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Visual Novel translation status Amagami - 1st day patch Released

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Thread replies: 443
Thread images: 19

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Visual Novel translation status


Amagami - 1st day patch Released for PS2/PSP, "1637/2308 original edition scenario scripts translated (70.9%)"
>Angel Beats 1st Beat - 187017/434217 (43.07%) lines translated
>AstralAir - prologue patch released, 49347/64880 (76.06%) lines translated
Ayakashi Gohan - 49% complete
Black Wolves Saga: All scripts translated and edited 59/65 through TLC
Clover Day's - Common + 2 routes done, other routes + 348/711 KB, 92/764, and 74/722 KB translated
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Harumade Kururu - 100% of the initial harem route + 25% common route translated
Hoka no Onna - 84.88% translated
Irotoridori no Sekai - 4301/50663 (8%) lines translated
Junketsu Megami-Sama - prologue patch released
Ken ga Kimi: 116/122 scripts translated, 108/122 scripts edited
Kiminozo - Common route translation complete, Haruka route 1st pass complete
Koiken Otome - 100% translated, 88.90% edited, 86.39% QC, prologue patch released
Koiseyo Imouto Banchou - 7% (3118/42627) lines translated
Kurukuru Fanatic - 87.5% translated
Lovely Cation- 31.6% of lines completed
Majikoi A-1 - 81%
Mahou Tsukai no Yoru - Commie project actively in editing
Mahou Tsukai no Yoru - 2nd project with 2.2 scripts translated
Mahou Tsukai no Yoru - 3rd project released ch 1-5
Monster girl quest paradox - Being translated, new partial patch released
Muv Luv Total Eclipse - 25% translated
Nursery Rhyme - 12032/32977 lines translated
Oreimo Tsuzuku - All scripts translated, 212/268 through TLC+Editing, 154/268 scripts finalized
Rewrite Harvest Festa - 22583/30040 (75.18%) lines translated
>Rondo Duo - Released
>SakuSaku - 100% through TLC
Sanarara - Project resuming
>Sora no Woto: Otome no Gojuusou - Released
Sukimazakura to Uso no Machi - 9,507 / 30,513 Lines (31.2%) translated, partial patch released
Tokyo Necro - 1010/39657 lines translated
Witch's Garden - 47555/67201 (70.77%) lines translated, 2496/67201 (3.71%) edited, prologue patch released
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited
>>
Official work

MangaGamer
House in Fata Morgana - 5/13 release
Higurashi Hou -Tatarigoroshi: in scripting
Bokuten - 92% translated, 73.5% edited
Da Capo 3 - 90% translated, 83.4% edited
Myth - 100% translated and edited
My Boss Wife is My Ex - In testing
Kuroinu - Being released as 3 seperate chapters, CH1 55% TL 18.13% edited
Supipara - Ch 1 in testing
Himawari - TL and editing finished, in scripting
Umineko - Picked up
Negai no Kakera - 86.73% translated
Princess Evangile W Happiness - 50% translated, 17.3% edited
Imouto Paradise 2 - 44% translated, 14.4% edited


JAST
Flowers - Re-write/editing 25%
Sumeragi Ryoko - Beta, in preorder
Sonicomi - debugging
Sweet Home - 100% translated, debugging script
Sumaga- Fully translated, in editing
Trample on Schatten- Translation 86%
Django - Waiting on translation.


Sekai/Denpa
Fault Milestone 2 - Side Above released, GE still to come
Grisaia trilogy - 2nd title 100% translated, 3rd 20% translated
Narcissu 3rd - TL+Editing done
Narcissu 0 - in TLC
>WEE 3 - 74.55% translated
>Nenokami - 63.31% translated
Mayoi Hitsuji no Kajuen - 100% translated
>Darekoi - 64.24% translated
>Maitetsu - 12.97% translated
>Memory's Dogma - 13.51% translated
Kokonoe Kokoro - picked up
Chrono Clock - 10%
Tenshin Ranman - 16%
Wagamama High Spec - 2016 release
Hoshizora no Memoria - picked up
Ley Line - picked up


Frontwing
>Corona Blossom - Summer release planned
Sharin no Kuni - Kickstarter planned


Other
Zero Time Dilemma - Jun 28th release
Psycho-Pass: Mandatory Happiness - 9/13 release
Harmonia - Through Steam GL
Tomoyo After - On Steam Greenlight
Little Busters - Picked up
Muv Luv Trilogy - Extra+Unlimited this Summer
Schwarzesmarken - on Greenlight
SubaHibi - Official release planned
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
Work being done on a fanTL of Shin Koihime with hopes of getting it licensed
Wish Tale of the Sixteenth Night - 8981/10293 (87.25%) lines translated
Kyuuketsu Hime no Libra - Kickstarter succeeded
Sora wo Aogite Kumo Takaku - Through Greenlight
ChuSinGura 46+1 - 2nd Kickstarter up
---
>Stuff like this has been either added or updated since the last thread
>>
>Over the following eight months the translation of the 16523 lines of dialogue was achieved thanks to contributions of multiple translators. At this point, the translation was still quite crude and it was obvious that the time for editing had come. It was during this step that we realized how seriously we had underestimated how much time this project would take, as it took about 20 months (lots of slacking off included) to finish editing.

Another case of definitely not a machine translation our translators just can't translate to English but we'll clean it all up later which makes it fine.

At least it's just a piece of shit cash-in VN adaptation of a piece of shit anime.
>>
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It appears that bundle redemption has finally started to peter out(though, referencing the popularity sort, one can see that there's still some redemption going on). Overall it looks like this bundle was a bit less popular than the last few.

Ozmafia, in addition to apparently doing fairly well on steam, also appears to have sold a not-insignificant amount on mangagamer itself. I would place it in the 600-700ish range, though it could very likely be even higher as it's preorder window was partially obscured by the bundle.

Top 5 Ranking: http://pastebin.com/dsg4WAXW
Popularity Sort: http://pastebin.com/5UWkbNU7
Full Data Point List: http://pastebin.com/AhjpPQ7n

As always, this tracker is powered by anonymous like you, so post order numbers if you've got em'.
>>
>>15194826
What VN?
>>
>>15194826
Sora no Woto is not shit faggot.
>>
>>15194902
You keep posting these bullshit numbers again and again, and people actually fall for it each time. You should at least add a warning to your text that you might as well be off by 100% or more.
>>
subahibi never
muramasa never
mahoyo never

dies irae more never
baldr sky more never

Here is a tissue for your tears EOPs.
>>
>>15195360
says the EOP who comes here every week
>>
Rondo Duo surprise release

Pretty cool.
>>
>>15195389
This.
>>
>>15195257

I assume you're complaining about the occasional offhand estimate I make? If so, I quite literally supply all of the information I use and have never claimed that they were anything more than rough estimates(achieved by weighing order numbers to the top 5 ranking), so I'm not quite sure what people would be "falling for".
>>
>>15195601
>and have never claimed that they were anything more than rough estimates
If that was what you posted instead of the copypaste block you ACTUALLY post every time, I wouldn't be complaining.
>>
This was posted when the last thread was dying so here we go:

https://www.kickstarter.com/projects/57909428/chusingura46-1-a-visual-novel-with-moe-samurai-gir-0/comments
>We're sorry that you don't think that we addressed enough issues. Our Kickstarter team was not informed of the existence of the Prefundia until after we clicked launch on the Kickstarter, however we did fix the mistakes we were made aware of. We want to release this game on Steam ASAP so we can get to translating other popular visual novels that would otherwise not get a proper translation from our competitors. Managing a Kickstarter took up more translation resources than we initially expected.
>we can get to translating other popular visual novels that would otherwise not get a """"""proper translation""""" from our competitors.

Obviously they know what they're talking about!
>>
>>15196288

Should I listen to this guy /jp/?

http://www.strawpoll.me/10159293/
>>
>>15194826
>Another case of definitely not a machine translation
Nah, it's manual translation.
It's mostly just large amounts of time where nothing happened due to people being busy/leaving.
>>
>>15196456
>manual translation

You know that this is what Nekohen and pals call edited machine translations, right?
>>
>>15196559
No, and that seems like a really silly convention.

Anyway it's a proper "someone sat down, read the Japanese, and wrote English" translation.
>>
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>SakuSaku - 100% through TLC
Hopefully QC won't take too long.
>>
>>15196960
Don't get too excited, how do we know that Sekai or someone else didn't swoop in and buy the fan TL?
>>
>>15196967
Let me be hopeful for once.
>>
>>15196967
>how do we know that Sekai or someone else didn't swoop in and buy the fan TL?
Literally never happens.
>>
>>15196967
It's a Fuwanovel project, so it's Fuwa quality.
>>
>>15196980
It happened with Romanesque.
>>
>>15196985
Just because it's on fuwa doesn't mean it will be garbage.
>>
>>15196997
Every Fuwa project so far has been.
>>
>>15196320
What I don't understand is why they need to run a Kickstarter if regardless of success or failure the game will be release in Steam. Extra cash?
>>
>>15197239
Obviously. It's what SP's been doing.
>>
>>15197239
Don't be surprised if they think that what they've backed so far will go into their pockets.

It completely blows my mind how they could launch a kickstarter in these conditions and continue with a huge display of ignorance and incompetence.
>>
>>15197792
They know how Kickstarter works, they've already failed a few between their two names.

It's just a scam by some Takashi guy trying his best to get some easy dosh
>>
Wtf why they keep spamming it?

