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>Mecha is mostly CG now Is there even a point in watching

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Thread replies: 357
Thread images: 81

>Mecha is mostly CG now

Is there even a point in watching Mecha anymore? This shit killed the genre and it hurts because I enjoy watching Mecha along with other types of Anime. Sometimes I have that robot itch I need to scratch.
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We're living in a dying era.
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>>13646029
>Is there even a point in watching Mecha anymore?
Unless yer a fujo, no.
>>
>>13646029
>CG killed mecha
Okay, I'll bite. How?
>>
>decades of classic animu waiting unsubbed
Why don't you get some friends together and take a crack at an old Tatsunoko show, Anon?
>>
>>13646029
Don't worry, they get rid of drawn people too.
It'll be real time mocap with VAs by next decade.
>>
>>13646039
CG has always been undeniably shit in anime and will never be as good as 2D
>>
>>13646039
It's called not being a newfag.
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>>13646044
>>13646046
>"Because I say so."
Gotcha. Figured this thread was just more NOT MUH style whining.
>>
>>13646048
>Defending CG mecha

How much mecha have you watched?
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>>13646041
>take a crack at an old Tatsunoko show
Assuming that Luurah hasn't gotten dibs on those by the time the anon does.
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>>13646049
Around one hundred, maybe more. I will say that I've always found the hatred /m/ has for CG to be rather funny considering the board subject.
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>>13646044
Orange does a pretty good job.
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>>13646057
I'm also not >>13646048. Should've mentioned that first, sorry.
>>13646058
inb4 skyboxes and wild cams
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>>13646029

I wonder if people in the 70s complained that anime killed mecha manga.
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>>13646044
Etotama had surprisingly good CG
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>>13646049
Not really defending anything. I asked you to elaborate on your claim that CG killed the mecha genre, you gave a vague non-answer that made you look like a whiny bitch.

So, are you going to answer the question like an adult, or are you going to continue your pointless lashing out at every little thing you don't like like a petulant child?
>>
>>13646029
>a change it artsyle kills a genre
Yeah cause it died when we switched to digital too right?
>>
>>13646077
Somewhat related
>>13623980

Would he have liked mecha more if he had only read manga?
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>>13646084
It died when we switched to color desu
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>>13646104
2D is the best!
>>
Digital colors is inferior to painted cels
3DCG makes animation look like video games

I want to watch drawings, not polygons and paint bucket.
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>>13646057
Trolls trying to start flamewars since 2010 onwards over every little thing for attention and newfag memelords who try way too hard to fit in and are stupid enough to believe the trolls instead of thinking for themselves.

Anyone who legitimately likes mecha has probably seen at least 100+ various mecha/sci-fi shows across multiple genres and knows art style isn't the end all of everything. 3DCG is just another means to an end and it's been used as early as the late 90's to varying degrees of effect.

Coporate meddling/production staff issues, bad writing/brain drain and rampant outsourcing have more to do with most problems than anything.
>>
>>13646130
We get it gramps, everything new sucks, now get back to sleep already.
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>>13646038
Is their a point watching anything playing it safe anymore.
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Fuck 3dshit
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>>13646116
Get on this level
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>>13646172
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>>13646175
Literally just 3-4 frames repeating over and over. You just like it because muh shading.
>>
There's sort of no point arguing with people who unconditionally hate CG, because either literally nothing is ever good enough, or they shift the goalposts whenever you actually meet their lofty standards.

And they rarely present an argument other than "because i said so". You should put less effort into whining about CG and more into complaining about bad action direction and choreography which is where the real problem lies.
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>>13646183
This. Also it's the opening animation for an OVA series. No shit it's going to look "good".
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>>13646130
I wouldn't mind my Japanese animes looking like video games.
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>>13646175
shows drawing skill but theres not much going on animation wise
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>>13646175
That's a high-detail still with only the wheels being animated.
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>>13646196
The wheels look like they're pointing the wrong direction.
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>>13646183
>>13646188
>>13646190
So? Show me some 3DCG that even looks as good.
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At least this show did it right. R-right?
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>>13646188
There's a rather suspicious amount of people "proving" something's inherent superiority by posting high-budget OVAs against medium to low budget TV series. Shading, CG, lineart quality, digital vs cel, it's used for everything.
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>>13646201
the background sliding by makes no sense either
>>
>>13646202
>>
The problem is not all shows have Orange as CG studio.
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>>13646202
>immediately switches to a still the moment two things are on screen at once
These days I tend to appreciate an actual fight happening rather than one object or character being animated at a time.
>>
>>13646203
Yeah sorta. But mostly in action scenes and by not using 3d with 2d.
>>
Mecha actually benefited the most from CG, more than flesh characters. So they can stay true to lineart (especially when said lineart is made from CG model), and consistent animation. Then said CG model can also be used for animation-accurate toys and plastic models.
Now if you mention 'charms' and 'quirks' of off-model animation, then it's a matter of personal subject. Yes, gendum is funny and all but not something worth preserved and halting the advances in animation.
>>
>>13646202
But if I do you'll say it doesn't count, and then not provide a reason other than "because i said so".

I like 2d better but blindly hating CG is stupid.
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I don't have a problem with CG mecha if the entire show is CG. Having CG mecha in a drawn environment really makes it look out of place bonus points for lazy CG.
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>>13646202
does this count?
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>there are some people who genuinely believe that animation doesn't count as hand-drawn if it's digitally inked and coloured
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>>13646233
>has to refer to it as digital
>somehow the same as hand drawn
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>>13646239
its rotoscoped dude
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>>13646238
By jove, we've found one out in the wild!

You do know the animators still draw it on paper, right? And then instead of drawing over it with ink and paint they ink and colour it by hand on a computer because it's faster and cheaper.

Do you think 2d animation is drawn with a mouse or something?
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>>13646202
This count?
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>>13646242
yer mum's rotoscoped, fuccboi
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>>13646202
No point since you hate all CG regardless of quality but okay.
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>>13646246
Asukas fight in end of evangelion is rotoscoped too bro :^) not using cg though
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>>13646245
I wish I had more Garo webms, I don't have any of the good fights.
>>
Consistent details and lots of little touches on the 3D models are nice and all, but the weird framerate and shifting when they move makes my eyes hurt.
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>>13646243
>You do know the animators still draw it on paper
They don't. That's dumb and costs money. They just draw it in photoshop. Feel free to prove me wrong btw.
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>>13646253
Something about Japan not liking smooth framerates. It's something dumb like that.
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>>13646252
I got a couple
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>>13646258
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>>13646257
You mean they make it like that on purpose? Good grief.
>>
I guess it's just because I'm a shitty artist, but I can't really bring myself to disrespect any animation as long as it's actually drawn one way or another.

Fuck using cg for the main robots, though.
>>
>>13646203
Sidonia was a pleasant surprise. I was a bit biased against CG before watching it but after i saw the potential,I have some slight comments about it though
>We didn't get to see some of the characters in certain outfits used in scenes from the manga
>The fps was choppy at times and needed to be at a smooth 60
otherwise I really liked it
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I KEEP FORGETTING HOW TO MAKE WEBMS.
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>>13646029
thunderbolt has 10/10 mecha porn
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>>13646265
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>>13646267
DAT STILL IMAGE
3DCG A SHIT
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>>13646278
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>>13646256
I know I'm talking to an obvious troll and I could pick pretty much any show, but I had these lying around and pre-coloured animation is cool so sure, I'll post a couple.
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>>13646172
instead of posting bad animation to defend 3d why dont you post good 3d animation
Because it doesn't exist
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>>13646286
I wish I had the one/s from the first episode of Space Dandy, they, like that whole sequence, were ridiculous.
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>>13646034


This is /m/s era

Dying Century

Before the UC time line this is where we begin
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>>13646288
REMIND ME HOW TO MAKE WEBM.

