How to get this "granular" or analogic effect? According to Flickr, the guy who made pic related used a Fujifilm SLP1000SE and Adobe Lightroom.
Another pic.
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Camera-Specific Properties: Equipment Make FUJI PHOTO FILM CO., LTD. Camera Model SLP1000SE Camera Software Adobe Photoshop Lightroom 5.7 (Macintosh) Image-Specific Properties: Horizontal Resolution 240 dpi Vertical Resolution 240 dpi Image Created 2017:06:26 01:20:12 Color Space Information sRGB
Last one.
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Camera-Specific Properties: Equipment Make FUJI PHOTO FILM CO., LTD. Camera Model SLP1000SE Camera Software Adobe Photoshop Lightroom 5.7 (Macintosh) Image-Specific Properties: Horizontal Resolution 240 dpi Vertical Resolution 240 dpi Image Created 2016:07:25 01:54:00 Color Space Information sRGB
>>3113735
Fujifilm SLP1000SE is a Fuji minilab scanner
so these were shot on film. It's not an effect, it's just what film looks like
so shoot film or use VSCO if you can't hack shooting film for real
>>3113746
Or use dxo filmpack
>>3113735
VSCO can add some grain, but it isn't the same.
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Camera-Specific Properties: Equipment Make SONY Camera Model ILCE-7M2 Camera Software Adobe Photoshop Lightroom 6.9 (Windows) Maximum Lens Aperture f/4.0 Focal Length (35mm Equiv) 70 mm Image-Specific Properties: Horizontal Resolution 240 dpi Vertical Resolution 240 dpi Image Created 2017:03:30 21:37:50 Exposure Time 1/80 sec F-Number f/16.0 Exposure Program Aperture Priority ISO Speed Rating 400 Lens Aperture f/16.0 Brightness 6.7 EV Exposure Bias 0 EV Metering Mode Pattern Light Source Unknown Flash No Flash, Compulsory Focal Length 70.00 mm Color Space Information sRGB Rendering Normal Exposure Mode Auto White Balance Auto Scene Capture Type Standard Contrast Normal Saturation Normal Sharpness Normal
>>3113951
sure, you can pick up a film body for maybe 20-30$ with a lens and a roll of film is going to be around 4$ for the cheapest kind (depending on where you live). After that you need to let it developed and scanned (shouldn't be more than a couple of bucks as well)
>>3113981
>(shouldn't be more than a couple of bucks as well)
I wish. Depending on the local availability of labs, a simple develop + scans can go from 2 to 12 bucks easily.
Bump for granulated pictures.
>>3113981
> (shouldn't be more than a couple of bucks as well)
Stop misinforming people.
>>3114848
I think they mean that developing can be expensive depending on where you live.
>>3113951
Films having a bit of a renaissance at the moment, so it's fairly available assuming you don't live in the middle of nowhere.
A roll will cost anywhere from $4-18. There's a decent selection of film under $10.
Developing and scanning is anywhere from $7-16 depending on what your lab charges. Try to avoid wallgreens, walmart, etc. Try and find a local camera shop that does processing.
Shooting film is no different than digital in terms of how it works.
>>3114952
$10 per roll + $10 to develop / 36 frames = $0.56 per shot.
A Nikon D750 is $1400. The shutter lasts about 150,000 shots. If you're willing to live with getting your grain from software, digital is the better deal.
I shoot both, and vastly prefer film.