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Post snippets using clyp.it give recs etc NO SOUNDCLOUDS, Y

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Post snippets using clyp.it
give recs etc

NO SOUNDCLOUDS, YOU WILL BE BERATED
______________________

/mu/ /Production/ Resources:


All-round Info;

Mixing and Mastering;
Mixing Secrets for the Small Studio:
https://mega.nz/#!dNtARY5Q!bfm7xOeRcRilrs3qkP-DAFUUKBW4DEcGQ_IR_PWkYo0
Mixing Engineers Handbook:
https://mega.nz/#!YUkgCJpR!bTX1gzqhD7fozTipk4XsRNiWQmHQXBx0T4pHMRvaURw
The Secret of the Mastering Engineer, Bob Katz
https://mega.nz/#!ZAE2EBCb!r0Hf0gho8pL7BlBJ6-6rJznB9SEhCG31NzNJUJX34tU

Audio Engineering and Acoustics ebook bundle
https://mega.nz/#!wEVAVbgB!hwd7vmzaZ9C6wAnVbqIQt37pNUpfpn0t2ecSjZGRNe4
(Bobby Owsinski - The Mixing Engineer's handbook 4th edition, The Recording Engineer's handbook 4th edition, The Mastering Engineer's handbook 4th edition. Timothy Dittmar - Audio Engineering 101, William Moylan - The Art of Recording, F. Alton Everest - Master Handbook of Acoustics, Rod Gervais - Home Recording Studio: Built It Like The Pros, 2nd Edition, Philip Newell - Recording Studio Design

Theory and Composition:
Music theory for musicians and normal people:
http://tobyrush.com/theorypages/index.html
tl:dr Music Theory:
https://gumroad.com/l/tldrmusic

Synthesizers and synthesis:
http://www48.zippyshare.com/v/20999348/file.html
https://www.youtube.com/watch?v=atvtBE6t48M [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed]
https://www.youtube.com/watch?v=NMF8F9z7Zr8 [Embed] [Embed] [Embed] [Embed] [Embed] [Embed] [Embed]
http://beausievers.com/synth/synthbasics/
http://www.analogindustries.com/b1764/

Free VSTs:
http://bedroomproducersblog.com/free-vst-plugins/
http://bedroomproducersblog.com/2014/12/29/free-vst-plugins-2014/
Other VSTs:
http://pastebin.com/cCA5in17
>>
>>74215440
shit, forgot to put /prod/ production general in the subject. sorry.
>>
I've got a MPC and I'm finding it hard to find songs to sample on youtube. Should I go to the bargain bin of a record store or should I try being more creative?
>>
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>>74215440

https://clyp.it/ykvba35a

Mixed the song cleaner since the last time I've shown it here. I also added a bridge part, does it sound too jarring when it comes in and leaves? Toned down on how much the pad jumps around and it sounds a lot less repetitive.

Any thoughts or advice?
>>
Thoughts on this?

https://clyp.it/tzkhuucg
>>
>>74215809
>Should I go to the bargain bin of a record store or should I try being more creative?

that's what I did when I got my digitakt
>>
>>74215817
Really liked the melodies, the bass and kick are pretty cool too. One suggestion I have is to add changing velocity to the piano and the bell sounding synth in the right. It feels very monotone and robotic. Velocity will bring a natural sound to it.
>>
>>74215905
So both?
>>
Does anyone know how to get such pure, yet rich sounding tones like these without being a max/msp or pure data wizard?

https://www.youtube.com/watch?v=hOy9o-37Vds

https://lineimprint.bandcamp.com/album/pieces-for-sine-wave-oscillators

I know for a fact keith uses max and used it for playthroughs, the other one I can't remember if it was max or pure data.
>>
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https://clyp.it/e3qjgwvo

I posted a short loop yesterday, now I've extended it into a whole track and I have to say I'm pretty pleased with how it's turned out.

Any comments or opinions on the mix/ arrangement are welcome. I've only used my beyerdynamics while working on this.

All the synths and drums are from korg volcas btw.I feel like it may need vocals or something, and probably more drum fills.
>>
>>74216051
Sounds like a lot of really slow modulations, the sine waves aren't exactly pure, a nice shimmer reverb and lots of noise might help along with a delay with some feedback.

>>74216097
Not my kind of music but sounds nice

>>74215811
I like how your tracks getting better. I think the synth sound that continues introduced at 1:04 should be filtered a little bit as it goes, its nice but feels to jarring.
>>
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>>74215440
WHERE ARE PEOPLE GETTING ALL THESE PICS OF RICH? I want more and I rarely find anything funny like these
>>
>>74216562
Thanks mane, I'll see how toning down on the filters will sound. I kinda like it's harshness but maybe calmer effects to it will be better. I'll try it.
>>
>>74216097
I don't like it at all but it's well conceived/produced.
>>
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>>74216051
I checked out that bandcamp thing because the video is unavailable.

I don't know if there is anything too special about the sine waves themselves, you can get some spooky -almost ring modulated- sounds like this if you try playing sine waves at different intervals and different octaves, and then start detuning the pitch slightly.

Here is a snippet of the first track, run through foobar's analyzer. Kind of cool how you can see the beat frequencies and whatnot. The low end looks to me like there is also some reverb in there.

