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Visual Novel translation status Amagami - 1st day patch Released

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Visual Novel translation status


Amagami - 1st day patch Released for PS2/PSP, "1879/2308 original edition scenario scripts translated (81.4%)"
>Apathy Midnight Collection - Murder Club 100% translated, 71% edited, Okuri Inu - 33.8% translated
AstralAir - 100% translated, release a long ways off
Ayakashi Gohan - ~82% Complete
>Belloncho Body Inspection - Near release
Clover Day's - Common + 3 routes done, other routes + 348/711 KB and 362/722 KB translated
Daitoshokan - 89.82% translated, 77.07% edited
>Kimisora - Prologue translated
HaraKano - Patch with Common, Marina, Ayana, Ren and Kanna routes released.
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Irotoridori no Sekai - 9681/50663 (19%) lines translated
Junketsu Megami-Sama - partial patch released
Kanojo to Ore to Koibito to - 45/146 scripts translated
>Kurukuru Fanatic - 100% translated, 9.4% edited
Lovely Cation- 33.4% of lines completed
Lover Able - 15.02% (4642/30899) translated
>Majikoi A-2 - 45.42% translated
>Majo Koi Nikki - 16259 / 40208 (40.4%) lines translated, prologue patch released
Mahou Tsukai no Yoru - 3 semi-active projects, one project released ch 1-6
Monster girl quest paradox - Being translated, another partial patch released
Muv Luv Total Eclipse - 25% translated
Oreimo Tsuzuku - All scripts translated, 221/268 through TLC+Editing, 166/268 scripts finalized
Sayonara wo Oshiete - 4753/12903 (36.84%) lines translated
Shin Koihime Musou - Partial patch with first chapter of Shoku's route
Sukimazakura to Uso no Machi - 11,066 / 30,513 Lines (36.3%) translated, partial patch released
>Tsui Yuri - 77% (4511/5872) lines translated
Tsuki ni Yorisou Otome no Sahou - 10613/31248 (33%) translated
Ushinawareta Mirai o Motomete - 6973/35056 (19.9%) translated
Witch's Garden - 63% (42302/67197) lines translated, 4% (2153/67197) lines edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited



Official work

MangaGamer
Please Bang My Wife - 9/30 release
>Higurashi Hou - Released ch 3, ch 4 10/7 release
Umineko - Released chapters 1-4
Bokuten - 100% translated and edited
Da Capo 3 - 100% translated and edited, in porting
Myth - in scripting
Kuroinu - Being released as 3 seperate chapters, CH1 100% TL 21% edited
>Himawari - Nearing end of Beta
>Negai no Kakera - 100% translated and edited
>Princess Evangile W Happiness - 60% translated, 37% edited
>Imouto Paradise 2 - 82% translated, 42% edited
Fata morgana fan disc - 33% translated
Maggot Baits - Picked up
>SukiSuki - 82.5% translated, 60% edited
>Dal Segno - 53% translated, 27.78% edited
>Hadaka Shitsuji - 26% translated
Hadaka Shitsuji fandisc - Picked up
>Bocchi Musume x Produce Keikaku - 19% translated and edit
>Hapymaher - 49% translated, 26% edited
>Sorcery Jokers - 44% translated, 28% edited
>Sonohana Nyuu Jene - In Beta
Shiei no Sona-Nyl - Picked up
>Rance 5D - 2016 release, Near beta
>Rance VI - 2016 release, Near beta
Trinoline - Announced



JAST
Flowers - Vol 1 released, Vol 2 onwards still to come
>Sumeragi Ryoko - Beta, in QA/coding
Katahane - "Translating new scenario, editing original scenario"
Eiyuu*Senki - Picked up
>Princess X - 100% translated, in editing and coding
Princess X fandisc - Picked up
>Trample on Schatten- Translation 100%, in editing
Django - Waiting on translation.
Sweet Home - 100% translated, debugging script
>Sumaga- Fully translated, 70% edited
>>
Sekai/Denpa
Grisaia trilogy - 2nd title Steam released, uncut 80% of new content done, 3rd 64% translated
2236 A.D. - 100% translated, ongoing engine/QA work
>Maitetsu - 33.62% translated
Nenokami - 99.96% translated, Indiegogo finished
Koi to, Guitar to, Aoi Sora. - 100% translated, ongoing engine/QA work
Kokonoe Kokoro - 100% translated, engine work
Creature to Koi Shiyo - 100% translated, engine work
WEE 3 - 100% translated, engine work
>Chrono Clock - 34.87% translated, kickstarted started
Narcissu 3rd - TL+Editing done
>Tenshin Ranman - 49.87%
Darekoi - 100% translated
Wagamama High Spec -Demo is 100% translated, overall 24.88% translated
Hoshizora no Memoria - 29% translated
Memory's Dogma - 100% translated
Fault Milestone 2 - Side Above released, GE still to come
Ley Line - picked up
Baldr Sky - Picked up both 1 and 2
SakuSaku - Picked up
Koikuma - Picked up
Fatal Twelve - Picked up


Frontwing
>Corona Blossom - Vol 1 released, vol 2 IGG started
Sharin no Kuni - Kickstarter halted, will be restarted
Island - Picked up
Grisaia no Senritsu - Picked up


Visual Arts
>Harmonia - 9/23 release
Little Busters - Picked up
Rewrite+ - Picked up
Angel Beats - 50% translated


Degica
Muv Luv - Released, uncut patch still to come
Muv Luv Alternative - Winter release
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up


Aksys
Collar x Malice - 2017 release
Period Cube - 2017 release
Bad Apple Wars - 2017 release
Code: Realize fandisc - Picked up


Other
>Psycho-Pass: Mandatory Happiness - Released
Root Letter - 10/28 release
Dead End Junction - September release
Steins;Gate 0 - 2016 release
Dies irae - Announced, Kickstarter planned
ChuSingura46+1 - Ch 2+3 released
Kyuuketsu Hime no Libra - Common/Mari/Calen routes translated, Aoi 15%
Taisho Alice - Vol 1 fully translated, all 4 volumes to be translated, crowdfunding plans scrapped
Love Sweets - Picked up
Noratoto - Picked up
SubaHibi - Official release planned
Sora wo Aogite Kumo Takaku - Through Greenlight
Hakoniwa no Gakuen - Picked up
Enigma - Picked up
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
---
>Stuff like this has been either added or updated since the last thread
>>
>no vnts discord
>>
>>15853315
Who is working on the Majokoi A2 translation?
>>
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Top 5 Ranking: http://pastebin.com/3nHLy2N8
Popularity Sort: http://pastebin.com/xZYazsHQ
Full Data Point List: http://pastebin.com/bh6WgD2J

As always, this tracker is powered by anonymous like you, so post order numbers if you've got em'.
>>
>>15853362
same guys who finished the original and did S and A1
>>
>Sumaga- Fully translated, 70% edited
WAIT IT FUCKING CHANGED?

2016 REALLY IS THE END OF THE WORLD
>>
So what games are MG going to release before the year ends? They usually go for one release a month.

Himawari and Rance are the most obvious choices, but is there anything else that could come out.
>>
There's a Psycho Pass VN? Is it good?
>>
>>15853592
The backstage in Fata Morgana said the plan was to get the fandisc out before the end of 2016.

>Fata morgana fan disc - 33% translated
So much for that. BDH may be a great translator but she's slow as fuck.
>>
Good news Steins;Gate on Steam Mages has said they are going to fix the errors with Steam regarding Steins;Gate and that the text issues revolved around the font. They did mention that will be choosing a font that actually looks better and does not cause these problems.


Also Psycho Pass link on Steam can put on wishlist
http://store.steampowered.com/app/522880/
>>
>>15853598
Its written by Gen Urobuchi himself and it basically takes place during season 1 of Psycho Pass. Definitely worth the money to get it on Steam.
>>
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How do you feel about never ever getting Maitetsu H scenes?
>>
the sumaga situation is absolutely hilarious. It was never like stuck due to technical or any type of problems except they just didnt work on it at all and gave no fucks about it or anybody looking forward to it.
Judging by this rate I say muramasa in 12-15 years.... since Django is still
>waiting on translation
and JAST wants to clear their nitro+ backlog before doing muramasa.
>>
>>15853698
They should at least hire 2 more guys to help them out with the small workload its painful seeing their slow pace. At this rate we might see 3 titles a year.
>>
>>15853592
Myth is possible, Da Capo 3 also has a good chance since it seems it seems like they are giving it priority.
>>
>>15853698
> say muramasa in 12-15 years
I would say after 3 years Nitro+ may just cutoff JAST and sell their titles on Steam like MAGES is doing.
>>
>>15853720
Hire 2 guys like the first guy who did flowers??? JAST's biggest problem is hiring itself. There's probably absolutely no administration / supervising staff to watch over translators and check on in them and there's also probably no translators themselves for JAST to have absolutely no progress on anything but like 2-3 titles over like a year. I don't think they really care about releasing shit so I don't think they'll care about hiring anybody.
>>
>>15853740
To be fair they did mess up the demo of Flowers and it did take 3 patches to make it right. But when it came time to release the game the translation was actually really well done. Its just their slow pace.
>>
>>15853747
They messed up, had people LOUDLY complain until JAST had to care, and hurredly got Meru to retl/tlc and imposed a harsh deadline on her (even though theyre a company that usually never cares about releasing shit on time) which didn't allow her the time to to make the translation as well as she wanted. So in the end it could've even been better.
>>
>>15853316
>Chrono Clock - 34.87% translated
God-tier speed. Release in January 2017 for sure!
>>
>>15853817
It would be pretty hilarious if Hapymaher came out on January 2017.
>>
>>15853603
To be fair he was working on Sumaga too.

Also,
>she
>>
>>15853770
>They messed up, had people LOUDLY complain until JAST had to care, and hurredly got Meru to retl/tlc and imposed a harsh deadline on her (even though theyre a company that usually never cares about releasing shit on time)

Steins;Gate, Flowers, and Sonicomi all were fast tracked by Jast from the moment they grabbed the license, the former because it was Steins;Gate and the other two because of Steam. I suspect Katahane and Eiyuu*Senki, will get the same treatment (provided they plan to do a separate Steam release for Katahane).
>>
Im surprised no one mentioned that


https://steamcommunity.com/sharedfiles/filedetails/?id=764321578

tayutama2 -you're the only one-

is on Steam Greenlight and they also consider to do an English Translation. Not surprising everyone there is actually telling them to go to MangaGamer for publishing and Translation. It actually looks like a good pickup.
>>
>Bishoujo Mangekyou - TL 100%, editing 67%, QC 62%, proofreading 24%
>>
>>15854229
In no way it looks genuine.
>>
The Anime Weekend Atlanta schedule is up, surprisingly there are three visual novel panels (unless I missed something).

Sekai Project - Saturday October 1st, 4:45pm
Denpasoft - Saturday October 1st, 8:00pm
MangaGamer - Saturday October 1st, 11:00pm

So works out to be just like Otakon in that everything will be on Saturday. Though the big surprise is obviously having a separate Denpasoft panel (with a panel name of Denpasoft: Eroge, Nukige and the world of Adult Visual Novels)
>>
>>15854264

Hasn't been any additional titles added to mangagamer's announcements page these last fridays either. I guess that just means three(two) titles from them
>>
>>15853362
Fuwatards.
>>
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>>15854258
At least there's some effort.
>>
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>>15853316
>Hoshizora no Memoria - 29% translated
Mfw I sent pic related to FAVORITE back in 2014 and jewish SP got the partnership.

