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Learning about the fundamentals has killed my creativity

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Thread replies: 161
Thread images: 21

Before I knew of loomis, 4chan, KJG, I was your typical blissfully ignorant DA tier artist who made shitty comics and shitty illustrations. Granted, as shitty as these were both art wise and story wise, I had a lot of fun doing it.

Upon learning the fundamentals and realizing how much I needed to learn to get good, I began a journey of self improvement. It was definitely fun intially, going through bridgeman and hampton books and learning about perspective. But after 3 years, I've just had it. While I have improved tremendously, so have my standards. Creating a single comic page has become so painstakingly excruciating because of all the things I need to correct from perfect backgrounds to perfect anatomy to perfect drapery. Back when I was ignorant, I just made comics without worrying about that fundamental crap and I had a lot of fun doing it.

>Well, why don't you just make a comic without worrying about that?

Because I can't. Anytime I try to do a comic with simple art in web comic I end up tearing it to shreds because it doesn't meet my standards. What's more is that I'm a hobbyist so it feels pointless to have to go through all of this.
>>
post work
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>>3129891
>studying is hard
>art sucks
Stop making these threads. Bitching about your personal problems doesn't belong here.
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>inb4 your work sucks

I KNOW!!!
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>>3129899
he doesn't even draw, he just likes to shitpost and make these retarded threads
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You literally can't draw if you don't know fundamentals, so I don't know what's the point.
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>>3129891
You better stop making these threads Gary
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>>3129903
this is pretty good wtf are you complaining about, is this a humble brag?
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>>3129916
Who's gary?
>>3129919
That's probably not his work
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>>3129903
U did this anon? It's really good
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>>3129891
dude, u are just reminiscing on ur older style. as you learn more, your art will be different, the feelings will be diffrent. Don't try to recreate the feeling you had when you began, create a new feeling. progress happiness
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>>3129903
I really like this anon.
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>>3129891
Keep on working, maybe in another 3 years you'll be able to do it.
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>>3129967
Able to do what?
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>>3129974
comics
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>>3129975
I never said anything about making comics. I can make comics. It's just so fucking painstaking because my standards are so high. Just drawing a decent background takes a shit ton of time.
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>>3129977
Keep practicing and you'll be able to do it faster.
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>>3129977
im kinda in that same boat. i want to make comic , start making it , hate it , stop , try to improve, try again, not good enough yet, cycle continues . im gonna make lesser (shorter or more stylized than i would like ) comics soon just to get doing it though and build up the exp.
>>
OP you need to be creative with the new set of tools that you have in your arsenal. the difference between this and your beginner stage is that the beginner stage didn't have the "gas" to take you to where you want. now you do. it's uncomfortable, but once you re-adjust, and learn and build an even bigger visual library, you'll start to have a lot of fun.

not everything has to be a big production. but you grew up...that's all...
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>>3129891
I think what most people don't get about comics is that being stylized you can basically do anything you want with them. Once you know the hard limits of anatomy and basic perspective to avoid everything looking skewed and alien and gesture to avoid everything look stiff and lifeless, you can do whatever you want. In fact, I think that more simple, exaggerated cartoons are a lot more pleasing than realistic drawings, which is why a lot of people here prefer to do manga style than realistic.

For traditional art and illustration, mastering anatomy and the fundamentals is important, but in cartooning design, exaggeration and line quality is so much more important. I guess you could start focusing on what you like to do and improve upon that instead of just pushing in directions you don't like.
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>>3129997
fuck, posted an ant picture for some reason
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>>3129891
suggestion:

Start scribbling down ideas. Think of cool things and scenes and scribble it down just to remember them. Even though the scribbles are extremely basic, you'll remember the idea when you see them again.

Keep doing tons of that.

Eventually there will be some ideas that you'll want to draw. But just forget about drawing for a while and start brainstorming ideas instead, that's what creativity is about.
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>>3129891
oh wow, you poor baby.
you realize that stylization is hard? oh you pooor thing.
get back to work and stop fucking opening these retarded blogpost threads.
no one cares if you are struggling with art.
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>>3129891
>boohoo I'm a perfectionist
Draw shittily. Make ten pages of crap . Just fucking do it, you massive self hating twat. Quantity trumps quality, when it comes to drawing. Not just from learning experience standpoint, but willpower standpoint. When you don't consider all you create as piece of your soul that will crush your mind if someone were to criticize it, you will triumph.

Perfectionism destroys you. It's not a good quality to have. It's a sign of a weak mind that cannot accept reality and perceives all shortcomings as direct attacks to its own very being.
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Size of the drawing
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>>3129903
I hate you. This shit is good
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>>3129891
I just want to get to the point where people pay me like $20 to draw some porn for them.