I LOST MY BOOKMARK AGAIN, DUNNO HOW IT KEEPS HAPPENING BUT IT DOES.
>>
3d or 2d, I'm going to respect the one that can give me an action scene with two or more people or objects on screen at the same time that gives me a fight that isn't cutting away to people talking or reacting to avoiding showing the fucking fight after three seconds of actual animation because you don't have the budget for anything more than that.

You know, like 95% of anime because their scheduling and budgeting system makes their animators overworked, underpaid, and with not nearly as much time as they need.
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>>13646285
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>>13646285
stop posting non-/m/ garbage
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>>13646304
Look up Webm for Retards/Gits, it's idiotproof.
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>>13646189


The Gundam vidya cut scenes always look better

https://www.youtube.com/watch?v=F-Fbb6aBVS0

If they animate a series like this I wouldnt mind.
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>>13646304
>3dfags are too dumb to make a webm
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>>13646311
It's called IGLOO and while it's good, it looks like shit
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>>13646321
Igloo wouldn't be half as good if it didn't have the goofy CGI going on.

The kitsch is part of the charm.

>>13646316
That's ok Heero, at least you remember how to self destr- oh wait.
>>
>>13646311
>that watermark nonsense
https://www.youtube.com/watch?v=5rCLBgB3mnQ

>>13646321
The humans have terrible faces but the mech fights are cool.
>>
>>13646186
This fucking this man. You nailed it. Literally everything I could ever complain about in any form of media with action is what you just said. I don't care about the style if it looks nice then great. The real problem is shitty camera work or choreography where what I'm seeing doesn't look entertaining enough or real enough.
>>
>>13646309
Seriously this.

Before
>GARO IS /m/ BECAUSE IT IS TOKU

Now Garo is just a generic anime
>WE'RE STILL GOING TO POST IT HERE
>>
>>13646334
>>13646309
>Completely missing the point about the CG
>>
Did the Garo anime really only CGify the henshin hero whatever guys while hand animating everything else?

Because if so that's a kinda cool way of making stuff stand out.
>>
>>13646336
Post robots if you want to argue about that shit here. Otherwise, take it to /a/.
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>>13646327
>that xi, bd01, crossbone
>that nu vs sazabi fight
my dick
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this is 3d
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>>13646390
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>>13646395
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You're not a mecha fan if you care about 2D vs CGI

You're just some anime fan who thinks he's a mecha fan.

You don't have the love of giant robots in your soul.
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>>13646413
No you fucking faggot, if you're arguing that the only thing about mecha anime is looking at giant robots being cool then i'd just fucking look at videos of Gundam fights on youtube instead of fucking watching the series, the point of these threads is that people don't fucking like the aesthetic tastes of 3D models in anime.
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also cg
>>
cg is still young and it gets better and better every year
that and its just another form of animation, its not the enemy of 2d and theres no reason why the two can't work together
what makes either form bad is bad choreography, direction and art style
>>
>>13646461
>>13646401
>>13646395
>>13646390
>shitty gifs from tumblr
>>
>>13646476
still cg anon
>>
test
>>
>>13646486
Did it worked?
>>
Mecha is dead because it's the same shitty generic cliched storylines all the fucking time. Thanks alot gundam.
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>>13646476
>tumblr
it's a hosting site, you fucking retard.
ARE YOU THAT FUCKING RETARDED???

IT'S 2015, YOU'VE SEEN TUMBLR FILE NAME FOR A DECADE, YOU RIDICULOUS AUTISTIC PIECE OF SHIT.

WHAT THE FUCK IS WRONG WITH YOU, YOU FUCKING MORON.
YOU FUCKING IMBECILE.
YOU FUCKING UTTER MENTAL DEFECTIVE.
YOU FUCKING IDIOT.
>>
>>13646518
>triggered
ayy

>>13646510
>Mecha is dead
You mean 80's macho miltary toy shows for teen boys are dead.

Fuckboi fujoshit with pointy CGI mechs are made every season, you neck-beards just don't like em.
>>
>>13646518
>posting garbage gifs in 2015
fuck off tumblr
>>
>>13646201
>being behind on the latest oval track setup techniques
>>
>>13646029
>Is there even a point in watching Mecha anymore?
No. Why even bother asking? Things come and go, it's mecha's time to die now.
>>
>>13646563
Mecha is not and will not die you blithering retard.
>>
>>13646267
Reminder that 0083's director is the one pushing 3D in Gundam and killing Gundam Origin.
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>>13646572
Control yourself, anon.
>>
>>13646577
It's because Japanese are very lazy. They always complain about how hard it is do do their job properly.
>>
>>13646572
Well, it's correct for anime somehow. It will evolve into full 3D in next 10-15 years. Gonna be a completely different thing from the visual point of view.
>>
Where were you whiny fuckers when digital coloring killed hand painted cells?

Wacoms and photoshop were just as detrimental to the look of anime.
>>
>>13646089

I can never tell if these quote threads are legit or not, but he's horribly wrong if he thinks that mecha pilots boast about winning. Especially not since many mecha series take place in depressing settings where people fight for survival or to bring an end to war, not for personal glory. Soldiers fly jets and drive tanks that they didn't build either. I hope miyazaki is just old and not actually this retarded, but considering his fanbase I wouldn't be surprised if he's a no fun allowed elitist.
>>
>>13646579
I will when I stop seeing people here being stupid as fuck, which is not going to be anytime soon.
>>
>>13646611
I miss cave paintings
Ink/paint/pixels just don't have the feel that blood and shit smeared on a wall do
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>>13646638
They used red ochre for cave paintings.
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>>13646518
Go home you fucking sjw cuntcock tranny and take your faggy Cg shit with you
>>
Is K Return of the King worth watching? The character designs may be the best of this season.
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>>13646659
What's "worth watching" is an individual desire Anon. Just download, try a 1-2 episodes, and that's all you need to know if you like it.
>>
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>>13646429
>if you're arguing that the only thing about mecha anime is looking at giant robots being cool then i'd just fucking look at videos of Gundam fights on youtube instead of fucking watching the series,

If you'd do that, you'd not be a mecha fan either.

A true mecha fan loves the genre in any form as long as it's good, regardless of it being Old, New, 2D, CGI, movie, game, book, or manga.