Please don't bully for using hotmail
>>
>>15854340
Nice spoiler abuse.
>>
>>15854264
The Denpa push continues to be strong. Either they are selling a lot of titles since they began putting their titles on Nutaku a few months ago, or Nutaku is paying a lot of money for the partnership (or both),
>>
>>15853530
Funbag Fantasy
Order Number - 210854
Order Date - 2016-09-17 06:15:14

Damn, I thought I wasn't much of a fan of big boobs. Only god knew how I was wrong...
>>
>>15854340
Why would you write them an email in English?
>>
>>15853603
The fandisc literally came out last month
>>
>>15854377
What year are you in?
>>
>>15854372
I don't know japanese so I had no other choice. No one would write something similar in Japanese for me. I suppose they didn't even pay attention to the e-mail because I never got a answer.
>>
>>15854100
You know he's a little girl inside
>>
>>15854400
I've written English letters to Korean MMOs. No replies there either. I figure most Asian companies are terrible at English so they just trash them.
>>
>>15853322
>He wants a VNTL Discord
Fuck off and go back to /vn/.

>>15853614
That's a lie. Urobutcher didn't have any type of involvement in that game.
>>
>>15853836
>It would be pretty hilarious if ChronoClock came out before 2018.
At this rate I'm pretty sure that Hapymaher will be releases for autumn 2017 or before.
>>
>>15853592
A Kiss for the Petals: A New Generation is very likely given its progress.

>>15853724
They said that their goal with Da Capo 3 is to release it sometime this winter. Considering how long its beta will be and how many bug fixes it may need, considering it's being ported by Doddler, I think a January to February release is more likely.
>>
>>15853592
DC3 (the port seems to be almost finished), Rance, Please Bang my Wife, Higurash Hou and maybe Himawari or Myth.
I don't care about yuri stuff
>>
Is there any hope for the Yumina fandisk?
>>
>>15854631
Same as Demonbane fandisc.
>>
Kouryuu and Good Haro did an interview about vns recently.

http://www.thedrastikmeasure.com/2016/09/18/mangagamer-on-mangagamer/
>>
>>15854692
>On the translation end, I recently completed my work on Da Capo 3 R, which we hope to have out later this year on our site and Steam.

Unless it takes longer than expected, looks like Da Capo 3 could make 2016 after all.
>>
>>15854692
>I would say Maggot Baits is probably as far as we’re going to push it on the violence side for now, namely since I doubt any Japanese developers will go that far again anytime soon, given how ClockUp kind of toed the line when pushing it past Japan’s Ethics Board.

>We’re always careful about we select––we do have to keep in mind that most of our audience is in the US, so we have to be considerate of US obscenity laws, but we also believe in freedom of expression and the right of mature readers to enjoy mature material.

>To that extent, we’re also making a point to see what boundaries we can push in terms of helping mature stories find acceptance in mainstream outlets.
>>
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>>15854470
>That's a lie. Urobutcher didn't have any type of involvement in that game.
Yes he is involved with the game. Supervisor and Project Planning.
>>
>>15854738
Is like Nasu with every single Fate/Whatever. He did fucking nothing in the end.
>>
>>15854692
They haven't given up on continuing the Supipara series.

>We’re still waiting for sales of eden* and SPPL Ch 1 to earn enough for Chapter 3, so we haven’t had to tackle the task of English-first release yet, but we’re all extremely optimistic and looking to make history again with this. It’ll definitely be market-changing when it succeeds.
>>
>>15854773
>It’ll definitely be market-changing when it succeeds.
Literally no one give a ship about Supipara anymore.
>>
>>15854743
I guess you were on the project as well.
>>
>>15854789
Not only that, but simultaneous English releases have become alot more common now. I prefer getting a proven product that was well-received in Japan, rather than some new thing of unknown quality.
>>
>>15854238
That TL is going to be so bad.
>>
>>15854631
You should bother JAST about it, I do it all the time.
>>
>>15854707
>Later this year
Doddler please work faster.
>>
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> Sumaga- Fully translated, 70% edited

Is this the apocalypse? Only another decade.
>>
>>15854898
How long has it been in translation?
>>
Why the fuck is Harukoi Otome so shitty?
It's like it was made to make you hate the characters the more you read.
Finished Kisaya and Ayaka and now suffering through the shitty imouto route.
Does it get better?
>>
>>15854743
I guess Supervisor is not a real job even though it involves a lot of responsibility than manual labor.
>>
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>>15854894
He's working on it. See where he was yesterday?
>>
>>15854923
Riru and Sonya are best girls. Overall, it's not a very good vn. The 2 OVA wasn't much better, because it mostly followed Umi's route with scenes with the other girls thrown in. Considering that it's from the company that made Koihime Musou I was very disappointed by it.
>>
>>15854692
I really wished that JAST/SP could clone Kouryuu so he could work whatever magic he used to turn MG from shit to good shit on them
>>
>>15854941
The only reason it worked for MG is because they people in charge were receptive to extremely receptive to feedback.

There's no way that would ever work with Dovac.
>>
>>15854939
Riru seems fun yeah. Wanko's voice helps too.
As far as Sonya goes I wasn't even planning on playing her route. I found her annoying so far.
Koihime I haven't played yet.
>>
>>15854963
Koihime Musou is the much more popular vn from Baseson. Koihime's main fault is the rock, paper, scissors style combat. It's extremely easy, but it serves its purpose by breaking up scenes with the conflict going on in game. You can luckily skip battles on subsequent play throughs to collection the scenes you missed the first time through.
>>
>>15854773
kaitsu tried to do a Supipara giveaway on Twitter. Not a lot of people participated so she just deleted the tweet. lols
>>
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I hope Meru gets enough time to translate the next game.
>>
>>15854926
I've been following him since he started working on it. He posted a tweet before saying how he might be done with the demo at the end of last month. I don't mind waiting though it's just that I finished DC II. Some routes sucked but it did get me hyped as hell.

>>15854950
Not only that it took 3~ years after they started to change for people to stop hating them. Sekai has been around for 2 years and there is no sign that they want to change their image.
>>
>>15854986
I see, thanks. I'll give it a shot after Harukoi.
Just finished the shitty imouto route.
Hope Yuika and Riru have better ones.
>>
>>15855020
Koihime Musou does endings a bit differently than most vns. You can do the routes of a number of sub heroines that basically have their own endings in the home base scenes. However, only 3 heroines get an actual ending at the end of the game. There's also a harem ending that you need to unlock all the Enshou group scenes and see the 3 other ends IIRC to get.
>>
>>15854692
>One of our editors owns a dildo he uses to ensure fidelity when working on sounds and lines for adult scenes.
That editor must be a hard-core enthusiast.
>>
>>15855070
I think we all know that's Cucumber-kun.
>>
>>15855060
Something like Kamidori I guess?
Anyway I'll give it a shot thanks.
>>
>>15855086
>like Kamidori
Nah. Its liner until the very short 5 minute ending.
>>
>>15855090
>>15855086
You pick who to visit during the different home base phases of the game. You unlock their scenes that way. The main story is pretty linear up until the ending though.
>>
>>15855076
I hope the he isn't using that dildo on himself for the "fidelity" of these sounds, that would be to creppy.
>>
>>15854692
>non-binary genders

Didn't realize Kouryuu was into this nonsense. https://www.youtube.com/watch?v=AT08e8qMhfw
>>
>>15855130
He only uses it in his mouth (as far as Ive heard).
>>
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>>15855005
>Not only that it took 3~ years after they started to change for people to stop hating them. Sekai has been around for 2 years and there is no sign that they want to change their image.

If they manage to keep Dovac quiet and continue to push Denpasoft as they have for the last month, it will go a long ways. Translation quality will continue to be an issue for them though.
>>
>>15855130
Why would that even matter? Maybe he uses it both for business and pleasure. If even that creeps you out, maybe you should go back to tumblr.
>>
>>15855199
>Maybe he uses it both for business and pleasure.
If it was for some yaoi VN' then I wouldn't mind but It's creppy because when I'm reading Euphoria I don't want to know that "these sounds" were edited to match the "noise" of the intercourse betwen the editor ass and MR.Dildo.
>>
>>15853592
Sono Hana seems likely enough since it zoomed through scripting and already started beta.

The big releases will probably be
Oct- Himawari
Nov- Sono Hana
Dec - Rance

As for smaller releases, Myth seems possible, and maybe Kuroino chapter 1.
>>
>>15855401
Dec/Nov will also likely see DCIII.
>>
>>15855416
I don't think so. It's a pretty long game that hasn't started beta.

January is far more likely
>>
>>15855490
They said in a recent interview that they're trying to get it out this year. So there's a chance.
>>
>>15855494
I could see them releasing Rance early December and DCIII late December. They appeal to different audiences anyways.

The demo is definitely coming out this year in any case.
>>
JAST commented on my idea for a general VN store http://discuss.jastusa.com/discussion/comment/382873/#Comment_382873

It seems like Nutaku killed the idea, now I have a reason to hate them more then Sekai.

But Haro If you can see this I think that MG should definitely consider it a bit more, while Nutaku does have the money MG and JAST still have more support by the VN community. Also Nutakus custom currency makes it more annoy to buy from them then from you guys.
>>
>>15855573

Where do you think you are, buddy?
>>
>>15855538
They probably get out their games by then if they tried but why would they want to release 2 major releases in the same month. Though the audiences they appeal to are different it doesn't seem smart to not space out the games.
>>
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>>15855181
Either the two backers spent a lot of money or everybody decided to up their pledges.
>>
>>15853530
Funbag Fantasy
Order Number - 210467
Order Date - 2016-09-11 21:32:33
>>
>>15855566

The custom currency issue is the one problem they seem to be fixing, they noted they were adding paying with money in one of their blog posts, and they have since added dollar amounts to their store.

But I am guessing that the ship has sailed in terms of challenging Nutaku. Not only does Nutaku have the money and superior backing, they also have the audience that is still being built up on F2P P2W H-titles. The crowd who follows the VN industry is too small to seriously challenge the sheer size of the Nutaku crowd. Which is a shame, a MG/Jast collaboration project would have been much nicer.
>>
>>15854743
Dont talk shit about Nasu. He sucked at Fate/Stay Night route but everything else from him has been amazing.
>>
>>15855883
>but everything else from him has been amazing.
Fate/Extra was garbage and probably the worst thing he ever wrote, though.
>>
>>15855892
Can't really disagree but hey, it gave us fluffy Tamamo.
>>
>>15854264
>Though the big surprise is obviously having a separate Denpasoft panel (with a panel name of Denpasoft: Eroge, Nukige and the world of Adult Visual Novels)

Interesting they put nukige in the title, though their only nukige is Koikuma thus far, Of couse that is a big deal for a nukige and should be a spotlight during their panel.

If the money is actually coming in from Nutaku, expect to see Denpasoft start to grab low/mid budget nukige for the platform. Releasing a bunch of lower cost titles work for them on Steam, no reason they wouldn't try the same on a different Steam-like platform if the money is flowing in.
>>
>>15855877
The real problem with Nutaku is that they are Canadian and are practically running a store that can be shut down at a seconds notice and all your bought games are gone.