>>74216562
Thanks for the input :)
>>
>>74216645
I typed in Aphex Twin farting and found that.
>>
I posted this in the last thread, got some mixing advice which I applied on the track. Still a bit meh but an improvement, thanks for that btw. Next up is attempting to make a track with vocals.

https://clyp.it/rmci0ukh
>>
>>74216916
This sounds really nice, man! Pretty distinctive, I think. It doesn't sound like generic trance or edm. That robo-guitar bass synth is really cool.

>>74216758
I'll take it, lol. Thank you for listening! :D
>>
>>74216562
>>74216770
Thanks for the helpful replies guys.

Do you know of any soft synths with sine wave oscillators that would be good for playing with this style? If not that's okay

I'm thinking about just making my own sine wave oscillators in reaktor or pure data and modulating them. That would probably be a better learning experience anyways.
>>
>>74217136
If you have Ableton you might want to use Operator, it's a nice fm synth where you can easily make distorted sine waves.
>>
>>74215809
>Should I go to the bargain bin of a record store

I will never understand people doing this- there are literally a billion platforms of discovery and youtube playlists to sift through that are far less effort to listen through.

>>74216051
>without being a max/msp or pure data wizard

lmao man no need in this instance. it's jst slow wavetable modulation. or fm if you want. try ring mods too \('^')/

>>74217136
tbqhwy fellow /prod/er it sounds like you need more experience just programming synths and upping your lingo. I could get these sounds in massive in like a minute- highly recommend that one. fm8 is also great from ni

reaktor has lazerbass which is pretty cool. i forget the other factory synths but i'm sure there's something there or in the user library to get what you want if that's all you have.

(forgot about operator but i don't like it that much, it works though)

making drum samples and synths sounds cool to do but honestly it's completely unnecessary. the only time i've found that helpful is when making patches for a kind of "Template" for weird/distorted kicks/bass that i can tweak to fit the song. synths is overkill imo unless you're doing some crazy granular shit where you've got something very specific in mind
>>
>>74217136

https://clyp.it/2dmgj1tp

here, I did this >>74216770 in reason. Just used four monosynths, each just playing a simple sine wave. Pretty sure it started out as a minor 7th chord, with the notes spread out over a few octaves.

The octave of each synth (or, sine wave generator, if you prefer) changes randomly every so often.
>>
Do you get a kick out of this? Please listen trough the whole thing.
https://clyp.it/s1dwdzgt
>>
>>74217542
This is pretty terrible for many reasons.
>>
Improved on the clip from yesterday and made it over all better. Please give it a listen desu
https://clyp.it/d5g2jmzl
>>
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Convince me not to buy this.
>>
>>74217941
A MPC is about $200 dollars more and better.
>>
>>74217941
Do buy that, it's awesome. I even used it in my track posted above (fractal pic) It can be a slippery slope tho. I now have all the volcas except for the kick.
>>
>>74217542
This is ironically good only if you are 22+
Otherwise, it just sounds silly.
>>
would getting a better graphics card make video clips less laggy in ableton? i've scored a couple of short segments, but i usually have to export the clip at a really tiny resolution so it'll play smoothly in ableton
>>
>>74218136
also, so the next post isn't "better than what"? i'm using the onboard graphics at this point, other specs are 3.4ghz quad core and 16gb ram (although i'm only using 32 bit ableton, so effectively 4gb)
>>
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any suggestions on this?

https://clyp.it/qnokqfhy
>>
>>74218136
>scoring in ableton

jokes aside i'm pretty sure you're looking for ram kiddo

>>74217941
it does a fraction of what the equivalent sampler in your daw does but shittier

>>74218193
>(although i'm only using 32 bit ableton, so effectively 4gb)

gonna have to go with change your daw or buy 64 bit on this one
>>
>>74218247
The release on the 808 bass thing is too long. The notes are clashing. Either shorten the release or make it monophonic
>>
>>74218248
>scoring in ableton
what's wrong with that? it's not giving me any problems aside from the video playback thing, which you're saying is probably nothing to do with ableton itself, but the fact that i'm using 32bit
>buy 64 bit
i'd just torrent it if i wanted to, but i haven't found a working bridge and i've got a bunch of plugins that i only found in 32
>>
>>74218064
>$200 more

>>74218071
neat

>>74218248
Gonna do some more research, ty.
>>
>>74215440
Is that Gaysex Twin?
>>
>>74218346
cheers bro
>>
>>74218447
Nothing's *wrong* with it but abletons definitely not one of the first choices. Session view is completely useless etc

I just lost sylenth1 to the 64 bit upgrade man I feel you ;___;

You need to move up though. He only other thing I can think to do is degrading the video quality.
>>
>>74218597
yeah, i do it infrequently enough that scaling down the video has been an okay workaround... but i guess it's been a while and i probably should have another look around for 64 bit versions of all my go to plugins on the torrent sites
>>
I sampled some stuff and made this ambient scrapey piece, https://clyp.it/w0c0kani .
>>
>>74218597
hey, >>74218668 here again, just got around to taking stock of all my plugins and how many i actually still regularly use. this might be a lot more doable than i thought, thanks for bringing it up lol
>>
I've not even mixed this properly but I'm asking myself if this track sounds too crowded or not.

