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>want to like kancolle >just can't get into the game

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Thread replies: 113
Thread images: 21

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>want to like kancolle
>just can't get into the game
>don't want to feel like secondary filth
what the fuck do I do?
>>
>>15720201
I feel the same way, mang. These girls are cute, and I want to play a srpg game of battleships, but the actual "game" is just garbage.
>>
>>15720201
>>15720265
It's fine if you're just a casual who easymodos all the way. While /jp/ would probably tell you to "fuck off to wikia" because they're elitists like that, /a/ at least wouldn't mind that because you at least tried, and that's more important.
>>
whou art thou qutin?
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>>15720321
Another like-minded person, I presume.
>>
It's eerie how well the japanese have the human psychology game figured out in terms of number grind and character design/personality, the game gives players just enough rope to hang themselves
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>>15720201
Nothing, your subconscious tastes are good enough to make you dislike the game, take that hint and ignore the shitty franchise.
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>>15720414
Would be glad if you could drive us out of here for good desu.
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Just jack off to the boats. From your image, you picked a pretty good one.
>>
It's not like there's any story or world to be secondary to; you can fap to the character designs just as well either way.
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>>15720449
>>15720498
Anyone who only cares about designs of characters from any franchise cannot be said to be getting into said franchise.

Of course I'm not saying that you should get into Kantai Collection, but at least if you aren't, don't pretend you are.
>>
>Just can't get into the game
You have to elaborate on that more, otherwise no one can really help.
Once you get a decent fleet going getting the rest of the good ships just comes to you over time. End game is just orel farm and do pvp dailies or grind out the new ship kai ni, while waiting for the new event. It's a very take it easy game but also pretty pointless playing it if you think about it. But you could say a lot of games are pointless these days. If the game interests you but you don't know how to get into it then try harder, if you can't get into the game because you don't like it then don't bother.
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>>15720564
Well, I have access to the game. I got through the lottery and downloaded KanColle viewer. I don't really think the game is bad but what I think is preventing me from getting into the game is just myself really. Now that I think about it, it's been taking me a while to get into plenty of games that require grinding other than just KanColle as of late. It's not that I don't enjoy those kinds of games but whenever I'm grinding and don't think I'm progressing much, I kind of just naturally stop. Another thing is the language barrier. I know the viewer makes the game very playable for someone who has zero knowledge of Japanese but the bits that aren't really translated can be a kind of a pain. (Like stats, some of the user interface and having to click on each quest just to see what it is). Also, fuck whenever you launch the game and pic related shows up.
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>>15720864
Whoops, meant to attach this as pic related in the previous post.
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>>15720864
It definitely takes time to get into it. I dropped the game after a little but got into it after an event; even though I couldn't fully clear it I got the girl I wanted and I was hooked. You'll get used to everything after time though. You'll learn which quests are which ( which is easier to do now with the daily/weekly/monthly tab) You'll also roughly pick up each of the ship's names in kanji. It's all very doable; I started when there weren't any translation tools and had to use the wiki for most things. For a beginner the biggest barrier is gonna be once you hit 3-2. Because you have to use all DD to clear the map, and at that point you've probably been brute forcing most maps with BBs and CVs, so you're gonna have to grind out atleast kai's on a full fleet of DD.
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>>15720866
Might have to do with playing with API link? Everyone including Japanese players used to play with API because you didn't have to refresh it only once a month for monthly quests. But around fall 2015 they changed API mechanisms making people who use it get more catbombs. I dont know how they coded it because around that time I switched to playing in browser with cookie hack with kc3kai instead of using kcv in fear of the new changes.
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>>15720449
For some reason there is a very gratifying feeling of grinding a ship to kai ni, falling head over heels for her, then going to exhentai and reading every doujin involving said shipgirl.
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>>15720893
>For a beginner the biggest barrier is gonna be once you hit 3-2.
Pretty sure it's 2-4 that's the first major wall. I have confidence in clearing every map up to 2-4 in one day for a fresh account but I'm not so confident in clearing 2-4 in a second day. In fact, those who've cleared 2-4 generally consider it the end of the tutorial for new players.

