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Visual Novel translation status Amagami - 1st day patch Released

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Thread replies: 444
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File: Ne No Kami.jpg (42KB, 256x348px) Image search: [Google]
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Visual Novel translation status


Amagami - 1st day patch Released for PS2/PSP, "1933/2308 original edition scenario scripts translated (83.8%)"
>Apathy Midnight Collection - Murder Club 100% translated and edited, Okuri Inu - 55.6% translated
AstralAir - 100% translated, release a long ways off
Ayakashi Gohan - ~82% Complete
Clover Day's - Common + 3 routes done, other routes 348/711 KB and 542/722 KB translated
Daitoshokan - 89.82% translated, 77.07% edited
HaraKano - Patch with Common, Marina, Ayana, Ren and Kanna routes released.
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Heart no Kuni no Alice - 70% translated, partial patch released
Irotoridori no Sekai - 9681/50663 (19%) lines translated
Junketsu Megami-Sama - partial patch released
Kanojo to Ore to Koibito to - 7303/26935 lines translated
Kimisora - Prologue translated
Kurukuru Fanatic - 100% translated, 9.4% edited
Lovely Cation- 43.7% of lines completed
>Lover Able - 19.27% translated
Majikoi A-2 - 59.48% translated
>Majo Koi Nikki - 20278 / 40208 (50.4%) lines translated, prologue patch released
Mahou Tsukai no Yoru - 3 semi-active projects, one project released ch 1-6
Monster girl quest paradox - Being translated, another partial patch released
Muv Luv Total Eclipse - 25% translated
Oreimo Tsuzuku - All scripts translated, 221/268 through TLC+Editing, 166/268 scripts finalized
Sayonara wo Oshiete - 4753/12903 (36.84%) lines translated
Shin Koihime Musou - Partial patch with first chapter of Shoku's route
>Sukimazakura to Uso no Machi - 11,453 / 30,513 Lines (37.5%) translated 1 route translated, partial patch released
>Tsui Yuri - 90% (5275/5872) lines translated
Tsuki ni Yorisou Otome no Sahou - 10613/31248 (33%) translated
>Ushinawareta Mirai o Motomete - 7530/35056 (21.4%) translated
Witch's Garden - 63% (42302/67197) lines translated, 4% (2153/67197) lines edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited



Official work

MangaGamer
>Busty Maid - Released
Myth - 10/28 release
Higurashi Hou - Released ch 4
Umineko - Released chapters 1-4
Bokuten - Port in progress
Da Capo 3 - Preparing for beta, early 2017 release
Kuroinu - Being released as 3 seperate chapters, CH1 100% TL 21% edited
Himawari - Beta testing finished, 2016 release
Negai no Kakera - In scripting
Princess Evangile W Happiness - 66% translated, 42% edited
Imouto Paradise 2 - 90% translated, 42% edited
Fata morgana fan disc - 33% translated
Maggot Baits - 0.5% translated
SukiSuki - 92% translated and edited
Dal Segno - 66% translated, 28% edited
Hadaka Shitsuji - 28% translated
Hadaka Shitsuji fandisc - Picked up
Bocchi Musume x Produce Keikaku - 32% translated and 19% edited
Hapymaher - 51% translated, 32% edited
Sorcery Jokers - 52% translated, 40% edited
Sonohana Nyuu Jene - Nearly finished Beta, 2016 release
Rance 5D - 2016 release, Nearly finished beta
Rance VI - 2016 release, About to start beta
Shiei no Sona-Nyl - Picked up
Go Go Nippon 2016 - In scripting, 2016 release
Trinoline - Announced


JAST
Flowers - Vol 1 released, Vol 2 onwards still to come
Sumeragi Ryoko - Beta, in QA/coding
Katahane - "Translating new scenario, editing original scenario"
Eiyuu*Senki - Picked up
Princess X - 100% translated, in editing and coding
Princess X fandisc - Picked up
Trample on Schatten- Translation 100%, in editing
Django - Waiting on translation.
Sweet Home - 100% translated, debugging script
Sumaga- Fully translated, 70% edited
>>
Sekai/Denpa
>Nenokami - Part 1 released, Part 2 56.66% translated
Grisaia trilogy - 2nd title Steam released, uncut editing nearly complete, 3rd 75% translated
2236 A.D. - 100% translated, ongoing engine/QA work
>Maitetsu - 42.23% translated
Koi to, Guitar to, Aoi Sora. - 100% translated, ongoing engine/QA work
Kokonoe Kokoro - 100% translated, engine work
Creature to Koi Shiyo - 100% translated, engine work
WEE 3 - 100% translated, beta out shortly
>Chrono Clock - 40% translated, kickstarted finished
Narcissu 3rd - TL+Editing done
>Tenshin Ranman - 60.38% translated
Darekoi - 100% translated
>Wagamama High Spec - 100% translated. Editing/Engine work ongoing
>Memory's Dogma - Code:01 100% translated, in QA
>Koikuma - 10.18% translated
Hoshizora no Memoria - 45% translated
Fault Milestone 2 - Side Above released, GE still to come
Ley Line - In QA
SakuSaku - In QA
Baldr Sky - Picked up both 1 and 2
Fatal Twelve - Picked up
Project Lux - Picked up
Her and Her and My 7 Days - Picked up
Girls in Glasses - Picked up


Frontwing
>Corona Blossom - Vol 2 IGG finished, October release
Sharin no Kuni - Kickstarter halted, will be restarted
Island - Picked up
Grisaia no Senritsu - Picked up


Visual Arts
Little Busters - Picked up
Rewrite+ - Picked up
Angel Beats - 50% translated


Degica
Muv Luv - Released, uncut patch still to come
Muv Luv Alternative - Winter release
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up


Aksys
Collar x Malice - 2017 release
Period Cube - 2017 release
Bad Apple Wars - 2017 release
Code: Realize fandisc - Picked up


Fruitbat
Enigma - 100% translated, in editing, Winter release
>Hakoniwa no Gakuen - 15% translated, Spring 2017 release
Seven Days - Late 2017 release


Other
Root Letter - 10/28 release
Steins;Gate 0 - 2016 release
Dies irae - Announced, Kickstarter planned
>Kyuuketsu Hime no Libra - Common/Mari/Calen/4 Bonus routes translated, Aoi 15%, March 2017 release
Taisho Alice - Vol 1 fully translated, all 4 volumes to be translated, crowdfunding plans scrapped
Love Sweets - Picked up
Noratoto - Picked up
SubaHibi - Official release planned
Sora wo Aogite Kumo Takaku - Through Greenlight
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
---
>Stuff like this has been either added or updated since the last thread
>>
File: corporatestalking.png (284KB, 1880x1750px) Image search: [Google]
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I've truncated the orders displayed to just 2016's order numbers. As always, the full data point list is dumped in a pastebin below should they be required.

Top 5 Ranking: http://pastebin.com/Lj8jxCh4
Popularity Sort: http://pastebin.com/7nMYfV6F
Full Data Point List: http://pastebin.com/E81MWRV8

As always, this tracker is powered by anonymous like you, so post order numbers if you've got em'.
>>
Now that Aroduc's quit, Alicesoft is the only studio that'll have any VNs with gameplay translated for the next five years.

BTFO
>>
Man, I used to be excited waiting for this report every week, wonder why now I just dont feel anything when I see this weekly

Have I come to the realization that translation efforts in general can be unreliable and slow?

>>15976889
Oh? Where?
>>
>>15976895
>Have I come to the realization that translation efforts in general can be unreliable and slow?
Eventually there will come a week in which no progress on anything has been made. What do you think OP will do then?
>>
>>15976895
You EOPs have been in a weird temporary state of high hype in the last few months.

Seems like everything is coming back to normal. Once overhyped titles like Baldr Sky and Dies Irae sell shit, you'll go back to begging for scraps.
>>
>>15976967
Except both of those aren't happening until 2018 at earliest. I'm fairly curious if the hype can last that long.
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Do you think he regrets letting EOPs make visual novels?
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>>15977043
I have to wonder why they would announce DI so early, isn't the anime a year away at this point?
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>>15977056
The ren'py equivalent in Japan is Kirkiri and that's used to make all sorts of kamige like Kangoku Senkan so really it's how things have to be.
>>
>>15977064
Because it was leaked and there was no real point in keeping it secret.
>>
>>15976967
If they want to release the an all-ages versions of these games then yes, we can call the "scraps".
>>
>>15977043
Why do you think I said they'll sell shit. The hype barely exists anywhere else than here and it's already winding down.
>>
Whirlpool announced they are making some short Japanese/English title in the Spring. Guessing they want to follow KaraKara and Corona Blossom in trying to clone Nekopara's success.

http://blog.livedoor.jp/wp_staffblog/archives/cat_10021622.html
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>>15977518
>almost 2017
>Japs company still fall for Nekopara and Steam memes.
All my keks.
>>
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What a shitty week.
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>>15977518
I believe the trick to success is the following:
- Simple routing and multiple girl endings
- Stand alone title
- Dual language display (even better if with furigana)
- Voiced
- Nudity
- Otaku themes like catgirls, maids, ninjas, robots, magical girls
- Animated like Live2D or similar
- Optional adult patch for free

The trick to failing is:
- Episodic
- Linear
- Single language display
- No voices
- Bad art
- No nudity
- A pre-existing adult version that you do not sell
>>
>>15977640
The only trick to success is price.
Sell your game for 1$ like Nekopara and Sakurashit and you easily make 1000000 sales.
>>
>>15977640
The trick to succeeding would be to have a time machine and go back to 2014 when anything cheap with decent art could go viral on Steam. It is not likely to take off today (at least to the standards they want it to if they built their expectations from Nekopara) no matter how well they do everything.
>>
>>15977518
I only see moonrunes...
>>
>>15976895
I stopped getting excited when I realized that the number of official translations exceeded the number of fan translations and that pretty much all reputable translation groups were dead or legitimate.

Not sure if it was one year ago or two, but it was coincidentally a few months after Tinfoil started working for Disney I think.
>>
>>15977666
If you consider Nekopara 2 is a sequel, and has not been in bundles or discounted by 75%, it is the best selling VN on Steam and from year 2016.