Any advice for this? I been drawing all my life on and off, but I never really studied it, so I don't have a standard, my drawings sometimes could be mistaken to be from someone else entirely, and color terrifies me, I always end up making a mess and everything looks worse when I color it.

Would appreciate any guidance.
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Why don't you set a fucking deadline for yourself and fucking stick to it, you fucking faggot whiny fucking little bitch ass cunt

I mad
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>>3130128
The sticky and the /beg/ threads have good material for you to start.

Also, DRAW EVERYDAY. If you only have little time one day, then draw little that time.
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>>3129891
Maybe you you think of representing the figure as simple as possible instead of being autistic about being accurate as possible. Also maybe stop using sharp points and straight lines, I think that kills improvisation.
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>>3129891
>Because I can't. Anytime I try to do a comic with simple art in web comic I end up tearing it to shreds because it doesn't meet my standards.
Sounds like you need to fix that flaw in your personality.
You learned how to draw properly, despite being DA tier beforehand, right? Well why can't you do the same about learning how to chill out? You were having a good time before, learn how to have a good time NOW.
Do you really want to be frustrated with yourself 24/7?
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>>3129903
>*cinematic trailer voice*
>In a world where guns weigh 300 pounds
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>>3129998

Cocco cocco cocco bill

Cooocco coocco cooocco bill!
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>>3130177
lmoa
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>>3129891
You sound like you become a generic high standards artist who cant settle for anything less than perfection. The problem here, naturally, is now you do not make art at all. You have, for some reason, adopted this asinine mindset that art must a perfect depiction, and not just an interpretation. This is not something to be proud of, nor something to engage in if if prevents you from doing your work.

You should work on that
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>>3129903
so das true if you focus in fundamentals you improve a lot
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>>3130821
>improve a lot
>there's not even a before image
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>>3129891
>he didnt know about KJG before he came to /ic/

Sad!
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>>3129891
set yourself a time limit. When it expires then move on to the next page. You'll be forced to prioritise your efforts where it counts the most (similar to timed gestures)

study and application should be kept separate; don't use to same eye for both

Imagine a dancer or musician who has to give a performance -- they can't just start over if they fuck up, they gave to keep going. Furthermore, if they're too critical of themselves in the moment, that just becomes a distraction and they're more likely to fuck up.
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>>3129903
Your art is pretty decent anon, you just gotta embrace it. Easier said then done, I know.

>>3130177
kek
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>>3129891
I've got the cure for you bud! I've been doing art for quite a while now and after a while your eyes get good enough that you can see innaccuracies in almost anyone. (Except maybe like a super freak like Waterhouse or something)

This includes Kim Jung Gi! Just in that pic you showed me alone I can see glaring mistakes in perspective, etc.

They don't matter.

My favorite artist in the world is Yoshitaka Amano, he has inaccuracies all the time!

Here is the key thing you're missing to enjoying art again:

Your fundamentals only have to be 'good enough' that the inaccuracies don't matter, they don't ruin the piece, they are overpowered by the KEY INGREDIENT.

Now here is the key ingredient to both enjoying LOOKING at art, and making art you enjoy/not killed in creativity.

And it's NOT the fundamentals or perspective, anatomy, or any such perfection.

It's the fundamentals of APPEAL.

Study what you find APPEALING and WHY you find it appealing.

'Passably believable perspective' is a part of that, but it's not EVERYthing, you can even artfully break it if you want (like Amano) and still have things look GOOD.

Accurate anatomy or objects, that's even LESS important, in my opinion, no.

The Key ingredient is APPEAL.

And the rules of appeal are your choices of contrast.

I like to study them by myself - look at art I really really love and that appeals to me, and ask 'why is this so appealing?'

In my case, because Amano is my fav artist, I get a LOT of lessons from looking at his art. Because he uses a LOT of tools to make things appealing.

But long story short appeal = contrast, and what the brain finds appealing - knowing what the brain and eye prefer to see, trumps true accuracy, I think.

So artfully use contrasts: Space width variety in different objects (creates a pattern per object, brain loves it) using curving lines (brain loves it), curves vs. straights, thicks vs. thins, long lines vs thin lines, recognizable sillhouettes
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>>3129891
>>3133851
(Continued)

Even if the silhouettes aren't in perfect perspective the brain recognizing 'that's a leg silhouette!!!!' will be HAPPY.

Patterns vs no patterns. Shading vs no shading. Black vs. white. One angle vs another. Thick vs thin lines. Long vs. short lines. White vs. colored. Big vs. small. Detail vs. space.

etc. study contrasts.

In my own opinion and observation, this is THE difference between a pro and very very advanced non-pro.

I've seen lots of greatly rendered poster paintings of anime girls and stuff like that but SOMETHING just SOMETHING about them makes them not as appealing as a frazetta or an amano, or a really really great artist, or a pro of some kind.