>>15720916
As someone who still uses API link, it's only really a problem if you F5 for any reason. As long as you don't refresh it'll be fine.

>>15720975
No one worth their salt bothers with kai ni levels anymore. It's either level 99 + ring, or you don't bother at all.
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>>15720201
Kancolle isn't Touhou; the game takes no skill is and is entirely based on RNG + flowcharting. You should be proud to be a filthy secondary. That said, if you like repetitive grinding collection games, you could have a go.

If you actually hate grinding but still like the girls, try to establish a minimum daily baseline routine (PvP + quests twice a day, plus ~10 grinding sorties or challenging the latest map) so that you are able to maintain progress with only a little bit of time investment.

>>15720864
Take the game as an opportunity to learn Japanese. As an admiral you have a duty to know what your girls are telling you.

Reading (non-fap) doujinshi is also a good way to motivate you to play the game, because it allows you to get familiar with a lot of the characters and increase your attachment to the game. Unlike Touhou, Kancolle has no single canon and has an inherently silly premise so you don't have to feel bad about it. If It weren't for the secondary scene I would have quit this game a long, long time ago.
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>>15721095
>Kancolle
>small c
aside, the game is essentially a test of how strong your love is. If you love some girl enough, you'll go through the grinding just for her sake. You'll clear events to impress her; even if only on easy, at least you tried. And so on. If you stay a secondary, you have no proof of that love.

Also the canon is the game alone. Other than on these points, I generally agree with that post.
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>>15721134
>aside, the game is essentially a test of how strong your love is.
I've always thought the the whole "invest time or money because you love the character" thing has always seemed suspect to me.

That said, playing the game and meeting the character is a pretty low bar, and all but a few lines are accessible the moment you get them. Unless you fell in love with a rare ship, in which case you're fucked. At least there's no gacha.
>>
>>15720201
I wouldn't recommend playing the actual game. Once you finish the main missions, the game revolves entirely around hoarding resources for future events. If the gameplay was more fun that would be fine, but it essential boils down to trying to minimize what the bullshit RNG can do to you.

I suggest just reading the wikia as it contains the voice lines for the characters, which happens to be all the interaction you'll get from them in the game.
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>>15722884
>I've always thought the the whole "invest time or money because you love the character" thing has always seemed suspect to me.
The idea of investing the time and money into a waifu is nothing new. It's the method that stands out, especially with the marriage(temp).

>That said, playing the game and meeting the character is a pretty low bar
Which is why you also spend time grinding them to level 99. Or better still, 155.

>At least there's no gacha.
Another selling point of this game.

>>15722941
>but it essential boils down to trying to minimize what the bullshit RNG can do to you.
That's the whole point.
>>
I was going to put together a secondary guide to enjoying Kancolle but a lot of the stuff I wanted to link wasn't subbed, so that was the end of that.

>>15723060
>The idea of investing the time and money into a waifu is nothing new.
Do you mean collecting merchandise, or what? At least when you do that you're presumably getting something for your investment other incremented numbers on some server.

I have bought some rings and screws, but all things considered time has cost me a lot more than the money anyhow. Though I do know some people who have sunk thousands of dollars into actual gacha games, so I suppose I've dodged a bullet there.

>Which is why you also spend time grinding them to level 99.
My favorite girl is level 115 but she's still worthless in combat, and I can't be bothered to grind a dozen Maruyus for her just so she can be Yukikaze with half the stats. My love is insufficient.
>>
There isnt some big story and tons of character interactions/motivations with kancolle that you need to play it to get
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>The generally levelheaded discussions in this thread
You're making me nervous anons.
>>
Kancolle, as a property/franchise/hobby, is an empty shell. Commercial moe at its worst. There's nothing to "get into". Fapping to the doujin is about as far as any Kancolle "fan" goes.
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>>15720201
No one on /jp/ play games, anon. They just like posting little girls.