So it seems like hitting it big is still possible. I can't quite say why it differs so much from Karakara and Corona Blossom though. (I thought nekopara was routed but I now read it is just linear too)
>>
>>15977798
Nekopara reached "meme" status by having popular streamers show it off, so just by being part of the Nekopara series is enough for some people to just buy it.
It would be pretty hard to capture that kind of success again without having perfect conditions of it going viral, especially since people are just trying to clone the Nekopara formula which is watering down the market even further.
You would have to have something that stands out/is shocking while being decent enough, to spark something now.
>>
>>15977518
To be fair it will not sell as quick as Nekopara did the only way that could happen is if they had the whole series out and then made a huge splash with a steam sale along with having certain YouTubers play the game.
>>
>>15978090
Peter Payne from JAST said that companies are still basing their expectations from Nekopara, which is dumb because most series are very unlikely to sell more than a few thousand on Steam. Even looking at Sekai Project's and MG's 2016 releases, most of them have sold less than 10k copies. And some have even sold 1k or less copies.
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>>15977708
>発売は春前ごろで海外向けに英語版でもリリース予定です。

>>15977640
>Otaku themes like catgirls, maids, ninjas, robots, magical girls
This shit gets boring so fast. I'm not even joking when I say Japan eroge market got over it a decade ago.
>>
>>15977883
I'm not sure. I can buy the meme status once where you introduce friends to the game and trash talk it. But for sequels? I don't feel like anyone buys sequels except people who liked the first one.
>>
>>15978155
The issue is more that they haven't gotten over the school setting that makes it look the same as every other game. So you can only sell on hype from readers, not promotion materials.
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>>15976967
Baldr Sky got most of its hype killed when it was announced because of no 18+ version being confirmed. Sekai stalling the confirmation killed it harder.

DI didn't suffer as badly with the no 18+ version revelation. Though, there isn't really that much hype because there have been too many damn kickstarters.
>>
>>15978155
Almost every Yuzusoft VN uses those kinds of themes as a gimmick and they're some of the biggest sellers these days.
>>
>>15978197
At least the LN market got over it in favor of you know what, but hey its working for them in terms of popularity.

>>15976889
He was never going to translate anything Dualtail/Ninetails or good Eushully games so why care?
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>>15977530
>mfw they still don't understand that e-celeb exposure is what made nekoshit so popular
>mfw they keep failing to emulate nekopara and act surprised when their products sell like shit
>>
>>15978283
Their titles are considered a safe choice for people who aren't to deep into eroge and their prodction value is pretty high.
>>
>>15978275
>DI didn't suffer as badly with the no 18+ version revelation.
That's because literally no one give a shit about this chuuni-crap. DI would flop harder than TB.
>>
i see google translate is working well for sekai the 50%+ jump in a month for wagamama high spec sure seems unlikely without it
>>
>>15976889
When did Aroduc quit?
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>>15978458
not that anyone will actually notice this considering how shit their general quality is.
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>>15978499
It's the one guy who bought supipara
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>>15978476
Tomorrow.
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>>15978499
Fuck off degenerate.
>>
>>15978514
No, but I doubt that I will purchase the second one if the probablity to raise the founds for the 3 chapter it's almost 0.
>>
>>15977798
>Nekopara 2 Best selling visual novel on Steam
>Danganronpa 1 and 2 was 4th place in top selling when it came out
>Steins;Gate was 8th
>Nekopara 2 nowhere to be seen except by few people

Sure Anon.
>>
>>15976433
>>>15978090
>Peter Payne from JAST said that companies are still basing their expectations from Nekopara, which is dumb because most series are very unlikely to sell more than a few thousand on Steam. Even looking at Sekai Project's and MG's 2016 releases, most of them have sold less than 10k copies. And some have even sold 1k or less copies.

That is true none will ever hope to sell above 5k unless it is a well known series like Grisaia or even Higurashi it has to be niche but known by a broad audience.
>>
>>15978386
But even then it is only temporary because casuals are not hardcore gamers or interested in VN like we are.
>>
>>15978699
Gay Ghosts sold something like 10k though
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>>15978458
I wish someone would give us screenshots of their quality so we can laugh together.
>>
>>15978714
It got a ton of coverage for being the first uncensored eroge on Steam, even if all it had was softcore porn.
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>>15978678
https://steamspy.com/app/420110
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>>15978721
That also plays a role as well. Whether or not we have most of the scenes in or if they are altered.

Especially games like Criminal Girls which is on Steam and might be censored. There is still an effort to bring Criminal Girls 2 on Steam uncensored

https://www.change.org/p/nis-america-release-criminal-girls-2-party-favors-uncensored-on-steam

It already has 1,491 signatures.

One can only hope though that they do. Hopefully 1,500 is at least a sign that they can do it.
>>
>>15978743
But Anon it was nowhere on top selling that is the argument not if it sold more than the rest. Either way I find it funny that there are still casuals that buy this shit.
>>
>>15978744

It amazes me that there's people that actually think online petitions achieve anything.
>>
>>15978782
Worked for Dark Souls
>>
>>15978782
Well think of it like this if it has good enough signatures and they lie out of their teeth. The backlash will be much huger than usual because they still did not listen. It's 2016 the excuses for censorship are starting to get thinner. Ironically even more people are informed about the censorship of criminal girls and decided to not purchase it's a win win either way.
>>
>>15978782
NIS themselves mentioned they would pay more attention to a petition than comments on youtube etc
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>>15978755
How is it not top selling if it outsold its competition?
>>
>>15978699
>Grisaia
Remainder than Meikyuu sold like dogshit on Steam.
>>
>>15978808
It sold above 15k if Steamspy is to be believed.
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>>15978813
It says 3,807 ±1,586 for Labyrinth.

http://steamspy.com/app/345620
>>
>>15978813
>above 15k
Thats first game. Meikyuu sold around 3000.
>>
>>15978803
You have a point I guess I just do not want to accept that I share a world with casuals that will buy mindless games like Nekopara but refuse to open their minds to what is out there and skip Danganronpa,Eden,Saya No Uta,Higurashi, or Steins;Gate.
>>
>>15978823
My bad sorry. The first game is what I meant. I still think Front wing regrets their decision with Sekai to this day.
>>
>>15978808
Reminder that they only released the censored version of Meikyuu.
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>>15978833
>censored version
But herkz told me that SP's target audience on Steam doesn't care about porn!
>>
>>15978828
>I still think Front wing regrets their decision with Sekai to this day.

I don't. They got way more money from the Kickstarter than they would otherwise due to Sekai's mastery of the PR and spam list.
>>
>>15978357
narou was a mistake
>>
>>15978842
They're pretty unpredictable.
How he can understimate the "Steam Audience" when is well known that in every thread they post the same shit; the price is to hight, censorship!!, no tits? - refound, no dub no buy, this game is for weeaboos, etc...
>>
>>15978848
But doesent Sekai get money based on the sales from Steam after the kickstarter?

>>15978842
That is until Steam users find out the games are censored and they were screwed out of their own money.
>>
>>15978458
They could have had a few translators on it and a roughly October 15th deadline for completion.
>>
>>15978458
Google translate is slower than an actual translator in its current state. It takes more time to read the machine TL output and piece together the original sentence as best one can than it does to read the original Japanese and write out an English translation.
>>
>>15979058
Do you even script?
>>
>>15979071
I'm not entirely sure what you're suggesting. I am assuming that you mean they would leave the MTL in its raw state in the game. I'm pretty sure they would never do that and would at least have a "MTL translator" look through the output and piece it together into sensible English a la the Ikusa Megami Zero MTL dude did.
>>
>>15979058
Do not forget Google translations are not really that perfect. At best it can understand basic stuff but at worst it will never be able to know more than that. It will be decades before that happens.
>>
>>15979081
No, I'm suggesting that they have a script for editing google translator.
>>
>>15979093
A script as in code for editing the output of MTL? That's just another layer of machinery that necessitates human oversight, i.e. the MTL translator.
>>15979091
Believe me, I haven't forgotten. The "TL" would be shit. The point I'm driving here is just that rapid progress isn't a sure sign of MTL, since properly edited MTL is slower than a normal translator actually working at a good pace.
>>
>>15978848
Additionally, Frontwing was able to use their time with Sekai to learn something about the marketplace before they set out to do it alone. Look at any other Japanese company looking to enter the market on their own when they don't know the first thing about the Western market, it usually goes far worse then Grisaia has.
>>
>>15979102
I feel that multiple translators finishing up at the deadline is more likely then "fuck it, let use google translate". Not that multiple translators don't have the potential to create their own problems if it isn't well managed and they don't have a good editor to standardized things.
>>
>>15979119
Agreed. Especially since MTL is always very obvious after a brief glance at scripts. For all the shit Nekopara's TL got, it was clearly just someone lacking experience making understandable mistakes. Full on MTL is significantly worse and would cause their company legitimate harm, whereas mediocre TLs are easily forgiven. Either way, it all depends on whether they have the translators in the first place, which tends to be the issue. MTL is favoured and used when no translators exist, and that wouldn't change for a company on the red either.
>>
>>15979102
I doubt SP would worry about a proper edit.
>>
Princesu makeru two refine!
>>
>>15979177
Did they fix any of the issues it had?
>>
another new sekai person https://twitter.com/reiterasu they sure are hiring lot lately who else got fired recently
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>>15979279
Not a bad pickup though, they have been heavily involved in Degica's release of Muv Luv.
>>
>>15979058
They could just get a couple of interns on fixing mtl shit or something like that.
>>
>>15978808
Doesn't actually matter in the end, though. The localization of all the main Grisaia titles was already fully crowdfunded. Any sales after the fact is pure profit.
>>
>>15979456
You could have situations like Broken Age where they use all the funding before finishing.
>>
>>15978886
That is what is profitable.

But of course what "sells" is shovelware below 5 dollars.
>>
Someone who knows Japanese should also tell Whirlpool not to fuck up. I want my dog girl and cat girl and santa VNs with porn.
>>
>>15977530
Japan eroge devs are all about trying to replicate someone else's success. In almost every company innovation is strictly forbidden, and its up to doujins or crazies to bring industry forward.
>>
>>15979611
This is why I like CLOCKUP, they actually experiment.
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>>15979611
And I hope they fail bcause of their incompetence.
>>
>>15979820
That is a good point. A lot of visual novels either try to cater to the same old stuff instead of exploring the psychological aspects or try something new.

That is the reason why i hold Says No Uta highly despite what others think and was really happy to play Euphoria a month ago. Because Euphoria was not lazy at all in the way it was made they could have just put in sex and called it a day. But they added in a lot of thought provoking aspects.