The anatomy might be really really really good, sometimes even better than a pros work. The shading might be nearly computer perfect.

And yet... SOMEthing is not as good, it doesn't hit you as powerfully, for SOME reason.. why???

Usually I find the reason why is that the painting is TOO CONSISTENT.

Maybe all the spaces are the same (equal detail everywhere) or in the case of rendering - all the rendering is exactly the same.

The leg is painted/rendered with the same amount of lights and shadows as the arm, and the chest, and the face, and everything, everything is EQUALLY rendered.

And your eye says, 'this is 'technically' pretty accurate, and good. And heck, it's so good lots of people still LIKE this stuff.... but it doesn't touch a bazillion people like amano's work or a pro perhaps. Why? That's why.

Because the eye hates boring, the eye is looking for contrasts, the brain/eye is looking for distinctly different patterns on different materials, etc.. And it likes seeing these things exaggerated I think perhaps.

Some of those rendered posters would probably be more mind blowing if the face was rendered but the costume for example, was completely flat! No shading at all, just a strangely flat graphic! why? Contrast, art, a design decision.
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>>3129891
>>3133861

(Continued/last)

The brain LOVES it. Focal points may sort of play into this. Contrasts like thick vs. thin, detail vs. space often point to a focal point, a point of interest, which sometimes or maybe often times, is something the brain inherently finds more interesting than other things - like eyes.


Ever wonder why anime is so appealing to so many people? It does exactly these things I just told you in these posts.

A biiiig head, the eyes are small by comparison (big vs small) biiig eyes, the nose and mouth are small by comparison (big vs. small) thin lines for the hair perhaps, and thicker lines for the skin (material separation, thick vs. thin) The skin uses long continuous lines and the hair has shorter lines (long vs. short.) the hair has less width between lines, giving it a different pattern than the skin, the skin is left with almost no inner lines at all (detail vs. space, but also, space-width variety, a different space-width pattern for a different material) the eye LOVES this. The brain understands - pattern difference = different material, it's clear I think, and it likes that, I think.

Also notice all these contrasts point to things as focal points? Lots of space around the eyes (no inner details of skin) = focal point of eyes. Eyes being bigger does that too. And having thicker lines than surrounding lines, does that too. The hair having lots of lines vs. skin having none, frames the openness of the face, and shows a contrast between the detail of the hair, and the face, allowing the detailed eyes to float there, as a focal point, against the contrast of the open spacious, mostly lineless, face.

You get the idea now.

Anyhoo!

Hope this has been helpful!

(The end)
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>>3133851
>>3133861
>>3133868
post work
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>>3133903
No need, he's obviously a beginner.
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>>3133912
I'd like to hear out his rationalizations first. This isn't your normal case of dunning kruger, this is 3 walls of text worth of dunning kruger.
>>
>Perfectionism destroys you. It's not a good quality to have. It's a sign of a weak mind that cannot accept reality and perceives all shortcomings as direct attacks to its own very being.
This was a good line. Basically, stop being a bitch. It sounds like the shitposting on /ic got to you, which is really pathetic. To add: You need to reconcile your arsenal with your natural instinct. That's the next level of your development. Basically, you're good, but this is part of getting better.
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>>3133903
That isn't a critique of art, but instead advice about how OP (or whoever reading) might get back their feelings of enjoying making art again, after feeling stifled by spending too much time working on or worrying about fundamentals and accuracy.

It has worked for me personally.

I don't need to post my work for you to know how it made me feel, or that it worked to make me enjoy art again.

Nor do I need to post work to kindly give that advice to OP and hope it helps him.

So what's your problem?
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>>3133903
I mean, I didn't even read his shit. I skimmed a bit of it. It has that classic 'I'm a beginner' pattern all over it.
I guess I'll read it. I could explain whatever the fuck he thinks he's saying.
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>>3133927
>a girl
I'm not even going to bother anymore. If you were a dude it might've been worth laying into you
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>>3133931
>>3133932
You didn't even read my post. So you're responding in a way that doesn't make sense to what I said. it wasn't a critique! Didn't you hear that part? It was advice on what helped ME enjoy art again, after getting stuck with worrying about accuracy to much. In hopes it would help the OP too.
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>>3133920
Ok, I read the posts. Addressing poster: You're actually saying decent stuff. Except I think you're getting too far into fine art composition voodoo bullshit.
The important principle to good art is indeed not tech. Tech is a vehicle for the underlying vision. What's always most important in art is the depth of the vision. In animation, for example, it's the acting that's the most important thing.
>>
>>3133939
Haha, yeah, I read it now though.
>>
>>3133943
There you go see? After reading my actual post you talk to me like a human being, instead of just dick me.

