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>Even these stupid things kill at least a dozen feds each

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>Even these stupid things kill at least a dozen feds each before going down.

Seriously, how did the Federation win the war? Did they just have so many guys that they could afford the 100:1 loss-to-kill ratio?
Did Amuro personally kill every single zeek? Can the feds only get shit down when they're off-screen?
>>
The Federation has the power of a decided conclusion on their side. No matter what Zeon does in subsequent material, they will always win.

Except in Gihren's Greed.
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Nips sure hate the Federation or something, other than one Gundam per material Feds never get any kills, and Zeon no name aces kill hordes of Feds. Its getting so bad there are games about betraying the Federation and joining the side that's all about genocide.

"Zeon was a mistake." - Yoshiyuki Tomino
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>>15764515
That's because the feddies are the US in WW2 while Zeon is the grorious Imperial Japan. With all of the muh samurai and nippon strong values that nips love so much.
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>>15764491
Federation leadership was too incompetent (or just incompetent enough) to constantly back stab and betray each other until the rise of the Titans, Zeon's was not. Zeon's approach to huge expensive and useless super weapons, in spite of their vastly limited resources and manpower would have also shamed the Nazis, the Feddies by contrast knew they just had to mass-produced GMs and crush them with sheer numbers. By the end of the war Zeon was still superior in Mobile Suit technology but their loss of experienced pilots finally saw the still living Federation pilots managing to reverse that kill scale in their favor.
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>>15764515
>"Zeon was a mistake." - Yoshiyuki Tomino

I know this is a meme, but I kind of wonder if he actually thinks that. A lot of stuff written by Tomino makes it clear that he's very much against the glorification of Imperial Japan and continuing to carry a grudge over the war. Wings of Rean doesn't even bother dressing it up with a metaphor. I wonder if it bugs him to see this kind of stuff in a franchise he created.
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>>15764491
Sunrise simply shouldn't allow every doujin-drawing retard to get his garbage published in Gundam ace. They still control the copyrights to the franchise.

In databooks signs point to Zeon outnumbering the federation in MS numbers even later in the war by far. It's just better machines and seemingly better pilots on the feddie side doing work. Even in the show like a third of the federation's entire ABQ fleet and the federation proceeds to push Zeek shit in. And it's kind of a recurring thing.

The hero's side is outnumbered but competent. AEUG was outnumbered compared to the Titans. AEUG and the Gundam team were outnumbered against Axis and the Zeek remnants. Londo Bell is outnumbered and literally a handful of ships and iirc the setting guide or a databook said Neo Zeon had the advantage like 2-1
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>>15764507

Gihrens Greed likes to make it very apparent just how completely incompetent the Federation can be, at least from my experiences with the game.

The games definetely gave me a much greater appreciation for all of Zeons impractical super weapons they were pumping out.

Appsalus can completely steam roll Belfast once an amphibious unit clears out Federations pititful air and sea units.

Big Zam is not only viable, but a nearly unstoppable piece of equipment even late into ZZ techline, since most of the AEUG and Titans equipment all moved into beam weapons.

With all this said, if we compare campaigns difficulty wise, it would most likely go...

[Easiest to Hardest]
E.F.S.F [Revil] : Outdated tech, but very cheap to use blitzkrieg attacks on undefended areas and hit-and-runs to trap enemies. Do this fast enough with MS development and you can end the One Year War in a matter of months. Use all of the extra funds from the quick victory to instantly upgrade all of the GMs being rolled off the assembly line into the GM-II to further slap the Delaz Fleets shit in without much of a fight.

Zeon [Gihren] : As long as you don't follow the events of the series, you can completely slaughter the Federation down to Belfast, Jaburo and Luna II in a matter of months, hold your ground until the White Base is dealt with and get the Appsalus or Ze'gok working and the war will be over quickly.

Titans [Jamitov] : Carefully advance in space while keeping your Earth bases under control. Don't be edgy and the campaign will be an utter cake walk as long as you keep your development up and running. If you decide to be edgy, it can be a rough ride.

Axis [Haman]: Very rough start, even rougher if you choose to not work with AEUG. After you manage to deal with the Psycho Gundam Mark II's the AI will be mass deploying, its all a matter of holding ground until you can take over Gryps, then defeating AEUG once the alliance is broken. Like Titans, try not to be edgy.

AEUG [Blex]
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>>15764640
>Appsalus can completely steam roll Belfast once an amphibious unit clears out Federations pititful air and sea units.
The Apsalas, some psycho's pet science project, which can vaporize a mountain when other state funded super weapons can only run for 20-30 minutes before shutting down because it uses so much power and runs so hot it can't last longer than a few ships worth of damage.

The apsalas is complete bullshit and 08th is a trash-tier show that's more or less badly written fan fiction. And shlock romance fanfiction written by a teenage girl at that.

>Big Zam is not only viable,
30 minute hard limit, CANON

When you have trashy writers like the ones who wrote 08th or apparently Gihren's Greed, yeah, Zeon looks good because they got rid of everything bad about them that Tomino and the original staff wrote in.
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>>15764674
Pic related. 08th is garbage and easily the single worst entry in the franchise.
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>>15764674
Gihren's Greed Is a game
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>>15764688
Which has a bunch of what-if scenarios that basically presume Zeon actually wasn't on its last legs and the player can just do whatever they want. Fun and entertaining? Yes. Shlock writing without a care in the world? Also yes.
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>>15764674

Many of your points are completely valid are to a degree adressed in the game. Both the Big Zam and Appsalus have absolutely awful energy conservation systems, more so on the Appsalus than the Big Zam.

You can get off a good two shots with the Appsalus before its completely depleted of energy, but those two shots can do a helluva damage to anything to manages to come in contact with [1x5 attack range, anything in its direct line of fire 5 blocks away will basically be vaporized instantly, as long as its not a battleship or a non-ground Gundam.

Big Zam will get a good two shots off before its dead fished on the battle field, which is why its only a viable super weapon as long as you have occupied some supply bases to keep it fully resupplied.

Many of Zeons MA projects in game are kind of junk tier unfortunately [Adzam, Rihnocerous, Zakarello, Oggo, Big Rang] and are not worth producing outside of breaking down for raw resources. The Bigro, Elmeth and Val-Varo are somewhat viable Zeon MA's to put into development during the One Year War however, though you may not use them to much due to nuclear armed Zaku II's at the end of the game steam rolling Luna II with little resistance once you clear out the Salamis and Magella's.
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>>15764693

Blood of Zeon's bonus disk does actually come with scenario's that place you during certain parts of the war, namely Odessa, Solomon and A.Boa.Qu. Starting as Zeon at A.Boa.Qu puts in perspective how terribly destitute Zeon is by that point in the war. You have plenty of powerful mobile suits at your disposal, but you have no money or resources to handle the maintenance on them. Building new machines is a near impossibly and trying to counter attack on Solomon is not only a dangerous option, but a very impractical one (Unless you blitz your way across Earth with your tiny resistance pocket of surviving soldiers in Africa, which could gets the A.I to just abandon the A.Boa.Qu invasion to slap Africa's shit in)

Oddly enough, losing the One Year War makes the subsequent 0083 much, MUCH easier. Winning the war makes the game a complete nightmare as most of your army defects to Char Neo Zeon and Jamitov's Titans are assclowns who severly outgun your forces off the bat.
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