If your definition of "good" mecha demands that it be one specific kind of those listed things, you aren't a mecha fan
>>
>>13646667
What if i dont like it?
what if my "individual desire" is this looks like shit
maybe ill make a thread on /a/ something
it would go like this
>K Return of the King is shit
>Is there even a point in watching Anime anymore? This show killed the genre and it hurts because I enjoy watching anime along with other types of Anime. Sometimes I have that anime itch I need to scratch.
>>
>>13646682
/a/ just laugh at you because they like K.
>>
>>13646667
>Just download, try a 1-2 episodes, and that's all you need to know if you like it.
When it started I downloaded the first episode, 20 minutes later my eyes were bleeding. Never again.
>>
>>13646238
Bet you also shit on comic/manga artists that use digital toner instead of cutting and pasting toner patterns directly on pages too...
>>
>>13646203
Only in the action scenes
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>>13646316
>2D fag posts a still image
>>
>>13646029
>Opening with a non /m/ show

and K's QUALITY is like a good example of what shit 2D looks like
>>
>>13646659
Fights are shit, animations are shit, story is shit, best characters are the green people and white king but they don't do shit. Red loli is good too except she spends all her time thinking of the red dead faggot king.
>>
>>13646029
>bitches about CG
>posts K

This bait is gr8
>>
>>13646209
If every anime had $100 million budgets, we probably wouldn't be having this discussion.
>>
>>13646881
I'm bitching about CG in MECHA.

K isn't mecha you dick sucker.
>>
>>13646063
>inb4 skyboxes and wild cams
I chuckled.

>>13646659
I like it, but I don't know that it's really any good. It's kinda cozy.
>>
>>13646635
Just break all your mirrors, lol.
>>
>>13646886
How old are you anon?
>>
>>13646905
How old are you?
>>
>>13646681
>A true mecha fan loves the genre in any form as long as it's good, regardless of it being Old, New, 2D, CGI, movie, game, book, or manga.
No, a true mecha fan won't love Valvrave.
>>
>>13646907
Oh hi valvrager
>>
>>13646886
>K isn't mecha
Bollocks, they have an airship. It's mecha, by a very liberal definition.

Also, if you give out of place and somewhat ugly 3dcg a pass in non-mecha, nobody is gonna take you seriously if you rage about CG in mecha, which is on the bleeding age of improving the technology.
>>
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>>13646886
>avatarfagging is not allowed
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>>13646940
>Posting worst king
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>>13646907
That's right, true love only goes to such masterpieces as SEED Destiny.
>>
>>13646907
>as long as it's good
>>
>>13646945
mecha has never been good though.
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>>13646310
I'm not an idiot, but this is what happens when you run HEVC 4:4:4 through it.

>>13646941
>Fushimi
>king
The Blues are patrician as fuck though.

Grey King's the best though, or was?
>>
>>13646956
>>Fushimi
>>king
Unless that was one of the spoilers I thought I had avoided until now....
>>
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>>13646965
Omoshiroi
>>
>>13646941
>Fushimi
>king

Are you fucking serious?
>>
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>>13646992
>>
>>13646965
I honestly think that if the original Fafner didn't have such shitty 2D animation, Fafnerfags would not be praising the Exodus CG as much.
>>
>>13647030
I would consider the original well directed for an early 2000's show
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>>13647030
DA's isn't all that terrible though.

There's not an egregious amount of QUALITY really. DA's biggest drawback is that mid 2000s digital color crap.
>>
>>13646226
>tiny dot nipples
absolutely disgusting. how can people actually think old animation is better when it was full of low quality nipples like this?
>>
>>13647390
>small nipples
>someone bitches

>slightly larger nipples
>someone bitches
>>
>>13646286
I wish I had that photo of the second Nichijou ED on a several meter-long roll of paper.
>>
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>3D is bad
When will people stop being such wussy luddites afraid of progress?
>>
>>13646044
You know, for as shit series as it was, I really liked the CG in Buddy Complex. The biggest problem with CG in anime is that it typically runs at the full 24 frames per second, when the hand-drawn animation does not. Buddy Complex slowed down their CG and it almost seemed to match the fps of 2D animation. While not perfect, I thought it was really well done.
>>
>>13646659
It's not half as good as the first season. The animation actually seems worse, and the story isn't nearly as interesting. So, yeah, if you really really really liked the setting and the idea behind the Kings and the powers and shit, it's worth it, but don't expect it to be very good.
>>
>>13647673
When it stops looking like that.
>>
>>13647673
>hurr durr you're just scared of PROGRESS
What part of people wanting to see actual drawings in their cartoons don't you understand
>>
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>>13646202

And it isn't even new, it's from a decade ago.
>>
>>13647701
Why does it matter when 99% of anime has always looked lkke garbage anyway?
>>
>>13647030
>That cg isnt good, its that the 2d version is bad- no wait um uhhhhh
>>
anyone got comet lucifer webms from the first ep?
>>
>>13647704
Karas completely blew its load on the first half. The second half didn't look nearly as good.
>>
>>13646058
Orange is fine at animating but mixing 2D and 3D in a show will never not be jarring. And I'd still rather have Dancouga levels of no budget animation than bad CG.
>>
>>13647772

Then why not just make the whole show in CG?
>>
>>13647781
Because that looks just as shit unless it has actual time and money put into it. See Knights of Sidonia.
>>
>>13647788

It's not just time and money, it's that the animators of today aren't being taught anything new. They do everything working off of the lessons of the past, and that works for 2D, not so much for 3D. They need the west to teach them how to animate properly in 3D, because we figured that shit out in like the 90s, and we've only gotten better since then.

Keep in mind I'm referring purely to animators in anime. The videogame industry in Japan has been doing good 3D animation for a long time.
>>
>>13647772
>but mixing 2D and 3D in a show will never not be jarring
But what if it's intentionally supposed to be jarring?
>>
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Not OP but I'll stop arguing when a 3D anime movie or OVA looks as good as 0083, DYRL and Venus Wars.

I'm not talking about series, I'm talking about a studios going all out with their animation prowess.
For example I think PacRim looked fantastic because they were able to hide their flaws with rain and night and played up their positive points up to 11.
However PacRim has a budget no jap studio can afford.
As it stands right now in Japan, the best of 2D> the best of 3D.
That's really it, I don't care about comparing shit shows like Daishogun and early Gonzo stuff.
>>
>>13647712
They both look like shit.
>>
>>13647848
yeah i would have liked pacific rim better if they used 2d instead, would have been hella rad, like space jam which f*dgin rawks!
>>
>>13647806
It seemed like that was what Black Rock Shooter was going for.
>>
>>13647848
Yukikaze
>>
>>13646029
Didn't Captain Earth have all its mechs hand-drawn? It's too bad about the rest of the show.
>>
>>13647929
No.
>>
>>13647704
That looks like shit. Are you pulling my leg?
>>
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This guy get it : >>13646186
> There's sort of no point arguing with people who unconditionally hate CG, because either literally nothing is ever good enough, or they shift the goalposts whenever you actually meet their lofty standards.
> And they rarely present an argument other than "because i said so". You should put less effort into whining about CG and more into complaining about bad action direction and choreography which is where the real problem lies.

At this point I can't tell if the thread author is trying to troll or if he is genuinely distressed that animation are getting smoother and more complex than in the past.

>>13646257
This problem come from how early 3D tried to imitate aspects that came from handdraw cells limitation (you know, still frames sliding, loop sword clash) when they don't have to.
Now they are starting to animate in way that only CG and 3D animation can do. It was near impossible to do a 360° traveling with hand drawn cells, and the only way to improve framerate was to drawn more transitional frames, meaning bigger budget.
And since every frame was costly directors simply didn't put details in transitional frames that last less than a second.

Digital drawing and 3D can do everything traditional animation could, and cheaply. We just have to wait and we will have a Shōji Kawamori, Mamoru Oshii or Hayao Miyazaki of 3D animations (and hopefully no Shirow Masamune 3D horse dick)

I fully expect fake grains filter or 7 tones shading macros to appear someday
>>
I think the only legitimate concern with cg is that it might discourage anyone from ever using 2d animation again. People will become used to cost effective 3d animation and the complexity it can provide. Nobody will spend the time or money necessary to make a decent 2d animation. If people forget 2d or hate it entirely, there won't be anyone to sell this to either.
>>
>>13648299
People have been saying this since Toy Story.