Thanks. I wish you would have did that in the first place.
>>
>>3133947 is also my response to >>3133948.
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>>3133947
Err, other way around >>3133948 is also my response to >>3133947
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>>3133948
Yeah, my bad. It's /ic though haha.
>>
It's now my turn to be a dick.

You guys who said that crap: 90% chance you can't draw as well as me.

You know why I say that? Not out of sheer arrogance, but because I almost never hear that attitude you guys showed me from people who can actually draw.

If you want a dick waving contest we can do that - I can give you a drawing of mine, and if you can draw it just as good as me, or better, I'll humbly accept that you're qualified to insult my advice.

I don't mind at all!

I may not be the greatest artist but I've worked hard enough to know that most good artists don't show that attitude you guys just did.

So if you want to see if I'm really more of a beginner than you guys, I'm fine with that, you up?
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>>3133966
alright cunt, it's time for a gesture battle
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>>3133851
>>3133861
>>3133868
>>3133927
>>3133948
>>3133966
Can you be my mentor?
>>
>>3133966
>>3133968
Yeah, let's do it. You want me to draw something new, right now? Or something on file?
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>>3133976
10 minute drawing of whatever you want and I'll match it.
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Here's a ballpoint pen sketch from my sketchbook.

Draw something just as good, or better, I'll wait.

If that's too much work/too complicated, would talk to much time, I've got plenty of other things.
>>
>>3133966
Also, I'm not saying you're wrong about the attitude thing. I totally agree with you haha. /ic is a perfect example of that. The attitude people have on here is hilarious, and the vast majority of them aren't that good or suck. It's only superficial for me though. I only talk like that on /ic.
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>>3133980
Okay that sounds good
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>>3133981
wait who's who
is this the guy who wrote the 3 page text?
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>>3133980
Here. This is a quick sketch done in procreate, no underdrawings, no guidelines, and not even a finished piece.

You should be able to match it, or do better than it, in 10 - 20 minutes.
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>>3133985
Yes, that's me.
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>>3133981
hahahahahahaha

everytime
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>>3133851
>>3133861
>>3133868
>>3133927
>>3133939
>>3133948
>>3133950
>>3133951
>>3133966
>>3133981
>>3133983
>>3133987
>>3133990

There, for clarity those are all me, the same person.
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>>3133991
Everytime what? I don't see your drawing.
>>
hold on, almost done
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>>3133981
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>>3134003
Not too bad, nice drawing!

I'm curious, do you feel like your drawing is just as good as mine, or better?


So do you feel like it's better than mine?

Or are you humble/kind enough of a human being to admit that I'm at least as good as you, and you shouldn't have been a dick to me for no reason.

Especially since it wasn't even giving a critique of art, but just telling the guy how I got to enjoy art again...
>>
>>3134007
relax dude, this is /ic/ and this is 4chan, you should never take insults seriously because it's either not serious or it is not worth taking seriously. Post whatever you have to say and discuss your points if anyone is willing to discuss them, don't take part in trashtalk you'll be playing yourself. I generally agree with you though your examples and the way you simplify it to the extreme makes it seem a little childish which is probably why it provoked the reaction it did
>>
>>3134030
We already found out why it provoked the reaction it did, I think, when everyone criticising it admitted they didn't even read it.

But I respect your opinion, and thanks for the advice.

I appreciate it.

Believe it or not, people like me both exist on 4chan, and are regulars here. Some of us don't put up with crap.

People think it's worthless but I don't think it is - I respect people enough, even people on 4chan, to actually talk these things through because maybe it'll make a difference in their lives.

The less dicks the better, especially on /ic/. Losing battle? Probably. But I don't care. That's how I feel, and that's how I am.
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Ok, sorry bout that. here's my...roughless, straight to ink drawing.
>>
that's still a rough drawing, I should have added. thats obvious tho
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>>3134007
not him just thought it was a good exercise
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>>3134035
Btw, who the fuck's drawing is whose?
Also, you don't have to feel ashamed about having a positive attitude, jesus christ.
>>
>>3134036
Hey that's awesome! Nice drawing man. And I'll ask you the same thing I asked the other dude.

Do you really believe you're better than me? Might I be equally good? Honest opinion.

(And I know my cartoon sketch was probably less than 10 min and your kefka maybe a bit more or right on, but I'm sure you can make an educated guess.)

