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Who is going to play this game and name all planet and species

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Who is going to play this game and name all planet and species from the pones?
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>>27732966
I certainly will
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>>27732966
Celestia will own all celestial entities
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>>27732966
Blue planets: Trixie (if there are visible moons) or Rainbow Dash
Earth-like planets: Fluttershy
White and Cold planets: Rarity
Pink planets full of strange creatures: Pinkie Pie
Purple planets: Twilight Sparkle
Desertic planets: Applejack
>>
Almost no one will ever see your planet
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>>27733275
After a year playing Elite:Dangerous as an explorer i must assure you that is more likely than you think
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>>27732966
I'll only name half of them after ponies and the other after Tex Avery characters.

Also I'm still disappointed there will be no co-op.
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>>27733321
if you consider the Journey's multiplayer as a coop, yes there will be coop even in no man's sky
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>>27733342
Can I explore planets and fuck around in said planets with a friend all in the same galaxy?
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>>27733321
>>27733342

What? So how will this really work? Is it just gonna be kinda like spore where you'd encounter aliums and planets made and named by other people? Or will I actually be able to interact with someone if I have the immense luck to end up in the same place at the same time?

Anyway, that's a good idea OP, I guess I'll have to do that. There will be no escape from the horsefaggotry.
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>>27733357
Yes you can
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>>27733358
>Or will I actually be able to interact with someone if I have the immense luck to end up in the same place at the same time?

You'll be able to interact with other players as long as you play online obviously.
It will be harder comparing to Elite, because everyone will spawn in a random place in the galaxy and there will be no "Civilized bubble" to gather in.
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>>27733410
Won't one form eventually? It would be like a minecraft server, everyone fucks off into the wilderness and does their own thing, but there's almost always a marketplace or hub of some kind, some sort of common area.


In some ways, assuming it's as complex as we've been told, this could be an interesting thing to analyze from a sociological perspective. Looking at how communities form and how people interact. I hope it's like dark souls pvp in that there are very few built in rules for player interaction. Nothing stopping someone from fucking up a stranger or wrecking their planet aside from unspoken rules and common courtesy.

Though i suppose it might be important for the players to have some way to prevent griefing and stuff like that.

Still, i love the idea that it's actually lawless, a kind of frontier like the wild west. Imagine if instead of moderaters there was a police force organised by players, who would keep the law in specific areas of space. Or if someone crossed you and you don't have the skills to get revenge you could put a bounty on their heads.

Suppose you do something illegal, the player shouldn't be scared of being banned, they should be scared of another player putting a bounty on them, or a police/military group killing them in the middle of the crime. That would be an incredible game. 100% organic and self contained, no 4th wall breaking magical rules that break the immersion.

Holy fuck i hope this game lives up to the hype.
>>
>>27735489
I'm scared it won't. And I'm still waiting for Spore 2.
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>>27735950
>Spore 2

Don't jinx it anon, don't turn this into another catastrophe.
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>>27732966
You missed >>>/v/
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>>27733300
Except that No Man's Sky will be much much bigger than ED and people are starting all over the place. ED has about 100 billion stars.

NMS will have 18,446,744,073,709,551,616 (18.4 quintillion) planets, so if every single star in ED had 10 million planets, NMS would still be bigger.
>>
>>27735950
Spore 2. I want it in my ass now.
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>>27735970
If EA are still any way involved it will be shit. Maybe a fucking mobile game.

>pay 10 USD for a bundle of DNA
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>>27738697
Spread your legs and I'll release my spores into your butt, anon.

>>27738678
It's an incredibly ambitious goal. I'm incredibly hyped for the game, but I'm worried it's not going to meet expectations, much like spore. Both games were/are trying to be a revolutionary gaming experience, spore looked amazing before it was released, but the final product was a lobotomised version of what was shown pre release.

That's the biggest reason i haven't preordered NMS.
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>>27738698
I hope you're wrong anon, i want this game to be good so badly. The preorder bonus is a little bit concerning, and apparently their offices were flooded at the beginning of 2016 and they lost a lot of work, which is probably why they pushed the date further away, although it could also mean that they were forced to sacrifice the quality of the game so they could meet deadlines. Hopefully it's all okay.
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>>27738698
>>27739071
The devs seem like they genuinely care about the end product.

http://www.no-mans-sky.com/2016/06/an-update-on-no-mans-sky/
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>>27739098
Good, now lets hope they don't pull a Molyneux
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>>27739113
As in Peter Molyneux? I know the name but that's all i know, what did he do?
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>>27739171
Godus specifically, He has visions upon visions and great ideas, but like Icarus his mind flew too high in the clouds, never realizing the reality of it. His team did their best at making Godus, wha twas supposed to be a successor to populus, but it fell short of its promise.
Great ideas not based it reality.
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>>27739191
>Godus

Ah, that says a lot. Calling him icarus is too kind, icarus actually achieved his goal, he just didn't account for the consequences.

Pete Mollynew had ideas, but seems to think that's all you need to be deserving of praise.

Icarus tried, petey boy said 'hey, I'm the guy what made that game you like, aren't i special?'

By the way, will we be able to modify the terrain and build things in NMS, or is it just placing prebuilt structures?
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>>27739288
Yeah but if you look at the later interviews with him you see his disappointment in that he can't make his dreams reality. I guess he's not too different from some of us.
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>>27739288
>icarus actually achieved his goal
Icarus didn't have a goal, he was just trying out the cool wings his dad invented.
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>>27739326
Sure, i have a friend who's very similar. The problem is that he could have achieved his goal, or at least got close, if he'd put the work in rather than getting drunk on his own fame.
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>>27739372
It's been a while since i read any greek myths, but he still flew to the sun didn't he?
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>>27735489
Eventually, maybe. Give it a few years.

Two players will eventually run into each other and choose to stick together, then eventually they find other players and form a crew, and so on.
And before you know it there is a major trading post run entirely by a few dozen players.
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>>27739383
He and his father were trapped in the labyrinth, in order to get out his dad made them wax wings, and warned his son not to get too close to the sun, or the wings will melt, and guess what that dumb motherfucker did next.
And that's when Rainbow Dash had to save Rarity's sorry ass, while succeeding the "impossible" sonic rainboom.
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>>27739410
That's the sort of thing i mean, though i think it'll happen much faster because people will communicate outside the game, share coordinates, then meet up to play together.

I think an enormous factor in the way the community of this game develops is communication through the internet.
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>>27739418
Nice way to tie it back to the show.

Based on that icarus seems careless and stupid, i suppose that you could call pete careless and stupid.
>>
I can't wait to name a planet >rape
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>>27740730
Bonus points for anything phallic in remote shape.
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Any unnamed planet I find that looks pink and yellow from orbit will be names some variation of "Hi anon!"
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>>27735489
>>27739410
>>27739505
Planet 'Horsefucker' when?
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>>27740756
I'm expecting a couple of hundred variations on it within 5 minutes of the game being released
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>>27740792
>There will be a planet that someone spawns on that's nowhere CLOSE to any other planet.
>The one person that spawns on it is doomed to eternal exile.
>So far from other planets no amount of fuel could get him back to the main universe.
>Literally 0.0001% chance of spawning on the most desolate and isolated planet in No Mans Sky.
>He decides to build giant structures of each and every character from the show.
>Eventually gets tired, gives up, and turns skeleton.
>Planet is finally found year(s) after NMS was released.
>Its only inhabitants are either eaten by the single player, the players skeleton, or are giants statues of ponies.