https://clyp.it/ywpx4lwn
>>
been making little diddys for a long time does anyone think this is any good

https://clyp.it/qpt4npcy
>>
>>74218988
(:
>>
are chord codes ok to use. basically im making hip hop beats and stuff. i have a hard time doing cool progressions for leads and the like
>>
>>74217741
i dont know much about production but i like it! the drums are nice and i like the melody.
>>
>>74220079
What ever works for you mate. Theres no 'correct' way to do it
>>
>>74219275
way too much of a clusterfuck
>>
>>74220079
if you're just dicking around it's whatever. if you're serious about getting good actually try to learn this shit
>>
is there anything cool you can do with lfo tool aside from sidechaining?
>>
>>74220713
vibrato and wubs
>>
>>74220767
is that really all there is to it? I mean, how easy it makes sidechaining it cool, but i was looking for a sound shaper. so I can take blocks of sound and mold them
>>
>>74220713
Putting different shaped amplitude lfo's over tracks can wildly affect the feel of a song, it's a good thing to try when you reach an impasse
>>
>>74220713
learn to use it instead of asking.................................
>>
>>74221032
im not buying it before I know what can be done with it...................
>>74220874
thank you. I do similar things with tremolo plugins..
>>
>>74220713
>LFO for sidechaining instead of direct signals

anon no....
>>
>>74220151
Thanks anon :)
>>
>>74222026
thats the most popular use for xfer's lfo tool
>>
>>74215440
Been stuck on this one for a few months.

https://clyp.it/wkwclmdc

I want my project to have a vocalist so am trying to get some demos done to shop around
>>
>listening to a ton of random demo tapes
>they are all pretty high quality but the dudes never went anywhere
>>
>>74218247
snare gets a little repetitive the synths and melody's are beautiful btw
>>
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>>74215809
>I've got a MPC and I'm finding it hard to find songs to sample on youtube. Should I go to the bargain bin of a record store or should I try being more creative?
How can you own a MPC and be this much of a nob? Try being more creative ffs. I'm finding it hard trying to imaging how many records are on YouTube, but one thing I'm sure of is it'll be way more than your local record store.
Find your samples on YouTube, go buy the records, sample the shit out of them.
If you are still feeling sample retardation then try buying a record that has already been sampled to death and sample that, you'll find ways of being creative with those samples.
Also build a small sample library this will inspire you to make music with the samples. I do this every now and then when I'm not feeling very inspired. I'll sit and create/build a bunch of samples for a few weeks until the samples inspire me to make something with them.
>>
>>74217941
The Volca sample is great value for £100. The sound from it is pretty nice and reminds me a bit of my old samplers from the 90's. The looping and record motion sequencing function are both really fun to play with. Being able to record those knob tweaks on such a cheap little sampler is really cool and the looper is great for getting almost granular sounding soundscapes from it.
I load mine with a couple of vintage drum kits (808 & MR10) and then fill the rest of the memory with short waveforms for looping.
Well worth a buy, also as the other anon said the rest of the Volca range are really good too.
>>
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>>74218671
>>74218671
>I sampled some stuff and made this ambient scrapey piece, https://clyp.it/w0c0kani .
I like this anon. I make simular stuff to you I guess.
>>
>>74223654
Couple of links. Kinda dark ambient I guess
https://clyp.it/d2e11ddq
https://clyp.it/oj4bp3tm
>>
I'd like to focus on the composition and arangement aspect before going into sound design while still learning


Can /prod/ recommend preset packs / vsts that deliver acceptable results out of the box?
>>
>>74224089
Omnisphere.

Serum is all right too, and it's easy to learn with it as it's very graphic.
>>
>>74224089
>Omnisphere


Oh shit anon I think that's 100% exactly what I was looking for

thanks m8

will check out serum as well
>>
>>74224148
meant to reply to >>74224100
>>
>>74223081
that's depressing
>>
Anybody knowledgable about DC offset? I see it used sometimes as a kind of distortion effect, but I also hear that it's bad for your speakers. Is it okay to use or should I try to avoid it at all costs?
>>
>>74217941
buy a real sampler
>>
I'm trying to come up with some touhou-y thing, but I can't tell if this kind of melody is way too cheesy

https://clyp.it/4lcmxw1w
>>
>>74224971
Well touhou is pretty cheesy but you got the vibe down.
>>
>>74225144
>Well touhou is pretty cheesy


oh yeah

good point

thanks anon, guess I'll try making a track out of that
>>
>>74224211
Avoid. Think of it this way, imagine a sound wave in audacity. DC offset means that the wave gets pushed up or down. Clipping occurs when part of the wave goes "out of range" (touches the top or bottom sides of the box containing the sound wave).


Or, if you prefer the electrical engineering answer; DC offset drives the signal toward one of the rails of the amplifier, reducing headroom
>>
>>74225395
Also, since you mentioned speakers, I imagine that this could be damaging if the DC voltage is high.

Remember, speakers work by translating an AC signal into back and forth movement of a membrane (woofer), causing compression/ rarefaction of the air. If you drive a DC voltage through your speaker, you are effectively changing the starting position of that membrane.