Doesn't it cost 100$?

http://steamcommunity.com/sharedfiles/filedetails/?id=672932660
>>
>>15198622
It's the same entry that keeps going up and down.
>>
>>15198659
The worst part is that he always delete any negative comment or thread that exposes his scam.
>>
>>15198759
Well, I just reported the page but I suppose Steam won't do anything since they've done nothing until now and I'm sure others have reported the page as well.
>>
>>15198804
It probably will keep popping back up until Aquaplus gets wind of it.
>>
>>15199118
I find it surprising they don't know about this yet...
>>
>>15196320
From the front page of the kickstarter:

>We at JAPAN CONTENT INC. have some experience in localizing and bringing visual novel to the West.

Which was what exactly? Anybody know what they translated before to compare?
>>
>>15195360
I need a tissue for all the nukige, rather.
>>
>>15199491
Did that really warrant a repost?
>>
>>15199505
About as much as that reply.
>>
>>15199519
No, seriously, how much of a nerd do you have to be to delete your post and make another one, just because of one irrelevant typo?
>>
>>15199544
So? Nothing is wrong with correcting typos. I don't know what crawled up your ass if that bothers you so much especially since it doesn't affect the post count if the original is deleted.
>>
why no https://dekirutranslations.wordpress.com/2016/05/05/kimomen-demo-harem-guild-story-partial-patch-release/ ?
>>
>>15200112
There are three screenshots that he himself posted, and two of them have obvious errors in them.
>>
>>15200159
No need to sweat the small stuff, there's worst tls in the OP
>>
Is Sora no Woto playable on a emulator?
>>
>>15200190
Yes.
>>
>>15200161
If the translator is so poor at Japanese and English that he's unknowingly advertising with errors, that's a pretty big thing.

And as long as the OP continues to fill itself with Fuwanovel machine TLs, that's not an acceptable bar to use.
>>
>>15200233
That's just what unedited text looks like. You're over exaggerating.
>>
>>15200292
You're not hiding your bias very well.
>>
>>15200354
I've read some bad translations so my instinct is to defend one that's at least alright from being so unfairly judged, especially in a partial state. I'll stop now so I don't seem like a shill.
>>
>>15200379
Too late for that.
>>
>>15199359
They already sent a DMCA to the original Youtube video that had the OP, and the video uploader named themselves "Leaf". Then the greenlight page replaced that video with another one.
>>
>>15198622
Why would anyone want WA?

The MC is terrible and the girls are shit. WA2 is infinitely better.
>>
>>15200112
>As for editing, the first 2 H-scenes were edited by two gracious anons from 4chan.

Seal of Quality
>>
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>>15201275
After many complains he got what he deserved.
>>
>>>/vg/141424009
/vn/ surprised me today
>>
>>15203016
Finally. Hopefully he doesn't try to upload other games under a different alias.
>>
>>15203422
Yeah yeah, we all hate SP, but all of what he said doesn't change up how good the licenses that they've snapped up are. MG is doing pretty terrible in comparison, and I hope the announce something good at AX so I can support them.
>>
>>15203756
If Sekai's cash flow problems are that bad and with the Steam vn market becoming oversaturated, it's possible that Sekai Project might start having difficultly snapping up good licenses anymore. There are only so many vns that people have heard of that don't have licensing issues to begin with as well.

They aren't kickstarting Leyline, but I have to wonder if it will profit on Steam, with full price story vns not selling welll for the most part. It's also episodic and not nearly as famous as Clannad.
>>
>>15203422
By being full of bullshit?
>>
>>15201310
Because Rina is a super cutie, obviously, and you get to slam your jam into that qtπ.
>>
>>15203814

How can their cash flow be bad if all they're getting preorders from the kickstarters? Not to mention they give out "loans" to VN companies for brownie points. If something isn't getting kickstarted (their preferred method), it's because the devs don't it to be. You can be sure they will kickstart every little shit they can because it works for them (less and less each time but for now, it's still profitable).
>>
>>15204623
A lot of the KS money probably goes towards physical order fulfillment and fees. A 200k KS is nowhere near that amount in actual development money.
>>
>>15203828
Well, dovac was always saying the company was in the red.
>>
>>15204634
Most of the VNs are already developed save for the issues with rendering the English language.
>>
>>15204647
Voice licensing fees are a bitch.
>>
>>15204642
It's because they bought up a ton of licenses to sit on while very few of them are making much progress.
>>
>>15204707
The ones with the expensive VAs were kickstarted way past their goals. Clannad brought in $541,161 and Grisaia was $475,255. Counting the other kickstarters, they have over a mil in funds raised. Not that I would be surprised but dovac must be really shit at budgeting.
>>
>>15204725
It's possible most of the money went to the devs though. And they greatly underestimated shipping fees and the replacement copies for ones that arrived damaged.
>>
Reading kickstarter comments is funny, because there's a bunch of backers complaining about having to pay import fees for their physical rewards. Some of them freaked out because they had +$100 of items that were being heavily taxed. If their comments are anything to go by, they plan to stop getting physical rewards if they end up costing that much more in the end.
>>
>>15204766
Any way you slice it, they're lying about something. The question is only what you think they're lying the most about.
>>
>>15204725
To be fair, most people who start up a company are fairly shit at it in the beginning. Only few succeed. It's understandable - try driving a bike with zero experience except for seeing other people do it. My guess is you'll fall down sooner rather than later.

Success usually comes with experience (and luck, but that's another story). Give dovac two to five more years, and he'll manage just fine if he's still relevant by then. If you look at MG's early years, you won't exactly find a shining example of competence either.
>>
>>15203756
Someone correct me if I'm wrong but all big licenses SP got besides Maitetsu, were already fan-translated/had a fan translation in progress.

In comparison, MG without fan-translations got KnS2, Gahkthun, Tokyo Babel, Himawari, Haruka, Myth and Euphoria.

In my eyes MG is doing much better than SP and they in fact, deserve a lot more respect for the titles they managed to get.

If we consider already fan-translated stuff I would go as far as saying they're pretty much evenly matched.

On another note, I really hope Himawari utterly devastates all the community.
>>
>>15204852
Who cares if it's fan TL or not if they were able to negotiate for the official license, pay the original company and pay the translators either way? The key point here is having good business relationship with the Japanese companies, which should only snowball into more and more. You get some big names like Grisaia or Clannad on your client list and then you'll be much more reputable when negotiating for future titles.
>>
>>15204865
>good business relationship
>lost frontwing and key immediately after one project
>>
>>15204811
MG was helping to start a whole VN market from scratch. SP came along when all the hard work for getting people to know what VNs actually were were already done by MG and JAST. SP could've used MG early shit translations as a lesson but nooooooo. They continue to churn out crap (I mean their own staff. Fan tls are of varying quality). Remember, they know about each other and even shared some staff between them. He has 11 kickstarters and 10 of them are for VNs. How much more experience does he need? By now you can't estimate shipping or not shipping them without copious amount of peanuts? Don't forget that he's fucking Asian. Never had an Asian mom that knows how to budget? He also mortgaged his house for this hobby. Maybe riding 1st class isn't wise when you tell people you're poor all the time.
>>
>>15204865
>The key point here is having good business relationship with the Japanese companies
Top kek
>>
>>15204852
I'm betting Himawari will get a lukewarm reception despite all its hype. Like most of MG titles, it'll be forgotten after release by most people. It will barely get any news site or review coverage despite being a good all-ages title.

Hate on Kickstarters all you want, but one of their biggest strengths is a prolonged marketing campaign that is effectively free (or rather, earning more money than a normal release). You get your customers to hype the shit out of your product for free, for months. That's marketing you'd normally have to pay big money for.
>>
>>15204873
>frontwing stole Akabeisoft2 from Sekai
>>
>>15204879
>>15204873
Maybe they don't have a good relationship with Frontwing or Key anymore, but that doesn't necessarily prevent them from using those previous big licenses to show to prospective companies. Their poor reputation in the English community doesn't spill over to how they're perceived by Japanese companies.
>>
>>15204811
>Give dovac two to five more years, and he'll manage just fine if he's still relevant by then.
Considering the amount of times he has got burned for doing something stupid on twitter and thrown a hissy fit then quit, only to return again a few months later, shows he isn't really good at learning.
>>
>>15204873
>>15204879
Not that guy, but yeah that is in fact the part they failed at and the problem was not using fan translations.

I'm assuming SP is so incompetent that anyone who works with them decides that if sekai can do it so can they.
>>
>>15204811
Their biggest problem will be still being the in the red in a saturated market. If people have more games to buy they'll be less likely to back kickstarters that see major delays, when an actual release for something else could be just around the corner. And of course kickstarter being flooded by other companies too, with only so much money to go around, people have budgets to keep in mind.
>>
>>15204900
>Their poor reputation in the English community doesn't spill over to how they're perceived by Japanese companies.
Funnily enough, this is actually true, but only because Japan can't into English the same way the rest of the world can't into Japanese.
>>
>>15204900
All it shows that the Japanese companies can make it on their own. They will get their own English staff instead of using SP as a middleman. Although, I seriously don't think they care about translation quality if it's to make a quick buck off of gaijins.
>>
>>15204914
Yeah, but then you have the smaller ones like Lose with Maitetsu going with SP probably because they've landed these big licenses in the past, so they look very reputable. When's the last time a big VN localization was announced so close to the Japanese release date? Not even video games with the cycle of 9 month localizations are announced like that, they typically wait 3-6 months before announcing.
>>
>>15204882
If lolicons on Steam are willing to pay the full price of a story vn, then it should do fine. If it sells like a regular full price story vn, then it will sell like shit.
>>
>>15204932
Maybe they tried to go with MG first but MG's staff is spread to thin and had to decline.
>>
>>15204932

You don't understand, they only went to SP because they were turned down elsewhere.
>>
>>15205015
Or they declined because they didn't want to do a hard loli game that Doddler couldn't be allowed to come in contact with.
>>
>>15205026
Fucking Canada ruins everything.
>>
>>15205015

The current most sensible rumor I've heard is that SP was the only one who claimed that they could get it done in the proposed timeframe.