That being said, /jp/'s hostile towards KanColle is beyond me.
It's basically no different than Touhou, at least considering /jp/'s view on it.
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>>15723397
Except that's not true, /jp/ is also hostile towards touhou secondaries.
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>>15723386
There's plenty to get into the same way that one can "get into" the Touhou secondary scene. There's more material there than you can reasonably follow without investing time into it, and a majority of the fanbooks aren't lewd. I like to think of them as cute girls stuck in a shitty industry model.

Then again, /jp/ is a bunch of faggots who can't have fun with anything unless it's official and wouldn't be caught dead enjoying an IOSYS video, so I guess it really can't go anywhere.

>>15723397
Touhou has more substance to it, including a mythological and philosophical aspect to it that Kancolle doesn't have (if if you count ZUN's drunken ramblings as philosophy, anyway). Kancolle is also a gigantic corporate subdivision of behemoth that exists primarily to siphon money from otaku, and there's a suspicion that a lot of the fans are younger and/or dumber and/or bandwagoning faggots.

Actually, the real reason is that they're mad that Kancolle took all their precious circles and circle spaces away, but they don't talk about that one as much.
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>>15723651
Then why most Touhou threads on /jp/ are secondary-lite?

>>15723774
Even if Touhou has more substance most of the fans does the same thing, they fap to cute girls and talk about how much they desire them, so there is no reason to hate each other.
They are all cute girls.
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>>15723774

2hu has some degree of Japanese myth and legend to draw upon, at least (along with ZUN's usual drunken ramblings). The few official manga there are pull this off very well, but it's also a pain to translate / contextualise this for filthy casuals who have no interest in this kind of thing. Which is probably how the fandom remains so niche to this day. That said, there are plenty of less serious secondary works about the series, and I'd say that it's that very substance (mythology et al) that will probably keep 2hu alive for years to come. It has a solid basis in that.

With #ShipThis, the canon is one big mess of different writers and/or artists doing different things; some of the doujins pull off that kind of thing (backstory, lore, etc.) much better than any of the official works. Let's not even bring up the anime and/or movie. There is no real grounding for it, other than cute girls doing bote things. The only way it's managed to maintain its momentum, as far as I can tell, is by constantly churning out new game mechanics (to a lesser extent) and new girls (to a much larger extent) every 3 months or so. It works as a corporate model, to be sure, but there's always that lingering sense of dread that one day the corporate overlords will pull the plug on the entire thing because it's no longer as profitable as they want it to be.

And then, yes, there's the whole "you stole our circles" shebang. I'm as annoyed as anyone else that there's a bunch of older 2hu works that will never see completion, because the circles have moved on to... other... interests, but most fandoms work that way. Sometimes people just move on, or die out of the fandom entirely. And I do think that even without a bunch of major circles constantly churning out new works every Comiket, 2hu still has a longevity that #ShipThis may not ever have, due to corporate overlords.

I still like them both, though. 2hu has lore and stuff that interests me. #ShipThis has cute girls that appeal to my ex-Navy sensibilities, because your ship is always your girl. I have little interest in fandom turf wars, so I just ignore them entirely.
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>>15723774
>>15723861
>lore
Isn't that can be read from history books?
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>>15723863
Green is blue, and this is a blue board.
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>>15723114
>Do you mean collecting merchandise, or what? At least when you do that you're presumably getting something for your investment other incremented numbers on some server.
Pretty much. I guess I don't like collecting merchandise either, so there's that too.

>My favorite girl is level 115 but she's still worthless in combat, and I can't be bothered to grind a dozen Maruyus for her just so she can be Yukikaze with half the stats. My love is insufficient.
People express their love in different ways. I don't agree with those people who luckmod their waifu and build their event fleets around her in events, because if you're in charge of an actual fleet rather than just playing a game, that sort of favoritism would never fly. But what they do is just one way to express their love.

Still, ringing them is more or less a minimum requirement generally agreed on by consensus.

>>15723386
>Commercial moe at its worst.
Only if you bother with anything other than the game.

>>15723861
The main problem is that Kadokawa doesn't know how to deal with this franchise that became popular out of the blue, so they try to milk it without thinking through, and as a result they're milking horribly inefficiently.

