) in conquering the others in exchange for a friendly relationship and alliance.
>>
If you can't use discord it is no big deal, you did this fine before the discord
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