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How much should I actually focus on school if I want to

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How much should I actually focus on school if I want to pursue a career in art?
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>>3127030
How badly do you want to forever be in debt?
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>>3127030
You should drop out, work retail (or anything really), and focus on art in your spare time. You don't actually about school and I don't blame you.
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>>3127060
>work retail from 9 to 5 to afford living

>has 3 hours per day left to draw

???
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>>3127062
What are you studying in school?

Because often you end up having even less time than 3 hours a day free, there's always something more you should be studying and working on for school.
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>>3127060
>work retai
the worse thing you can ever do

working retail is only for high schoolesr or complete failures at life with no skills whatsover
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>>3127067
*high schoolers
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>>3127067
Wrong. Going into debt for something that may have no impact on your future job placement is worse. Again, this depends on what you study.
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>>3127066
>>3127062
>>3127060
fuck this got too real too quick. I'm considering dropping out my stem meme degree now.
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>>3127079
https://www.youtube.com/watch?v=eXIvOOJJ544
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>>3127069
>Wrong. Going into debt for something that may have no impact on your future job placement is worse.

At least the idiot with $100k in debt from his bachelor's in mermaid science from ITT tech can get an office job for simply having a bachelor's and has the potential to multiply their career prospects from networking within office environments. Meanwhile, if you're pushing carts at walmart or folding shirts at old navy past the age of 20 with no college degree at all, your prospects of ever doing better in life are slim to none because you're looked at as subhuman.
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>>3127085
I made a thread recently about going into web dev and missing art. I make bank, but the money part isn't fulfilling or satisfying to me, so I'm trying to git gud at art now in my spare time and hopefully leave coding. Thanks for the vid senpai, can relate to this.
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If that's your art, OP, don't fucking drop out.

Not sure what 'school' means. Highschool? University? For a non art degree, or an art degree? What kind of art?

Depends a lot on your drive and dedication. Do you already have a decent following, from which you could derive a livable income? Look at your current art habits. Are you capable of sitting down and forcing yourself to draw every day? For long periods of time? Regardless of your current mood?

Put it this way. Look at your schedule right now. Can you reliably force yourself to draw an extra 15 hours a week? Do that for the next 3 months. If you can't manage that, to FORCE yourself to draw even if you don't want to, don't drop out. Because if your livelihood depends on art and you lack the self-discipline to force yourself to do it regularly, even when its the last thing you want to do, doing art for a living is a shitty fucking idea.

If you're in highschool, just pass. Graduate. GPA doesn't matter if you aren't pursuing higher education.

People blow off everything for art thinking once they make it their career the self-discipline to do it AS a career will just suddenly appear. It won't. And if you aren't a trust fund baby don't risk ending up homeless on it. Once you have a big enough following to live off your art and have done so for a year, or have a paid position in art lined up, THEN you can blow off your backup plan.

Look up technical degrees. Something you can earn in 1-1.5 years. Consider moving to somewhere cheap to live. Save up enough to take a semester off. If you can't make a living within that semester it's a bad idea to leave school.
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>>3127088

>you're looked at as subhuman.

If you've spent your time wisely getting good enough at art to the point where's there's actually a demand for people to buy your prints, originals, or support you through crowfunding, then how people would look at you would be quite the opposite. I will admit this is a major risk because it is entirely up to you how you accomplish this.
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>>3127095
For art to be your career 'getting good' isn't the only factor in being how to survive.

I mean I'm all for telling people to follow their dreams and shit but as a CAREER art is a business. And if you can't run your creativity like a business you can't risk your livelihood pursuing it.
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>>3127095
>If you've spent your time wisely getting good enough at art to the point where's there's actually a demand for people to buy
Have you ever worked in retail, 9-5 and the random hours managers schedule employees for? Putting in 100% effort into getting better at art while spending 40+ a week standing, getting yelled at by the manager/irate customers, and trying to make ends meet on minimum wage with minimum or no benefits at all is pretty much impossible. These jobs have high turnover for a reason. People with any true ambition in life leave as soon as possible or get fired. Those who can work retail for years are people who's spirits have been crushed or have nowhere else to go. It's no mystery why you go to some stores and see the same fucking people you've seen since you were a kid.
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>>3127085
>random subway review at the end
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>>3127085
stoped watching at the part when he said he dropped the computer science class.

>doesnt know anything about computers and his lack of consciousness makes him think it's ok
>compsci sounds epic lol let me try
>too hard for his simple brain
>drops class

wow, he sounds like a retard I don't want any of his advices
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>>3127150
>STEMfag in denial
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>>3127085
>i just don't like being told what to do
>i'm 23 i'm an adult


kill yerself chink nigger
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>>3127030

Finish school with passable grades. Get your certificates and important papers. Do art on the sideline. In the event the whole art-thing fails for you, or stagnates, you can go back to whatever you were doing in school. Basically, dual wield whatever you specialise in.
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>tfw neet and focusing on art full time
>feels good
Thread posts: 22
Thread images: 3


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