Because there's no way there ISN'T going to be that one planet that only one person gets on, and that one person dies, leaving it all behind.
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>>27740868
Too bad leaving planets resets them, so any phallic images set or resources taken are put back.
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>>27740877
For the most part yes. Unless you do something the game considers significant(what ever that is). That will get saved and uploaded.
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>>27741088
Wait so, do planets reset when not observed, or do planets reset when a player explicitly abandons them? Do you have to pick a planet and stick to it or can you have more than one?
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>>27741140
i think it's when you get far enough away from it. the game developer want's people to explore the galaxy. They consider people wanting to stay on one planet a failure on their part as developers.
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>>27738678
>Except that No Man's Sky will be much much bigger than ED

we all start in the same galaxy
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>>27732966
I wonder what will happen. Will a "center of civilization" develop? We'd better make sure it's full of ponies.
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Off-topic, but is Hello Games making it multi-lingual? Just for fun and practice, I wanna play it in German.
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>>27740741
>"Anon I'm a planet! Come explore me!"
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>>27739288
I know that terrain editing will be a thing, but I think it's more of a "solo-drifter/hero" situation, where it's just you and your ship and all buildings/structures/purchasables belong to an AI civ. Which you have to learn the languages of word by word in order to interact with them in any meaningful way.
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I've been fallowing this shit before it had a name. Not sure, but maybe even longer than ponies. I have read everything and watched everything I could find about it. I put in fucking vacation time for the last release date and got more in for the next.

This game is my fucking white whale.

Any questions about it. I may be able to help
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>>27747822
I can only imagine your anguish when they pushed it back earlier this month.

But I got this. >>27746093
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>>27747847
Unfortunately i don't remember ever hearing that it will be, but Maybe? or maybe in the future. They are a very small team and are probably frantically working just getting it out in English
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>>27747884
Thanks. Yeah, the language should be somewhat malleable since it (probably?) isn't directly intertwined with the game seed so they'll probably make a German patch sometime after release.

But I feel you. When I got my PS3 on my 14th birthday I played Far Cry 2 for about 8-10 hour sessions at a time. I'm probably gonna experience the same thing when NMS comes out 43 days from now, except instead of a fraction of Africa, I'll have a whole universe to explore.
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GUYS I HAVE AN IDEA!

What if we name a planet Horsefucker in a differnt language or each word in a different one and then we all try to fucking go there!? They say the chances of us finding other players is slim, but what if we make the horsefucker homeworld and fucking go there? That way we can all be obnoxious fucktards to the whole universe together?
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>>27748341
Concentrated horsefuckery wreaking havoc across an entire virgin universe? I'm game.
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>>27748341
Count me out, It would probably take us weeks/months to get there RL and then what? Build the Battleship IWTCIRD and fire lazer horse cocks at every unfortunate asshat that happens to stumble upon us?
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>>27748439
Until the guardians come and knock you down a few pegs for wreaking havoc.
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>>27748458
Pfft, let them come, The IWTCIRD hungers!
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>>27735489
Or you could just live your life.
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>>27747822
So what's with the robots? I though I was gonna be able to build some badass drone walker thing, then it turns out it's some AI deal? I still preordered because I have more money then sense, but it conscerns me that there will be some sort of insurmountable artificial constraint on what you can do. Can you dispell my fears about it and maybe tell me about them without spoiling shit?
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>>27748512
Sort of an intergalactic police. They try to keep the peace. They are explained though the lore you can find throughout the game.

I think they exist mostly just to make the game a little more challenging. No easily mining or killing for resources.

Nope no building or making robots...yet.

if the game is popular enough. Hello Games wants to release free updates that will implement stuff the fans want.
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>>27732966
After 200 hours in elite dangerous I am done with boring ass "space exploration" games.

Also some guy put princess Luna on like a thousand planets
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>>27748667

NMS is not as realistic as elite.

It's suppose to be more for the casual gamer.
They tried to cut down on all the tediousness that plagues elite.

You go to planets and discover animals and shit no one has ever seen before for money, or collect or trade for resources to upgrade your suit and multi tool. Then you can go to more inhospitable planets where the real treasures are.
Supposedly they made the center of the galaxy the main target for players. Shits suppose to get weirder as you get closer.

also space whales
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>>27748490
Which board of what website are we posting on anon? Could you remind me please?
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>>27748341
I like it
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>>27748341
We should find a planet with animals that resemble horses so we can complete the dream.

>>27748439
Maybe we could be a group flying under the same flag? Outlaws and freebooters who search the universe for equestria.

The game might not have been designed with co op in mind, but one thing about humans is we'll generally seek each other out and group together rather than stay isolated. After a month or two i expect certain areas will become populated zones. Not necessarily any towns or colonies, but in the interest of trade and cooperation the players will congregate in a rough cloud.

>>27746295
So I'd be buying prebuilt houses/structures? Or do i pick a design and plonk it down where i want it? Is the intent that the player explores endlessly without a home, or can you have a base of operations to go back to and store things in?
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>>27749718
>Maybe we could be a group flying under the same flag? Outlaws and freebooters who search the universe for equestria.

count me in
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>>27749718
>>>27748341
>We should find a planet with animals that resemble horses so we can complete the dream.
>>>27748439
>Maybe we could be a group flying under the same flag? Outlaws and freebooters who search the universe for equestria.
We Battlestar Celestia now?
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>>27749718
>Maybe we could be a group flying under the same flag? Outlaws and freebooters who search the universe for equestria.

We need a name now
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>playing overpriced meme games
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>>27749731
>>27749746
>>27749749
What about we call ourselves: IWTCIRD
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>>27749755
>being a retarded summerfags spouting buzzwords
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>>27749756
No. Make it interesting. Pushing that meme will kill the whole thing faster.
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>>27749755
>>
>>27749766
this, we must call ourselves in some way related to the fact that we are exploring in search for Equestria
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>>27749771
The Maregrant fleet?
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>>27749792
Equestrian Rogue Fleet
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>>27749766
>>27749792
>>27749824
How about: Faust's Children.
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Patrol one or P.one
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The Lost Herd
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Galactic Equestrian Life Discover = G.E.L.D.
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Giddy Up
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>>27749877
Noice
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>>27749877
Check'd and kek'd

Well golly gee I might have to get this game now.
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>>27749877
Dubs of truth. Giddy Up Cosmic Horsefuckers Association or something to that effect.
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>>27749877
This.
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We need a space program logo now
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>>27750108
someone must edit the interkosmos logo to turn it into a /mlp/ one
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>>27750170
Should use one of the Galactica ones
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>>27750210
Primus is an obvious choice
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>>27750210
need to work on it more but it's a nice start
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>>27750544
Based
>>
problem.

They aren't really designing the game with the intent of it being a multiplayer game.

There may not be voice chat or even text chat
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>>27751067
let alone a way to mark your friends so you can find or keep track of them.
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>>27751067
>There may not be voice chat or even text chat

this can be solved by using ts or skype
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>>27750544
good shit
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low res because jews
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>>27750544
Dubs confirm this is our symbol
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>>27751081
At the bare minimum you should be able to see a player's name.

