Is Turn A Gundam the closest mecha has to offer as an art? The avant garde styling of both the characters and Syd Mead's Mobile Suits seems to be something that the mechanical designers and character designers of today seem to avoid entirely.
I wouldn't be surprised if this is just a case of it being something of a pinnacle in both Japanese art and Japanese story telling. The themes of post-humanism as well as strength through vanity seem so common and reoccurrent that I can't help but see it as a, not only a classic piece of mecha history, but as a piece of art to the world.
Why is it that NOTHING has come close to matching the quality of Turn A's art and story telling? Is the mediocrity of today's Japanese artist because of their blatant lack of skill, or is Tomino just among the greatest storytellers of the world?
>>14978932
I really like Turn A but...
How exactly does it investigate post-humanism? Seems like you're just throwing out a phrase.
>>14978932
>Turn A fanboyism
Go back to Mecha Talk
>>14978932
I can swear I saw this exact same thread on /a/ a couple hours ago
Same answer
>mecha
>good
>post-humanism
>Turn-A
Fuck off.
Yeah AFAIK Turn A doesn't really go into Newtypes or any other kind of transhuman bullshit
>>14980975
Manomachines, Look mah I'm being brought back to life!
>>14978932
>Turn A
>high quality art and story telling
Hilarious.
>>14978932
>>14979910
>>14981109
>muh gundamrager boogeyman
>>14981115
ebin reply for an ebin board
>>14978932
I feel like we had this board before. Except it was a different mech from a brave series.
Really, this is happening again?
>>14979199
I was about to ask this too,Anon. No evolved humans,just a human society in the distant historical future. It would really be post-humanist if it was in the geological future.