Is Genesis Climber Mospeada the closest mecha has to offer as an art? The avant garde styling of Amano's characters and Aramaki's machines seems to be something that the mechanical designers and character designers of today seem to avoid entirely.
I wouldn't be surprised if this is just a case of it being something of a pinnacle in both Japanese art and Japanese story telling. The themes of post-humanism as well as strength through vanity seem so common and reoccurrent that I can't help but see it as a, not only a classic piece of mecha history, but as a piece of art to the world.
Why is it that NOTHING has come close to matching the quality of Mospeada's art and story telling? Is the mediocrity of today's Japanese artist because of their blatant lack of skill, or is Tomita just among the greatest storytellers of the world?
>>14981190
It came closer to art when Macek de-weebed it.
>>14981190
What's with the shitty Halo ripoff armor?
>>14981346
You take that back.
Is copypasta forcing the closest /m/ has to offer as an art?
>>14981346
>Halo
>before 1983
Not sure if underaged or just retarded.
>>14981346
>>14981190
>Genesis Climber Mospeada
More like Robotech part 2
>>14983637