>>27751106
There's always this, and i suppose players might be visually distinct in some way. Most games have an option for a custom character. Failing that there's the multitools which supposedly have such a high degree of customisation available that each one would be somewhat unique.
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>>27750544
>>27751439
>>27751742
Good stuff anons.
>>
I didn't know what this game was when I entered this thread, but after ten minutes of research, I am hyped.
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>>27752299
Be warned, It seems to promise so much in ways we all want
I may not remember the hype behind Spore, but I can assure you the disappointment lingers to this day.
Be hyped, but don't let doubt leave you.
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>>27732966
If I play it, I'll probably end naming things after a lot of different things I like, maybe including MLP.
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Bumping for interest
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>>27749877
>>27750544
Checked and keked
It's all coming together.
>>
Man if this came out like 4 years ago there's be hordes of Solar Empire and Lunar Republic faggots duking it out to colonize the most amount of planets

I feel sad now
>>
I really hope we can become something like the Borg, a Dothraki horde, or even the Zerg.

Once the initial chore of finding each other and a means of assuring we can stay together if we die is accomplished I'd love to make a giant fully human controlled pirate fleet. We send out scouts, they communicate back if they found a resource rich planet, horsefucker fleet moves in to rape and pillage. Rinse and repeat.

At least until we either find a planet full of four legged talking aliens who spread friendship or the developers step in to stop us.
>>
>>27754614
Don't get too hyped i hear the max player count is either 3 or 8 per lobby.

>>27751686
>players name

This is a negatory (At least for strangers you bump into. Though if there is a friends list that may be different). They have talked about people not being able to tell the difference between other players and the AI.


This is not a multiplayer game and is not designed as such.

It's exploration first and foremost. Though the fans have been harping them for more multiplayer features.
>>
>>27755101
>per lobby
I thought online was just one galaxy with everyone spread throughout the billions and billions of world's?

>exploration first
>slim to nill multi-player
But all I want to do is lead my horde of merry horsefuckers to world's yet undiscovered and creatures not yet named and rape them. And spamming >rape isn't as fun against A.I bots.
>>
Can you hunt down players and murder them?
Can we be pony pirates?

Elite and star citizen had pony groups for a while.
>>
>>27754614
That sounds fun as fuck.
>>27755343
I heard it was multiplayer, it's just the universe is so vast people are unlikely to meet often.
>>
>>27755101
>>27755343
This, what's the point of putting only 8 players per a lobby in a near-infinite universe? It's like making them sign up for a lottery that's so statistically impossible to win it makes the emergence of life look like a coin flip in comparison.
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>>27755343
>lobby
Yep the chances of finding someone else is exceedingly slim. So slim that even with a hundred thousand players. The chances of someone finding a planet you someone else has visited before is unlikely.

People don't get how fucking ridiculously huge this game is.

I'm not even sure if there is some sort of galactic coordinance people can write down to identify where they actually are.
>>
>>27755343
the lobby are defined spatially as in the solar system you are in or the local star cluster.

I have never actually heard what would happen if the max player count is exceeded. Probably just won't be able to interact or see each other is my guess
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>>27738678
Suppose the game sells a million copies; statistically no one will ever run into anyone else.
>>
What will you name your ship, anons?

Fleet or not, you'll start by yourself. You'll be the captain.

Honestly I can't wait, I love the idea of owning a ship and going at the uncaring universe exploring and finding shit. Too bad I'm shit at names though
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>>27755437
Same here family.

>>27755573
Thanks for the clarification. They better not give us a near limitless universe to explore but not allow ten or more people in the same star system to interact. That would be such a rip.

>>27755514
If I remember correctly the mass effect and stargate series had a solution to this. We just need the ability to build stargates and the ability to broadcast our coordinates and any horsefucker dropped in any part of the galaxy could make their own stargate that would take them to horsefucker planet. The real question is will the developers do this their own way or will people mod the game to get their gates?

>>27755724
Eurobeatbronylover_playsdiscord
>>
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Made an alternative for >>27751742. Y looks a bit better.

Anyway, even if we don't become a side-by-side viking tribe conquering planets one-by-one given the sheer size and and space of the universe, it'll still be pretty fun searching for horselike lifeforms and seeing who can find the most FiM-looking ones and posting what we find on here or maybe even an off-site registry we could make later.

But like >>27755831 said, even though it'd be hard to ACCIDENTALLY run into each other, hacking and modding is gonna happen anyway, and since there MIGHT be a coordinates system and we're dealing with upgradable superluminal vehicles here that can cover thousands of light-years in minutes, intentionally finding each other could be somewhat easier. But seems unlikely at this point since it's not what Hello Games seems to have envisioned. We'll just have to see how the game works when it comes out.

What should our motto be? "Boldly going where no horsefucker has gone before"?
>>
>>27742625
You, good sir, do not comprehend the scale of a galaxy.
>>
>>27742625
>>27755993
It's neither quite just a galaxy or a universe. It's like a galaxy-universe, a galactiverse. It has the structure of a galaxy with a black hole in the center and billions of stars stars surrounding, but it's about the size of the visible universe.
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>>27755960
Quando omni flunkus Pedicabo a MINUSCULUS
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>>27756181
if someone could correct my terrible google translate Latin i would be grateful.
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I recalled that one of the main features about this game is that every planet is procedurally, and randomly generated. Down to the shapes and behaviors of it's lifeforms.

I know what our mission is now.

We must search the stars until we find the planet with the closest analogs to ponies and/or Equestria that the algorithm can create. Plant a beacon, share the coordinates, and make it our homeworld.
>>
I thought the game didn't have true multiplayer. Did enough people request it that they added it in?
>>
>>27755993
You didn't got what i said right?
>>
>>27756261
I think it's multiplayer is going to be similar to Journey's kinda but just unlikely to ever see anyone.

But we just won't really know till it's out.
>>
I'm trying to stay distant from this game, so I don't have all my dreams crushed when it comes out.
I saw it happen to my brother with Spore, so I'm trying to not get too invested.
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>>27755993
How big is the game galaxy again? I remember them saying it had 18.4 quadrillion planets or something. Also how much is a quadrillion?
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>>27756350
a thousand raised to the power of five
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>>27756350
a fuck ton
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>>27756350
nevermind
Googled.

one Quadrillion=1,000,000,000,000,000
with 18.4 quad=18,400,000,000,000,000

>>27756367
thanks anyway anon
>>
>>27756316
>Spore
That was... just heart breaking Anon. I never recovered from it.
>>
>>27756203
what's flunkus supposed to be?
>>
>>27756388
No no no, there is not such a thing as a single galaxy, there are many galaxies

https://youtu.be/vKkzLs2I98o?t=4m16

the galaxy in which we start is a "normal" sized one. Maybe soon or later we will find a "portal" to another galaxy, maybe is what you'll find in the center.
>>
>>27756455
sorry noticed now that the video is no longer available

here is where is said that there are more than one galaxies
http://www.gameinformer.com/b/podcasts/archive/2014/12/29/special-edition-podcast-no-mans-sky.aspx
>>
>>
>>27756516
I think they lied to us about this, or at least removed it without comment.
>>
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>>27756455
>This video is no longer available due to a copyright claim by CuckInformer
Fucking jewtube