But the routes feel simple but yet has complex storylines regarding what makes a person think and act the way they do. There was even work on CG and storyline to make sure there is no feeling of each route feeling the exact same reading word for word. Making replayability easy. I really would like to see more of this in visual novels.
>>
With all this chatter about DEEPNESS and UNIQUENESS, I though I was on reddit for a second

Fuck that shit, give me that moe.
>>
>>15979890
Learn japanese then. Every month, at least 4 Moege are realease it.
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>>15979890
the weekly eop thread is probably the same umineko loving morons as on reddit
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>>15979900
I'm not even a moege guy but when people talk about visual novels that way it comes off as hyperbolic and juvenile. I would like some nuance and perspective but these threads, and most vn discussion for that matter is very black or white. A VN is either shit or the second coming of Christ that everyone must read. Discussion of VNs are rarely anything in between those two extremes even though in between very good and very bad is where the vast majority of visual novel lay.
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>>15980001
I think that's just 4chan in general my friend.
I think you'll find the untranslated thread more relaxed, though, aside from major titles like Sakura no Uta.
>>
>>15980006
It is and that is where I spend most of my time reading about visual novels that I might want to test out, but when you have a guy saying that visual novels are superior to traditional literature in the thread, it ruins that atmosphere of chilled discussion.
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>>15980006
But all the kamige are untranslated!
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>>15980027
Where did you read that? That is some serious victim complex right there. Especially when most of the discussion in untranslated gen are about average games like Evenicle.
>>
>>15980025
How are you not used to that kind of hyperbolic rhetoric, though? Shit like that happens all over this site. It's hardly exclusive to visual novels.
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>>15980038
"kamige" in the west means average game. Because TL'd games are so rare, average games seem like kamige. So evenicle is a western kamige.
>>
>>15980045
You made me chuckle but stop teasing them anon.

>>15980039
A man can drink piss all day, doesn't mean he necessarily gets used to it or can't wish for something better.

>"To surrender dreams — this may be madness. To seek treasure where there is only trash. Too much sanity may be madness — and maddest of all: to see life as it is, and not as it should be!"
>>
>>15980051
>To seek treasure where there is only trash.
Is this saying it's madness to seek kamige because all VNs are trash? Or that the madness is NOT to seek kamige, even though it's all trash? That's pretty interesting.
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>>15980073
Cervantes is suggesting that the mad man searching the trash for treasure is more sane than the man that accepts it's all trash, however it is in question form, in the end both men may be mad, perhaps both are sane. I believe we should look to how life ought to be and make it real, to not accept the cruelty of reality. In the end it's the unanswered question of Don Quixote. Is it madness to dream? Or is it madness to see only what is in front of you?

Here is the full quote.

"I have lived nearly fifty years, and I have seen life as it is. Pain, misery, hunger ... cruelty beyond belief. I have heard the singing from taverns and the moans from bundles of filth on the streets. I have been a soldier and seen my comrades fall in battle ... or die more slowly under the lash in Africa. I have held them in my arms at the final moment. These were men who saw life as it is, yet they died despairing. No glory, no gallant last words ... only their eyes filled with confusion, whimpering the question, "Why?"
I do not think they asked why they were dying, but why they had lived. When life itself seems lunatic, who knows where madness lies? Perhaps to be too practical is madness. To surrender dreams — this may be madness. To seek treasure where there is only trash. Too much sanity may be madness — and maddest of all: to see life as it is, and not as it should be!"

It's very good writing.
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>>15980112
Yeah man, I looked it up and was impressed. I always struggle to read plays though, the difference between for example reading and watching "Rosencratz and Guildenstern are dead" was immense when it came to comprehension for me.
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>>15980116
Oh plays are almost always over hyped or under appreciated, kinda like visual novels.
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>>15980045
>TL'd games are kamige
>Evenicle
>tranlsated
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>>15980120
I usually like what I see of plays. Was just impressed by Satre's "No Exit". Though, it seems like they tend to be collections of good quotes a lot of the time.
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>>15980123
Man the reading comprehension issues are real.
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>>15980125
I probably should have said "would be"
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>>15980124
>Satre's "No Exit"
Checking it out now. Plays are very similar to visual novels and people that like one are very likely to enjoy the other. Man Of La Mancha is very good, top tier.

https://www.youtube.com/watch?v=MhE7xY6r9pM
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>>15980001
People talk like that about every game related thing. If it's not the best in its genre it is worthless. If it's not an 80+ game it is not worth playing and so on.
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>>15980271
>If it's not an 80+ game it is not worth playing and so on.
That *tends* to be accurate.
>>
Only because people in video games think 5/10 = dog shit instead of average. The whole meta critic system is skewed so that most games fall at 70-90 instead of 40-60. I think in vns 6-7/10 is still respectable.
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I think the number system is really bad and faulty I would cater more towards recommended or not recommended or neutral. At least that would be more sensible then numbers.
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>>15980320
Best system is bookmeter: there's no system at all, you just have to read the reviews.
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>>15980273
No, it really doesn't. I'd even say you're more likely to find a game with 80+ meta that's garbage than to find a game that's 70-80 that's being underrated. Reviews are totally worthless if they give a number score. This is especially true in film and video games where the things that are reviewed highly are often a certain type of product, while creations of actual quality can get scored low because they're different or not mainstream enough.
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>>15980339
I never said that all 80+ games were good, just that it tends to be true that <80 games aren't worth playing. Of course you can find counterexamples but I'd say it's actually to above 90% which is a fair number to say "tends to be accurate" to.
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>>15980330
I agree 100%, the whole give a game/vn a number system is ridiculously bad. Unfortunately most people can't be bother to read 50-60 lines of text before reading a work that is 50-60 hours long. That's just the nature of things.
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Aroduc should just go back to JAST. At least he'll actually get paid.
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>>15976433
One of the groups working on mahoyo have ch7 TLed, anyone know if there's a patch for it? I only have 1-6.
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Well good news everyone looks like Steins;Gate is officially patched! They changed the simple errors but they will fix the font and the more huge errors later on. I like the fact they are actually trying this time around.
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>>15978699

I doubt even kamige like Eustia will do well in the west.
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>>15980768
I've been doing my part by buying anything decent that comes out and then shilling it to my online acquaintances.

I managed to crack the "40 dollars for a book?" wall by phrasing it in terms of words per dollar. People don't realize how large VNs get.
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>>15980320

It serves its purpose as a recommendation system. From that point onward one should check reviews and tags of a given VN to determine if it is worth playing, as well as take into account whether the score is inflated/deflated due to various factors like noobs rating a VN like KS much higher than normal. With all the paid review shit that's been going on for decades it's foolish to go by review score alone.
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>>15980710
Wow, it took them over a month to do what fans could do in less than 5 minutes.
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>>15976436
>SakuSaku in QA
How long does sekai usually take to get through this phase?
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>>15980809

No one knows, they're pretty opaque and only somewhat recently started doing those kinds of updates. Grisaia's "QA" took two months if I recall.
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>>15980809
Before 2020
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>>15980800
Wow, what an entitled fuck. They fix the errors and you complain about how long it takes. Be happy that they are taking the effort to fix it at all.
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Does Words Worth have anyone fucking the girls except the MC? Heard something about Kaiser/Sharon.
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>>15980772
The problem with that logic is that the value of words in the VNs aren't as high as books. Books are dense but quality throughout. VNs tend to be bloaty with lots of filler.
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>>15981430
The horse tries and fails. A few others try and fail. I don't remember if you ever see any of the guys actually succeed.
The weird thing with Words Worth is you get an ending choice at the end, and based on who you pick the girls kind of just end up with random guys or forever alone.
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>>15981919
>Books are dense but quality throughout
I can tell that you don't read books. You read several major titles and compare them to the dozens of average VNs which you read.
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>>15982113
I'm the kind of guy who reads pulp fiction, or otherwise "off the shelf" fantasy and sci fi I got for quarters in a used book store. I still think the way I do.
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>>15982121
So you compare fantasy&SCI-FI with Slice of Life? You're still retarded.
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>>15982124
No, I was just conveying I don't stick to major titles and often read what's called the garbage of genre fiction. I read SOL books too and it still remains true for them. I'd advise you to not attack an anonymous individual you know nothing about, you're just gonna end up projecting and assuming from little information which tends to be wrong. There's no point to doing so.
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>>15982135
Then Anonymous shouldn't attack my interests and say bullshit like books being the same quality throughout.
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>>15982143
I'm "attacking" visual novels, of which I have much experience reading. You are attacking "me", someone you know very little about, through a series of assumptions none of which turned out to be correct. Not really close to the same thing.
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>>15982121
Scifi is often full of fluff, Fantasy as well. Sci-fi is generally a worse offender because hard sci-fi has page-long descriptions of things that could be described more succinctly, while fantasy novels tend to meander or be stretched out to allow for trilogies/pentalogies/whatever. A good example of bloated fantasy writing is GRRM, dude is a good writer but he spends way too long to describe things.
I'd say a bigger issue is that, in general, VNs have worse pacing than a novel, even if both forms of media pretty commonly are full of fluff. The problem isn't that there's a lot of unnecessary text, it's that the way they're placed in VNs makes it more noticeable than in a book where it's usually more spread out.
Still, there are plenty of books with god awful pacing. There is nothing that makes each word of a book "worth more" than a VN. What pushes VN prices up in general is the addition of music, voice acting, and art.
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>>15982149
The "assumptions" are based on your shitty posts. Don't post stupid things if you don't want to be called stupid.
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MILF autist sure grew up a bit, not even writing like complete retard anymore.
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>>15982149
To be pedantic, he's insulting your intelligence and understanding, which is not quite the same as attacking you. It's part of you, but it's not "you".

How much it is a part of you and how much it is not is a philosohical question that isn't really worth discussing.

>>15980290
It's the same way in the American grading system, so that's probably why. 75 is barely passing in college, and 80 is the lowest limit beyond that.
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>>15982152
The """fluff""" in sci fi and fantasy tend to be quality stuff that defines the genres, though. Like all the """fluff""" in A Song of Ice and Fire tends to be fertilizer for his garden, that is, material for use in foreshadowing or developing his huge world. That's great and I have no issue with it. Nor do I have an issue with fantasy and sci fi spending perhaps excessive time devoted to exploring their setting, because it tends to be quality stuff that's both fun to read and develops the setting.

The fluff and bloatyness of VNs tends to originate not in a desire for the author to explore the setting, but in the author being bad or in the author not being edited or in the author trying to bloat text to get paid more/meet quotas. I don't really find any of those nearly as acceptable as an author exploring a setting, and furthermore, what comes out is of way lower quality. VN fluff is the worst writing there is just about. Banal, repetitive, generic, and so on and so on. It accomplishes nothing but making the game longer. It's not fun to read, it doesn't help the game. In some GOOD games, bloaty writing is an obstacle to enjoying the game itself. As a reader, that's unforgivable.