This would put more strain on the woofer, as it tries to stretch out to it's maximum position.

Hopefully this makes sense
>>
>>74222026
MIDI-triggered LFO Tool > Audio-triggered compressor.

For sidechaining to drums anyway.
>>
>>74225489
Not him but I don't understand the speaker damaging part.

If I play a regular non-offset sine wave at max amplitude it will move the membrane from its most backward to its most forward point, right?

So if I have the same sine and offset it by 50% (and halve its volume to prevent clipping), wouldn't it just move the membrane from its most backward point to halfway and come back?

Or you're talking about having it at the same volume so it clips one side of it?
But wouldn't that just be like normal clipping and have a "squarified" wave?
>>
>>74225745
Just to preface, I haven't researched this topic in detail.

>If I play a regular non-offset sine wave at max amplitude it will move the membrane from its most backward to its most forward point, right?

Yes, this makes sense.

>So if I have the same sine and offset it by 50% (and halve its volume to prevent clipping), wouldn't it just move the membrane from its most backward point to halfway and come back?

Yes but the problem is, someone might offset the sine wave and not change the amplitude. What your describing wouldn't put any strain on the equipment.

>Or you're talking about having it at the same volume so it clips one side of it?
But wouldn't that just be like normal clipping and have a "squarified" wave?

You have the right idea, but speakers are analog/ electromechanical. Driving it hard like that will strain it. You are basically telling the membrane to extend beyond its maximum.

Anyways, speakers should probably be capacitively coupled to remove DC voltages.

Intentional clipping earlier in the signal chain is fine for effect or whatever, but that's purely electronic.
>>
>>74225912
Oh, so it would just ruin them for the same reason regular clipping would?

Here is what I was talking about earlier (pic related).
The first is the full-amplitude sine, the second is the offset half-amplitude one, and the third is the full-amplitude offset one.

Is this correct?
>>
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>>74225959
Shit, forgot picture.
>>
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>>74225912
And here is a clipped sine.

If this were just analog it would do the same sort of damage as the third wave in the other screenshot, right?

So if I offset the wave without having it clipping it shouldn't give me any problem (except having to keep it quieter so it doesn't clip), right?
>>
>>74226070
The quality of the signal (clipped or unclipped)which you feed into the speaker doesn't matter. As long as you aren't driving the speaker to it's limits, you're good.
>>
>>74226213
Thank you.

If I'm working in the box then it shouldn't be a problem right?
Since it should just clip it digitally before going out of the DAW, no?

Or if I export it as a high-bitrate file it will still be over 0dB?
>>
>>74216645
"Rare pics of RDJ" thread over at watmm
>>
>>74217941
Buy it it's great.
>>74218248
>it does a fraction of what the equivalent sampler in your daw does but shittier
It's about on par with Fruity Sampler as far as I can tell. Tried a few more elaborate sampler vsts but they all were retarded in one way or another.

Also the volca sequencer is pretty nice. I got it to replace my tr505 and it does so very well.
>>
>>74224211
You can probably use it on a reamped guitar amp or leslie box, or even with a distortion effect or whatever, but doing it with studio monitors or headphones is just retarded.
>>
>>74226238
Its my understanding that once you export something as an audio file, it will not exceed 0dB.

Any information that is clipped (above 0dB) is lost.
>>
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>>74226561
http://www95.zippyshare.com/v/SKXbXvXH/file.html

Import this file into your DAW and listen to it at its full volume.
You'll clearly cear clipping, as the sine wave becomes more squared and new harmonics are introduced, but if you lower its volume you'll start to hear just the sine and the waveform won't be clipped at all.

This is because I've exported it as a 32bit file, so its headroom doesn't stop at 0dB.
>>
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>>74226561
>>74226697
http://www75.zippyshare.com/v/VZDAD8as/file.html

And here is the same thing but exported as 16bit.
Notice how the clipping is in the file itself and even if you lower the volume it will still be clipped.
>>
>>74226561
>>74226697
>>74226730
http://www60.zippyshare.com/v/VhDiyxyG/file.html

The 24bit clips it as well.
>>
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mixed it up using your suggestions, what do you guys think now?

https://clyp.it/bxujo4g0
>>
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>>74226561

Exporting as 32-bit FLOAT (as anon did here) will drive peaks above 0db - image related. A plain 32-bit export clips at 0db same as the 16 and 24-bit files.
>>
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>>74226561
>>74226697
>>74226730
>>74226757
>>74227081
http://www29.zippyshare.com/v/uU8LvzX5/file.html

Here I took a sine that's peaking at 0dB and gradually increased it's amplitude by 1dB at a time for 64 times.