>>27756473
Anon I'm not listening to all that, today.
>>
>>27756605
tl;dl: more than one glaxies
>>
>>27756429
I stole it from the red green shows lodge motto

quando omni flunkus moritati

I thought roughly translated to.
"When all else fails, play dead."
>>
Should we keep up these threads until the game is out?
>>
>>27756675
When is release?
>>
>>27756699
in b4 it's delayed another month for the 8th time.
>>
>>27756633
Si omnia
alioquin desum, irrumabo caballio
"If all otherwise fail, fuck pony"
Articles do not exist in latin. so you get caveman speak translating, so to anglicize it into better terms
"If all else fails, fuck a pony"
>>
>>27756699
august 9/10
>>
>>27756727
>alioquin desum, irrumabo caballio

nice, i like it
>>
>>27756727
What's latin for "The ride never ends"?
>>
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>>27756774
>>
>>27756802
now we are ready to take the battlestar galactica to the 13th colony of Equestria
>>
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>>27756797
equito numquam finit
>>
>>27756825
SO SAY WE ALL!
>>
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>>27756802
Sketch try this>>27756837
for a motto
>>
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>>27756862
>>
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>>27756905
NEVER
NEVER

MYAAHAHAHAAHAAAAA
>>
>>27756825
>Not Saddlestar Gallopica
FUCKING PLEBS~!
>>
>>27756940
nice
>>
Just a reminder that No Man's Sky is a single player game with no online aspects.
>>
>>27757410
Are you sure about that?
>>
>>27757410
Still doesn't mean we can't play together, even if we can't see one another on the same ball of dirt, doesn't mean we're not there, we'll be there for one another in spirit. Fuck you for trying to destroy our unity.

Equito Numquam Finit!
>>
>>27757428
Hazzah!
>>
>>27757428
SO SAY WE ALL!
>>
>>27757426
Yup, all online aspects were cut. It's effectively an offline game.

>>27757428
Are you on crack or something? I'm just trying to keep you guys from experiencing disappointment. These space games where 'YOU CAN DO ANYTHING' have always had people that expect too much out of them.
>>
>>27757441
Let us have our fun, we'll figure out a way to mess around despite limitations.
>>
>>27757452
alrighty then

time to get drunk and pass out
>>
>>27757458
That's actually a good idea, I need to get to sleep and booze always helps! Applepie here I come!
>>
>>27757476
Make a Hunter S Thompson
>>
>>27757476
Someone has good taste in moonshine!
>>
>>27757458
>>27757476
Way ahead of you
>>
>>27757410
This is a bullshit
https://m.youtube.com/watch?v=OYSZwtRH22Q
>>
>>27757491
There might be a solution for this, maybe. Triangulation. If we use three points on the Gal Map we could figure out a general area and all rush to there and then do it again and again until finally we get into an area that we can actually manage to scour for a place to meet. Then if we can actually find the horsefucker meet and greet world, we can then all meet up at the north pole of the planet.
>>
>>27757518
That's actually a brilliantly simple solution for planet meets. Every Planet will have a "top" and a "bottom", meeting at one or the other would be insanely simple.
>>
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>>27757518
>>27757524
Using the system from Stargate might lead to more accuracy. Does anyone know if you can look at stars in other wavelengths? Or if they're implementing anything like pulsars?
>>
>>27757491
>persistent
They keep using that word.
>>
>>27757518
how exactly would you go about doing that?
>>
>>27757531
Wait a minute you might actually be on to something with that! Because I was thinking only thinking of the map as a flat plane, but this is a space game, obviously there is going to be elevation to consider into this.

If we use the center of the starting galaxy as the the point of origin we might be able to do this!
>>
>>27757592
Like I say, if we have something like pulsars in game it gets relatively simple as we can create a catalogue of pulsars and use those as navbeacons
>>
>>27757599
Well, I'm not too sure about Pulsars, but black holes are a definite. Could we use those instead?
>>
>>27757609
Theoretically, the reason pulsars are useful is that they pump out a regular EM signal that can be used to easily identify them
>>
>>27757611
But would the chances of them getting THAT indepth might be slim. They might have everything from binary star systems and supernova to black holes and pulsars but what are the chances of getting that detailed?
>>
>>27757613
I agree it's doubtful, but it's worth mentioning because it would be the simplest method of figuring out a location. I'm confident though that there has to be some in game way of figuring out where you are, or else how will you ever be able to navigate?
>>
>>27757531
every star has a name, we can always say "meet at the second planet of star X" As i already do in Elite:Dangerous.
The only problem is the distance from where you spawn.
We must find a planet near the center, because everyone is already heading there, at least you'll have to make a little detour.
>>
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>>27732966
>pony autism ruining another game

stop giving us a bad name fat shit, 99% of the world doesn't give a fuck about inbred lardass fapping on multicolors pones.
>>
>>27757640
Oh look, a shit poster, how ya doing there mate? Go fuck yourself and gargle a million dicks, you know all that scheeze.
>>
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>>27757640
>>
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>>27757641
>>
>>27757635
You don't get it mate, I don't think we'll be able to just pull up a directory and type in star x and plot a course. We'll need to do this the old fashion way of finding things.
>>
>>27757647
It's going to be super comfy
>>
>>27757651
I'm going to find the perfect ship and upgrade the shit out of it until its not shit.
>>
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>>27757640
Thank you. My eyes are now open. I now understand the mistakes that I have made in this thread. I shouldn't have tried to talk to these people. What a bunch of newfags am I right?
>>
>>27757647
>You don't get it mate, I don't think we'll be able to just pull up a directory and type in star x and plot a course. We'll need to do this the old fashion way of finding things.


we still don't know it. It may have a "search the system" feature as in Elite, or maybe it doesn't have it. Sean Murray didn't say anything about it.
>>
>>27757670
I think planning for it not having one, but hoping that it does makes the most sense overall.
>>
>>27757670
I'm pretty sure a search system exist, but only of the planets and systems that you've explored personally. Have a massive "Universal Directory" would be incredibly unusable because of the 'shit posters' and immature faggots making planet pee-n-poo over and over again.
>>
>>27757677
This makes sense, its probably a bunch of private directories linked to one big one, keeping track of them all. So there might be planet pee-n-poo1, 24 or 5323, but you won't have it on your list until you've been there yourself.
>>
We still can share our discoveries in search for the pony planet and greens about ponies in the nms universe if we cannot meet.
>>
I know this is just going to cause issues for various reason but could we drive a species to extinction? I mean could we actively hunt them down to nothing? If we had one large concentrated effort on one planet, could we annihilate a species?
>>
>>27757736
Sure, just avoid the guardians and never leave the planet.
>>
>>27757747
Would more Guardians come per person? Could we gather a large amount of them in one area and have a massive pew pew fest of man vs machine? Do you think they would be prepared for that? Like some kind of event?
>>
>>27757751
That's an interesting question, it'll probably be answered sooner or later, but that's an interesting one.

>>27757736
This one, not so much. I'm pretty sure it would be impossible to wipe out an entire species.
>>
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>>27757531
>two points for up and down
>two points for left and right
>two more points in an angle for depth in a 3D space
>put them all together to find your address in space
>Finally add your 7th point, "You are currently here"

Damn now I want to go rewatch Stargate so bad.
>>
>>27757531
if we do this it may be something glorious and never done before in a game Twilight will be proud of us
Our goal will be to meet each other.

Count me in.
>>
I was thinking:
Trading will be a huge part of the game for whom who like it.
Trade commodities from a place where commodities cost less to a place where commodities have more value.
But Trading is totally impossible if you cannot plot routes and you don't know the map.
So i guess that a system search feature is needed.
>>
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>>27756181
>>27756727
>>27756837
>>27756905
>>27757428
God almighty, this some Chinese Engrish-tier Latin. Did a single one of you take Latin in high school and pay attention? Consider me triggered.