With that in mind, I do indeed think the word count of books is "worth more" than the word count of VNs. In terms of lines, the average 50,000 line VN isn't as worth as much as 10,000 line book most of the time. Yeah, music, VA, and art are good additions, but you/he said you/he convinced your friends based on "words per dollar", not media in general. So I don't consider it too relevant for this discussion.
>>15982158
I don't know why you put "assumptions" in quotes when you LITERALLY assumed things (look up the definition) and were wrong to boot. Not only did YOU post the "stupid things", but now you're calling other people stupid when getting called out for it. I don't have beef with you, even though you've had no interest in actually discussing things and only in attacking me, so I won't get in a flame war. I'll let you think about what I've written here and if your response is another hot-headed response I'll let you stew in it in silence.
>>15982174
>To be pedantic, he's insulting your intelligence and understanding
Allow me to quote him. Note that I define "attack on me" as in making an argument in regards to me, instead of my arguments.
>I can tell that you don't read books.
Attack on me
>You read several major titles and compare them to the dozens of average VNs which you read.
Assumption about me. (wrong)
>So you compare fantasy&SCI-FI with Slice of Life?
Assumption about me. (wrong)
>You're still retarded.
Attack on me

So, as you can see, he's alternating between attacking me instead of my arguments, and then making incorrect assumptions to make further attacks. I'm not concerned with my "intelligence and understanding" being insulted, I think you missed what I was trying to say. I'm saying the foundation of his arguments are assuming things (incorrectly) about me and attacking me (incl. the things I do) neither of which are comparable to critiquing a medium.
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>>15982190
You're a complete moron.
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>>15982190
Cry harder.
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>>15982190
Is this autism?
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Chaos;Child localization leaked by a Spanish retailer.

https://www.lameesoftware.es/producto/accion-software-ps4/chaos-child/
https://www.lameesoftware.es/producto/accion-software-ps-vita/chaos-child-2/
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>>15980809
They're just stalling for time. SP only does QA for huge titles like Grisaia. Otherwise they only translate and not edit.
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>>15979225
They did. The bugs were fixed. And the ending review cinematic now has subtitles. It's great.
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>>15982687
Isn't the translation it's self shit in the first place though?
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>>15982692
The initial movie english is horrendous, but everything after that is fine. A native speaker English editor going over the text would help it a lot though.

You should play the DOS version if all you want is Princess Maker 2. Purchasing this is mostly for those who want more Princess Maker games.
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>>15982719
I would be interested in the others, I played the shit out of the leaked version when I was younger. I guess I should buy this to support the series.
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>>15982692
A lot of it worse. Some of it is legitimately better though, if only by a bit.
But above all, all of it is translated now, unlike the leaked SoftEgg beta. So all the endings are in the game now which is really neat.

And then there is of course, the voice acting. Probably the reason to get Refine for those that care. Fully voiced. Pretty darn great.
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>>15982692
>it's self
It doesn't sound like you have any right to complain about translations.
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>>15982770
I promise to make sure my english is up to your standards in the future if you promise to contain your autism
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>>15982538
Not a surprise, seemed like their obvious next title, although it probably means Chaos;Head Noah is not going to happen.
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>>15982692
>it's self shit
>in the first place
>though?
And A Ching Chong Nip Nong To You Too!
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>>15983534
Do you not know what idioms are, ESL?
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Poor Doddles
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>>15983881
If he live in Canada then he isn't even safe downloading it because with these laws they even can come to his house and arrest him for downloading "child pornography" .
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>>15982538
I also have a feeling this title will be on PC as well. My hope is it Supports the mic feature that was only used in the Xbox360 version back in the day.
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>>15983881
Doddler should just go with the peeing children posters. That is acceptable in Canada for sure.
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>>15983896
I would say that's unlikely but you can't tell with those crazy Canadians.
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>>15983881

I'll make sure to crank one out in his memory.
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>>15982124
It's like you are forgotting all the pointless eating scenes in FSN. Plotge are not immune from pointless filler. Compare that to any of lovecrafts' books and you will see how dense it is with quality lines and no filler. The man has a point.
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>>15982190
I agree with you 100% but no one here is going to listen. There are people here that unironically believe that vns have more literary value than books.
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>>15982190
What autism let me know when you write a successful book or visual novel anon. Then you have the right to talk about the landscape and dictate what is good and what's not.
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>>15984967
Until you become a professional internet critic you can't criticize other people's 4chan posts.
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>>15984544
When was the last time anyone has read a book? Now when was the last time anyone read a visual novel? Which one did everyone felt they had a more immersive experience with?

Thats right.
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>>15984974
Criticism is allowed but his shit was downright glorification and how he is holier than thou because somehow visual novels are shit compared to his nostalgia and being an old fuck.
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>>15984967
I don't understand how this line of logic that "you can only critique something if you're good at it yourself" comes from.
I don't know how to fly a helicopter, but if I see one in a crashed in a tree, I know that pilot fucked up!
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>>15985000
Well then good luck on telling everyone how helicopters should be built and how it ought to be done because apparently taste is not subjective and all opinions you agree with are factual.
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>>15984990
I don't think anyone denies that VNs contain filler that exists mostly to hit playtime targets. If you do, or think that what people call "filler" is actually great immersion material, then go ahead and argue about it.

>Criticism is allowed but his shit was downright glorification
Then criticize his glorification directly instead of making a dumb argument about qualifications. He could be the most pretentious cunt that ever lived and it would still be a bad argument.
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>>15985015
Well now you're just straw manning.
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>>15985019
Well then he is a glorification old fuck that thinks a book is 1:1 superior than a visual novel head to head no matter what. This guy probably does not know Japanese or has read much to make enough judgment on it.

I have read some good shorter visual novels that were better than some books I read. And I read some books that were better than some visual novels. But no way would I come on here on my high horse and say Visual novels are superior to books or vice versa.
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>>15985025
Not at all he made a bad analogy. It's like a blanket statement that can be used for anything.
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>>15985029

Both are guilty of that. It was bad to begin with.
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>>15985028
>Well then he is a glorification old fuck that thinks a book is 1:1 superior than a visual novel head to head no matter what.
He never actually said this. He said, quote on quote, "VNs tend to be bloaty with lots of filler," which doesn't imply half the shit you've been ascribing to him.

>This guy probably does not know Japanese or has read much to make enough judgment on it.
This is irrelevant to the argument. How much Japanese he knows, or you know, or I know, doesn't the argument in the slightest unless you're going to claim that bad translation is the primary problem here.
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>>15984544
VNs don't generally have more literary value than books, but that doesn't make books better written by default. Even the most popular and well-known books (such as hugely influential works like Les Mis or War and Peace) are full to the brim with extra garbage, either to pad them or so the writer can force their themes down the reader's throat. Sound familiar? It should, it's an awful lot like VNs.
Naturally, the narrative and writing are generally better in books (even if you are able to read VNs natively and skip over dealing with mediocre translations), but let's not pretend books don't have a lot of the same problems as VNs. The only books that tend to have better pacing in general would be novellas, and that's because they're too short to allow for padding and fluff. For example, some anon mentioned Lovecraft, but Lovecraft wrote pulp fiction - this was stuff that was meant to be easy, light reads. Not too different from how LNs are in Japan nowadays. It would be more surprising if his prose was dense.

Books are my favorite form of media and I'm actually about to read one before going to bed, but I'm not retarded enough to think they're better than VNs just because they're books. There's a reason several classics are difficult for teenagers or people who don't read often to get into - they take far too long to get to the point.
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>>15985039

Amen to that. Both books and visual novels have their pros and cons just like anything else in this world. Too many times we either have those that think VN is the best since sliced bread or Books are the greatest medium and there is nothing like them.
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>>15985039
>but I'm not retarded enough to think they're better than VNs just because they're books.
I would like to say I wasn't trying to say that they were. Just that they tend to use their word economy better. Some VNs avoid the problem of bloated text entirely, some books have incredibly bloated text. But, in general, it's the opposite. I think the key word there is "in general" - not always, but usually.
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>>15985119
The in general is what I disagree with. It's mostly experienced authors that understand that less is more. Lots of authors will fill their books will pointlessly flowery language and events because they don't understand how to be succinct. If anything, I'd say the nature of the "filler" in VNs is reasonably different from from novels, where books often have unnecessary words and imagery while VNs will repeat their themes repeatedly so that even the blind won't miss them. As far as extra plot goes, I view both as equivalent when it comes to adding unnecessary scenes.

This is the last thing I'll personally say on the matter, since you seem reasonable and I don't want to see a thread die early from autistic debate, I've had enough of that from Yuki autist for this year.
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Visual novels are just books with pictures.
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>>15985145
No problem, we can agree to disagree. I would, though, say the equivalent of novels having "unnecessary" imagery is VNs having "unnecessary" detail in narration, what can easily be surmised tends to be described in narration none the less, and the former is forgivable to me whereas the latter gets intolerable right quick. There's nothing worse in a VN for me, just about, than an MC that likes to narrate everything, non-stop, in needless detail. A common pattern goes like this:
Girl: "Ahh, I'm tired!"
MC: Girl told me she was tired.
Girl: "Mind if I use your bed to take a nap?"
MC: She wants to use my bed!?
MC: "You want to use my bed!?
I've actually looked at the scripts for VNs and MC dialogue/narration consists of 50%-75% of most novels, leaning towards 75%. An internally chatty MC will add a helluva lot of fluff in a way books tend to avoid, either through being in third person or just to the fact that fluid prose (that is, not a system where each line is independent of each other) discourages that kind of repetition. In fact, writing this out makes me think, perhaps my criticism of VNs lies in the fact the bloat present in VNs is something I find far more disagreeable than what you've described as bloat in normal books. I find the "bloat" in normal books good enough to not be bloat, but the "bloat" in VNs to be unforgivably obnoxious.
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>>15984544
How when they're at best your very average LN tier?
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>>15985242
Some people REALLY like their Japanese porn games.
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>>15985376
Books might be better than VNs if you are literally blind and deaf, so you don't get all the extra shit you usually get with VNs.
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>>15985413
Extra shit doesn't mean much when it's superfluous.
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>>15985422
Then why aren't you reading real books instead of VNs?
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>>15985422
Voice and art are superfluous?
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>>15985426
Kinoko Nasu writes VNs. It can't be helped.
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>>15985182
I agree with you, but I will play devil's advocate, because people would rather sling insults than actually have a meaningful discussion. No one can deny that visual novels are not padded with fluff to meet play time quotas. It's an industry standard. However, it's not always executed as poorly as you put it. Let's take the example of cooking and eating scenes because they are in almost every vn as fluff and are one of the most miss used and abused kinds of scenes. Let's start with a good vn, fsn.

FSN love it or hate it has some of the most worthless cooking scenes, even nasu admits he over did it. They addes nothing but play time. The only good one was mapo tofu.

Then we get a VN like Rewrite, again love it or hate it. Almost every eating scene had some point.

The two eating scenes with Lucia hinted at her lack of a sense of taste and foreshadowed much in her route.

The eating scenes with Chihaya served as a way for koutaro and sakuya to quarrel.

The joint lucia/chihaya cake eating scene was amazing, it served to move the story and developed both characters and their relationship, a top tier CG scene.

The eating scene with Shizuru and her love of Saury still brings a sting to my eye, it's a small thing that feels like filler when you read it the first time and fills you with emotion the second time, and that CG scene with her cooking with koutaro made me cry.

The absence of cooking scenes with kotori was intentional, for reasons you would know if you read the novel, kotori purposefully dodge koutaro when he wanted to do anything to date-ish.