>>15723114
>>15723386
>>15723774
>Kancolle
>small c
>>
>>15724424
Yeah, that more or less sums it up. Say what you will about ZUN, but at least he manages his own franchise without going full profit.
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>>15724517
I would've disliked Kadokawa that much less if they actually knew how to go full profit without just winging their way through.
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>>15724535
Never mind that, the more pressing concern is the impending death of Flash. Kadokawa may not even have a backup plan for that.
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>>15720201
If you can't get into the game, then don't play it. Don't try to enjoy something just for the sake of enjoying it.

It's not great anyway. Not hating on it, I used to play it, but it's total form over function. And the "form" part of it, you can just look up in the wikia and save yourself the hassle of RNG-based grinding.
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Daijoubu?
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>>15725928
The 2nd worst Kongou.
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>>15725975
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>>15726049
>>15725975
>>15725928
No!
>>
I've been playing the game since the Blue Steel event, so over 2 years. I decided to stop playing when the current event started though. I can't take tanaka RNG bullshit anymore. It's not worth it, and the gameplay, to be honest, is not really fun or anything. I'll probably miss complaining and getting salty together with /jp/ though.

I don't think you really need to get into the game anymore than knowing the basic history, how it is translated into the shipgirls personality, and reading the official mangas (they should have just animated Fubuki Ganbarimasu). Playing the game will just feel like a frustrating rigged game of luck over time anyways.

>tfw when there's still no Akashi doujin that I truly enjoy
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>>15726377
I don't heartlock any of my boats, just so they understand that they're all disposable. I will not expend them casually, but if the situation demands it, I'll do what's necessary. This is war.
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Post more cute boats.

/jp/ need more cute boats.
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>>15726847
>>
What sort of ships are usually deployed alongside battleships/pocket battleships/fast battleships?

I need to know for a porn.
>>
>>15726771
Do you not like "made in akashi?"
>>
You could just collect the trading cards like I do senpai
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>>15727035
Destroyers and cruisers.
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>>15726939
>cheap chink imitations
Get outta here.
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>>15720201
do like me and play like once a month, then realize you really want to play and spend 10 hours a day repairing ships.
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>>15727035
Just look up an order of battle for a general idea of what constitutes a fleet. People do an inane amount of research for their porn.

>>15726771
You got in just in time to meet and greet some of the best ships, events were all downhill from there, really.

I can't bring myself to give a shit about air bases. The most openly "simulationist" the game gets the harder it is to ignore the fact that it's a really shitty simulation.
>>
>>15726771
E4 in easy modo is a joke though, you should at least clear events even if not on hard, especially for someone playing as long as you have.

>>15726847
>boats
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>>15727366
That's what I did for the last event. It really killed the last bit of fun I have for this game though.

The way event maps are designed, even if they are not difficult, is extremely annoying to me. I just want to have the same feeling I had for my first event, blowing up abyssals with hax beam and shield power. That actually was way more exciting to play.
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>>15727445
I would like to add that zuiun nuke last event was actually pretty fun. But it's still down to luck for the most part.
>>
>>15726815
>not tenderly taking care of all of your shipgirls
>not having a near heart attack when you continue a sortie by accident and one of your ships is heavily damaged
>not feeling like shit when a ship sinks
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>>15727366
>>boats
Submarines are boats, not ships.
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>>15727542
Boats are ships, so submarines are ships too.
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>>15727554
A ship can carry a boat, a boat can't carry a ship.

Ships are not boats and boats are not ships.
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>>15727592
I see. So how about we look at it this way.

艦 is ship and 艇 is boat which would still mean that 潜水艦 are ships and not boats.
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>>15727654
It's naval tradition that Submarines are boats and not ships, find whatever loophole you want, submarines are boats and not ships, period.
it's also called a U-boat for a reason
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>>15727676
They're both officially referred to as vessels, ease up on the semantic quibbling.
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>>15727676
Not in Japan, and in this board that's all that matters.
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>>15720201
just wait for kancolle arcade
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>>15720201
>want to like kancolle

Fucking sheep
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>>15727812
>Fucking sheep
We're not from Wales or NZ m8.
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>>15726771
>Playing the game will just feel like a frustrating rigged game of luck over time anyways.
I feel that but I grow more fond of my girls after surviving a 'hard' event despite the rational part of me is saying this is just fucking gambling. That's one hell of a Stockholm syndrome right there.
>>
I wish the devs would get around to creating some kind of long-term in-game objective for ongoing players. So far, all us players have are new girls to collect.