Notice how when you lower the volume it stays a sine until the last three dB increases.
>>
>>74227195
Also keep in mind that regardless of the headroom in the file, your DAW's master output, and most importantly your hardware, will never output anything above 0dB (it will just clip it).
This is just for the information inside the audio file (and it will obviously be lost once converted to something else).
>>
>>74223888
Cool stuff
>>
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>>74227195

Yeah still 32-bit float so the precision is there to represent the full waveform even if the display in Wavelab still shows the clipping - it's interesting to see what the peak calculates out as, but as >>74227284 it'll clip further downstream anyway.
>>
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Anyone know the best way to mic a melodica?
>>
>>74227298
Thanks anon
>>
https://clyp.it/zfn5xtuu
>>
Fuck recording a flawless guitar solo is a pain in the ass. I have a new found respect for dad rock.
>>
>>74227081
>>74227345
What program is that?
>>
i need a good ableton 9 tutorial
learnign curve 2 steep to just jump into this shit myself
>>
>>74228145

Steinberg Wavelab - the normalize functions have a peak-level calculator associated with them so you can decide whether your audio needs to be normalized.
>>
>>74228306

And just as an example here is what the audio clip in >>74227195 normalized to 0db looks like, in its entirety and also with the loudest part at the end zoomed in - see how some but not all of the 64db peaks have been preserved once the gain is reduced.
>>
>>74228528
>see how some but not all of the 63db peaks have been preserved*
>>
>>74227072
Actually sounds much better now, keep it up!
>>
>>74228842
thanks bro, cheers for the tips
>>
>>74228306
>>74228528
Neat, thank you.

>>74228597
Why is that?

Shouldn't the wave be just clipped normally?
Why are only some peaks clipped while the others are left untouched?
>>
>>74228284
Sadowick has a complete Ableton tutorial on YouTube.
Haven't watched it specifically but he's generally good in his other videos that I've watched.

Remember to try and practice the things you see, so you can both wrap your mind around the concepts and memorize them well.

Ableton seems really hard and unintuitive at first, but once it clicks in your brain it becomes extremely easy and everything will make sense.

After you're comfortable with it, read the manual front to back to consolidate the knowledge you already have and fill the gaps it will have.
>>
>>74229261

When you think about it, it's a miracle that there are any peaks properly preserved at all since the end part of that audio was a sine wave at 63db before normalization brought it down to 0db.

>Shouldn't the wave be just clipped normally?

That's the power of exporting using floating-point precision - it has the capacity to keep information that exceeds 0db and the take-away is that 32-bit float is great for occasional excursions beyond 0db (63db is obviously pushing it a bit and it's hard to say whether the distortion was introduced by Ableton at the exporting stage or by Wavelab at the normalization stage) so it's useful for sending to mastering and for archiving.

Gain would always need to be reduced before final publication at fixed bit depths though.
>>
/prod/ senpai, did I just have a really good idea or a really bad idea?? (full track is already above)

https://clyp.it/20mvubkx
>>
>>74229677
It's kinda funny.
>>
File: 32-bit float clipping normalized.png (57KB, 2381x1022px) Image search: [Google]
32-bit float clipping normalized.png
57KB, 2381x1022px
>>74229438

As proof of concept - image related is the original audio exported as 32-bit float here >>74226697, which was calculated by Wavelab as peaking at 2.659db which I've normalized to 0db - see how the use of floating-point perfectly kept the peaks intact with material that exceeded 0db by smaller amounts.
>>
Thoughts on this /mu/? First time trying another genre other than Hardcore Techno.

https://clyp.it/ze4lqqbg
>>
>>74215811
Can I get more critiques on this?
>>
>>74229704
not emotional and uplifting? (;_;)
>>
>>74229801
>>74215811
don't beg for listens

it's definitely the best thing you've posted

it sounds like the lofiness is pretty lazy/hiding everything. this track is pretty decent but it would sound a lot better CRISP and hifi.... and not hiding your voice. double tracked and all that. with a nice GLASSY SHEEN on the main synth.

not a fan of the ooos and ahhhs

nice song i like it tho
>>
>>74229387
thanks anon !
>>
File: Screen_170729_210741edited.png (167KB, 1298x676px) Image search: [Google]
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167KB, 1298x676px
>>74229438
>63db is obviously pushing it a bit and it's hard to say whether the distortion was introduced by Ableton at the exporting stage or by Wavelab at the normalization stage

The weird clipping is in the file itself as shown by pic related (I just turned the audio down by 64 dB), and if I lower the master volume in Ableton while listening to the original sound (the one that when exported results in "Gradual 64 [32bit].wav") I still hear the weird clipping in the last three, so I assume 60dB just Ableton's limit before it starts introducing artifacts (at least with my version and settings).

Here's the project if you have Ableton and want to try something:
>>
https://clyp.it/qnokqfhy
ignorant dumb shit is best shit

a n g e r y
>>
>>74229438
>>74230479
Forgot link:
http://www93.zippyshare.com/v/55GYssKM/file.html
>>
>>74230491
A bit repetitive IMO.

Is it supposed to be a rap instrumental?
>>
>>74230531

i guess?

i just throw shit together when im bored, it literally took five minutes and its mostly adlib. i've got a whole soundcloud full of dogshit alike it.
>>
>>74230587
I think it's better for you if you force yourself to make them into actual full songs with different sections and everything.
You'll improve much faster and better, and you'll be much more proud of your work.
>>
>>74230479
>>74230497

Sadly my PC is still on 8.2.2 so I can't open the project at home but it's good to see how much you can push the levels with floating-point in Ableton and still recover the whole waveform when normalizing back to 0db - I might try this later with some more complex material to see if the same limits apply.
>>
>>74227401
bump
>>
>>74230662
Alright man.