If they actually made sure to operate from a real country for eroge games I wouldn't mind them much. But giving them money on the assumption that nobody reports them? Not so keen on that.
>>
>>15855566
Always remember just because something is hugely backed doesent always mean its going to be successful. Nutaku will really need to prove to Japanese VN makers that its profitable and that it can make far more money than MG and JAST. Which i do not think it's possible. Even if revenue is up that barely does much in the longterm when sales matter the most.
>>
>>15854264
>Sekai Project 4:45pm ft special guest Dovac cosplaying as Dovac.
>>
>>15855892
Yeah Extra wasent good ill agree there. But my point was Nasu isent that bad of a writer overall and cares about the Fate series.
>>
>>15855401
Shadows of Pygmalion is more likely than Kuroinu, since Kuroinu doesn't have even a quarter of its editing done yet.
>>
>>15855494
They also planned to have the Fata Morgana fandisc out this year when it was announced. Plans change based on progress.
>>
>>15854264
>the big surprise is obviously having a separate Denpasoft panel
Great, now they can avoid questions about 18+ Maitetsu in two panels!
>>
>>15855538
They still try to base their releases a few weeks apart, even if the audiences are different. With Please Bang My Wife being the end of September (and Higurashi being early October), the next big release will probably be end of October, setting up for big releases for late November and mid/late December.

>>15855983
I would think MindGeek has all the legal issues sorted out. They did note earlier this year that they were legally based somewhere in Europe and weren't limited by Canadian restrictions.
>>
>>15856111
But they will preemptively shut down the Maitetsu question in the first panel, by starting the Q&A with "We have a panel to discuss releases by our 18+ division in a few hours, please hold off any such question until then."
>>
>>15856125
Actually both panels will refer to the other panel and neither will talk about it.
>>
What's the general opinion on princess evangile here? I've been away from the medium a bit too much, so i decided to pick an easy title with some romance that i craved
>>
>>15856010
>Nasu isent that bad of a writer overall and cares about the Fate series
So much so that he changes his mind on what is canon at every event he takes questions at.
>>
>>15856237
Decent moege. It isn't amazing or anything--a lot of the drama is kinda stupid.

But I would say that in comparison to other translated moege (like, say, Hoshimemo) it handles relationship pacing fairly well. None of that, "Oh, I just confessed my love to you. Let's immediately fuck on the public beach, that cool?" bullshit.
>>
>>15856252
Maybe i was just starved, but i enjoyed how i ended up liking all the cast so i did not fall into the temptation of just doing my favorite girl's route and then never look back
Gonna finish the last 2 chapters of Rise's when i find the time, and then finally Chiho's
>>
>>15856276
Ha. Chiho's was my least favorite. But yes, I liked all the girls in PE too.
>>
>>15856282
For me i guess it's Rise, but just by process of elimination
After all, i started it blind and thought she was gonna be the 1st, but she got one-upped by the others
Didn't help that the first half of her route made me like Chiho even more
>>
>>15856237
It's all right. The common route is decent and pretty funny, most of the cast are likeable. However, a good half of the heroines don't even have routes.

It has a lot of drama but most of it is resolved really quickly. There's some heavy melodrama, but even that stuff doesn't last long. If you like any of the girls you'll probably enjoy it, although you'll likely want to save your favorite girl for last, just to keep you motivated. There's no real plot so route order is irrelevant.

Only silly thing I'll say is that the sex scenes are even goofier than normal, because the MC will often comment on how hard his dick is because it's in "the girl he loves." This is pretty normal for moege but it doesn't make it any less funny.
>>
>>15856440
Fuck, he really said that a lot
I'm usually a sucker for lines like "i'm like this because of you", but calm down a little bit
>>
>>15855921
Inb4 Softhouse Seal
>>
Any of you guys got the Psycho-pass VN on Vita?

I'm not sure whether to get it for Vita or PS4. Vita is comfier but I'm worried the game might have issues on it as it was originally made for a home console
>>
>>15856276
I did a blind play on the first time. I got Rise. Then Ritsuko on the second time. I thought that other routes will become equal or better than the two but I was disappointed in the end.

Personally, I like Ritsuko, since winning her has the highest difficulty. There are things that you need to hide from everyone, and the fact that your dating the opposing faction's leader is just one of them. High risk romance is great.
>>
>>15856700
Yeah, Ritsuko was easily my 2nd favorite because of those reasons.
Only thing i would have liked more out of her was remaining a bit more cold at the start, but she had already progressed way past that.
>>
Sup
>>
>>15856659
I pirated it on my Vita. Runs fine there but I didn't find it to be very good so I dropped it.
>>
>>15854692
>Some days I do wonder if I’m the only one who likes our pink color.
>I’m pretty fond of our hot pink as a accent color.
There you have it. The pink is never going away as Kouryuu and GH likes it.
>>
>>15856659
Its a visual novel. The Vita can run most games really well including visual novels like Danganronpa. They do not have that much requirements to begin with unless you had a lot of 3D polygons etc.
>>
>>15858462

I like the pink. That said, if they want people to feel comfortable purchasing something on the site, they should probably work on integrating the payment gate into it so it seems less suspicious.
>>
https://www.indiegala.com/sextember

Looks like we won't be able to track the kyonyuu fantasy' sales any further.
>>
>>15859265
Stop shilling. KF isn't in that bundle.
>>
>>15859275
the point

...

your head
>>
>>15859265
>https://www.indiegala.com/sextember
The only game that is worth form that bundel is Guilty the Sin.
>>
>>15859265
>Guilty the Sin and Space Pirate Sara for $10.

Could be worse.
>>
>>15859275

Anonymous, I don't think you're comprehending what is being said in that post, so I shall attempt to rephrase it for you.

Due to the large number of order numbers generated from that bundle, estimating kyonyuu fantasy's further sales will become impossible due to the skewed numbers.
>>
>>15858462
GH said accent color. That would be like the MG blog where it has pink, but not as the main color. Pink as the main color is just tacky.
>>
>>15859265
I guess they've dumped Groupees after that failed sale.
>>
>>15859265
Nice. 10 dollars for a 25 dollar game and 5 games I didn't want. Maybe one of these days half the titles won't be the unsellable gargabe of MG. (Read tentacle niche games)
>>
>>15859744
Well, the purpose of the bundle is to advertise their store while selling games that are not selling well currently. At that price, it will attract the curious. It's really not for us.
>>
>>15859758
Why would you want to advertise your store with your worst products though?

That is like advertising Steam with "Shower with Dad".
>>
>>15859772
They wouldn't know if it was good or bad until they play it. And even then, artwork does wonders sometimes. Look at the shitstain Sakura series.
>>
>>15859731

That seems a bit of a hasty conclusion. If that were to occur, I think it'd be the other way around, that groupees was unhappy with them for not adding anything to the bundle after they asked. The bundles exist primarily to drive people to create mangagamer accounts so the main hurdle of getting them to actually buy a games is surmounted. I doubt they really care at all about the pennies they get for each title(which is similarly why there's not really any primo titles).

>>15859772

Why would you want to give away your best product for such a deep discount that's further split with a third party?
>>
>>15859790
Nobody said they should give away their best products. But something else than Rapelay 1, Rapelay 2, Rapelay 3, Rapelay 4 as a lineup is maybe in your best interest to not get people to turn around.
>>
>>15859301
How good is it? I might buy it just for this title.
>>
>>15859801

I imagine part of it comes down to what Haro(I think she's the one who picks them) had to pick from. Distribution contracts usually have a notification/approval clause for discounts exceeding X percent. I doubt most of the japanese side really gives a shit, but exactly because of that it's not too uncommon for an email to get sent and never get a reply.

That said, IMO it's evident that they've got their pick of softhouse seal titles and overdrive titles for tossing in bundles so I would personally have swapped Guilty for Boob Wars and Sara for Edelweiss for a slightly more approachable selection without actually putting in anything too valuable.
>>
>>15859846
I personally say keep Guilty the Sin for anyone with an inclination for leather. I could see someone giving $10 for solely that reason.

They really should do a full moege bundle. Maybe Da Capo, Kira Kira, Suika, and Edelweiss for $10. Maybe the all ages Sono Hana too for the heck of it.

Toss in a newer VN for $20 like Da Capo II or Deardrops.
>>
>>15859813
It's a nukige with story, battles, rape, ntr, lesbians, homos, futa, incest, etc...
Isn't good or bad, most likely pretty average but at least isn't boring.
>>
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>>15859265
Fucking Indiegala, they're rejecting any of my cards and I can't pay via PayPal because I'm in another country but I can't change the adrees without making a new account and these guys from Indiegale have blocked from it any purchase that doesn't match with you IP adress.
>>
>>15859744
>>15859772
Space Pirate Sara is legitimately great.
>>
>>15859917
>Futa
No thanks you.
>>
>>15859924
>Futa
There is barely any futa. And and almost all of it is segmented off into its own branching path in the latter half of the game.
It's not a futa game.
>>
>>15859917
I'm sure it wouldn't be so bad if it wasn't fat men and tentacle inclusive. Just the girls and futa and I would have bought it in a heartbeat.
>>
>>15858462
How about Magenta its pink but it has a more lively tone to it.
>>
>>15859846
If anything should've gone it's Lapis Gunner. It's a sequel to Ruby Stryker, so if the person didn't even like Ruby Stryker, then they wouldn't want to play its sequel either.
>>
>>15860157

There's nothing quite similarly as worthless that one can confirm would be available to replace it with.
>>
I really want to buy this bundle and make fun of all the shitty lines on /jp/.
>>
>>15860220

These threads have finally slowed down enough that this one might still be alive by friday. Probably doesn't need a play by play.
>>
>>15860220
>I want... but I can't.
Tsundere?
>>
Touma Kojirou’s Detective File -Murder at the Opera House- would've been a better choice for the bundle. Then people could pick from any of 3 of softhouse-seal's protags: spy, exorcist, or detective. And then there would still have been more hardcore games like Guilty, Sara, and Ruby.
>>
>>15860236

I think that'd be the third time around for that though.
>>
>>15860230
Maybe when it hits the bump limit.

>>15860235
Derriere.
>>
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>>15860259
ImoPara2 confirmed for Danganronpa prequel
>>
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>>15859915
Same here.
>>
>>15860309
Learn to proxy, moron.
>>
>>15860388
I don't want to be banned from PayPal, baka.
>>
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>>15860259
>My penis stood as a monument to hope and despair alike
>Monument to hope and despair alike
>Hope and Despair
>Despair
>>
>>15860637
是帯の絶望大好きです
>>
https://youtu.be/107ITimZqxI

Cringe: Yes or No?
>>
>>15860728
Where's the thumbnail from?
>>
>>15860735
Search and you will find out. I did.
>>
>>15858462
I got used to the pink. It stands out from the blue and white both JAST and Sekai Project use.

>>15860063
Magenta would be a lot better than hot pink, good idea.
>>
Does SP have a new overzealous community manager? Is that why they are tweeting every 30 seconds about a steam sale?
>>
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Aww man. I didn't know worst girl Koko was making a return in DCIII.
>>
>>15861198
Doddler please stop breaking the game, I've been waiting at least 3 years now.
>>
>>15861198
One of the extras the 'R' version of DC3 has is a side story featuring all the characters from DC2. Other than Sakura, the DC2 cast doesn't feature much at all in the main story.
>>
>>15861246
It's not Doddler's fault it took so long. Kouryuu was the translator.

Since he's the 2nd in command of MG, he had to do a lot on top of translating DC III.
>>
>>15861026
They're probably desperate for money.
>>
>>15861307
More like the new guy wants to prove he's doing his job. Hasn't Sekai gone through several community managers/PR people by now?
>>
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>>15854229
>mfw they will choose Nutaku anyways.