And hey, if you ARE better than me, fine, because I don't judges peoples advice about how to enjoy art again by how well they draw.
>>
>>3134047
Answered that here.
>>3133995

And here are the rest of the relevant posts:

>>3134007
>>3134047

- There, there should be no confused about who was me now. I guess I should have used a name at some point.
>>
Meant link to here >>3134044 and not >>3134047 in that post here: >>3134051
>>
epic work battles of /ic/ry
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>>3134047
Thank you. Well, yeah. I can tell I'm better than you for sure. But you're clearly not bad, and I like your drawing. I can also tell that the other guy isn't really better than you.
Anyway, don't take my prior rudeness seriously lol. I'm a dick sometimes (I'm the guy who initially didn't read your post). I like your attitude, I think. I'm gonna put a thread up for a competitive art Discord invite in a few days- you should join. I'll do a Kefka painting for the thread image, so you'll know it's me.
>>
>>3134065
Thanks, I appreciate that, and that you treated me like a person.

I definitely admit your kefka face is better than what I posted here, and you may even be better than me. And fully understand not closing off the head or detailing ear etc. because of time constrant etc.

And if you say oyu can tell you're better than me, you know, I can even take your work on that. You are, most likely.

I just wanted to be treated like a person, and not be judged based on my drawings when I wasn't even giving advice on how to draw better.

So again, thank you, and it's my hope that people treat people better on /ic/.
>>
>>3134067
Don't worry, you've made your point. Don't forget about the discord invite. A few days from now. Another Kefka.
JOIN!
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>>3130177
hah
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>>3134036
>>3134075

Just for fun I finished your drawing
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>>3134136
(Oh yah, forgot name - this is advice dude)
>>
>>3129891

>Because I can't.

Wrong, you choose to get hung up over this so you have an excuse not to try. Why in the hell would you draw a hyperrealistic comic anyway? The whole point of hyperrealism is to create really cool art that takes a really long time, while comics are about conveying a story through recognizable abstractions.

Sounds like your journey should take you to abstracting out the unnecessary next. Perfection is a goal everybody should strive for, but understand that a function of perfection is that it can't be achieved.
>>
>>3133868
>>3133861
>>3133851

Tl;dr reddit spacing hurts my brain
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>>3134149
>Tl;dr ̶r̶e̶d̶d̶i̶t̶ ̶s̶p̶a̶c̶i̶n̶g̶ paragraphs hurt ̶s̶ my brain
>>
>>3134160

Writing like this is unnecessary.

And so is breaking up sentences for no reason.

As is given them spacing as if they're separate things.

Apple pie is bad for you.

Thanks to the spacing and unnecessary breaking, all these sentences look both like separate statements, a continuous sentence and a paragraph.

It's a really retarded way of writing which makes it much more difficult to actually understand what you're trying to say.
>>
>>3133903
>>3133912
I'm legitimately triggered, 4chan and /ic/ specifically is the last social site I visit and for what, to see all attempts at having a serious discussion about art buried under senseless shitposting.
You worthless niggers are the reason no professional artists stay on this board for too long.
>>
>>3134168

What is so bad about asking people to show work when they claim to have knowledge on something? I mean, I can write some art words and arrange them into a pleasant sounding sentence that appears to have meaning without actually saying anything. Hell, that's how most college professors get their jobs.

https://pdos.csail.mit.edu/archive/scigen/
>>
>>3134168
And after the guy called them out and posted his work (>>3133981) this guy >>3134036 said he was better than him.

They look about the same skill level to me.
>>
>>3134174
Because it wasn't a post about work or how to improve. It literally made no sense to ask for the person to show their work.
>>
>>3134182

Again, poster made a claim of having gone through the process of studying for years and hitting a wall.
>>
>>3134183
A wall of 'enjoyment'. You have to read it in context. OP said they weren't having fun anymore, now he can't enjoy it because he's fixated on being accurate/perfect so he feels like tearing his work to shreds.

So the reply, to the OP, not to anyone else, was a suggestion on how to stop worrying about accuracy and enjoy their own work again - by maybe focusing on appeal instead.

See, it's a lot of work to actually read and understand something, which is why it's probably a good idea not to just butt into other peoples conversations and say 'show your work' when you don't even understand the point of a post, and you're not involved in the conversation in the first place.
>>
>>3134192

Eh, I'm trained to ignore reddit spacing since it's what shills use to push porn on every board.
>>
>>3134195
And people who type so much that spacing their paragraphs is an unbreakable habit. I don't even use reddit. You would discriminate against all writers then. Well, that's your choice.
>>
>>3134197

Nope, gestalt principle of proximity which you would know if you were actually an artist. Things that are grouped are relevant to each other according to the brain, things that are spaced are not. I write entire books so there goes that argument. Do go on implying you're a good artist and have knowledge though while desperately avoiding self-improvement and showing your work, if that's what gets you off.
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>>3134174
>person invests a lot of time into explaining something
>they get a 2-word shitpost in return
>other people see how investing time into having meaningful discussion turns out
>less people invest time into it
>all that's left is shitposts
>board goes to shit
It's like you didn't even read the post, you just wanted to discredit someone who's not even arguing. Attacking people instead of ideas. Tell me that's not shitposting.
>>
>>3134201
So because you don't do it, no one else in the world, no one who has the habit of typing in paragraphs ingrained into them from typing for 20+ years, exists in the world?