Cheers
>>
>>74230379
Thank you, I find the lofi sound appealing but I can see where you're coming from. I put a lot of compression in the master and eq'd the highs low too. I've been inspired by dean blunt lately. I'll try a crisp mix though it may sound nice. Sorry for asking for critiques.
>>
Should I invest my time into learning Ableton or Bitwig? I prefer to make music over learning tons of software.
>>
>>74231155

They're both pretty versatile for most uses and the only time I'd recommend others is if you're doing a lot of live takes - the ability to create playlists for comping vocals and live instrumentation is a great feature, called literally "Playlists" in Pro Tools and "Track Versions" in newer editions of Cubase.

If you don't think you'll need that then Ableton or Bitwig would both serve you well.
>>
>>74231047
>Sorry for asking for critiques.

don't say sorry either
>>
>>74231155
>I prefer to make music over learning tons of software.

I get the workflow thing or being okay with just using presets but phrased like that sounds so god damned lazy
>>
File: reason.jpg (5KB, 175x171px) Image search: [Google]
reason.jpg
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>>74231155
a challenger approaches.
>>
File: saul.jpg (6KB, 310x163px) Image search: [Google]
saul.jpg
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Just realized that the ungrounded outlets in my recording space are probably responsible for most of the noise and ground loops I've been having problems with. What do?
>>
>>74231343
Bitwig is a clone of Ableton with a buch of feature more and a bunch missing.

I'd go with Ableton, then consider switching to Bitwig once it's mature enough.

Ableton at this moment has so many advantages (even just for the community that provides tutorials, presets, plugins, etc.) that once you get to know both, the choice becomes a nobrainer.
>>
>>74231709
Use switching AC adapters? (SMPS)
>>
>>74231709
I think iZotope RX can fix this sort of problem.
>>
>>74231343
>>74231430
>More choices
FUCK

>>74231394
Bad phrasing indeed. My background comes from computers, not necessarily music so when I use a new piece of software, I often get caught up in learning it thoroughly and extending it's capabilities (vsts etc.) rather than making the music.
Right now I use FL and Maschine separately for composition, but I find them both very limited and unusable for live performances. My live set up is running an instance of Maschine and Deckadance as vsts inside Bitwig, but I'm only using it as a host, not to compose. I want to start getting into either one so I can trigger my songs as clips and do live remixes and whatnot while djing, maybe down the road I can invest in hardware and and sequence them via midi clips.
>>
>>74231892
That was really the main draw of ableton for me, the fact that if I don't know how to do it, some one on YouTube already has done it. That, plus the max/msp integration. I only downloaded Bitwig on a whim, and while I like it's layout and modulation features, I imagine that similar things are possible on ableton.
>>
>>74231943
well, I'd recommend trying reason anyway. They tend to market towards the "I don't want to read a bunch of shit I just want to make music" demographic. Although you can dive deep into it. Pretty sure there is a 30 day demo on their site.

Personally, I like it, although I'l admit that ableton seems to be the best for sample manipulation.
>>
File: hum x.jpg (26KB, 355x355px) Image search: [Google]
hum x.jpg
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>>74231923
I have that, but unfortunately it takes out the trouble frequencies from the performance as well which is a bit of an inconvenience. I have to experiment with it a bit more tho, I've only had it for a little bit.

>>74231903
I'll have to look into that. I also have one of pic related, but it doesn't seem to do anything
>>
>>74232010
Most of the modulation featurs of Bitwig are possible inside Ableton as well, but IIRC there are some that are just not possible (yet, hopefully), but Bitwig has some gaps too, so it's all a matter of weighing the pros and cons of each and choosing the one you prefer.

There should be videos and articles that compare their differences, so I'd start with those.
>>
>>74232049
I guess there's no harm in giving it a look. Sample manipulation really isn't a big deal for me since I chop with Maschine anyways, as long as it works as a vst, I can work with it
>30 day demo
Anon...surely you just
>>
>>74232164
they literally just added VST support (finally). Though their native format synths and things are good too.

and search it up, the free trial is a thing :)
>>
>>74229768
pretty generic outrun / synthwave to be honest. too much sidechain compression.

what are you using for the background hiss? sounds good.
>>
>>74229677
>https://clyp.it/20mvubkx
plz stop
>>
>>74231375
Why not? I'm being polite, am I supposed to be like a dick just like everyone else on this website?
>>
>>74232135
Unfortunately the only comparisons for 2.1 and 9 are fan boy wars on reddit and some random forums. I'm more interested in what bitwig can't do compared to ableton. I like that max 4 live can be set up for comprehensive vdj and lighting routines, of course that's down the road when venues give me the keys to their lighting booths, but I've always wanted to eventually integrate tight visuals with my sets. That's the biggest draw for me, expandability.