Irrumabo and equito are first person verbs, so they mean "I fuck" and "I ride". "Si omnia alioquin desum, irrumabo cabillio" literally translates as "if all besides I am absent, I fuck horse". "Equito numquam finit" means "I ride never ends".

A much better wording would be "Iter numquam finit".
>>
>>27757793
It's kind of beautiful in a way, here we have a multiplayer game where the devs have explicitly said you won't be able to find each other, and our first reaction is to say "fuck that noise, let's find a way to make some friends". I love you guys (tiny amount of homo)
>>
>>27757947
Smallest amount of homo squee~!
>>
>>27750544
With this one image...You have made me want this game. I hope to see you all there.
>>
>>27757947
We are afraid of being alone. I imagen the only reason people want to find each other is so they don't have to think about how massively alone they are in the universe.
>>
>>27758330
I know, we're naked apes screaming at the darkness still, but the fact that there's no requirement to meet anyone else in the game, and that if you really wanted to meet people you could just play something else, but we're still trying to transcend this boundary is somewhat magical
>>
>>27758346
I don't think any of us will live to see a time when mankind is not afraid to be alone as a whole. There are some but on the whole most people can't handle it. It's one thing shutting yourself away in your parents basement. Your brain knows that you can go upstairs and be surrounded by normies. But holy fuck. Being trapped in a galaxy that would take years to get away from and still not finding people. Most humans would crack.
>>
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>>27757947
>>27758031
I love you faggots full homo.

>It's kind of beautiful in a way, here we have a multiplayer game where the devs have explicitly said you won't be able to find each other, and our first reaction is to say "fuck that noise, let's find a way to make some friends"

Can you smell it anon. It's potential. This game might very well be The game of the year with every /v/irgin 12 year old, grizzled veteran gamer and even every pissant fandom big and small out trying to find thier glory at being the first. The first to discover a thousand planets. The first to find another player. The first to make it to the center of the universe to beat the game.

But I don't give a damn about any of that. I want to be the first fandom group to meetup. Fuck all the other records and the developers plans. I just want to hangout and fuck around and have fun with some friends I just met in space.

I don't know how long it will take. I don't know if it's even possible without breaking the game. But I only know one thing, the very first word I will say to you when I see you.
>aeiou

cue SMB2 theme
https://www.youtube.com/watch?v=6zHZj8Xp-Ik

Also we can troll /v/ one more time.
>>
>>27758392
That moment of first contact will be beautiful. Dammit /mlp/ stop getting all sappy on me, I'm sat at my desk with liquid pride in the corner of my eyes.
>>
>>27758392
>>27758497
i can't wait this to happen
>>
>>27758392
>>27758497
and then someone will say: "a small step for a horsefucker, a giant leap for the fandom"
>>
>>27758392
>first fandom group to meet up
That would be incredible. We could carve out a whole section of the galaxy with nothing but ponies.
>>
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>>27757912
Look I would've done it correctly if it wasn't 2am when I did it and could actually get a hold of root words
>>
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>>27759143
>>27757912
Good save anons.

We got a clear goal in mind, and a dedicated team.

With the hardwork done we can start on how we would figure out where we are in the galaxy without an in game map hud. As well as find a way to use the Stargate method here>>27757531 but with yourself as the destination.

Now I'm gonna google stargate nasa apps right after I take a nap.
>>
>>27759468
Later I might make a wiki for Giddy Up so we can catalog planets and lifeforms like true explorers as well figure out ways to navigate the vast and formidable universe. Would you guys be up for that?

We could become /mlp/'s very own NMS guild.
>>
>>27749825
This
>>
>>27759143
Dash should probably be moved slightly left in that pic to be more centered, but that's just me.
>>
>>27759718
Nobody liked your idea. You can stop.
>>
>the computer is too shit to run the game, so if you get it it'll have to be in console
>>
>>27759822
Hmm. I wonder if cross platform. Will be a thing.

I see no reason they can't share discoveries.

nb4 some group of assholes running thousands of bots that just crawl the code for years. Name a significant percent of things after there stupid fucking group.


But we will have to have frequent nms threads to upload screenshots of pony like creature we find. We should note the kind of environment and how hostile it is. As well as
their demeanor.

Holy fuck there is going to be a lot of planets named Equestria
>>
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>>27759623
I'd be down to clown.
>>
>>27759759
That's beyond my skill, All I did was add the motto, another anon made the insignia
>>
>>27759623
I sure hope to fuck there is some galactic coordinates we can share.

But if not.

NB4 people are holding protractors to their screens for a video game
>>
>>27760379
Pleb, I'll be printing out sheets of the map and using string and thumbtacks.
>>
>>27760422
>print out a 2d map of 3d space
>>
>>27760442
>this guy doesn't have a 3D printer
>>
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>>27758604
glorious
>>
this is a gay thread

i kinda like it
>>
>>27760671
mhm.
>>
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>>27760671
My best work since after that last thread me and some other anons set price points for the mane 6.
>>
Will there be a way to record our own broadcast signals? Receiving the "Giddy Up" theme over planetary satellite radio could be a welcoming noise for a wandering nor/mlp/erson...or strike fear into the heart of anyone who knows what it stands for, as an armada of horsefuckery descends upon them.
>>
>>27759759
I'll fix it as soon as possible
>>
>>27762280
Op here i was the op of that thread too
>>
>>27762366
This actually sounds neat.
>>
The center of /mlp/ civilization should be a star system called Equestria that is orbited by planets named after locations in the show, so planets named Ponyville, Cloudsdale, etc. Names of moons should be ponies who live in that city, so a moon of Ponyville should be Twilight Sparkle, Fluttershy, etc.

Y/N?
I probably won't even end up getting the game, but I want this to happen just for the laughs.
>>
I know the ai has variations between individuals of the same race.

But I haven't seen any evidence that animals do though.

So sadly multicolored ponies may not be possible.

I'm sure we could contact Sean Murray and let him know about our quest. and find out if it's possible. Or possible to implement.
>>
>>27763467
I wonder what his opinion of MLP is.
>>
>>27763497
If he says "Nyx a shit!" I will happily fork over my shekels on principle.
>>
>>27763497

He seems pretty normie. but I'm sure he has at least heard of bronies.
>>
I have an idea, why don't we take a page out of Gravity Falls and make a cypher to have hidden meanings in whatever we name so its a big clue to those in the know that one of us was around. It would also protect us from being spotted by the anti horsefuckers because we wouldn't be so blatantly obvious.
>>
>>27763626
Naaa. Chances of anyone ever seeing you or anything you name is next to nill.
>>
>>27763626
I like this. Have one cipher for consonants and one for vowels so they stay pronouncable words instead of gibberish.
>>
>>27763669
But we'll be able to name shit really offensively and no one but us will know! I can have the "Flying Horse Cock" As my ship name and I'll be able to chuckle to myself knowing that I'm ramming other dumbasses with my flying horse cock.
>>
>>27763727
They say they'll have a rudimentary word filter. Don't think it'll be too extreme though.
>>
>>27763727
>But we'll be able to name shit really offensively and no one but us will know!

Plant "Da Gaping Marehole" in the "Bluefast" System, It's infested with the dreaded "Cunt Flakes". Some poor schmuck lands on "Da Gaping Marehole" and finds the 'cute' "Cunt-Flakes".