┐( ̄ヮ ̄)┌
>>
>>15861372
>Those SP and Nutaku burns
Nice
>>
>>15861393
Too bad he didn't add "Will blame the devs if anything goes wrong." for Sekai.
>>
MangaGamer's line-up seems to be pretty stacked for the time being. No matter them being impressive titles.

But what are the chances of Funbag Fantasy doing well enough for them to localize the rest of the Kyonyuu series?
Because I have to say that I am loving Funbag Fantasy. It was much better than I had anticipated and I did already expect to like it.
>>
>>15861372
>Personally I would go with MangaGamer because they are on average best. They have some tiny faults like refusing to admit bad naming choices but overall they are very nice people who love the visual novel industry.
>refusing to admit bad naming choices
The Yuuki guy is now part of the community with his autism.
>>
>>15861524
I bet he's referring the Funbag Fantasy, not Yuki. I literally haven't heard any belly aching in regards to Yuki outside of here. But Funbag was more controversial (lol).
>>
>>15861530
That's because the retards actually think it's pronounced with a short u. That is one of the points why this romanization is stupid.
>>
>>15861548
The joke's on you, since most people pronounce it the same way no matter how it's spelled.
>>
The future of VNs.

https://youtu.be/_WaJxraseOc
>>
>>15861610
I literally could not get through more than 3 seconds of that
>>
>>15861372
Ah man, that SP blurb is pretty good.
>>
>>15861610
This game is actually pretty fun, barring the voice acting.
>>
>>15861487
I'm reading fandisc now and it's even better. International politics and conspiracies everywhere. It really fells like Game of Thrones with boobs.
>>
>>15861372
I'm not sure why people are directing them to the big VN localization companies, absolutely none of them (aside from perhaps Nutaku) will translate a title for a Chinese localization company to publish (and if Hikari Field has the English rights, I doubt they are interested in handing them off). They are a localization company like Next Ninja, not the Japanese publisher Lump of Sugar.
>>
>>15861786
MG and Nutaku will at least distribute such a title even if they're not the ones publishing it.
>>
>>15861824
Indeed I am sure you can get them to distribute it, and at the very least throwing an 18+ version on MG and especially Nutaku is a good idea for any new publisher, but MG (and Sekai and Jast) would laugh you off if you came to them with a sizable title just to ask them to work as a hired translator.
>>
>>15861786
MG, Nutaku, and JAST can also do distribution for 18+ stuff. I suppose even FW could do it too, if they wanted to.
>>
>>15861487
Long nukige do pretty well with MG. If it gets a hardcopy, it's guaranteed MG will release the sequel unless the original company doesn't want to. Note that it doesn't have to get a hardcopy for it to sell well enough to get the sequel, but it's the best indicator of the sequel being obtained.

I'm not exactly sure how many sales a title needs to get a hard copy, but if I had to guess, it's 2k. So, if you really, really want it, buy multiples. The VN market is really small, so buying multiple copies really matters.
>>
>>15861372
>JAST
>Can translate titles, bit it takes years
>top kek

>Sekai Project
>Have no problems insulting customers
>often skip adult version and do all ages because they dont care about fans of adult content
>only cares about steambux
>Poorly rated platform
>Kek attack!
>Sides are in orbit

>tfw this is the most honest analysis of the VN distributors ever.

I can only hope we do this more often with games on greenlight and steer them clear of awful VN Distribution platforms.
>>
>>15859874
I think you would have a better chance of seeing hell freeze over then MG bundling those titles together anon.
>>
>>15862178
The only time MG would ever bundle their titles even if they were on Steam is if they had a boatload of money and were on the upscale then advertised a huge VN sale.
>>
Mangagamer did an interview with dualshockers about rance-

http://www.dualshockers.com/2016/09/20/mangagamer-interview-bringing-rance-to-the-west-for-eroge-fans/
>>
>>15863777
What I can agree is that Arnaru and Amy can't agree.
>>
>>15863966
That's because Aru is a moron.
>>
>>15863982
Why?
>>
>>15863989
He translates based on feelings instead of logic.
>>
>>15863992
I don't see a problem with that.
>>
>>15863777
>dualshockers

Don't the people working there praise and and shill for Sekai?
>>
>>15863777
Get good licenses and the press coverage will follow.
>>
>>15864004
I wouldn't see a problem with it either, if he was still a fan translator.
>>
>>15861372
Where was this posted?
>>
>>15864034
16 hours ago, can't you read?
>>
>>15861372
Gonna be fun to see the trainwreck English translation and EOPs still eating that shit.
>>
>>15864050
is this a meta joke
>>
Why are there so few translated VNs with onee-chan heroines, but shittons of imoutoge?

It's cruel and unjust.
>>
>>15864690
1. Because imouto > onee-chan
2. Because onee-chan can actually be replaced by an "older sister" character who's not actually related. Like Majikoi, Comyu and other translated kusoge.
I feel as though osananajimi are most often either an archetype of their own, or combined with older sister char. If they act younger, you will not get imouto vibes from them.
Other unrelated younger characters would included loli which are only like 1/3 imouto chars, competing which student and daughter archetypes.
>>
>>15864734
Wasn't there a good VN called They are my noble masters? We never get good VNs.
>>
>>15861487
Yeah, Funbag is a lot better than I expected. Like considerably better.
>>
>>15865255
Buy more from Sekai; they will bring over everything you could ever want and then some.
>>
>>15865814
Hi dovac.
>>
>>15865814
In case you're serious : That's still a bad idea because they're going to butcher everything we want and then some.
>>
>>15865814
Damn, SP is such a good company. Their staff is very dedicated and the way they interact with the whole community is on a completely different level from their competitors. Not to mention how they make it a point to always localize VNs as their author intended showing how much they respect this culture.

Oh wait...
>>
>>15866185
>>15866165
>>15866191
MG staff, why do you insist on attacking the most promising VN company in the west?
Look at steam, do you see how many VNs are there. How many were there before us? Exactly 0.
>>
Don't reply.
>>
>>15865774
Same here. Didn't expect it to be so good.
Hope the gaiden get picked up as well.
>>
>>15866193
Kindly go back to the bait hole you came from. This thread gets enough shit posting as it is.
>>
>>15853315
Wasn't there a moege with an imouto heroine from Mangagamer coming out (not imouto paradise)? I remember getting excited a few months ago but I don't remember what it was and everything I search doesn't look like it.

Damn.
>>
>>15866391
Are you sure you're not talking about Free Friends 2?
>>
>>15865255
I want TAMNM if only for more Kuki madness. Plus a hotblooded idiot type could be fun, haven't had one of those in a while.
>>
>>15866445
I dunno, to be honest maybe I dreamed it.
>>
>>15866702
Was it ever explained how Capt got Cookie?
>>
>>15866939
Not in base, S or A-1. I want another mainline game already ;_;
I also kinda want a route where through the pressure point magic that apparently exists, all of Yamato's erotic power is turned into martial ability.
>>
https://techraptor.net/content/valve-defaults-showing-reviews-steam

Steam i guess is going back to showing all the reviews even those that have Steam keys. Which means basically it still does not count on the final score but it does not mean it will not show up when everyone looks at the review section.
>>
>>15865814
Come to think of it, if Sekai didn't reveal Baldr Sky at the last second in AX, we'd probably assume they were irrelevant by now.
>>
>>15867017
Based Sekai is on the cutting edge of Argentinian visual novel development
>>
>>15867017
Amusingly, their reputation probably would probably be better now if they didn't have Baldr Sky.

Including AX, they picked up 18+ Sakusaku, Koikuma, and made a deal with deal with Nutaku for Chrono Clock and likely at least some other big titles. Additionally, Dovac's rants seem to be a thing of the past, which have been a major problem for them through now. But they got a huge title that everyone cares about with numerous problems between the lack of an 18+ version being announced (made worse by the Koikuma/Sakusaku announcements) and the Aroduc mess overshadowing everything else.
>>
MG's Umineko release has gotten its fan patch to use PS3 assets.

>This is the 1.0 release. The patch includes PS3 voices, sprites, backgrounds, and effects for all 4 arcs. It's still missing the CGs, and there are some UI issues thanks to the conversion to widescreen. Those fixes will come some time later, but it's stable and usable in its current form.

>It should work with the Steam version or the Mangagamer version.
>>
>>15868437
Do we need to download it off another site or will this be patched in on the Steam version?
>>
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Looks like dovac could be out. The official Kickstarter lists another person as the owner.
>>
>>15868628

Ill wait to see what this new guy does next hopefully things change and become different.
>>
>>15868616
Another site, since it's not an official patch. It's from a fan group, since MG couldn't get the rights to the console assets.
>>
>>15868628
He's the co-founder of Sekai along with dovac. Nothing's changed.
>>
>>15868659
Different boss same as the old boss when it comes to Policies but not in the PR.
>>
>>15868670
Yes, now all we'll get is stock PR answers.
>>
>>15868683
Pretty much like i said new boss same as the old. Nothing truly changes.
>>
>>15867045
While Sekai partnering up with Nutaku is interesting, I can't care about Sakusaku or Koikuma. The latter is mostly for Nekopara fags because of the artist, and SukiSuki is more interesting to me than SakuSaku.

>>15868683
Damn, things will be less fun around here. With any luck, Sekai will go gently into the night, but I doubt it.
>>
>>15868628
I would assume he is still there, just no longer the face of the company, which was more or less confirmed shortly after their staff shakeup.

>>15868694
Dovac rants were often quite loose with whatever information he was complaining about at the time, especially financials. Now we get nothing put 100% pure filtered PR talking about how everything is wonderful.

>>15868825
The key thing about the Nutaku partnership is that they have dramatically changed their tune with regards to 18+ content, which is good for future titles and means we have a realistic chance of seeing other titles in their library go uncut. They went from "we have no big game with 18+ releases announced and no reason to think any are coming" to "Sakusaku, Koikuma, and Chrono Clock have 18+ releases and we are getting ready to host a panel called Eroge, Nukige and the world of Adult Visual Novels"
>>
>>15868825
Sakusaku looks like a decent moege at least. The translator sat on it for over a year trying to sell it, and I have no faith in SP. I doubt any of the fully translated games they picked up will be released in 2016.
>>
I wonder what announcements (if any) we will get at the Denpasoft panel. If they actually have any 18+ news for the titles they previously announced, it makes sense in retrospect that they weren't announced at Otakon if they were already planning a Denpasoft panel planned for Anime Weekend Atlanta.
>>
>>15868922
I'm actually expecting G-Senjou 18+ announcement.
>>
>>15868922
They'll announce that they cannot answer questions about Maitetsu and that they'll answer in their next panel.
>>
>>15868938
More like they won't have time for those questions because they are busy announcing a new Sakura game.
>>
>>15868922
They might not have cared long enough to grab any yet, but I expect them to eventually pick up some MG-style cheap nukige with an amusing titles. They are exactly the type of cheap, low risk high profit margin titles that Sekai already grabs en mass for Steam, just Nutaku has different demands for that type of title then Steam.
>>
>>15868976
Can't be turned into Steam games, so they are "unprofitable".
>>
>>15868929
That wouldn't be a huge surprise, now that Frontwing convinced the developer to come around from Sharin. Low effort way to get some extra money to get some extra money to help close the apparent loss, provided that the voice agencies wouldn't screw it up.