>>74232237
I'm guessing Reason is more oriented towards the instrumentalist in that case? Seems odd a daw as mature as reason would take that long to have vsts as a feature.
>>
>>74227072
I like it
>>
>be me
>be electronic music producer
>think I'm happy
>start making an ambient track
>throw in some minor chords with loads of leaps and a really deep contrapuntal bass / mid progression
>feels start to creep in
>almost feel like crying
>throw in a chinese flute sample
>it fits perfectly
>it absolutely fucks up my feels
>have an emotional breakdown from the music
>all the childhood trauma, rejection and loneliness comes flooding back as the ambience starts to swell
>lowpassed legato MIDI strings make me realise that I still haven't found meaning in this life
>all my friends are drifting away from me
>the days are going by like seconds
>I feel like I'm wasting my time, all the time
>chester bennington died
>my favourite musician is a fucking recluse, that says a lot about me
>I can't even bring myself to finish the track
>>
what do you call a chord that's a stack of forths? i'm doing some cool stuff but i don't know how to analyze it with theory.
>>
Hey, /prod/ help me buy some stuff. If you had a budget of $800 USD, and you had to pick a pair of monitor speakers and a DJ controller what would you get?
>>
>>74232983
It's been so long since I've had an intense emotional reaction to my own music. I usually hate everything I make but sometimes you'll make something so powerful that you sit back, listen, and just gotta shed a tear.
>>
>>74232983
dont kill yourself. keep making music.
>>
>>74232983
LOL GAY! :(

>>74233051
give notes. two notes that are fourths is not technically a chord

>>74233074
used low end traktor and hs8s? idk what you need out out of your controller.... or monitors.......

>>74233096
>an intense emotional reaction to my own music.

you just made me realize how rarely that happens...
>>
>>74233051
I don't know if there is a specific name for quartal voicings. Part of their sound and floaty quality comes from their tonal ambiguity.
>>
>>74233513
c f bflat

then from there I move up a half step over and over. it sounds cool but I want to know what to call it.
>>
>>74233513
Create and mix electronic music, and when I say "mix" I mean it in the production and DJ sense.
>>
Can you help me pick some equipment? I have a PC (on-board audio, cheap desk speakers) that I use for music and other media and I want to use around €200 to upgrade the audio. I don't really know what I need, what's important, what I should spend most of the money on and such.
>>
>>74233918
Would be willing to throw another 100 if it will last me 10+ years.
>>
>>74233598
yeah there's no name for it. closest thing i would be dom7#3 depending on the context.

>>74233723
well i only mentined traktor because that's all i can name :3 traktor i think is more aimed towards performing- theres a twin set of effects in guitar rig that are pretty neat that i guess you can trigger there

desu within my knowledge of gear, the only thing i would go for for creating and performing would be ableton push.

fourtet has a cool segment where he goes over his live setup somewhere- i'm not a fan but it looked like something that could give you ideas

>>74233918
>>74233940
lmao you're going to need to throw in more if you want something of quality.

standard answer is interface+monitors. interface doesn't matter (much) if you're not recording. monitors are where you want to spend the majority
>>
Can someone help a doubt on "clean up project" function on Reaper?
>>
>>74234137
>REAPER

bro
>>
>>74234246
>>74234246
what
>>
>>74231047
don't go hi-fi, diresgard the HD fuckers

doe it could do with a little bit less erosion, or more managed, it sounds like if it was a version of the song re-recorded from another (clipping) output

>I put a lot of compression in the master
maybe is this, try compressing each channel by its own to achieve the fx you want, leave master compression for clarity purposses


also say all the sorry you want
>>
what do terms like lydian, locrian, and phrygian mean?
>>
>>74235085
They're types of scales.
Like the Ionian is the major, the Aeolian is the natural minor, etc.

Just Google them m8.
>>
>>74235085
them b modes boi. Scale degrees for each is as follows (If 1, 2, 3, 4, 5, 6, 7 are the scale degrees for the major scale, or the Ionian mode):

Phrygian
> 1, b2, b3, 4, 5, b6, b7

Lydian
> 1, 2, 3, #4, 5, 6, 7

Locrian
> 1, b2, b3, 4, b5, b6, b7

You could also think of the modes as a major scale starting on a different scale degree. E phrygian is a C major scale starting on E, F Lydian is a C major scale starting on F, and B Locrian is a C Major scale starting on B
>>
>>74235194
>>74235279
you guys are great, thank you. if only the rest of this board was as knowledgeable on topics they discuss all day
>>
>>74233051
look up quartal harmony
>>
>>74235407
are you serious? all you had to do was google them lol. memorizing modes is pointless, it's the types of harmony you need to internalize

>>74234817
>don't go hi-fi, diresgard the HD fuckers
t. lazy musicians and people who can't hack it

lo-fi is cool for certain types of hip-hop and if you're guided by voices. most peoples music benefits from better recording lol

>>74234689
i think he's making fun of your trip..........
>>
>>74235085
>>74235194
Take a keyboard and look at the white keys.
Write on a piece of paper how many keys you have to jump to get from one white key to the next.
Starting from C you have a black key between C and D, so you jump two times.
Between D and E you also jump two times.
Between E and F there is nothing so you only jump once.

When you jumped twice it means you went up by a wholetone (we'll call it W), and when you jumped once you went up by a halftone/semitone (H).