Of course, I wouldn't really bet on that ending up true.
>>
>>15205453
Its translation status seems to be moving at a snail's pace. And Sekai's notorious for not meeting release deadlines.
>>
>>15205487

Yes, anonymous. That
>Of course, I wouldn't really bet on that ending up true.
was referencing that fact.

The rumor itself seems pretty believable to me. Dovac's fairly well known for making promises he can't keep(or lying outright, depending on if you want to give him the benefit of the doubt or not).
>>
>>15205274
Don't worry, they will get annexed soon enough.
>>
>>15205453
>>15205487
Frontwing is just getting off the ground with foreign distribution so they probably were a no go. Jast finishing something quickly is a laughable idea, and Mangagamer can take a while to get a longer title through their pipeline. While Sekai Project doesn't ever make their optimistic deadlines, they probably would still be the first to get it out because they are willing to take shortcuts MG won't favoring speed over quality, though their is the risk that their lack of vetting will screw any particular project like what happened with WEE.
>>
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are we gonna get a fucking mahou translation before the year ends or should I just start learning nipponese
>>
>>15206749
Yes.
>>
>>15206749
You may as well learn nip for any TM stuff in the future, nobody will ever finish it. If Tsukihime ever comes out its fan TL will be released after Muramasa's.
>>
>>15207448
>>15206749
Tsukihime remake ? More like it'll be never translated because that's not fateshit. Mahoyo isn't translated after all this time because the TM fanbase don't give a fuck about the others universe, for them if it's not fate-related then it's shit. If you really want to read Mahoyo, learn moon.
>>
Hey guys, should I use bing or google for my Dies Irae Project?
>>
>>15208658
More translators you use at once => higher quality. Don't be lazy, and don't forget ATLAS.
>>
https://euphemictranslation.wordpress.com/2016/05/08/update-16/
Read the comments. The guy doing the Bishoujo Mangekyou TL is a high school kid.
>>
>>15208680
Go away Arcadeotic
>>
>>15208680
>Bishoujo Mangekyou

Nobody care.
>>
>>15208784
They have pretty good production value and you could do a lot worse for story as far as nukige go.
>>
>>15208797
The visual novel isn't the problem, japanese > finnish > english translation is.
>>
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>>15208836
The hero /jp/ deserves.
>>
>>15208943
>the ability to interpret machine translation is a complex acquired skill
Fuwatards must be proud to have a real gourmet of the shit-eating among them.
>>
>>15208836
>Just because a translation is wrong, doesn't mean... that the reader will the get the wrong idea

How can people say stuff like this and actually mean it?
>>
>>15208836
I know that this guy is stupid but why will you repost something that it's from 2 years ago? At least put something more recent.
>>
>>15209085
Well, he won't get the wrong idea as long as he understands spoken Japanese.
Lately, I've been reading the masterpiece TL of Boob Wars 2. You wouldn't believe how many sentences had their meanings completely changed. If I didn't understand spoken Jap, I would be completely lost.
Unrelated, but that's not the only problem with the release. Many text lines were unaligned with the voice lines. The narration lines were shown as heroine's lines and vice-versa. They probably erased a line somewhere and the whole thing shifted for the remainder of the scene.
For shame, MG. Not that I bought it.
>>
>>15209301
I've heard the voice issue was present in the Japanese version too. Sasuga softhouse-seal.
They may have gone heavy on the localization of the lines, you could ask Good Haro, since she's the one who translated it.
>>
>>15209313
It wasn't really about localization. More like that the pronouns were sometimes switched up (for example you are excited instead of I am excited). I don't remember any actual examples, though. Also, I remember thinking that the translator didn't really know what ageru means.
>>
>>15209347
To add to my post:
Of course, I know that pronouns are not included in JP most of the time, but it was still clear from the context which person does what.
By ageru I mean て-form + ageru, of course.
>>
>>15209347
I'm not surprised that a super long nukige didn't get the best translation. Most translators don't want to work on them to begin with, so they wouldn't get the effort a game the translator actually likes would.
>>
>>15209373
I wouldn't call it super long line-wise; There's just a lot of H-scenes. 40+, if I recall correctly.
>>
>>15209301

BW2 was kind of a mess and a lot of it was my fault for being lazy and generally shitty. MG changed up a lot of things about the loc process after that.

>>15209387

It was about 2mb so it's pretty long.
>>
>>15209392
When are you going to take a tripcode Haro ?
>>
>>15209434

Dunno. Don't really want to unless I have to.
>>
>>15209443
You probably should. That guy that kept giving random answers to questions people asked you might show back up.

Also, Fata Morgana might be buried on Steam by Final Fantasy X/X-2 coming out the day before it. That announcement came out of nowhere.
>>
trips are for fags
>>
>>15209443
Okay.
>>
Doujin groups are starting to kickstart games.

https://www.kickstarter.com/projects/1296614914/kisaragi-no-hougyoku
>>
>>15210227

Shill your shitty EVN somewhere else
>>
>>15210227
Please no.
>>
>>15210227
This is nothing new
>>
>>15209301
>Boob Wars 2
I lost count how many times I fapped to it.
Surely you're having a blast painting your walls!
>>
>>15210318
Not mine and it's Japanese.
>>
https://vndb.org/v12750
Soon
>>
>>15210373
I'm alread at the last 2 H-scenes.
>>
>>15210412
This is the Tsukihime killer right?
>>
>>15210227
The last VN kickstarter from Britlandia was WingedCloud. Let's not repeat the same mistakes.
>>
>>15210376

It's clearly not
>>
https://phantomworldtranslations.wordpress.com/progress/
>>
>>15210975
It says the project is being run from Japan.
>>
>>15211459
>Fuwanovel project
>Even Fuwanovel says it looks like it was just run through Google Translate
>>
>>15211580
>I'm not sure if the issue here is your command of English or Japanese (or both), but this looks more like something I'd expect to get from pasting the script into google translate than an unpolished piece of writing done by a human. I don't want to sound offensive, but you might want to either work on your language skills a bit first, or at least pick an easier visual novel to practice on.

>There are some fundamental issues with the English version that no amount of editing could fix right now. (The section about the cellar is more or less incomprehensible, I’m sorry to say.) Being able to take something from one language and rephrase it clearly, even if inelegantly, in another is the beating heart of translation. And that's HARD. Really hard.

High praise from Fuwanovel.
>>
>>15210975
Learn to read. It was released on iOS in Japan in 2010 and was later released on iOS in English before being taken down. It's from a doujin circle, but yeah, it looks like an oelvn.
>>
>>15211590
Where is that print that was posted here months ago about this "translation"? That was some quality work.
>>
Folks at MG pretty pissed off because of AX requiring background checks to protect the children. When will the fucking SJW parasites be eradicated from earth?
>>
>>15211936
AX?
>>
>>15211936

So I guess doddler won't be attending then.
>>
>>15212029

http://www.anime-expo.org/
>>
>>15211936
Sounds like some insurance thing. Poor Doddler, he won't be able to ever go to AX if they keep requiring this every year.
>>
>>15211936
Didn't they have 2 guests planned for AX? Getting background checks for people who are likely from Japan could be a real headache.
>>
>>15212072

As funny as the joke is, he probably wouldn't attend anyway since he's another country away.
>>
>>15213062
Plenty of people come from different countries for AX.
>>
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Speaking of probable AX guests
>>
Who was that guy last thread who kept going on about mangagamer joining up for nutaku's storefront?

I'm surprised, but sorry dude, you were totally right and I was wrong.
>>
>>15213397
It's a terrible shame too, Nutaku is fucking cancerous
>>
>>15213347
They have maybe 3 titles that I'd be interested in.
>>
>>15213397
To be fair, I think you were correct about why that one nukige got ported. Regardless though, because Nutaku made a big deal about getting publishers on board when they announced the platform, it's not a surprise they were able to convince Jast and MG to give them some scraps. It's not much risk on MG/Jast part and gets them some extra money and broader distribution on titles that are doing little for them now in their main stores outside of the occasional bundle.
>>
>>15213454

I'm kind of hoping for https://vndb.org/v5296 to see some lolige representation, but it's probably too old.

I'd put my money on it being https://vndb.org/v17376 or their new one https://vndb.org/v18724

If it's https://vndb.org/v18724 then it's a shame it's already got an english subtitle, because it'd be pretty funny to translate it as "I'll make a man out of you"
>>
>>15213347
Fuck no i hope it'll not be a Chuablesoft partnership. Their titles all look so boring.
>>
>>15213831

It's been known that they were probably the ones that got chuablesoft since earlier this year. You're gonna get charage and you're gonna like it faggot.
>>
>>15211607
https://www.indiegogo.com/projects/visual-novel-project-blue-sky

From the same people. lols at how much money they raised.
>>
>>15213397
Links?
>>
>>15213882

Doesn't seem like too many places have gotten written their articles yet, http://www.hardcoregamer.com/2016/05/10/mangagamer-and-jast-bringing-their-visual-novels-to-nutaku/206661/ is the only posting I've seen so far.