The game having near-none narratives is nothing new, but having something to accelerate world building would honestly go a long way.
>>
I played it before but it's a major waste of time.
>>
I really dislike it. I can't even explain why. Maybe it was touhou-killer threads?

Sometimes I will see a promising cover on sad panda only to rage quit when I see the kantai collection tag.

Help pls
>>
I don't play it, probably never will, looks damn boring.

Will empty my seed to shipgirls until the end of time though.

This makes people irrationally angry though
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>>15729611
Most games are.

>>15730029
>chinkshit

>>15730063
>Maybe it was touhou-killer threads?
Most likely.

>>15730133
As long as you acknowledge that you aren't getting into it.
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>>15730237
Most games feel rewarding. Kancolle makes you do a sortie and wait 16 hours to get your ship fixed.
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>>15730379
Just bucket them. Buckets are piss easy to get.
>Kancolle
>small c
>>
Are you trying to tell me that the "filthy secondaries" distinction is made even amongst the boatgirl community?
Why on earth would you take pride in playing an F2P browser game?
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>>15730237
Nothing wrong with the ChinkColle.
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>>15732242
>heels are propellers facing downwards instead of rudders or properly facing propellers

that's what is wrong with ChinkColle.
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>>15730379
There aren't many things more rewarding than clearing a final map on hard mode.

>>15730431
From what I've heard, the anime was done by people who didn't play the game and knew nothing about it. This coupled with some fucked up translations of doujinshi by people who clearly never played the game, further convinced players that secondaries are just a blight on the franchise.

That and the marriage(temp) mechanic in-game.
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>>15732443
Marriage (temp) was a mistake.
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>>15732452
Quite the opposite, actually.
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>>15732471
Either it's "marriage", in which case you're playing the shittiest version of a harem grinding ever invented, or it's "not marriage", in which case calling it that is retarded pandering shit of no purpose.
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>>15732478
Iowa's line implies it's an engagement ring.
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>>15732490
That's still retarded because it basically reduces the girls to the heroines of a glorified dating sim, where you can conquer girls just by putting in a shitton of grinding in the worst stats system ever.

Or I suppose I could sadly cling to (kako kari) and say that Iowa is just too culturally ignorant to realize that a man giving a woman a silver ring in a chapel on a special occasion carries no personal significance whatsoever.
>>
>>15732443
They suck off the worst secondaries out of other popular franchises and pander to the worst kind of otaku. Realizing secondaries are a blight is a little too late on their part.
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>>15732544
They've been hostile to secondaries within one year of the inception of the game though, and secondaries weren't as much of a problem then.
>>
>>15732596
>>15732544
There's nothing wrong with being secondary. Secondary material is often more interesting than the game given that after a certain point every day becomes exactly the same (and is far more capable of drawing on historical lore, to boot). Even most trash-rate doujinshi is better executed than the anime was. If anything the community blows chunks precisely because it's full of people who couldn't give two shits about the secondary community.

Obviously without the game there's no voicework and no mechanics, but a lot of that is accessible within the first dozen hours of the game, and rare girls' voice lines and hard-mode clears can be found on the internet. I suppose it's not quite the same if you haven't spend a ton of time grinding your favorite girl and experiencing the camaraderie that's borned from shared struggle, but that mostly applies to individual rare girls rather than the series as a whole.
>>
Stay a secondary.

There's nothing to be ashamed of. This isn't Touhou, the game isn't actually worth playing outside the girls. Just casual it and easymode everything to get the girls and listen to their lines and call it a day.