I'm just making it all up, that I have the habit of writing in paragraphs? That people out there exist like me?

No writers out there, because you're a writer and don't use paragraphs on 4chan, no writers out there, none, exist, that would have the same habit?

Is that what you're telling me? They ALL understand the gestalt principal and actively choose not to use paragraphs, just because YOU do.

You're acting arrogant in my opinion.

Then you have to add that I'm 'implying I'm a good artist etc.' and all that nonsense just to try and dig at me.

What are you trying to do? It sounds like you're just trying to feel like you're better than other people.
>>
>>3134195
>>3134201
So that's your excuse for attacking another person? The spacing in an argument you didn't even read??
I don't think anyone committed to learning to be an artist can have this amount of arrogance.
>>
>>3134176
They do now, but if it was a question of where they'll be in 5 years, my money is on the ballpoint guy.
>>
>>3134203

>three low quality posts
>a lot of time
>meaningful

If it's valuable and meaningful, why not type it out in a readable fashion? It's like one of those valley girls who invents her own non-existent accent, it's just annoying.

>>3134217

Projecting. Emotions are not arguments.
>>
>>3134220
Thanks for support bro. I really appreciate it. it's good to see people stand up to this stuff and not be alone, especially on 4chan, it's rare and I deeply appreciate it.

I'm gonna head offline, but just wanted to say that before I do.

See you, man.
>>
>>3134220
>>3134226

4chan is not a hugbox.
>>
>>3134227
It's not what /you/ want it to be either. People hug, you can't control them.
>>
>>3134228

That's fine, just don't expect to throw out posts and only expect replies that fit your particular sensibilities. If you don't like something, you can always just ignore it right?

As for the arrogance thing, all you have to do is read >>3133981 to see where that's coming from.
>>
>>3134232

The take too much time thing was just a consideration of 'mm, that might take to long just to prove a point, I should post something that's faster to do.'

Although I take your point, that does sound arrogant and probably is, I apologize.

When i was pointing out arrogance I said that I felt it was arrogant of you to think that just because you type one way, everyone else has to too.

That's also right, I could have ignore it, which is a good advice. But I chose this time, not to. That was my choice.

And I don't expect replies to fit anything. I always expect exactly what I got here on 4chan. I can react however I want, whether you like it or not. So same goes to you, don't expect to enjoy it when people actually respond in a way you don't like.
>>
>>3134232
Anyway, this has gone on too long and I am getting off.

Have a great day, I really hope the best for you, no insults, lots of love. Bye man.
>>
>>3134247

Eh, you saw the responses you received. I was just giving you some advice on how to post in a way that will actually get your posts read. If you don't want to, that's fine too.

>>3134251

Have a nice day, anon.
>>
>>3134225
I didn't say the three posts were meaningful, I don't need them to be for my point to stand firm.
If someone TRIES to have a meaningful discussion and you disagree, give them an appropriate counter-argument, a couple sentences, elaborate a bit, anything to make them feel like their time didn't go to waste.
Or stay quiet.

>>3134227
>not wanting shitposters to take over is somehow advocating for a hugbox

>>3134232
>If you don't like something, you can always just ignore it right?
Like when the length and spacing of a post discourages you from reading it?
I couldn't agree more.

As for the arrogance thing, this post >>3133981 didn't exist when you were typing the reply in question, so it's irrelevant.
>>
>>3134226
Thanks for your time, I found your posts to be very insightful.
Laters.

>>3134294
Sure, but Ima have to side with this guy >>3134251. Some people shitpost, some question shitposting and some shitpost about other people shitposting. Let's get back to drawing.
>>
>>3134176
>>3134224
You can't recognize tech if you don't have it. Would you two fucking morons like a full, finished drawing from me and ballpoint guy to make it obvious? You stupid dunning krugerd morons.
>>
>>3134310
Err, sure. I'm up for seeing a full piece.
>>
>>3134310
yeah share a full finished drawing that'd be cool
>>
>>3134314
You got it, shithead. Just somehow get ballpoint guy to do the same. As I said earlier, regarding my planned discord invite, I've stated on another kefka drawing. I'll draw this up, paint it and put it up.
>>
>>3134328
You don't have to go out of your way and finish something new, just post a finished piece you already have.