It's only true for movies.
>>
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>>13648299
I don't share this fear at all, we still have many old form of art (and sports) that weren't replaced, neither for practicality or cost.
Of course we will have more 3D animation for the simple reason that now we can, and it will sometime be awesome.
>>
TEST
>>
oh
>>
>>13647598
they're just tiny bright pink dots with no shading. I thought you spergs liked shading.
>>
>>13646034
yes someday /m/echa will cease to exist
>>
>>13648011

Go rewatch episode 1 of Karas again, it still looks good. Admittedly, it looks better in motion than when they're standing still, which is kinda important.

But the whole point of Karas was for Tatsunoko to show off how big its dick was to everyone. If it looked bad that would defeat the point.
>>
>>13647848
>0083
>DYRL
>Venus Wars

So basically the quality of the content doesn't matter it just has to look pretty even if it's a stupid or incomprehensible mess.

Animationfags are the most subhuman creatures possible.
>>
>>13648313
Yeah right, we still keep good old 2D flash animation for TV shows.
What a relief.
>>
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i dont bother with the cgi trash desu
>>
>>13646029
Should've watched G-Reco, family.
>>
>>13648203
>We just have to wait and we will have a Shōji Kawamori of 3D animations

As opposed to a Shoji Kawamori of 2D animations, who died after Macross 7?
>>
Fuck CGI mechas and fujo-bitches.
>>
>>13646202
CG scenes gets posted
>It doesnt count
>Thats not /m/
>That show is shit anyway
>what a shitty quality gif/webm
>straight up ignores other webms
>well that cg is shit compared to this select few high budget OVAs or films
Every fucking thread
and not only that but its treated as us vs them as if people who dont mind cg will only exclusively watch 3D and want 2d dead
its ridiculous
>>
I want to watch a cartoon, not a bad videogame cutscene.
>>
>>13649940

What about a good videogame cutscene?
>>
>>13649949
Those don't count because he says so.
>>
>>13646029
Gundam shows are still hand drawn. Comet Lucifer is hand drawn /m/ action. We get a couple other hand drawn mech shows a year as well, and I'm one of the people who enjoyed Captain Earth. There's still good hand drawn stuff, I'm just worried about the increasing prevalence of that CG eye cancer that's plaguing the industry. I hope that goes away.

Who am I kidding? We're fucked.
>>
>>13646082
>If you don't like eating shit then you're a little bitch
Or he's not a retarded newfag like you.
>>
>>13647816
I know this anime, what's it called?
>>
>>13646202
<iframe width="560" height="315" src="https://www.youtube.com/embed/2hEjVKlU_o8" frameborder="0" allowfullscreen></iframe>
>>
>>13649954
Comet lucifer?
This?>>13647830
That's CGI
>>
cant wait for the day when buttmad kneejerk cg hating autists stop watching anime because theres cg in every show
>>
>>13649977
that looks better than anything IBO so far...
shit
is it any good?
>>
The thing that tends to irk me the most is it often feels like a lot of the detractors of CGI don't want it to get better, they just want it to be gone. As if it shouldn't get better.

I'm not saying every show should become a Pixar movie, though if they had that level of quality we wouldn't even be having this discussion. I just think that the technique just needs to get better, because right now it's stuck in a rut. I don't want it to go away, I want it to improve so we can eventually move past this era of shit CGI. The other sentiment just feels like a resurgence of luddism.
>>
>>13649977
Jesus Christ, I meant Concrete Revolutio. I just watched CL and I'm still amazed at how shit it was, so I accidentally typed that in.

>>13650005
>that looks better than anything IBO so far...
If you're blind.

>is it any good?
CG hate aside, it's one of the worst shows I've ever seen.

>>13650012
>2D already exists
>People already like it
They could just use CG with filters to make it not stick out and use it for backgrounds, because drawing revolving backgrounds is resource heavy. If they need it to save money in those shots, then they can try it (though drawing it all would be better), 3DCG for moving characters and mechs serves no purpose at all because it costs more than drawing, and it just looks like garbage because they will literally never have the personality that a good hand drawn cut will. Why would you want that garbage to evolve and displace hand drawn instead of putting that money into paying talented animators to produce better 2D stuff? That's asking for change for the sake of change, and that's stupid.
>>
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>>13650026
>If you're blind.
lel
>>
>>13650036
>Posts literally one single cut from IBO over and over to pretend it has bad animation
>Forgets that CL has shit mech design, no sense of weight in movement, horribly mistimed sound usage, awkward oversaturated colors, constantly on model mechs that have no sense of style in movement, and the worst choreographed fight scenes this year
>>
>>13650026
>2D already exists
>People already like it

So that means they can't do both?

>3DCG for moving characters and mechs serves no purpose at all because it costs more than drawing

Cost yes, but what if the creators simply want to do it in 3D?

>and it just looks like garbage because they will literally never have the personality that a good hand drawn cut will

What the fuck are you talking about, personality? It's a goddamn drawing/model, it's not real. That's like saying videogame worlds look "immersive and beautiful". They're just a bunch of textures slapped on top of polygons, who the hell would find such a made-up world beautiful?

A drawing is no different, it's just penciling and inking on a piece of paper, or nowadays, on a drawing tablet.

>Why would you want that garbage to evolve and displace hand drawn instead of putting that money into paying talented animators to produce better 2D stuff?

Why do you think one displaces the other, like 2D animation will just stop existing if 3D gets good enough? 2D Disney animation didn't die because the 3D got really good, it died because the movies stopped having good box office returns in comparison.
>>
>>13650045
post some good animation from IBO then anon
though, im not expecting anything
>>
>>13650066
>They're just a bunch of textures slapped on top of polygons, who the hell would find such a made-up world beautiful?
Haseo stop posting on 4chan, you can't fool me
https://www.youtube.com/watch?v=O_lR25JGeSg
>>
>>13650066
>So that means they can't do both?
>Change the fundamental way art is produced and replace it with something completely different that looks horrible when thrown on top of shows that are produced in the original method
There is literally no reason to put CG mechs and people into hand drawn anime. It's fucking garbage.

>but what if the creators simply want to do it in 3D?
>What if they just want to make it look worse?
Then they're idiots. It's used for convenience, not artistic merit. Show me a single renowned animator saying "Well we had time and money, but we did CG because we think it looks better."

>What the fuck are you talking about, personality? It's a goddamn drawing/model, it's not real. That's like saying videogame worlds look "immersive and beautiful". They're just a bunch of textures slapped on top of polygons, who the hell would find such a made-up world beautiful?
>A drawing is no different, it's just penciling and inking on a piece of paper, or nowadays, on a drawing tablet.
>Literally 0 appreciate for art
I forgot I was talking to a CG shill. We're done now.
>>
>>13650092
>Show me a single renowned animator saying "Well we had time and money, but we did CG because we think it looks better."
This guy
>>
>>13650092
that one helicopter scene in golgo 13 was definitely not used for convenience
>>
>>13650068
Literally the entire fight scene in episode 7.
inb4 "I didn't watch it, make a webm"
>>
>>13650068
Even if someone did you'd either say it looked terrible or that it doesn't look as good as what you prefer.
>>
>>13650110
That's what this whole thread in a nutshell is.
>>
>>13650092
>There is literally no reason to put CG mechs and people into hand drawn anime

Then make the whole show CG. We've already shown with videogames that people don't mind a full 3D world.

