Which non-music medium has the greatest amount of quality soundtracks: Video games or Movies?
>>75088293
>>75088293
vidya
>>75088327
>no FTL
>>75088327
this chart includes external/licensed tracks
am I to assume OP means original soundtracks?
both mediums (the majority of, at least) focus on instrumental. I'd venture to say there's a tendency towards higher-quality, due to the production value, in movies, but vidyer has matured in that it uses the same techniques movies studios do for AAA titles.
If we're going to compare the modern AAA/mainstream side of gaming to the modern A-list/mainstream side of films, I'd say they're on-par with each other.
The indie side might prove to be better for games based solely on the saturated it is at the moment.
Film by far. Too many millennial nerds thinking poppy looped tracks makes for quality. Film soundtracks don't need to be loops as they are made for set moments that last only a set amount of time rather than being able to last infinitely. This allows them to add more diverse and subtle elements of things like dynamics. Not only that, film scores have had the works of composers like Gyorgi Ligeti among them, thus having more of the forefront of advance musical ideas (in this case micropolyphony) than game soundtracks.
Film, easy
post your favorite movie soundtracks. Soundtrack had me from the opening scene
https://youtu.be/LF9_9MZyQGo
https://youtu.be/shxP8FTXoQM
https://youtu.be/QXK6FrhNTos
still one of my favorite scenes in any movie, made by the music playing.
>>75088696
Is this movie any good?
>>75088696
https://www.youtube.com/watch?v=WjoXaJUOInU
Pure kino
>>75088327
>No Armed & Delirious
https://www.youtube.com/watch?v=vrd3YJrW-7U
only a fucking child could ask that to be honest
movies and its not even close. all of henry mancini themes are next level
>>75088751
Yes go watch it. It's movies like this which make me wish Bowie had done more film.