Will HUD's ever be a thing for infantry?
What about HUD's as depicted in the Halo Universe where it shows ammo count and where the weapon is pointing?
>>33071354
>anything expensive for infantry
>for 18 year old retards to break
>>33071354
Half the tech is already there. US infantry have to wear helmets and eyepro at all times. New HK 433 are using RFID chips that can record round counts (for armorers).
I imagine once guns start having unified power sources for accessories there could be a datalink to a projector for a HUD on their eyepro. They could even have a reticle with ballistic computation calculated for them. Most of this stuff aside from the new eyepro HUD projector is already cheap, small, and portable tech right now.
>>33071354
>hundred thousand dollar equipment for every individual soldier
>but anon what about the cannon fodder meme?
>>33071354
>Will HUD's ever be a thing for infantry?
i definitely think so. everyday, technology is getting lighter, cheaper, better at an exponential rate. it stands to reason eventually that tech gets passed on down the pyramid
>>33071444
>night vision will never be a thing for infantry
>>33071354
It's called the Heads-Ups Navigation, Tracking and Reporting System (HUNTR)
They just tested it at the Advanced Expeditionary Warfighting Experiment 2017
>>33071354
back when oculus rift was a hot topic I envisioned an augmented reality system that traces a line from the barrel of your weapon showing the ballistic tragectory accounting for bullet drop and all that jazz. you could just line it up with the target and fire, you could even do it from the hip if you wanted.
>>33071468
The average US infantryman already carries something like $40,000 in equipment. And as militaries increasingly downsize and focus on fewer and fewer more professional soldiers, within the next 50 years the average soldier will probably cost like $200,000.
Also, you're a retard if you think said technology would cost $100,000. We're already very close to it and it isn't even that expensive now, let alone in the future when production has had its kinks worked out
Also tested was T:Worx I-Rail
It can provide power to attached accessories and can connect them to the network via the Nett Warrior system
>>33071560
>>33071575
M L O K
L
O
K
Reconfigurable Accessory Integrated Load Carriage System
>>33071575
>that overgassed AR
>>33071354
They're in use for CIA and SF, last I heard. They're some smart glasses that start with O
>>33071627
I think its a KAC SR-15 or 16
>>33071661
oh yeah, you are right
>>33071511
Looks like quite a clunky prototype
Hopefully it gets a lot more streamlined if it's actually implemented
>>33071468
electronics are cheap, its just one time development costs that have to be paid off
>>33071482
HUDs are already becoming feasible and affordable for general aviation, so it's easy to see the Army pick it up.
>>33071518
typical military expression detected
>>33071700
It probably won't even be fielded. They've been prototyping stuff like this for 50 years, and never adopted any of it.
>>33071354
>where the weapon is pointing
it's called a sight and doesn't need fancy googles
>ammo count
It's called counting your shots and if you are in the infantry, you can at least count to thirty.
Seriously, beside firing blindly in full auto, is there ever a situation where you should be out of ammo without knowing before pressing the trigger ?
A small indicator on the back of your eye might be helpful but if you are too high on adrenaline to count your shots, you won't look at that number anyway.
>>33071520
The triangulation becomes a bit of a bitch unless you use an IR laser + lantern on your gun. Which would of course require line-of-sight between the camera and whatever you're aiming at, so it can be blocked by debris and whatever.
>>33071511
i'm curious to see what's he's seeing right now with those
>>33071520
>>33072397
Besides, the first thing you'd need in a HUD isn't a video game laser sight but a simple waypoint system for navigation and tactical info. One could easily imagine integration with a drone network and rifle-mounted laser rangefinders to quickly broadcast points of interest to nearby friendlies
>>33071354
Exactly how would a HUD be implemented for infantry use?
Wouldnt there be too much going on visually for the soldier? What about eye fatigue? I can see it being very disorienting
>trying to read something just an inch away from your eyeball
>start taking enemy fire from some hundred yards away
>>33072757
>trying to read something just an inch away from your eyeball
This can be remedied by retina tracking; change the font so its always in focus no matter how far away you're looking.
>>33071354
>Will HUD's ever be a thing for infantry?
As a small device that cover one eye ? unlikely.
As a full helmet ? one can hope.
>>33072419
We need an exploitable /k/ version
I think the problem is that grunts are stupid with no imagination, so they can't comprehend how much a HUD/visual display could improve things
>>33073163
I don't think grunts are usually in charge of research and development of their gear, I think they have other people for that stuff