We just want to see a finished drawing. Not even really to prove anything you just offered to show something finished so why not say yeah, cool
>>
>>3134310
I said they're similar in quality technically, but ballpoint pen dude has a less generic style.
The real question is, what makes you think I'm a dunning kruger?
I could draw like KJG and have graduated top of my class in the Navy Seals and you wouldn't know shit.
>>
>>3134333
Nope, I wanna do something new. But, I'll compromise. I have two unfinished drawings- something I was working on before, and what I'm working on now. Give me 15 minutes to finish them.
>>
>>3134347
Anon, you're making me feel guilty now.

You don't have to do any extra work. You offered to show a finished drawing, so if you wanted to, all you would have to do is just pull up a finished drawing you already have so we can see it.

Or heck, it's your choice, you don't even have to post anything really.
>>
>>3134347
As the other anon said, you don't have to. I'm curious tho, I promise not to shit all over it.
>>
>>3134338
Less generic? You have absolutely no clue what the fuck you're talking about. The chinese guy rendering doesn't even qualify as a style yet. If you knew anything, you'd be able to tell that the face looking the way it does is incidental. It's not a result of that 'natural intention.' "Style" really just refers to the natural manifestation of the artist's perspective. Which is the result of skill and refinement.
Also, Kim Jung Gi? Is that who you're referencing? That's another classic amateur flag lol. Over-lauding of Kim Jung Gi.
>>
>>3134350
Why would you feel guilty? It was my idea. Just please give a sec. I've been responding to posts for the last ten minutes lol. I'm getting back to it now.
>>
>>3134328

Ballpoint guy already admitted you did better
than him, and that he believed you that you
were probably better.

-------> >>3134067

>What are you trying to prove?

Are you sure you're not being guilty of being biased towards yourself a little bit? I'm not as mean as to say you're Dunning-Krugering yourself, but honestly it's a little snobby.
>>
>>3134365
Lol, yeah I'm a snob. But I've got principles. I hate misinformation. If someone says some bullshit, I'm gonna call them out for it. Also, I'm not proving this to ballpoint guy. I'm proving to the two idiots that said we're the same skill level. Also, one drawing is down. Let me just make the other presentable. Sorry for taking a little long.
>>
File: daily42ic.jpg (457KB, 1305x2508px) Image search: [Google]
daily42ic.jpg
457KB, 1305x2508px
>>3134314
>>3134319
>>3134338
Alright, here's the first. Anime style. This is my brother's character design- not mine. I'm doing promo art for a video game he's making.
>>
File: kefka ic.png (3MB, 7083x5947px) Image search: [Google]
kefka ic.png
3MB, 7083x5947px
here's the fucking kefka thing I keep talking about. You asked for a finished picture. This is not that. But should get the point across. I started on this actually about a month ago and then abandoned it, so I'm not 100% happy w/ the base drawing. It's supposed to painted, so I kept the lines extra thin.
>>
File: ls.png (3MB, 3869x2732px) Image search: [Google]
ls.png
3MB, 3869x2732px
For good measure, here's a messy b and w devilman painting I did ages ago when I was much worse. Also, sorry for posting two things with a marxist color scheme.
>>
>>3134453
>>3134456
Resize your shit.
>>
>>3134466
You can open image in a new tab. But yeah, sure whatever.
>>
>>3134445
The foreshortening on the leg is weird as fuck. You might want to work on that a bit.
>>
File: daily42ic2.jpg (74KB, 392x752px) Image search: [Google]
daily42ic2.jpg
74KB, 392x752px
Resize 1

What, badass? Foreshortening on the leg?...Oh yeah, you're right actually. The contour on the right is wrong. It's not coming from behind the knee properly. Good call.
>>
File: daily42ic2.jpg (74KB, 392x752px) Image search: [Google]
daily42ic2.jpg
74KB, 392x752px
>>3134470
There you go. Fixed.
>>
What the fuck lol? the lowered size made it look strange.
>>
>>3129891
You know the rules, why are you afraid to break them? Play around with the anatomy. Like, keep everything else proportional but something like the arms supersized.
>>
File: kefka ic2.png (292KB, 1417x1189px) Image search: [Google]
kefka ic2.png
292KB, 1417x1189px
Resize 2. Again, not a finished drawing.
I'm not gonna bother with the devilman. It was extra anyway. Open the other one in a new tab if you want to get a better look at it.
>>
>>3134482
oops, that's still too big. Anyway, I've made my point. I'm gonna leave now, before I start pissing people off. This is becoming spam. Kids, the lesson is: don't talk shit if you don't know what you're talking about.
>>
>>3134453
While that's really good, I can now say definitely that you're not better than me. (This is ballpen guy)

But you're close enough, or just as good, especially the face. But the face you drew originally in the first post here: >>3134036 That's better than I do faces, because you actually shaded, the anatomy is good and the placement, perspective etc.