>>15868938
I wouldn't expect an 18+ release of Maitetsu, hard to think Lose/Sekai/Nutaku would all be able to come into agreement to release it. Though if by some remarkable scenario they managed to pull it off, then the Denpa panel is where they would announce it.

>>15868984
They apparently grabbed Koikuma not expecting to do an all ages release (even if Smile thought otherwise). Grabbing other, lower budget nukige wouldn't be a surprise now that they are going hard after Nutaku.
>>
One of the many reasons why JAST is so slow in giving us VNs.
>>
>>15869226
did he die?
>>
>>15869251
Stop trying to curse him. Sumaga needs to be out this decade.
>>
>>15868922
Whatever they announce won't get released until 2018 at the earliest, even if it's just an 18+ version of a current title. Anyone who really cares about SP's acquisitions is better off studying nip themselves, they could probably get a reading proficiency comparable to SP's TLs by 2018.
>>
>>15853740
You don't need to have people babysitting translators if you know what you're getting. Most of the good translators are freelancing for MG so I really don't get why JAST doesn't just hire koestl, Conjueror or whoever.
>>
>>15869339
For Flowers, JAST hired a Japanese company to translate thinking they would know what they were doing. Oops. They did hire Maria for Sonicomi so I guess that's a start.
>>
>>15869354
Because Jast has spent years not caring when titles get released, now that they do care they seem to be having problems keeping things on track.
>>
>>15853530
Order Number - 222103
Order Date - 2016-09-22
>>
>>15869272
Getting a Leyline announcement might not mean that long of a wait, and they have a pretty good turnaround time on some of their short titles, but yeah their full length titles not from a fan translation source are moving rather slowly.
>>
SP a shit
>>
>>15868628
> Greater exposure to indie creators.

I guess Dovac wasn't kidding when he said that they were bailing from this industry.

Good riddance.
>>
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>>15869649
> but yeah their full length titles not from a fan translation source are moving rather slowly.

Even the ones from fanlations are slow as heck. Leyline and SakuSaku have been 100% done TL/Editing/TLC forever and they've been sitting at 'picked up' for half a year.

I think they just don't have enough liquid capital at this point. Everything is a keep-up game.
>>
>>15868628
>We are a startup
For how long are they going to call themselves this?
>>
>>15870005
At least if they fail while having that description, we can pretend that they never became a full fledged company.

>>15869982
Inb4 they die before releasing Baldr Sky.
>>
>>15870005
I agree your not a startup company if your constantly pulling kickstarters for every title.

>Inb4
>b..but.. But they cant do it on their own they need kickstarter

They dont Kickstarter is for when something to help a company on an ambitious project or to have a few projects back for Steam release so they dont have to go back to begging on Kickstarter. There comes a time when a company needs to stand on its own and actually use their own site like MG does for raising funds to help localize a series of titles than using the kickstarter lolli. If a company falls under its simply their own fault for having awful management.
>>
>>15871299
At least for Chrono Clock they are only using it for physical goods. As awesome as MG is, I do wish physicals were available sooner, even if I understand why they aren't.

That said though, Sekai Project's physicals would be more appealing if it weren't for the long history of delays involving them.
>>
What's Good Haro's redacted?
>>
>>15871417
I think MG although they may take awhile they do get it done when they can only because they are a small company.

As you also mentioned Sekai delays a lot and is notorious for taking longer than JAST takes with translating a game. I think its a double edged sword. Sekai promises so much physical goods to keep Kickstarters on board and to make more money for it. But at the same time so many people pay less for so much stuff its almost not even worth it for them and they make less money back. Plus on top of that you have 2,000 people to give physical game goods to and another 4,000 on a few other kickstarters that it probably overwhelms the staff.
>>
>>15871498
Room No. 9 maybe? Considering how No Thank You did, and it has a release in Japan one day before the MG panel, it wouldn't be a shock if they were to announce it.
>>
>>15871498
>>15871546

If I recall, she said awhile back it wasn't something with mangagamer.
>>
Culture Selects is releasing Dead End Junction on Friday, same day as Harmonia. In addition to throwing it on Steam they are letting MG throw it on their store.
>>
>>15871770
>Dead End Junction
Is this any good?
>>
>>15871770
Won´t the new VN from August be released on the same day?
>>
>>15870385
>Inb4 they die before releasing Baldr Sky
If they die MangaGamer might be able to buy up their unfulfilled contracts/licenses. At least then we might get it within this decade as they likely to just go and ask Aroduc to finish it. Though is also the chance JAST snaps it instead so it would end up in editing hell for years.
>>
Waiting for Harakano's last route is torture.
>>
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>>15871417
>only using it for physical goods
Really? Nice lie; any contribution for CC under 125$ is for the digital copy "pre-order".
>>
>>15872273
I dont think its a matter of if just when. Not trying to be mean but its just the reality that they are horribly mismanaged and it does look like they have operated in the red for awhile and barely had time to give their physical games to their backers due to the high amount of cost. Even if that wasent the case the fact they are using kickstarter so damn much is also tiring out fans and you can tell they are having to do a lot to get more backers on board than usual.
>>
>>15872511
Those prices are not that bad from 20-50$ tier that is about what i would expect for a game. But also at the same time fans are going to start wondering if Sekai could have just done that on their site and raised the funds there.
>>
>>15872531
Yeah, these prices aren't bad but the part about "KS only for physical goods" or "projected to be released in January 2017" are a blatant lie, typical of SP.
>>
>>15872566
>Projected release date Jan 2017
>inb4
>delayed
>physical goods delayed
>Translated late 2017 when no one cares anymore
>2018 summer physical goods are out.
>More fans stop supporting.
>>
>>15872657
I stopped caring about Chrono Clock by the end of 2015.
>>
>>15872674
You're not their target audience anyway.
>>
>>15872657
I can't believe that fag Chuee is defending this shit after getting hired. Here's the thing, if you are delayed, the logical thing to do is not take on EVEN more obligations. Finish what you promised first. Especially since people already paid good money for your product.
>>
>>15872683
>their target audience
SP target audience aren't people who are familiar with VNs. They want the people that don't try to inform themselves or are with such a pitiful state of mind that they think SP are gods of the industry.
>>
>>15872693
>I can't believe that fag Chuee is defending this shit after getting hired
It completely blows my mind why fan-translators see good in working with SP despiste SP plain disrespect for those who care about the VN culture and for the VN itself.
>>
>>15872712
Here's the reason: $$$$
>>
>>15872657
It'll come out after Happymaher almost definitely. I wonder if MG or the community will be able to leverage Happymaher's faster, uncensored released to make less people give a shit about CC when it finally does come out.
Although SP already profited off CC from their Kickstarter so they probably don't care. We'll never see Dovac whine about sales again so if it underperforms it'll just be conjecture like every other title this year.

I feel bad for anyone expecting the title to come out any time soon, or for them to get their physical goods before 2018. It's one thing to support a shit company, but it's another to actually trust them.
>>
>>15872773
I feel bad for them too. It's not their fault their mothers were heavy drinkers.
>>
>>15872693
True its crazy they still have a lot more obligations than they did before and a ton of titles still unreleased or on the backburner for years now.
>>
>>15872773
inb4 CC will be delayed so they can find the lost artwork in Atlantis

I can't wait to get comfy with my hot cocoa and Hapymaher while laughing at those guys.
>>
>>15872740
Pretty much correct. But I think it is about giving the developers money that fan translators get sold on. Since they like the game, they want the creators to profit.

Just a shame Sekai and the creators collaborate to butcher the product for even more cash on Steam instead of selling to fans.

But biting the hands that feed you every time should be a winning concept.
>>
>>15856237
>What's the general opinion on princess evangile here?
Generally speaking, I liked it a lot. One of the characters annoyed the hell out of me, though. Not just the character herself, but also the way the story and other characters treat her. I am, of course, talking about the headmistress.
>>
http://dengekionline.com/elem/000/001/373/1373026/
>>
>>15873060
That game is a masterpiece.
>>
>>15873060
Might buy if uncensored from the original version. I think it had nudity, but Steam allows that.
>>
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>リメイク

What type of new jobs is she going to have?
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>>15873060
If this sell really well on Steam, is there even a sliver of hope of the rest of the series being localized and released on Steam too?
>>
>>15873060
http://www.siliconera.com/2016/09/22/princess-maker-2-refine-will-arrive-steam-october/
For EOPs.

>>15873093
I would be very surprised if there are any changes from the Japanese release.
>>
>>15873060
Could you whore her out?
>>
>>15873326
Actually yes.
>>
>>15873326
>>15873332
I wonder what the reaction is going to be for that. Who will write the first clickbait article?
>>
>>15872740
Which demonstrates the fan translator himself doesn't respect VN culture and the VN itself. I understand money is important but I'm completely against butchering products for that. Not to mention that a uncut and demosaiced version would lead to more sales.
>>
>>15873326
You can also make her the king's concubine or marry her yourself.
>>
>>15873226
Says they're planning to do the others too.
>>
Nutaku noted they'll be throwing Boob Wars on the platform. Another title with a couple scenes that they might have previously had a problem with Nutaku having on the platform.

I imagine it will do well though, for the same reason Boob Wars has done well everywhere else Mangagamer has released it.
>>
>>15873508
Maybe Nutatku is trying to prove they aren't scared. They should get Saya also.
>>
>>15873508
MangaGamer should be careful depending on Nutaku too much. As was discussed before, they should try to improve traffic to their own site. I have a feeling Nutaku is the type to be all lovey-dovey when they first start but will absolutely shit on you once they become popular.
>>
>>15873516
I would think the same, and I doubt they'll start releasing anything new on the platform, at least near or immediately after release. Nutaku's platform is going to grow regardless of MangaGamer's presence though, and they don't lose out on anything from selling a bunch of copies of games that they released some time ago.
>>
>>15873515
Well their standards seem to have relaxed considerably even just looking at their browser games. As long as they can manage to get titles like this through, MangaGamer's nukige with names like Boob Wars or We Love Master are a perfect fit for the platform.
>>
>>15873516
Maybe if they gave them exclusive rights to a game for a limited amount of time, I would worry about MG being overreliant on Nutaku like how Sekai seems to be for its 18+ releases. Right now though, MG seems to view it as simply a few extra sales.
>>
http://dlsoft.dmm.co.jp/en/detail/hobe_0156/

Who here wants a free VN?
>>
>>15873601
It's more understandable for Sekai, as at least for now they don't have much to lose with Denpasoft when Denpasoft wasn't selling titles anyways. Though they seem to be trying to work on increasing brand awareness for Denpasoft as well, but that is a tall order with or without working with Nutaku.
>>
>>15873515

At the very least though, nothing of Sekai's aside Maitetsu should be a problem for Nutaku purely from a content perspective. Thus other titles that don't get an uncut release should be either on Sekai and/or the Japanese company.
>>
>>15873670
Denpasoft didn't sell well because they were incompetent. Simple things like 50% discounts at the same time as they do Steam sales with 50% discount would have made people go check their site out and buy them.

They had to hire that new guy before anything positive happened with their own Store. Old staff simply didn't care.
>>
I'm curious - what did it take for Dovac to get shitcanned as the face of SP?

I mean, through thick and thin he was the face of it since it's inception, despite mass obvious bad PR. It's hard to imagine that they only *just* realized from Baldr Sky that they have a bad reputation.... or I hope not at least.
>>
>>15873755
An Onii-chan.
>>
>>15873755
I doubt it was a single thing, his final outburst was probably just the last straw.
>>
>>15873770
Probably when he started actively destroying what little good reputation Sekai's PR guys managed to build and then got them fired.
>>
>>15873755

I am guessing they finally realized his meltdowns weren't going to stop regardless of how much he tried to improve himself.