Genuinely there's nothing redeemable about this game as an actual game. I have no problems with grindy time-wasting games because I play a ton of MMOs but KanColle is shallow to the point where the only challenge is that basically nothing about the gameplay mechanics are told to you and you have to research it yourself. Once that hurdle is cleared, it's all about doing a set of various tasks that are actually all basically the same task repackaged over the years and added to the game (sparkling, chevrons, land base) for hours and then rolling some dice and hoping you land them well.

I still play out of obligation because I love the characters, but that's literally the only reason I still try - because giving up would make me feel guilty. Read non-h doujins or manga, look at cute pictures on pixiv, whatever. Play the game casually if you must, like I said. Just don't seriously try at the game. You feel bad if you stop but it's just not fun. People are absolutely right that almost all games are a waste of time, but that's not the problem here. The problem is that the game is not even slightly engaging, and given the direction the game has taken over the years, never will be.
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>>15732953
I have no ideal why this shallow game gained so much traction (the buying off fanartists rumors is believable desu). You say you like the characters but glancing at the wiki they look like nothing but cookie cutter stereotypes to me
>>
Kancolle is fucking cancer. You're missing nothing. Please stop.
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>>15733017
The characters are just designs. Mostly samey bad ones, at that. Only the deep sea characters look any good.
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>>15733017
>>15733575
If you're not interested in something then of course it'll seem all the same/generic/whatever word people like to throw around to you. That's how it is for everything. Clearly there are a lot of people that feel otherwise, because the characters are literally the only thing carrying this franchise because the game is irredeemably bad. You can't even say it's just the designs or art because a lot of the early art was pretty bad.
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>>15732665
I would argue however that most of the better secondary material is done by those who actually play the game. In addition if you play the game, even in secondary material you would be far more likely to like the girls for who they are, than fap and forget.

>Even most trash-rate doujinshi is better executed than the anime was.
And from what I've heard the anime was done by secondaries so if that's true (and given how it was, it most likely is) that's yet another point against secondaries.

>but that mostly applies to individual rare girls rather than the series as a whole.
Nothing wrong with that. Even in 2hu many people have a particular favourite girl.

>>15732953
>Just casual it and easymode everything to get the girls
I mean, there's no problem if you do at least just that — just turn up for events and idle the rest of the time — but there are still many people out there who don't.

>>15733567
>Kancolle
>small c

>>15734576
>the game is irredeemably bad
A lot better than all those P2W gacha games out there. That was one of the things that set it apart.

If you're referring to the gameplay, it was necessary for it to stay F2W.
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>>15734576
>If you're not interested in something then of course it'll seem all the same/generic/whatever word people like to throw around to you.
Nuh uh, man, I'll give the many many anime trash whatevers out there some decent designs, I won't give "girl in a sailor uniform" and "girl in archery uniform" a pass, let alone with fucking boat parts slapped on because lol they're boats right.

I complimented the abyssals since I recognize it's not all bad. Those ones are eye catching and unique. Nice.

THOSE ones.
>>
>>15740974
Plenty of small detail pandering to historical information is put into character design through art CG details and voice lines. This is one thing the mecha musume genre does right, it's just hard for other people to pick up on unless they fit certain interest group.
>>
>>15720201
I can't get over how perfect this image is. I keep clicking a thread I have no interest in reading because of it.
>>
>>15737454
>A lot better than all those P2W gacha games out there. That was one of the things that set it apart.
Yeah some of those are awful and obvious cashgrabs, but there's still a lot of fun ones, and ignoring the money spending part a lot of them are genuinely more enjoyable. It's true KC is really actually free to play which is great and all, but I just don't even want to play anymore honestly sometimes.

>>15740974
I'm not gonna argue every design is completely inspired and original but everything is at worst passable to me and at best great. At the very least, I had no trouble remembering everyone. The ones that were even remotely hard to distinguish at first were shibafu's destroyers and even then I can still appreciate their designs now.

Like I said, if you give less of a shit then you simplify everything in your mind and dumb it down to "its just a schoolgirl outfit with boat parts slapped on" as if only their clothing mattered, for one problem with that statement.