Not included in that article but in the PR, is:

A: AJtilley games too(lol)
B: 17 titles at launch
3: First week discounts
>>
>>15213925
Given Nutaku history of being more than willing to censor games, I suppose MG won't let them sell their whole catalog.
Just wait and see Nutaku selling Euphoria or Sweet Sweat.
>>
Never expected JAST to go along with the Nutaku shit.
>>
>>15213825
I'm hoping for either https://vndb.org/v12482, https://vndb.org/v15485, or https://vndb.org/v12028.

I like the sound of https://vndb.org/v7423, but the characters noses look pretty bad. It's like you're constantly looking up their nostrils.
>>
>>15214578
>>15214707
It might just be a way to get more people to look at their own storefront after discovering their titles on Nutaku's.
>>
>>15214707
Why not? Jast and MG need all the exposure they can get if the games can't go on Steam.
>>
>>15214707
This. JAST can be that all-in-one store instead of Nutaku since they sell both their own and MG's VNs. Who's to say once Nutaku gets big that they won't make other companies edit for content? Their own edits already look like shit. Not to mention they're in a sjw country like Canada.
>>
>>15215162
Plus JAST got J-list
>>
Is seinarukana supposed to spontaneously disappear from my computer? I had to redownload it.
>>
>>15215575
It's a new anti piracy measure. It will detect and delete torrented files from your computer.
>>
>>15215596
Damn, technology is amazing.
>>
>>15215596
But I didn't torrent it.
>>
>>15215645
Hah, but it didn't even delete save files. Only the exe and setup. What a dumb system.
>>
>>15215659
Are you sure your anti virus didn't quarantine the cracked .exe?
>>
>>15215862
I don't understand it that much, but I know I didn't have to copy a crack to replace the .exe. It was automatically created during installation from virtually mounted CD.
I come to my second PC after 2 days and the game was uninstalled, the setup exe, game exe and uninstall exe were all gone, but all other files were still there.
The PC is password protected, so I don't think anyone toyed with it.
>>
>>15215937
Yeah, that should be your anti virus, I'd check quarantine settings because the same will happen again with your new .exe.
>>
You think Jast will announce something during this summer ? Or at least this year ?
With all the anime cons it'll be nice if they have at least one announcement, like a new Sei Shoujo title or something. It's weird that only MG and Sekai have a planning while Jast don't give a single fuck.
>>
>>15216220
They'll announce Baldr Sky.
>>
>>15216220
Using my psychic powers:

>They'll announce something and then delay it by 3 years or more.
>>
Does JAST still exist outside of a skeleton crew?
>>
>>15216363
Is Makoto still working for them ?
>>
>>15216214
I've got windows defender. I checked the quarantine and history, but there was nothing there. I added it to the exceptions now, though.
It was probably a ghost.
>>
>>15216363
Jast was only ever Makoto and contractors.
>>
>>15216220
I think they said something about not announcing titles anymore until they are close to release.
Also http://follow.jastusa.com/post/142529578701/is-jast-goig-to-be-at-anime-central
>>
This answers our question about JAST announcements http://follow.jastusa.com/post/144216331086/are-you-going-to-announce-something-this-year
>>
>>15217040
>in the near future

What kind of answer is that ? Jast will die sooner than i expected.
>>
>>15216220
>>15216624
Jast only tends to be at AX, and if they have announcements during the Summer they always have been at AX. No reason to expect them to change now.
>>
>>15217066
Jast isn't going anywhere, they were supported by J-List even when it wasn't that profitable, and in the last few years they have released titles which have done well even in their own store, and have taken the lessons about Steam as strongly as anyone (with a bunch of Steam versions of titles they released or were working on, as well as picking up titles like Sonicomi and Flowers).
>>
WHY DOES NUTAKU EVEN EXIST?

HOLY SHIT THAT FUCKING REDRAW.
>>
>>15217136
They're still SLOOOW.

Sumaga when we all die of old age.
>>
MangaGamer interview

http://operationrainfall.com/2016/05/11/interview-mangagamer-visual-novels/
>>
>>15218417
Part 2
How Japanese devs view the Western visual novel market.

http://operationrainfall.com/2016/05/11/interview-mangagamer-visual-novels/2/
>>
>>15217856
http://imgur.com/a/A8GeM
>>
>>15218503
What an abomination. It looks like those terrible "draw you own Manga!" books.
>>
>>15217040
Could be Muramasa, Makoto dropped it in the past but we'll have to wait like 6-8 years for a release.
>>
>>15218503
Lolis are shit so these are great changes to fit the tastes of their Western audience
>>
>>15218569
> Muramasa.
> Ever.
The apocalypse will come sooner.
>>
>>15218784
>The apocalypse
Tokyo Babel has already been released, so Muramasa any day now.
>>
>>15218585

Even if you could justify the boobs, the other changes just look ridiculous.
>>
>>15218417
>We were founded in 2008 by a group of Japanese developers who came together around the idea of bringing visual novels from Japan to the West, and growing the market for Visual Novels here.
If they're supported by Japanese devs then why can't they negotiate for better VNs?
>>
>>15219485
That group of developers was Overdrive, Circus, and Nexton.
>>
>>15219501
Who?
>>
>OR: MangaGamer has run surveys in the past to ask its fans about what they’d like to see in the future. Have these been beneficial and what have you learned?

>MG: Absolutely. Obviously, all the feedback we get from fans on the titles they desire most is a great asset towards making our licensing decisions.

>In addition to that though, we’ve also learned a lot about the demographics of our audience and the community, as well as some information about their habits.

>These have been very vital in influencing our decisions with regards to how we move forward.

You mean the survey where people didn't know who MG were or asked for already localized VNs? If so, F/SN when?
>>
Is this guy any good https://vndb.org/p5434 ?
>>
>>15219510
Exactly.

>>15219485
Western market isn't profitable enough. When 1,000-2,000 sales is considered a hit, then it's obviously not worth most companies time.
>>
>>15220177
They should've added a disclaimer for titles that are too expensive or have licensing issues.
>>
Nutaku's launch partners list, they listed the devs MG publishes separately, likely to pad out the list.


Afterthought Studios
BaseSon
Crowd
Dharker Studio
Endi Milojkoski
JAST USA
GDIDoujins
MOONSTONE
MangaGamer
OVERDRIVE
Tomoaki Sugeno
Trabulance
YGGDRASIL STUDIO
>>
>>15220708
Good enough for nukige.
>>
>>15218417
Second half of the interview is up now. From it about Kindred spirits, Kouryuu's press release had an effect inside Steam as well.

>OR: To follow up, what was that process like?

>MG: A long and anxious one, honestly. When we first approached our contacts at Valve to discuss the possibility of Kindred Spirits’ release, we described the story, the content, and the extent of its sexual depictions to Valve. We got approval, put the page up, and sent out our press releases about the announcement. As we expected, the press ran strong and hard with the “sex on Steam” angle, causing more Valve representatives to request an opportunity to give the game a thorough review before we earned final approval. We were all very anxious during this final review process, but super excited when we received the final go.
>>
>(18+) The Ins and Outs of Eroge: An Interview with MangaGamer
Nice pun.

http://operationrainfall.com/2016/05/12/interview-mangagamer-eroge/
>>
http://store.steampowered.com/app/460160/
>>
>>15221510
Yuri and BL sell very well in the west, nothing surprising there.

And I don't think that Kindred Spirits or Gahkthun on Steam changes anything, since they're basically M-rated games, which is nothing special on Steam.

http://operationrainfall.com/2016/05/12/interview-mangagamer-eroge/2/
>>
>>15221603
>The Leisure of Grisaia
>Publisher: Frontwing
>>
>>15221604
They aren't anything new for Steam content wise compared to non anime titles, but not too long ago Steam was hesitant about titles like Sakura Spirit. That said, Kindred Spirits and Gahkthun, and whatever gets through with Bokuten, should make it clear to the rest of the publishers what sort of censoring is needed for other titles on Steam in the future, and that required censoring is quite limited.
>>
>>15221603
SP is ded
>>
>>15221603
They're going all-out on this Michiru stuff.

Well deserved though, because she is best girl.
>>
>>15221632
Well, now we know that Steam doesn't have a double standard for anime boobs. Because showing nudity and sex has always been allowed in Western AAA M-rated games, but no one tested it with anime.
>>
So who wants to help series cohesiveness for the Zero no Kiseki fan TL project? You just have to answer this quiz

>4. PM me with answers to these questions. Don't post them here because I don't think it would be fair for somebody to steal your answers. If you really know this game, you will know the "right" answers.
>Q1. What is Zero no Kiseki (Trails of Zero) about?
>Q2. When in the series did development begin?
>Q3. Who is the Old Man on the train?
>Q4. Tell me about the roles of other characters in the game (Minus Lloyd, Tio, Elie and Randy. You can find info easily about them from Google.) I want to know about other characters that are not so important.
>Q5. Who are the bad guys from the Prologue chapter (Lazy, Wald)?
>Q6. Who shot J.R.?
>Q7. How does the story for this game differ from most other Kiseki titles?

http://www.heroesoflegend.org/forums/viewtopic.php?f=2&p=2247#p2247
>>
>>15221785
Still will be plenty of titles with unnecessary censorship going forward though, in particular with titles that are using a console version edited down to a CERO C or D rating as the basis of their Steam release.
>>
>>15222045
Wrong board, go to /vg/
>>
>>15222123
It's practically a visnov
>>
Could someone tell me where can I get the older overflow games? I was looking everywhere, even for a physical copies, but no success.
>>
>>15222045
Yet this TL project is run by a nut who hasn't even played most of the series.
>>
>>15218417
>>15221510
One of the best interviews I read so far. You can notice how Kouryuu went all out and I think that's a good thing.