The one CG scene with akane eating pudding put emphasis that she was just a school girl, behind all the magic and the cults and everything she was just a loney girl. It was very out place but served well for such a short scene, the scene did not need a cg when you think about it but the writers wanted to pay attention to that scene.

Almost every scene that involved eating or food was powerful.

At the end of the day, maybe you can't say these scenes were filler because they actually served a purpose, but you could remove any of them and the story does not change.

So filler is not always bad, it's only as good or bad as the writers are, it just so happens most vn writers are bad.

Also with traditional literature, you have centuries worth of works to pick and choose from the best of the best of writers since the dawn of writing, vns simply have too small of a sample size to compete.
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>>15985426
You do realize that people can enjoy things while still being critically of the short falls of the things they enjoy.
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>>15982003
Stallion definitely raped one girl. I remember that being a subplot point. Though I lost my saves and never finished the game, so I don't know how it turned out. I should go back and replay it.

Heck, I don't think I even got far enough to see the MC get one girl. Words Worth is definitely in no hurry to get to the sex.
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>>15985171
I would say they are closer to a descriptive play script with pictures.
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Just played Please Bang My Wife. The patched version has been demosaiced, which is nice. It had a cool feature where you can name the protagonist, his wife, and the guy banging his wife. You can also turn off the hipster glasses his wife wears at some point in the options menu.

The downsides were that the naming feature doesn't work once in the first of the wife's affair recollection scenes in the scene selection menu. The husband's default given name was used in place of the name I selected for him. The other issue was fairly regular typos and some issues with word wrapping.
>>
Looks like Muv-Luv will finally be getting the ero patch. Unfortunately it'll be distributed through Denpa.
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https://www.kickstarter.com/projects/muvluv/muv-luv-a-pretty-sweet-visual-novel-series/posts/1699869

tl:dr
>Porn will sell in denpa store in November (Free for those who backed it)
>Photonflowers translation begins
>Collector's box poll with old artwork.
>still no Schwarzesmarken translation (yet)
Photonflowers and Photonmemories are the Alternative/Unlimited expanded universe stories but toned down for console release, if anyone didn't know.
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>>15986643
Oh, I thought Muv-luv had nothing to do with Sekai. :^)
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>>15986643
>but toned down for console release
How so? I didn't think Altered Fable had sex scenes.
>>
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>>15986655
Say what now? And I remenber that some stories were too graphical with the dead in the Chronicles series.
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>>15986672
Well, that's shit. Hopefully they'll release a director's cut patch for that too.
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>>15986519
>the naming feature doesn't work once
I meant doesn't work in one instance. The issue only happened once.
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>>15986633
No actual 18+ version on sale anywhere? That kind of sucks. Guess it's because Nutaku and MG won't host just a patch for an outside game.
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>>15986653
They promoted the game, despite not being involved with its localization. Looks like they made a deal for the patch, which is stupid, since most people pirate 18+ patch if Karakara has taught people anything.
>>
Should've just let MG or JAST sold the 18+ game.
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>>15986710
>sekai
>not making terrible business decisions
>>
Guess I'll have to pirate a patch. Technically I would have joined the kickstarter and gotten a free patch. But I missed that it existed.
>>
All-ages Norn game on Steam. Now I've seen everything bad that visual novel publishers could do.
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>>15988085
I hope they (zoo corp or whomever) sign a deal with MG, could be nice.
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>>15988109
Nutaku and MG are both going after developers to add titles to their storefronts in order to maintain an active release schedule. Although if the translation is crap then it would be a non starter for MG.
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>>15988265
Nutaku getting this animal game onto their store would be good PR for themselves. Since Sekai can't have animal ero games on their own. (Well, physicals... for some reason digital versions is fine to sell. Smells fishy)
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>>15988085
>Now I've seen everything bad that visual novel publishers could do.
What happened?
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>>15988287
Norn makes nukige that is usually not a moment without sex. And now we have an all-ages version of one of their games.

Expectations is that 50% or more of the game is removed.
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>>15988293
Are you sure you're not just talking about one of those Mahjong/poker/whatever games that use art assets from their norn games?
>>
https://vndb.org/v19773 is the title in question, has a Steam release tomorrow.
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>>15988316
https://exhentai.org/g/960355/a16c4dd57b/
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>>15988316
>>15988321
Getting real tired of this.
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>>15988316
>>15988321
How does that even work? It has like 14 non-H CG.
Being a nukige I doubt the non-H story content is enough to even fill 30 minutes. What the fuck are they doing?
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>>15988355
Just another "We want the nekopara audience" except this time instead of creating something new like Corona Blossom they just decided to butcher something they already had on hand.
>>
>>15985792
I sure hope you are not playing the "translation", which is a complete rewrite probably loosely based on the OVA, sometimes it says the exact opposite of the original text. In the day the guy who made it up even charged money for it.
>>
>We aim to wrap up all of our Kickstarter commitments before mid 2017, and with the help of Philip and Alternative Projects members Albedo, Suffolk, and Kevin, it's now possible for us to work on Photonflowers and Muv-Luv Alternative's translation simultaneously.
are these guys fuwatards? every email update I get makes me regret donating a little more.
>>
>>15988535
People like you that donate to this shit are enabling these shitty companies. Does any other industry have to beg for donations? It's a sorry state.
>>
>>15988355
Well, think of how cheap it would be to translate like, probably a few hundred lines and then just throw it on Steam. I can't imagine they lost much money in this endeavor. If it's a Google TL then the whole release could have been done by an intern.
>>
>>15988888
I can estimate the cost of a TL for a few hundred lines to be about $20. So that much. Probably wouldn't even need to use an intern, really. Someone like Conjueror or even myself could do it in a single day so that'd be no problem at all.
>>
>>15988903
I think they'll sell the butchered version cheap on Steam and a 18+ patch offsite. No other way this makes sense as a business decision.
>>
>>15988961
Yeah, I agree. That was just theoretical.
Maybe they just hired English writers to drum up a new story without requiring CGs.
>>
>>15988961
With how cheap the license likely was and the low localization costs, it makes perfect business sense to try this, and it will likely make a profit. If one knows nothing about the title or the fact that it is cut, like many Steam buyers, the Steam page looks somewhat appealing and they did come up with a decent title to sell it under.

Though with off-Steam platforms willing to pay for uncut releases, there is no longer much reason to avoid doing a separate 18+ release. A patch would also make sense, but unless they want to do a free patch the logistics are trickier, although they probably could pull a Corona Blossom and use DLSite in the lack of a better option.
>>
>>15989162
>License
It's in house so no need for that (zoo corp owns norn)
>>
>>15988400
Life is hard for EOPs.
>>
>>15989212
Yea but ignorance is bliss.
>>
>>15988085
If Norn is going to start paying attention to English speaking audiences, I want the other Makai Princess games. Dark Translations may be dead and gone, but I remember.
>>
>>15989320
I agree
>>
>>15989323
I'm so sorry.
>>
>>15989162
The english twitter seems to suggest they're open to doing the 18+ content, but it's not something they've committed to yet.
>>
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>>15989455

Their response was quite encouraging, they even linked to a preview of the R18 scenes. I can think of a couple companies that might want to think about contacting them.

Also, it is great MG was able to drive home the point that general nudity is allowed on Steam in visual novels. Even this stuff published project got the message.
>>
>>15989897
Yeah I just witnessed their Twitter I will actually buy this game to support it.

http://www.norn-soft.com/163/163.html

Here is the link in case anyone does not feel like searching. I am glad that they are open to allowing a patch for it.
>>
>>15989897
If they want my support then they must release the original version and not some lame nukige censored for the Steam audience.
>>
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So we mere right after all and Dovac was never really gone.
>>
>>15990223
god bless
>>
>>15990223
Of course he's not gone. And its only matter of time for him to jump back on twitter and do mad rants.
>>
>>15989931
If you really care I suggest buying it after they've released an 18+ patch or 18+ version. Buying heavily cut shit just because the company has PR is awful, both for your wallet and for the future of the scene.
>>
>>15990669
Not to mention that PR people are notorious for lying. I will never trust a thing that comes out of Audi's mouth for example.
>>
>>15990223
Is that supposed to be sarcasm or is this the biggest fucking irony ever?
>>
>>15990223
Says the guy who helped ruined VNs on Steam by releasing garbage from Winged Cloud.
>>
http://store.steampowered.com/app/493450/
Translation doesn't seem to be bad, though.
>>
>>15991023
>Tubaki
Closed and never looked back.
>>
>>15990669
That is a good idea I will wait then until it happens.
>>
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Well it seems like they are responding to the 18+ patch.
>>
>>15991428
Their twitter is also stating they are working on a 18+ version. So we might be able to save this.
>>
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>>15991451
If this becomes saved and they listen to us that will be amazing.
>>
>>15991466
Of course they already screwed up with setting it at 10 dollars on steam so now they have to sell the full game for 10 dollars or look like they are greedy.

Should have set it at 20 dollars on Steam really, but we all know there are no customers on Steam who pay for games.
>>
>>15991466
The last thing the oversaturated VN market needs is an influx of Norn titles.

Well, whatever sells will sell. I'll just let the free market sort it out.
>>
>>15991428
Why did they think it was a good idea to cut a nukige to pieces and try to sell it on Steam as their first game?
>>
>>15991478
Winged Cloud are basically all ages nukige. They probably did it because of how well they sell.
>>
>>15991478
Nekopara
>>
>>15991470
Eh, even MG charges extra for 18+ versions. SP gets away with selling patches for the same price as the main game, too. It shouldn't be much of a problem.
>>
>>15991721
Did you forget Dovac was crying his eyes out over the 90% piracy ratio of his patches?

The only patches they really managed to sell were indiegogo kickstarter bundle packages.
>>
>>15991023
Judging translation quality from screenshots is never a good idea.
>>
I hope MG has a Halloween sale.
>>
Fuck SP and steamtards.
>>
Muv Luv staff said the game will go on sale some time in November.
>>
>>15991733

Paid patches and a premium off-site are the industry norms, I wouldn't exactly blame someone for going down that route.

Especially since it justifies selling a standalone release at a higher price off site, and the porn market seems willing to pay a higher base price then the allergic to paying more then 5 bucks market on Steam.
>>
>>15991023
>Translation doesn't seem to be bad, though.
Maybe if the only thing you read are shitty machine translations. Seriously you've never read an book written by an english native in your life, right?
>>
>>15991913
Umm, I didn't say it was particularly good or anything. It's just not bad. Maybe even standard for VN translations. No need to overreact like that.
>>
>>15991864
Can't wait for the fandiscs. I don't really give a fuck about the old muv luv, i read it years ago.
>>
>>15991885
I'm always curious how it is "industry standard" when all patches were free until Sekai did it and the only ones to do it since then were Sekai and Frontwing.