>Literally 0 appreciate for art

Anime is a medium for storytelling like anything else. What's most important is that the story and characters work, something that /m/ endlessly harps on for shows that fail at that.

>I forgot I was talking to a CG shill. We're done now.
>wanting something to get better instead of being thrown away makes me a shill
>>
>>13650100
He was literally fired from Disney for shilling CG. He is the embodiment of a CGshill. Even then, his big movies are entirely CG, he's never animated a good hand drawn work in his life. Show me a talented 2D animator saying "We need CG in hand drawn anime for artistic reasons."
>>
>>13650104
ahahaha no
>>
>>13650092
Found the retard.
>>
>>13650110
its the same fucking thing with when people ask for 3d
>>
>>13650104
>>13650110
are yo really backing out this easy?
im disappointed
>>
>>13647917
It's been over a decade and it still looks gorgeous.
>>
>>13650121
>ask for one that's renowned
>didn't ask for it to be a 2D animator, just someone that's renowned who pushes for CG
>show me one that's 2D now
>>
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>>13650120
>Then make the whole show CG.
I literally said multiple times that meshing 2D and 3D is stupid (outside of maybe backgrounds). I've never said entirely CG works are the devil. Replacing one medium with another is awful, creating a new one isn't.

>Anime is a medium for storytelling like anything else. What's most important is that the story and characters work, something that /m/ endlessly harps on for shows that fail at that.
>Story is all that matters, art doesn't
Fuck off.

>wanting something to get better instead of being thrown away makes me a shill
>wanting a new medium to take over because of vague promises of it being ok in the future, despite the fact that it's fundamentally different than what people already like makes me a shill
Yes. By definition you're shilling it.

>>13650123
Show me a single CG mech fight that conveys weight through having metal crumple, and having the crumple effect look this good.
>>
>>13650142
Sorry, that's my fault. I assumed you wouldn't be stupid enough to think "show me an animator that wants 3D instead of 2D for artistic reasons" in a thread about 3D encroaching on 2D's territory meant "Just name a CG animator" instead of "Show me a talented animator who works on 2D and who honestly thinks 3D has artistic merit and isn't just a cost saving or commercial tool."
>>
>>13650143
>Story is all that matters

YES, IT IS. THIS BOARD WOULDN'T GIVE SO MUCH OF A SHIT ABOUT SEED IF THAT WASN'T THE CASE.
>>
>>13650156
>YES, IT IS.
Found the retard.
>>
>>13650121
>he's never animated a good hand drawn work in his life
Not true, he helped animate The Fox and the Hound and Mickey's Christmas Carol.
>>
>>13650143
>By definition you're shilling it.

No by definition shilling means you're being paid to promote it or work for them.

>Shill typically refers to someone who purposely gives onlookers the impression that they are an enthusiastic independent customer of a seller (or marketer of ideas) for whom they are secretly working.
>>
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>>13649954
>Gundam shows are still hand drawn
Yes, nothing in anything Gundam has ever been CG
>>13649970
Brief Piece
>>13650026
>Bones mecha
>not shit
Pick one.

>>13650092
>Show me a single renowned animator saying "Well we had time and money, but we did CG because we think it looks better."
0083's director.

Checkmeito

>>13650110
There's a hadnful of shots in IBO ep.1 that look great.

>>13650143
>Show me a single CG mech fight that conveys weight through having metal crumple, and having the crumple effect look this good.
Dreizehn gets trashed as it gets punched.
>>
>>13650168
>means you're being paid
>a person who publicizes or praises something or someone for reasons of self-interest, personal profit, or friendship or loyalty.
It's not limited to being paid, so you're wrong. Try again, shill.
>>
>>13650152
Do you want animator, or talented animator?

Not that I can provide either, it's really more a director's call than an animator's.

And on that note, Kou Matsuo had the titular machines of Valvrave

>Valvrave

be CGI to explicitly emphasize their movements against the otherwise 2d animation space of the show.
>>
>>13650178

So doesn't that make you a shill of 2D by that definition? It's in your personal interest for 2D to thrive.

I want BOTH 2D and 3D to be good. I want full 3D shows being made alongside 2D shows.
>>
>>13650171
>Dreizehn gets punched
>Whole body takes non-specific damage and flies like a ragdoll
>This looks better than on point crumple
I'm not going to bother responding to the rest of the garbage you posted, because you're fucking blind.
>>
>>13650181
>Kou Matsuo
Not an animator.

>13650182
>So doesn't that make you a shill of 2D by that definition?
I'm not trying to sell anyone on an idea. 2D is already well established. I like it and want to keep it. You're the one coming in with "Just try this new product!"
>>
>>13650189
IT REALLY DOESN'T MATTER BECAUSE IT'S A DIRECTOR'S CALL ANYWAY.

ANON PLEASE.
PLEASE.
>>
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>>13650120
>Literally 0 appreciate for art
/m/ literally only cares about art when they have to defend it. In every discussion of 0083, it's shitting on Nina, talking about Cima, and asking why it even was made. The animation is always. ALWAYS brought up in the form of "but it looked really good though". This happens in everything /m/-related that has nice art but a garbage story.

Or on the opposite side of the spectrum, MGS is (rightfully) said as having story and characters that are worth sitting through the budget 1979 animation. The animation is the thing people don't bring up in MD Geist because while the people like Geist really love it, the animation is universally terrible (while the still art that doesn't require any real animation generally doesn't look bad, pic related).
>>
>>13650204
Is your keyboard broken?
>>
>>13650206
>MGS
MSG, I meant. I need to stay out of metal gear threads for a while
>>
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>>13650186
Ok, then.
>>
>>13650216
MGS kinda has it similarly.

I mean, those PSX polygons and textures aren't exactly easy on the eyes these days.

But you stay for the wild ride nonetheless.
>>
>>13650226

And then people shit on Twin Snakes.

Admittedly for reasons unrelated to the graphical update.
>>
>>13650220
Are you blind?
>>
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>>13650237
>>
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Fafner looks fucking terrible, stop posting it.
>>
>>13650271

The Festum look fine

But they're supposed to look jarring and out of place, so CG is perfect for this.
>>
>>13646029
>>13646029
For me story and characters can save a show.

First Gundam, SDF Macross and LothGH can look pretty shit but I still love them.
>>
>>13646152
Hmmm yes but a lot of mecha watchers just want robot porn, not plot or characters. For them the animation is all that matters.
>>
>>13649413

The whole fucking thread is about animation.
And even despite that, DYRL and Venus Wars are loved classics.
>>
>>13650362
>but a lot of mecha watchers just want robot porn, not plot or characters.

