Is Knights of Sidnonia the closest mecha has to offer as an art? The avant garde styling of both the characters and backgrounds of Tsutomu Nihei seems to be something that the mechanical designers and character designers of today seem to avoid entirely.
I wouldn't be surprised if this is just a case of it being something of a pinnacle in both Japanese art and Japanese story telling. The themes of post-humanism as well as strength through vanity seem so common and reoccurrent that I can't help but see it as a, not only a classic piece of mecha history, but as a piece of art to the world.
Why is it that NOTHING has come close to matching the quality of Sidonia's art and story telling? Is the mediocrity of today's Japanese artist because of their blatant lack of skill, or is Nihei just among the greatest storytellers of the world?
>>14979203
>Why is it that NOTHING has come close to matching the quality of Sidonia's art and story telling?
Should I be reading the manga or watching the anime? IIRC, the manga had issues with sameface
>>14979749
the author have the problem with faces, but in this one he gets better in differentiate characters, you can try.
>>14979203
I think because you should read more.
>>14979203
I love Nihei, but I think you're building up his pedestal a little high. Niehi is far from the best storyteller.
>>14979749
sameface is the least of the manga's problems. I mean I enjoyed it, but if you're going to read it, be prepared for a disappointing and rushed ending.
Is this copypasta?
Is it, he/it has another exact same thread. Just replace Sidnonia with Getter.
Best thing about Nihei's art to me are always the backgrounds and the worlds. Interesting places to walk through.