So the C major (ionian), being all white keys, goes like:
WWHWWWH

You can start at any key and as long as you jump this sequence it will be the major of the key you started with (start with F# and you get the F# major scale, etc).

if you take all the white keys but start on another key other than C, you'll get a different sequence.
For example starting with A gets you WHWWHWW, which is Aeolian (AKA natural minor).
Starting with B gives you Locrian, D gives you Dorian, E Phrygian, F Lydian, and G Mixolydian

They are called modes and there are MANY more, but you should stick to these until you know at least the basics of music theory.
>>
>>74235500
humans are social creatures who enjoy communicating with other humans. everything could be google'd. yet we continue to communicate with one another. why does this need to be explained to you?
>>
>>74234817
Thank you, I'll try both hifi mixing and lofi mixing and compare. I post a lot of intentionally loud music and get shit for it because people are scared of distortion or something. I don't quite get it.
>>
>>74235279
>>74235407
it helps to memorize just which note changes to the natural minor/major
ex= dorian differs from the natural minor by the major 6
mixolidian's charachteristic note is minor 7
>>
>>74235834
sounds like you were bullied in school :/
>>
>>74236067
please dont bully me for having been bullied at school
>>
reposting this song bc i realized that the vocals were one step sharp on the finished version
https://clyp.it/dhjqirf0
>>
>>74236500
sorry :(
>>
>>74236737
can you give me emotional support on this >>74236608
>>
>>74236067
>i try to say hurtful things to anonymous strangers on cambodian carton image boards
lol what a life champ
>>
>only bots like and follow you on soundcloud
>>
File: coverpic2.jpg (506KB, 800x800px) Image search: [Google]
coverpic2.jpg
506KB, 800x800px
http://picosong.com/vk78/

Been working on this. Do not know where to take it from here.
>>
>>74236907
>bots dont even follow you
>>
whats a good poorfag hardware sampler that can be integrated well with ableton on mac?
>>
>>74229677

ok so im new to producing, but if this was my track I would eq and drown the vocal in reverb. The 'synth arp' is a good lead. The background 'echo vocal' is really dope. Go for it :^)
>>
>>74236755
LOL FUCK man why did it have to be you- always getting into shit with everybody here. i've given you a lot of advice on this since the beginnning. it's definitely getting decent.

reverbs definitely way too loud on the guitar and drums(just the snare?) automate it to be quieter in the verses at least.

try getting some more grit in your voice in the chorus? and some harmonies.... or at least double up.

>>74236821
i perform a service here.

>>74237228
for future reference, saying to "eq" is useless without saying for what purpose or where specifically to eq it
>>
why does everything I make sound like shit to me, but everything else people make sounds good. Is it mastering. Is mastering the shit that makes stuff sound good for sure?
>>
>>74237658
yes

you can make a really well composed song but if there is no attempt at mastering it automatically sounds amateurish and bad
>>
>>74237564
lol i just joined that argument
will add something to the vocals in the chorus and take some reverb off the guitars during the verses, thanks, very good perception.
theres a backing vocal on the choruses already but its really subtle, will try bringing it up
do you notice any other thing to fix on it? so i can finally quit this track
>>
>>74237705
I thought so. I can tell listening to these professional songs that don't really have a lot going on but sound great in spite of that. It's like they're glued together in the mix and everything kind of becomes its own thing.
>>
>>74237814
>>74237658
mastering is just making everything loud and compressed, and with more top and low end
and checking it to sound as good on the car's speakers, phone etc
>>
>>74237814
learn to use a compressor and how to eq properly and you are instantly better the about 80% of dudes on soundcloud
>>
>>74237814
does this sound "glued together in the mix"
https://clyp.it/dhjqirf0
>>
File: 1500330814351.jpg (987KB, 1181x1280px) Image search: [Google]
1500330814351.jpg
987KB, 1181x1280px
added some acapella rap to the beat i made, thoughts?

https://clyp.it/1owgpjoq
>>
>>74237899
definitely compress the vocals so they stand out more, they are way behind the drums and guitar
>>
>>74237977
is very compressed already but i compressed it more now
>>
>>74238134
then dont compress it further but bring up the gain
>>
>>74238161
i added parallel distortion on the chorus
>>
>>74238204
consider going nuclear if you still dont like how it sounds and bring down the drums a little and the guitars a little more
>>
>>74235500
>t. lazy musicians and people who can't hack it
Haaaa, please faggot, your clear transparent recording of your shit music doesn't make it good

Lo-fi music has existed since before faux-lofi hip-hop was even a thing, at this points its a stylistic choice to separate yourself from the HD high mids faggotry

>>74235842
over compressing the master is for fags, but there's nothing wrong with distortion
>>
https://clyp.it/0g0fyrgp

Melodic/prog metal project of mine. Looking for any feedback to learn from. Currently my biggest problems are the drums getting lost in the mix and getting the mix loud. Let me know what you think
>>
>>74238348
>its a stylistic choice to separate yourself from the HD high mids faggotry

it's only a choice if you have the gear and chops to do it lol
>>
the master is clipping but fuck it
https://clyp.it/dwtrsuvk
>>74238282
>>74237977
>>74237765
>>
itt: faggots who can't compose an entire song
>>
>>74238894
>the master is clipping but fuck it
>somebody actually just typed that out

>>74238910
it's amateurs asking for advice, yeah obviously
>>
>>74238894
Just put a leveler in the master.
>>
>>74239554
done it (limiter), actually i think its the limiter who is clipping
>>
>>74239666
that means you've got too much gain or your gain staging is fucked
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