I would argue they have very shallow reasons for liking the things they do.
>>
posting superior form of animation
>>
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>>13650635
>>
>>13646029
>robot itch
WD-40 can help with that.
>>
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Why do you guys even bother posting CG webmds to these hipsters. Even if you show award winning CG with animation that's 10 times better than their favourite shitshow it won't change their minds, they just want vent because "muh pure 2D mecha" is dying and will soon be gone when Gundam and Bones go 3DCG too.
>>
>>13652397
Why is his v-fin melting?
>>
>>13652400
because it's made out of pure gold and lay out on the Sun in summer for hours.
>>
>>13646239
How does he rotate his human arm all the way around?
>>
>>13650226
But they tell the story and contributes to the atmosphere don't they? It's not exactly a DOS text adventure.
>>
>>13652461
They contribute to thWHOSE FOOTPRINTS ARE THESE
>>
>>13647830
Damn. I hate it when people say CG has no weight: it's a matter of how it's used.
>>
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>>13650143
> I literally said multiple times that meshing 2D and 3D is stupid (outside of maybe backgrounds). I've never said entirely CG works are the devil. Replacing one medium with another is awful, creating a new one isn't.

it's just your opinion dude, no one care
meshing 2D and 3D can be done very well, the animation movie "Mulan" had memorable scene where the Huns ride down a mountain, or the final. In those two scenes, 2D looping/copypasted animation where put in a 3D reference frame

As for 3D items in 2D scenery, it's no worse than how older show managed animation in fixed scenery
> high budget Slayers OAV
https://www.youtube.com/watch?v=4bBxS2cBNiQ
> FLAG
https://www.youtube.com/watch?v=WMGTOGdMq18
> Rideback
https://www.youtube.com/watch?v=JrjvpfE3WV8
> The Third
https://www.youtube.com/watch?v=ut71Sxyy98U

>>13649970
It's called Short Peace, it is alas a one shot episode.
A little like the MADOX-01 of 3D, mecha porn.
>>
>>13648203
>3D can do everything traditional animation could, and cheaply.
This is definitely false. Certainly, once you have a 3D model, animating a sequence using it it is going to be cheaper than hand-drawing the same sequence perfectly on-model (provided you keep things rigid). But that's the thing: only once you have the 3D model, which is considerably more expensive to make than drawing up a model sheet is. This means that any character or prop (or environment, if you choose to use 3DCG for those as well) you add and any change you make to anything existing, be it visual changes (e.g. different sets of clothes) or wanting to do something that the model wasn't designed to do (e.g. hair that can hang upside down) will add to the costs considerably more than it would in hand-drawn animation. This is not just a hypothetical problem either, you do actually see the effects of this happening.

In the two Garo anime series, even though the Makai Knights are rendered in 3D, the horrors are usually hand-drawn, because they're only around for one episode. In Ronja the Robber's Daughter, when Ronja is hanging upside down from a tree branch, her hair retains its shape, because it's not modelled in any way that makes physical sense, so they can't rely on a physics engine. Pretty much anything that tries to resemble line art suffers from the problem where far-off objects look messy because they're too detailed and close-ups look too simple because they're not detailed enough. Of course not, that would require modelling multiple levels of detail.

tl;dr: 3DCG will never be Obari as fuck, because any sort of spontaneity comes at a far too high a price.
>>
>>13652734
Actually the only real cost is rendering.

Unless you want to form an in house cgi team in which case you're out to recoup the cost of talent, hardware and the electricity bill which will spike during rendering periods.

Man hours put into a single model can be very long but after that's over the base model can be rapidly adjusted for stylistic deformation and whatnot, the only bottleneck to how detailed effects would be are man hours in modeling additional details, and the cost of rendering and how hard you tax your computers to render an arbitrarily complex bit.


But squash and stretch? Actually should be the most trivial aspect of CGI, because it's just modifying the model data on an otherwise completed model.

Shit, Valvrave does it. They mention it in that one mechanical design interview. And it's not like that show was trying to be all arthouse with its CGI like a Gonzo project.
>>
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>>13652734
nice misquote
>Digital drawing and 3D can do everything traditional animation could
>Digital drawing

You aren't forced to use rigid 3D skeleton, you can draw just like old animation did, or both, and more finely, at any definition, with an UNDO button & multiple files version to do 10 version of upside down hairstyle, that's spontaneity and perfection for you
Also in case you didn't know they fixed that in many game (not totally in 2013 Tomb Raider but that's beyond anime-level details)

So you CAN do everything you want with computer animation,
it's been 10years since we started seeing Digital painting and 3D and it's getting awesome, in 20 years we should hopefully outlive CG naysayer
>>
>>13652397
>Awards mean shit
>The webms posted in this thread don't look like shit
>Good 2D isn't the best thing ever
Please kill yourself.
>>
>>13652563
Look at the way the grunt mech is falling after being thrown and tell me there's weight there. All they did was slow down the action to trick you into think there was a sense of weight, but the facade completely falls apart as soon as it goes airborne and you realize there's no reason for it to move that slow.

>>13652576
>it's just your opinion dude, no one care
You're an idiot. Stop post.

>meshing 2D and 3D can be done very well,
It really can't.
>>
>>13653106
Animation is all tricks and illusions
And so far all your arguments against 3D have been are "it's shit because I don't like it" anything point that's brought towards you is responded with "no you're wrong"
Its just pathetic
>>
>>13653135
>Animation is all tricks and illusions
That doesn't mean that certain tricks don't look like shit. Are you really so fucking stupid that you think you just provided any new revelations about how animation works, and that you've somehow opened anyone's eyes by saying "Well here's a very basic statement that means nothing in this conversation."?

>"it's shit because I don't like it
Or how about "It looks like shit because of the complete sense of weightlessness the mech has as it's falling, and even the segment before that was just slowed down a bit to try to fake a sense of weight." How about you respond directly to that and address how the implementation of those tricks and illusions are shit instead of responding with "Well tricks exist so it's ok if the execution is garbage."

You're fucking pathetic.
>>
>>13653148
Hey guess what anon?
What looks like shit happens to be subjective
And guess what? I like both 2d and 3D
Stay mad anon :)
>>
>>13653239
>Uh-oh, I can't actually refute him and he called me out for my bullshit and the fact that I was talking out of my ass!
>I'll just say it's subjective anyways (because that's what you do after entering a discussion and claiming the person had no concrete points) and then shitpost with a smiley face!
Guess what anon? You're still a fucking idiot.
>>
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>>13652734
>tl;dr: 3DCG will never be Obari as fuck, because any sort of spontaneity comes at a far too high a price.
CG can be dynamic.
>>
>>13653252
its been done again and again in this very thread and many before so why would one more anon need to repeat it? Every thread is the same, you just won't listen. you came here for a circle jerk and got mad when people disagreed. its hilarious
>>
>>13653361
>Satelite CG
>good
>ever

The best a Satelite CG show has looked was EVOl, and that wasn't even them.
>>
>>13653491
>its been done again and again in this very thread
>Specifically talking about that one webm that got posted
>Can't respond to a point
>Well it's been talked about in this thread
Ok, go ahead. Link the post that talked about how the falling didn't look like shit and convey no sense of weight. Remember, don't make generalizations like a fucking idiot and cry about people who don't like CG in general, but link a post talking about that specific point we were talking about.

I'll wait.