If taking animals off planet becomes a thing, like a cosmic space zoo, our creature will be put in an exhibit. Lots of random folks will stop by just gawking at "Cunt Flakes" from "Da Gaping Marehole"


YES I MUST HAVE IT!
>>
>>27763467
Snimals are peocedurally generated, so why not?
>>
>>27763875
Taking animals off the planets won't be possible
>>
>>27764209
That would be a neat feature though, to be able to take them off and put them on your ship. Like a pet or something.
>>
>>27764303
Would have to be a small to tiny sized animal though
>>
>>27764209
I wish it was. I want to take one species of animal and one species of plant from a handful of planets and then dump them all on a single rock to see what happens.
>>
>>27764325
Ponies are small creatures~! At least in my mind they are, if I could find a pone like creature to claim as my space waifu, then all will be well.
>>
Terraforming isn't allowed but seeding a planet with a different form of life might be done with near inhuman effort and collaboration. Imagine a fleet of ships taking a type of animal billions and billions of miles away to a new home, just to say fuck you we did it!
>>
>>27764369
>Spreading the most Pony-like species across the stars
>We will sprinkle the across the cosmos all for the purpose of making pony kind the most wide spread species in the game.
>>
>>27764369
Taking animals off-world seems to be something that they don't plan on adding, but I wouldn't doubt that there will be some sort of glitch or exploit that could let people do it.
>>
>>27764204
I'm sure it's possible to find a species that is shaped almost exactly like ponies but all their colors will probably be the same, because the species was generated as a whole.

Their design will all fallow the same algorithm.

Then again. I could be wrong. I just have never heard anything to the contrary.
>>
>>27764478
With 18 quad planets, there's bound to be some similarities between certain species, including "completely the same as species A except for the color". Blue pones and pink pones will be found, just on different planets.
>>
Don't forget behaviors, there could be an extremely docile yellow one or a extremely violent yellow one.
>>
http://steamcommunity.com/groups/GiddyUpNMS

join in
>>
http://www.no-mans-sky.com/about/
>>
>>27764402
Sean mentioned there was a glitch that allowed you to balance animals on your ship and carefully bring them into space, but he said they're gonna patch it
>>
>>27764625
Joined, but I'm gonna get NMS on PS4. Will that be problematic?
>>
>>27764713
the universe is shared, but i don't think the player lobbies are crossplatform
>>
>>27764713
I probably will as well. Hopefully at least a few of you guys will be playing on ps4
>>
>>27764721
I have both a PC and PS4 and I've pre-ordered for both. So I'll catch you later maybe.
>>
I guess I'll start a new topic to spare the bump master. Considering that other boards, /v/ most likely, might get wind of the "Giddy Up Initiative" sooner or later. What should we do in the unlikely event that shit goes down?
>>
>>27765583
We Giddy Up
>>
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>>27765588
That was glorious!
>>
>>27765583
we still have the on steam
>>
>>27765613
the *group on steam
>>
>>27765588
>>27765609
Well yes, and it was glorious!
>>27765609
But I mean a strategy more or less, I'm sure actively fighting them would be difficult but I'm sure we could do other things. Like sneaking into their "established territory" and naming shit. So when they find what we leave them, they will be like, FUCKIN BROWNIES! And we can be like silly Anon's we're not chocolate goodness, we're other little brown things that shouldn't be eaten.
>>
http://steamcommunity.com/groups/GiddyUpNMS

join the group
>>
bampu
>>
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>>27765624
>Like sneaking into their "established territory" and naming shit. So when they find what we leave them, they will be like, FUCKIN BROWNIES!
Let me repeat it for you, 18.4 quadrillion worlds. The largest galaxy in the observable universe, IC 1101, has 100 trillion stars. NMS is 184 times that. All I'm saying is that we'd have to be some dedicated trolls.

Sean Murray has admitted that No Man's Sky, like our own universe, is too big for our naked monkey brains to truly comprehend.
>>
>>27766046
again, there is not a single galaxy as huge as a universe, there are different galaxies. And considering that we all start in the same galaxy this increase the chance to meet up. Nobody is saying that it will be easy. It's the actual goal.
>>
>>27766054
I'm pretty sure they said the universe in NMS was essentially one big star-filled galaxy (because they're not going for realism) with one big black hole in the middle and we all start out on the fringes of the universe. Thus we all start in the same "galaxy". A galaxy 184 times the size of IC1101 and 180,000 times the size of the Milky Way.
>>
>>27766078
no, someone posted a couple of things in this thread to disprove this from the actual Sean Murray words
>>
>>27766084
Hmm, I guess that makes sense since otherwise it'd take forever to get to the middle. I guess I was thinking that near the end of the game you get an insanely fast hyperdrive to take you to the middle.

I wonder if there's unique stuff/endings in the centers of different galaxies. Good God, this could be the sci-fi game to end all sci-fi games.
>>
I feel like if this works out, We're gonna need some kind of government, or govern-ing entity.
I mean, it doesn't really matter if we can find each other if we aren't organized beyond our beliefs and interests.
We wouldn't really need one short term, as we all would pretty much agree on what's best for the fleet.

But sooner or later, there's going to be a "Civil war", and we'll be back at square one.
Anyone got suggestions on what kind of government we should have?
>>
>>27766301
I think the galaxy is big enough that the fleet could split without infringing on everyone's enjoyment
>>
>>27766312
I see what you mean.
But after the "Split", multiple factions might arise. This may or may not create issues depending on how it goes.


But no matter what happens, this is going to be a hell of a ride.
>>
>>27766324
In that case, some kind of loose confederation would probably work best, based around non interference in each others daily gameplay, but aligning for mutual defence and goals that we want to work on
>>
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>>27766301
>>27766312
>>27766324
>>27766371
Since we're anons after all, I think we can do without a leader or hierarchical structure. What we probably need is a mission statement to guide us and everything should fall into place, kinda like how the whole Christian Church believes in the Apostles' and Nicene Creeds as their core set of beliefs despite minor doctrinal differences.

No Man's Sky: the final frontier. These are the voyages of the nor/mlp/eople of Giddy Up. Their autistic mission: to explore strange new worlds, to seek out equine lifeforms and new civilizations, to boldly go where no horsefucker has gone before. Rough draft.
>>
I didn't even remember I had this damn game on my steam wishlist, and I didn't actually know the sheer scale of it all

Not sure if I'll join the horsefucker ride but I thank you all for giving me something to be hyped about. I'll salute you when we cross among the stars
>>
>>27766110
imho in the center there is the actual portal for another galaxy
>>
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>>27766414
hey bro I heard you like galaxies
>>
>>27766417
so we made a portal in the center of the galaxy so you can travel through the galaxy to the portal so you can get to the portals of more galaxies
>>
>>27766404
I see what you mean, and I agree.
To a point.
I never said we needed any particular "Government". Just some entity to keep us all in line and do our mission the way we were always meant to do.
It doesn't even need to be a formal thing; just a group or aggregate of Anons who keep the fleet going in the right direction without actually interfering with it.

>>27766371
This is exactly what I was thinking.
>>
>>27766404
Which is pretty much what
>>27766371
Said, there wasn't anything about hierarchy in there, just that we should treat an attack on one of us as an attack on all of us, work together on stuff we want to work together on, but otherwise not get in each other's way
>>
before making confederations, space guild and whatever. We must meet each other!
>>
>>27766448
Having an idea of what we'll do once we do find each other is sensible though, as it's possible that we might get smaller clusters of anons meeting before the grand horsefucker fleet forms
>>
>>27766456
This.
Although we can worry about the whole fleet and making a confederation later, we must know what to do when we see eachother.
>>
>>27766448
I'm going into this assuming that it'll take at least months, if not years, with coordinated and deliberate effort, to meet each other in a game of this scale. There's also the possibility of limited lobbies per galaxy/stellar system. Realistically speaking, with what we know now, much of our correspondence will probably have to be online.