I'm not even saying you're retarded for doing this because it's just a thing that everyone does for stuff they don't give a shit about or don't like. But like I said, if people didn't bond with the characters, their designs, and their personalities the game would have been dead a long time ago because the gameplay basically boils down to doing repeated tedious and mindless tasks until you're allowed to throw a dice at the wall once to see if you can stop. It's sorta fun in the beginning but once you get to a certain point you have to be a literal autist to continue enjoying the gameplay for it's own sake. Most people confuse the joy they feel at clearing an event with their girls to be because of the gameplay rather than the sense of achieving something with the girls they love, the real hook that keeps people playing.
>>
>>15741690
You carry too optimistic a view.

The concept of this thing is noble, and it got a little popular; eventually it got popular because it was popular, like Hestia's boob string, cat lingerie, or sweaters with holes at in them. THAT'S it. Kancolle is memethink. And who can blame it? Boat girls, mechamusume, done.

I don't see what the problem is in judging design by looking at design, when the visual component is a large part of what matters. I'm not giving the whole thing shit, but by my measure it certainly looks shit. Compared to something like Strike Witches, which ought to look bad since military therefore uniforms, well, it doesn't; loads of distinct styles without -- and I'm sorry to say it, but it's true -- mechanical parts lazily put onto them to represent...planes, or something. The leg plane shit is dumb, yes, but even those carry some distinction, trying to represent an entire plane into a tube of metal.

When I see most of the designs in kancolle I am not seeing actual imagination, I am seeing bare bones "here's the concept, now go with it", and I saw that people ate that up like sheep because people are like sheep. Not being cynical, it's just facts. Crowd mentality is indeed a thing. There's no game here to draw people, the characters very much lack personality as it's no story-driven series, the anime was a joke, what it instead survives on is fanart; loads of it for these lame nothings, because you draw what sells and people come to it because it's selling.

I mean jeez, you can mock ZUN's love of lace and silly hats but the man's got over 100 characters under his belt and many of their designs are distinct and say what they're about just by looking at them.

You can say I'm being dismissive even though I've demonstrated I'm not by actually giving this garbage franchise a bit of credit, but it's not true if you say that. I'm judging what I see.
>>
reserving this thread with the intention to make a less inane contribution later
>>
>>15741420
LO is pretty cute, honestly
>>
File: fun and F2W.jpg (61KB, 480x640px) Image search: [Google]
fun and F2W.jpg
61KB, 480x640px
>>15741690
>ignoring the money spending part
Easier said than done. It's not like its competitors are that much more fun either. In fact for all its RNG, it was voted as one of the most fun games among its peers. You might not agree with it, but apparently others disagree.

And it's not just the money spending. It's that you can be rest assured that even if you miss an event girl, she'll be available again some time later on. You don't get that for the majority of gacha games.

>>15743061
>Kancolle
>small c
>>
>>15741420
>>15750518
Its a picture of a non-slutty tan loli with heart-shaped pupils wearing a swimsuit and hugging a phallic object. Its pretty much all of my fetishes rolled into one. Of course its perfect.
>>
I'm perfectly fine being secondary. I don't like mobile games, don't want to use a UI guide, and the game doesnt appeal to me. However, the doujins are good and I've learned a few ship's names from them.
>>
>>15733017

>(the buying off fanartists rumors is believable desu)

This is some serious tinfoil shit right here. If there were any truth to this it would have long since come out.
>>
>>15752543
She's got great tan lines, too. They make for Grade S ZR.
>>
>>15750518
>>15752543
Well thanks to that damned picture I started playing Kancolle though I've avoided it for years.

Assholes
>>
I googled kancolle abyssal and all I see are a bunch of deviantart-tier oc donut steels.
>>
>>15755684
Did you stumble into /tg/ or something? Seems right up their alley.
>>
File: _iowa.jpg (404KB, 1268x1536px) Image search: [Google]
_iowa.jpg
404KB, 1268x1536px
>>
File: german for kancolle.jpg (17KB, 755x210px) Image search: [Google]
german for kancolle.jpg
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when will kancolle hit europe?
Thread posts: 113
Thread images: 21


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