And it isn't "premium offsite" it is just "extreme discount bargain Steam". I have no problems paying the "offsite" prices, I just don't want to pay more than Steam does. So same pricing solves everything.

Except of course getting people who don't pay for games to pay for games.
>>
>>15992070

Even MG generally charges more for 18+ releases going back through KiraKira. Although the upcoming Myth is an exception since they noted the differences between the two versions were too small to justify it. Jast does so as well with Romanesque and likely with Seinarukana. The only reason they don't have paid patches is they aren't doing patches at all.

That said, there seems to be some split between Japanese developed titles and OELVNs, with free patches being more common with the latter. Although that doesn't mean much, considering that most of those OELVNs are awful with or without porn.
>>
>>15992070
>all patches were free until Sekai did it
True, but there weren't that many patches before Sekai did it. Just some for a few 18+ indie games I believe. Frontwing did give it for free with Purino Party and is currently doing a free patch for its crowdfunding projects, but I expect them to keep charging for 18+ patches under most cases. Even Degica is getting in on the fun with charging for the 18+ patch through Denpa (though at least it's still free for the backers).

MG and JAST don't have Steam patches at all and never had them, so you can't really use them as an industry standard concerning patches. MG in particular seems commited to never having official patches, something I can respect. I consider the extra charge to be fair for the ero, unlike Sekai and Frontwing who often the same price for a short game and its ero patch.
>>
>>15992247
Actually Degica tried for free patches, but Age wanted more money because they had to create the patch (but they never asked for any money for converting the all-ages game to PC and rescaling images).

Basically they just saw Sekai charge for it and figured "Cash!".
>>
>>15992223
The sad thing is that many Steam users have come to expect a free ero patch just because a few OELVNs did it.
>>
>>15992263
Oh, that's interesting. It's not very surprising at this point though.

They'll probably charge $10 for both H-patches even though Alternative barely has any ero. Or with how little Japanese companies seem to understand the Western market, they might go charge for the same price of the main game because cash.
>>
>>15992269
While that is regretable, Sekai and FW undeniably overcharge for H-patches for its short games. Karakara had so little H that even $5 wouldn't have been worth it.
>>
I kind of wish companies would just sell the patch to the H scenes using PayPal. And at least be prepared entering in that west likes H scenes.
>>
>>15992385
You cannot use paypal to sell porn.
>>
>>15992390
I never knew that. That is actually good info to know.
>>
>>15992304
>Japanese do not understand Western markets.

The thing is Japan does not have the racial diversity we have in the West so it's easy for them to make mistakes and not know what to do except give basic releases. Which makes me think they are learning as they go and do the best they can with any feedback they get and how to basically cater to the fans here to make money.

I think as long as we try to steer these Japanese companies in the right direction giving them advice and things to watch out for we will see better visual novels in the future.
>>
>>15992428
I think a lot of them are more likely to give up on the West than fix their practices especially since Steam and crowdfunding bucks aren't so easy to come by anymore.
>>
>>15992428
What the fuck does racial diversity have to do with anything?
The problem is the language barrier, followed by business being conducted slightly differently. The Japanese companies need to hire translators to get a feel for the Western market, if they don't do that all they can do is see what other Japanese companies have done successfully. The same problem occurs everywhere, like when anything Western made is marketed in Japan. There's also the fact that, when things are made for the Japanese market, a lot of companies are under some weird misconceptions about what is acceptable in the west. We still see some religious censorship (like what Nutaku has done) despite religion not being a hot-button issue in the US for decades.
>>
>>15992570
Isn't the religious censorship just Canada being crazy as always? What is acceptable in America isn't representative to what is acceptable in the West, at least not anymore.
>>
Can't wait for The Stargazers, the next Kamige
>>
>>15992603
But it doesn't have futa, so it can't be a true kamige.
>>
It's hilarious that Canada is less free than some third world countries.
>>
>>15992661
Liberal distopia, no shit.
>>
>>15992333
Corona Blossom Volume 2 had 33 people go for the all ages tier, and 430 people go for the all ages + patch tier (and a few hundred more for higher tiers). Being volume 2, people knew exactly what to expect from the H-scenes. Frontwing would be crazy to drop the price on their patches when people are willing to pay for it, especially at the IGG prices.

The problems with paid patches on Steam isn't the price, but the lack of visibility and the unwillingness of Steam buyers to buy things from any other storefront. If tomorrow Steam implemented a new policy that allowed companies to sell 18+ patches directly on Steam as DLC, you would immediately see a large uptake on titles going forward. But dropping a $9.99 patch to $4.99 isn't going to accomplish much other then make less money, as the Steam audience isn't suddenly going to go through a separate storefront because the patch is half the price.
>>
>>15992570
>What does racial diversity have to do with anything?

It's about culture and the language barrier. I do not think you understand how much of a difference it is to be raised through a collective set of cultures of school and to be able to interact at work with a ton of different races. In Japan it's mostly just Japanese people. Which they do not know how us Westerners think at all. To them all they know is what they see in media.

The reason for the misconception of censorship is because the minority tends to have the loudest voices and Japan is non confrontational about it not wanting to upset anyone so they take the path of least resistance. Because in their View it's like "well west does not like it we will not put it in our game" which hurts us because we are not being clear on that sort if thing.
>>
>>15992687
>Unwillingness to buy from any other store front

And this is why Nataku,uplay, EA will fail. Because why should I make another account for a few niche things when Steam isolating myself from friends. When Steam literally has variety. I do think Steam will change in a year or two. I mean we may even see a 18+ VR game in illusion that fans are excited for.

Visual novels are selling where the companies themselves are translating rather than relying on Third parties. I say it's only a matter of time until Steam has an 18+ section.
>>
>>15992970
Really doubt Nutaku will fail since their main market is browser games. The desktop stuff is just them trying to get more money, although they could easily take off if they manage to get frequent adult-only titles, and probably get games with actual gameplay. It's completely different from Steam since they're going after a different market.
You're right about all the other offshoots, though. People will never use them over Steam; even Microsoft has decided to release their first party stuff on Steam instead of keeping them Windows-store exclusives.

>I say it's only a matter of time until Steam has an 18+ section.
Really doubt this will ever happen.
>>
http://www.ricedigital.co.uk/wp-content/uploads/2016/10/steins-gate-fb.png

Looks like Steins; Gate 0 will be announced next week for PS4. But I give it until next year for there to be a PC version of it.
>>
>>15992570
>The Japanese companies need to hire translators to get a feel for the Western market,

Western companies need to hire translators and license Japanese IPs. The other way around almost never works because as already stated Japanese companies don't understand western markets.

As for the whole censorship of porn, I found it very hard to understand the situation. On one hand you have some western localization companies and people saying porn is holding visual novels back, but I am not sure if it's an elaborate rationalization for not being able to license the ero scenes or if they honestly believe it. On the other hand you hear about a lot of Japanese companies that do not want to give out non censored porn images or just refuse to license out porn images. For certain companies this makes sense, if they believe their writing has past the need for porn (typemoon, key, aqua plus). But if you are a japanese porn game maker I am not sure why the sudden hesitation to give up the porn. Some one please educate me.
>>
>>15993720
Their minds were poisoned by dovac.
>>
>>15993720
Saying porn is holding vns back is like saying porno films are holding back cinema. If the serious, non-porn stuff doesn't exist it's because not enough people want it.
>>
>>15993720
>Western companies need to hire translators

Too bad what they hire are rewriters and not translators. Suddenly Japanese names/people get Westernized names and Japanese cities become Western cities.
>>
>>15992687
You do realize that the indiegogo deal people pay for is equivalent to a patch price of 5 dollars, right?

Which is exactly why people are moderately fine with it. Nobody is paying 10 dollars for a patch.
>>
>>15994096
Corona Blossom on IGG was $7, with an $8 patch. Chrono Clock also had the majority of backers go for a $10 patch.
>>
Nutaku was somehow able to get Romanesque out of Jast.
>>
>>15994619

That's a fairly interesting title re: their standards
>>
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Nothing like vague tweets about internal drama to get your dick hard with speculation, am I right?

Who do you think it is /jp/? I imagine most people would probably put their money on something like kotaku or polygon, but the wording makes me think it might be a non-vidya deal. If gawker weren't dead, I'd put my money on them, but since they are, I'll put it on vice.
>>
>>15994705
I wonder what's the story. Considering rampant PC in MSM, I bet on something about sexism and rape culture.
>>
>>15994705
May as well not comment and get free publicity.

What are they gonna say about MG? That they publish games with some hardcore content?
>>
>>15994749
Can potentially be blown up into full-fledged "Rapelay" and destroy everything VN industry managed to build up in the West so far.
Remember, you don't need to violate laws to be raped by media, selling "unethical" products is more than enough.
>>
>>15994747

Your brain is too /pol/-addled if you think the "MSM" is involved in this. No way CNN/Fox/MSNBC give a shit about a chinese porn game company.
>>
>>15994705
>>15994747
>>15994749
>>15994759

I wouldn't mind Western VN market getting destroyed.
>>
>>15994764
https://www.google.com/search?q=Rapelay%20CNN
>>
>>15994776

That had a british feminist organization behind it(aka it was "real news"). This is just a shakedown. Use your head for a second.

It's gonna be some shit like jezebel, ars technica, polygon, etc.
>>
>>15994705

It's not actually very interesting, just mindnumbingly stupid. If I didn't think it'd cause annoying Twitter drama for me I probably would have just posted the email itself.

Basically some small time LPer got mad because Poni-Pachet dinged his channel for violating the rules they set about how much of Ozmafia they felt was acceptable to stream (MG had nothing to do with it, and Poni-Pachet is well within their rights to copyright claim their content). He went on a tirade on Twitter about it, sent us some nasty emails and apparently went to Kotaku to complain to them about how MG hates streamers or something, so we got a vaguely threatening email from Kotaku basically saying we had 24hrs to comment before they publish an article with just that guy's side of the "story" and demanding, among other things, that we explain why LPing VNs is "morally and legally different" from LPing Overwatch.

It's not really a big deal, but considering some of the attitudes around LPs, I'm sure you can imagine how obnoxious something like this could potentially get (plus the whole "respond to this rando's crazy accusations immediately or we're gonna run with whatever he said" shit is straight up insulting).
>>
>>15994759
If that were to happen you would see it when a few months ago the UN wanted Japan to stop selling games with "sexual violence towards women" and they got absolutely BTFO.
>>
>>15994795
>Kotaku
Just a bunch of idiots as usual, then.
>>
>>15994795
Just go dovac-NutakuDev on them and say "jp devs did it, we victim ourselves now".
>>
>>15994795

Oh yeah, I think I saw some tweets about that shit.