It's a shame oprainfall doesn't seem to have that many followers.
>>
>>15222816
They have a few thousand Twitter followers, so at least that's something.

Also, I found someone commenting on the article that MG doesn't listen to fan feedback enough. It sounds like one of those people that thinks MG should just do whatever a vocal minority says though.

>We can't do hardcopies unless the digital version sells enough, otherwise we could take a loss.

>Why won't you print hardcopies alongside the digital version?
>>
>>15222134
No, isn`t not a VN, no matter how large is the script if the gameplay is one of the main parts of the game.
Is like saying that Planescape, Corpse Party or Rance Quest (debatable) are also a VN's just because they're story driven.
>>
http://blog.mangagamer.org/2016/05/12/the-house-in-fata-morgana-content-advisory/
Better put this also on the Steam page / forums Haro.
>>
>>15223112

Mangagamer gunning for the tumblr audience for fata morgana huh? Can't blame em' I guess, it's gonna need all the help it can get. It popped up on their top 5 for all of a day before it was gone, so it looks like it's all in on steam. Be a shame if it flops there too, since the devs seem like cool people.
>>
>>15222978
While your conclusion may be right, your explanation is a bit over simplified. There can be VNs where a main part is the gameplay like Kamidori or Seinarukana. The non-gameplay part of those is cleraly a VN. Just because gameplay is added to something which is clearly a VN does not make it something completely different.
The important thing in deciding if it makes sense to call something a VN is: How VN-ish is the narration/dialogue?
This question is most often clearly answerable beacuse most VNs are structured very very similar. You have a text box with narration or dialogue, character sprite, background image, audio (atleast bgm) but these things might also be found in (J)RPGs. The small but in my important differences are: The text segments are generally longer than a few lines, you have ability to save and continue at any exact point in the conversation/narration, you can skip through the text and nowadays you have an auto-read feature.
Of course these criteria don't fit all VNs as you can probably find exapmles where single VNs did something very special, but all in all I think these criteria are very common. There might also be other criteria which I wasn't sure about if they need to be included like not allowing other gameplay besides continuing text during the narration part and the use of CGs and a CG-gallery feature.
All in all I would say it makes sense to call games which fulfill the VN-ish criteria a VN and to not call them a VN if they differ from those criteria too much.
>>
>>15223112
That's literally every tumblr trigger
>>
>>15223449

It's probably aimed at tumblr given that it's posted on their tumblr blog too.

>>15223112

It seems kind of silly to give people a reason not to play your game, especially given the steam forum probably won't be as easily triggered.
>>
>>15223112
Wow, all of a sudden I'm interested in this
>>
>>15223112
Is there a trigger list for euphoria? Or is it just rape and scat?
>>
>>15223741
>>
>>15223112
I know that trigger warnings are depressingly common now, but I liked to believe that Japanese stuff was better shielded from nonsense like this. I was always on the fence about checking out morgana anyway but in general I feel a little bitter towards MG.
>>
>>15221603
So Frontwing managed to translate and release one of Grisaia fandisks from scratch faster than SP faggots are doing just Meikyuu with all those KS funds.
VN scene would be so much better if dovac just dies with his shit company.
>>
>>15224346
Maybe you shouldn't be so sensitive.
>>
>>15224374
Maybe he needs a trigger warning for tumblrisms
>>
>>15224346
Seems more like a way to gain attention for the title. It's like getting a game rated M to say what all the mature content is.

>Look at all the crazy stuff in this game!

If anything this list would make most people on tumblr not want to touch this game.
>>
>>15224379
I need a trigger warning for trigger warnings.
>>
>>15221603
>>15224368
SP BTFO
>>
>>15224169
>glasses
How horrifying.
>>
>>15224368
I wouldn't be surprised if Island is announced and released by Frontwing before Sekai Project finishes Grisaia. Frontwing puts a higher emphasis on speed in their translation contracting, and the tech work should be far less of a pain as no porting would be needed and the title likely was developed with foreign distribution in mind.
>>
>>15224381
Works as press appeal as well, especially if they link it in their press release announcing the release.
>>
Trigger warnings are cheaper and much easier than getting a game rated by the ESRB, but seriously, use less spoilers in the future. It's a mystery game and you spoiled part of the mystery.
>>
>>15224532
Yeah, that's pretty dumb. Just say "this topic is brought up twice in the game in a minor way" and add a spoilered text if people are really insistent on knowing exactly what it is before starting.
>>
>>15223715
This.

>Racist remarks

You just got yourself a sale, mister.
>>
What the hell is going on with MG's top 5 rankings?
>>
>>15224915
Also would like to add the the devs sure are wonderful.

http://blog.mangagamer.org/2016/05/13/the-house-in-fata-morgana-now-on-sale/
>>
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Wow, what BS when Mangagamer and JAST and SP face the exact same issues with the stuff they sell and a narrow selection of payment processors but they don't go ahead and pre-emptively butcher every piece of art in their games

http://imgur.com/a/A8GeM
>>
>>15225081
That doesn't explain those images.
>>
>>15223112
So this is all ages? Steam isn't censored?
>>
>>15225618
This level of ignorance should be banned
>>
>>15194398
>>Sora no Woto: Otome no Gojuusou - Released
Whoa!
>>
>>15225618
It's basically an M rated game. There is no porn. Steam doesn't care about violence, it's fine.
>>
>>15224368
Don't even like SP, but that "new Grisaia fandisc" translated is like an hour long bonus from the anime BDs. No shit it's taking longer for a real full-length fandisc to be translated, especially when koestl was working on Gahkthun.
>>
>>15224374
I don't think you understand what that word means.
>>
>>15225627
Never fucking reply to me again unless you're contributing to the thread.
>>
Fuwa Reviews gave Gahkthun a 4/10 and that it's not recommended. Do you agree?

http://reviews.fuwanovel.net/2016/05/09/gahkthun-of-the-golden-lightning-2/
>>
>>15226426
Yeah, Gakhthun was a disappointment for me.
>>
>>15226426
I give Fuwa a 4/10 and that's it's not recommended. I agree with myself.
>>
>>15226426
Pretty harsh score. I'd give it a 6 or 7 personally.
>>
>>15225081
>>15225092
The image editing was apparently outsourced for that album in particular. Doesn't excuse them from doing it in general, but whatever.
>>
>>15226467
Same here. It had some good parts, but some of the characters just we're explored well. Mac got shafted, not sure how much we learn about him in the fandisc though. And many of the characters did retarded shit, March sisters are a major example of this.
>>
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>>15226426
I give Gahkthun a solid 5/7.
>>
>>15226714
Hello newfriend, we here on /jp/ hold a quality posting standard. Please leave your memes on /v/.
>>
>>15217870
Besides all the other bullshit associated with Sumaga, at this point they probably will also hold it until they get Nitroplus to make them a Steam eligible release.
>>
>>15226426
It should have been longer to expand some things but I still thought it was pretty good. At least a 7/10.
>>
>>15226714
Haha, well memed friend! Do you have any other funny memes I could post to my facebook?
>>
I guess Sekai Project will soon grab AstralAir (Favorite title with an upcoming Vita release) and Clover Day's (upcoming Vita release by Yeti) from their fanTLs. Throw in the Key titles and the Age titles which the fanTLs are basically placeholders until official announcements, and at least a couple of the other near completed fanTLs like Koiken Otome/SakuSaku/Witch's Garden could easily be picked up, there will probably be a lot of announcements during the Summer conventions listed as fanTLs now.
>>
http://www.siliconera.com/open-thread/#comment-2673136465
>>
>>15227380
So that's like 2 upboats while it was posted 16 hours ago? I don't know Siliconera specifics, but that doesn't look very good.
>>
>>15227380
Is there a torrent up yet
>>
MangaGamer now has 6 announcements listed for Anime Central. Looks like a bunch of nukige incoming
>>
File: morethanbefore.png (49KB, 1002x839px) Image search: [Google]
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That's a lot of announcements for a minor con.

I'd put my money on hardcopies, since it's been awhile.
>>
>>15227498
>New Partner

It's going to be an OELVN dev, isn't it? AJTilley 2.0.
>>
>>15227498
I'm 100% sure one of them is a Haruka hardcopy, at least.
>>
>>15227542
None of their announcements listed on their announcement page last year or this year have been for anything OELVN (unless you count Go Go Nippon). So while they might make such announcements at the panel, thus far those announcements have been omitted from that page.
>>
>>15227292
SP is beating the shit out of MG in licenses. This Anime Central announcement better be good
>>
>>15227498
6 editions of House Morgana incoming, I can't wait!
>>
>>15227665
Probably a couple hard copies (Haruka and something else), a couple cheap Softhouse Seal or Ammolite type nukige, a new nukige partner, and a meaningful nukige from one of their bigger existing partners. Anything meaningful that is non nukige they'll hold on to until AX/Otakon.
>>
>>15227467
Their story titles have started to tank, they need nukige to stay profitable. Maybe some moege too.
>>
>>15227665
I doubt MangaGamer getting overshadowed will end anytime soon. With the Summer conventions, they probably will have a combo of decent titles, like Evenicle and Magical Marriage Lunatics, and good titles with limited appeal, perhaps something like the Katahane remake (seeing a remake with a fanTL) or Eve Burst Error R (though their Hobibox connection) or anything they get from Liarsoft.