>you came here for a circle jerk and got mad when people disagreed. its hilarious
No, you're just shitposting like an idiot and you don't have a single point to make. "I like eating shit and I don't need to defend myself or articulate on a single thought to be able to back up my opinions" isn't a discussion, that's actually a circle jerk.
>>
>>13653239
>What looks like shit happens to be subjective
Not him, but art actually does have classical standards.
>>
>>13653496

You could take a shit in an art gallery and people would think it a masterpiece.
>>
>>13653500
Post-modern art is shit, don't be silly.
>>
>>13653500
Sure, that's why I said "classical standards"
Check this out, it's pretty cool, and not very long.
https://www.youtube.com/watch?v=lNI07egoefc

CGI is another tool in the artist's palette. If it's used well and adheres to, or strives toward, those standards I don't have a problem with it.
>>
>>13653509
>CGI is another tool in the artist's palette
No, it's a different artist with a different skillset. For people who like hand drawn animators, CG isn't just another tool like digital coloring or webgen, it's a completely different type of animation on a fundamental level and the artists that create them both are different.
>>
>>13653388
I thought hating Obari and saying he's the worst animator ever was the current autistic flavor of the month.
>>
>>13653508
It demonstrates the fundamental flaw in human capacity for evaluation and critique: context defines EVERYTHING.

CONTEXT IS CONTENT.
>>
>>13653539
fuck off you absolute autist and take youre 3d shit with you
>>
>>13653539
>>13653545
I have no idea what either of you are trying to say at the point but I'm sure you're both faggots.
>>
>>13653521
I was speaking generally about some mythical "artist"
Some might consider a director an artist just as someone might consider an actor an artist.
>>
>>13653549
It's a CGI thread on /m/, you're a faggot for posting in it no matter what.

Well at least it isn't full of people sucking Orange cock, there's that.>>13653549
>>
>>13653539
Literally "Everything is subjective so I can be a shit eating faggot if I want to, and then pretend you can't tell me my taste is shit because there aren't common themes and motifs in art and what people use as standards for beauty, and that someone critiquing art should never have to use words to effectively convey thoughts or feelings because that's too hard for me:^)"
CGfags are literally the same as post-modern art special snowflakes.

While we're at it, let's throw out all standards for literary analysis as well because some asshole wrote Death of the Author, and we can decided a story is telling us whatever we want and any sort of academic analysis or study is ultimately subjective.


>>13653551
>I was speaking generally about some mythical "artist"
That's fine and dandy, but in reality there's a clearly defined artist who actually creates the moving images, and CGshit displaces those artists. It's not really a conceptual matter where we can just say "Well it's just a tool, so it's only limited by the ever ubiquitous artist."
>>
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>>13653563
What's it like being socially crippled by your autism?
>>
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>>13653570
What's it like being so stupid that you can't make a point so you have to resort to shitposting like an idiot, flinging baseless accusations, and doing best girl a great injustice by including her in your worthless posts?

Remember, autism is characterized by an inability to read social cues, and I'm not the one coming to a niche hobby board for people to discuss their hobby and then pretending that it's socially acceptable in that context to disregard all actual discussion of the subject matter, and instead pull literal garbage out of their ass any time someone actually tries to delve into any level of detail regarding said subject.

Also, you spelled Kurisu wrong, you fucking moron.
>>
>>13653563
>and CGshit displaces those artists
So? The market changes. Same thing has been happening in art for centuries. Patrons decide they like new styles and then stop financing the old. Interestingly enough, many old styles still survived because artists liked it and eventually found new ways to market their works.
>>13653570
I imagine it's still probably better than being a Symphoshitter.
>>
>>13653588
>There's no way more than one person is replying to me!
Yup. You have the autism all right.

>inb4 No I knew you were a different anon!
No, you can't 180 this now.
>>
>>13653604
>So?
The hypothetical discussion is completely wrong as there's a practical reality that differs from it, and the idea that the masses' wallet's are any indicator of quality is ridiculous.
>>
>>13653606
>Uh-oh, he hit the nail on the head!
>I'll deflect that he called me out for shitposting by saying "I'm not that guy" because jumping into a discussion and screaming opinions that have nothing to do with anything is totally an ok thing to do!
Oh wait, not being able to read social cues and just jumping into a conversation to yell incoherent nonsense is actually a symptom of autism.
>>
Are you all a bunch of Australians?
>>
>>13653622
>the idea that the masses' wallet's are any indicator of quality is ridiculous
I didn't ague that point.
You might have echolalia.
>>
>>13653563
So what you're trying to say is that you have no clue what you're talking about and you really think that there's some kind of CGI singularity that'll kill off 2d.
>>
>>13650186
Are you joking? Dreizehn got punched on the arm, then on the head and then on the torso with the punch on the torso being strong enough to throw her far away, what non especific is there about that?
>>
And this thread is a shining example of why you should never get involved in caring about animation shit of any kind, whether it be 2D or 3DCG: it makes you unbelievably obnoxious and cringe worthy to watch you people throw your shit back and forth. Thank you all for reminding me the kind of horrible autists this shit creates.
>>
>>13653652
The entire thread is in the context of whether people like CG or not. If you weren't implying a correlation, then you were saying something completely arbitrary with no bearing on the conversation. Nice one, autismo.
>>
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>this entire thread

/m/ - animation technology
>>
>>13653653
>there's some kind of CGI singularity that'll kill off 2d.
But that's literally happening, you idiot.
>>
>>13653670
The only thing CGI has killed off and will ever kill off is stop motion, and for good reason.
>>
Valvrave had one of the best 2D blending CGI I have ever seen.
>>
>>13653661
>And this post is a shining example of why you should never expose your ignorance in caring about animation shit of any kind, whether it be 2D or 3DCG: it makes you unbelievably pathetic and cringe worthy to watch you flaunt your idocy. Thank you for reminding me the kind of horrible proles this stupidity creates.
>>
W̜͔͚̊̓E̖̰̮ͫ̆̏ ͖̥̩̻̫ͅA̙̠̫̘R̘̺ͧͬͫ̐̅͑͐E̼̦̬̬̘ͦ̒̀̊̿̇̚ ͓͕̺͓͙̿̈́̽̏̎̎A̱͒ͬ̇L̗̺͔͙̥̦ͪͯ̄Ḽ͗ͤ ͙͉̜͚C̫̤̘̹̘̊̄̎̏̓ͩͨͅG̱̖̲̟ͤͨͫͮ̓͆̌ͅ
̘̹̼ͤͫ͒͒͆ͨI͙͖̟̽͆́͆͋Ṱ͈̬́̐ͦS̖̬̳̺͒ͮ̄ͨ̊͌ͬ ̠̹A͋̑ͣ͐L̒̍̂Ḽ̠͔̠̦̾̾ A̫̎̏̌̄ ̉̊ͥ͆̏͑S̜̾͐̓̓͒̋ͅI̗̳͎͈͚͖̲̐ͮ̍M̹̲͍U͙͖̳͙̰͎L̄ͬ̿A̭̰͕̻T̝̽̽ͧͣ̒̚I̝̹̋̓̅O̪̹̗͗͗ͥÑ̤͆͒͗ͤ͛
̪̲̹̏̌ͭ̾ͫͦR̰̯̀͛̓͂́͋E̗͇͗ͨA̬̰͒̆͐̋̎̿̚L̞̖̙̟͍I̻ͥ̾̆̓͋Ṫ̙͈̤̻͓̳̝ͯ̂̔ͪY̥͉̳̘͚͖̏̂͋̈́ͬ̇ ͙ͧÏ̱̽̍̓S̲͎ͭ ͙Ạ̜͒͗ͩ́N̼͕̞͎̍͋͗̂ͬͅ ̩͖̥̩͕̓ͣI͚̒̌Ḷ͓͖̠̊͋L͕̔̎̆̒ͪ̓̚Ȗ͕͕̟̼̫̅̊ͯ̋S̠̻̙̭͌I̲̙̺̹̺͇̫̊̿͐ͣ̆͒O̯͕͎̻̻͖ͦ̆̾ͨ̍N̞̉̊ͩ͛
>>
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>@13653697
No (You)
>>
Let i be remebered that here today we the pure of hearts and bastions of the superior 2D won and slaughtered the buttblasted 3d autists
>>
>>13653698
>ignorance

