Is there any good literature that explore the same themes and ideas as Majora's Mask?
>good books that explore themes of masks, loss, death
Nah there are none
>>8318419
Majora's Mask doesn't really explore death or loss, just masks. The death/loss is only there to compliment the tone of the pre-apocalyptic world.
>>8318416
It's a metaphore for the four states of grief.
You'll find many books about it.
Also,
>looking for literary experience that justifies a videogame made by japanese people in a rush
>>8318423
>doesn't explore loss
Deku Butler alone tells me you either haven't played it or don't know what a theme is
>>8318424
>I watch Game Theoryâ„¢, I know what I'm talking about.
Lol he doesn't realize the game is actually about how the mask you wear is more important than what's on the inside, because how the world sees you and what mask you wear is what has an affect on the world.
>>8318437
You're right, I'm just stuck on the punchline that is the inside of the moon, when the entire point of the game is displayed to you like you're an idiot, cementing the fact it is made for kids.
>>8318449
>mfw skull kid has no one, not even the Four Giants he used to be friends with
>mfw "no loss or grief or death in this game"
>mfw you think "death" or "loss" has to literally be dying
>oh wait some of the masks are literally deceased people
And also
>nothing for kids has ever tackled heavy themes of death and grief
Gee whiz, you're well read
>>8318480
>videogames
>deep
lol
>>8318484
>tackling a theme like death makes something instantly deep
>>8318493
Give N64 Zelda some credit, it tackled fantasy in a solemn Grimm brothers fairy tale sort of way and like the best fantasy it has radiant symbolism and appeals to the unconscious.
Literature is the highest art form but there is a certain kind of ecstasy it can't communicate by virtue of it not being a visual art.
>>8320192
>Literature is the highest art form
>>8320192
>ranking artforms
AHHHHHHHHHHH