Plus I'm just a cartoonist. But cool, thanks for showing your weakness and strengths. I appreciate the candor.
>>
File: 3rds.png (298KB, 858x740px) Image search: [Google]
3rds.png
298KB, 858x740px
Ballpoint pen guy here.

>>3134482
Here's the kind of thing I normally do, simplistic cartoons.

Since you asked for a finished piece.

Not that it matters, I already admitted you were just as good or better than me. And we both came to an understanding of each other here:
3134067

So everything is good between us.
>>
File: portrait.png (360KB, 599x604px) Image search: [Google]
portrait.png
360KB, 599x604px
>>3134559
here is a simple portrait painting, you're probably better at painting, but why not show you stuff since you asked.
>>
File: asdfsf.png (378KB, 1494x516px) Image search: [Google]
asdfsf.png
378KB, 1494x516px
>>3134482

>>3134579 Meant to go to you.

Also some more work. To show you, I do simple cartoons. (usually)
>>
File: asdfss.png (226KB, 690x776px) Image search: [Google]
asdfss.png
226KB, 690x776px
>>3134482
And some more cartoons just for the heck of it. Keep in mind these ones are a couple years old - they are of the same character as in the colored one I put up (with the big red button).
>>
>>3134594
the line pretty clean, try to improve your perspective skill, you will get better :D
>>
>>3134474
If this is Kefka guy, I'm DEFINITELY more skilled than you. Even though you mastered shading facial features and make really great looking realistic heads better than me.

I'm not saying that to be a show off or arrogant etc. just so you realize it's not good to be so arrogant and cocky and think you're better than everyone else and say so.

I want to drive home the point I made originally, that I've almost never come across, if ever, people who can actually draw as well as me who with the attitude that you guys showed at the beginning of this thread.

I hope you take that lesson to heart, and I really don't mean any bad feelings, honest. And I'm sorry if I said anything that offended you.
>>
>>3134597
Those drawings are from 2011. I have probably improved since then, but thanks for the input.
>>
>>3134602
>>3134599
Wtf is going on here? You guys are both garbage, stop shitting up this thread
>>
For the record:

Ballpoint Guy's Art:
>>3133981
>>3133987
>>3134573
>>3134579
>>3134584
>>3134594

>>3134136 (But this one doesn't count)

Kefka Guy's Art:
>>3134036
>>3134453
>>3134456
>>3134474

Who do you guys think has more experience?
>>
>>3134584
I know this isn't a thread for critique, but I've been drawing Mewtwo since I was 4 years old (about to be 24 in a month) so this really bothers me. It looked much better as a sketch. You left off the tube from his head which is one of the key components of the character. Also the sketch had a more serious expression with it's eyes which you should have kept. Tail shouldn't be that narrow and then suddenly fat at the end, it should be much more gradual and the fat end should be longer. Ear-piece toward the viewer looked much more accurate in the sketch. The hand looked better too honestly. I can't quite tell what's wrong with the foot but something is definitely wrong. Dropped the ball in my opinion. Coloring looks alright but everything else is just a mess. I like the outline of the finished product better, even though somewhat jagged, but I like the colors of the one next to it. But that's just personal taste. Line on final one is a little too thin on the edge of his thigh beside the raised hand.

>inb4 post your work
I honestly would but I don't have my work with me currently (exclusively traditional artist until this Christmas). If this thread is still up in a few days after I get to my stuff I'll post work.
>>
>>3134584
>>3134646
Just so you know, this isn't the person you were replying to originally.
>>
>>3134646
I don't care man, I'm not the 'post your work' dudes. I'm the ballpoint guy.

I couldn't care less. Yah, that drawing is from a few years ago, not sure the exact date. I know it's not a perfect/real mewtwo, it was just a drawing example to show the other guy.

Thanks for feedback though.
>>
>>3134646
K found the folder, it's from 2014. Not as old as I thought, but long past the date where I really feel like correcting it or anything
>>
>>3134658
>>3134666
thanks for not getting asshurt about it. I mostly just wanted to critique something but I've never seen anything on this site that I thought was in my ballpark until this. But I also get kind of irked when people draw something as simple as Pokemon incorrectly. Been keeping up with the thread for a little while though, you're pretty good overall m8.
>>
>>3134696
Thanks.
>>
Just do t do what I did and trash all your old stuff. If it's valuable to you at the time you made it, then it's valuable.
>>
OP, you're not advanced enough if you still need to think about correct anatomy, drapery, etc etc, everything should be quite automatic for you by now, but it isn't, so you should practice more. The more you progress, it gets harder, unfortunately.
>>
>>3134615
Both aren't far above /beg/ tier, but I guess ballpoint guy has more appeal and slightly fewer proportion mistakes.

What a fucking shitfest, this thread.
Thread posts: 161
Thread images: 21


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