How do people drift in Gran Turismo? If I use the handbrake the car comes to a halt.
https://www.youtube.com/watch?v=Kz2hUKswc9E
>>17385191
I dunno about GT5. but just started playing 3 again, and the handbrake is useless unless shifting the weight to correct from understeer imo. Just hit the corners fast enough with the throttle applied, and then hit throttle as needed to maintain while countersteering. Probably way easier with a wheel and pedals, but as I have none I can't really tell you.
>>17385191
>used car
>high mileage
>tofu water spilled all over interior
>priced over $3 million
>>17385191
use the shitty tires?
>>17385366
>34819km
>High milage
what
>>17385387
woops, I thought it said 348190
>>17385191
You just don't in GT4 because the physics suck that bad.
GT3 had some great drifting.
GT5 was good, but GT6 steals the show with its very visible and realistic weight transfer model. You can truly see the suspension loading up and unloading as you move the weight from side to side as you initiate a drift.
>>17385191
they drift in drift mode that's made for drift
GT is terrible simulator, you can't really have fun with car in it. If you want to drift, try LFS or Assetto Corsa on PC.
>>17385366
Only 34000 dollars. Pretty normal for an 86 (in Australia at least)
>>17385428
Is LFS a good drifting sim? I find it really easy to start drifts with the brakes, and can keep them in a good line with very little counter steer. My only drifting experience is when I used to take my fathers truck out to dirt roads and practice weight transfer, so it's probably not a good representation of asphalt drifting.
>>17385528
Yes. LFS is realistic (and does shitbox rallycross better than any other game on the market). You might miss "real" cars, but that's how this game works, i guess.
Realistic doesn't necessary mean "difficult". In Gran Turismo (it's stupid to compare those two games though), drifting is infinitely harder than in LFS, and yet if you'd try to skid in real car, it'd feel more like LFS than like GT.
>>17385551
Huh. That's for the clear up. I usually play split screen GT6 down a friends house, trying to one up each other with shitboxes while our sports cars and GT cars all collect dust. I figured something was up, but just got used to it.
>>17385422
gt3 with a pad was a blast, complicated string was so much fun with 330 or the Ruf
gt4 with a pad was woeful, bspec and that point system they introduced was fucking atrocious
I remember the first time i fired it up with a my g25 though, gee wiz, what a difference that wheel made.
Then I moved onto Enthusia and never looked back
9 times out of 10 I just overcorrect and crash
only got int done a handful of times
>>17386152
that's me crashing in style
>>17386152
>>17386200
did you put traction control on 0?
>>17385191
In GT4 I took a Chaser and made it a drift car. The only way it works is to basically snap oversteer the damn thing at the outside end of the corner, then you downshift and gas it all the way through, shifting up when necessary.
Lots of toe, caster, and camber adjustment to be done, as well as shortening gears 3-6 while making 1-2 longer.
>>17386667
i do it for all road cars in the game
>Shigeno Version
What did they mean by this
>>17387648
It' a special version of the Trueno
revs to 10k and such
>>17385191
You use the wrong car. Take the Amuse s2000, put road tires on and choose citta di amalfi track or smth like that. I guarantee it can make great lift off oversteer. DO NOT USE HANDBRAKE to initiate drift.