Honestly, none of his outbursts likely have been particularly bad for Sekai Project's bottom line. The vocal part of the community who regularly saw Dovac's rants thought poorly of him, but it isn't like they would have liked Sekai otherwise. It's not like he was widely known by people buying Sekai Project titles on Steam. But they were probably concerned about any one of his future rants catching fire if someone reported on it, igniting a much more serious problem for the company.
>>
>>15873775
The Nutaku deal was surely about the money, and the target audience is more the crowd looking purely for porn, such as the type of people who buy Boob Wars and will by Please Bang My Wife for Mangagamer, rather then the community closely following releases. But it does give them a great PR opportunity to pivot towards "we care about the community" because it suddenly became profitable to get uncut releases.
>>
>>15873755
I think the statement where he said that the company never wanted to get into visual novels in the first place. Saying shit like that can ward off potential partners.
>>
>>15873751
It's more complicated then that, as Sekai Project had intentionally gone out of their way to keep Denpasoft hidden last year, presumably to keep the porn-adversed press happy. It wasn't that long ago that Sekai Project would insist that they were separate, completely unrelated companies when they were asked about uncut releases, something we regularly joked about here.

It did make sense at the time to do that, Steam was doing great, and they saw no prospects of making meaningful money off of Denpasoft regardless of how much they promoted it. They weren't going to risk losing press coverage when their big titles were selling 5 figures to be able to sell at best a few thousand extra copies on Denpa (and even that is a stretch.) But when it was treated like that, it wasn't that they didn't care because they were incompetent, but rather they wanted to minimize any association between Denpa and Sekai.

That seems to have changed though, perhaps because of declining Steam sales, or perhaps because the press got bored of Sekai Project anyways. Even before Nutaku, they have gradually stopped hiding Denpasoft, starting about the time they did the Karakara IGG where they were advertising the 18+ version directly in the project. By Anime Central they were putting out press releases noting Denpasoft releases in new announcements with an uncut release planned (2236 A.D. for example), and at AX, they announced SakuSaku and the pure nukige Koikuma, both highlighting a Denpasoft everywhere they were mentioned. Since then, they have begun regularly mentioning Denpasoft on Sekai social media including cross platform sales and hired a new PR person for Denpasoft specifically. They also have been working closely with Nutaku, Chrono Clock does not hide a Denpa release at all, and they see it worthwhile to do a Denpasoft panel that is clearly advertising it as a porn company with the panel name. All of these changes seen to continue a transition of Denpa from a hidden afterthought designed to migrate problems for Sekai to a prominent and important brand of Sekai.
>>
>>15873863
Or better yet, saying that they are leaving the visual novel industry. Could decrease interest with partners.
>>
>>15873942
Would it? Those Japanese partners don't understand English in the first place (also one of the reasons why dovac could blame them for all sorts of shit and not have it bite them in the ass).
>>
>>15873940
If the +18 version of Chrono Clock is an example of the new changes in SP then the same can be said about the only all ages of Baldr Sky, Maitetsu, Tenshin Ranman Happy-Go-Lucky...
Nothing has changes except the reputation of SP (for worse).
>>
>>15874006
I want to see what they have at their AWA Denpasoft panel, as Chrono Clock came out of nowhere with an 18+ release when they decided to run the Kickstarter, and they hadn't addressed their Nutaku deal until then.
>>
>>15874036
Sekai Q&A tend to be fucking worthless. They'll probably brush any questions with, "We don't know at the moment" or "We'll tell you at a future con".
>>
>>15873060
>>15873268
>>15873332
Censored trash. Won't even bother
>>
>>15874036
How many months after the steam release will the 18+ version be finished?
>>
>>15874047
The difference this time though is they have a specific Denpasoft panel instead of just a Sekai panel. It is quite possible that they'll answer with "we can't say anything", but if they are going to start announcing 18+ versions, this is by far the most likely time for them to do so.
>>
>>15874072
Probably none, because if they screw over kickstarter backers, they don't care, but if they screw over a business partner paying for a time-limited exclusive, it can come and bite them in the ass.

For those waiting on the physical though, it probably at least half a year wait, if not longer, as that only screws over customers.
>>
>>15874102
I'm not sure, after all I'm still waiting for the full version of Meitatsu.
Regardles Rakuen (+18), if we're tucky then maybe it will be release at the end of 2017.
>>
>>15874131
I seriously doubt Maitetsu for the obvious reasons. It seems Lose was turned down by others before Sekai, either because Lose didn't want an uncut release, or because others (most likely MG and/or Jast) refused the content.

I would think though unless they run into snag with the Japanese companies (most likely Gigia), they probably want to do uncut releases of the rest of their titles without an uncut release announced (Baldr sky, Tenshin Ranman, Leyline, Hoshizora no Memoria, and Wagamama High Spec.)
>>
>>15874155
>most likely MG
MG has released a lolige so I seriously doubt it
>>
>>15874160
It's possible Lose approached them with the prospect of not wanting an 18+ release, and that's why MG turned them down.
>>
>>15874160
Sweet Sweat isn't as lolish though. Lose might be over the line for them.
>>
>>15853530
What's the point of this graph?
Isn't it obvious that as time goes by, the numbers will just increase since it's cumulative.

A chart with individual historical sales for each product will actually interesting.
>>
>>15874155
It seems more likely that they pitched a cut release to the other publishers and they thought that a strictly cut release wouldn't do well enough. I can see JAST agreeing to doing a cut release and an "unofficial patch" like they've done in the past, but MG declining a cut-only release or even an uncut version because of the subject matter. SP likely agreed to all-ages only as well as a translation deadline (which they will fail to meet). That's my speculation, at least.
>>
>>15874179
MG doesn't give away the sales for individual titles, so that's impossible.

Based on this graph, release dates, and weekly rankings, we can very vaguely guess how well a title sells during its first few week, especially if it's the only new title. Though, bundles obviously screw everything up
>>
>>15874179
It would be, but we don't have that data. The best we have is order numbers (even actual sales will be higher, because an order can be more then one sale).
>>
>>15874182
The simple fact that the H-content in Maitetsu was separate from the main game, making it easy to cut, lends support to the idea that they never had any plans to do an uncut release out of Japan. Chrono Clock might have been the same way, but somewhere along the way they were convinced otherwise.
>>
>>15874155
Working with Lose seems like a messy proposition. Despite what people want to say, a game like that would be legally risky, and it's possible Lose didn't want to do an 18+ version in the first place (the Maitetsu homepage blocks foreign visitors since around when it would have been picked up in English). Either way, I can understand why you would turn them down, for the exact reason Sekai is showing right now. You pile on the negatives of doing a title like that in the first place without even pleasing those that want it because you're cutting it apart.
>>
>>15874182
I'd be surprise if there was any type of strict deadline, Lose had a title they felt they needed to get over and Sekai seems to have been the only major localization company willing to play ball. It's not like Lose would have had a ton of leverage in that situation, as if Sekai rejected they would have needed to either do it themselves or find a shady Next Ninja like startup to work with.
>>
>>15874250
>I'd be surprise if there was any type of strict deadline
At least some people who know details of failed deal with Other Localizing Company said very short deadlines from Lose were foremost reason for rejecting it.
>>
>>15873863
>>15873942
>>15873957
Looks like the solution here is to find screenshots of his deleted rants, translate them to Japanese and post them to the Japanese companies' Twitters.
>>
>>15874327
They would just say that he is no longer in charge for that reason, thus "showing their commitment to properly localizing and releasing the visual novel that Sekai Project is interested in".
>>
>>15874258
If that is the case then yeah they probably have some sort of detail in the contract, but if Sekai was their last try, Sekai still would have had leverage to relax it as Lose really wanted Maitetsu to cash in on Steam.
>>
Danganronpa series is on sale on Steam currently.

http://store.steampowered.com/app/413410/

33% making it 20$ a pop.

40% off for the bundle making the series 37$

which i highly recommend. Its the first time Danganronpa has actually discounted its price that low before.
>>
>>15874636
>33% making it 20$ a pop.
>a pop
Are you expecting people to make multiple purchases or something
>>
>>15874202
>>15874205
So there's no way to know if a game bombs?
>>
>>15874640

You do know that there are two games, right?
>>
>>15874650
Between a combination of their top sellers list, order number over time, and staff comments we can generally get a broad picture of how a title did. For example, Haruka seems to have done very well for a MG exclusive title. For titles with a Steam release, Steamspy is useful and there seems to be a decent degree of correlation between what sells well on MG and what sells well on Steam. We also get top seller lists at the end of the year.

But no, there is no trivial way to determine exactly what an individual title sales look like.
>>
>>15874102
Half a year is being generous it took them a full year to get physicals out and there was no update until 6 months in apologizing.
>>
>>15873668
>Who here wants a free VN?

But Anon, all VNs are free if you're a pirate!
>>
>>15874670
Technically the slope of the sales figure is the number of sales a new game has right?
We need some stats anon to do the math.
>>
>>15874650
MG staff will usually bitch a bit, and for steam releases its pretty easy to see. There is no guaranteed way for their on-site sales, but you can tell usually by how long something stays in the top five. Haruka for example has been in the top five for almost the whole year since release, while Tokyo Babel was there for like 3 or 4 weeks total.
>>
>>15874685
The order number is site wide, and they just released three titles in three weeks recently which it is non trivial to figure out what the share of those orders look like. They have occasional sales which boost the orders from a variety of titles. Additionally they have a promotional bundle that just started that will create a huge spike, like the other spikes on the graph.

Doing all the math can get you a good enough idea in a lot of cases, but it isn't as simple as seeing what the slope was at a particular time in many cases.
>>
>>15874640
two games in the series.
>>
>>15874670
You guys do not use Steamspy? Or is it for the sales on their store?
>>
>>15874707
The person was asking about the MG order number chart and using that for the performance in the MG store.
>>
>>15874688
>Haruka for example has been in the top five for almost the whole year since release, while Tokyo Babel was there for like 3 or 4 weeks total.

You know i can not blame MG for being mad about Tokyo Babel not doing so well. I just bought mine a month back and played it yesterday i truly do feel like its an underatted Visual Novel with so much to offer.

The VA is great to where i checked some of them out and it turns out some are famous and well known actually in anime i have watched

It makes me feel like MG could update to show that the cast is actually talented and performed on different series before Tokyo Babel.

Just a few examples is

Kana Hanazawa(Akane Tsunomori Psycho Pass, Marie in Persona 4 series even both anime and visual novel VA roles, Nadeko from Bakemonogatari)

Hiroshi Kamiya(Kishibe Rohan Jojo part 4 in video game and Eyes Of Heaven)

Even some of the others are not bad at all the story is actually fun and interesting to go through so i can understand how it feels and after playing i kind of feel the same way MG does.
>>
>>15874790
I really want to like it, but I just can't into chuuni.
I just don't get how some people take it more seriously than moege.
>>
>>15874814
I dont disagree with that. Like i said i dont think Tokyo Babel is the greatest visual novel ever just feel like its overlooked a lot when its actually better than most games on Steam.
>>
>>15874707
>You guys do not use Steamspy?
A lot of MG's titles don't sell well enough for Steamspy to be of any use.
>>
http://www.mangagamer.org/minori/
>It has only moved up like 10k since Supipara released
>chances of the rest of it getting done are practically zero
What a waste of time. Who thought this was a good idea again?
>>
>>15874906
Minori did.
Fuck them, there are a ton of better partners than them.
>>
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>>15874906
>minori pushed this instead of Perseus or Soreyori
>>
>>15874814
It's decent if you don't take it seriously. One of Babel's biggest problems is that it plays itself relatively straight while being rather outlandish with its powers and fights. Because things are done without much explanation or grounding it's difficult to feel any weight in the fights. At least in Fate you knew the limitations of the characters which helped make it easier to tell where things were likely to be headed.