It's kind of a pain, but I don't why you guy's don't have a listing of which companies are fine with LPs and which aren't somewhere. Unless you prefer self-righteous people tweeting complaints at you rather than at japanese companies in english.
>>
>>15994805

We have a general streaming policy right on the support page and in the case of Ozmafia we have the dev's specific guidelines in a sticky on the board. Plenty of responsible LPers email us to ask about our policy before doing stuff. It's not particularly difficult or uncommon.
>>
>>15994809

Yeah, but you could easily offload the blame onto partners (and also by listing the ones that are okay with it you can get dat precious exposure). I guess that might be a bit rude though.
>>
>>15994619
Just saw that. Good for them.

>>15994663
It's not terribly surprising after Flower Knight Girl exists, but still a welcome addition all the same.
>>
>>15994795
>some small time LPer got mad

holy shit you weren't kidding
>2,011 youtube subscribers

I'm surprised kotaku even gave a damn. I guess they gotta keep that yellow journalism flowing to prove they've got monetary value to their new spanish overlords.
>>
>>15994795
I wouldn't be too worried, nobody takes Kotaku seriously anyway.
>>
>>15994860
Yeah, content wise it is nothing new compared to both their browser titles and their recent additions from MG. I suppose one could argue that the context itself is a bit more objectionable, but regardless it isn't a huge leap.

It is a bit of a surprise that Jast was willing to give them such an outstanding title, although I suppose it has been out for some time now and it already is being distributed on Steam, so what is adding another storefront. Although I think they should have played up the gameplay angle more in the preview on Nutaku.
>>
>>15994795
Is it Patricia Hernandez? Her "girlfriend" just came out with a new VN.
>>
>>15994081
I've been saying we need to stop supporting these shitty "translators" that can only TL with hundreds of thousands in donations after years of being in the business. We need a VN crash, let it die and be reborn.
>>
>>15994809
Just reply that Japanese companies have their values you have to respect to keep relations with them good. And that you try to get them to agree with Lets Plays whenever possible, like Princess Evangile on Lost Pause. Mention Lost Pause and make the guy accusing you look like a retarded liar, because there is clear evidence that you aren't against Lets Players.
>>
>>15995309
That's not how clickbait works.
>>
>>15995315
It's not good clickbait if there is refutable evidence. And MG could go to another news outlet and call out Kotaku for being incompetent liars for posting "news" that was proven to be false.
>>
>>15994157
As soon as you learn math you will see we said the same thing. People would support a $10 game, $5 patch.

Chrono Clock is just getting support because it is an all-ages only release turning into adult version also release. (Thanks to Nutaku, not Dovac)
>>
>>15995226

Despite the fact that she triggers a lot of people, Hernandez has usually given mangagamer a fair shake. It's probably Schrier or Klepek.

>>15995331

Kotaku was just trolling for a story(no matter the cost), so I doubt they'll put up an attack article given that mangagamer gave them what they wanted. If they did however, it's not necessary that easy that you can just "pick another outlet". Nobody bigger than kotaku gives a shit, and the only people the size of kotaku that would want to get involved would be GG news sites, so going that route would effectively mean picking a side in the modern internet culture wars, which I'm pretty sure they don't want to do.
>>
>>15996205
GG has already calmed down for the most part. I wouldn't worry too much about it.

I sort of understand not wanting to take a side, but a terrible news website is a terrible news website. If one side just happens to be better at telling news, that's not MG's fault.
>>
>>15996286

It wouldn't be a matter of "telling the news". Getting press isn't that easy. I'm saying that if they wanted to run a "correct the record" story to an attack article, no one's going to do that because no one cares. And the only people that would run it, would turn it into a political football purely to attack kotaku(which may seem fine to you, but is considered a pretty stupid thing to do because it alienates audiences).

Not that it matters, since the original intent wasn't to make an attack article, but just to get an article for the least amount of work(with the threat that they could either play along or suffer the consequences).
>>
>>15996562
When I think about it most would just consider it petty drama. I remember unfollowing the verge and Kotaku when they started to get into how video gamers are horrible and would not stop talking about feminist topics.

There is no need to set the record straight because it's written on the forum and also on steam front page on certain games. Of how much you can Stream or upload to YouTube.

Besides Kotaku sounds like a bully behind the scenes that resorts to petty drama tactics for cheap viewership. Which I can tell you will backfire on them.
>>
So we know why Navel canceled its deals with MG.

https://twitter.com/YumeHaven
>>
>>15997817
>Shuffle
Damn that was one of my first VN's. Either way it seems weird to put out something that was already officially released 7 years ago
>>
>>15997817
On the bright side, no crowdfunding and a competently made website.

http://yumehaven.com

It seems to be a PC port of the console version though, so no Essence routes, probably.
>>
>>15997927
>It seems to be a PC port of the console version though, so no Essence routes, probably.
Steam page mentions 2 extra routes.
>>
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New translation, eh?
>>
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>>15998271
If they're gonna do a whole friggin new translation, how about translating something that HASN'T had a full English patch for seven years.
>>
>>15998275
Wasn't it translated by old MG? You know, MetamorphosisGamer?
>>
>>15998300
It's not like new MG's TL quality for smaller titles is that good.
>>
>>15998271
Mayumi and Kareha routes without adult content, it's like everything everyone asked for... right? And by AGM, who translated konosora for moenovel.
>>
>>15998300
Even so, a TL for a new game would be preferred. I'd rather have a mediocre game like shuffle poorly tl'd and another, perhaps actually good game well tl'd, then a mediocre game both poorly and well tl'd. Let shuffle rot with a mediocre translation, few would care.

That's if this new TL is even that better, I haven't seen any comparisons.
>>
The original shuffle wasn't a very good translation, but it wasn't unbearably bad, as long as you patched the shitty font. It's about on par with kirakira.
>>
>>15998325
>YumeHaven provides official translations of high-quality Japanese “bishojo” visual novels. Our first title, Shuffle, will be released November, 2016.

Everything will be quality. :^)
>>
>>15998271
Damn, someone who can actually type in English. I honestly hope that they are willing to continue with new titles if this sale doesn't do well. I'm curious on how they are going to market this, most people probably haven't even watched the anime.
>>
Looks like that ozmafia takedown thing is developing further https://twitter.com/yumassigoto/status/789247407724703745
>>
>>15998545
https://twitter.com/cecianasta/status/786646359013285889

Oh, she's one of "those" people. The type who nobody asked to joined the hobby but proceeds to shit all over it.
>>
>>15998581

Anonymous, she's with kotaku, what the hell did you expect? This is the vnts, no need to stir up gamergate bullshit here. If you wanna trigger yourself with that bullshit, you'd be better off getting outraged over the original person who started it(it's not hard to find them with a bit of twitter sleuthing).
>>
>>15998545
Its funny how they never report on nutaku or sekai project controversies, but one retard with only 2k viewers making ass out of himself? Absolutely newsworthy, can't let MG oppression of piracy slip.
>>
>>15998581
Oh no AnimeFeminist you mean the podcast that talked about Sexism but had a lewd nendroid on the desk?

If so I really really dislike them they made so many bad arguments about Sexism in anime and knew not much of what they talked about. They are pretty much a joke on here.
>>
>>15998620

"LPers Rights" is a pretty hot button issue to be fair.
>>
>>15998325
Yume Haven seems like Navel's in-house translator, so it was that or Soul Link. Tsubasa has 5pb involved, and the newer games don't have an all ages console version.
>>
>>15998651
It is and it makes for a good discussion on how much is too much concerning visual novels being covered in a let's play.
>>
>>15998681
Existing legislation is very clear on the subject: as much as copyright owner permits. There's no reason why someone should suddenly be granted extralegal rights because "muh poor LPers".
What should actually be discussed is a way to force LPers pay royalty to IP owners from their ad revenue.
>>
>>15998680
doesn't seem like in-house to me
it says owned by Active Gaming Media on the bottom which apparently did JP -> FR,ZH translations on anime
http://www.activegamingmedia.com/en/portfolio/service/post-36.html
>>
>>15998697

You know ironically enough I think agree. I think YouTube needs to have an ad system in place for percentages for the copyright owner and the let's player. Currently though it is not that good and it can easily take down videos. It needs work and the YouTube system is not perfect.
>>
>>15998698

If that isn't enough, there's also literally a post about it http://www.activegamingmedia.com/en/news/2016/10/yumehaven-visual-novel-shuffle-steam.html and this lady who owns their twitter account seems to be https://twitter.com/cheru_x (who works for AGM)
>>
>>15998698 >>15998723
Reminder that AGM was behind infamous KonoSora "translation".
>>
>>15998733

They also almost did fata morgana, in a funny twist of fate.
>>
>>15998723

There's a famitsu article up about this as well.
http://www.famitsu.com/news/201610/21118722.html

Apparently GREE is involved too? Though how much they're involved isn't really elaborated on beyond the bit at the bottom with the
>人気アニメ・漫画などのコンテンツを使ったゲーム開発・運営ノウハウを持つグリーは、本作を皮切りに「Steam」を通じた海外向けPCゲームの販売を強化していきます。

If GREE's seriously involved, they've got some real resources so the future might be interesting on that front.
>>
>>15998733
They seem to have an equally hard stance on 18+ material if the insistence on not going for Essence+ is any indication.

Sad to see that Navel went for the lowest bidder to get Steambux.
>>
>>15998865

Oh and, price is listed, if anyone at all cares.
価格:$19.99
>>
>>15998865

Hmm, digging a bit deeper that press release came from GREE http://corp.gree.net/jp/ja/news/press/2016/1021-01.html so I guess they must be pretty involved.
>>
>>15998733
Inb4 Shuffle's kissing scenes are censored.