For now we can have threads on this site and on >>27765633 where we discuss where we're heading and our findings on other planets until we meet and the real fun begins. 8 people on a single planet is actually a decent amount for some good /mlp/ antics even if it's not an army.
>>
>>27766494
>at least months, if not years
That depends on a lot. We don't know what all there will be that we can use as points of navigation. We also don't know how smart everyone involved is/will be or how many of us have a wealth of knowledge of astronomy and math.

At the very least, we could spend a couple weeks triangulating each others' positions. At the most, we may never see each other at all. We can't know until the game comes out and we try.
>>
>>27766537
What I've heard is that there will be basic aids to help with knowing where other people are, such as stars twinkling when a player makes a discovery in that area. HG may or may not have listened to fans and added some extra utilities to help locate other players, though probably not much since they seem pretty dedicated to making it a single-player experience.
>>
banpu
>>
>>27766554
I think the devs want to make it so players can't really encounter each other randomly, but players can find their friends if they really want to. Like, REALLY want to. After all, this is No Man's Sky.
>>
>>27766627
People will be able to find each other given enough time and effort regardless of what the devs do.
>>
Also, guys, remember to join the steam group if you haven't yet, it could really help us get the ball rolling. >>27765633
>>
>>27764713
Getting for ps4 but may sell soon as I'm getting ready to live on the road. probably get a laptop and play whenever I find decent wifi
>>
>>27766434
>some entity to keep us in line
Niggah that's dangerous. The game hasn't come out and you already wanna try to do something like this? We are anons, we will govern ourselves. Don't try and make some one higher above us to keep us in line. Just let us do our thing and if things fly apart like several monkeys tied to a rocket screaming into the night...so be it.
>>
If we're able to find each other and become a decent-sized group, it's almost certain that other people will do so, too. So after gathering together and arming ourselves, I think we should track down other groups of players and somehow force them under the control of their new pony-themed overlords.

Or just kill them and take their stuff. That works, too.
>>
>>27767110
That's just human nature anon. Whether they want someone to tell them what to do or be the one to do it, some people need a leader. If it makes you feel any better I'd totally be willing to let it be anarchy untill we hit like 50 or more people together in one place. Anarchy in my expirience is great in a sandbox game of a dozen or so people but gets troublesome the more and more people there are.

The beauty of this game is, going off the games limitations set on us, we won't even get a group of like a half-dozen anons together in less then 3 months, maybe more.

>>27767256
I like you anon. I'd be your horse-themed space pirate captain any day.

All Glory to Poni!
>>
>>27767379
But how would we go about doing it? Say we find each other and a group on, say, the NMS subreddit find each other, and between our information about the NMS universe and theirs, we can find them. How would we take them over?

Of course, if they don't oblige, we'd just kill them and take their stuff, but how could we convince/scare them into becoming a part of our empire-fleet?

Also, I wonder if you can actually steal other peoples' ships and collect an armada. How would that even work? You would need one person to fly to the other player or group, kill them, and then have another person or other people from our group to take all of the enemy ships back to wherever we base ourselves. But if all ships are one person only, how could even two people steal one ship without leaving one of their ships behind?
>>
>>27767379
I'm doubtful it will truly get to the point that we'll need a leader. No Man's Sky is really a pretty minimalistic game that boils down to walking, flying, and shooting stuff. We're just a group of ponyfags looking for horses and each other and we call ourselves Giddy Up. With something this small, anarchy is fine, and if people split off, that's fine too. To prevent that from happening we just have to prevent Giddy Up from being so shitty that people leave in the first place, or that if they do, their schism goes nowhere because they're doing the exact same thing we're doing making the schism pointless.

Really, if we just don't think about it and just focus on our goal, nothing bad should happen.
>>
>>27767600
Who says we need just one leader? I will admit that a formal government may not be necessary, given we are quite determined to achieve our goals.
But, if we do, multiple leaders would be required in order to make things fair.
Again, not saying we need a formal government.
But if we do, one man will not be enough.
>>
>>27767648
Trust me, we won't.

Read "The Frogs Who Desired A King" by Aesop.
>>
>>27767648
As an appendage to what I just said, though, I get what you're saying. Yeah, we won't need a formal government, I mean. But we can have different jobs to contribute to the effort. For example, Wintermule is the administrator of the Steam group now. That doesn't necessarily mean he's our boss, all it means is that he has a job and that's to administrate the Steam group. As for direction, natural leaders can emerge or we can simply operate by consensus; we probably usually won't have to vote or assign people to different jobs, except if necessity and consensus calls for it.

It'll work like it works on here. If someone has a good idea, we try it out. If someone spouts bullshit, we call him a faggot. And it's unlikely the disagreements we have will necessitate a schism unless we've really dropped down to kindergarten-tier "my way or the highway" autism, in which case we might as well just all kill ourselves.
>>
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>>27767379
>>27767648
>>27767904
If you want to be Admiral Adama, just frakking say you want to be Admiral frakking Adama, stop pussy footing around like Gaius Baltar and just say it
>>
>>27767911
Literally who?
>>
>>27767911
>frakking
You must be 18 years or older to post on 4chan.
>>
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>>27767572
>But how would we go about doing it?

I'm very glad you asked.

Stage 1:
Once we reach 50 or more horsefuckers we set up a militeristic system with chain of command(General on top, then captains who take orders from general, then lieutenants, then grunts[basically think Fallouts Brotherhood of Steal]) and hold a vote for who will be our leader. After that we send a few scouts to locate resource rich planets with low secerity forces ripe for plunder. Giddy Up Fleet gets the message from one of the scouts then moves in force to annihilate all opposition, take anything of value, and most importantly warp out before secerity reinforcements return. Rinse and repeat until we turn into an highly leveled armed and experianced pirate fleet.

Stage 2:
Once we become a force to be reckoned with we begin enlisting newbies as scouts/spies/ and ultimately allow them to join the fleet when they prove themselves. As well as reward them when they find a resource rich planet and call us for help. The trick is to come off as more mercenary then just outright pirates to everything that moves. Once we have multiple scout groups who out on planet patrol and a fleet capable of taking on the heaviest secerity protected forces and assuming there are other player factions we move to stage three.

Stage three:
Total war with raids and full takeovers of small player colonies. Large organized colonies must either join us as vassals or gift us game currancy or risk annihilation.

We keep going like this until we either find cartoon horse world or the developers step in.

>>27767911
Calm the Frak down anon, we're just shooting the breeze since we really don't know how this game will play out.