I get it, it's funny because the so called experts on either side sound like they're uninformed spectators who think they're actually qualified to discuss the subject matter in full when all they're doing is merely grasping for whatever line of argument they can to justify their biases!
>>
This thread didn't have to happen, but no you all just had to refuse to watch the Yukikaze OVA.
>>
>>13653728
>You have to be a cook to critique the food

EPIC
>>
>>13653738
>eating just one overpriced steak in your life makes you an expert on food and the cooking process of

Nigger fucking please.
>>
>>13653728
>Meta-poster just assumes everyone is as uneducated as him and is mad people can talk about something without making generalizations like an idiot
>>
Oldfag here, I won't even watch animes that use cg for backgrounds or effects
FUCK this 3DPD cancer
>>
>>13653778
What'd you think of G-Reco?
>>
>>13653770
>2015
>still not drinking from the sun to secure your energy

Must be tough having a gravity bound soul, eh?
>>
>>13646034
>complains about CG
>posts Unicorn
um?
>>
>>13653780
I dont bother with anything the old hack shits out anymore
atleast IBO is pretty decent so far. no shitty pink beamspam ejaculating across the screens at all times. i guess tomino must see shit like that all the time with his dimentia
>>
>>13653841
IBO has CG, you fucking retard.

Holy fuck.
>>
>>13653858
yeah on the ships not on the mechs you retard, i dont give to shits about ships, theyre fucking useless anyway
aand this thread was clearly about cg on mechs too so fuck off
>>
>>13653868
>I won't even watch animes that use cg for backgrounds or effects
How's it feel backpedaling that fast?

And btw G-Reco has CG as well. I was just testing the waters to see if you were one of those idiot fucks. Turns out you are.
>>
>>13653882
Not him, but he said "backgrounds, effects and mechs." Ships aren't any of those three, so he really isn't backpedaling.

Your transparent "trap" was pretty pathetic though.
>>
>>13653907
>not him
Yeah right
>>
>>13653933
>New IP
>Writing is completely different
Ok then.
>>
>>13653936
You're telling me someone can't possibly adopt a different style of writing, while also resetting their device's IP, so as to create the illusion of there being another poster?
>>
>>13653962
No, I'm telling you that you're a paranoid idiot.
>>
>>13653966
>paranoid idiot
Look who's talking
>>
>>13653977
>Look who's talking
That doesn't even make sense.
>>
>>13653982
Why are you still posting?
>>
>>13653986
Look who's talking.

See how that one made sense?
>>
>>13653987
Are you some kind of idiot?

Here's your (you), I guess.
>>
>>13653993
>Are you some kind of idiot?
I called you paranoid because you assumed that you couldn't possibly be talking to two people, and that someone would reset their IP and completely change their writing style to make a simple post. You implied that I was paranoid. Feel free to explain how that comment made any sense, and try to do so without shitposting.
>>
>>13654000
You're seeing one person where there is two.
>>
>>13654008
Sure.
>>
>>13653907
>Transparent trap.

Well, I got a response.
So, what does that say?

Also, IBO has CG in more than just the ships.
>>
>>13650220
Is this from fafner?
>>
>>13654601
The movie from 2010, yes.
>>
https://archive.loveisover.me/foolz/thread/146573/
>>
>>13655290
This is the CG hater?
>>
>>13650220
I did not notice until recently this is a reference to the first Nicht fight

https://sakuga.yshi.org/post/show/7877/animated-effects-mecha-smoke-soukyuu_no_fafner-tak
>>
>>13655603
>The
>Singular
Off yourself.
>>
>>13652766
Depends; if you're going full Pixar with hair dynamics applied to every eyebrow hair, then yeah, the rendering is going to cost you a pretty penny. Regardless, unless you're really going crazy in one particular scene, rendering is pretty much a fixed cost. If your show gets made at all, there is a part of the budget that will be guaranteed for rendering. That is not necessarily the case for the creation/modification of assets during production.

I don't think I actually mentioned squash and stretch, but slightly squishing the geometry is hardly the only thing you want to do, usually.

>>13652777
Nothing in your post suggests that you're talking about some kind of hybrid solution between 3D and digital drawing (which look really awkward unless you put a lot of work in it anyway) and digital drawing on its own can't be meaningfully distinguished from traditional animation, so I'm not sure what you're trying to say here.

>>13653361
Hey now, surely you're not thinking that with "Obari as fuck" I just meant super exaggerated perspective? That's not even that hard too do in 3D.
>>
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>mfw OP hasnt seen G-Reco.
>>
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This thread in a nutshell
> an oldfag say art is only good if he agree with it

I loved 90s anime like Gall Force, Cowboy Bebop, Evangelion, Escaflowne, GitS, SDF-1 Macross and I find many newer anime just as interesting, theses are logical improvement in anime, like Macross Frontier, GitS:SaC, FMP, Appleseed, Real Drive, Gargantia, Knight of Sidonia, Rideback, Arpeggio of Blue Steel, Moretsu space Pirate, KURAU Phantom Memory, Flag, Argevollen

anyway, some of the best show of the 90s were already animated so well only thanks to their digitalization, so Cowboy bebop and Escaflowne are product of CG already.
>>
>>13656421
>Cowboy bebop and Escaflowne
...? Cowboy Bebop used 3DCG in its outer space scenes (which didn't age very well) and has a few cuts with digital effects applied, but other than the depiction of computer displays, nothing that would dramatically lower the quality by it not being there. I don't really remember any CG in Escaflowne, but then, those UK DVDs were really blurry.
>>
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>>13656485
Not all CG is 3D models, Escaflowne used CG for its invisibility cape. Transparency transition with superposed picture is also done with computer.
It apply to Cowboy Bebop which also had the hyperspace effect, some 3D model flight for Pierrot le Fou, the feng-shui divination gizmo from episode 21 and certainly other I missed, ah yes, remember the fall of Spike at the Cathedral ? Also magnified by 3D (see next exemple), I don't have the documentary handy to explain you how.

You can also add Macross Plus to the list, during the final you have hologram flying around the building that could not be generated (glass debris), animated and reflected without a 3D framework, which also replaced multiplane camera very soon.
Not counting of course the clearly 3D missiles dodge or the blur effect.
Another example is the Ghost in the Shell movie albeit more visibly.

Animation is riddled since the 90s with things born from CG and 3D. That's why it's stupid to think animation didn't get better with computer and 3D.

The best grief you can have is using 3D model for mechs, but that too, is also awesome and breath taking when done right, and it was done right often enough.
>>
>>13656674
3DCG is the major complaint here, though. There will always be luddites who will spit on anything CG, but I don't think that many people have any problem with CG being used to enhance hand-drawn animation; it's when it's replacing it that it becomes an issue, because it becomes something else. Someone who's interested in paintings is not necessarily also interesting in sculptures.
>>
>>13656752
>Someone who's interested in paintings is not necessarily also interesting in sculptures.
Completely reasonable. That doesn't mean that good sculpture is bad.
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