I'd like to think that was all Moenovel and not AGM, but you never know.
>>
>>15999032

AGM's a middleman company, they don't give a shit(you may know they better as playism).
>>
>>15999142
Ah, that makes sense now. I see no reason to worry. Only thing is that the 18+ patch is really unlikely, but ah well.
>>
>>15999150
I could see them pulling something like the Fruitbat Factory deal at some point, making a deal with a truly independent third party. Although probably not for Shuffle unless they go after Essence+ release down the road, as it would be non-trivial to turn this release into any 18+ release because of it using the PS2 release as a base.
>>
Does this PS2 version have blonde chick's route? Really liked her in original.
>>
>>15999188
Could be in Essence+, if I remember correctly, there are some more routes added to it from the PS2 version.
>>
>>15998271
They at least could have picked Shuffle Essence...
>>
>>15998271
Anyone interested in Shuffle played it years ago. It even had a hardcopy. And this version doesn't even have adult content. I really doubt it will do well. Plus, Shuffle is way past its prime in the vn scene.
>>
>>15998300
They improved its translation when it got a hardcopy. Its translation was passable and this is doubtfully going to be any better.
>>
>>15998745
I still have their old Fata Morgana demo. Never got around to playing it so I don't know how the translations compares. I forgot the reason why the devs went with MG. There was a blog post about it.
>>
>>15999857
The demo version was pretty bad.
>>
>>15999863
Just like the real TL.
>>
>>15999894
What part of it was bad?
>>
>>15999901
>poo
>>
>>15999913
That's Tokyo Babel.
>>
>>15999918
Shit.
>>
>>15999913
That's Conjueror and Tokyo Babel, you dingus. And that translation is actually quite good overall, it just had a few small controversial localizations. Nothing that ruins an entire TL.
>>
>>15999928
No, an occasional typo is something that is passable and doesn't ruin a TL. A localization is throughout the whole translation.
>>
>>15999956
"Poo" is only dropped once.
>>
>>15999901
Le gasp
>>
>>15999965
Removing honorifics is bad enough.
>>
>>15999967
Typical frenchies desu
>>
File: yes.png (433KB, 628x705px) Image search: [Google]
yes.png
433KB, 628x705px
Why didn't Maria-poo make this her pinned tweet?
>>
File: meido.png (455KB, 804x604px) Image search: [Google]
meido.png
455KB, 804x604px
The demo actually reads fine. They capitalize random nouns for some reason though.
>>
>>15999956
Ain't that the truth. For example, we know that many of us won't be able to play SukiSuki before the inevitable patch.
>>
>>16000217
What's wrong with sukisuki's?
>>
>>16000256
It's just Yuki autist.
>>
>>16000258
>Yuki
Who?
>>
>>16000506
Some crazy guy who thinks "Yuki" should be translated as "Yuuki" and thus game is shit and MG is evil.
>>
>>16000516
Please find her here:
https://vndb.org/c/all?q=yuki
Please find 友希 here:
https://mnamae.jp/c/g_3086304d.html

Oh wait, Yuki is written with one kanji and Yuuki with two. Dang, that's what happens when you romanize one name as the second without showing any difference.
>>
>>16000506
This guy >>16000520
>>
>>16000527
He has a point though. I don't see the point of changing the name like that. Though it's not a big deal.
>>
File: 1.jpg (14KB, 338x87px) Image search: [Google]
1.jpg
14KB, 338x87px
>>16000527
Ok, you clearly don't understand my point when I said there's no Yuki in SukiSuki. In fact, if there were, the romanization would be even worse.
>>
The nutaku listing for littlewitch romanesque is amazing in that it doesn't actually show the two main protagonists of the story. I guess their current strategy for controversial content is to just hide it from the store page.
>>
So Shuffle is coming out on Steam by someone other than MG. So I guess MG got fucked over.
>>
>>16000532
The thing is though that Yuki and Yuuki are both valid romanizations like how Tokyo and Toukyou both work for the capital of Japan depending on which type of romanization you use. English lets you pronounce the name Yuki in at least two different ways because of the various sounds each vowel can represent.

If there was a Yuki and a Yuuki in the same game, it would be a legitimate problem, but right now, caring about it comes across as autism.
>>
>>16000868
I think it can be agreed upon that most people will pronounce "yuki" with too short of a u. Therefore, although Yuki may be a valid romanization, as far as I can tell, it is straight inferior to Yuuki, and therefore the decision to go with it is not one I agree with or really understand.

That said, caring THAT much about it is indeed excessive.
>>
Buy SukiSuki or I fuck you in the anus.
>>
But I like being fucked in the anus.
>>
>>15998011
That'd be the remake, yeah. Essence+ is a remake of that remake, if memory serves. Not taking Essence+ is a silly move.

And it looks like Yumehaven/Active Gaming Media plans on Steam-only, all-ages version exclusively (source: all of their promotion).
So no Nekopara-like deal where you could get the R-18 anyway.

This is stupid. It boggles the mind.
>>
>>16000868
Please stop arguing with this autist. It's been months, nothing is going to change his opinion.
>>
>>16001231
Yeah, it seems as though nothing will change Aru's opinion. That's why you need to sabotage the sale.
>>
>>16001198

It's not too surprising that they are not planning an R18 release as they are a huge, more mainstream company compared to the more traditional VN localization companies. Shuffle on Steam should do significantly better then it did for MG just because it is a well known franchise being put onto a much larger platform filled with buyers who aren't going to know better.


Although they aren't going to have any luck justifying it to the crowd looking for an 18+ release. Their strategy seems to be emphasizing the fact that they went out of their way to find the Japanese version that does not contain R18 content. But feedback is likely to range from people who don't particularly care how it was released in Japan and say "well the MG version isn't censored", to people asking "but where is Essence+ instead of this PS2 port." They are fine business wise ignoring this crowd, especially for a title like Shuffle which has strong name recognition with a broader audience thanks to the fact that the anime is still rather well known, but it is likely to dominate discussion about the title and be the primary feedback they see, and the R18 market makes up a larger portion of potential sales for other titles they could consider bringing over.
>>
>>16001322
Hi Dovac who let you out of your hole?
>>
>>16001322
>that the anime is still rather well known
Is it really? Shit is like a decade old. I'd also imagine the anime watchers already bought/pirated the MG version.
>>
>>15998881
How the hell do they think? They refused to budge a cent on the price on MG store and then they go Steam and are all "We gladly cut 50% of the price to sell more".

Newsflash! You would have sold more at MG store at 50% discount too. A fucking ton of sales in fact.
>>
>>16001322
I honestly doubt it will sell more than a few thousand copies. It's $20, old, and the hype of its anime died years ago. Plus it being all-ages only and most people who really wanted to play it either already bought it from MG or pirated the 18+ version.
>>
Wait, it's only $20 like G-Senjou. Is this going to be voiceless?
>>
>>16001383
I never understood the popularity of the Shuffle anime, but it is still one of the most well known romance anime out there. The issue is that many of those anime watchers have no clue MG exists, visual novels are something you can buy or pirate, or that Shuffle is based on a VN. These are exactly the kind of idiots who would impulse buy the title when they see it on Steam.

>>16001384
For MG, the higher price point made sense as visibility is the bigger problem but the audience that is brought in is willing to pay higher prices, but for Steam where people are allergic to higher prices a cheaper price point makes sense. Although I think a $30+ price point with occasional deep discounts to under $20 would have worked out better then a default price point of $20.
>>
>>16001322
I'm sure Shuffle will do reasonably well but it's a super old title, whose anime is basically irrelevant nowadays (even as an entry-level title) that was also translated already. I can't imagine there are too many people who watched Shuffle and are interested in the VN but didn't know it had a translation already.
But who knows, maybe there are a lot of fans of the series sleeping out there. It used to be fairly popular on 4chan, but I haven't seen it mentioned much anywhere for years now.
>>
>>16001388
Selling 5-7k still probably puts it above what MG has managed to sell revenue wise even with the lower price point and larger Steam cut, but I agree it probably won't be some kind of smash hit. I don't see it being a complete dud either though.
>>
>>16001444
5-7k is probably at the higher end of the game's sales potential. It'll probably sell half that before it's sold for a few dollars.
>>
>>16001427
I talk about how it didn't meet a single sale session because Navel did not want to participate in lowering the price.... and now that they go all-ages it is all just "Fuck pricing, we don't care as long as we can claim someone buys the game"
>>
>>16001444
5-7k with 30% steam cut at 50% of the original price won't possibly give them more profit than selling about 2k copies on MG.
>>
>>16001765
This new release would not break 2k, MGtard.
>>
I just finished watching Sakai's live stream, I think Dovac is using hormone replacement therapy judging from "his" looks.
>>
>>16002727
So Dovac turned into Shrovac?
>>
>>16002351
Essence+ would.
>>
>>16003673
So a completely hypothetical translation which is not happening would break 2k? How is that relevant?
>>
>>16003941
It is just math. But since I've heard there are even more 3rd party groups invovled with Steam release it is more like MG sales gave Navel 30 dollars and Steam sales will give them 5 dollars, so they have to sell 6k copies to match 1k MG sales.

But sure, their goal is 25-300k sales like "all other all-ages games".
>>
>>16004052
Math for a different release than the one that's happening. You really are retarded.
>>
>>16004060
No, math for pricing. It could be Euphoria for all I care, content doesn't matter.
>>
MG didn't post the project updates yesterday, I wonder if they forgot or they are waiting for something before doing them.
>>
>>16004315
Haro must be too busy dealing with Kotaku's shit. They were trying to get statements from the Japanese dev that MG staff would need to translate for them and everything. Who thing seems like a big waste of time.
>>
>>15998545
https://twitter.com/SolonCubed/status/789123757969289218
His twitter and youtube channel gave me cancer. Holy Shit
>>
>>16005025
Gay drama = I don't care.
>>
>>16005119
It's just Haro samefagging, ignore her.
>>
>>16005025
>>16005119
https://twitter.com/SolonCubed/status/789648056648032256
:3 もーもう
>>
>>16005025
Alright it's over now we can focus on visual novel talk. PQCube has been hinting at a new release at a con I wonder if it's visual novel related.
>>
I don't play many moege, but is the repeated drama in Princess Evangile common in the genre? It really feels like a soap opera with all the things that happen.
>>
>>16005490
You can't make SoL interesting without drama.
>>
>>16005490
>>16005592
Yeah isn't that just a general SoL trope?
>>
>>16004315
>>16004875

No, we decided to skip updates this week because it's a primarily Twitter-based thing and the DDoS thing is still causing outages, so it seemed a bit dumb to waste it when a lot of people couldn't use the service.
>>
>>16005592
K-On disagrees with you.
>>
>>16005723
I was talking VN-wise. K-ON S2 is, of course, a masterpiece.
>>
>>16005409
It could be Chaos;Child, which we know they are localizing thanks to retailer leaks.
>>
>>16005760
I think it might be as well considering they did handle Steins;Gate if I remember correctly. Or Criminal Girls 2 I know it's by NISA but one can only hope they will do this to take the heat for Steam edition.
>>
>>16005855
PQube has nothing to do with NISA, they won't be releasing Criminal Girls. Especially since NISA handles their PC releases themselves.
If PQube has a new title it's probably Chaos;Child, which they've hinted at it and may or may not be leaked. But it could very well just be an actual release date for S;G0 which I'm pretty sure is still in limbo. Could also be a PC version of Valkyrie Drive or any number of other things, but my bet is it's Chaos;Child.
>>
>>16005695
You can still update your own progress page on MG.
>>
>>16006202

It's not like it's that unusual for it to get delayed a week. Happens every con.
>>
>http://ask.fm/mangagamerstaff
>suspended

What the fug?
>>
>>16006298
Not SFW enough?
>>
>>16005861
If it is Chaos Child then I would think it will be console. Which makes sense. I bet Chaos Child will appear on PC by Mages.
>>
>>16006298

Perhaps the irate LPer from above reported them and they got dinged for the porn?
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