With those titles, they'll be up against Angel Beats and/or Rewrite remake from Visual Arts, Age titles from Degica, probably Steins;Gate 0 and Chaos;Child from someone, Island and other titles from Frontwing, well known moege from Sekai Project, probably a big title or two from Jast, and a good chance someone will pick up well known titles like Majikoi.
>>
>>15227815
Just a problem with their choice of titles, stuff like Gahkthun, Tokyo Babel, and Fata morgana were always hard sells here.

>>15227827
They should have a couple otome and BL titles too, but even there it wouldn't be a surprise if they got overshadowed by Dovac noticing the potential market and go after those titles as well.

Also, I wonder if we will find out who stole Navel from MangaGamer at AX.
>>
>>15227846
MG aren't going to go after quality story vns that will cost alot of money when cheaper ones couldn't even profit. They'll revert back to nukige, moege, Yuri, otome, and BL.
>>
>>15227846
>Also, I wonder if we will find out who stole Navel from MangaGamer at AX.

Why would anyone have "stolen" them? The contracts expired and they gave mangagamer dead air when they tried to renew, so it's more likely they've just lost interest than gotten another offer.

>>15227701
>a couple cheap Softhouse Seal

It's literally been years since the last one. An ammolite title I could see, though since mikan did so well and it's so low effort. Perhaps https://vndb.org/v19092 to try to milk some more lolicon money?
>>
Now that that Soranowoto game was translated on psp, any possibility of the Madoka PSP game being translated? And not by a fan group that does 1 chapter, "lol done", then falls out of the universe.
>>
>>15227933
No.
>>
>>15227846
The problem is that the fan base usually doesn't buy story vns at all. Kara no Shoujo was a flop until the Kotaku article and nothing seems to have helped Kara no Shoujo 2. Steam isn't even helping much anymore.
>>
>>15227984
I for one welcome the age of moege.
>>
>>15227984
They need to pre-hype titles before an announcement to make the English audience want to want them. Like all this craze around Dies Irae in the last few months, especially with Conjueror's tournament
>>
>>15227998

There are other people in the community other than Moogy and Moogy 2.0 you know
>>
>>15227984
While that is true, the choice of titles don't have as much potential to take off. Innocent Grey sells horror/mystery/seinen titles and there simply isn't much appeal for those here. Most Liarsoft titles aren't exactly popular here or in Japan, and never will be because of the type of story, despite 3 of their big titles being fan translated by arguably the most well known translator (and the lack of popularity is not just because Ixrec is a bad translator). Tokyo Babel is doing poorly, but Ayakashibito has been fan translated for years and never really took off either. Fata Morgana is very good, but it's also an unknown doujin title with unusual art. Himawari isn't the type of title that is likely to take off either.
>>
>>15228086
Bokuten nearly demolished Overdrive in Japan, no reason to think it will fare much better here either, outside of some gimmick along the lines of "look at how close to uncensored we got it on Steam."
>>
>>15228106
Well it helped Yurirei
>>
>>15228009
Yes, but the hype spread throughout /r/visnovs and /vng/ too.
>>
>>15228191
Just like Tokyo Babel and Gahkthun, and with the same inevitable conclusion.
>>
>>15228196
Those were never hyped nearly as much. Just minor mentions.
>>
>>15228200
Yes. Let's rewrite history. All those other MG story VNs they spent months overhyping were definitely not hyped, but THIS one they're spending months overhyping will be completely different.
>>
>>15228206
Huh? I was talking about Dies Irae when referring to pre-hype. I'm not really keeping up with Fata Morgana but it doesn't seem that hyped on the two sources I mentioned.
>>
I thought Dies Irae was hyped and well known a long time before moogy 2.0 did that stupid poll that was mentioned in this thread a few times.
>>
>>15228232
Yeah, it was, but it got even more hyped up due to the poll.

That's the kind of marketing that needs to be done for people to care about a VN release.
>>
>>15227933
The Sora No Woto TL was pretty much a one project group. I wouldn't see it as an indication of any trend.

Besides, it's not the hacking which is the most time consuming part, that's the actual translation.
>>
>>15228241
Actually, in this case, it was one of those
>Over the following eight months the translation of the 16523 lines of dialogue was achieved thanks to contributions of multiple translators. At this point, the translation was still quite crude and it was obvious that the time for editing had come. It was during this step that we realized how seriously we had underestimated how much time this project would take, as it took about 20 months (lots of slacking off included) to finish editing.

So translation was likely as long as it took to copy from Google Translate, but then 'fixing' it took close to two years.
>>
>>15228236
I see. So Conj should've added Tokyo Babel to his tournament.
>>
>>15228245
>20 months of editing
Man, that must have been one fucked script.
>>
>>15228250
Well it wouldn't have come anywhere close to winning, so that wouldn't have done anything.
>>
>>15227874
I'm somewhat okay with this. As long as we get quality moege I'm happy.
>>
>>15228259
That's where ballot stuffing comes into play.
>>
>>15228259
Why did Dies Irae win then?
>>
Sakurai's Liarsoft titles aren't going to have large appeal here no matter how much you try to hype them or how much a few specific people like them,

Dies Irae is like Baldr Sky and Muramasa, they have specifically been broadly hyped for years in ways that would be difficult to match with any type of targeted advertisement or social media campaign.
>>
>>15228200
Gahkthun was hyped and shilled everywhere in vn community by literally everyone who matters. And it didn't help.
To succeed in west, VN should have 1) high-quality boobs on screenshots and cover 2) low price. Like, I shilled hard for TB myself, but oh god, that art is bad, and I know I would never buy it no matter how many times people say its good story, because I simply hate that art style and find lack of textbox disgusting. On other hand, if it would be Sayori art, it would be instant buy for me.
>>
>>15228279
What? The art is great.
>>
>>15228289

Maybe if you're blind
>>
>>15228289
Not him but Tokyo Babel's sprites are pretty god awful.
>>
When you have comparable titles from the same company that have been fan translated for years being unable to make much of an impression, good luck trying to hype a release to success.

Same thing for Katahane, someone is likely to pick up the remake because of the fan translation and try to sell it on the yuri, because hey Yuri Ghosts sold, but seeing how the fan translation has barely done anything, it's tough for shilling making any difference.
>>
>>15228245
You're actually talking to a guy who worked on the thing.

And no, it wasn't machine translated, the script was properly readable after translation. It was just a case of people not having a lot of time to work on it. Like the occasional 4 months of nothing happening, an editor disappearing without replacement for a long time. It was a low-profile fan effort after, that doesn't really attract people who want to spend a lot of time on it.

Besides, do you really think it would've taken 8 months to copy&paste things into google translate? that's ridiculous.
>>
>>15228317
>Besides, do you really think it would've taken 8 months to copy&paste things into google translate?
Yes, it would. Look at Ikusa Megami """"manual"""" translation full of google-translate copypaste. It took them years to complete.
>>
>>15228338
>full of google-translate copypaste. It took them years to complete.

And I thought we were slow. calling such a thing manual translation is terrible though.
>>
>>15228338
It's not full of, it is. With two 'editing' passes to try to clean it up.
>>
>>15228396
Sekai Project 4 hours ago
>Stay tuned! We have a release date for one of our recently announced titles being revealed this evening at 8pm PST.
Sekai Project 15 minutes ago
>Release date announcement is currently slated to drop early tomorrow morning.
>>
>>15228825
They really can't do even the simplest thing right, can they?
>>
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>>15228825
Sasuga SP
>>
>>15227498
Sekai Project put on their website they have 2 new projects, both from new partners, for Anime Central. Granted based on their recent announcements, doesn't mean they are Japanese titles.
>>
>>15228859
Sekai Project - the only company who has "license announced, no shit done" list longer than "stuff released".
>>
>>15228921
How are they staying afloat? Nekopara sales?
>>
>>15228937
They have no operating expenses because they KS everything. Why wouldn't they be?
>>
>>15227998
EGS and vndb scores effect perception too. No matter what people say about a vn, if it has middling to low scores people more than likely won't be hyped about it. And staff shilling a game they end up announcing won't seem sincere at all.
>>
>>15228123
That was a one-off. Gahkthun didn't get much hype in that regard. The press ran with the story of Kindred Spirits, but realized it wasn't as porny as they were hoping for easy click bait. The press will likely ignore future attempts MG makes to make their Steam games sound revolutionary.
>>
>>15227984
>and nothing seems to have helped Kara no Shoujo 2
This upsets me deeply. Is there still a chance for KnS3? I guess it's too hard to tell.
>>
>>15228825
Sasuga SP, even delaying announcements.

Is there no end to their terror?
>>
>>15229537
Probably not. Unless the 2nd magically sells a bundle, or it gets on Steam.
>>
>>15227498
Please be Cartagra or KnS2 hardcopies.
>>
>>15227984
The problem is KnS and KnS2 aren't really that great of a story title. Great atmosphere though.

KnS: Nearly everybody's brother is fucked up.
KnS2: Nearly everybody is your sister.

>>15228289
It wasn't bad but it wasn't great. The character interactions were great though.
>>
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>>15227948
>>
http://blog.mangagamer.org/2016/05/13/the-house-in-fata-morgana-a-message-from-alice-in-dissonance/

No, seriously. Fata Morgana is really great.
>>
>>15230530
The art is kind of 2tumblr4me
>>
>>15230563
I give leeway to doujin VNs. In game, it's actually pretty good. You'll get used to it. Afterall, people can get used to R07's hamfisted art.
>>
>>15227498
Probably be three nukige, the New Partner will probably be an offshoot of softhouse-seal, or Ame no Murakumo, a hardcopy, a BL game and a yuri game.