The SoL stuff in Babel is pretty good at least, and it makes up about half of the story. I don't think the title is particularly underrated myself, it's very middling in most regards. Its strongest point is obviously the voice cast.
>>
>>15874814
Who is taking it seriously? I read VNs for the fun of it and Tokyo Babel was fucking fun. Really enjoyed it.
>>
>>15874906
Wasn't Supipara a single game in Japan but split into two here? minori seems like a hellish partner. Not to mention that that their website is still gaijin blocked. I'm not all that convinced that they really want to have Western fans.
>>
>>15874906
With how well Eden did and the past success of short cheap titles with good art on Steam, it wouldn't have seem like a bad idea before hand. In retrospect it didn't work, but I'd be hard press as to say why it did so much worse then other similar titles, even Corona Blossom.
>>
>>15875072
Maybe the dumb name turned people off. Smiles, Peace, Passion, and Love.
>>
>>15874906
>>15874912
I really have no idea why they've pushed it so hard--even after its initial failure.

Perhaps there's something they REALLY want to do in the later chapers or something?
>>
>>15875113
Well they have a second chance to make it live if they can creep above the chapter 2 goal. It also is still their newest Steam title which is reason enough to promote it.
>>
>>15874636
Speaking of Danganronpa, I'm not sure I like what they did with most of the V3 cast's designs. I'll wait and see how this psycho cool theme plays out though.
>>
>>15875316
I really don't see them continuing it with how badly chapter 1 sold. Later chapters will definitely sell even less.
>>
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Even got Doddler-poo mad.
>>
>>15875434
I doubt chapters 3-5 will ever be made, but if they get to their goal they'll surely go through with chapter 2, if only because it would look bad not to do so (and unlike a theoretical chapter 3-5, chapter 2 already exists).
>>
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>>15875441
>Winged Cloud codes in Python
wtf I should develop vns
>>
>>15875072
But Eden had 18+ version pushing sales, as do Corona Blossom. A bad way to do 18+, but you fool people into buying it because they support non-all-ages attempts.

Eden was also the full thing, not partial.
>>
>>15875455
There's nothing wrong with coding in python, renpy is better than kirikiri and most of other japanese engines.
Obviously doesn't work with DRMs and other copyright shit tho.
>>
>>15875455
>unhashed passwords that can be accessed through the source code
Yeah I wouldn't take coding advice from them lmao. Just by posting that image, you've essentially cracked their game and given us all access to paid content.
>>
>>15875464
Eden has a stable Steam Spy estimate of 60k, it was a monumental success that caught fire with the Steam crowd, not because it had an 18+ release pushing it (granted the 18+ version seems to have done quite well too.)


Corona Blossom and Karakara, similar price titles released at a similar time, both did have 18+ versions and crowdfunding advertising to help push them, so they both did better then Supipara. But both of those were disappointments too, relative to their expectations (but they also both had unrealistic expectations of being the next Nekopara)
>>
Harmonia is out.
>>
>>15874179

The weekly top 5 chart provided along with the order numbers means you can make a decent guess at how well a title is/isn't selling.

For example, if a title launches and you can observe 500 sales over the launch week and then it disappears outside of the top five forever, you can surmise that the game is a flop. Similarly if a game continues to chart whilst a large volume of orders is recorded, you can assume a major success. If one's even bolder, they can make weighted estimates as to the percent of a weeks orders were accounted to the top five.

The chart over time is more a display of mangagamer's overall sales, whether steady or slow, as well as for observing when bundles have petered off. Naturally while a bundle is ongoing, there is far too much noise to determine any information other than how successful said bundle was. In the case of groupees bundles, it is sometimes possible after the fact to determine the maximum possible number of codes distributed and remove the noise to some degree.
>>
While they announced it earlier, Boob Wars is now up on Nutaku. They also threw up Harem Party as well when Boob Wars went up. This is on top of We Love Master last week and Demon Master Chris not long before.

At this rate I figure that one determine what Nutaku's current restrictions are by waiting a couple months and seeing what MG nukige isn't on the platform. Harem Party also has some content that wouldn't have been allowed by the old restrictions, but it doesn't seem to be significantly worse then their other recent MG releases. Still, with each release, it seems to become more clear that Nutaku shouldn't be the limiting factor for anything of Sekai (excluding Maitetsu). I also have to think the MG titles are selling well on the platform for them to go at this rate, at least for now.
>>
>>15875464
One of the keys for the sucess of Eden was the free Steam key that they gave afther purchasing it from the MG store.
>>
Thx goyim you bought enough haruka

http://blog.alicesoft.com/archives/4686061.html
>・海外版のハルカ
>けっこう売れました、うれしいです。
>続いて次の移植が進んでいます。
>>
>>15876160
Haruka didn't sell that much because it's good.
It sold because Rance.
>>
>>15876210
keep telling yourself that rancefaggot
>>
>>15876210
>>15876213

Regardless of the reason Haruka sold, the end result was it did sell well compared to Alicesoft's expectations. Thanks to that Rance VI has an upcoming release that should sell even better, and there is a long pipeline of viable games from Alicesoft after that.
>>
>>15874790
It's not because you hired some popular VA that your visual novel will be enjoyable.
>>
>>15876036
Wasn't eden a dollar in a bundle at one point?
>>
>>15876423
Been on sale a ton, too. There's a lot of reasons for Eden's success, it isn't just one thing.
>>
>>15875478
>Obviously doesn't work with DRMs and other copyright shit tho.
That makes it even better.
>>
>>15876210
It's a good nukige with some okayish gameplay and an H-anime for advertisement. It was going to sell a lot, even if Rance made it sell a bit more than it otherwise would have.

I would have prefered Beat Angel Escalayer. It's pretty iconic.
>>
>>15876210
Ero heavy gameplay titles that have anime adaptions have always been some of MG's bestsellers. Haruka selling well is no surprise at all, since it ticks all of those boxes.
>>
>>15871770
Moekuri when?

>>15871792
There's a MG blogpost about it. See if it's your cup of tea.
>>
>>15876017
I'll believe it when I see Sweet Sweat.
>>
>>15877378
And ImoPara and euphoria.
>>
>>15877378
To clarify. People like to say loli will never happen because it is illegal and Sweet Sweat doesn't count as loli. So if these guys are right and loli is bad, then Nutaku can still sell Sweet Sweat.

But if they are wrong and Nutaku considers it loli, then there is nothing stopping REAL publishers to sell more loli games because they already have one on the market that shows it is safe.
>>
>>15871770
>Dead End Junction
Oh right. That all-ages little wild west VN?
I had almost forgotten about it. I am usually not that fond of old wild west stuff, but something about this caught my eye. Probably because despite its distinctly western setting, it still keeps a distinct Japanese feeling and aesthetic to it. I suppose that's a neat contrast.
I might check it out eventually.
>>
>>15874636
I'm thinking of getting it but I've heard the Danganronpa translation is really bad.
>>
>>15877401
It's NISA. It isn't so much as badly translated as it is poorly and obnoxiously localized.
>>
>>15877401
That's because BDH likes to shit on the official translations of games that he likes that he didn't get to translate himself.
>>
>>15876210
I love Haruka though. To this day I am really glad it got localized.
So really, using Haruka to pave the way for Rance was just about the best thing that could have happened.
Now I just hope that they'll be able to go back and localize more of the Beat series after Rance.
>>
>>15875441
They beat Dharker Studio on the VN DLC front by about a month. Dharker should be happy right now; it means their DLC might receive less of a backlash because WC is soaking most of it up right now.
>>
>>15877433
Yes, I'm sure BDH is entirely responsible for a large amount of people having a poor opinion of NISA's TL lol
>>
>>15877438
It's like people complaining about Koestl's translation of Grisaia because it uses alot of localizations, and saying they prefer the amateur job on the Michiru fandisc because the translator stuck to the original Japanese more.
>>
>>15877438
Oh no, they localized speech patterns and jokes so they can make sense to non-weebs, oh the horror!

Sure they made some translation errors as well, but it's not a bad localization.
>>
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>>15877446
It isn't comparable in my opinion because while Koestl's localization choices were tasteful and effective, a lot of the ones which NISA does always come across are forced due to their over-reliance on bad memes and a generally naive sense of western pop-culture.
>>
>>15877391
Nutaku standards of loli are not same as police and other troublemakers. For nutaku, anything not cowtits is loli.
They removed this unit entirely from their most popular game for example.
>>
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>>15877463
>defending NISA
>ever
Granted their work on DR isn't as bad as some of their other shit, but holy fuck they're a garbage company.
>>
>>15877468
I for one welcome the added memes and jokes. Sometimes the original Japanese just reads really dry.
>>
>>15877446
I get your point, but NISA is notoriously bad. There's no defending them.

>>15877435
If they announce a non-Rance AS game next year, Escalayer is pretty likely. They might announce other NTR titles next year which makes Oyako Rankan less likely, and they might not want to release Evenicle for a while since it's a Fantasy JRPG like Rance. There's Tsumamigui 3 and Blade Briders, but Escalayer seems more high priority than both of those because of how well Haruka did.
>>
>>15877475
"marketed game based on Sex Appeal" as a complaint.
Bitching about added jokes as if they're factually bad, rather than opinion.

Otherwise, yeah, all the bugs and cut content are really bad.
>>
>>15877401
The TL is fine, there's just some more typos than normal and a few other odd things here and there. It's nowhere near as bad as NISA's worse stuff.
I believe the PC release has Japanese text as well.
>>
I wish Reddit would leave
>>
>>15877875
same
>>
>>15877785
the TL for DR1 is fine. just kinda bland.

the TL for SDR2 is a fucking trash fire. untranslated lines. lazy editing. misTL everywhere.
>>
>>15877378
>>15877389

I wouldn't expect something like Euphoria on the Nutaku any time soon, but the point is that the selection of MG titles they have recently added give an idea of what they will currently allow on the platform. Tentacles for example is something they would have had a problem with historically with their browser titles, but they allowed Demon Master Chris. There is BDSM stuff in We Love Master, a monster scene in Harem Party, and scenes involving captives in a couple of the titles. The set of MG titles also have several heroines Nutaku would have redrawn last year.

But even if titles like Rance and Euphoria would be off limits still, the key thing is they seem relaxed enough for anything that is currently dependent on Nutaku for an uncut release (Maitetsu aside, but no one involved wants to do an 18+ release of that). 18+ Baldr Sky might not happen because of Giga or Sekai Project, but it doesn't seem like Nutaku saying no would be the problem.