>>27767966
>>27768008
Ayyyyyyyyyy I saw that. I've never even saw BattleStar and I got that you underage.
>>
>>27767966
>>27767986
>>27768008
Toaster
>>
https://www.youtube.com/watch?v=r7KcpgQKo2I
>>
How's our relationship with /pone/ atm? Should I invite them to our quest for horsepussy?
>>
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>>27768081
Are they still alive? Why not. We can always use another two members, assuming they're getting the game.
>>
>>27768022
>Once we reach 50 or more horsefuckers
Yeah, that's probably not going to happen. As it is, 58 people have posted in this thread and only 17 have joined the Steam group so far. I doubt we'll ever get more than 30 people even wanting to meet up, much less all want to become space pirates.
>>
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>>27768227
Exactly, it's not gonna happen. But a man can dream.
>>
>>27768284
But realistically, how could it happen with a reasonable amount of players and resources?
>>
>>27768346
And just what is a reasonable number to you, anon?
>>
>>27768008
>Not watching battle star Galactica
>>
>>27768382
I'm not sure, maybe ~10 players to start? Even that is probably reaching, though.
>>
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>>27768382
>1
>>
>>27768416
No, there's at least him or her, I don't know and me.
>>
>>27759801
Anon, the person you responded to wasn't the person who posted the faust's idea. That was me, but i much prefer Giddy Up. It's relevant to the history of the board, it's on scarfs, i love it and my scarf. It's a great name, but it was still nice of that anon to say they liked my idea. Not every poster is samefagging or doing some arbitrary 4chan sin. Relax anon, don't waste time on stupid shit like that, there are better uses of your time.
>>
>>27768482
just let it go, faggot
>>
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>>27768346
>>27768414
Once first contact has been achieved and we hopefully have some kind of mothership set up, we set up gaming hour shifts. Every 6-8 or ,how many hours you have to play, shift starts with a vote for a navigator/leader, It's his job to lead the scout party to new planets, were the players can work together or fuck off and do thier own thing all on the same planet. It's the leaders job to fly the mothership, keep in communication with everyone, be sociable(or you fracking ain't gonna be leader again), and keep everyone safe. Once the planets been explored or the heat comes down the scout party returns to the mothership and warps out to a new planet. Keep doing that till the leader quits or the shift is over, a new leader gets picked.

Lone wolf fags who want freedom to explore at there own time can just vote for someone then go do there own thing. At least until it's time to go or you get your ass left behind. Can't risk losing the mothership to an armada of galaxy security drones for one faggot. I doubt that will happen but you never know how shit of a leader you get who can't give you a 5 minute heads up that's it's time to go/shits about to hit the fan, MOVE. But it shouldn't be to hard to reconnect.

>>27768482
>>27768627
Will you both Fracking quit it.
>>
>>27769106
This is only bare minimum governing to keep the group together. We'd still need to set up protocols for X situation the leader will take control in and whether we're gonna be oriented to Lawful Good or Chaotic Evil or whatever alignment.

Also, again, this is all just spitballing because the current task of a group meetup ingame is going to be long and potentially impossible.
>>
>>27769347
>this is all just spitballing because the current task of a group meetup ingame is going to be long and potentially impossible
I suppose we should be focusing on how we're going to meet up since there's not really an established way to do that yet. Everyone moving towards the center of the galaxy - and thus towards to the same general area - should make it much more likely for people to see each other, but the chances of any two of us in this thread finding each other randomly is slim to none.
>>
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>>27769409
Have you read the thread? We have a few ideas on how we can find each other. We just don't know how much or little of the galaxy in game we'll see. Hopefully there will be some sort of galaxy map that will tell you were you are. Otherwise we'll have to find a way to locate our current position in galaxy manually and that's hard.
>>
>>27769536
I've seen posts saying "x will make us meeting more likely" but they all just make meeting with random people more likely, not with each other. There's also the post about twinkling stars, but we're not going to be the only ones playing the game, so that's moot. We can only speculate about whether or not there will be anything to help us find each other because there are so many contradicting rumors and the devs are constantly changing things. I think it's likely that we will have to make use of a lot of math and online communication to find each other, and the further away we are from each other, the harder that will be.
>>
>>27770455
>>
Dead thread is dead. At least until some of you wake up, I guess.
>>
>>27771623
I'm up but no one is throwing out anything else to talk about and I'm tapped out on ideas.
>>
>>27756473
>>27757524
>>27757531
>>27757491
So this what we got to go for finding each other?

And this anon>>27766404
Needs help coming up with a mission statement for us and this thread.


>>27771623
>>27771669
>pic
NOW GRAB A SHOVEL AND GET TO WORK
>>
>>27772000
we should probably set a date closer to the release of the game to rally back up on here or steam. Everything that's been tackled will be fleshed out once we play the game.
>>
>>27772253
Plus, if anything important needs to be discussed, anyone can make a thread on the steam group now.
>>
>>27772813
Should we come back on here in 30 days when the release date is 10 days away?
>>
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Why not use pulsars to map out areas
Multiple users can give relative locations of pulsars until we see we've connected a dot between two players?
>>
>>27773208
That's very clever, though from some of the stuff Sean said, there might be a coordinate system.
http://www.digitaltrends.com/gaming/no-mans-sky-gives-players-small-chance-discover-something-incredible/
>>
>>27773208
Pulsars have already been discussed - read the thread
>>
>>27773316
Oh. I apologize for my illiteracy.
>>
>>27773167
Yeah I think that's a good idea. I wouldn't be surprised if someone makes another thread before then though.
>>
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>>27772253
Fine.

But we can at the very least keep the thread bumped for another day.
>>
>>27775223
I think we should keep it bumped for as long as possible so more people can see it.
>>
>>27772813
Hopefully the steam group will become the focal point for discussion of the game as intended, but I think we might have to use 4chan until more people join. Or at least till the game comes out.

>>27773167
this sounds like a good idea
>>
>>27777032
>>
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>>
>>27777632
>>
Saving, possibly. Just want to let other people see this if they weren't on /mlp/ in the last couple days.
>>
>>27780731
Let it die man. It's been long enough.

THAT GOES FOR EVERYONE!

Last post is Last
>>
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>>27780754
>>
>>27781896
are you gonna keep bumping it till the fucking release? jesus christ
>>
>>27781924

>>27780731 here. That was my last post in this thread. I've decided to let it die, but obviously this person or these people who are continuing to bump it don't want it to.

Just let it die, guys.
>>
>>27782074
NEEEEEEEEEEEEEEEEVAR!
>>
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>>27782074
I actually thought of one last problem we may need to consider. Time. The game might not work exactly like Interstellar but if there's a game mechanic that shoots you forward in time, say every time you warp, we would have to rigorously monitor how far we all travelled when we eventually meet up. At its worst we could all successfully meet up at the rendezvous planet at the same time in real time but everyone in game is lost in another point in time.
>>
>>27739418
And that's how Equestria was made.
>>
>>27782753
I don't think they would implement that sort of system, I've seen this problem before in older scifi novels, but I doubt it would be done now. However, there would be a simple way to test that, and that would be a rendezvous. That would make the chances of meeting almost completely impossible, it would literally be a one in a near infinite amount.
>>
Does anyone know if the planets and suns will move at all? If they do, it might make navigation a little more complicated, depending on how fast they move.
>>
>>27783019
I don't expect them too. It takes hundreds of thousands of years to make any noticeable movements.
>>
>>27732966
Holy shit senpai
GIDDY UP
>>
>>27783019
I don't belive there is any gravity in game if I remember correctly from one of the vids in thread so no they don't move normally.
>>
Added Mods to the skype group

Join us on Steam

http://steamcommunity.com/groups/GiddyUpNMS
>>
>>27783490
I think they said planets move around their stars, but the stars don't move.
>>
>>27785553
if they move around the galactic center you won't be able to see that movement in this life
Thread posts: 368
Thread images: 58


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