Maybe swap one nukige out for a moege so that they don't get one-up by Sekai Project again (although getting overshadowed really doesn't means much when SP hoards all their announcements).
>>
>>15230530
Yeah, FM is great if you like to see the protagonist get raped by an elder guy, fujoshi and lesbian scenes, intersex, etc... , but it's not my cup of tea.
>>
I want to read Fata Morgana but I still need to finish Yurirei. Falling behind on the VN release schedule due to school work. It's honestly depressing.
>>
>>15230093
They didn't sell enough to get hardcopies.
>>
>>15230749
The new partner might be something good though. It was on the announcement schedule before The Great Story VN Panic of 2016.
>>
>>15231286
Maybe it's just chuable soft.
>>
>>15231414
I hope it's their trap protagonist game.
https://vndb.org/v12482

Their oprainfall interview brought up boys that look like girls as a genre, so I thought of this.
>>
>>15230749

They're not going to announce any BL without Haro there
>>
>>15231286
>The Great Story VN Panic of 2016.
what?
>>
Apparently Aroduc's translating Amatsukaze.
>>
>>15231423
If they're going for more trap protagonist games, I wish they go for Ensemble's line. Which might not be too far-fetched seeing how they already have Propeller.
>>
>>15231667
Really? So he moved on to ninetail games.
>>
>>15231773
Tokyo Babel tanked, so I doubt that relationship is too strong at the moment.

>>15231612
MG announced a number of all-ages only games meant for Steam, but they've started to tank, or will likely tank in the near future due to the oversaturated Steam market and the fact that casuals have lost interest. And of course games like BokuTen that are 18+ and will likely tank anyway. To combat their losses, MG is going to have to license nukige, moege and the like to stay afloat.
>>
>>15231286
The issue isn't that, but rather there is a limit on how good of an announcement they will do at a convention like Anime Central when AX and Otakon are upcoming.
>>
Wonder why MG dropped A-Kon in favor of Fanime.

>Anime Central information updated. A-Kon canceled. Fanime added.

http://mangagamer.org/announcements/
>>
>>15231934

I think you're overestimating things anonymous. The only reason tokyo babel "tanked" is that mangagamer/propeller had unrealistic expectations in the first place. It's sold better than KnS2 for example.

>>15231414

chuable soft will be AX

>>15230749

If they've got a BL title, it'll be one of haro's projects and she's going to be at AX.
>>
>>15232072
It sold poorly. As stated by one of the translators. Gahkthun sold poorly on Steam too. And Fata Morgana isn't likely fairing much better. The MG staff have already acknowledged the Steam market crashing and product discovery tools not working due to the massive amount of vn releases on the platform.
>>
>>15232072
It had super high voice licensing fees due to mainstream VAs, it likely lost money.
>>
>>15231934
Oversaturated is not the right word to describe it. Is more the interest is Story-focus VNs and the little exposition of that.
Nekopara sold 500k for the E-mote and those Twitch streamers. Sakura's titles sold the same because of Twitch streamers.

Meanwhile, MG doesn't have that. Only hardcore VNs readers waited for Gahkthun or Tokyo Babel, and not even all buy it.
>>
>>15232129
What people want in a story vn varies. Some people thought Gahkthun and Tokyo Babel sucked, some thought they were okay to decent, others thought they were really good.

There's also the backlog issue, where people are completing other games and waiting to get the games for a massive discount. This has increased greatly with all the famous releases lately.
>>
>>15232112

Gahkthun sold enough to be break even before it was ever on steam. Any sales on steam were a bonus.

Fata Morgana isn't selling that hot either, but it's unlikely to be a big issue because it wasn't as big of an investment as tokyo babel.

You have to keep things in perspective.
>>
>>15232072
I have a hard time believing everything's OK with Steam when MG panicked at Fata Morgana's launch and suddenly changed their announcement schedule up.
>>
>>15232112
Gahkthun has unappealing art and a story which only a niche audience would like, it would have been a tough sell no matter when it had been released on Steam. It didn't even have the potential to get the type of press Kindred Spirits did for content since Steam only allowed it uncut with an ESRB M rating.

Tokyo Babel probably could have succeeded a year ago, but thanks to the flood of shit OELVNs, it's now back to the problem that Propeller titles are, and will remain, a hard sell in the West.
>>
>>15232144
They likely changed up their announcement schedule because they aren't showing up at A-Kon and probably just combined the announcements planned at A-Kon with the Anime Central announcements.
>>
>>15232144
>suddenly changed their announcement schedule up.

Anonymous, they literally do this every year. They literally did it a few months ago where Anime Boston was only supposed to have "one" announcement, and then a week before it was changed to three. It's just a matter of stuff getting finalized.

You're reading too far into it.
>>
>>15232159
Don't call me by my full name
>>
>>15232152
>Gahkthun has unappealing art
What? This is a first.
>>
>>15232166
No. Many games have unappealing art.
>>
>>15232159
The Anime Boston incident was the last minute acquisition of the drama CDs for Kindred Spirits.

In this case, they may have deemed their 2 announcements too weak, and decided to combine them. It's probably all moege and nukige regardless.
>>
>>15232166
Well, Gahkthun and Tokyo Babel have slightly subpar art.

Steins;Gate and Danganronpa have art that can be described as "unappealing" too, just because they have unique art style. It's something you have to get used to.
>>
>>15232112
The upside is that MG have been working with the English market for a while now, they know the market and can survive even if a title doesn't meet expectations. They don't have to rely on getting large licenses then Kickstarting to survive. I'll take MG steadily putting out titles over getting crushed by betting on something like Majikoi selling big and missing.

I do wonder how many people would like the titles that sell poorly if they actually played them. Gahkthun and all the IG titles were all enjoyable reads and I'd have happily paid more for them without regret. Guess I'll try Tokyo Babel...
>>
>>15232166
I happen to like the art, by unappealing I mean it's not an art style that appeals to the majority of the Steam crowd though.
>>
>>15232181
Kara no Shoujo did well after the initial Kotaku review, and the sequel did get a review there as well. Thus if the sequel still did poorly, I am guessing many people who tried the first did not enjoy it enough to continue to the second.
>>
>>15232177
>last minute acquisition of the drama CDs for Kindred Spirits

Maria was working on the drama CDs long before Anime Boston. She was fairly unsubtle about dropping hints about it on her twitter.
>>
>>15232199
Or people just don't know it exists. Half of marketing is just to get people aware of a product.
>>
>>15232181
Majikoi is one of the few titles that would probably have a hard time failing simply because it is quite famous now. However it's going to be a tough year for big titles that aren't already famous, with numerous famous titles likely being announced during the Summer convention season farther crowding the field.
>>
>>15232199
My guess is casuals picked up the originals and didn't really like visual novels. The investigation mechanic was a pain in the ass in the first game as well.
>>
>>15232205
That doesn't mean that they were licensed at the time, just that she may have gotten a head start on the license. It may have also been easier to license if MG already had completed scripts for them.
>>
>>15232207
Both the first and second title had similar marketing, and both got a mainstream positive review with Kotaku, yet the second title did much poorer than the first. Most of MG's titles have the problem that people don't know it exists, but a significant decline in sales of a sequel with similar reach letting people know it exists more likely indicates that people also just didn't like it enough to continue the series.
>>
>>15232230

I'm pretty sure that given she was warning people not to import the drama cds before yurirei was even out that it was not a "last minute acquisition".

Like I said, this literally happens every year. Mangagamer always finalizes what they're going to show at a con just a few weeks prior. Last year, if I recall for example, Otakon was "2 announcements" then changed to 3 about a month before, and then five the immediate week before.
>>
>>15232249
Remember when W Happiness came out of nowhere, despite them saying they had no plans to announce it? That was a good one.
>>
>>15232180
>Gahkthun
>slightly subpar art
How? It's great.
>>
>>15232590
Some of it is kind of iffy in anatomy.
>>
Is Fata Morgana's OST worth getting?
>>
>>15232657
The soundtrack is the best part of the vn.
>>
>>15232050

Logistical issues. Nothing particularly interesting.

>>15232158

I don't put all the announcement slots up at once because sometimes we shift things around. The timing of the slots going up isn't closely linked with acquisitions or anything like that. Almost none of our announcements (in general) are last minute pickups.
>>
>>15233030
Any tips for the announcements like last time?
>>
>>15233050
I heard they got Baldr's Gate
>>
>>15233065
Nice nukige
>>
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Looks like Fata Morgana is doing rather poorly.
>>
>>15233123

In addition to that, it's not doing too hot concurrent users wise. It's a bit of a shame since the devs seem like cool folks who were pretty hyped for the english release.

Atleast it probably has a fairly low threshold to break even given the doujin nature of it.
>>
>>15233147
Even if it's a good VN it just doesn't seem very appealing to the general audience. How does someone go from Nekopara to this?
>>
Speaking about that recent Grisaia thing on Steam.
How is their in-house translation in terms of quality?
>>
>>15233123
How did it come to this? dovac has won
>>
>>15233207
There's nothing to judge that off of other than a few screenshots on Steam.
>>
>>15233254
Oh, it's not released yet. Sorry.
Though they also translated Michiru spin-off in-house, didn't they?
>>
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>>15233189

Rather than your average kitty titty fan, I think there was the faint hope that it would catch more mainstream attentions(which would explain the tumblr trigger warnings). I too kind of felt like that was a longshot, but you can never really predict that kind of thing.
>>
>>15233268
What a surprise. Another overhyped MG story VN that their staff spends months calling the best thing ever flops.
>>
>>15233230
Not much to do with Dovac, it's the same problem MG has had ever since they started, good story titles targeting limited markets are a hard sell (and easier to get license wise because they don't do as well in Japan either).
>>
>>15233282
Himawari will do the same thing. People outside of the moogy circle don't know what it is, don't care about it and won't buy it. They need to get cute girls and something that's easily marketable.
>>
>>15233318
Well, SP is doing pretty well at landing the licenses that people in the English community are interested in.
>>
>>15233331
Too bad that the reason they're interested in them is because they've already read them because they were translated years ago.
>>
>>15233325
Bokuten as well, unless Kouryuu somehow magically convinces Steam to allow it uncut with an AO rating. It's just not a title with much appeal because of the type of story.
>>
>>15233267
That was a fuwanoveler. We don't know who is working on this Grisaia side thing.
>>
>>15233331
They have used Kickstarter to cover licensing fees, which MG has since avoided.
>>
>>15233331
Frontwing has Island, and being a Japanese company probably has some good titles through their connections.