One encouraging thing about MG throwing nukige at the platform though is has a habit of pushing boundaries with what they work with. They have Euphoria and Maggot Baits themselves, and there is a reason the Liarsoft titles are uncut on Steam after all. Hopefully they are pulling the same thing here.
>>
>>15877954
Lose and Waffle seem to be the currrent gatekeeprs of loli generation. If we just get those gates open, there will just flood in awesome games.
>>
>>15877993
Don't hold your breath on ever seeing uncut Monobeno or Maitetsu officially TL'd.
>>
>>15878062
It doesn't need to be official. It can be an inofficially patched torrent with 5000 downloads that just make them think "Hey, are we missing this many sales?"
>>
>>15878073
We are talking abut SP. I don't think that they will release unofficially an uncensored patch like JAST if they can't charge for it.
>>
>>15878178
When I say unofficial I mean unofficial unofficial, not official unofficial. Fans putting together a patch for the Japanese version with the translation only. And then perhaps also fixing up the remaining ero scenes, although I don't care too much about if I have to have those in Japanse since it is just sex.
>>
>>15877993
>Lose and Waffle seem to be the currrent gatekeeprs of loli generation

More like you just aren't familiar with loli brands. Waffle doesn't even have that many loli titles.

https://vndb.org/p539
https://vndb.org/p3290 (The guy who wrote 90% of these titles is actually writing trinoline for minori, amusingly)
https://vndb.org/p512
https://vndb.org/p1961
https://vndb.org/p3276
>>
>>15878351
I know of loli companies. I was talking about established partners that have good titles ready for grabs.

A personal favorite of mine
https://vndb.org/p181
>>
>>15878275
These unofficial-unofficial path doesn't exist and no one want to make them.
Look at the uncensored patch for Konozora;
It was released in 2013 and now we are almost at the end of 2016 and the patch still isn't finished.
>>
>>15877436
Why are the most horrid and cancerous OELVN devs from Britain?
>>
>>15878587
Well, it's the place where English language was born.
>>
>>15877401
No its not its really really good. I played all the versions.

the PS Vita version was a tiny bit weird at first but they did fix it when it came to PC and actually added more lines and VA dialogue did certain fixes within the translation to make sure it was great. I didint notice any problems at all. If it was poor it would not be recieved so well right now.
>>
>>15877785
It does have support for Japanese language they added that a month ago actually for both Danganronpa 1 and 2 on Steam.
>>
>>15877475
I still hate NISA for fucking up Criminal Girls and i probably always will. They even fucked up even more by censoring Criminal Girls 2 more than usual they arent even tied up they just hold a rope.

BUT they did mention if there was enough interest on a petition they could potentially release a Steam version uncensored.

So then CensoredGaming(known on youtube and twitter for covering the bullshit censorship of Games in the US)

created a petition for it

https://twitter.com/CensoredGaming_/status/778773685062733825

Here is the link just in case twitter cant be viewed.

https://www.change.org/p/nis-america-release-criminal-girls-2-party-favors-uncensored-on-steam
>>
>>15879266
Actually dude here is a better news site that covers whats going on

http://www.oneangrygamer.net/2016/09/gamers-petition-nisa-to-release-criminal-girtls-2-uncensored-on-steam/12296/ for the whole story it even shows the qoute from the localization team on NISA.
>>
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I don't even know Japanese.
>>
With the other two titles from MangaGamer being from partners they have already worked with, I wonder what is happening with Bitch Nee-chan ga Seijun na hazu ga nai. The MiKandi newsletter strongly hinted that a localization was planned, but if the obvious choice of MangaGamer had it, then one would have expected it to be a new partnership announcement for AWA.
>>
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>>15879327
I asked my friends on the untranslated thread and my fears were confirmed: it's one of those nichijoukei games wherein nothing ever happens. Given the mediocre art, simplistic writing, and so on, I really don't see the point in playing through it.
>>
>>15879368
It could be JAST

>>15879266
Since the ESRB already rated the PC version, I think they'll just say something like "Oh, if it had 100 more signatures, we would have cared. Too bad." and not decensor it.
>>
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>this thread surviving all the way till friday night in this era
>>
>>15879458
Then we can start bitching NISA out with Sekai if that happens. At least it gives us a reason to do so.
>>
>>15879496
I think complaining on Twitter is more effective. For some reason, Japan really loves Twitter. I think it would be really funny if people started to @ them with all the translation errors. How long until you are blocked by them?
>>
>>15879496
that would be the lulz of the century. Maybe not that long who knows how quick their block hammer is.
>>
>>15879463
Dovac's gone, so there's a lot less drama to talk about. /jp/ is slow enough that this thread will probably last until the next thread is up or close to it.

AWA will make the thread after this one die pretty quickly, even if all MG does is announce two terrible nukige. Though, I think at least one of the nukige announced will be pretty long and substantial. Then again, they already have enough long titles to release one title per month; maybe they'll speed it up a bit since they have more partners.

It would be hilarious if they announced anime for the anime part of the store.
>>
>>15879518
*after the next one
>>
>>15879458
Seems odd they would mention it now if it is JAST though, as JAST would probably sit on an announcement until next AX.

>>15879518
Sekai stuff should drive the conversation after AWA, regardless of what is announced or not announced at the Denpasoft panel.
>>
>>15879496
Both NISA and Sekai have me on full boycott mode. I'm just waiting for them to die or at least stop localizing Japanese games.

NISA is already starting to suffer with them no longer having Gust games, and Idea Factory getting its own (good) localization company.

Sekai is also suffering from a case of companies ditching them a bit, but I worry that Frontwing will stop localizing and go back to Sekai. Visual Arts will probably be fine because of Keyfags though.
>>
>>15879532
Oh, I forgot about the new Denpasoft panel. That'll be interesting. Can't be worse than what they announced while MG was busy announcing Sona-nyl and Rance, that's for sure.
>>
>>15879538
>Can't be worse than what they announced while MG was busy announcing Sona-nyl and Rance, that's for sure.
I honestly don't remember a single thing from the Sekai panel.
>>
>>15879534
I cant boycott NISA for Disgaea and (hopefully dear god) Criminal Girls 2 uncensored. But the rest of everything else i will boycott with you. We need to start having a list of companies to boycott until they change their ways. If Criminal Girls 2 does not get an uncensored i will swear them off for a long long while.
>>
>>15879538
Even if they had Denpa announcements ready by the time of Otakon, they likely would have kept a lid on them with a Denpa exclusive panel on the horizon.

Even with the Chrono Clock Kickstarter starting only a couple weeks later (and Sakura Space being before even that), I have to think they had at least some Denpa news they could have announced at Otakon which they omitted.
>>
>>15879534
Speaking of Idea Factory, a lot of shit is on sale at Indiegala. That Amnesia VN is on sale again but at least by spending $2, you get a free bonus game with it.

https://www.indiegala.com/store/ideafactory-games
>>
>>15879540
They didn't have anything to note, which was contrasted with MG running the best set of announcements they have ever done.
>>
Anons holy shit i searched Sekai Project and the first video to pop up was this.

https://www.youtube.com/watch?v=dkQesx36BEE

and the video that lead up to this. https://www.youtube.com/watch?v=GqHpv9B7PR0



Im amazed the videos also highlights Dovac and his fucking failures and the lack of adult patches. Its crazy that there is more people speaking out against Sekai now not only on here but on youtube.Definitely worth a watch.
>>
>>15879538
>>15879556
It should be their first set of announcements about Denpasoft since they started caring about Denpasoft (aside from the last 5 minutes of their AX panel when they made announcements loading Youtube videos)
>>
>>15879576
I liked the second vid since it was made clear how Sekai love to overuse Kickstarter.
>>
>>15879237
>they did fix it when it came to PC and actually added more lines and VA dialogue did certain fixes within the translation

Really? Like with what? Only played Vita version
>>
>>15879576
This needs to be in the next Translation thread when this one dies. The second video was really detailed and well researched. He came across as someone that really cares about the genre and was fair in his criticisms of Sekai. Hes right we need to stop relying on them to translate VN we can rely on Mangagamer other companies or learn Japanese. We need to boycott Sekai.
>>
>>15879857
If you remember in certain scenes the translate was off especially on some parts of the trial some details were not easily explained as they should have.

If you remember in DR 1 with Kirigiri she usually says the word "counter measures" and that was changed to something else.

The best way to describe it is they added more memes and slightly altered certain words around. They also added more dialogue for the VA(which is the memes) along with some swearing and that sort of stuff. Its nothing significant but i do notice some differences in the way its translated and done. It feels a lot better than the Vita version ironically.
>>
>>15879576
>>15880032

Most of Sekai's revenue comes from the type of people who buy Nekopara and Sakura (and other crap). They aren't going to know what Sekai Project is, let alone who Dovac is. If you had some magical way to reach out to that audience, and get them to pay attention to what you were saying, you'd be better off telling them to stop buying awful VNs in general when companies like MG (and even Sekai) offer much better titles. Though the majority of VN buyers even for regular titles aren't going to go look for 18+ releases or know much about the VN companies themselves, as evident by the much better sales on Steam for titles by MG despite the lack of patches. NISA's problems are much more widely known, yet they haven't seen enough of a negative effect to make meaningful changes.

I'd much rather see Sekai improve, as simply, they aren't going anywhere. Hopefully the internal changes with Dovac no longer being the face of the company, the Nutaku deal, and the Denpa improvements are the start of that. The overabundance and delays on the crowdfunding efforts are taking their toll though, Kickstarters have been dropping in how much they bring in, thus they reduced reliance on them. They mentioned at AX they scrapped at least one kickstarter, and Chrono Clock was only to sell some discs.

Improvements to the 18+ releases are also going to need to be economically driven, especially for other companies, as there is a reason why other shady startups and self publishing efforts have largely avoided 18+ releases. Moonstone was the one self publishing company to quickly confirmed an 18+ release for their title, because of the success of Imopara and the 18+ version of Princess Evangile. For Sekai at least though, the Nutaku deal should go a long ways, compared to the minimum sales they were getting through Denpasoft. They went from announcing a number of big titles with no 18+ versions announced and pretending Denpa was unrelated to them to talking about Denpa regularly, picking up a nukige, and hosting a panel called "Eroge, Nukige and the world of Adult Visual Novels" with a few months of Nutaku cash.
>>
>>15880135
I hope for change as well but the problem might be bigger than its known. Sekai still is on the backend of a lot of VN translating(world end economica 3, Grisaia 3 and a few others) and at the same time the physical goods have still been yet to be delivered. Adding Chrono Clock on top of it while having multiple deals is still going to be a problem. Do not forget the Vita games that they still have had problems delivering.

>Kickstarters have been dropping in how much they bring in, thus they reduced reliance on them. They mentioned at AX they scrapped at least one kickstarter, and Chrono Clock was only to sell some discs.

Fans are tired out and i cant blame them that and their history of delivering on their deadlines is the worst i have ever seen. Im sure after awhile the bigger backers of their projects realized that Sekai Project really was not worth backing that much money for and moved on or downed their pledges. Denpa could end up good for them but the talent and translation work will need to be up to better quality than what Sekai is doing.
>>
>>15880196

Good luck hoping for talent and translation to improve, that is one thing most of the the English community has demonstrated they really don't care about, unless you do a remarkably horrible job that turns individual readers away. It is also likely to only get worse as we see more companies self-publish and more shady startups appear. Just this week a Chinese localization company expressed interested in localizing Tayutama 2 into English and a Korean company pick up the Princess Maker titles.

Even worse, you are going to have people complain about the changes made to something like Ixrec's Muv Luv, and if Key were to spend effort on fixing up Rewrite, you would end up with complaints there too.
>>
>>15877475
I will never forgive NISA for Rhapsody DS. Not only did they never translate Rhapsody's sequels, they cut all reference to the sequels out of the remake when they localized. There's fucking the fans, and then there's going out of your way to fuck the fans.
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