What's a better crafting process for making an episode: Coming up with the moral first and then basing an episode around it, or coming up with a concept/conflict first and then inserting a moral into it?
>>29751839
Conflict first, but most of them are just a character doing the opposite of the moral thing at the start so It's usually pretty much the same.
>>29751839
If you're a completely untalented hack, you can come up with a moral, write 20 minutes of stupid cringe humor to fill the rest of the episode, and sign it as Dave Rapp. Half of the board will love it, because cringe humor is great. There you are.
>>29751839
Just wing it like Larson and completely forget about doing a lesson, /mlp/ will surely fellate you.
>>29751857
Like this guy here. I bet he regularly figuratively fellates Larson and his episodes. :^)
>>29751889
Dave, please.
>>29751839
>every story needs a specific moral
well theres your first mistake. people can take away lessons without you needing to go out of your way to provide one by simply telling a good and relatable story.
>>29751921
Would keeping track of which morals have been taught help to prevent repeating plots?
>>29751989
telling the same story and a different story having the same moral are two different things.
>>29752003
Do you think there's been examples of either?
>>29752019
theres been quite a few that teach the moral you should help your friends when they need you. a few others that teach you not to abandon your friends for your own interests. theres bound to be parallels no matter what.
>>29751839
No more morals, unless it's a very truthful and objective message with doesn't necessarily have to be about morality. It could be about standards like Twilight learning to stop taking shit from everyone/stop being nice to every retard.
>>29752003
Agreed. This is something people need to get through there heads.