Sekai Project probably can get a few more ambitious titles for Kickstarter

Jast can get big titles because of J-List

Degica has Age and probably can get any title they want after the huge success of Muv Luv

Visual Arts has Key

Fruitbat can put stuff on console

Even MiKandi probably is in a decent negotiation position if they want something else thanks to Libra.

Leaving Mangagamer with the scraps and the "good titles no one else wants to do because of limited appeal"
>>
>>15233325
I have to wonder how Subahibi will do here (provided that the distribution location, where that happens to be, doesn't kill any potential success). It has a plot that would make it seem restrictive in terms of audience, but it also seems to be famous enough that might not matter.
>>
>>15233428
subahibi isnt ever coming out
>>
>>15233398
Nah, MG has a few titles that can sold well like Da Capo 3, Himawari, Imouto Paradise 2, Myth and Pe W Happiness but the rest is kinda meh, they need more nukiges and good moeges if they want more sales.
>>
>>15233030
Any Fanime announcements?
>>
>>15233452
They can get what they want nukige wise, thus they can get titles like Imouto Paradise without too much trouble. Not much competition there besides Jast. Though their Moonstone partnership is one of the stronger things they have going and gets them non nukige title like Princess Evangile

Himawari and Myth are good titles with questionable appeal.

Da Capo 3 dates back to when they were one of two companies, and it's from one of their founding companies
>>
>>15233123
That sucks, what I've played so far has been pretty good.

These kinds of sales numbers aren't exactly encouraging to prospective partners either. Enjoy your nukige and moege.
>>
>>15233123
I bought it from MG. I have to finish Root Double before I start it though. I really liked the art and music in the demo so I'm looking forward to it.
>>
>>15233123
Duh, Doddler. It would've been great for a Halloween release. You guys missed the time to maximize sales. Pity the sequel won't see the light of day.
>>
>>15233542

I don't think releasing it on halloween would have particularly helped anonymous.
>>
>>15233542
>>15233638
Everytime there's a release by Mangagamer, we're bombarded with this nonsense about "Waahhh, it didn't do as good as we were expecting even though it still broke even" by cunts like Doddler and co. Every time, like clockwork.

The problem isn't the market. The problem is you overestimating how large the market actually is and how you market these VNs. The Nekopara buying crowd isn't about to buy Fata Morgana. If you want to know how to market less common denominator VNs, look at how JAST does it when they actually release something. If that means using J-List as an alternate store and giving them a cut then maybe you should do it. Advertise on 4chan, Nyaa and Crunchyroll. Not everyone who reads VNs here is constantly in these threads and they're not intimately familiar with the release schedule.
>>
>>15233476
I honestly think the people interested in plotge are just a vocal minority, evidenced by the poor sales of most localized plotge. So your
>Enjoy your nukige and moege.
May be received better than you think by the people lurking these threads.
>>
>>15233663
The problem is that every single time they buy into their own bullshit about how it's the greatest thing ever.
>>
>>15233677
Not a fan of nukige but I sure as hell like my moege.
>>
>>15233716
I'm usually not big on nukige either, but the last thing I bought from MG was Euphoria and I really enjoyed it. The story moreso than the Hscenes, altho the ending felt a little rushed.

Completely agreed regarding moege, but MG isn't very big on that unfortunately. Just DC3 and Princess Evangile fandisk coming up from what I can see. Bokuten mabye? Looks like that'll be more plot focused.
>>
>>15233743
I'm pretty sure Bokuten is a nakige.
>>
>>15233771
Or was it utsuge? I can't remember.
>>
How will Mangagamer recover from these recent blunders?
>>
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Mangagamer?

More like Clueless Gamer.
>>
>>15234124
k.
>>
>>15234109
By selling stuff people really want and buy: softhouse seal nukiges and emote all-ages boob bait. All 3 of plotge fags on 4chan may just go kill themselves.
>>
>>15232177
>It's probably all moege and nukige regardless.
It'll be nukige and hard-copies. Not that I particularly mind though. Anyone expecting big things from MG at this time of the year simply doesn't know how they work.

>>15233663
>and how you market these VNs
This responsibility doesn't lie with MG alone. It's not their fault if sites that usually review games simply refuse to properly review a VN. Also, there's something that actually bothers me a lot in this community which is the absolute lack of attention they give to more serious VNs. I barely see discussions for more serious VNs unless that VN is really fantastic. This simple fact pretty much eliminates the worth of mouth power and this is a really great tool to market a VN.

For example, on /vn/, if someone tries to say something good about Tokyo Babel some entitled fuck will instantly bad mouth it because of his own prejudice against something he doesn't like. Then if people try to defend the game even further, more fucks join in shit talking the game.

>>15234124
http://operationrainfall.com/2016/05/12/interview-mangagamer-eroge/
>Yesterday we brought you an interview with MangaGamer talking about Visual Novel Localization. Today we bring you another interview we conducted with them, regarding the often controversial topic of Eroge.
>‘Eroge’ are often compared to and labeled as just “porn”.
>Note: Eroge is a broad term that applies to any Visual Novel which contains sexual scenes.
Oh look, another entitled fuck that doesn't know how to read and interpret what is actually being talked about.
>>
>>15233325
But Himawari has cute girls.
>>
>>15234185

probably doesn't help that there are a few loud people in the community that everyone just gloms onto and takes their opinions as gospel
>>
>>15234185
How are these people entitled?
>>
>>15234185
Holy shit, you're /r/visualnovels personified. Typical angry EOP.

>Tokyo Babel
>serious VN
LOL
>>
>>15234185
>>Yesterday we brought you an interview with MangaGamer talking about Visual Novel Localization. Today we bring you another interview we conducted with them, regarding the often controversial topic of Eroge.
>>‘Eroge’ are often compared to and labeled as just “porn”.
>>Note: Eroge is a broad term that applies to any Visual Novel which contains sexual scenes.

How is this relevant in any way to those tweets here >>15234124
>>
>>15234185
>This responsibility doesn't lie with MG alone
They are for-profit company, its their responsibility to figure how to game the system.
Giving up on publicity and just bitching and blaming everyone is not how you earn money.
You say /vn/ hates their games, but what did MG actually do to mitigate the issue? Even with /jp/ fandom, all they do is complain how we get everything wrong, spread disinformation and generally being annoying to them and their japanese partners. Seems like it didn't even cross their minds that loyal fandom, even if clueless, is still valuable asset you can actually use.
>>
>>15234124
Sick opinions bro, you just got another follower ; )
>>
>>15234232
Anon, are you actually saying MG should do something to mitigate the bad publicity /vn/ is giving to Tokyo Babel?
I believe you don't understand MG position.
>>
>>15234185
>For example, on /vn/, if someone tries to say something good about Tokyo Babel some entitled fuck will instantly bad mouth it because of his own prejudice against something he doesn't like. Then if people try to defend the game even further, more fucks join in shit talking the game.
>HOW DARE PEOPLE SAY SOMETHING BAD ABOUT A VISUAL NOVEL I LIKE
Maybe you should try Reddit since a circlejerk is obviously something you want.
>>
>>15233663
They have sales projections and if they fail to meet them, the partner could back out. I suspect this is what happened with Lilith. It also doesn't help with trying to get future partnerships.
>>
>>15234232
When the arguments against the vns are "no ero, into the trash" and "this is tumblr bait", those are positions you can't easily if at all reverse.
>>
>>15235060
Who cares about some shitposters on 4chan? You know they were never going to buy the game anyway. And more than half of them are just pretending and saying those things to fit in.
>>
>>15235067
I keep hearing "into the backlog it goes". Too many story games in a row just doesn't work out, since many people can't finish such long games back to back.
>>
moggy doesn't know Japanese.
>>
>>15235090
That actually seems pretty plausible. If I wasn't a NEET I'd never be able to have finished Seinarukana on time for Fata Morgana.
>>
>>15232180
>Steins;Gate and Danganronpa have art that can be described as "unappealing" too
I hope you don't actually believe this.
>>
File: 2015-08-25-222400.jpg (117KB, 960x544px) Image search: [Google]
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>>15236902
Why? I've seen plenty of people were initially turned off by Steins;Gate's art. It's very different than what people are used to. The same goes for Danganronpa, and I've seen that sort of complaint more often. Of course, once they play the game and get used to it, it's not unappealing anymore, but I'm just talking about first impressions here.

S;G's art is nowhere near perfect anyway. Lots of weird CG and some people don't like how the eyes look.
>>
File: 2015-08-25-132422.jpg (100KB, 960x544px) Image search: [Google]
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>>15237892
Like these proportions
Thread posts: 443
Thread images: 19


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