100 factories to distribute through the three categories as they please. Each factory adds 1000 points to the category which it is a part of, and these points can be exchanged for military units.
(One Factory adds 1000 points to whatever category of factory that it is)
(Any vehicle that was designed/produced during or before 1980 is considered “Outdated”. This means you get twice the amount that you pay for. Similarly, any vehicle that was designed/produced pre-1950 is considered “antiquated”, meaning you get three times the amount you paid)
Land Point Values:
Tank: 10
APC/IFV: 5
SPAA: 20
SPG: 15
TELs: 35
MLRS: 30
Utility Truck: 5
Towed Artillery/AA: 5
Air Point Values:
Fighter: 15
Attacker: 20
Bomber: 30
Stealth Aircraft: 40
High-Performance aircraft (Top speed greater than MACH-3): 50
Extreme-Performance Aircraft (Top speed greater than MACH-4): 75
Reconnaissance Aircraft: 20
Attack Helicopter: 15
Utility/Transport Helicopter: 5
Transport Aircraft: 10
Support Aircraft (AWACS, etc.): 20
Sea Point Values:
Patrol Boat: 10
Corvette: 30
Frigate: 50
Naval Mine Warfare Vessels: 50
Destroyer: 150
Transport Ship: 150
Cruiser: 250
Battlecruiser: 300
Battleship: 400
Amphibious Assault Ships: 300
Aircraft Carrier: 500
Supercarrier: 750
Submarines: 75
Due to the issues that have arisen from the recent implementation of NT, the Moderation staff has collectively agreed that we need to return to a simpler time for the forum. This includes the removal of the Military Industry system in its old from. This system will take its place.
The Unrest and Economy portions of Nation Traits will remain, and will be further expanded upon as time goes on. Distribute the factories as you see fit, and work out the math for your new military limits. In the future, we might give each nation's vehicles their own point value, but that remains to be seen.
you get 70000 infantry